The Alchemist's Lair
"Hmmm. Dire wolf. Many. More than one hand," she holds her hand up fingers splayed.
She gets up and moves the edge of camp towards where the howls came from, stands backlit by the fire, takes a wide wrestlers stance, stomps one foot, then the other, and roars out a challenge in response!
"PŘIJĎTE A ZÍSKEJTE NĚKTERÉ!"
OOC: 14:01, Today: Jednesa rolled 15 using 3d6. Intimidation 11 or 8 (+3 for Hideous). Challenging or scaring off the Dire Wolves.
That didn't go as well as I'd hoped. Need to up that stat if she's ever gonna have Intimidation game... on the plus side, everyone should be awake if the Dire Wolves decide to come get some.
[Private to Narrator: "COME AND GET SOME!" in Ogrish.]