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18:33, 24th April 2024 (GMT+0)

Damned if You Do.

Posted by KalimaFor group archive 0
Hograth Podkarmen
player, 850 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Tue 28 Feb 2023
at 20:30
  • msg #639

Damned if You Do

In reply to Narrator (msg # 638):

Hograth, being a Hades man, will discuss with the Hades preist what the other party had found first also letting him know what he had found as well, before turning to the other group.

"So, you have found elder things working with demon, or rather demons using elder things, while we have found demons corrupting worlds. It looks like the forces of hell are planning something big. We should perhaps get a ranking member of the guild with us to ensure hell's favourite tactic of pitting us against each other right when we need to be working together is frustrated."
Mancini
player, 500 posts
Shrewd Guildsman, Rank 3
Charisma 2, Voice
Tue 28 Feb 2023
at 21:51
  • msg #640

Damned if You Do

Mancini nods silently as Hogarth explains his thoughts on the matter. "My name is Mancini, probably the highest ranking Guild member who still adventures. My group consists of myself, Norman, my aide, Oly, expert thief, Aoife, a leprechaun you don't want on your bad side, Ardenas, a master of barehanded fighting techniques, Sederic, a magic user of some renown, Benny, a follower of Hermes, Jolinda, follower of Minerva, and Kalima, demon huntress and friend. How do you see us working together so we can keep the evil at bay?"

 16:39, Today: Mancini rolled 9 using 3d6.  Diplomacy 16.
Hograth Podkarmen
player, 851 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Tue 28 Feb 2023
at 22:02
  • msg #641

Damned if You Do

In reply to Mancini (msg # 640):

"For now, keep doing what we are doing, but start spreading representatives of key organisations on each group to avoid groups being set into each other. Is there a high ranking guild member you can assign to work with us?"
Jolinda
player, 37 posts
Minervan Cleric
HP13/13, FP7/12, ER 0/3
Tue 28 Feb 2023
at 22:57
  • msg #642

Damned if You Do

Not sure what to make of the influx of people nor if she's about to become redundant Jolinda stand quietly to one side.
Acolyte Flavius
NPC, 75 posts
junior plutocracy
member
Thu 2 Mar 2023
at 17:57
  • msg #643

Damned if You Do

In reply to Jolinda (msg # 642):

"To clarify, Hograth was sent to investigate reported cult activity in some of the abandoned temples on the hill,
 and has been finding evidence of demonic summoning.
Mancini has been tracking down individuals who made deals of various types with a former shop that had been affiliated with demons,
 after defeating more evil cultists in the undercity.
It would appear that both groups have been busy enough as to be required to be activeat the same time."

Hograth Podkarmen
player, 852 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Thu 2 Mar 2023
at 23:19
  • msg #644

Damned if You Do

In reply to Acolyte Flavius (msg # 643):

"Agreed. Can we have permission to hire a ranked guild member to ensure we get no opposition from any of their members hired by thralls of hell?"

OOC: I understand he is directed by the church of Hades?

Mancini
player, 501 posts
Shrewd Guildsman, Rank 3
Charisma 2, Voice
Fri 3 Mar 2023
at 13:13
  • msg #645

Damned if You Do

PRIVATE to Narrator.
Jolinda
player, 38 posts
Minervan Cleric
HP13/13, FP7/12, ER 0/3
Fri 3 Mar 2023
at 18:54
  • msg #646

Damned if You Do

"Thanks, Flavius," replies Jolinda with a brief nod and smile. "I'm starting to get the picture. And I'm happy to try and help!"
Acolyte Flavius
NPC, 77 posts
junior plutocracy
member
Sat 11 Mar 2023
at 18:00
  • msg #647

Damned if You Do

In reply to Hograth Podkarmen (msg # 644):

Flavius sighs.
"The more the merrier."


occ yes you are an gent of the Hadereum, but have no specific vows, although you are affected by their rank; Flavius has clerical rank 1, Brother Numsy has clerical rank 2.


now does anyone ha e enough points to have an ally? cost is 8 for a 125 point agent or other ranking member of that point range; individual will be rank 2 and can check in with Mancini
Urrun
player, 517 posts
Sat 11 Mar 2023
at 19:27
  • msg #648

Damned if You Do

I do, but suspect I am not a good choice :-)

I do need to spend some points though.
Hograth Podkarmen
player, 854 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Sat 11 Mar 2023
at 21:04
  • msg #649

Damned if You Do

In reply to Urrun (msg # 648):

I was thinking of throwing in Reanna...perhaps as an ally of Hograth? Not sure he has points for that, but playing her independently could be done too.

Edit: unused point is sufficient to spend 8, so at least a part time ally. How do you want to play that?
This message was last edited by the player at 21:05, Sat 11 Mar 2023.
Jolinda
player, 39 posts
Minervan Cleric
HP13/13, FP7/12, ER 0/3
Sat 11 Mar 2023
at 23:08
  • msg #650

Damned if You Do

In reply to Urrun (msg # 648):

OOC: Need some points to spend here!
Ha!
Narrator
GM, 11445 posts
DM says
roll for initiative!
Tue 14 Mar 2023
at 21:41
  • msg #651

Damned if You Do

In reply to Hograth Podkarmen (msg # 649):

8 points will get you a guildperson of 134 points, probably a blend of cutpurse and agent with a collection of gossipy social skills and some roguish or jack of all trade advantages.
Reanna Draegan
player, 873 posts
HP: 11/11, FP: 11/11
Rank 2 Admin badge
Tue 14 Mar 2023
at 22:02
  • msg #652

Damned if You Do

In reply to Narrator (msg # 651):

What about throwing in Reanna as a free agent? I doubt a guild member would be so keen to swear allegiance to the Haderaum so quickly...but I could make such an ally if you prefer. But we have an existing character...
Narrator
GM, 11449 posts
DM says
roll for initiative!
Thu 16 Mar 2023
at 17:25
  • msg #653

Damned if You Do

In reply to Reanna Draegan (msg # 652):

I am tryi g to cut down on multiple characters with the same player; you already have 2 in this thread
Melchizidek
player, 1058 posts
Priest of Helios
HP: 11/11, FP: 8/13
Thu 16 Mar 2023
at 22:22
  • msg #654

Damned if You Do

In reply to Narrator (msg # 653):

That is true. Would Mel be better suited to another thread, perhaps?

Although with an ally, it is still multiple characters is it not? I have a char sheet for an Ally with guild rank 2...happy to work with you, just want to see how we can get them all used in the way you are most comfortable with.
Narrator
GM, 11457 posts
DM says
roll for initiative!
Fri 17 Mar 2023
at 16:38
  • msg #655

Damned if You Do

In reply to Melchizidek (msg # 654):

For now I ould run the Ally. thisgroup needs a healer, and Stenet is leaving as his player is gone.
Jolinda
player, 40 posts
Minervan Cleric
HP13/13, FP7/12, ER 0/3
Fri 17 Mar 2023
at 17:03
  • msg #656

Damned if You Do

Jolinda can heal! And with more experince will grow as a healer like a sunflower towards the sum.
This message was last edited by the player at 17:04, Fri 17 Mar 2023.
Melchizidek
player, 1063 posts
Priest of Helios
HP: 11/11, FP: 8/13
Sat 18 Mar 2023
at 01:16
  • msg #657

Damned if You Do

In reply to Narrator (msg # 655):

I see. I will make up a Guild member Ally for Hograth. It seems Melchizedek should stay with the group, but there is the financial issue...perhaps the Haderaum members listening to their current conversation may be able to offer some incentive...
Jolinda
player, 41 posts
Minervan Cleric
HP13/13, FP7/12, ER 0/3
Sat 18 Mar 2023
at 01:21
  • msg #658

Damned if You Do

OOC: Is it the same character named "Mel" that's in this thread and "Back to Temple Hill" thread?
Melchizidek
player, 1064 posts
Priest of Helios
HP: 11/11, FP: 8/13
Sat 18 Mar 2023
at 01:42
  • msg #659

Damned if You Do

In reply to Jolinda (msg # 658):

Melchizadek is colloquially known as 'Mel'...

[Private to GM: Hograths new Ally:
Tonker grew up on the streets. They were no fun, and the Haderaum would have dealt with him had the guild not taken him in. He learnt to handle himself, with his natural instincts enabling him to open locks and doors where-ever he wanted to. The only thing that restricted him was the law, and the Haderaum caught him on a couple of occasions. Since then, he seeks jobs that will keep him in the clear with the law, or what passes for the law around here...

Gnomish Catpurse  {132} for Hograth (134), Guild Member

Attributes {120}
ST 10 {0}         HP 10/10  {0}          Basic Lift: 20 lbs    {0}
DX 14 {80}       Will: 12     {0}          Basic Speed: 6.00 {0}
IQ 12 {40}        Per: 12      {0}          Basic Move: 5        {0*}
HT 10 {0}        FP 13/13   {0*}          Damage: 1d-2/1d

4’1”. Dark brown hair and skin, 85 lbs.
SM -1 (Armour and Clothes x1/2 weight, -1 DR, Weapons and Tools Reach/Weight x2/3, ST x ¾, Dam -1)

Advantages and Perks {34}
Combat Reflexes {15}
Striking ST 2 (Only on surprise attack, -60%) {4}
Rank, Guild 2   {10}

Racial Advantages
Night Vision 9  {4*} improved by 4 with practice
Resistant to Poison (+3) {0*}
Widget Worker 2 {0*}  Armoury (Missile Weapons), Forced Entry, Lockpicking, Scrounging, and Traps

Perks
Giant Weapons 1 {1}
Honest Face {0*}

Disadvantages {-50 -20 (to pay for racial template)-5(Quirks)}
Appearance (Ugly) {-8}
Callous {-5}
Code of Honour (Stays Bought) {-5}
Cowardice (15) {-5}
Lecherousness (15) {-7}
No Sense of Humour {-10}
Vow (Always complete the mission) {-10}

Disadvantages to pay for racial template
Laziness {-10}
Skinny {-5}
Social Stigma (Criminal) {-5}

Racial Disadvantages
Curious (12) {0*}

Quirks
Attentive
Broad minded
Proud
Dislikes Alcohol
Horrible Hangovers

Skills {31}
Primary Skills
Climbing (A) DX {2}-14
Filch (A) DX {2}-14
Forced Entry (E) DX+1 {2}-17 * (+2 Widget worker)
Lockpicking (A) IQ {4}-15* (+2 Widget worker)
Pickpocket (H) DX-1 {2}-13
Stealth (A) DX {2}-14
Traps (A) IQ {2}-14 * (+2 Widget worker)

Secondary Skills:
Streetwise (A) IQ {2}-12.
Broadsword (A) DX-1 {1}-13
Fast-Draw (Knife) (E) DX {1}-16 * (+2 Combat Reflexes)
Knife (E) DX {2}-15
Thrown Weapon (Knife) (E) DX {1}-14
Throwing (A) DX-1 {1}-13
Wrestling (A) DX-1 {1}-13
Acrobatics (A) IQ-1 {1}-11
Shadowing (A) IQ-1 {1}-11
Poisons (H) IQ-2 {1}-10
Observation (A) Per-1 {1}-11
Search (A) Per-1 {1}-11
Scrounging (E) Per {1}-14 * (+2 Widget worker)

Techniques {4}
Technique - Targeted Attack, Neck, Knife to -2  {4}

Items (SM-1, Armour and Clothing 0.5 weight)
Heavy Leather Vest Hoodie, SM -1, DR1, Torso, Head $196, 10.8 lbs
Shoes  $40, 0.5 lb
Large Knife, Balanced Silver coated  $280, 1 lbs, Sw-2 cut, Thr Imp, (1d-2 for both, 16 to hit)
Small Fine Bossless Shield DB1, $150, 3 lbs

Pouch 3 lb cap               $10, 0.2 lbs
  Expensive Personal basics, $10, 0.67 lbs
  Wineskin                   $10, 0.25 lbs
  Lockpicks, Good Quality (+1) $250

Pouch 3 lb cap               $10, 0.2 lbs
  Blanket, SM -1                 $20, 2 lbs (using clothing sizing?)

Total: $976, 14.62 lbs

Armour calculations

Heavy Leather Armour, DR 2, Arms, Torso, Head $38+158=$196, 3+12.6=15.6 lbs
Heavy Leather Armour, SM -1, DR1, Arms, Torso, Head $196, 7.8 lbs

Sheilds
Small     DB 1, $40, 8 lbs
Medium   DB 2, $60, 15 lbs
Large       DB 3, $90, 25 lbs

Balanced, +1 to skill, +4 CF
Bossless -$25, -2 lbs
Fine x0.75 weight, +9 CF
Lantern Hook, +$20, +0.5 lb

Small Fine Bossless DB1, $150, 4.5 lbs
Medium Fine Bossless DB 2, $350, 9.75 lbs

Small Fine Bossless with lantern hook DB1, $350, 4.88 lb
Medium Fine Bossless with lantern hook DB 2, $550, 10.13 lbs

Assume SM x2/3 as weapons, SM-1
SM-1 Sheilds

Small     DB 1, $40, 5.33 lbs
Medium   DB 2, $60, 10 lbs
Large       DB 3, $90, 16.67 lbs

Small Fine Bossless DB1, $150, 3 lbs
Medium Fine Bossless DB 2, $350, 6.5 lbs
]
Narrator
GM, 11464 posts
DM says
roll for initiative!
Sat 18 Mar 2023
at 17:46
  • msg #660

Damned if You Do

you need to charge out the racial template
as an advantage.

required skills/ perks
1 guildmember
several points need to go to
-Area knowledge, northport
-area knowledge, guild
-current events
-law(guild)
-carousing (to help re-up current events)
and I would rather there not be
any one with lecherous because it is a PitA (I need to keep throwing potential
mates/offended people your way)also No sense of humor screws with thse skills (all needed so as to know when not to pursue a lead Mancini is already on)
so something else ight be a better fit.

the costs of these things might make being a gnome prohibitive.

as I said, I will be running the ally for now because of the number of characters.
This message was last edited by the GM at 17:50, Sat 18 Mar 2023.
Kirpich Rockson
player, 1629 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sat 18 Mar 2023
at 20:28
  • msg #661

Damned if You Do

In reply to Narrator (msg # 660):

Ok. Previously we have paid for racial templates with more disadvantages...so we are changing that then?

The poor street kid who has been caught one time too many was what I was going for.

[Private to GM: Hograths new Ally:
Tonker grew up on the streets. They were no fun, and the Haderaum would have dealt with him had the guild not taken him in. He learnt to handle himself, with his natural instincts enabling him to open locks and doors where-ever he wanted to. The only thing that restricted him was the law, and the Haderaum caught him on a couple of occasions. Since then, he seeks jobs that will keep him in the clear with the law, or what passes for the law around here...

Gnomish Catpurse  {132} for Hograth (134), Guild Member

Attributes {120}
ST 10 {0}         HP 10/10  {0}          Basic Lift: 20 lbs    {0}
DX 14 {80}       Will: 12     {0}          Basic Speed: 6.00 {0}
IQ 12 {40}        Per: 12      {0}          Basic Move: 5        {0*}
HT 10 {0}        FP 13/13   {0*}          Damage: 1d-2/1d

4’1”. Dark brown hair and skin, 85 lbs.
SM -1 (Armour and Clothes x1/2 weight, -1 DR, Weapons and Tools Reach/Weight x2/3, ST x ¾, Dam -1)

Advantages and Perks {55}
Combat Reflexes {15}
Striking ST 2 (Only on surprise attack, -60%) {4}
Race (Gnome) {20}
Rank, Guild 2   {10}

Racial Advantages
Night Vision 8  {3*} improved by 3 with practice
Resistant to Poison (+3) {0*}
Widget Worker 2 {0*}  Armoury (Missile Weapons), Forced Entry, Lockpicking, Scrounging, and Traps

Perks
Giant Weapons 1 {1}
Honest Face {0*}
Guild member {1}

Disadvantages {-50 -20 (to pay for racial template)-5(Quirks)}
Appearance (Ugly) {-8}
Callous {-5}
Code of Honour (Stays Bought) {-5}
Cowardice (15) {-5}
Lecherousness (15) {-7}
No Sense of Humour {-10}

Gluttony (15) {-2}
Enemies (Rival gang of street kids, small group, less powerful) {-10}
Post combat shakes {-5}
Vow (Always complete the mission) {-10}

Disadvantages to pay for racial template
Laziness {-10}
Skinny {-5}
Social Stigma (Criminal) {-5}

Racial Disadvantages
Curious (12) {0*}

Quirks
Attentive
Broad minded
Proud
Dislikes Alcohol
Horrible Hangovers

Skills {31}
Primary Skills
Climbing (A) DX {2}-14
Filch (A) DX {2}-14
Forced Entry (E) DX+1 {2}-17 * (+2 Widget worker)
Lockpicking (A) IQ {4}-15* (+2 Widget worker)
Pickpocket (H) DX-1 {2}-13
Stealth (A) DX {2}-14
Traps (A) IQ {2}-14 * (+2 Widget worker)

Secondary Skills:
Area knowledge (Northport) (A) IQ {1}-11
Area knowledge (Guild) (A) IQ {1}-11
Carousing (E) HT {1}-10
Law (H) IQ-2 {1}-10
Streetwise (A) IQ {2}-12
Broadsword (A) DX-1 {1}-13
Fast-Draw (Knife) (E) DX {1}-16 * (+2 Combat Reflexes)
Knife (E) DX {2}-15
Thrown Weapon (Knife) (E) DX {1}-14
Throwing (A) DX-1 {1}-13
Wrestling (A) DX-1 {1}-13
Acrobatics (A) IQ-1 {1}-11
Shadowing (A) IQ-1 {1}-11
Poisons (H) IQ-2 {1}-10
Observation (A) Per-1 {1}-11
Search (A) Per-1 {1}-11
Scrounging (E) Per {1}-14 * (+2 Widget worker)

Items (SM-1, Armour and Clothing 0.5 weight)
Heavy Leather Vest Hoodie, SM -1, DR1, Torso, Head $196, 10.8 lbs
Shoes  $40, 0.5 lb
Large Knife, Balanced Silver coated  $280, 1 lbs, Sw-2 cut, Thr Imp, (1d-2 for both, 16 to hit)
Small Fine Bossless Shield DB1, $150, 3 lbs

Pouch 3 lb cap               $10, 0.2 lbs
  Expensive Personal basics, $10, 0.67 lbs
  Wineskin                   $10, 0.25 lbs
  Lockpicks, Good Quality (+1) $250

Pouch 3 lb cap               $10, 0.2 lbs
  Blanket, SM -1                 $20, 2 lbs (using clothing sizing?)

Total: $976, 14.62 lbs
]
This message was last edited by the player at 22:53, Sat 18 Mar 2023.
Narrator
GM, 11469 posts
DM says
roll for initiative!
Sat 18 Mar 2023
at 22:48
  • msg #662

Damned if You Do

a racial template is an Advantage.list it there!
 disads pay for everything; they justneed to total up properly, something easier for me to read if laid out.


this whole subthread should have either been a pm or in awards and development
Narrator
GM, 11471 posts
DM says
roll for initiative!
Mon 27 Mar 2023
at 17:29
  • msg #663

Damned if You Do

In reply to Narrator (msg # 662):

to be continued  in Twice Damned
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