I am just at the cross roads the GM described... no door was mentioned that I saw.
Aldous Hack
player, 487 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Sat 8 Apr 2023 at 14:01
msg #883
Re: Tavern part 3
OOC: Message 865 and following, Thorg.
Thorg
player, 249 posts
Average Height, Heavy Set
- 3 Damage
Sat 8 Apr 2023 at 18:49
msg #884
Re: Tavern part 3
In reply to Aldous Hack (msg # 883):
Yup, You arwe now at a different cross road for lack of a better term. if you reread the selction you point out, you'll see it.
Narrator
GM, 11559 posts
DM says
roll for initiative!
Fri 21 Apr 2023 at 17:37
msg #885
Re: Tavern part 3
In reply to Thorg (msg # 884):
the soors were at the previous intersection.
are yougoing to cross the high road, or take it left or right?
Aldous Hack
player, 488 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Fri 21 Apr 2023 at 23:31
msg #886
Re: Tavern part 3
"Le's go left ag'in, f'now." Aldous starts down the leftward tunnel, lantern high and smallsword ready.
Aine Walsh
player, 476 posts
Small cute trouble
HP: 3/3, FP: 10/10
Sat 22 Apr 2023 at 11:09
msg #887
Re: Tavern part 3
In reply to Aldous Hack (msg # 886):
Aine follows, light held high...
Thorg
player, 250 posts
Average Height, Heavy Set
- 3 Damage
Sat 22 Apr 2023 at 18:23
msg #888
Re: Tavern part 3
Thorg leads, with the light high up behind him, so he can see.
Narrator
GM, 11564 posts
DM says
roll for initiative!
Mon 24 Apr 2023 at 13:50
msg #889
Re: Tavern part 3
In reply to Thorg (msg # 888):
the 4 yard wide high road continues apace, (3 yards with 18" gutters to either side)
and bits of orange tile at shoulder height along the walls.
Aldous Hack
player, 489 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Mon 24 Apr 2023 at 23:17
msg #890
Re: Tavern part 3
"Two lef's, w're goin' eas' ag'in." He frowns and looks around. "Shou'n't go t'far back."
Aine Walsh
player, 477 posts
Small cute trouble
HP: 3/3, FP: 10/10
Tue 25 Apr 2023 at 04:03
msg #891
Re: Tavern part 3
In reply to Aldous Hack (msg # 890):
Aine just keeps her eyes open...
Narrator
GM, 11569 posts
DM says
roll for initiative!
Tue 25 Apr 2023 at 16:44
msg #892
Re: Tavern part 3
In reply to Aine Walsh (msg # 891):
the hallway continues to rise up at a slight angle. the tiles form a zigzag pattern. off to the west, you can see something reflecting your light in the far distance.
Aine Walsh
player, 478 posts
Small cute trouble
HP: 3/3, FP: 10/10
Tue 25 Apr 2023 at 20:40
msg #893
Re: Tavern part 3
In reply to Narrator (msg # 892):
Reflecting off the wall, floor or roof?
Narrator
GM, 11574 posts
DM says
roll for initiative!
Tue 25 Apr 2023 at 21:57
msg #894
Re: Tavern part 3
In reply to Aine Walsh (msg # 893):
reflecting off of the western end of the hallway, at east as far as your light allows.
Aldous Hack
player, 490 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Tue 25 Apr 2023 at 22:27
msg #895
Re: Tavern part 3
OOC: we were going east, not west, before we turned south? And hence west is now ahead of us? Aldous has Absolute Direction, but the player doesn't have full Eidetic Memory...
Narrator
GM, 11578 posts
DM says
roll for initiative!
Wed 26 Apr 2023 at 15:42
msg #896
Re: Tavern part 3
In reply to Aldous Hack (msg # 895):
This hall should be intersecting with the place The nameless one was heading toward, and where you fought the undead goblin. This message was last edited by the GM at 16:30, Thu 27 Apr 2023.
Aldous Hack
player, 491 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Wed 26 Apr 2023 at 22:38
msg #897
Re: Tavern part 3
Aldous continues cautiously forward, watching for what's reflecting the lights.
Aine Walsh
player, 479 posts
Small cute trouble
HP: 3/3, FP: 10/10
Wed 26 Apr 2023 at 23:34
msg #898
Re: Tavern part 3
In reply to Aldous Hack (msg # 897):
Aine follows... nervously.
Narrator
GM, 11582 posts
DM says
roll for initiative!
Thu 27 Apr 2023 at 16:31
msg #899
Re: Tavern part 3
In reply to Aine Walsh (msg # 898):
You were heading East again, but looked behind you. are you heading back to see what is shiny, or heading forward?
Aldous Hack
player, 492 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Thu 27 Apr 2023 at 21:34
msg #900
Re: Tavern part 3
"We sh'd chek tha'." Aldous turns and looks back.
"Sta' here, b' ri' back." Light held and stance adjusted to keep the reflection in sight, Aldous goes back until either ten yards from the reflecting surface or reaching the last intersection.
Narrator
GM, 11584 posts
DM says
roll for initiative!
Sat 29 Apr 2023 at 19:44
msg #901
Re: Tavern part 3
In reply to Aldous Hack (msg # 900):
at 10 yards you can make out some interesting construction; there is a gate of dark polished bronze fitted into a doorframe that is made of a shiny black stone that looks like obsidian.
Aldous Hack
player, 493 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Sun 30 Apr 2023 at 10:23
msg #902
Re: Tavern part 3
Aldous stops, looks at the gate carefully without approaching more closely, then returns to the group.
"Ther's a gate, mi' be w' shu'd check 't out."
Aine Walsh
player, 480 posts
Small cute trouble
HP: 3/3, FP: 10/10
Sun 30 Apr 2023 at 10:52
msg #903
Re: Tavern part 3
In reply to Aldous Hack (msg # 902):
Aine just nods, and moves forward with him others to investigate it.
Narrator
GM, 11587 posts
DM says
roll for initiative!
Sun 30 Apr 2023 at 16:40
msg #904
Re: Tavern part 3
In reply to Aine Walsh (msg # 903):
alchemy, armory, hazmat magical or even thaumatology rills please as you approach.
Aine Walsh
player, 481 posts
Small cute trouble
HP: 3/3, FP: 10/10
Mon 1 May 2023 at 08:53
msg #905
Re: Tavern part 3
In reply to Narrator (msg # 904):
Aine is very much magically aware...
[Private to GM: Rolled 9 under Thaumatology, natural 6, skill 15]
Aldous Hack
player, 494 posts
Orphan Street Rogue
HP 9/11 FP 10/10
Mon 1 May 2023 at 21:15
msg #906
Re: Tavern part 3
Aldous is not, but he is somewhat skilled in Observation.
[Private to GM: 17:15, Today: Aldous Hack rolled 7 using 3d6. Observation (11) Gate in black stone frame.]