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17:51, 26th April 2024 (GMT+0)

After the Battle.

Posted by NarratorFor group archive 0
Reanna Draegan
player, 777 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sat 12 Feb 2022
at 10:26
  • msg #404

After the Battle

In reply to Dne Utrotare (msg # 403):

"I am also not on a schedule. What effects would that route have?"
Dilandua
player, 285 posts
Shadow Elf
FP 12/12 HP 10/10
Sat 12 Feb 2022
at 19:54
  • msg #405

After the Battle

"I don't know about your schedules, but I only brought supplies for one week, we're now two days in with four days travel back before we add an additional two days.  That's cutting things close and unless one of you brought extra meals, Virglio is going to be very hungry by the time we get back into Northport."

There is a pause, "We have a few choices, my preference is to simply wait an hour and see what they do.  They are investigating and are likely to leave as soon as they come to a conclusion.  At worst someone remains to collect tolls and we lose an hour waiting before we decide what needs to be done next."
This message was last edited by the player at 17:40, Sun 13 Feb 2022.
Virgilio Hohlfeld
player, 136 posts
Apprentice wizard
Tall and very thin
Sun 13 Feb 2022
at 10:55
  • msg #406

After the Battle

"Or perhaps one or two of us could go into St. Remy to buy supplies?  Different number, dress differently, I've never been there and the rest of you just passed through once, aside Guillaume -- good likelihood we'd go unrecognized."

He looks down at himself in his ill-fitting armor.

"I really don't need to lose any flesh."
Reanna Draegan
player, 778 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Sun 13 Feb 2022
at 18:40
  • msg #407

After the Battle

In reply to Virgilio Hohlfeld (msg # 406):

"Better to hunt for some extra supplies...* Reanna says flatly.
Dilandua
player, 286 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 14 Feb 2022
at 01:49
  • msg #408

After the Battle

"You know how to hunt?"
Reanna Draegan
player, 779 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 14 Feb 2022
at 03:16
  • msg #409

After the Battle

In reply to Dilandua (msg # 408):

"I can shoot. Just need to find game to hunt."
Dilandua
player, 287 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 14 Feb 2022
at 07:58
  • msg #410

After the Battle

OOC:  GM which foraging rules are you using?  The ones in DFRPG/DF 2 Dungeons* or DF 16 Wilderness† or Basic†?

* DFRPG and DF 2 identical.
† Functionally the same... but Wilderness is slightly better IMO.

Narrator
GM, 9986 posts
DM says
roll for initiative!
Mon 14 Feb 2022
at 18:19
  • msg #411

After the Battle

In reply to Dilandua (msg # 410):

DF 16, whi h are based on Survival  iirc
Virgilio Hohlfeld
player, 137 posts
Apprentice wizard
Tall and very thin
Mon 14 Feb 2022
at 22:46
  • msg #412

After the Battle

Virgilio looks thoughtful.

"How hard could it be.  Walk around in the woods, when you see a meat animal, shoot it.  I can walk, I can see, I can shoot.  Let's see, rabbits, deer, squirrels, lots of birds..."

He looks around and up into the branches, crossbow ready.
Dilandua
player, 288 posts
Shadow Elf
FP 12/12 HP 10/10
Tue 15 Feb 2022
at 02:59
  • msg #413

After the Battle

Narrator:
DF 16, whi h are based on Survival  iirc

OOC:  DF 2 and DFRPG Exploits make a Survival or Naturalist roll once per week/trip (DF/DFRPG) of travel to reduce the amount of Rations they need:
"Success means that he needs only half as much food from rations; e.g., 60 instead of 120 meals on a 40-day journey. Critical success means he can either consume no rations or halve the rations used by himself and one companion.
Failure still means some good days – but mostly bad ones. He needs only 2/3 as many rations. Critical failure means he must rely on rations like everyone else."

DF 16 expands slightly on Basic, both of which allow for casual hunting:
"The detailed foraging rules on p. B427 give a traveler a daily Survival or Naturalist roll to gather one meal, plus a daily missile weapon or Fishing roll to catch two more – all without slowing travel. In effect, looking after just oneself is incidental to the three hours a day that a skilled survivalist dedicates to breaks in travel."
"Thus, it’s fair to let adventurers make one skill roll per person per hour dedicated to foraging instead of travel. The foraging modifiers under Terrain Types (p. 22) always apply. Taking extra time gives a bonus: +1 for two hours, +2 for four, +3 for eight, or +4 for a day spent not traveling at all. Experts can try once per half hour at -5.
Critical success finds two meals, success gives one, failure yields nothing, and critical failure means 1 HP lost to poison berries, piranha bites, “hunting accidents,” etc. At the end of each stretch of foraging, total each forager’s meals and wounds, and spin a yarn around it..."

"Options for foraging rolls include:
Fishing: Near water, or when traveling by boat, a Fishing roll (at -2 with improvised gear) catches fish, molluscs, crustaceans, etc.*
Gathering: On land – or underwater, if capable of spending at least an hour there – a Naturalist or Survival roll finds roots, berries, honey, nuts, eggs, and so on. Or grubs.
Hunting: On land, roll against any ranged-weapon skill (Bolas, Crossbow, Lasso, etc.) at -4 plus the weapon’s Accuracy. For missile weapons, each roll costs one arrow, bolt, dart, etc.; thrown weapons are recovered on any roll but a critical failure. Alternatively, heroes can try Spear to hunt up close, but critical failure costs 1d HP due to mauling! When traveling by water, the GM may allow hunting with Thrown Weapon (Harpoon). Whatever the skill, success catches game.*
Trapping: On land, a Survival roll, or a Traps roll at -5, captures small game.*

* This kind of food won’t help those with Vow (Vegetarianism). If using Despoilers (below), it also lead to Affronts – there’s no way to roll at -2 to “gather” animals without killing them!"


Which isn't completely true, I mean you can gather animals without killing them, you just can't eat them without killing them... which that sort of hare splitting (HAH!) might not fly if you've got a militant Druid on your backtrail.



Now I've never agreed with Basic (or DF 16), I've gone hunting and walked about in the wilderness (nigh untouched wilderness at that) and no, you can't just stroll about shooting up several meals worth easy-peasy...  you really do need the other skills that come with hunting; Survival and Stealth/Camouflage (depending on how you're hunting).  But I do agree with DF2 and DFRPG, it is pretty easy in areas (that aren't stripped bare) to forage up some food if you know a bit of survival.  And fishing is dead simple, but it does require some skill and the equipment.

It's your game so which set of rules do you prefer.
Dne Utrotare
player, 394 posts
Anyone
down there?
Tue 15 Feb 2022
at 06:21
  • msg #414

After the Battle

“You want to hunt birds?  Very well, but take care not to send any of your notched missiles my way.  As for the armed interlopers, I suggest we kill them.”
This message was last edited by the player at 06:22, Tue 15 Feb 2022.
Virgilio Hohlfeld
player, 138 posts
Apprentice wizard
Tall and very thin
Tue 15 Feb 2022
at 10:07
  • msg #415

After the Battle

Virgilio snickers softly.

"I was just thinking you're awfully big for a bird."
Dilandua
player, 289 posts
Shadow Elf
FP 12/12 HP 10/10
Mon 21 Feb 2022
at 01:01
  • msg #416

After the Battle

OOIC:  So are we waiting an hour to see if the gendarmes leave?
Reanna Draegan
player, 780 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 21 Feb 2022
at 02:24
  • msg #417

After the Battle

In reply to Dilandua (msg # 416):

Reanna is concerned about being seen, but will stay hidden for now.
Guardsman
NPC, 50 posts
Tue 22 Feb 2022
at 23:36
  • msg #418

After the Battle

In reply to Reanna Draegan (msg # 417):

The armored men start naling their way to the bridge.  They seem concerned and perturbed.
"Don't worry about it. We can just get Jacob to track him. The manacles were there, but not the medallion in his chest."
Dne Utrotare
player, 395 posts
Anyone
down there?
Wed 23 Feb 2022
at 03:56
  • msg #419

After the Battle

Dne sighs frustratedly, thinking of all the nasty area effect spells he wants to cast on those lugs.
Guardsman
NPC, 51 posts
Tue 1 Mar 2022
at 17:31
  • msg #420

After the Battle

In reply to Dne Utrotare (msg # 419):

there appear to be only three guardsmen, wearing brigandine,  and carrying polearms that look odd, and they have slings, shortswords and padded pouches.
Reanna Draegan
player, 781 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Tue 1 Mar 2022
at 18:59
  • msg #421

After the Battle

In reply to Guardsman (msg # 420):

But these are not the folk we are paid to kill, nor are they a significant and unavoidable threat. Yet. Reanna prefers not to make more enemies, so she stays quiet and hidden.
Virgilio Hohlfeld
player, 139 posts
Apprentice wizard
Tall and very thin
Tue 1 Mar 2022
at 23:33
  • msg #422

After the Battle

Virgilio also remains still, holding his crossbow in his left hand and covering his mouth with his right.
Dilandua
player, 290 posts
Shadow Elf
FP 12/12 HP 10/10
Wed 2 Mar 2022
at 19:08
  • msg #423

After the Battle

Dilandua will also simply quietly, nigh invisibly watch them until it becomes clear they aren't going anywhere (if they stop investigating or an hour passes and they're still poking around on and under the bridge), or they depart.
Guardsman
NPC, 52 posts
Fri 4 Mar 2022
at 18:42
  • msg #424

After the Battle

In reply to Dilandua (msg # 423):

They group together and head accross the bridge.
Reanna Draegan
player, 782 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Fri 4 Mar 2022
at 21:03
  • msg #425

After the Battle

In reply to Guardsman (msg # 424):

Back to St Remy?
Narrator
GM, 10037 posts
DM says
roll for initiative!
Sat 5 Mar 2022
at 18:10
  • msg #426

After the Battle

In reply to Reanna Draegan (msg # 425):

That would appear to be their path.
Virgilio Hohlfeld
player, 140 posts
Apprentice wizard
Tall and very thin
Sat 5 Mar 2022
at 21:00
  • msg #427

After the Battle

Virgilio continues to hold as still and quiet as possible.
Narrator
GM, 10039 posts
DM says
roll for initiative!
Sat 5 Mar 2022
at 21:25
  • msg #428

After the Battle

In reply to Virgilio Hohlfeld (msg # 427):

The three keep looking over their shoulders as they leave the bridge, and thrn head down the road toward St.Remy.
This message was last edited by the GM at 17:07, Mon 14 Mar 2022.
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