RolePlay onLine RPoL Logo

, welcome to Northport

20:51, 28th March 2024 (GMT+0)

Deathtrap.

Posted by NarratorFor group archive 0
Narrator
GM, 8798 posts
DM says
roll for initiative!
Sat 20 Mar 2021
at 18:32
  • msg #213

Re: Deathtrap

In reply to Leroy du Lac (msg # 212):

you are going to beed a cart to carry off the armor; you have 12 sets of cuirrasses,  and 12 helmets, along with a dozen cheap clubs
Anita Drake
player, 313 posts
Hey sweetie
HP: 10/10, FP: 10/10
Sat 20 Mar 2021
at 20:31
  • msg #214

Re: Deathtrap

In reply to Narrator (msg # 213):

"Yeah, probably, Leroy. But there were not a lot of survivors, were there? Though my face was usually covered, at least in part. Cheap clubs can be firewood for the locals around here. The other stuff might be worth a penny or two though."
Leroy du Lac
player, 354 posts
Mercenaire gent d'armes
HT 13/11
Sat 20 Mar 2021
at 20:56
  • msg #215

Re: Deathtrap

"Let's just take the cart,dump the shit over the bodies, and use the cart to haul away our booty!"Leroy suggests.
Anita Drake
player, 314 posts
Hey sweetie
HP: 10/10, FP: 10/10
Sat 20 Mar 2021
at 21:18
  • msg #216

Re: Deathtrap

In reply to Leroy du Lac (msg # 215):

"Selling the loot could be hard unless we clean the cart though..."
Leroy du Lac
player, 355 posts
Mercenaire gent d'armes
HT 13/11
Sun 21 Mar 2021
at 00:56
  • msg #217

Re: Deathtrap

"We c'n probably do that, once we take everythin' to the tavern. There's even spells for that, that're common, an' cheap enough...it just might make resale a little easier! We c'n probably find practicioners o' these parlor tricks, among our Fey patrons. This shit cart is probably some poor homme's livelyhood...We need it, but why not take up a collection and buy it from who owns it...whadd'ya say, Mes amis?"
Leroy says rubbing his chin, grinning.
Anita Drake
player, 315 posts
Hey sweetie
HP: 10/10, FP: 10/10
Sun 21 Mar 2021
at 01:58
  • msg #218

Re: Deathtrap

In reply to Leroy du Lac (msg # 217):

"Why not just take up a collection and buy a new one? Or one from a timber mill or something little less icky? But we can take the stuff a few loads at a time to take up the collection...I am pretty skint myself. Might be better off just hiring a cart...what are we going to do with it once we are done with it? The oxen or mule will need looking after..."
Leroy du Lac
player, 356 posts
Mercenaire gent d'armes
HT 13/11
Sun 21 Mar 2021
at 03:38
  • msg #219

Re: Deathtrap

"Well, haste is a factor. We don't wanna be hangin' around the scene too long, and we've got alot to haul...It's smelly, if convenient. Does anyone have any idea where we might find a cartright?"
Anita Drake
player, 316 posts
Hey sweetie
HP: 10/10, FP: 10/10
Sun 21 Mar 2021
at 04:10
  • msg #220

Re: Deathtrap

In reply to Leroy du Lac (msg # 219):

"Can we not just use a rope to drag them through the streets to my cousins shop? It is not so far, is it?"
Marcus Blackthorn
player, 130 posts
Archer
Mercenary for hire
Fri 26 Mar 2021
at 11:43
  • msg #221

Re: Deathtrap

While everyone is discussing what to do with the bodies Marcus searches for a helm thafxwill fit him and tries to retrieve as many Bodkin arrows as he can.
Narrator
GM, 8810 posts
DM says
roll for initiative!
Tue 30 Mar 2021
at 19:43
  • msg #222

Re: Deathtrap

In reply to Marcus Blackthorn (msg # 221):

you can get back half of the o es you fired, and can find a chest plate along with a helmet that isn't too sweaty
Anita Drake
player, 317 posts
Hey sweetie
HP: 10/10, FP: 10/10
Sat 3 Apr 2021
at 22:02
  • msg #223

Re: Deathtrap

In reply to Narrator (msg # 222):

Noting the collection of arrows, Anita will also start collecting bodkin bolts as they discuss options. She still thinks tying them in a bundle and dragging them to her cousins shop is a good idea, but she is probably more sure than I (the player) am about how far that is...
Rosewood
player, 167 posts
Pixie
Wizardling
Sun 4 Apr 2021
at 11:34
  • msg #224

Re: Deathtrap

Rosewood decides to set about collecting all the caltrops as stepping on them as not really an issue for him.
Narrator
GM, 8829 posts
DM says
roll for initiative!
Sun 4 Apr 2021
at 17:34
  • msg #225

Re: Deathtrap

In reply to Anita Drake (msg # 220):

it is 3/4 of a mile off. the easiest thi ng would be for everyone except Rosewood and Gordab to put omn a set, and maybe carry one.
This message was last edited by the GM at 17:36, Sun 04 Apr 2021.
Anita Drake
player, 318 posts
Hey sweetie
HP: 10/10, FP: 10/10
Tue 6 Apr 2021
at 05:00
  • msg #226

Re: Deathtrap

In reply to Narrator (msg # 225):

Perhaps to carry one, but given the insignia, Anita is reluctant to wear it, as it may attract the wrong attention...
Narrator
GM, 8835 posts
DM says
roll for initiative!
Tue 6 Apr 2021
at 23:04
  • msg #227

Re: Deathtrap

In reply to Anita Drake (msg # 226):

the sweaty gambesons  (cloth armor jacket) have the emblem.
the light cuirasses are steel, and do not. they are DR3 and cover the torso.
Anita Drake
player, 319 posts
Hey sweetie
HP: 10/10, FP: 10/10
Wed 7 Apr 2021
at 00:53
  • msg #228

Re: Deathtrap

In reply to Narrator (msg # 227):

How heavy are they?
Narrator
GM, 8841 posts
DM says
roll for initiative!
Wed 7 Apr 2021
at 18:24
  • msg #229

Re: Deathtrap

In reply to Anita Drake (msg # 228):

17 lbs each
Leroy du Lac
player, 357 posts
Mercenaire gent d'armes
HT 13/11
Thu 8 Apr 2021
at 11:04
  • msg #230

Re: Deathtrap

OOC:i'm already wearing full scale, panoply. so, i won't be able to wear any, but i can carry one in my sack.

Anita Drake
player, 320 posts
Hey sweetie
HP: 10/10, FP: 10/10
Thu 8 Apr 2021
at 21:38
  • msg #231

Re: Deathtrap

In reply to Leroy du Lac (msg # 230):

Yeah, sounds like something best tied up and dragged (noisily?) through the streets...
Narrator
GM, 8856 posts
DM says
roll for initiative!
Tue 13 Apr 2021
at 16:42
  • msg #232

Re: Deathtrap

In reply to Anita Drake (msg # 231):

dragging metal along the street is quite loud and attracts attention.
Anita Drake
player, 321 posts
Hey sweetie
HP: 10/10, FP: 10/10
Tue 13 Apr 2021
at 20:52
  • msg #233

Re: Deathtrap

In reply to Narrator (msg # 232):

We can use that to announce "Armour for sale!"
Leroy du Lac
player, 358 posts
Mercenaire gent d'armes
HT 13/11
Tue 13 Apr 2021
at 21:11
  • msg #234

Re: Deathtrap

ooc:not to mention, damaging the product...
Anita Drake
player, 322 posts
Hey sweetie
HP: 10/10, FP: 10/10
Wed 14 Apr 2021
at 07:42
  • msg #235

Re: Deathtrap

In reply to Leroy du Lac (msg # 234):

Oh, we can use items of clothing as sleds to avoid that damage!
Narrator
GM, 8861 posts
DM says
roll for initiative!
Wed 14 Apr 2021
at 20:16
  • msg #236

Re: Deathtrap

In reply to Anita Drake (msg # 235):

then a little knot tying skill is needed to do this effectively.
Anita Drake
player, 323 posts
Hey sweetie
HP: 10/10, FP: 10/10
Wed 14 Apr 2021
at 20:32
  • msg #237

Re: Deathtrap

In reply to Narrator (msg # 236):

With my rolls recently, no chance...she will ask if anyone else can tie knots.

[Private to GM: Rolled 1 under DX, default at knot tying.]
Sign In