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Awards and development.

Posted by NarratorFor group 0
Narrator
GM, 1226 posts
DM says
roll for initiative!
Fri 13 Mar 2015
at 16:41
  • msg #1

Awards and development

Starting with: Storming the Library Crew, as of this moment:

Time for a beating:


updates later for Winecellars, clearing the arena, and Pursuit
This message was last edited by the GM at 21:41, Thu 19 Mar 2015.
Narrator
GM, 1233 posts
DM says
roll for initiative!
Sun 15 Mar 2015
at 15:46
  • msg #2

Re: Awards and development

In reply to Narrator (msg # 1):

Rehabilitating the arena:
No points for noshows Huey Thumper and Aramas,
But all get $125 cash each.
Jewelry (copper bracelets, silver chain, gold ring, silver medallion)
 found is worth a total of $236, question is what it can be pawned for.
Brodak
player, 265 posts
orc warrior
brutish but honorable
Sat 1 Jul 2017
at 23:08
  • msg #3

Re: Awards and development

Bump
Narrator
GM, 4952 posts
DM says
roll for initiative!
Fri 9 Mar 2018
at 21:43
  • msg #4

Re: Awards and development

In reply to Brodak (msg # 3):

Everyone who participated in Broderick's slorn hunt gets one CP, some were notified of this.
Melchizidek
player, 621 posts
Mon 12 Mar 2018
at 05:31
  • msg #5

Re: Awards and development

In reply to Narrator (msg # 4):

I was not told the cash reward for that, though I did collect it. How much was it?
Grimaldi
player, 108 posts
Aralaise adventurer
swordsman and wizard
Mon 12 Mar 2018
at 05:34
  • msg #6

Re: Awards and development

$125
Narrator
GM, 5067 posts
DM says
roll for initiative!
Tue 10 Apr 2018
at 14:36
  • msg #7

Re: Awards and development

In reply to Grimaldi (msg # 6):

For Sulver Jade Palace

Loot from bar: 2 healing potions, spent
1 blue potion of paut, 1 poison antidote,
1 $50 bottle of liquor, 2x $16 vials of grain alchohol. Each bottle has an additional value of $10 except the fancy liquor,it is worth  $120.

Coin: each dragonman had a string of cash, the Ashigaru had only $63 between them. (Payday was last week)

The baubles the dragonmen had:
Laquered box worth $250
4 jade ornaments worth $80,$70, $40, and $130
Writing kit worrh $50

All in adution to the strings of cash previously mentioned.
This message was last edited by the GM at 14:41, Tue 10 Apr 2018.
Chye Isuel
player, 1117 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Tue 10 Apr 2018
at 17:29
  • msg #8

Re: Awards and development

Chye nicked a sweet wall painting of a dragon, too. what's that valued at? (though when he gets his own quarters, he'll hang it on his wall)
Iskander
player, 1419 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Tue 10 Apr 2018
at 18:37
  • msg #9

Re: Awards and development

Iskander has the demon's skull, the jade ornaments, and the potions, as well as 2 strings of cash he took.
Chou-Zhen Mou
player, 694 posts
Not quite right but
a mage none the less
Tue 10 Apr 2018
at 22:42
  • msg #10

Re: Awards and development

I have no problem with Chye keeping the artwork for his quarters, though that (and the jades, if Iskander wishes to keep them) should surely count against their shares.

I would happily take the blue paut as part of my share at its current price of $130.  Beyond that, my only interest in the loot is coin value.
Iskander
player, 1420 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Wed 11 Apr 2018
at 00:12
  • msg #11

Re: Awards and development

well, this is on top of our share of the coin. we could have Iskander use his mercantile to get the best prices for these things, and divvy up the cash. as far as the potions, Iskander can give you the paut, if you like. makes no sense liquidating the potions, really.
This message was last edited by the player at 00:23, Wed 11 Apr 2018.
Iskander
player, 1423 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Wed 11 Apr 2018
at 23:56
  • msg #12

Re: Awards and development

I want to increase Iskanders strength to 13, and save the remainder for later.
Chou-Zhen Mou
player, 696 posts
Not quite right but
a mage none the less
Thu 12 Apr 2018
at 08:58
  • msg #13

Re: Awards and development

I don't hear anyone else with any requests; let's just sell the stuff and divvy up the take.
Iskander
player, 1423 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Thu 12 Apr 2018
at 09:30
  • msg #14

Re: Awards and development

there's quite a haul of stuff. there's the healing potions, the paut, the poison antidote. the grain alcohol, and a great deal of liquor. the box, the writing kit, and the jade pieces, and the artwork, which has yet to be priced. two of the jade pieces i have are chop-signature seals though, so with some digging, they might have some underworld use for iskander, that makes them worth more than their material value..
This message was last updated by the player at 09:30, Thu 12 Apr 2018.
Chye Isuel
player, 1122 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Thu 12 Apr 2018
at 09:35
  • msg #15

Re: Awards and development

If it's dragon or turtle motif, Chye likes it. artwork, jewelry, apparel, as a quirk.
Iskander
player, 1424 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Thu 12 Apr 2018
at 10:33
  • msg #16

Re: Awards and development

well, we can divvy it up here, or do we have to play it out?
i want the jades, for my share.
This message was last edited by the player at 10:36, Thu 12 Apr 2018.
Ales Konstantin
player, 641 posts
Spellsword
Thu 12 Apr 2018
at 16:59
  • msg #17

Re: Awards and development

Anything special about the lacquered box? If not, let's sell and split.
Narrator
GM, 5076 posts
DM says
roll for initiative!
Thu 12 Apr 2018
at 23:01
  • msg #18

Re: Awards and development

In reply to Chye Isuel (msg # 15):

Three of the jades have dragon motiefs. The most expensive one is an openwork flat panel with a dragon motief, the two smallest are dragon headed cylinder chops, with signatures on the bottom. The last piece of jade is a small flat square with a crane on it.

The box is a very ornate piece of lacquerwork, but nothing spectacular.

Expect 40% of list value, or 50% if sold by Sahudese to Sahudese.
Chou-Zhen Mou
player, 697 posts
Not quite right but
a mage none the less
Thu 12 Apr 2018
at 23:38
  • msg #19

Re: Awards and development

Narrator listed the healing potions as "spent" -- which I took to mean someone had already drunk them and we just had the vials; they were included in the bar loot because they were found there.  If I was incorrect, I'd be interested in one of those, along with the paut, and would contribute some cash if that exceeds my share of the loot value.  Other than that, I'm fine with coin.

Chye seems interested in dragon items like the three jade pieces, but Iskander is also interested in the jades.  I don't need either alcohol or liquor (I enjoy beer, but don't tolerate stronger drink well); the lacquered box doesn't interest me.  Do we know whether the antidote is general, or specific to one particular poison?

I count the liquors and grain alcohol at $202; the coins from dragon men and ashigaru at $223; blue paut was $130 last I heard.  We don't know the value of the poison antidote, as far as I know.  The other loot (lacquered box, jades, writing kit) totals $620.  If we convert all to coin, we'll lose some value on the sale, so if Chye and Iskander can sort out who wants what among the jades, and we can decide on the disposal of the lacquered box and writing kit, we can sell what we aren't going to keep and divvy up the coin.
Chye Isuel
player, 1124 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Fri 13 Apr 2018
at 00:46
  • msg #20

Re: Awards and development

i'll be satisfied with the dragon plaque, as far as the jade. that's right up Chye's ally
Iskander
player, 1425 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Fri 13 Apr 2018
at 01:07
  • msg #21

Re: Awards and development

i want the remaining jade pieces. i think they can be used in possible forgeries that could profit us, and thwart the enemy, later on. Chye can sell everything else, so we get the best deal.
Chou-Zhen Mou
player, 698 posts
Not quite right but
a mage none the less
Fri 13 Apr 2018
at 08:44
  • msg #22

Re: Awards and development

Else my noted desire for potions, let us proceed, then.
Iskander
player, 1426 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Fri 13 Apr 2018
at 20:21
  • msg #23

Re: Awards and development

Iskander gives the dragon plaque to Chye, and the potions he gives to Chou Zhen-Mou, except the poison antidote, which he keeps with his first aid kit. also, i spent the points and made the changes, concerning my strength increase. power up! *altered beast*
This message was last edited by the player at 00:24, Sat 14 Apr 2018.
Chou-Zhen Mou
player, 699 posts
Not quite right but
a mage none the less
Fri 13 Apr 2018
at 22:40
  • msg #24

Re: Awards and development

Clarification, please, Narrator?  Was I correct in understanding the healing potions to represent empty vials, based on the "spent" description?
Narrator
GM, 5084 posts
DM says
roll for initiative!
Mon 16 Apr 2018
at 22:05
  • msg #25

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 24):

There is one spare. The other potion is a universal antidote.
Chou-Zhen Mou
player, 701 posts
Not quite right but
a mage none the less
Mon 16 Apr 2018
at 22:31
  • msg #26

Re: Awards and development

Thank you.  I plan to buy additional paut before our next mission, hopefully to have enough to share if needed.  The healing potion, likewise; since we have no healer in our group.

Which leads to an obvious suggestion -- might we consider recruiting a healer to join us?  Being able, during a mission, to convert Lent Energy or paut into healing might be very worthwhile -- and healers, being always some kind of priest, are often useful in fights against demons and undead, as well.

Seems we may as well just divide up the coin from the dragon men and ashigaru between those who haven't received jades or potions.  For the lacquered box, perhaps a gift to the Omo or Yodoku?
Iskander
player, 1427 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Mon 16 Apr 2018
at 23:27
  • msg #27

Re: Awards and development

or we could liquidate it, and distribute that too...
Narrator
GM, 5086 posts
DM says
roll for initiative!
Tue 17 Apr 2018
at 00:44
  • msg #28

Re: Awards and development

In reply to Iskander (msg # 27):

A gift to the Omo is always appreciated.

Finding a player might be hard, spending points on a 125pt character as a henchperson might work at 8pts
Aoife
player, 400 posts
Leprechaun
Priestess of Cerrunos
Tue 17 Apr 2018
at 02:42
  • msg #29

Re: Awards and development

In reply to Narrator (msg # 28):

There is currently open be healer in the city twiddling her tiny thumbs, but she is a druid.  of the clerical healers I control, one is returning with a party very soon, and the other is just heading back out of town now.

Not sure if lepricaun is suited to your group though, nor if her group still needs her.
Iskander
player, 1428 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Tue 17 Apr 2018
at 03:11
  • msg #30

Re: Awards and development

I've been entertaining the notion of a christian priest pc for a long time...
Chou-Zhen Mou
player, 703 posts
Not quite right but
a mage none the less
Tue 17 Apr 2018
at 10:03
  • msg #31

Re: Awards and development

Aoife, I really doubt a leprechaun would fit into our wuxia way of life.

Ideally, we'd seek a priest of some Sahudese flavor -- speaking Sahudese is strongly favored, since most of our enemies prefer that language and some of us do as well, though I think all of us speak at least some Aralaise.  Said person should also be able to hold their own in a fight, whether with hands and feet, weapons, or magic, and unless they're to be an outsider/mercenary like Iskander, need to be at least open to swearing to service with Sakemoko.

An 8-point expenditure for a henchman seems a reasonable alternative; that's fewer than two points for each of us.  We'd get less help fighting Akira Kumo No's followers than from a competent PC, but potentially a more capable healer (a 125 point specialist can often beat a 250 point generalist in their area of expertise).
Aoife
player, 402 posts
Leprechaun
Priestess of Cerrunos
Tue 17 Apr 2018
at 10:07
  • msg #32

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 31):

No worries. Just offering. It sounds like a Christian priest would be equally out of place, unless they were a missionary!
Chou-Zhen Mou
player, 704 posts
Not quite right but
a mage none the less
Tue 17 Apr 2018
at 10:18
  • msg #33

Re: Awards and development

I agree, I don't know that a Christian priest would fit well -- even a missionary seems unlikely to be willing to go on raids that involve killing folk who aren't demonic in nature (as is the case with the rank and file of Akira's henchfolk).
Iskander
player, 1429 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Tue 17 Apr 2018
at 11:34
  • msg #34

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 33):
Pacifism is actually a heresy, according to orthodoxy.
a priest may not have ever shed blood, but not all are called to be priests.
granted, my character would be a priest, his attacks would be more more spiritual warfare and healing. but also, being that this is also fantasy, i could reconcile these differences, and the church itself would have come to Yrth as missionaries, including it's very own saints, and also appearences of previously unamed angels, as well as the familiar. particularly michael, and perhaps the angel uriel, being the most prominent. with a greater level of supernatural evil about, contending with other spirits, and Gods, Yrth would be a frontier for God, and so his followers might well need to bear the sword...
Chye Isuel
player, 1132 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Tue 17 Apr 2018
at 11:51
  • msg #35

Re: Awards and development

I agree that a Sahudese healer would be better suited.
potions seem to help us get through life or death situations though, so far.
though it'll take strong magic, or divine aid for anything more serious than a bad impaling wound (which is bad enough)
Chou-Zhen Mou
player, 705 posts
Not quite right but
a mage none the less
Tue 17 Apr 2018
at 22:58
  • msg #36

Re: Awards and development

Chye Isuel:
I agree that a Sahudese healer would be better suited.
potions seem to help us get through life or death situations though, so far.
though it'll take strong magic, or divine aid for anything more serious than a bad impaling wound (which is bad enough)


A potion isn't much help for an unconscious character, though, and a serious impaling wound, especially if dealt by a top notch archer or crossbowman (who can make called shots to bypass armor), virtually ensures an unconscious victim.

I also see a potential issue with a Christian priest "serving" an Earthly authority the likes of Sakemoko.  Don't forget, as a former Guildmaster, Sakemoko is far from lily white.  Then again, Northport is governed by literal devil worshippers (Dis Pater, one of the Lords of Hell, is the Hadereum's patron).

Any case, if we're to split up the coins taken from dragon men and ashigaru, that total is $223.  Divided 6 ways, it would be $37 each with one bit left over.  I would favor gifting the lacquered box to Sakemoko.
Iskander
player, 1430 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Tue 17 Apr 2018
at 23:05
  • msg #37

Re: Awards and development

no, i wouldn't make him for the wuxia threads. lol yeah, that'd be like putting soy sauce on pancakes. that idea is for a priest character in general. for a sahudese healing character, i would give him herbalist,ying-yang healing, esoteric medicine (sahudese),and surgeon, perhaps.
-
okay, but if we gift the box, it's from all of us. :D
This message was last edited by the player at 23:08, Tue 17 Apr 2018.
Chou-Zhen Mou
player, 706 posts
Not quite right but
a mage none the less
Tue 17 Apr 2018
at 23:09
  • msg #38

Re: Awards and development

Iskander:
no, i wouldn't make him for the wuxia threads. lol yeah, that'd be like putting soy sauce on pancakes. that idea is for a priest character in general. for a sahudese healing character, i would give him herbalist,ying-yang healing, esoteric medicine (sahudese),and surgeon, perhaps.


Yeah, or maybe more like putting maple syrup on yakisoba.

I like the sound of that already -- like Miss Yodoku, without the "torturer" side.
Iskander
player, 1431 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Tue 17 Apr 2018
at 23:28
  • msg #39

Re: Awards and development

maybe an old man, with longevity, and some martial arts skills, maybe even a mastery... an old master/healer...
This message was last edited by the player at 23:28, Tue 17 Apr 2018.
Chye Isuel
player, 1137 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Tue 17 Apr 2018
at 23:38
  • msg #40

Re: Awards and development

Hey, does that sweet, pale, openwork jade dragon belt plaque give me added bonuses for appearences?
Chye Isuel
player, 1138 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Wed 18 Apr 2018
at 01:07
  • msg #41

Re: Awards and development

We have an additional jade piece, and the dragon artwork, which Chye took each worth $375, for a net of $750. that divided into six shares, is an additional $125 apiece. Chye is satisfied with his belt plaque, and will contribute the artwork to be divvied up.
upon good authority, i have heard it from the narrator that this new jade piece is a yellowish pale color dragon, that was forgotten to mention.
Chou-Zhen Mou
player, 707 posts
Not quite right but
a mage none the less
Wed 18 Apr 2018
at 09:14
  • msg #42

Re: Awards and development

Very nice find, Chye.  Okay, we have the dragon wall art that needs to be sold (we'll lose some value due to the wealth-based pricing, so can't count on the $125 each).  Beyond that, I received potions worth $135 (paut) and unknown valuation (Minor Healing).  Once we have a value for the healing potion, I'll put cash into the group fund to be divided.
Narrator
GM, 5095 posts
DM says
roll for initiative!
Wed 18 Apr 2018
at 16:32
  • msg #43

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 42):

Jewelry and cash are not affected by wealth, but articles of virtue such as the box and the wall hanging are.
Chye Isuel
player, 1141 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Wed 18 Apr 2018
at 17:45
  • msg #44

Re: Awards and development

how's that, cap'n?
Chou-Zhen Mou
player, 708 posts
Not quite right but
a mage none the less
Wed 18 Apr 2018
at 22:33
  • msg #45

Re: Awards and development

Short version: the more Wealth you have, the more you get for fencing selling goods like the wall hanging or the lacquered box.  If you're Struggling or Flat Broke, you're prone to stay that way.
Oly
player, 981 posts
Badly disfigured face
Rank 1 Guild badge
Thu 19 Apr 2018
at 01:44
  • msg #46

Re: Awards and development

I remember getting money from Into the Wine cellars once more, but don't remember any points... were there any?
Ardenas Barehand
player, 1011 posts
Human martial artist with
a few spells on the side.
Thu 19 Apr 2018
at 08:56
  • msg #47

Re: Awards and development

Oly:
I remember getting money from Into the Wine cellars once more, but don't remember any points... were there any?


There's (a little) more money coming in from there, with Aoife selling off the trollish scrolls (the originals), but I was just thinking we should have some CP coming in soon...
Aoife
player, 406 posts
Leprechaun
Priestess of Cerrunos
Thu 19 Apr 2018
at 09:15
  • msg #48

Re: Awards and development

In reply to Ardenas Barehand (msg # 47):

As I understand, there were 4 of us, so we got $200/4 = $50 in addition to the $240 each we received as wages. There is still the trollish statue to be sold and the cash divided...and CP.
Ardenas Barehand
player, 1012 posts
Human martial artist with
a few spells on the side.
Thu 19 Apr 2018
at 22:46
  • msg #49

Re: Awards and development

Well, that sage who's a troll enthusiast would be the sensible person to offer the statue to.  Do you have magic that can repair it?

Oh, and I presume you returned the paut I passed to you in case of need in intimidating ogres?
Aoife
player, 407 posts
Leprechaun
Priestess of Cerrunos
Thu 19 Apr 2018
at 23:46
  • msg #50

Re: Awards and development

In reply to Ardenas Barehand (msg # 49):

Naturally, though I did have some of my own :).

No helpful repair magic, sorry.
Iskander
player, 1436 posts
Iskander Cambriel Almonte
Valdassyan Adventurer.
Fri 20 Apr 2018
at 00:14
  • msg #51

Re: Awards and development

okay, so i increased my strength, and i put another point in merchant for the final record.
Chye Isuel
player, 1144 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Fri 20 Apr 2018
at 00:59
  • msg #52

Re: Awards and development

I'm hoarding my cps for the moment. increasing IQ ain't cheap!
Chou-Zhen Mou
player, 710 posts
Not quite right but
a mage none the less
Fri 20 Apr 2018
at 09:17
  • msg #53

Re: Awards and development

I have increased my skill in aiming Lightning, the better to use it at a greater distance, and learned three new spells.
Gareth
player, 249 posts
Odd Character
Smokin' Human
Fri 20 Apr 2018
at 10:31
  • msg #54

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 53):

Psychic Guidance perk is an awesome way to increase accuracy with one spell...it uses Spell skill instead of innate attack skill. Just sayin, in case it was overlooked...
Chou-Zhen Mou
player, 711 posts
Not quite right but
a mage none the less
Fri 20 Apr 2018
at 23:39
  • msg #55

Re: Awards and development

Where do people keep coming up with useful perks and things that I've never seen?  Or, alternate form of the question, when did GURPS become a "pay to win" game like a so-called RPG on your phone?

Space (and to a lesser extent, money) restrictions mean I don't have any 4th Ed. books other than the Basic Set, Magic, Fantasy (which is nearly useless), and Low Tech.  I've got PDF of three or four of the old DF booklets (bought specifically for Northport play), but don't have (and likely won't have) the DFRPG.  There are whole parts of the game system I've never had a chance to learn (like Powers and the entire system and method of creating new, balanced abilities and items that led up to Sorcery and the other offshoots of Ritual Path Magic).

For my own needs, when I received these, Basic Set and Magic covered what I needed -- and when I got them, I had zero dollars to spend on expensive gaming books.  Now, I can spend money from time to time, but don't have a local group to play with (I'm currently playing Hero System with one group and Swords and Wizardry Lite -- like very low level OD&D, core rules in six pages -- with another), and have limited space to store new books -- and, generally, no idea what books would be useful additions.  I don't have a couple hundred back issues of Pyramid, either.
Gareth
player, 250 posts
Odd Character
Smokin' Human
Fri 20 Apr 2018
at 23:57
  • msg #56

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 55):

Thaumatology - Magical Styles p.29

No comments about the number of books GURPs have released for 4th ed...I only have the pdf for most except Basics, Magic, LT, and UT. Would love more, but don't even have a group at  the moment.

Psychic Guidance†
You’re capable of controlling a Missile spell with your mind
instead of hurling it like a bolt or a grenade. Use your effective
skill with the spell instead of the Innate Attack skill to attack as
well as to cast. Ranged combat modifiers apply as usual. You
must specialize by Missile spell.
Mancini
player, 148 posts
Shrewd Guildsman, Rank 3
Charisma 2, Voice
Sat 21 Apr 2018
at 00:55
  • msg #57

Re: Awards and development

I am looking forward to finding some useful ability with my CP.... when I get them.
Chou-Zhen Mou
player, 712 posts
Not quite right but
a mage none the less
Sat 21 Apr 2018
at 10:46
  • msg #58

Re: Awards and development

Gareth:
In reply to Chou-Zhen Mou (msg # 55):

Thaumatology - Magical Styles p.29

No comments about the number of books GURPs have released for 4th ed...I only have the pdf for most except Basics, Magic, LT, and UT. Would love more, but don't even have a group at  the moment.

Psychic Guidance†
You’re capable of controlling a Missile spell with your mind
instead of hurling it like a bolt or a grenade. Use your effective
skill with the spell instead of the Innate Attack skill to attack as
well as to cast. Ranged combat modifiers apply as usual. You
must specialize by Missile spell.


Hmm.  Might have been a good thing if I'd known this at character creation -- before I put points into the Innate Attack skills.  However, I've now got three missile spells; I don't have the CP handy to put into this even though it would greatly improve my aim.
Narrator
GM, 5112 posts
DM says
roll for initiative!
Thu 26 Apr 2018
at 22:45
  • msg #59

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 58):

To all the fine folks returning to the winecellars:

In addition to 3 days pay at 250cp, ($360 each)
You each get 4cp
Oly
player, 983 posts
Badly disfigured face
Rank 1 Guild badge
Thu 26 Apr 2018
at 22:59
  • msg #60

Re: Awards and development

In reply to Narrator (msg # 59):

And from the sale of the troll documents?
Narrator
GM, 5116 posts
DM says
roll for initiative!
Sun 29 Apr 2018
at 03:26
  • msg #61

Re: Awards and development

In reply to Oly (msg # 60):

I leave that to Aoife to distribute.,,
Chye Isuel
player, 1187 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Tue 22 May 2018
at 06:18
  • msg #62

Re: Awards and development

Named Possession†
You own a ritually named possession; details depend on the
setting, and may involve oaths, spells, or inscriptions, and/or
require a fine-quality, holy, or similarly special item (GM’s decision).
This perk grants that article the potential for gaining
special abilities. It earns character points at the same rate as
you when you perform deeds of supernatural significance. Each
point can be exchanged for 25 energy points’ worth of enchantments
chosen by the GM (optionally increasing the possession’s
value as Signature Gear). Use the standard rules for
magical enchantment to determine what’s possible – but note
that the power involved might be divine, psionic, spiritual, or
otherwise nonmagical. You can have multiple perks, but then
the Named Possessions evenly split the points they earn.
&
Weapon Bond†
You own a weapon that’s uniquely suited to you. Its quality
might be no better than normal, but when you use it, you’re at
+1 to effective skill and all techniques based on that skill. This
isn’t a supernatural attunement, nor does it require a specially
modified weapon; it’s a matter of balance, fit to your hand, and
intimate familiarity.
You can have a bond to a weapon of any type or quality. The
bond changes neither the weapon nor its price. If you lose the
weapon, you lose this perk – although you can buy a new
Weapon Bond in play. To avoid such fates, buy the weapon as
Signature Gear.
paid 2 pts for these for Chye's naginata,龍爪
Lóng Zhuǎ *Dragon Claw*
This message was last edited by the player at 22:18, Tue 22 May 2018.
Chou-Zhen Mou
player, 735 posts
Not quite right but
a mage none the less
Tue 22 May 2018
at 08:56
  • msg #63

Re: Awards and development

Nice!
Chye Isuel
player, 1190 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Thu 24 May 2018
at 22:53
  • msg #64

Re: Awards and development

i was thinking of spending 2 points for the courtesy title of "Knight", and spending one point on Office†
You hold a minor civil office, like dogcatcher or reeve. This
isn’t merely Courtesy Title (above) – you possess real authority
equivalent to 5 points of Legal Enforcement Powers, Security
Clearance, Status, or similar. However, this has such limited
scope (e.g., “Authority over dogs in the town of Castle Rock”)
that it’s only a perk. A more expensive social advantage or lack
of social disadvantages is often a prerequisite, and you may
have a Duty
Chye Isuel
player, 1191 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Thu 24 May 2018
at 22:54
  • msg #65

Re: Awards and development

or perhaps as a reward for services..
Like master at arms, or master of ceremonies, or herald. a game and fish warden might be cool, too...
This message was last edited by the player at 22:59, Thu 24 May 2018.
Narrator
GM, 5201 posts
DM says
roll for initiative!
Sat 26 May 2018
at 19:48
  • msg #66

Re: Awards and development

In reply to Chye Isuel (msg # 65):

Any office you take would be limited to Little Sahud, and would periodically require you to sign documents with a chop, and perform duties... brothel inspector, master of parade organizing...
Chye Isuel
player, 1193 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sat 26 May 2018
at 20:12
  • msg #67

Re: Awards and development

how about something related to martial arts tournaments?
Narrator
GM, 5206 posts
DM says
roll for initiative!
Sat 26 May 2018
at 20:47
  • msg #68

Re: Awards and development

In reply to Chye Isuel (msg # 67):

At the moment I don't want to run any, but let me think of something...
Chye Isuel
player, 1194 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sat 26 May 2018
at 21:21
  • msg #69

Re: Awards and development

no problem, these were just future projections, anyway. i'm going to invest in his martial prowess more, first.
Narrator
GM, 5289 posts
DM says
roll for initiative!
Thu 28 Jun 2018
at 19:50
  • msg #70

Re: Awards and development

Returning from Shevnia:

Six bags of silver coin, at about a pound and a half of coin each, for roughly 375 coins each, give or take... each coin is worth a flat $20

Take an hour for a full accounting!

Fragments of the jeweled crown, worth $2400

Magical ring?

Dead necromancer's jeweled, fine, balanced, dragonbone staff worth $800, sellable for $320

Formerly, $50k now $0 for the rod of the builder...

Three magical (pussiant) broadswords (not thrusting) sellable for $2240 each
A magical fine battleaxe sellable for $2180
A penatrating shortsword, sellable for $4160

6× gold rings worth $100 each

1 hauberk of poor quallity chainmail resellable for $184
3 suits of poor quality scale mail resellable for $ 132  each
From Pierre
1 heavy scale scale torso armor with heavy leather sleeves for $260
-Helmet for $40
-Axe for $20
-Knife for $8
From Kalvo
-Perforated chainmail hauberk for $264
-Broadsword for $200
-Knife for $8

Horse- can be sold for $480
Tack, saddle and saddlebags for $75

Total effective value: $61,023 not counting  value of  magic ring.
By the contract, $1200 goes straight to Oly, who also gets 1/3 of a full share.
There are 7 survivors, not counting supernatural allies.
Total divisible loot then is $59823
Shares can be taken as goods or cash.
Each regular share is worth $8161
Oly's bonus 1/3 share is $2720.
With $3 spare.


For destroying the rod of the builder, everyone but Oren, who resisted, gets a character point. Marlena recieved a bless spell from Grom.

Oren gets cp for risking himself to destroy the screaming skull.
Everyone else gets 5 cp,

Mvp (to be voted on:) gets 1 extra CP
Syvanus
player, 836 posts
Wood Elf
Archer
Thu 28 Jun 2018
at 20:41
  • msg #71

Re: Awards and development

Syvanus will ask for the Magical Shortsword and $4001 in coin.

If i understand correctly, he ends up with 6 total CP. 1 from supporting the destruction of the Rod and 5 for his efforts.
Oly
player, 999 posts
Badly disfigured face
Rank 1 Guild badge
Thu 28 Jun 2018
at 20:43
  • msg #72

Re: Awards and development

Oly gets $3920 in coin and no CP for his financing  efforts.
Kirpich Rockson
player, 773 posts
Earth Cleric
He Rocks!
Fri 29 Jun 2018
at 00:27
  • msg #73

Re: Awards and development

In reply to Oly (msg # 72):

Kirpich will take his share, the battleaxe and 5981, of which he will donate 981 to the church of Grom.

Is the axe 2 handed, or single handed? What magic is on it?

Likewise, assume 6 cp total, right?
This message was last edited by the GM at 03:37, Fri 29 June 2018.
Snorri Roslovich
NPC, 85 posts
Shevnian Veteran
Fri 29 Jun 2018
at 03:32
  • msg #74

Re: Awards and development

In reply to Kirpich Rockson (msg # 73):

I was eyeing that axe! 1 handed, pussiance +1
This message was last edited by the player at 03:32, Fri 29 June 2018.
Stringfellow Hill
player, 409 posts
Bard
Fri 29 Jun 2018
at 03:52
  • msg #75

Re: Awards and development

Stringfellow is happy to take straight cash.
Kirpich Rockson
player, 774 posts
Earth Cleric
He Rocks!
Fri 29 Jun 2018
at 06:25
  • msg #76

Re: Awards and development

In reply to Stringfellow Hill (msg # 75):

Kirpich is happy to take the horse and equipment, as he suspects he can find buyers in the guild who might pay more for that, as well as any magical gear or the staff not claimed, as he would prefer to find the end users himself, rather than trust the merchant to sell them to trustworthy moral individuals...

On that note, if he wants to hawk it to other PCs, is that a problem?

With regards to the Axe, it IS the only magical weapon he can use, BUT he very rarely uses weapons! If Snorri really wants it, he is open to discussion...

Oh, and we really need to try to sort out what that magical? ring is. Kirpich will offer to take it for now, unless someone else can identify it.

Oh, and Stringfellow can have his pack back from Chunky!

MVP? Tough call...who was it that broke the liches crown?
This message was last edited by the player at 12:00, Fri 29 June 2018.
Danos
player, 461 posts
Mountain Elf
Thief
Fri 29 Jun 2018
at 13:12
  • msg #77

Re: Awards and development

Danos will take straight money.

And will try sleight of hand to snag those leftover $3! </jks>
Oly
player, 1000 posts
Badly disfigured face
Rank 1 Guild badge
Fri 29 Jun 2018
at 14:35
  • msg #78

Re: Awards and development

Have Oren dake da ring  do da elf upzdairs an find oud whad id iz.
Chye Isuel
player, 1221 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Fri 29 Jun 2018
at 15:34
  • msg #79

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 55):
PDF's man... PDF's. i've found all sorts of perks, and power ups, just researching and grabbing what i find. im at the same disadvantages, not knowing 4e, or having any other resources to create my pcs here, from other than what i can muster.
This message was last edited by the player at 16:23, Fri 29 June 2018.
Narrator
GM, 5294 posts
DM says
roll for initiative!
Sat 30 Jun 2018
at 13:56
  • msg #80

Re: Awards and development

In reply to Chye Isuel (msg # 79):

I think he meant that legitimate PDFs cost money.

Snorri is very interested in the Axe, Kirpich.

Marlena was the one who broke the crown; she and Snorri get half points.
Chou-Zhen Mou
player, 769 posts
Not quite right but
a mage none the less
Sat 30 Jun 2018
at 14:24
  • msg #81

Re: Awards and development

Not only do legitimate PDFs cost money (though less than paper books, generally), I find them less convenient to use than a book.  Perhaps I just haven't worked out or copied enough techniques, but I find a paper book with some sticky tabs applied to appropriate pages much quicker to find something, especially if I don't have an exact search term for my PDF viewer to look for.
Narrator
GM, 5296 posts
DM says
roll for initiative!
Mon 2 Jul 2018
at 23:37
  • msg #82

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 81):

I get all of mine printed at Lulu, for very cheap ($2-3)

Snorri is willing to donate a thousand to the church of Grom, and is looking to be a member. It was tnrough Kirpich's intercession with Grom that he was healed after being trod upon by the golem.
Kirpich Rockson
player, 775 posts
Earth Cleric
He Rocks!
Tue 3 Jul 2018
at 00:20
  • msg #83

Re: Awards and development

In reply to Narrator (msg # 82):

Kirpich would be glad to assist Snorri with that, even parting with the axe, and horse if he so desires.

He will offer to take him to the Temple of Grom as well, and introduce him.
This message was last edited by the GM at 00:27, Tue 03 July 2018.
Snorri Roslovich
NPC, 86 posts
Shevnian Veteran
Tue 3 Jul 2018
at 00:33
  • msg #84

Re: Awards and development

In reply to Kirpich Rockson (msg # 83):

Snorri  accepts the axe as part of his share, donates to his new church, and also takes the knives of the prisoners, which he returns to them, along with the seed money that Kalvo had given him.
"No man, no matter how poor or mean, ought be without a way to cut his meat, and it would be dishonest of me to keep his coin, and he ever wanted to see the coin of his homeland. Mayhap he can apply it to his own indenture, by Grom, and become a free man in less time.
This message was last edited by the player at 19:11, Sun 08 July 2018.
Narrator
GM, 5310 posts
DM says
roll for initiative!
Fri 6 Jul 2018
at 20:24
  • msg #85

Re: Awards and development

In reply to Snorri Roslovich (msg # 84):

A matter of concern to the Hafereum

Yall are at midway here, so 3pts each. I reccomend a certain dwarf bumps up crossbow...
Urrun
player, 92 posts
Fri 6 Jul 2018
at 21:34
  • msg #86

Re: Awards and development

Arrue-oooh!
Hograth Podkarmen
player, 185 posts
Holy Dwarven Warrior
Of Hades
Sat 7 Jul 2018
at 00:31
  • msg #87

Re: Awards and development

In reply to Urrun (msg # 86):

Cool. He would need 4 points to increase crossbow though!
Narrator
GM, 5963 posts
DM says
roll for initiative!
Mon 25 Feb 2019
at 14:13
  • msg #88

Re: Awards and development

In reply to Hograth Podkarmen (msg # 87):

The Common Room;

Due to partial success, James and Percival get 1pt each, which are spent on their Valet, the others get 3pts each, and the one who gave up the potion also has a 1 pt perk:favor. This could be built into Ally if you are willing to put up eirh Lourdad's oafishness and crimial past.
Narrator
GM, 5964 posts
DM says
roll for initiative!
Mon 25 Feb 2019
at 14:28
  • msg #89

Re: Awards and development

In reply to Narrator (msg # 88):

Juniors:
Everyone gets 4 points, there is the following loot
Cheap weapons:
Dagger $3
Shortsword $64
Large knife $6
Thrusting broadsword $120
Spear $9
Knife $3
Axe $9

In addition to these weapons, he carries a pussiant+1 broadsword, worth $5500

There is also a gem embedded in the hilt which may be a very valuable spell stone
Clarence Montague
player, 191 posts
Torchbearer
Mon 25 Feb 2019
at 19:11
  • msg #90

Re: Awards and development

In reply to Narrator (msg # 89):

Clarence may be interested in the spell stone...if it can be removed without destroying the swords magic.
This message was last edited by the player at 21:46, Mon 25 Feb 2019.
Jareth Mooncalled
player, 1559 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Mon 25 Feb 2019
at 22:47
  • msg #91

Re: Awards and development

Clarence Montague:
Clarence may be interested in the spell stone...if it can be removed without destroying the swords magic.

No really?  :P

Pretty sure everyone would, but it's probably waaaaaaaaaaaaaaay outside anyone's individual share, so if we do end up with it as loot, it's probably getting sold (Alaric might not want to part with it).

Also if it's a Spell Stone, it's probably the Wish Spell Stone, as a Spell Stone is a single use 'spell enchanted' rock, not a Powerstone or Manastone (we aren't using Powerstones/Manastones* as this is 'DF', not generic Fantasy).


* Or are we GM?
Narrator
GM, 5974 posts
DM says
roll for initiative!
Tue 26 Feb 2019
at 01:40
  • msg #92

Re: Awards and development

In reply to Jareth Mooncalled (msg # 91):

Power items technically have Mannastone cast in them. This is likely insanely expensive
Jareth Mooncalled
player, 1561 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Tue 26 Feb 2019
at 02:00
  • msg #93

Re: Awards and development

Narrator:
Power items technically have Mannastone cast in them. This is likely insanely expensive

So... you're changing the rules on how Power Items work?
Grimaldi
player, 334 posts
Aralaise adventurer
swordsman and wizard
Tue 26 Feb 2019
at 04:55
  • msg #94

Re: Awards and development

I think I'm going to take a powerstone, as a signature item. give it a few interesting quirks.. otherwise, I just can't cast some of my more potent spells!
This message had punctuation tweaked by the player at 04:55, Tue 26 Feb 2019.
Ardenas Barehand
player, 1155 posts
Human martial artist with
a few spells on the side.
Tue 26 Feb 2019
at 12:37
  • msg #95

Re: Awards and development

In reply to Jareth Mooncalled (msg # 93):

I suspect that's just an explanation of how an item can be enchanted with Power (though since most Power items aren't limited-charges, it'd properly be Powerstone, I think -- I'm on vacation, don't have my books with me).

Power is an option for enchantment, and requires the inclusion of a sufficiently large gem, but it's likely to be a "dedicated" Powerstone (reduces item cost by a large factor, making such items only insanely expensive, rather than impossibly so) and thus can't be removed from the item in a functional state.
Jareth Mooncalled
player, 1563 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Tue 26 Feb 2019
at 13:21
  • msg #96

Re: Awards and development

Grimaldi:
I think I'm going to take a powerstone, as a signature item. give it a few interesting quirks.. otherwise, I just can't cast some of my more potent spells!

This game doesn't use Powerstones.  As it's DF... if we do*, there are people who would like to know...


* GM, are we using Powerstones?


Ardenas Barehand:
I suspect that's just an explanation of how an item can be enchanted with Power (though since most Power items aren't limited-charges, it'd properly be Powerstone, I think -- I'm on vacation, don't have my books with me).

Except Power Items aren't enchanted, and work like neither (okay, they're similar to Manastones, just radically cheaper, and not Enchanted).  That's why when Chye had his nunchucks upgraded with silver inlay, they became a more potent Power Item (or would have had Chye used Power Items, though I suspect Chye might use Heroic Power Items, or that he could...).


And that's the only part* about Power Items that chafs my jimmies.  Endurance Items require a $1K ritual to become Endurance Items... but Jareth's shortstaff became a Power Item just because I willed it so (and he actually draws from a Power Source that's Magic, Divine, or Psychic).



* Okay, not the only part.  That Psychic Items work like and not like other Power items is chafing and not-chafing...  Chafing because this isn't a standard DF game with a week's downtime so Jareth's staff will never, ever be at full charge.  Not-chafing because... well, he'll also never likely need to spend more than 1 FP on Psychic powers per day so it's innate recharge rate keeps up with his needs (Psychic Power Items recharge natively at 1 FP per day, all other Power Items must be recharged "in town" for $5 per FP).

quote:
ower is an option for enchantment, and requires the inclusion of a sufficiently large gem, but it's likely to be a "dedicated" Powerstone (reduces item cost by a large factor, making such items only insanely expensive, rather than impossibly so) and thus can't be removed from the item in a functional state.

Yup, that is how self powered magic items work in GURPS Magic... but DF doesn't fly using those rules... so... that all depends on how the GM runs it (though I suspect gwythaint runs it that way).
This message was last edited by the player at 13:24, Tue 26 Feb 2019.
Grimaldi
player, 335 posts
Aralaise adventurer
swordsman and wizard
Tue 26 Feb 2019
at 16:55
  • msg #97

Re: Awards and development

I certainly hope we use powerstones. otherwise being a mage is going to be limited to drinking potions that make ya blind. it's like bathtub gin, all over again! xD
This message was last edited by the player at 16:55, Tue 26 Feb 2019.
Chye Isuel
player, 1414 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Tue 26 Feb 2019
at 17:02
  • msg #98

Re: Awards and development

In reply to Jareth Mooncalled (msg # 96):
Chye's naginata and nunchaku are named items,and gain their own experience points, which can be converted into magical effects, at a rate of 250 power, per exp point. i'm saving them up for some cool effects, that will suit him well.
Balir Ironhide
player, 68 posts
Dwarf
Warrior
Tue 26 Feb 2019
at 20:07
  • msg #99

Re: Awards and development

40,000 posts in and the powerstone question hasn't been decided.  Seems like the first thing any good finger-wiggler would be asking about, because they are very useful caster tools.

I'll preface that observation with...  I'm new to the game, so I shouldn't probably have an opinion about what should or should not be.  The whole DF setting is new to me, and this is the GM's own custom world.  I can't say I know what the answer should be.  Plus I decided against the magic type this time around, so it doesn't affect me quite so much.

That said, as the GM I might not give you a straight answer.  Might be on a case-by-case basis, or he might have multiple other layers built in towards fulfilling this sort of role.  Plus, as written in the basic books, powerstones are potentially unbalancing if not managed carefully.  I have seen arguments about sillier things, to be honest.

I say let it lie for now.  The GM will probably consider the topic, and make a decision at some time in the future (if not already done).  We have a good game here, with layer upon layer of detail.  I'm willing to work with what we have for now and let the GM get around to it when and if he wants to.  We would all like to know the answer, but let's not put the GM on the spot.
Ardenas Barehand
player, 1157 posts
Human martial artist with
a few spells on the side.
Tue 26 Feb 2019
at 21:17
  • msg #100

Re: Awards and development

In reply to Balir Ironhide (msg # 99):

There were changes to the DF rules when the DFRPG set came out.  One of those was the elimination of Quick & Dirty enchantment (with the exception of the Staff spell), with the result that even a Cornucopia Quiver of ordinary arrows is now a $1300 item (as I recall -- it's a BUNCH more than the $125 it used to be, in any case).  Another was a further nerfing of power storage -- even one-shot manastones are almost impossible to obtain; a mage can have a designated "Power Item" (power storage proportional to $ value, which means a big reservoir is likely to be conspicuous), but they can only be recharged by NPC enchanters.  Also, PC enchantment is now completely gone; that's an NPC only function.

The underlying reasons, I presume, were balance related -- though I didn't think things were unbalanced in the first place, as long as you don't try to combine Powers with GURPS Magic (might be okay even then, if you're better than I am at building wizards).  "Balance" in a primarily dungeon-crawling game environment, however, likely differs significantly from "balance" in a more open-world game setting.

Generally, though, our GM is playing almost entirely by DFRPG (which differs little from the DF supplements to vanilla GURPS aside from the changes to magic items).  That means no manastones, no items that self-recharge, except hugely expensive NPC-made items with permanent enchantments.

You can have a mana reservoir for your caster; look at "Power Item" in the first DF book.  Costs $5/fp to have recharged by Spielgud or the other Guild mage (whose name I've forgotten).  The value to capacity formula there hasn't changed.
Christine Bjorn
player, 1560 posts
blue haired
mountain elf
Tue 26 Feb 2019
at 21:29
  • msg #101

Re: Awards and development

In reply to Ardenas Barehand (msg # 100):

Having said that, there are some of the older magic users that use 'grandfathered' items and statistics. Hence the confusion and uncertainty.
Balir Ironhide
player, 69 posts
Dwarf
Warrior
Tue 26 Feb 2019
at 22:01
  • msg #102

Re: Awards and development

Probably also explains why he's letting us have named items that grow with us as they are used.  That allows everyone to have a level of magic item more-or-less equivalent.  Might leave the mages a little bit behind, but i get the sense it will even out over time.
Grimaldi
player, 336 posts
Aralaise adventurer
swordsman and wizard
Tue 26 Feb 2019
at 23:05
  • msg #103

Re: Awards and development

oh yeah, suddenly being a mage just plain sucks.
Chou-Zhen Mou
player, 832 posts
Not quite right but
a mage none the less
Wed 27 Feb 2019
at 01:57
  • msg #104

Re: Awards and development

I would disagree.  It is also possible to spend character points on Extra Fatigue.  Combine that, high skill (most efficient, for a long spell list, if you have a high IQ + Magery), and a Power Item, specifically buy up skill in Recover Energy and a couple other key spells (a missile spell and one or two signature tricks), and a mage is a force to be reckoned with, even if they avoid paut aside from extreme need.

Were I human, I'd have had many more points to spend on spells, Extra Fatigue, and high skill level -- though I'd be less able to shrug off arrow wounds, poison, and the like.
Jareth Mooncalled
player, 1564 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Wed 27 Feb 2019
at 06:23
  • msg #105

Re: Awards and development

Grimaldi:
I certainly hope we use powerstones. otherwise being a mage is going to be limited to drinking potions that make ya blind. it's like bathtub gin, all over again! xD

It's called Power items.  They've been mentioned several times now.  They're arguably better than Powerstones.



Balir Ironhide:
40,000 posts in and the powerstone question hasn't been decided.

As far as I know it was decided a long time ago, we're using DF/DFRPG rules but allowing off template characters.  Just we have new Players that don't seem to have made characters using DF at all, which I've said a few times is a tremendous flaw in our GM's methods.

It's one thing to 'go off template' but still know what the setting switches of the game are, it's another to make characters wholecloth with no direction from the DF rules...

quote:
Seems like the first thing any good finger-wiggler would be asking about, because they are very useful caster tools.

Powerstones in vanilla Fantasy are expensive, most Wizards can't afford them at chargen.  When they have to make choices between armor, magic staff, other equipment and Powerstones.

Power Items take that hassle out of the equation.  If you can afford any equipment at all you got a Power/Heroic Item.

quote:
Plus, as written in the basic books, powerstones are potentially unbalancing if not managed carefully.

Not really, they're just a pain in the ass to adjudicate recharge times.  A 'one shot' pool of FP that you can only recharge in town is a lot simpler on the GM's paperwork.



Ardenas Barehand:
There were changes to the DF rules when the DFRPG set came out.  One of those was the elimination of Quick & Dirty enchantment (with the exception of the Staff spell), with the result that even a Cornucopia Quiver of ordinary arrows is now a $1300 item (as I recall -- it's a BUNCH more than the $125 it used to be, in any case).  Another was a further nerfing of power storage...

Not quite.  In DF Wizards can't take Enchantment spells, so that was already right out before DFRPG.

quote:
The underlying reasons, I presume, were balance related...

No, they're genre related.  Sean Punch (the creator of DF) didn't want to run a game for a group of mumptys hangin out in town enchanting items.  He wanted PCs heading out into dungeons seeking treasure.

So he removed the entire college of spells that discouraged adventure play.

These choices were further refined in DFRPG... and I think he went too far 9but I do get there were also page count consideration in DFRPG).

quote:
You can have a mana reservoir for your caster; look at "Power Item" in the first DF book.  Costs $5/fp to have recharged by Spielgud or the other Guild mage (whose name I've forgotten).

Power item is for spellcasters, costs $5/FP to recharge between adventures.

Heroic Item* (must be weapon, armor, or shield) is for Weapon Masters, TBaM, and Heroic Archers that need more FP to power themselves in fights.

Psionic Item* is for psis.

Endurance Items are for anyone, but that FP can only be spent on completely mundane stuff, marching fatigue, Extra Effort, sleep dep, lost meals, etc.  No FP draining attacks.  Requires a $1k ritual to turn ordinary piece of gear into Endurance Item.  The Item now actually counts as an Endurance Items and is 'enchanted"... kinda?  Anyway it's more valuable and you can own as many as you want.  The cost $5/point to recharge betweens adventures.


Power Items, Heroic Items, and Psionic Items have no intrinsic value as a "Power Item".  Being a Power item doesn't increase it's value, they cannot be 'bought' as Power Items.

And you can only ever own one of each, and must be able to use the power source (Magic, Divine, Psionic, Heroic).



* Heroic items came from DF 18 Power Items and  it and Psionic Items use... wait for it... Passive Recharging.  Sigh.  1 point per day.





Grimaldi:
oh yeah, suddenly being a mage just plain sucks.

Not even a little.
Ardenas Barehand
player, 1158 posts
Human martial artist with
a few spells on the side.
Wed 27 Feb 2019
at 16:56
  • msg #106

Re: Awards and development

Jareth Mooncalled:
Ardenas Barehand:
There were changes to the DF rules when the DFRPG set came out.  One of those was the elimination of Quick & Dirty enchantment (with the exception of the Staff spell), with the result that even a Cornucopia Quiver of ordinary arrows is now a $1300 item (as I recall -- it's a BUNCH more than the $125 it used to be, in any case).  Another was a further nerfing of power storage...

Not quite.  In DF Wizards can't take Enchantment spells, so that was already right out before DFRPG.


Except that, under DF, there wasn't an explicit prohibition against NPC enchanters making Q&D items -- +1 Fortify, +1 Puissance, and +1 Accuracy, for instance, Cornucopia for ordinary missiles, and a few other items in the under-100 fp category were almost dirt cheap (at $1/fp) when Q&D was permitted.  An archer who didn't buy a Cornucopia quiver was cheating himself.

With S&S the only kind of enchantment, even a Staff spell ought to cost $625 ($25/fp for 25 fp), hence the exception it enjoys, since wizards need their wands/rods/staves.  IMO, Q&D should have been kept; it would still have low level fighters, for instance, choosing between Accuracy and Puissance, but with a couple points in Wealth at least able to afford an enchanted weapon from the start.

Then again, a Staff that's worth $625 would make a very acceptable power item for most starting wizards...
Clarence Montague
player, 194 posts
Torchbearer
Wed 27 Feb 2019
at 19:59
  • msg #107

Re: Awards and development

Ardenas Barehand:
Then again, a Staff that's worth $625 would make a very acceptable power item for most starting wizards...


Except that Power items use an items MUNDANE value, before enchantments...
Narrator
GM, 5977 posts
DM says
roll for initiative!
Wed 27 Feb 2019
at 20:24
  • msg #108

Re: Awards and development

In reply to Ardenas Barehand (msg # 106):

There was a whiff of powerstones, Spielgud has some that belonged to Flax, also a charging rack, left over from 3e. There are none elsewhere.
Ximmiv was an enchanter pc from before Sean's purge, and he and I had worked out that power item recharging was via the manastone spell. However, after the player left, I gave the character the  50 pt"can charge power item" advantage from DF18. He is the go to guy, and holy items get recharged in Paolo the Pardoner's high sanctity room.
Likewise Charal casts Clean all day from her 1 yard high mana area...

Passively charging psionic items can recover energy faster when next to sleeping elder things. Usually not a safe proposition...but functional here...


As to the off book characters, there are a bunch of 3e players who don't own any 4e, so there are a handful of unpowered characters, along with a l9t built from mismatched templates from DF 15, which I like.
Jocelyn Lemru
player, 357 posts
Sorceress
hot and hotheaded
Wed 27 Feb 2019
at 20:47
  • msg #109

Re: Awards and development

Any idea of how much $$$ the Juniors will get?  ... looks thin w/o Alaric's (assumed) sword.
Narrator
GM, 5982 posts
DM says
roll for initiative!
Wed 27 Feb 2019
at 22:58
  • msg #110

Re: Awards and development

In reply to Jocelyn Lemru (msg # 109):

It is not a huge amount of cash, but that stone...
Jareth Mooncalled
player, 1565 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Thu 28 Feb 2019
at 01:30
  • msg #111

Re: Awards and development

Jocelyn Lemru:
Any idea of how much $$$ the Juniors will get?  ... looks thin w/o Alaric's (assumed) sword.

$10 each, with $10.6 going into the 'house fund" and $5 for Charlene.  This doesn't count the orichalcum cuffs or Alaric's sword or the Wish Stone (presuming it is a Wish Stone).
Mario Crowfoot
player, 819 posts
An orphan who grew up
with bow in hand
Thu 28 Feb 2019
at 03:03
  • msg #112

Re: Awards and development

Good thing I don't have to buy replacement arrows (not that I would have used a lot on this last run).  That'll buy me a couple meals, anyway.  No more broken pies from goblin street vendors for me...

Get a good night's sleep and I'll be ready to go again.  It's good to be young...
Narrator
GM, 5983 posts
DM says
roll for initiative!
Thu 28 Feb 2019
at 17:28
  • msg #113

Re: Awards and development

In reply to Jareth Mooncalled (msg # 111):

The cuffs are worth $3000, or $1200 post sale.
Mario Crowfoot
player, 821 posts
An orphan who grew up
with bow in hand
Thu 28 Feb 2019
at 19:39
  • msg #114

Re: Awards and development

Okay, that's more than a couple meals...
Jareth Mooncalled
player, 1566 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Thu 28 Feb 2019
at 23:37
  • msg #115

Re: Awards and development

Mario Crowfoot:
Okay, that's more than a couple meals...

Aye.
Narrator
GM, 5997 posts
DM says
roll for initiative!
Sat 2 Mar 2019
at 15:16
  • msg #116

Re: Awards and development

In reply to Jareth Mooncalled (msg # 115):

I recommend Jocelyn pay 1 point for shape metal, and 1 for the perk "alternate path" which eliminates the need for prerequisites.
Jocelyn Lemru
player, 363 posts
Sorceress
hot and hotheaded
Sat 2 Mar 2019
at 21:00
  • msg #117

Re: Awards and development

In reply to Narrator (msg # 116):

I believe I already have shape metal.... <Shape Earth (Metal Only) IQ/H> by your hand. Don't know that the perk is necessary.
Narrator
GM, 6003 posts
DM says
roll for initiative!
Mon 4 Mar 2019
at 23:12
  • msg #118

Re: Awards and development

In reply to Jocelyn Lemru (msg # 117):

 Thought you were short a point. Take the perk free, it explains the way you learned it without prerequisites
Jocelyn Lemru
player, 364 posts
Sorceress
hot and hotheaded
Mon 4 Mar 2019
at 23:13
  • msg #119

Re: Awards and development

In reply to Narrator (msg # 118):

She has it as a charm...
Mario Crowfoot
player, 823 posts
An orphan who grew up
with bow in hand
Mon 4 Mar 2019
at 23:24
  • msg #120

Re: Awards and development

Another step toward a personal goal: Mario has improved his Bow skill.  Offsets a step of range or part of a called shot penalty.
Jareth Mooncalled
player, 1570 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Mon 4 Mar 2019
at 23:29
  • msg #121

Re: Awards and development

I've been sick the last week, so I've fallen a tab bit behind on my updating of things...  give me a few days before we do any major moving on?
Narrator
GM, 6027 posts
DM says
roll for initiative!
Sun 10 Mar 2019
at 17:57
  • msg #122

Re: Awards and development

In reply to Jocelyn Lemru (msg # 119):

Couldn't remember if I had already done that. Thanks.
Narrator
GM, 6028 posts
DM says
roll for initiative!
Sun 10 Mar 2019
at 19:32
  • msg #123

Re: Awards and development

In reply to Narrator (msg # 122):

In the service of the Omo

Gifts from Sakemoko to follow.
Iskander has a gooq thrusting broadsword and hanger.
Tanaka has a chainmail hauberk sellable for 558 and helm for 90, and a shield sellable for 24.

Points: 4 each
Chou-Zhen Mou
player, 839 posts
Not quite right but
a mage none the less
Mon 11 Mar 2019
at 08:56
  • msg #124

Re: Awards and development

<bows>

Thank you!
Chye Isuel
player, 1421 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Mon 11 Mar 2019
at 18:08
  • msg #125

Re: Awards and development

everybody in the thread, or just Iskander and Tanaka get 4 cp?
Narrator
GM, 6033 posts
DM says
roll for initiative!
Mon 11 Mar 2019
at 23:25
  • msg #126

Re: Awards and development

In reply to Chye Isuel (msg # 125):

everybody in the thread. they just get the loot from Bresnak's Bogus Bodyguard
Chye Isuel
player, 1424 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Fri 15 Mar 2019
at 06:52
  • msg #127

Re: Awards and development

In reply to Narrator (msg # 126):

how many cp's did chye's Naginata gain after the battle? it was well employed during that battle, taking several heads, and skewering a few.  (named items gain independant xp to be spent on enchantments. (currently has 13.)
This message was last edited by the player at 06:53, Fri 15 Mar 2019.
Jareth Mooncalled
player, 1612 posts
Dirty High Elf Sage
HP: 9/9 FP: 7/10
Mon 8 Apr 2019
at 05:14
  • msg #128

Re: Awards and development

Narrator:
Juniors:
Everyone gets 4 points, there is the following loot
Cheap weapons:
Dagger $3
Shortsword $64
Large knife $6
Thrusting broadsword $120
Spear $9
Knife $3
Axe $9

Hey boss... my numbers and your don't line up...

Item		Book$	Cheap	Sell$	Your Numbers
Dagger		20	8	3.2	3
Shortsword	400	160	64	64
Large knife	40	16	6.4	6
Thr Broadsword	600	240	96	120
Spear		40	16	6.4	9
Knife		30	12	4.8	3
Axe		50	20	8	9
				188.8	214

Is there an adjustment going on?  Market fluctuations?  Was that Thrusting Broadsword a Thrusting Bastard Sword (that would totally account for the difference there)?  Was the Spear a Long Spear and the Axe a Throwing Axe?  And then everything just rounded down?


And I think I need to develop a chart of the best weapons to loot by pound...  F-ing Spears are not worth it when Small Knives hold the same value at 1/8th the weight.


[EDIT]
Answered in Bone Gate thread; the higher numbers.
[/EDIT]
This message was last edited by the player at 00:00, Tue 09 Apr 2019.
Narrator
GM, 6262 posts
DM says
roll for initiative!
Tue 30 Apr 2019
at 21:09
  • msg #129

Re: Awards and development

Cultists by the Docks

Everyone gets the perk[1]
  Tax free entrance to the undercity
And each of you get 5pts
(Norman gets 2pts)

Vote on MVP for a bonus point
Aoife
player, 547 posts
Leprechaun
Priestess of Cerrunos
Tue 30 Apr 2019
at 21:27
  • msg #130

Re: Awards and development

In reply to Narrator (msg # 129):

Cool. Can we vote for our massive demon-killing friend?
Ardenas Barehand
player, 1198 posts
Human martial artist with
a few spells on the side.
Tue 30 Apr 2019
at 23:04
  • msg #131

Re: Awards and development

She was certainly effective in combat, but I think the intention was for that award to go to a PC.  On that basis, I'll vote for Oly; the quiet knife was very instrumental in getting us inside their perimeter so we could use confusion against them.
Oly
player, 1076 posts
Badly disfigured face
Rank 2 Guild badge
Tue 30 Apr 2019
at 23:08
  • msg #132

Re: Awards and development

Oly bows deeply at the suggestion.
Mancini
player, 217 posts
Shrewd Guildsman, Rank 3
Charisma 2, Voice
Wed 1 May 2019
at 16:24
  • msg #133

Re: Awards and development

I wish I contributed more, but unfortunately, whoever built this character largely killed any real offensive ability.  Luckily, I can pay Norman to do the fighting for me And learn random skills on the fly.
Oly
player, 1077 posts
Badly disfigured face
Rank 2 Guild badge
Wed 1 May 2019
at 16:58
  • msg #134

Re: Awards and development

Leaders of Rank are not expected to fight so much.
Chye Isuel
player, 1471 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Wed 1 May 2019
at 17:05
  • msg #135

Re: Awards and development

that mancini looks alot tougher than the old one. he was a nerd.
Ales Konstantin
player, 743 posts
Spellsword
Wed 1 May 2019
at 18:40
  • msg #136

Re: Awards and development

Thank you, Chye... I think.
Kalima
NPC, 50 posts
four armed horror
Thu 2 May 2019
at 19:47
  • msg #137

Re: Awards and development

In reply to Ales Konstantin (msg # 136):

As an NPC I thank you. I got retconned with the new Slayer book, so no freebies.

Point to Oly.

Mancini could drop four on Norman and have him suddenly step up to his potential as a 125point character if wanted... Hirelings are often not who they seem.
Mancini
player, 219 posts
Shrewd Guildsman, Rank 3
Charisma 2, Voice
Thu 2 May 2019
at 20:31
  • msg #138

Re: Awards and development

Is intrigued... Do tell me more.
Oly
player, 1078 posts
Badly disfigured face
Rank 2 Guild badge
Thu 2 May 2019
at 22:02
  • msg #139

Re: Awards and development

My thanks...
Narrator
GM, 6686 posts
DM says
roll for initiative!
Sat 24 Aug 2019
at 13:38
  • msg #140

Re: Awards and development

In reply to Oly (msg # 139):

After some quick appraisal by Mancini, you learn the following about the demonologist's gear:
He was wearing a magical hooded robe of protection, worth $9600 and useable as a power item of some heft.
The fine, ornate dagger, set with sard and malachite, which Ardenas is sure is magical, is probably worth just over $10000 (all prices pre-sale)

The spell stone needs to be analyzed tp determine what spell is in it.


Thatbook you found previously is not detectable as magic, but definitely has some weird power to it.
Ardenas Barehand
player, 1276 posts
Human martial artist with
a few spells on the side.
Sat 24 Aug 2019
at 23:25
  • msg #141

Re: Awards and development

Good news is, most of 500 silver after sell-off.

Bad news is, items too valuable for any one of us to keep and use (unless one of us is a bunch richer than another).

Off to the Guild to get that stone analyzed?
Aoife
player, 607 posts
Leprechaun
Priestess of Cerrunos
Sat 24 Aug 2019
at 23:50
  • msg #142

Re: Awards and development

In reply to Ardenas Barehand (msg # 141):

Of course. Who can we get to sell them for the best price? Mancini?

I would live the cloak, but for a leprechaun, it would be a tent of protection!
Narrator
GM, 6687 posts
DM says
roll for initiative!
Sun 25 Aug 2019
at 13:40
  • msg #143

Re: Awards and development

In reply to Aoife (msg # 142):

Analysis of the stone would cost $60 and a god reaction roll. While at the guild you should meet Grimaldi and Sederic.
Oly
player, 1133 posts
Badly disfigured face
Rank 2 Guild badge
Sun 25 Aug 2019
at 18:41
  • msg #144

Re: Awards and development

Were their CPs awarded that I missed...
Grimaldi
player, 480 posts
Aralaise adventurer
swordsman and wizard
Sun 25 Aug 2019
at 20:45
  • msg #145

Re: Awards and development

In reply to Oly (msg # 144):
not yet
Narrator
GM, 6695 posts
DM says
roll for initiative!
Mon 26 Aug 2019
at 02:35
  • msg #146

Re: Awards and development

In reply to Oly (msg # 144):

As there were rewards for the big cult battle, there are two each (and only one for Norman) for defeating the demonolgist and his instant As- Sharak
Aoife
player, 610 posts
Leprechaun
Priestess of Cerrunos
Mon 26 Aug 2019
at 08:21
  • msg #147

Re: Awards and development

In reply to Narrator (msg # 146):

Mancini, I presume you do these investigations prior to going to the guild? Sale price of Cloak and dagger, and type of spell stone? Actually, can magic be used on the spell stone to determine the location of it's caster?
Ardenas Barehand
player, 1279 posts
Human martial artist with
a few spells on the side.
Mon 26 Aug 2019
at 09:10
  • msg #148

Re: Awards and development

Seems to me it would be sensible at this time to spend a point on Knot-Tying (get off default and finally remember which way the rabbit goes around the tree and which hole he runs back down).  I'll hold the second in reserve for the time being.
Narrator
GM, 6704 posts
DM says
roll for initiative!
Mon 26 Aug 2019
at 13:42
  • msg #149

Re: Awards and development

In reply to Aoife (msg # 147):

That might be beyond the scope of even Analyze Magic, although it could be used to assist use of a seeker spell. There are spells that obscure that...

He was able to make simple evaluation, but the magic items need clarification in order to properly price them.
Ales Konstantin
player, 773 posts
Spellsword
Mon 26 Aug 2019
at 16:23
  • msg #150

Re: Awards and development

Question: Could Mancini try summoning Kalima as Wild Talent?  Or would that be too beyond the pale?
Narrator
GM, 6706 posts
DM says
roll for initiative!
Wed 28 Aug 2019
at 20:48
  • msg #151

Re: Awards and development

In reply to Ales Konstantin (msg # 150):

Hmm it would be at -4, need 20 fp, could be taken as a long action, and you would need to draw a pentacle and pick five things that would summon her...
A crit success might accidentally summon an avatar of Kali.
Ardenas Barehand
player, 1284 posts
Human martial artist with
a few spells on the side.
Wed 28 Aug 2019
at 22:50
  • msg #152

Re: Awards and development

That sounds like a last resort sort of thing.  And where would Mancini get 20 fp?  Unless Aoife knows Share Energy and is stronger than she looks...
Narrator
GM, 6710 posts
DM says
roll for initiative!
Thu 29 Aug 2019
at 01:52
  • msg #153

Re: Awards and development

In reply to Ardenas Barehand (msg # 152):

You can chug four vials of paut in one hour before having HT effects. Aoife seemed to have an idea about an item that would go in that summoning circle... she could become a summonable ally, and those can havevariable availability and cost.
Grimaldi
player, 486 posts
Aralaise adventurer
swordsman and wizard
Thu 29 Aug 2019
at 02:23
  • msg #154

Re: Awards and development

I plan on investing in a power item, myself..
Aoife
player, 614 posts
Leprechaun
Priestess of Cerrunos
Thu 29 Aug 2019
at 07:21
  • msg #155

Re: Awards and development

In reply to Grimaldi (msg # 154):

Aoife does not have lend energy, but she does have a power item that could perhaps be borrowed. What items of Kalima's do we still have? Her shawl, which she never wore though it was made for her?
Ardenas Barehand
player, 1286 posts
Human martial artist with
a few spells on the side.
Thu 29 Aug 2019
at 09:17
  • msg #156

Re: Awards and development

Rules of sympathetic magic probably apply -- similarity and contagion, so, something that resembles her in some way (or ideally something made to specifically have similar appearance, such as a doll with four arms), and something that's connected to her by prior contact or, better, possession.  The strongest connection would be something from her body, like hair, nail clippings, skin dust (as might be found in a worn garment), etc.  Any idea what happened to the little kilt thing she was wearing when we met her, before we got her a broader covering?

Needing five things might make it tricky; we don't know her that well, but likely anything connected to her own family of deities (Kali and company) would be good.  An item made for demon slaying would also tend to attract her, as might actual demon parts (though I'd be concerned those might have a stronger draw for an actual demon).
Narrator
GM, 6722 posts
DM says
roll for initiative!
Fri 30 Aug 2019
at 15:42
  • msg #157

Re: Awards and development

In reply to Aoife (msg # 155):

It was a 9 yard trimmed Sari, not a shawl.

Power items take a day to attenuate and lose their old owner.
 Thaumatology is a good complementary skill (gives a bonus on summoning). Theology-2 also, and AK: Northport to maybe find a representative object.
Ritual Magic (no default, but accessible via wild talent) if successful, would also grant a bonus.
A shard from the banishing stone might help,
A Search of the remains of one of her demons might yield a hair of hers (neither demon had hair, hers is red)
Aoife
player, 618 posts
Leprechaun
Priestess of Cerrunos
Fri 30 Aug 2019
at 22:22
  • msg #158

Re: Awards and development

In reply to Narrator (msg # 157):

Actually how did she get here the first time?
Narrator
GM, 6735 posts
DM says
roll for initiative!
Sat 31 Aug 2019
at 23:46
  • msg #159

Re: Awards and development

In reply to Aoife (msg # 158):

She was sent via Planar Journey by those in her religious organization. They aren't fond of proximate dimensions being overrun, because that leads to echoing events in their world. Presumably that means something Big is stirring.
Aoife
player, 619 posts
Leprechaun
Priestess of Cerrunos
Sun 1 Sep 2019
at 05:41
  • msg #160

Re: Awards and development

In reply to Narrator (msg # 159):

Between elder things, demon shops and demon cults everywhere, it does garner that feeling. Maybe they will send her back...any way we could suggest it to them? What was her religion organization anyway?
Ardenas Barehand
player, 1290 posts
Human martial artist with
a few spells on the side.
Sun 1 Sep 2019
at 13:16
  • msg #161

Re: Awards and development

Most of the temples for human religions that aren't one of the major Aralaise, Sahudese, or Shevnian varieties are on the border between Artisan and Redlight, as I recall.  The bigger names are on Temple Hill, for the most part.
Narrator
GM, 6739 posts
DM says
roll for initiative!
Mon 2 Sep 2019
at 15:34
  • msg #162

Re: Awards and development

In reply to Ardenas Barehand (msg # 161):

There are starting to be temporary stalls along the road toward the gate that passes temple hill,  where religios articles and  idols are being hawked.
Aoife
player, 620 posts
Leprechaun
Priestess of Cerrunos
Tue 3 Sep 2019
at 09:17
  • msg #163

Re: Awards and development

In reply to Narrator (msg # 162):

It would be too obvious for them to set up there...
Narrator
GM, 6745 posts
DM says
roll for initiative!
Tue 3 Sep 2019
at 20:08
  • msg #164

Re: Awards and development

In reply to Aoife (msg # 163):

You might be surprised at what things the Sahudese bring to market. Some of them worship not the celestial kingdom, but the nine million gods. Others are animists, and some worship the Ascended one, who in turn worshipped some of the nine million gods, which his worshippers consider the ceslestial kingdom to be part of...
Aoife
player, 621 posts
Leprechaun
Priestess of Cerrunos
Tue 3 Sep 2019
at 20:33
  • msg #165

Re: Awards and development

In reply to Narrator (msg # 164):

Are any of those nine million 'gods' demonic?
Narrator
GM, 6748 posts
DM says
roll for initiative!
Tue 3 Sep 2019
at 21:05
  • msg #166

Re: Awards and development

In reply to Aoife (msg # 165):

Dep3nds on who you ask. Some probably are, but at least in the hierarchy of the Celestial Kingdom,  they hold beaurocratic positions in Hell that keep things flowing smoothly. Plenty of the sub faiths claim everyone else does, and the Valdassyan  Servants of the Prophet, and the Triunists claim that every power except for their god is a demon. The scholars of the Mosaic Diaspora say likewise, and do not even name their deity.
Ardenas Barehand
player, 1291 posts
Human martial artist with
a few spells on the side.
Tue 3 Sep 2019
at 22:45
  • msg #167

Re: Awards and development

Master Albrecht followed the Ascended Lord, and Master Rethki, an elf, was what most humans would call an animist -- he worshiped nature spirits, several of them.

I was raised Vejovist, but my parents weren't strict or particularly devout, and today I'd call myself closer to Master Albrecht's view, at least informally -- though I'd surely make an offering to Vejovis if I could find them, or even know for certain what happened to them.
Aoife
player, 622 posts
Leprechaun
Priestess of Cerrunos
Wed 4 Sep 2019
at 07:46
  • msg #168

Re: Awards and development

In reply to Ardenas Barehand (msg # 167):

I guess what I am wondering is if this market should be checked out for a demonic shop...
Ardenas Barehand
player, 1292 posts
Human martial artist with
a few spells on the side.
Wed 4 Sep 2019
at 09:13
  • msg #169

Re: Awards and development

Or a newly erected or temporary shrine to some subset of the nine million.  Those would be the ones who might have brought Kalima here in the first place, right?
Narrator
GM, 6755 posts
DM says
roll for initiative!
Wed 4 Sep 2019
at 17:51
  • msg #170

Re: Awards and development

In reply to Ardenas Barehand (msg # 169):

They may not have brought her, but they would have paraphernalia suitable for acquiring her.
Narrator
GM, 6918 posts
DM says
roll for initiative!
Fri 18 Oct 2019
at 14:01
  • msg #171

Re: Awards and development- Bear's hoard

In reply to Narrator (msg # 170):

Total value of items sold:
18,811
Individual shares for 6 is $3135 each, with $3 left over
Modified as follows:
Melchizidek has the armor for $2160, reducing his cash share to $975
Out of that, it will cost $432 to make the armor useable.

Darius gets the fine knife and $3071

Aegis gets 4 bottles of dwarves spirits and $3039

Points: everyone gets 6 points
1 bonus point each to Darius for find treasure,
1 bonus to Aegis for heavy play of disads.
Narrator
GM, 7078 posts
DM says
roll for initiative!
Thu 28 Nov 2019
at 02:51
  • msg #172

Re: Awards and development- Bear's hoard

In reply to Narrator (msg # 171):

Points for the abbey team part 2
5 each, 1 extra for Azrael.
Chye Isuel
player, 1599 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Thu 28 Nov 2019
at 03:53
  • msg #173

Re: Awards and development

In reply to Narrator (msg # 166):

nice adaptations to your game world.
Narrator
GM, 7219 posts
DM says
roll for initiative!
Fri 3 Jan 2020
at 20:56
  • msg #174

Re: Awards and development

In reply to Chye Isuel (msg # 173):

Not having found where I said it, characters who were at the abbey have 5 extra points, I thought I had awarded them a long time ago.
The intention was to have awarded upon felling the boss monster (greater succubus) and then again after defeating the D'Ivore spoiler troops.
Apparently, I only dropped one award, so an extra 5 for all (npcs get only half)
Christine Bjorn
player, 1743 posts
Blue Haired Elf
Not from Wastrels Hope.
Fri 3 Jan 2020
at 21:46
  • msg #175

Re: Awards and development

In reply to Narrator (msg # 174):

Reroll attempts to find spells? Any penalty for divination?
Stenet Fjall
player, 325 posts
Dwarf Holy Warrior
HP: 12/13 FP: 13/17
Fri 3 Jan 2020
at 22:47
  • msg #176

Re: Awards and development

Narrator:
Not having found where I said it, characters who were at the abbey have 5 extra points, I thought I had awarded them a long time ago.
The intention was to have awarded upon felling the boss monster (greater succubus) and then again after defeating the D'Ivore spoiler troops.
Apparently, I only dropped one award, so an extra 5 for all (npcs get only half)

So that's a total of 10 points for each of us, 11 for Azrael/Razael?
Christine Bjorn
player, 1745 posts
Blue Haired Elf
Not from Wastrels Hope.
Fri 3 Jan 2020
at 23:15
  • msg #177

Re: Awards and development

In reply to Stenet Fjall (msg # 176):

In addition to the 12 mention earlier, or included in it?
Stenet Fjall
player, 326 posts
Dwarf Holy Warrior
HP: 12/13 FP: 13/17
Fri 3 Jan 2020
at 23:34
  • msg #178

Re: Awards and development

Christine Bjorn:
In addition to the 12 mention earlier, or included in it?

I thought there was talk of something like that at one point, but I can't find it in any thread.
Razael
player, 18 posts
Demon hunter
Fri 3 Jan 2020
at 23:42
  • msg #179

Re: Awards and development

I know Razael got 6 ...
Narrator
GM, 7223 posts
DM says
roll for initiative!
Sat 4 Jan 2020
at 01:32
  • msg #180

Re: Awards and development

In reply to Razael (msg # 179):

I could swear that I had said it at one point. Ok the total for the expedition for everyone is then 12, with one point going to azrael -razael for the sacrificial plane ahift other.

All good then?
Razael
player, 20 posts
Demon hunter
Sat 4 Jan 2020
at 04:11
  • msg #181

Re: Awards and development

Good by me... I'll add another 6 to Raz...
Narrator
GM, 7757 posts
DM says
roll for initiative!
Tue 12 May 2020
at 19:52
  • msg #182

Re: Awards and development

In reply to Razael (msg # 181):

5 points each to the kalima party at the specialty shop. (3 to Norman, as an ally)

Three of the juniors did not act, and get 3 points each, the others get 5.

2 points to each in seekers of the flame, and in Hunting the mageguild.

5 pts each for bew in town and the mug and cauldron

###not sure if points distributed for dealing with the yokai in rice run, please advise- if not, 5 points each, and one extra for defense against pequenaud's men.

The way to Veroigne  lets do 5 each, 1 extra for Balir due to constant rp

Temple hill: 5 each are due to Urrun, Gorran, and Hograth, the other three can grab a point each for now.

Near Al Menir: 4 points each, except 2 to Amelia, 1 to the new fighter. I would make that swird signature gear.

A point each to trading with trolls for having to listen to backstory.

Am I missing anyone?
Chou-Zhen Mou
player, 1005 posts
Not quite right but
a mage none the less
Tue 12 May 2020
at 23:48
  • msg #183

Re: Awards and development

I thought I recalled getting some points for the Yokai already, but I'm not certain.
Elaina Grattan
player, 24 posts
Holy Sister of the
Frog God Cult
Tue 12 May 2020
at 23:49
  • msg #184

Re: Awards and development

Does 2 points apply to Holy Sister as well, or as an Ally would she get less?
Jareth Mooncalled
player, 1999 posts
Dirty High Elf Sage
HP 9/9 FP 10/10 PF 0/8
Wed 13 May 2020
at 01:28
  • msg #185

Re: Awards and development

Elaina Grattan:
Does 2 points apply to Holy Sister as well, or as an Ally would she get less?

Allies are based on whatever percentage of your points they are... usually.  Some games do them differently*, as far as I can tell, this game runs them by the RAW.  So if Holy Sister is (frex) was built as an 8 point Ally (50% [2], All The Time [x4]), she'll occasionally need to be updated to reflect your 1/2 point total.  Generally, however they also are made and run by the GM and I'm not sure if gwythaint is doing that across the board.  It seems to  be in a case by case basis, as needed.

For instance Akimbo has never been increased (or really run by gwythaint - unless I point a spot where the ferret's thievery would be inconvenient), but then his existence is more of ye olde running joke of how Familiars are treated D&D, they exist only when the Master remembers and *pop* out of existence when not required, so I haven't sweated his point total (and just a few more points and he'll be able to pop and out of existence in fact).


* Take Peter Del'Orto's Felltower game (https://dungeonfantastic.blogspot.com/) where Allies are always 8 points for a 125 point Ally, no matter what your point total is and earn exp at (I believe) half rate (but are 100% run and built and advanced by the GM).
Sederic
player, 395 posts
half elven
sword mage
Wed 13 May 2020
at 02:12
  • msg #186

Re: Awards and development

In reply to Elaina Grattan (msg # 184):

I have a few allies, and generally gwythaint is fimne for me to run them and update them, as long as you do not Munchkin too much. I use them to build up gaps in the parties...

Clarence did act when he went through the gate...did he get 3 or 5 points?
Ales Konstantin
player, 845 posts
Spellsword
Wed 13 May 2020
at 04:29
  • msg #187

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 183):

Our wonderful GM did in fact give us points.
Evelina Grattan
player, 57 posts
Queen of Frog God Cult
And don't you forget it!
Wed 13 May 2020
at 09:18
  • msg #188

Re: Awards and development

Jareth Mooncalled:
Elaina Grattan:
Does 2 points apply to Holy Sister as well, or as an Ally would she get less?

Allies are based on whatever percentage of your points they are... usually.  Some games do them differently*, as far as I can tell, this game runs them by the RAW.  So if Holy Sister is (frex) was built as an 8 point Ally (50% [2], All The Time [x4]), she'll occasionally need to be updated to reflect your 1/2 point total.  Generally, however they also are made and run by the GM and I'm not sure if gwythaint is doing that across the board.  It seems to  be in a case by case basis, as needed.


Holy Sister is built on 75% [3], Always Present[x4], for 12 points, but the boss has been letting me run her so far (not really much going on yet, aside from a bandit in a tree).  So, canonically, she'd get 3/4 XP gain?  Round down, that'd make it 1 point.
Narrator
GM, 7758 posts
DM says
roll for initiative!
Wed 13 May 2020
at 19:31
  • msg #189

Re: Awards and development

In reply to Evelina Grattan (msg # 188):

That would be correct. Non-actors were holding the door and waiting, did not explore, steal , fight or talk to storekeep.
Clarence Montague
player, 302 posts
Torchbearer
Spiderboy
Wed 13 May 2020
at 21:00
  • msg #190

Re: Awards and development

In reply to Narrator (msg # 189):

So in Clarence' case, I need to lok at how many points to put into base and how many to put into Ally (Spider). Should I make up a Character sheet for the Spider?

I notice in his private threads we have the statistics, though that has the full familiar cost at [9]. Hence for now he would be an Ally based on a character sheet of [35] points, which is between 25% and 50% of his character points, with a frequency of appearance of 12 (x2) for a total of 4 points for now.
This message was last edited by the player at 21:14, Wed 13 May 2020.
Narrator
GM, 7760 posts
DM says
roll for initiative!
Wed 13 May 2020
at 21:29
  • msg #191

Re: Awards and development

In reply to Clarence Montague (msg # 190):

Once you build him as s familiar, he can gain at that point. So far he is a pet that is sometimes around.
Chye Isuel
player, 1722 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Wed 13 May 2020
at 21:45
  • msg #192

Re: Awards and development

Elaina Grattan
player, 25 posts
Holy Sister of the
Frog God Cult
Wed 13 May 2020
at 22:47
  • msg #193

Re: Awards and development

With GM's permission, I'd like to spend my earned point and some that were left over on another level of Power Reserve (4 points per level).

Her Holiness, my sister and Queen, prefers to save hers for now.
Aldous Hack
player, 146 posts
Housekeeper's orphan,
Street runner, rogue
Wed 13 May 2020
at 22:54
  • msg #194

Re: Awards and development

I believe it would be appropriate to spend two earned points on increasing my Knife skill to DX+2, two on Thrown Weapon (Knife), to gain the same level, and save the other one.
Ardenas Barehand
player, 1469 posts
Human martial artist with
a few spells on the side.
Wed 13 May 2020
at 23:08
  • msg #195

Re: Awards and development

Following my recent learning opportunities, I'd like to spend an earned point to increase Occultism to IQ level.
Mario Crowfoot
player, 1037 posts
An orphan who grew up
with bow in hand
Wed 13 May 2020
at 23:13
  • msg #196

Re: Awards and development

My plan is succeeding; using a heavier bow is helping me increase the strength in my arms and shoulders -- I'd like to spend ten points (five just awarded, and five more I've saved up) to increase ST by 1.  I'll also need to shop for a heavier bow again, to take advantage of my Strongbow perk.
Nodwin Zideqick
player, 571 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Thu 14 May 2020
at 02:11
  • msg #197

Re: Awards and development

Do you want me to count Nodwin as part of the Juniors (assumed) or as part of the Kalima thread?  He'll get 5 anyway as an active player.  I asked in case it matters.
Haveron Stormwal
player, 377 posts
Thu 14 May 2020
at 02:14
  • msg #198

Re: Awards and development

I run Amelia for RP on occasion, and Omar when appropriate.  The boss runs Amelia about half the time for plot movement and filling in gaps we (meaning the slightly dull player) miss.
Haveron Stormwal
player, 378 posts
Thu 14 May 2020
at 02:17
  • msg #199

Re: Awards and development

Also...  I would put Gareth forward for a point, he has been a constant pain in the a$$ to manage.  And I bet he's being faithful to the character sheet.  Now you may judge he is already munchkin enough, but the RP deserves merit.
Balir Ironhide
player, 262 posts
Dwarf
Warrior
Thu 14 May 2020
at 02:19
  • msg #200

Re: Awards and development

Thank you for the recognition.  I will commence my plotting... planning tomorrow.  With my dad in and out of the hospital a couple times now, it has been a long couple weeks.  He is in good health at the moment, which we are thankful for.
Gareth
player, 610 posts
Odd Character
Smokin' Human
Thu 14 May 2020
at 03:31
  • msg #201

Re: Awards and development

Haveron Stormwal:
Also...  I would put Gareth forward for a point, he has been a constant pain in the a$$ to manage.  And I bet he's being faithful to the character sheet.  Now you may judge he is already munchkin enough, but the RP deserves merit.


Oh, that was just me having fun! I would reduce his disadvantages...but they are just too much fun when combines! I usually don't even bother rolling to resist, which i think is the way they should be played.
Sederic
player, 396 posts
half elven
sword mage
Thu 14 May 2020
at 08:49
  • msg #202

Re: Awards and development

In reply to Gareth (msg # 201):

Aoife will want to upgrade her Guild membership to get a room in the guild.

Benito will want to make a shop for himself...how many points should he sink into the Base advantage, given he already has the tools as signature gear?
Narrator
GM, 7765 posts
DM says
roll for initiative!
Thu 14 May 2020
at 18:05
  • msg #203

Re: Awards and development

In reply to Sederic (msg # 202):
Variously:
Did I miss New in Town? Please comment

I would first buy down Sederic's nightmares to quirk level,

Chunky has no reason to get combat reflexes, although it could build
 ST and HT resonably.
Benito can drop a point into base, the shop is not signature gear.
Fp,Sanctuary  and see secrets are approved for Kirpich.

Mel can add truthsayer after this scene.

Magical Constructs fall under Hidden lore magic items, he gets +1 for the advanced prrp, vs this batch only.
Aoife can bump rank and get psychic guidance.
Leroy du Lac
player, 231 posts
Mercenaire gent d'armes
Thu 14 May 2020
at 21:25
  • msg #204

Re: Awards and development

In reply to Narrator (msg # 203):

new in town has been accounted for. we all got 5
Melchizidek
player, 810 posts
Priest of Helios
Son of the sun
Thu 14 May 2020
at 21:32
  • msg #205

Re: Awards and development

In reply to Narrator (msg # 203):

Begin  to wonder after the last post if Mel should pray for banishment as well, as a priority!
Sederic
player, 398 posts
half elven
sword mage
Thu 14 May 2020
at 23:06
  • msg #206

Re: Awards and development

In reply to Melchizidek (msg # 205):

Ok, reduced Sederics Phantom voices and Nightmares by one level.

With Chunky, Combat Reflexes increases his dodge by one, hence I was looking for that. He has been through a few combats so far...

Scrolls cost $100 and are cast at level 15, based on Gareth buying some earlier. Is that standard, and a scrounging roll to find a vendor with the scroll?

Speaking of Gareth, his last incident burning himself while bathing, he might just add a point of DR vs fire...and Night Vision from times away from the campfire.

Wow, what a nice coincidence...6 is kind of his number...Magery 6, Night Vision 6, DR 6 vs fire... 6 6 6...how fitting! Lets not tell the religious folk...
This message was last edited by the player at 00:02, Fri 15 May 2020.
Balir Ironhide
player, 263 posts
Dwarf
Warrior
Fri 15 May 2020
at 00:02
  • msg #207

Re: Awards and development

Request for point expenditure in PM.
Aegis
player, 330 posts
Veteran Mercenary
Master-at-Arms
Fri 15 May 2020
at 00:05
  • msg #208

Re: Awards and development

Aegis points in PM.
Goran the Marked
player, 252 posts
Priest of Hors
Fri 15 May 2020
at 00:27
  • msg #209

Re: Awards and development

Goran PM
Haveron Stormwal
player, 380 posts
Fri 15 May 2020
at 00:37
  • msg #210

Re: Awards and development

Haveron PM.
Narrator
GM, 7773 posts
DM says
roll for initiative!
Fri 15 May 2020
at 17:28
  • msg #211

Re: Awards and development

In reply to Haveron Stormwal (msg # 210):

Balir good I barely work with techniques.
Most of my posting is dommn from memory on my phone , Aegis, good, Haveron and co, good,Goran, that works,
Balir Ironhide
player, 269 posts
Dwarf
Warrior
Sat 23 May 2020
at 21:49
  • msg #212

Re: Awards and development

Changed up my spend a tiny bit.
Nodwin Zideqick
player, 583 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Sat 23 May 2020
at 21:54
  • msg #213

Re: Awards and development

Checking in on Nodwin's spend.
Goran the Marked
player, 255 posts
Priest of Hors
Sat 23 May 2020
at 22:05
  • msg #214

Re: Awards and development

Note to self.
Narrator
GM, 7807 posts
DM says
roll for initiative!
Mon 25 May 2020
at 18:03
  • msg #215

Re: Awards and development

In reply to Nodwin Zideqick (msg # 213):

Ally would be a good start. The cultists/laborers are 62 pt people, and are worth 2 pts each, for some of the time, and 12 pts for 6-10 of them.

I am going to spot you 12 points worth, (a bunch of guys that are sometime helpful,
but not on delves) but you will have to pay to have better than occasional appearance rates.

Yall need to pay 8npts total for Charlene to be everpresent.
Nodwin Zideqick
player, 584 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Mon 25 May 2020
at 23:26
  • msg #216

Re: Awards and development

Nodwin will add one point towards making Charlene permanent (although he does not know exactly what role she performs).
This message was last edited by the player at 23:27, Mon 25 May 2020.
Brodak
player, 348 posts
orc warrior
brutish but honorable
Tue 26 May 2020
at 02:19
  • msg #217

Re: Awards and development

Brodak can add a point as well.
Jareth Mooncalled
player, 2018 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Tue 26 May 2020
at 03:10
  • msg #218

Re: Awards and development

Nodwin Zideqick:
Nodwin will add one point towards making Charlene permanent (although he does not know exactly what role she performs).

Charlene is a 62 point Guard template armed with a spear.  Mostly she serves as light skirmisher combat backup and tended to stand behind a heavier fighter (like Brodak) or behind her large shield/two-handed flail wielding partner Clarence.

Jareth has sunk one point into her as an Ally already, so we're now 3/8ths the way to getting her full time.
Clarence Montague
player, 311 posts
Torchbearer
Spiderboy
Tue 26 May 2020
at 06:10
  • msg #219

Re: Awards and development

In reply to Nodwin Zideqick (msg # 216):

Do we need him? Between points for Base and points for Spidey Clarence really needs to spend some serious points to do his job if he will do anything more than holding a light...is that 8 points as a group?
This message was last edited by the player at 09:05, Tue 26 May 2020.
Mario Crowfoot
player, 1045 posts
An orphan who grew up
with bow in hand
Tue 26 May 2020
at 08:58
  • msg #220

Re: Awards and development

Mario spent a point toward Charlene as an ally months ago/day before yesterday.
Nodwin Zideqick
player, 585 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 26 May 2020
at 16:07
  • msg #221

Re: Awards and development

As a later arrival I don't know if we consider Charlene critical or not.  How many fighter types do we have?  Nodwin is nothing special as a front line fighter, but he's solid as a second line, plus healing.  How much beef do we think we need?  Would those points be better spent in Base?
Jocelyn Lemru
player, 472 posts
Sorceress
hot and hotheaded
Tue 26 May 2020
at 17:08
  • msg #222

Re: Awards and development

I think we have a lot more second line support fighters than up front fighters ... in fact, I think Brodak is the only "Tank" in the group.
I'll add a point as well.
Jareth Mooncalled
player, 2020 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Tue 26 May 2020
at 19:55
  • msg #223

Re: Awards and development

Nodwin Zideqick:
How much beef do we think we need?

Front liners:  Brodak.
Second line:  Clarence.  Charlene if she's there.
Third Line:  Nodwin.
Skirmishers:  Mario, Melarill.
Casters:  Jocelyn, Nodwin.
Non-combatants who throw down anyway:  Jareth.

quote:
Would those points be better spent in Base?

Spend however you want.  I was buying Charlene as an Ally regardless of the group.  Would have been buying Clarence as well if someone hadn't stepped in on the role.
Clarence Montague
player, 312 posts
Torchbearer
Spiderboy
Tue 26 May 2020
at 20:55
  • msg #224

Re: Awards and development

In reply to Jareth Mooncalled (msg # 223):

Cool, then. Will leave Charly for you then Jareth.
Narrator
GM, 8456 posts
DM says
roll for initiative!
Fri 18 Dec 2020
at 02:11
  • msg #225

Re: Awards and development

In reply to Clarence Montague (msg # 224):

In the tavern group the following awards: for all of the 75 pt  characters get 4 pts
The 125 pt characters get 2 points
The 250 point characters get 1point.

<<this was supposed to be the neophyte adventure>>

Rp kaz gets 1, adolus gets 1 point to be spent on lockpicking only for having stsrted without shoes...
Aine Walsh
player, 191 posts
Small cute trouble
HP: 3/3, FP: 7/10
Fri 18 Dec 2020
at 03:11
  • msg #226

Re: Awards and development

In reply to Narrator (msg # 225):

Yay, we get points...nearly enough for that extra level of magery! She keeps studying for that!
Aldous Hack
player, 257 posts
Housekeeper's orphan,
Street runner, rogue
Fri 18 Dec 2020
at 09:52
  • msg #227

Re: Awards and development

Hey, I'm just glad I didn't have to "roll for shoes" -- the way my dice have been, I'd still be barefoot.

One point on lockpicking, aye, I'll get back to you soon (likely tonight) on spending the other four.
Narrator
GM, 9068 posts
DM says
roll for initiative!
Mon 7 Jun 2021
at 17:13
  • msg #228

Re: Awards and development

In reply to Aldous Hack (msg # 227):

Deathtrap:
4 points each
Anita Drake
player, 347 posts
Hey sweetie
HP: 10/10, FP: 10/10
Mon 7 Jun 2021
at 19:47
  • msg #229

Re: Awards and development

In reply to Narrator (msg # 228):

Thank you!
Narrator
GM, 9071 posts
DM says
roll for initiative!
Tue 8 Jun 2021
at 00:15
  • msg #230

Re: Awards and development

In reply to Anita Drake (msg # 229):

I recommend that Msrcus puts a point into climbing if possible
Narrator
GM, 9628 posts
DM says
roll for initiative!
Thu 11 Nov 2021
at 20:45
  • msg #231

Re: Awards and development

In reply to Narrator (msg # 230):

Sakemoko's crew get 5 pts each for the last run
Saishi Jin
player, 199 posts
Harvest priest
HT: 12/12, FP: 12/12
Thu 11 Nov 2021
at 23:23
  • msg #232

Re: Awards and development

In reply to Narrator (msg # 231):

Cool, thank you.
Chou-Zhen Mou
player, 1170 posts
Not quite right but
a mage none the less
Fri 12 Nov 2021
at 00:22
  • msg #233

Re: Awards and development

Thank you, most benevolent GM.  See PM for spending requests.
Narrator
GM, 9633 posts
DM says
roll for initiative!
Fri 12 Nov 2021
at 18:50
  • msg #234

Re: Awards and development

In reply to Saishi Jin (msg # 232):

Saishi, so that you know, there is an Earth shsper in the group already, but I heartily approve of Remove curse. otherwise, yes
Saishi Jin
player, 201 posts
Harvest priest
HT: 12/12, FP: 12/12
Sat 13 Nov 2021
at 00:07
  • msg #235

Re: Awards and development

In reply to Narrator (msg # 234):

Yeah, remove curse is like insurance...you don't need it until you need it, and then you wonder what you were thinking in not having it...

Shape earth, yes, I know there is one in the group, but he is a harvest priest, and it has a lot to do with preparing the ground, so I felt it was an IC preference.
Chou-Zhen Mou
player, 1171 posts
Not quite right but
a mage none the less
Sat 13 Nov 2021
at 00:11
  • msg #236

Re: Awards and development

I've got no problem with duplication -- if we really need to move earth around, there's some likelihood I'll be busy casting fireballs or lightning or some such anyway, or I'll have worn myself out doing so.  Earth shaping, especially, is tiring...
Saishi Jin
player, 202 posts
Harvest priest
HT: 12/12, FP: 12/12
Sat 13 Nov 2021
at 00:46
  • msg #237

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 236):

As long as we move only 1 cu yd at a time, I can do it all day, so happy to help out...

But if we are in a hurry, they duplication might work well.
Chou-Zhen Mou
player, 1172 posts
Not quite right but
a mage none the less
Sat 13 Nov 2021
at 12:26
  • msg #238

Re: Awards and development

Or, as we did at the rice village, one can cast to exhaustion and the other Lend Energy, to effectively double the recovery rate (with two resting from one expenditure).  Works to some extent even with casters who don't know Recover Energy.
Chye Isuel
player, 1926 posts
Osu! Ora Chye Iseul!
Dragon descended, Youxia
Fri 3 Dec 2021
at 02:45
  • msg #239

Re: Awards and development

Chye spent 15 points on the following:
voice +10
courtesy rank 2 (knight)
merchant 1
fast draw (nunchaku) 1
riding (horses) 1
Narrator
GM, 9718 posts
DM says
roll for initiative!
Fri 3 Dec 2021
at 16:23
  • msg #240

Re: Awards and development

In reply to Chye Isuel (msg # 239):

you might not be riding thathorse
Narrator
GM, 9719 posts
DM says
roll for initiative!
Fri 3 Dec 2021
at 16:24
  • msg #241

Re: Awards and development

In reply to Narrator (msg # 240):

you will, however, have the use of horses. everyone who is a regular with the omo, add 10 points: patron.
Saishi Jin
player, 209 posts
Harvest priest
HT: 12/12, FP: 12/12
Fri 3 Dec 2021
at 22:08
  • msg #242

Re: Awards and development

In reply to Narrator (msg # 241):

Including Saishi?
Chou-Zhen Mou
player, 1178 posts
Not quite right but
a mage none the less
Sat 4 Dec 2021
at 00:20
  • msg #243

Re: Awards and development

Narrator:
In reply to Narrator (msg # 240):everyone who is a regular with the omo, add 10 points: patron.


I got that as "150% of starting point value, Appears quite often (12-), Minimal interventions" to get to 10 points (under original GURPS -- didn't find Patron in DFRPG advantages).

And thanks, boss.  Looking for a name for her now, presuming she doesn't communicate any more clearly than a horse.  Leaning toward Bao Fai.  Got a couple points handy to spend one on Riding, when permitted (presuming it'll take some time to learn).

'Doh, I see they're already calling her Guai Ma (with accent marks I can't type).  She'll be my Bao Fai even so.
This message was last edited by the player at 00:24, Sat 04 Dec 2021.
Narrator
GM, 10254 posts
DM says
roll for initiative!
Wed 20 Apr 2022
at 17:06
  • msg #244

Re: Awards and development

In reply to Chou-Zhen Mou (msg # 243):

trading with trolls:
original investment in cash x 1.5
$400 invested gets you $600
Ulo
player, 418 posts
Badly scarred Trollwife
HP 8/9 FP 11/14 PF 0/10
Thu 21 Apr 2022
at 03:52
  • msg #245

Re: Awards and development

Narrator:
trading with trolls:
original investment in cash x 1.5
$400 invested gets you $600

No exps yet?
Jareth Mooncalled
player, 2591 posts
High Elf Sage
HP 9/9 FP 1/10 PF 0/8
Thu 21 Apr 2022
at 04:16
  • msg #246

Re: Awards and development

Chou-Zhen Mou:
'Doh, I see they're already calling her Guai Ma (with accent marks I can't type).

Copy Guài Mă into your Scratchpad and you'll always have it here if you need it.  Or use Alt Codes 0224 for à and 0259 for ă.

(If ALT+0259 doesn't work for you, well, it doesn't work for me either.  I'm not sure if it's a registry code I'm missing or that I'm on WIn 7 Chrome or what...)

Alternately you can type &#224; for à and &#259; for ă... which if you quote this post you'll see is the HEX Code for those characters.  RuBB Code (what the board software is) will often allow a copypasted special character, and then sometimes it replaces it with the HEX code and sometimes it replaces it with the 'unknown' character like so, �.  ALT Codes sometimes work (they're faster for me as I remember a handful of them), but HEX always work.
This message was last edited by the player at 04:18, Thu 21 Apr 2022.
Chou-Zhen Mou
player, 1226 posts
Not quite right but
a mage none the less
Thu 21 Apr 2022
at 09:09
  • msg #247

Re: Awards and development

I'm on a Linux machine, so alt codes don't work for me (holding ALT and then typing a number seems to be a Windows OS function rather than a browser one), and I'll never remember escape-hex entries (I can do a few that I use more often on Stack Exchange, but diacriticals are a whole different kettle of fish).  Copy-paste does work, however.

OTOH, I think it's kind of appropriate for Chou-Zhen to mangle the name a little; his native language is Eldritch and his Sahudese is less fluent than his Aralaise or Shevnian.
Narrator
GM, 10258 posts
DM says
roll for initiative!
Thu 21 Apr 2022
at 12:42
  • msg #248

Re: Awards and development

In reply to Jareth Mooncalled (msg # 246):

6 points each for the trading with trolls crew- y'all have been pushing it hard.
Ulo
player, 419 posts
Badly scarred Trollwife
HP 8/9 FP 11/14 PF 0/10
Thu 21 Apr 2022
at 14:04
  • msg #249

Re: Awards and development

Narrator:
6 points each for the trading with trolls crew- y'all have been pushing it hard.

EEEEEEEEEEEEEEEEeeeeee!  New spells!  Or maybe an actual skill or two!  But not combat, combat is what happens to other people...
Narrator
GM, 10260 posts
DM says
roll for initiative!
Thu 21 Apr 2022
at 16:40
  • msg #250

Re: Awards and development

In reply to Ulo (msg # 249):

3pts each to the crew in the tavern

3 pts each to the juniors

5 points to the after the battle crew, except for Virgilio who gets one
This message was last edited by the GM at 17:10, Thu 21 Apr 2022.
Virgilio Hohlfeld
player, 163 posts
Apprentice wizard
Tall and very thin
Thu 21 Apr 2022
at 23:08
  • msg #251

Re: Awards and development

Since I've learned a bit about using a crossbow, I'd like to put that point into Crossbow.

There'll be more later to learn more magic and so forth...
Aldous Hack
player, 402 posts
Housekeeper's orphan,
Street runner, rogue
Thu 21 Apr 2022
at 23:12
  • msg #252

Re: Awards and development

With a few good meals and some associated exercise, Aldous is filling out a little -- almost enough for a point of ST (next time).
Mario Crowfoot
player, 1320 posts
An orphan who grew up
with bow in hand
Thu 21 Apr 2022
at 23:17
  • msg #253

Re: Awards and development

I'd like to apply one point to Knot Tying (to get it off default), and hold the others in reserve (leaving 3 unspent).
Aine Walsh
player, 354 posts
Small cute trouble
HP: 3/3, FP: 5/10
Fri 22 Apr 2022
at 00:58
  • msg #254

Re: Awards and development

In reply to Mario Crowfoot (msg # 253):

Aine would like to put a point into her charm (Instant neutralize poison), plus the spells "Flame Jet" and "Innate Attack (Beam)" with her 3 points.
Grohm'Tahl
player, 60 posts
Fri 22 Apr 2022
at 01:06
  • msg #255

Re: Awards and development

In reply to Narrator (msg # 244):

I came in late and didn't get a chance to throw in for the enterprise. Can I do it retroactively?
Narrator
GM, 10270 posts
DM says
roll for initiative!
Fri 22 Apr 2022
at 16:55
  • msg #256

Re: Awards and development

In reply to Grohm'Tahl (msg # 255):

yes, whatever cash you had would be up by that level of return.  I think Grohm'Tahl can get an IQ+2 roll to have decided whether it was wiser to cash out or invest in troll goods
Grohm'Tahl
player, 61 posts
Fri 22 Apr 2022
at 20:49
  • msg #257

Re: Awards and development

 IQ 10 + 2. Grohm passed the roll with a 9.

That was the original deal?  Straight pay vs being able to toss trade goods in the wagon?
Narrator
GM, 10274 posts
DM says
roll for initiative!
Sun 24 Apr 2022
at 17:51
  • msg #258

Re: Awards and development

In reply to Grohm'Tahl (msg # 257):

straight pay for overpriced goods sold to trolls, or equivalent value of trollish goods to be sold at a potential disadvantage because orcs are dislby hobgoblins due to issues wirh their sports teams
Grohm'Tahl
player, 62 posts
Sun 24 Apr 2022
at 19:09
  • msg #259

Re: Awards and development

By cash out do you mean being paid a straight cost to provide security regardless of how well or poorly the trading went?  Was that ever an option?
Narrator
GM, 10276 posts
DM says
roll for initiative!
Sun 24 Apr 2022
at 20:34
  • msg #260

Re: Awards and development

In reply to Grohm'Tahl (msg # 259):

you are all getting a few days guard pay at $120 per day for 250 point characters
if you had no cash at the start you could have borrowed against, and lose 10% off of the total gain. the orc to troll trade was a success.
Grohm'Tahl
player, 63 posts
Sun 24 Apr 2022
at 21:02
  • msg #261

Re: Awards and development

That's what I needed to know.  As far as trade goods, I'm in for $100.  I have a bit more but Grohm knows not to put all of his eggs in one basket.
Reanna Draegan
player, 807 posts
HP: 11/11, FP: 10/11
Rank 2 Admin badge
Mon 25 Apr 2022
at 01:58
  • msg #262

Re: Awards and development

In reply to Grohm'Tahl (msg # 261):

Reanna will put a single point into learning how to use a Knife, so her backup weapon will be a lot lighter than the Staff she carries but rarely uses.
Narrator
GM, 10277 posts
DM says
roll for initiative!
Mon 25 Apr 2022
at 16:06
  • msg #263

Re: Awards and development

In reply to Grohm'Tahl (msg # 261):

that nets you $150 cash
Grohm'Tahl
player, 64 posts
Mon 25 Apr 2022
at 21:35
  • msg #264

Re: Awards and development

Sounds good. I'll add it all to my sheet and work out the CP spend later.
Narrator
GM, 10288 posts
DM says
roll for initiative!
Tue 26 Apr 2022
at 17:04
  • msg #265

Re: Awards and development

In reply to Aine Walsh (msg # 254):

as neutralize poison is a charm, you can learn that without tutelage. Flame jet, otoh, you needa teacher who can make a casting roll. and a teaching roll, and you need a thaumatology roll to get it right.
Sparky
player, 109 posts
Skinny & hungry looking
Tue 26 Apr 2022
at 21:44
  • msg #266

Re: Awards and development

I have the skills BUT... the die roller isn't letting me teach it...

14:43, Today: Sparky rolled 14 using 3d6.  Teaching 3rd try.
14:42, Today: Sparky rolled 7 using 3d6.  Thaumatology.
14:40, Today: Sparky rolled 15 using 3d6.  Teaching 2nd try.
14:40, Today: Sparky rolled 14 using 3d6.  Teaching.
14:40, Today: Sparky rolled 9 using 3d6.  Flame Jet skill.
Ardenas Barehand
player, 1832 posts
Human martial artist with
a few spells on the side.
Tue 26 Apr 2022
at 22:39
  • msg #267

Re: Awards and development

Sparky, it's Aine who needs to make the Thaumatology roll -- or would, if you'd made your Teaching.
Aine Walsh
player, 356 posts
Small cute trouble
HP: 3/3, FP: 5/10
Tue 26 Apr 2022
at 22:46
  • msg #268

Re: Awards and development

In reply to Ardenas Barehand (msg # 267):

Correct. Can we use you Thaumatology roll to teach me, and MY Thaumatology roll for me to learn? Lol
Narrator
GM, 10297 posts
DM says
roll for initiative!
Wed 27 Apr 2022
at 17:51
  • msg #269

Re: Awards and development

In reply to Aine Walsh (msg # 268):

lets do fresh rolls for teaching and casting
Sparky
player, 110 posts
Skinny & hungry looking
Wed 27 Apr 2022
at 18:19
  • msg #270

Re: Awards and development

As requested, botth pass, with a slight squeak.
Aine Walsh
player, 358 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 28 Apr 2022
at 02:06
  • msg #271

Re: Awards and development

In reply to Sparky (msg # 270):

Spells known are

Seek Water
Purify Water
Create Water
Shape Water
Ice Sphere

There is also
Light
Continual Light

and

Apportation
Lockmaster

If any are interesting.
Sparky
player, 111 posts
Skinny & hungry looking
Thu 28 Apr 2022
at 02:53
  • msg #272

Re: Awards and development

I have all but the water spells and have manipulate, Locksmith and multiple Fire spells.
I will need all the water spells it seems, although I can purchase three of them I think.

It appears you will need the Fire Spell prerequisites as well?
Aine Walsh
player, 359 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 28 Apr 2022
at 05:34
  • msg #273

Re: Awards and development

In reply to Sparky (msg # 272):

No, I have all the prerequisites for that.
Narrator
GM, 10301 posts
DM says
roll for initiative!
Thu 28 Apr 2022
at 17:11
  • msg #274

Re: Awards and development

In reply to Aine Walsh (msg # 273):

Aine, make a thaumatology roll to learn the spell.

any further teaching?
Sparky
player, 112 posts
Skinny & hungry looking
Thu 28 Apr 2022
at 18:04
  • msg #275

Re: Awards and development

She was teaching me a couple as well.
Aine Walsh
player, 360 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 28 Apr 2022
at 20:40
  • msg #276

Re: Awards and development

In reply to Sparky (msg # 275):

The original thaumatology roll was 7 under. The second thaumatology roll just now was 1 over, and a third was 3 under.
Narrator
GM, 10305 posts
DM says
roll for initiative!
Thu 28 Apr 2022
at 21:44
  • msg #277

Re: Awards and development

In reply to Aine Walsh (msg # 276):

you have learned flame jet
Aine Walsh
player, 362 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 28 Apr 2022
at 22:25
  • msg #278

Re: Awards and development

In reply to Narrator (msg # 277):

Thank you. Innate attack, being a skill, I just get from practice, or do I need a teacher?
Sparky
player, 113 posts
Skinny & hungry looking
Thu 28 Apr 2022
at 23:04
  • msg #279

Re: Awards and development

In reply to Aine Walsh (msg # 278):

A teacher always helps...
Aine Walsh
player, 363 posts
Small cute trouble
HP: 3/3, FP: 5/10
Fri 29 Apr 2022
at 00:42
  • msg #280

Re: Awards and development

In reply to Sparky (msg # 279):

Also, can anyone teach Purify Aid and Stench, or can I learn them from scrolls? Alternatively, Freeze and Heat, or Frost and Icy Slick...
This message was last edited by the player at 09:20, Fri 29 Apr 2022.
Virgilio Hohlfeld
player, 168 posts
Apprentice wizard
Tall and very thin
Fri 29 Apr 2022
at 09:12
  • msg #281

Re: Awards and development

Sometimes you can learn a physical skill from default.  I picked up a crossbow because it was what was available, carried it for a couple days, used it a few times, got in enough practice to put a point in.  The same is likely true for Innate Attack skills (or anything else with a default).

As far as I recall, DFRPG/Boss doesn't allow learning spells from scrolls, but I don't recall it coming up frequently so I could be wrong.  Pretty sure Gielgud would be happy to teach you, but of course he wants coin.  There's a strong bias in DF/DFRPG to get characters to spend their loot so they have to go back out adventuring.
Narrator
GM, 10309 posts
DM says
roll for initiative!
Fri 29 Apr 2022
at 16:50
  • msg #282

Re: Awards and development

In reply to Virgilio Hohlfeld (msg # 281):

You pay Spielgud the cost of FPx20 to cast the spell, and 1 hour at $32...(he is a 500pt character)
conceivably,  you can learn 3 spells in that hour, add another hour for the next three
Jareth Mooncalled
player, 2602 posts
High Elf Sage
HP 9/9 FP 1/10 PF 0/8
Fri 29 Apr 2022
at 18:49
  • msg #283

Re: Awards and development

Virgilio Hohlfeld:
Pretty sure Gielgud would be happy to teach you...

The Guild needs a personal trainer named Geitgud now... the martial arts master L'ol Kao... archery instructor Aireoh Hertz...
Valdomyr
player, 2 posts
Master of Arms
Fri 29 Apr 2022
at 19:35
  • msg #284

Re: Awards and development

In reply to Jareth Mooncalled (msg # 283):

I cover that role with my partner
Sollygva
player, 1 post
assistant arms master
Fri 29 Apr 2022
at 19:36
  • msg #285

Re: Awards and development

In reply to Valdomyr (msg # 284):

"Exactly "
Virgilio Hohlfeld
player, 170 posts
Apprentice wizard
Tall and very thin
Fri 29 Apr 2022
at 22:29
  • msg #286

Re: Awards and development

Crossed up Sir John, the actor, with Northport Guild's magic teacher...
Aine Walsh
player, 365 posts
Small cute trouble
HP: 3/3, FP: 5/10
Sat 30 Apr 2022
at 00:11
  • msg #287

Re: Awards and development

In reply to Virgilio Hohlfeld (msg # 286):

Don't want to make assumptions...so how much would these spells cost to learn?

Purify Aid
Stench
Freeze
Heat
Frost
Icy Slick
Aine Walsh
player, 379 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 2 Jun 2022
at 04:41
  • msg #288

Re: Awards and development

In reply to Aine Walsh (msg # 287):

Freeze costs minimum 2 to cast, Heat and Frost cost a minimum of 1. If I only have 2 cp, can I learn three, but only add the point to my character sheet when I get it?
Narrator
GM, 10422 posts
DM says
roll for initiative!
Thu 2 Jun 2022
at 17:08
  • msg #289

Re: Awards and development

In reply to Aine Walsh (msg # 288):

you have the Unspent points, you add the spell after the usual payment and dice rolls with Spielgud.
Aine Walsh
player, 380 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 2 Jun 2022
at 20:40
  • msg #290

Re: Awards and development

In reply to Narrator (msg # 289):

I was looking to pay for three spells, though I only have points for 2.

How much to learn Freeze, Heat and Frost when I get the third point?
Narrator
GM, 10427 posts
DM says
roll for initiative!
Thu 2 Jun 2022
at 21:54
  • msg #291

Re: Awards and development

In reply to Aine Walsh (msg # 290):

all rolls made,but only for what you have points for
Aine Walsh
player, 381 posts
Small cute trouble
HP: 3/3, FP: 5/10
Thu 2 Jun 2022
at 23:56
  • msg #292

Re: Awards and development

In reply to Narrator (msg # 291):

Thank you.

What is the cash cost? $32 +2x$20 + 1x$20 + 1x$20 for frost, but do not get to add frost to my sheet until I get the extra cp? Or just $92 for the two spells I have cp for now?
This message was last edited by the player at 06:13, Fri 03 June 2022.
Narrator
GM, 10431 posts
DM says
roll for initiative!
Mon 6 Jun 2022
at 17:05
  • msg #293

Re: Awards and development

In reply to Aine Walsh (msg # 292):

just pay for what you have points for. all else must wait
Aine Walsh
player, 382 posts
Small cute trouble
HP: 3/3, FP: 10/10
Mon 6 Jun 2022
at 20:52
  • msg #294

Re: Awards and development

In reply to Narrator (msg # 293):

Pity. Done.
Narrator
GM, 10471 posts
DM says
roll for initiative!
Wed 15 Jun 2022
at 19:20
  • msg #295

Re: Awards and development

In reply to Aine Walsh (msg # 294):

current xp awards going out

gardens of summer 3
damned if you do 4
among the dragonmen 4
trading with trolls 4
vampres vampires 1 each 1 extra for Hannatti
against the baron 1 pt each
deathtrap 2 each
black tower 4 each

juniors recently got, as did tavern and after the battle
Aoife
player, 916 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 8/12
Wed 15 Jun 2022
at 21:04
  • msg #296

Re: Awards and development

In reply to Narrator (msg # 295):

Does Sederic get 2, 4 or halfway between both (3)?

The following characters will want to spend points in the following way;

Aoife: Ask for Druids Panacea, Plant form, Shape Earth, save 1. Or can she look for a half-ogre ally (sheet already done)?
Melchizedek: 3, pray for Banish, save the rest
Hograth:3 save them for now
Christine: 4 save them for now
Emma:4 does she get her extra PI/IQ she has already paid for yet? Also, she still has not got her previous 2 spells.
Can she pray for Regeneration for larger folk, spending both the point for the spell and two points for the perk for using it on huge creatures?
Alternatively, can she learn the techniques: Targeted attack(Sunbolt, Eyes) [6]
Kirpich:1 save it the one point. Only one?
Anita:2, save them
Gareth:4 save them until he can learn/rest
This message was last edited by the player at 00:27, Thu 16 June 2022.
Hannatti
player, 323 posts
Noble Errant
HP13/13, FP13/13
Wed 15 Jun 2022
at 21:56
  • msg #297

Re: Awards and development

TY!
Evelina Grattan
player, 290 posts
Queen of Frog God Cult
And don't you forget it!
Wed 15 Jun 2022
at 23:26
  • msg #298

Re: Awards and development

As previously discussed in the then-current OOC thread, the sisters, having seen how ineffective their whips are in actual combat, will discuss what they should seek as replacement weapons (when they have a calm moment).  Quarterstaff or Axe/Mace are currently front runners, and both can be applied with weapons found/made along our way.
Chou-Zhen Mou
player, 1247 posts
Not quite right but
a mage none the less
Wed 15 Jun 2022
at 23:34
  • msg #299

Re: Awards and development

Chou-Zhen would like to spend the newly earned point on Riding (presumably Equine, since Guai Ma is shaped like a horse and acts more or less like a horse).
Kichiro
player, 17 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Thu 16 Jun 2022
at 03:49
  • msg #300

Re: Awards and development

I just started so I assume that I'm exempt from that 1 cp award?
Balir Ironhide
player, 551 posts
Dwarf
Warrior
Thu 16 Jun 2022
at 08:47
  • msg #301

Re: Awards and development

I had not seen we were supposed to look at this thread to see the CP granted. Does the post from April 21st that says
quote:
3pts each to the crew in the tavern

include Balir? Or does he only get the 1 CP Vampires! Vampires! If so that 1 CP will be the only CP granted to Balir in the time I have played him. Just wondering.
Aethul
player, 490 posts
Shevnian Ranger
Thu 16 Jun 2022
at 16:50
  • msg #302

Re: Awards and development

I am sure it includes you with the 3 points as well.
Balir Ironhide
player, 553 posts
Dwarf
Warrior
Thu 16 Jun 2022
at 17:03
  • msg #303

Re: Awards and development

Aethul:
I am sure it includes you with the 3 points as well.

I will assume that then. Thanks.

I will be saving all the points. Saving up for either strength or more Pickaxe Penchant Advantage (if I am allowed to boost that after character creation).
This message was last edited by the player at 17:05, Thu 16 June 2022.
Narrator
GM, 10475 posts
DM says
roll for initiative!
Thu 16 Jun 2022
at 17:32
  • msg #304

Re: Awards and development

In reply to Balir Ironhide (msg # 303):

that you can (boost pickaxe penchant)
Narrator
GM, 10478 posts
DM says
roll for initiative!
Thu 16 Jun 2022
at 18:27
  • msg #305

Re: Awards and development

In reply to Kichiro (msg # 300):

I have been stingy with points. take it
Kichiro
player, 19 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Thu 16 Jun 2022
at 18:53
  • msg #306

Re: Awards and development

Cool. Thanks
Ardenas Barehand
player, 1860 posts
Human martial artist with
a few spells on the side.
Thu 16 Jun 2022
at 20:44
  • msg #307

Re: Awards and development

Narrator:
I have been stingy with points.


In your defense, in this play format with no session breaks and everything taking so long in player time, it's very easy to forget points awards.  I forget them as a player; Ardenas would still be under 260 points (after seven years of play) if it were up to me to remember when it's time to award experience.
Aoife
player, 918 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 8/12
Thu 16 Jun 2022
at 20:48
  • msg #308

Re: Awards and development

In reply to Ardenas Barehand (msg # 307):

All mine good? Options for Aoife?

Also timing for Emma's coming online?
Grohm'Tahl
player, 81 posts
HP: 17/17
FP: 15/15
Tue 19 Jul 2022
at 03:25
  • msg #309

Re: Awards and development

Grohm will use one of his CP to buy Survival: Underground.   I have a feeling he will be spening a lot of time down there.
Narrator
GM, 10599 posts
DM says
roll for initiative!
Tue 19 Jul 2022
at 16:47
  • msg #310

Re: Awards and development

In reply to Grohm'Tahl (msg # 309):

that works
Narrator
GM, 11328 posts
DM says
roll for initiative!
Sun 5 Feb 2023
at 18:36
  • msg #311

Re: Awards and development

In reply to Narrator (msg # 310):

Awards for Temple hill crew:
6 points each of the regulars,2pts for Alastrine

With the dragonmen
in addition to the normal swords and one unspecified magic one and the daggers,coin and armor of your foes, you have each got 6 points.

against the baron can all take 3 for now

damned if you do can all take 5,1 for Jolinda for the ride along, 1 extra for Aoife.

I smell silver can do 3 each for exploration

Tavern crew can take 2 each since your last run

trading with trolls can grab 2 each for this part of the run.

crypt crew you get points once the she vsmp is down

faerie 3 for all so far

black tower 3 take 5 each, it has been a while.
Alastrine
player, 59 posts
HP13/13, FP9/13, ER 8/9
Sun 5 Feb 2023
at 18:45
  • msg #312

Re: Awards and development

TY!
Virgilio Hohlfeld
player, 313 posts
Apprentice wizard
H 6/10 F 12/12 PR 1/1
Mon 6 Feb 2023
at 00:06
  • msg #313

Re: Awards and development

Thank you.  I'd like to spend one to increase my Crossbow skill, raising it to 12, and keep the other in reserve.
Evelina Grattan
player, 341 posts
Queen of Frog God Cult
H 11/11 F 11/11 PR 2/2
Mon 6 Feb 2023
at 00:09
  • msg #314

Re: Awards and development

I'd like to spend 10 of my 11 unspent points to increase ST -- carrying this heavy pack has finally gained something.
Elaina Grattan
player, 180 posts
Holy Sister
H 11/11 F 12/12 PR 2/2
Mon 6 Feb 2023
at 00:10
  • msg #315

Re: Awards and development

I'd like to make the same ST increase as my sister.
Christine Bjorn
player, 2410 posts
Blue Haired Elf
HP: 9/9, FP: 3/15
Mon 6 Feb 2023
at 00:52
  • msg #316

Re: Awards and development

In reply to Elaina Grattan (msg # 315):

Lifting ST is not an option, if it is only to carry a pack?
Atticus Belvedere Silexum
player, 50 posts
gargoyle
Mon 6 Feb 2023
at 07:06
  • msg #317

Re: Awards and development

Ok, so 5 for Shroud, not sure what to spend then on yet, and 3 for Atticus. Probably spend those on the one more racial DR if I have enough.
Evelina Grattan
player, 342 posts
Queen of Frog God Cult
H 11/11 F 11/11 PR 2/2
Mon 6 Feb 2023
at 10:12
  • msg #318

Re: Awards and development

Christine Bjorn:
In reply to Elaina Grattan (msg # 315):

Lifting ST is not an option, if it is only to carry a pack?


Could have been, but general ST also boosts HP and (not with this point, IIRC, but with the next) boosts damage.  Reminds me, I need to update the sheets on RPoL after spending points...
Christine Bjorn
player, 2411 posts
Blue Haired Elf
HP: 9/9, FP: 3/15
Mon 6 Feb 2023
at 11:43
  • msg #319

Re: Awards and development

In reply to Evelina Grattan (msg # 318):

Ah, that is right...you actually use weapons...
Grohm'Tahl
player, 124 posts
HP: 17/17
FP: 15/15
Tue 7 Feb 2023
at 00:08
  • msg #320

Re: Awards and development

I will mark it down on my character sheets. We're in the middle of some action so I will figure out what I want to do with the points afterwards.
Christine Bjorn
player, 2412 posts
Blue Haired Elf
HP: 9/9, FP: 3/15
Thu 9 Feb 2023
at 23:27
  • msg #321

Re: Awards and development

Ah, I will skull-drag all the PMs here...



- Hograth is just looking at spending a single point: Crossbow Finesse: You’ve learned to optimize leverage when cocking a crossbow. If you know Crossbow at DX+1, add +1 to ST for the sole purpose of cocking crossbows. If you have it at DX+2 or better, add +2.

- Moving Aoifes spend to here, from your response I have modified below to

1) Guild Rank 1 (For Quarters) 4 cp upgraded from basic membership.
2) Psychic Guidance (Spider Silk) 1 cp
3) Animal Handling (Suidae) 1 cp Pigs, or was this what the last no was with regard to?
4) Plant form Other 1 cp
5) Shape Earth spell 1 cp
6) Green Death 1 cp
7) Druids Panacea 1 cp


]
This message was last edited by the player at 08:27, Fri 03 Mar 2023.
Chou-Zhen Mou
player, 1305 posts
Not right mage
H 10/10 F 7/10 ER1/5
Fri 10 Feb 2023
at 00:13
  • msg #322

Re: Awards and development

It seems this might be a reasonable time to spend a point on Intimidation; I'd also like to spend 3 to increase my Energy Reserve (from 5 to 6), and 1 to increase my Riding (Horse) skill to 10 (lots of practice over the past few days).
This message was last edited by the player at 00:22, Fri 10 Feb 2023.
Narrator
GM, 11349 posts
DM says
roll for initiative!
Fri 10 Feb 2023
at 00:31
  • msg #323

Re: Awards and development

In reply to Christine Bjorn (msg # 321):

guild membership is a point. guild rank is another 5.only "no hassles" is built into rank.

all mage spells must be learned from a teacher or a grimoire of some kind. Thankfully almost anything csn be learned in town
Christine Bjorn
player, 2415 posts
Blue Haired Elf
HP: 9/9, FP: 3/15
Fri 10 Feb 2023
at 00:38
  • msg #324

Re: Awards and development

In reply to Narrator (msg # 323):

Cool, so Christine is looking for a Grimoire or teacher.

What about skills...do they need a teacher?

Emma's questions?

Clerical and druidic spells, can just pray for them?
Narrator
GM, 11352 posts
DM says
roll for initiative!
Fri 10 Feb 2023
at 18:01
  • msg #325

Re: Awards and development

In reply to Christine Bjorn (msg # 324):

cleric and druid spells that are on the specific lists can be prayed for. stuff that is off book needs the 10 pt advantage new world or new sphere (i forget the name)

crypt crew gets 6 pts each, sadly Snorri is an Axe guy not a swordsman
Narrator
GM, 11353 posts
DM says
roll for initiative!
Sat 11 Feb 2023
at 18:51
  • msg #326

Re: Awards and development

In reply to Narrator (msg # 325):

these are base prices, before wealth and condition modifiers to sale
meteroric iron greatsword-$18000
heavy plate mail, 2x ornate- $27000
(damaged)
brigandine torso and gorget, x2 ornate $5670
(damaged)
Kirpich Rockson
player, 1609 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Sun 12 Feb 2023
at 06:46
  • msg #327

Re: Awards and development

Christine Bjorn:
In reply to Narrator (msg # 323):

Cool, so Christine is looking for a Grimoire or teacher.

What about skills...do they need a teacher?

Emma's questions?

So I assume I need a teacher for Mel's bardic spells? Can I assume I find one in Northport? spells, can just pray for them?


When you say off book, which books is that referring to? Specifically, that is Green Death, and/or another?

Kirpich will also want a few extra skills...

]
This message was last edited by the player at 06:50, Sun 12 Feb 2023.
Narrator
GM, 11358 posts
DM says
roll for initiative!
Mon 13 Feb 2023
at 20:14
  • msg #328

Re: Awards and development

In reply to Kirpich Rockson (msg # 327):

if the spell isn't in your sphere (eg earth, healing) you need to pay 10 points to get New Realm, and PI at 2pts per level

as your regular PI doesn't apply.
Melchizidek
player, 1042 posts
Priest of Helios
HP: 11/11, FP: 8/13
Mon 13 Feb 2023
at 20:49
  • msg #329

Re: Awards and development

In reply to Narrator (msg # 328):

Melchizedek has Bardic talent, and these spells are under that. They are not preist spells, as he is technically dual classed. Have we changed the rules for dual classes?
Narrator
GM, 11359 posts
DM says
roll for initiative!
Mon 13 Feb 2023
at 23:43
  • msg #330

Re: Awards and development

In reply to Melchizidek (msg # 329):
I was answering Kirpich.
i was looking at Pentagram as not being earth.

Mel is mel, and effectively has multiple spheres, good, light, music
Kirpich Rockson
player, 1610 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 14 Feb 2023
at 00:08
  • msg #331

Re: Awards and development

In reply to Narrator (msg # 330):

Ah, my bad. Sorry about crossing wires. Pentagram is on the Earth Priest spell list, needing PI5, so it should be all good?

The other questions? New skills and techniques? Emma's level of IQ and PI? Chunky DX?
This message was last edited by the player at 04:36, Tue 14 Feb 2023.
Narrator
GM, 11362 posts
DM says
roll for initiative!
Tue 14 Feb 2023
at 16:25
  • msg #332

Re: Awards and development

In reply to Kirpich Rockson (msg # 331):

any skill not on your template or attempted during the adventure needs a tutor
 rhe attribute bonuses are fine, likewise increases in existing pi
Kirpich Rockson
player, 1612 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Tue 14 Feb 2023
at 23:26
  • msg #333

Re: Awards and development

In reply to Narrator (msg # 332):

Thank you for that. I will update Emma accordingly.

A few others will be seeking Tutors then...I have numbered questions to identify them, the rest is to note what I am seeking teachers for.
This message was last edited by the player at 06:42, Fri 17 Feb 2023.
Melchizidek
player, 1043 posts
Priest of Helios
HP: 11/11, FP: 8/13
Thu 16 Feb 2023
at 23:03
  • msg #334

Re: Awards and development

In reply to Kirpich Rockson (msg # 333):

Melchizadek is looking to learn some bardic spells...does he need to roll for that, or can he be assumed, after being in Northport a while, to be able to find them?
Clarence Montague
player, 639 posts
Torchbearer, Spiderboy
HP: 11/11, FP: 8/12
Fri 17 Feb 2023
at 05:34
  • msg #335

Re: Awards and development

Looking at Clarence progression as discussed, he has enough points to raise the Giant Spider to an Ally (Familar), which requires 9 points as I understand, of which he has spent 4. So if you are happy to raise the giant spider to the point of a familiar, I will spend the points to do that. And put the last point into developing the base a tiny bit more.

Clinging (GBF, -40%)                       [12]
ER 6 (Drains Familiar, -50%)               [9]
Special Rapport (Familiar)                 [5]
...
]
This message was last edited by the player at 05:36, Fri 17 Feb 2023.
Narrator
GM, 11367 posts
DM says
roll for initiative!
Fri 17 Feb 2023
at 15:14
  • msg #336

Re: Awards and development

In reply to Clarence Montague (msg # 335):

Base is a little funky for Clarence as a known criminal he has troublr legitimately owning property (for example, Vilgar has an Ally who nominally owns his property.

Mel should find a teacher (not Spielgud)

the other skills need teachers or not where you correctly suggested. Arcane spells need a teacher.
plant spells ok for druid
This message was last edited by the GM at 15:15, Fri 17 Feb 2023.
Clarence Montague
player, 640 posts
Torchbearer, Spiderboy
HP: 11/11, FP: 8/12
Fri 17 Feb 2023
at 20:02
  • msg #337

Re: Awards and development

In reply to Narrator (msg # 336):

Ok, so nothing further on Base for Clarence.

Based on my understanding of above,

- Will add Technique to Emma.
- Will add new variant of Animal handling and perk to Aoife
- Will add perk to Hograth
- Will add to Ally for Clarence

Unless I hear I misunderstood you.

The rest need teachers.
Narrator
GM, 11372 posts
DM says
roll for initiative!
Fri 17 Feb 2023
at 20:48
  • msg #338

Re: Awards and development

In reply to Clarence Montague (msg # 337):

that sounds right
Ardenas Barehand
player, 1974 posts
Martial Artist Wizard
HP 8/10 FP 11/11
Sat 18 Feb 2023
at 01:11
  • msg #339

Re: Awards and development

Boss or Clarence, you may need to edit msg. #335, looks like you're missing (or mistyped) a "/center" command.
Clarence Montague
player, 641 posts
Torchbearer, Spiderboy
HP: 11/11, FP: 8/12
Sat 18 Feb 2023
at 02:01
  • msg #340

Re: Awards and development

In reply to Ardenas Barehand (msg # 339):

Changes done. Not seeing the issue with #335, but it may be partly due to a PM.
Ardenas Barehand
player, 1976 posts
Sat 18 Feb 2023
at 17:49
  • [deleted]
  • msg #341

Re: Awards and development

This message was deleted by the player at 17:50, Sat 18 Feb 2023.
Narrator
GM, 11379 posts
DM says
roll for initiative!
Sat 18 Feb 2023
at 20:28
  • msg #342

Re: Awards and development

In reply to Narrator (msg # 326):

jewelry from the crypt
5 bronze ring with fancy stones:
agate, hematite, jet, quartz, onyx
$32,$32, $56, $22, $106
6 silver rings with semiprecious stones:
moonstone, cats eye, malachite, turquoise, jade, garnet
$475, $475, $295, $355, $355, $535
silver pectoral necklace $660
thick gold necklace $3360
with gold medslion with 5 rubies-$11235
thick gold ring with large ruby $9660
white gold choker with 8 diamonds $35340
gold ring with 4 rubies $7140
Hannatti
player, 523 posts
Noble Errant
HP13/13, FP8/13
Sat 18 Feb 2023
at 20:59
  • msg #343

Re: Awards and development

In reply to Narrator (msg # 342):
Just to spped up the housekeeping, which, if any, of the items in msg #342 show as magical when eventually detected for (either by Marlena or Kirpich)?
Narrator
GM, 11381 posts
DM says
roll for initiative!
Sun 19 Feb 2023
at 18:30
  • msg #344

Re: Awards and development

In reply to Hannatti (msg # 343):

none of the above, but some might be really useful as a power item.
Narrator
GM, 11382 posts
DM says
roll for initiative!
Sun 19 Feb 2023
at 18:32
  • msg #345

Re: Awards and development

In reply to Narrator (msg # 344):

of and the bride had a fine, balanced and ornate×3 staff enchanted with Staff; the choker was probably her power item as it is hella expensive compared to the staff.
Narrator
GM, 11384 posts
DM says
roll for initiative!
Sun 19 Feb 2023
at 18:53
  • msg #346

Re: Awards and development

In reply to Narrator (msg # 345):

in faerie gets an additional 2 points for all, Atticus has a 0 pt reputation, +1 to most of the winter court and -2 to allies of Maudwyn.


it is suitable to add to faerie lore and Savoir Faire Faerie court; Atticus is eligible to purchase rank for 5 points, which increases his Savoir Faire
Anita Drake
player, 601 posts
Hey sweetie
HP: 10/10, FP: 9/10
Sun 19 Feb 2023
at 19:33
  • msg #347

Re: Awards and development

In reply to Narrator (msg # 346):

Anita will add a point of Hidden Lore(Fey) and Savoir Faire (Faerie court).
Atticus Belvedere Silexum
player, 59 posts
gargoyle
Mon 20 Feb 2023
at 05:52
  • msg #348

Re: Awards and development

That's another 2 points on top of the 3 we just got?
I already have faerie lore and savoir faire faerie.
So Atticus can buy rank in the Faerie Court? I'm not familiar with what that would do.
Narrator
GM, 11389 posts
DM says
roll for initiative!
Mon 20 Feb 2023
at 19:20
  • msg #349

Re: Awards and development

In reply to Atticus Belvedere Silexum (msg # 348):

rank in the faerie court would give you +1 on reaction rolls and to savoire faire and  act much like status does among humans.
Melchizidek
player, 1044 posts
Priest of Helios
HP: 11/11, FP: 8/13
Fri 24 Feb 2023
at 01:31
  • msg #350

Re: Awards and development

Narrator:
...
Mel should find a teacher (not Spielgud)
...


Mel will go looking for a teacher. I assume he can ask around, if he did not already have a bardic teacher he knew in the area? What to roll/who to ask?
Narrator
GM, 11406 posts
DM says
roll for initiative!
Fri 24 Feb 2023
at 17:17
  • msg #351

Re: Awards and development

In reply to Melchizidek (msg # 350):

default current events or area knowledge  Northport (both IQ-4) to locate a bard
Melchizidek
player, 1045 posts
Priest of Helios
HP: 11/11, FP: 8/13
Fri 24 Feb 2023
at 20:53
  • msg #352

Re: Awards and development

In reply to Narrator (msg # 351):

Any bonus from being a bard himself? Does Bardic talent add to this roll? Retries possible?
Narrator
GM, 11407 posts
DM says
roll for initiative!
Mon 27 Feb 2023
at 18:53
  • msg #353

Re: Awards and development

In reply to Melchizidek (msg # 352):

bardic talent does add
Melchizidek
player, 1046 posts
Priest of Helios
HP: 11/11, FP: 8/13
Mon 27 Feb 2023
at 19:37
  • msg #354

Re: Awards and development

In reply to Narrator (msg # 353):

Then that would be success by two. He will seek some bardic knowledge from that bard...

]]
Narrator
GM, 11412 posts
DM says
roll for initiative!
Tue 28 Feb 2023
at 17:48
  • msg #355

Re: Awards and development

In reply to Melchizidek (msg # 354):

we can work with that. hidden lore at 1 point only


you need to make a carousing roll and spend $20 per fp cost of those spells to the other bard, buying fancy drinks nd food while they play... and make a singing roll as well
This message was last edited by the GM at 18:04, Tue 28 Feb 2023.
Melchizidek
player, 1048 posts
Priest of Helios
HP: 11/11, FP: 8/13
Tue 28 Feb 2023
at 20:02
  • msg #356

Re: Awards and development

In reply to Narrator (msg # 355):

Ok, rolled 5 under IQ, as I don't have carousing as a skill. I was not aware bards needed that. By my count he will need $700 for those spells. Did we get any payment from the last trip?
Narrator
GM, 11417 posts
DM says
roll for initiative!
Wed 1 Mar 2023
at 14:44
  • msg #357

Re: Awards and development

In reply to Melchizidek (msg # 356):

you left before any negotiations or sale of bronze happened
Melchizidek
player, 1049 posts
Priest of Helios
HP: 11/11, FP: 8/13
Wed 1 Mar 2023
at 19:47
  • msg #358

Re: Awards and development

In reply to Narrator (msg # 357):

Right. Having identified a teacher, can I book a time later to return to learn once we have sold off the loot confiscated items?
Kirpich Rockson
player, 1621 posts
Rockin' Earth Cleric
HP: 10/10, FP: 11/11
Fri 3 Mar 2023
at 08:26
  • msg #359

Re: Awards and development

In reply to Melchizidek (msg # 358):

By my count, the crypt crew have found $70,083 in jewellery/gems alone...they sell for full price, right?
Narrator
GM, 11423 posts
DM says
roll for initiative!
Fri 3 Mar 2023
at 20:54
  • msg #360

Re: Awards and development

In reply to Kirpich Rockson (msg # 359):

Gems and jewelry go for full price.


temple crewalso has the bronze cage, woeth $950 on its own.
Melchizidek
player, 1055 posts
Priest of Helios
HP: 11/11, FP: 8/13
Fri 10 Mar 2023
at 01:03
  • msg #361

Re: Awards and development

In reply to Narrator (msg # 360):

Temple crowd has the bronze cage, plus the bronze pieces. I cant remember anything else though...how much for their loot combined?
Narrator
GM, 11463 posts
DM says
roll for initiative!
Sat 18 Mar 2023
at 15:32
  • msg #362

Re: Awards and development

In reply to Melchizidek (msg # 361):

1440+950 is $2390 and sold at Hograth 's 60% is $3984
Hograth Podkarmen
player, 856 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Sat 18 Mar 2023
at 19:45
  • msg #363

Re: Awards and development

In reply to Narrator (msg # 362):

To be share between Hograth, Melchizedek, Alastrine, Stennet and Urrun. I feel I am missing someone...
Hograth Podkarmen
player, 857 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Sat 18 Mar 2023
at 22:55
  • msg #364

Re: Awards and development

In reply to Hograth Podkarmen (msg # 363):

Hograth will talk to the guild about having a representative join them...

Tonkin the gnome...
Alastrine
player, 81 posts
HP13/13, FP11/13, ER 9/9
Mon 20 Mar 2023
at 11:37
  • msg #365

Re: Awards and development

In reply to Hograth Podkarmen (msg # 363):

So does Alastrine gain some coin?
If we can confirm how much then she can go shopping (for spells) and then seek another 'job' (mission).
Narrator
GM, 11470 posts
DM says
roll for initiative!
Sat 25 Mar 2023
at 19:08
  • msg #366

Re: Awards and development

In reply to Alastrine (msg # 365):

Alastrine was not party to any deals, and the group neglected to negotiate any price for the last one.
They fey court might be convinced  of your deeds, but you really need savoire fair:faerie court to pull that off without it going south.

Since Hograth will be dimension hopping at least some of the time, an enemy easily dispatched by your associates doesn't work well
Alastrine
player, 82 posts
HP13/13, FP11/13, ER 9/9
Sat 25 Mar 2023
at 20:25
  • msg #367

Re: Awards and development

In reply to Narrator (msg # 366):

Is that telling Alastrine to go find another job??
Hograth Podkarmen
player, 858 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Sun 26 Mar 2023
at 01:49
  • msg #368

Re: Awards and development

In reply to Alastrine (msg # 367):

Hograth will be motivated by Melchizadek to find a deal...how would he get the Haderaum to agree to pricing?
Narrator
GM, 11473 posts
DM says
roll for initiative!
Mon 27 Mar 2023
at 17:39
  • msg #369

Re: Awards and development

In reply to Alastrine (msg # 367):

no, it just means that the last expedition was not funded, but with a little negotiation by Hograth, the next one will- go with a reaction roll at +2 , of any suitable skill.
Alastrine
player, 83 posts
HP13/13, FP11/13, ER 9/9
Mon 27 Mar 2023
at 19:03
  • msg #370

Re: Awards and development

In reply to Narrator (msg # 369):

TY!
Hograth Podkarmen
player, 861 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Mon 27 Mar 2023
at 19:56
  • msg #371

Re: Awards and development

In reply to Alastrine (msg # 370):

Diplomacy and Merchant skills needed by the temple guys, but who can afford to pay a teacher? Theology is their best chance...
This message was last edited by the player at 19:57, Mon 27 Mar 2023.
Narrator
GM, 11478 posts
DM says
roll for initiative!
Tue 28 Mar 2023
at 16:20
  • msg #372

Re: Awards and development

In reply to Hograth Podkarmen (msg # 371):

a straight reaction roll works too.
Hograth Podkarmen
player, 862 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Tue 28 Mar 2023
at 18:01
  • msg #373

Re: Awards and development

In reply to Narrator (msg # 372):

Reaction roll, higher is better...15 smashed it then!
This message was last edited by the player at 18:02, Tue 28 Mar 2023.
Brother Numsy
NPC, 8 posts
plutocrat at large
Wed 29 Mar 2023
at 15:16
  • msg #374

Re: Awards and development

In reply to Hograth Podkarmen (msg # 373):

you get the future promise of:
$1000 per proof of demon slain,
--up to $10k for a demon lord
 $1000 per captured demonologist
 ($500 dead)
$300 per demonological tome turned in
$500 per demonological magic/unholy object
---up to $1500 for major ones
$5000 per hellgate destroyed
and last but not least,
*$500 per week each retainer
Melchizidek
player, 1066 posts
Priest of Helios
HP: 11/11, FP: 8/13
Wed 29 Mar 2023
at 19:34
  • msg #375

Re: Awards and development

In reply to Brother Numsy (msg # 374):

"A mere $500 per week retainer? Also, is testimony under a truthsayer spell considered evidence?"
Narrator
GM, 11491 posts
DM says
roll for initiative!
Thu 30 Mar 2023
at 16:47
  • msg #376

Re: Awards and development

In reply to Melchizidek (msg # 375):

evidence given under truthsayer henceforth will be considered valid evidence. $500 each weekly covers your CoL and is coupled with the listed bonii
Hograth Podkarmen
player, 863 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Thu 30 Mar 2023
at 22:12
  • msg #377

Re: Awards and development

In reply to Narrator (msg # 376):

"Hmmph. Only henceforth? Well, it is a start, I suppose..."
Alastrine
player, 85 posts
HP13/13, FP11/13, ER 9/9
Thu 30 Mar 2023
at 22:13
  • msg #378

Re: Awards and development

In reply to Hograth Podkarmen (msg # 377):

Ha!
Hograth Podkarmen
player, 866 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Thu 13 Apr 2023
at 20:27
  • msg #379

Re: Awards and development

In reply to Alastrine (msg # 378):

CSo I have $3984 ( msg #326) shared between Hograth, Melchizedek, Alastrine, Stennet and Urrun, which is $796 with $4 left over. Did I miss anything?
This message was last edited by the player at 21:19, Thu 13 Apr 2023.
Narrator
GM, 11529 posts
DM says
roll for initiative!
Thu 13 Apr 2023
at 21:07
  • msg #380

Re: Awards and development

In reply to Hograth Podkarmen (msg # 379):

that should do it fornow
Hograth Podkarmen
player, 867 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Thu 13 Apr 2023
at 21:21
  • msg #381

Re: Awards and development

In reply to Narrator (msg # 380):

Hograths can give Ally a loan...
Narrator
GM, 11540 posts
DM says
roll for initiative!
Mon 17 Apr 2023
at 17:03
  • msg #382

Re: Awards and development

In reply to Hograth Podkarmen (msg # 381):

that sounds right. Stennet leaves the group after this, as his player is absent.
Melchizidek
player, 1067 posts
Priest of Helios
HP: 11/11, FP: 8/13
Mon 17 Apr 2023
at 20:39
  • msg #383

Re: Awards and development

In reply to Narrator (msg # 382):

Mel will, with Hograths permission, pay him back later and head back to the teacher he found before.
Hograth Podkarmen
player, 868 posts
Holy Dwarven Warrior
HP: 14/14, FP: 12/14
Mon 17 Apr 2023
at 20:42
  • msg #384

Re: Awards and development

In reply to Melchizidek (msg # 383):

Hograth is happy to have more capable assistants, hence the willingness to plan Alastrine, but does not forget. He will tithe $80 to the church of Hades, and offer $750 to Alastrine as well as Melchizedeks ongoing debt of $700.
This message was last edited by the player at 20:43, Mon 17 Apr 2023.
Melchizidek
player, 1068 posts
Priest of Helios
HP: 11/11, FP: 8/13
Thu 20 Apr 2023
at 20:47
  • msg #385

Re: Awards and development

In reply to Melchizidek (msg # 383):

So Mel is good to pay the cash, make a thaumatology (or equivalent) roll and learn the spell?
Narrator
GM, 11556 posts
DM says
roll for initiative!
Fri 21 Apr 2023
at 16:35
  • msg #386

Re: Awards and development

In reply to Melchizidek (msg # 385):

<sigh> make a play instrument roll to get each of  the spells right
Melchizidek
player, 1069 posts
Priest of Helios
HP: 11/11, FP: 8/13
Sat 22 Apr 2023
at 10:41
  • msg #387

Re: Awards and development

In reply to Narrator (msg # 386):

Why the sigh? Does singing count, or must it be Lyre? Do blessings add?
This message was last edited by the player at 10:43, Sat 22 Apr 2023.
Narrator
GM, 11561 posts
DM says
roll for initiative!
Mon 24 Apr 2023
at 13:40
  • msg #388

Re: Awards and development

yes to that


to the deathtrap/faerie crew:
Maudwyn's bronze elven chain shirt
(body and arms, DR 4/2)  is worth $11,160
at base- that gets divided by 5 after
sale modifiers. Benito gets 100% of value
but if greedy, expect 50%
Benito Drake
player, 96 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Mon 24 Apr 2023
at 20:45
  • msg #389

Re: Awards and development

In reply to Narrator (msg # 388):

Fortunately he is not greedy, and his agreement was to take a share rather than a percentage. Still, if he gets 100%, that will change the figure below.

quote:
Benito can sell it for $3880.96 (80%, as he is very wealthy and Guild rank 2), but would take an extra share, so our share each would be $647, with Benito getting $646.

Members accounted for are Marcus, Anita, Leroy, Rosewood, Gordab (5 players). That sound right to everyone?


100% is 4851.2, + 11,160 +180= 16191.2, /6 = $2698 each, with $3.2 left over, which Benito will claim. Anita would, as mentioned, have hers further reduced by $180 to give her $2518.
Benito Drake
player, 97 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Tue 25 Apr 2023
at 03:51
  • msg #390

Re: Awards and development

In reply to Benito Drake (msg # 389):

Benito will be able to return his debt ($600, on character sheet) and will seek to spend cp and cash to consolidate his shop. How much of both should he spend?
Anita Drake
player, 616 posts
Hey sweetie
HP: 10/10, FP: 9/10
Tue 25 Apr 2023
at 03:59
  • msg #391

Re: Awards and development

In reply to Benito Drake (msg # 390):

Anita would like to commission the following:

Balanced, Very Fine, Silver coated Tempered Glass large Knife
  1d+1 cut, C,1, 1d+1 imp C, 1 lb, $2,200

Can Benito do that? How long will it take?

She is also interested in

Fine Lockpicks +2, $1000

Expensive Fine Personal Basics 0.67 lbs, $200, +2 Survival

Balanced Crossbow with sights, $850, ST 13 (1d) for 1d+4 dam, Acc 6, 7 lbs

Are any of these items readily available?
Atticus Belvedere Silexum
player, 64 posts
gargoyle
Tue 25 Apr 2023
at 11:02
  • msg #392

Re: Awards and development

So I go ahead and add $2698 to my sheet?
Narrator
GM, 11572 posts
DM says
roll for initiative!
Tue 25 Apr 2023
at 17:05
  • msg #393

Re: Awards and development

In reply to Anita Drake (msg # 391):

She needs to see another artisan to get the glass knife, it is beyond his skillset. he can provide the picks however.

he should spend at least 2 points on base; he will need to spend a minimum $450 cost of living (given status and rank) and more to upgrade the place: at least $50 per entrance for locks, $250 for a meal faced door etc, and he may need to hire some support artisans and laborers... they cost around $300 per week for unskilled labor.
Benito Drake
player, 98 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Tue 25 Apr 2023
at 20:53
  • msg #394

Re: Awards and development

In reply to Narrator (msg # 393):

Happy for that. 2 more CP spent to bring base to 3. Do you want to throw a lump sum, say $1500 to upgrade the shop? Hiring workers is usually paid for out of shop profits, how much detail do you want for the budget, or are you happy to make a skill roll and handwave the details?
Narrator
GM, 11573 posts
DM says
roll for initiative!
Tue 25 Apr 2023
at 21:56
  • msg #395

Re: Awards and development

In reply to Benito Drake (msg # 394):

a flat 1500 to upgrade works...we could also give him an income roll monthly to go with the cost of employees- I am looking at the swashbuckler-inkeeper lens where it costs 10k to open an inn that is self sustaining and covers the cost of a helper.

base at 3 points would be equal to a status 0 place....
Benito Drake
player, 99 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Wed 26 Apr 2023
at 08:30
  • msg #396

Re: Awards and development

In reply to Narrator (msg # 395):

Sounds good. I will subtract the funds. How much, in CP and cash, to upgrade to a status 2 place? Also, how much to set up the self-sustaining business then?
Narrator
GM, 11577 posts
DM says
roll for initiative!
Wed 26 Apr 2023
at 14:58
  • msg #397

Re: Awards and development

In reply to Benito Drake (msg # 396):

$8500 and 2 points.

I  had 3e stats for a variable point sanctuary that tied in with the VtM 20 point Mansuon advantage that came from a defunct website called Otherwhere.org where the hosted Advanced Goblins & Grottoes  for GURPS 3e.  not even the Wayback machine can take you there now.

The gist was that you could build a progressively safer and resource rich  haven, with 60 points or so getting you something between the Bat ave and a pocket dimension.

baae is a rent free perk that starts at a spot eual to your status-2,with suggestions that it might be a run down boarding house room, a noir detective's office in the bad part of town, or a back booth in a bar for a point. probably for 3 points you would get Sherlock Holmes appartment at 222b baker street, withrhe services of Mrs. Hudson for another point.
Benito Drake
player, 100 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Wed 26 Apr 2023
at 21:15
  • msg #398

Re: Awards and development

In reply to Narrator (msg # 397):

Sounds good. Will pay the 2 cp, plus put a point into professional skill (shop) and Armour(missile), and start paying the $8500...
Narrator
GM, 11581 posts
DM says
roll for initiative!
Thu 27 Apr 2023
at 16:20
  • msg #399

Re: Awards and development

In reply to Benito Drake (msg # 398):

merchant covers shop
Benito Drake
player, 101 posts
Respectable shopkeeper
HP: 11/11, FP: 10/10
Thu 27 Apr 2023
at 23:21
  • msg #400

Re: Awards and development

In reply to Narrator (msg # 399):

Ah, what professional skill is appropriate then?
Narrator
GM, 11655 posts
DM says
roll for initiative!
Sat 13 May 2023
at 17:52
  • msg #401

Re: Awards and development

In reply to Benito Drake (msg # 400):

it is not needed.
Narrator
GM, 11656 posts
DM says
roll for initiative!
Sat 13 May 2023
at 17:59
  • msg #402

Re: Awards and development

In reply to Narrator (msg # 401):

Trading with Trolls:
everyone gets 6 pts
base pay is dependent on pt value:
$200 for 250pts
$150 for 125pts
$75 for 62pts

egg sales are $1500, landing everyone a $100 bonus

Grohm'Tahl gets a total of $450 back on his $300 investment

collective bonus from Rushagorn for saving his bacon and avoiding loss
is $175 extra each.
Virgilio Hohlfeld
player, 353 posts
Apprentice wizard
H 9/10 F 11/11 PR 1/1
Sat 13 May 2023
at 21:13
  • msg #403

Re: Awards and development

Nice, thanks!

If I can find Spielgud, I'd like to learn Haste and Lighten Burden.  I've also increased my Energy Reserve by 1 (for 3 CP).  I'll save the rest, leaving me with two unspent (saving toward ST increase).
This message was last edited by the player at 21:26, Sat 13 May 2023.
Narrator
GM, 11657 posts
DM says
roll for initiative!
Sat 13 May 2023
at 23:27
  • msg #404

Re: Awards and development

In reply to Virgilio Hohlfeld (msg # 403):

first you need to get out of the pit...
Tommy
player, 124 posts
Cat Burglar
HP: 10/10, FP: 11/11
Sun 14 May 2023
at 20:16
  • msg #405

Re: Awards and development

In reply to Narrator (msg # 402):

Thank you!

]
This message was lightly edited by the player at 09:07, Mon 15 May 2023.
Virgilio Hohlfeld
player, 354 posts
Apprentice wizard
H 9/10 F 11/11 PR 1/1
Mon 15 May 2023
at 08:50
  • msg #406

Re: Awards and development

Narrator:
In reply to Virgilio Hohlfeld (msg # 403):

first you need to get out of the pit...


Well, yes, there's that...
Narrator
GM, 11669 posts
DM says
roll for initiative!
Mon 15 May 2023
at 16:48
  • msg #407

Re: Awards and development

In reply to Tommy (msg # 405):

that can be done... once you get out.
Tommy
player, 126 posts
Cat Burglar
HP: 10/10, FP: 11/11
Mon 15 May 2023
at 20:03
  • msg #408

Re: Awards and development

In reply to Narrator (msg # 407):

Oo I need a teacher for any of that? If not,  why do I need to wait until we get out?
Tommy
player, 131 posts
Cat Burglar
HP: 10/10, FP: 11/11
Sun 28 May 2023
at 03:46
  • msg #409

Re: Awards and development

Tommy will also seek to make the following purchases:

- Fine, balanced Sylvan Silvercoated Short Baton, $240, for 2' fishing rod...
- Waterskin, $10
Grohm'Tahl
player, 150 posts
HP: 17/17
FP: 15/15
Sun 28 May 2023
at 08:08
  • msg #410

Re: Awards and development

Grohm will sink another 2 CP into Survival: Underground/cave to bring it up to 11.  He seems to be spending a lot of time down there.   Should be a useful investment of CP.
Narrator
GM, 11719 posts
DM says
roll for initiative!
Sun 28 May 2023
at 15:41
  • msg #411

Re: Awards and development

In reply to Tommy (msg # 409):

a silver coated baton would have to be made of metal- you need to roll a 6 to find one with all of those qualities otherwise it will be available in two weeks time.

Survival underground is a good buy in!
Tommy
player, 132 posts
Cat Burglar
HP: 10/10, FP: 11/11
Sun 28 May 2023
at 19:57
  • msg #412

Re: Awards and development

In reply to Narrator (msg # 411):

Ok, rolled an 8. Since Sylvan and Silver are incompatible, is 8 good enough to find this?

- Fine, balanced Sylvan Short Baton, $220, for 2' fishing rod...
Narrator
GM, 11787 posts
DM says
roll for initiative!
Wed 14 Jun 2023
at 19:26
  • msg #413

Re: Awards and development

In Into the Vale:

$18000 worth of gold alchemical tools

the formulary msy be worth more...
Evelina Grattan
player, 383 posts
Queen of Frog God Cult
H 12/12 F 11/11 PR 2/2
Wed 14 Jun 2023
at 22:33
  • msg #414

Re: Awards and development

It might well be, but I'm still ethically torn on whether we should sell it at all.
Christine Bjorn
player, 2489 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Thu 15 Jun 2023
at 01:07
  • msg #415

Re: Awards and development

In reply to Evelina Grattan (msg # 414):

"I think with appropriate warnings it could be something we can benefit from. There are many instances every day that demonstrate that we cannot protect people against their own greed, but we can warn them. That is what we should do, but it would be remit of us to deny the research that cost the alchemist his life just because we could not trust future researchers not to kill themselves with their own greed. Indeed, it can be used to pay for their recovery."
Tommy
player, 140 posts
Cat Burglar
HP: 10/10, FP: 11/11
Sat 17 Jun 2023
at 10:21
  • msg #416

Re: Awards and development

This was missed?

Tommy:
In reply to Narrator (msg # 411):

Ok, rolled an 8. Since Sylvan and Silver are incompatible, is 8 good enough to find this?

- Fine, balanced Sylvan Short Baton, $220, for 2' fishing rod...

Narrator
GM, 11801 posts
DM says
roll for initiative!
Mon 19 Jun 2023
at 16:33
  • msg #417

Re: Awards and development

In reply to Tommy (msg # 416):

that is available.
Tommy
player, 143 posts
Cat Burglar
HP: 10/10, FP: 11/11
Mon 19 Jun 2023
at 20:55
  • msg #418

Re: Awards and development

In reply to Narrator (msg # 417):

Thank you! Will purchase that then.
Christine Bjorn
player, 2505 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Fri 7 Jul 2023
at 06:47
  • msg #419

Re: Awards and development

In reply to Tommy (msg # 418):

Are spells still $20/fp cost, plus a Thaumatology roll?
This message was last updated by the player at 06:47, Fri 07 July 2023.
Narrator
GM, 11889 posts
DM says
roll for initiative!
Fri 7 Jul 2023
at 17:06
  • msg #420

Re: Awards and development

most of the cold spells aren't available from Spielgud-the earth and lightning spells are, but beyond cold and resist cold he has no other frost spells... but there is one you know pf who does, as seen in a firey vision...
Christine Bjorn
player, 2506 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Sat 8 Jul 2023
at 03:07
  • msg #421

Re: Awards and development

In reply to Narrator (msg # 420):

Yes, I was going to come to that next...does anyone in the guild know cold spells? They would be the best place to start about that investigation...

So spells I can get now are
Speilgud
NPC, 21 posts
Guild Enchanter
sells spells
Sat 8 Jul 2023
at 16:58
  • msg #422

Re: Awards and development

this goes well... until Spielgud critically miscasts lightning... and the resultant storm ends up zapping you both for 2 pts plus stun...
Christine Bjorn
player, 2508 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Sun 9 Jul 2023
at 11:59
  • msg #423

Re: Awards and development

In reply to Speilgud (msg # 422):

Christine is willing to accept a discount for him teaching the rest to make up for the pain...
Narrator
GM, 11903 posts
DM says
roll for initiative!
Sun 9 Jul 2023
at 18:07
  • msg #424

Re: Awards and development

In reply to Christine Bjorn (msg # 423):

lighting is recast and taught free of charge.
Christine Bjorn
player, 2511 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Tue 11 Jul 2023
at 07:49
  • msg #425

Re: Awards and development

In reply to Narrator (msg # 424):

Ok, cool. So add them to my sheet, and note the cost to subtract.

The spell that rolled a 5 to learn, is there any benefit to that?
Narrator
GM, 11914 posts
DM says
roll for initiative!
Wed 12 Jul 2023
at 00:56
  • msg #426

Re: Awards and development

In reply to Christine Bjorn (msg # 425)
Mark this perk:
any critical fail of Lightning is best of two rolls on the critical table.
Christine Bjorn
player, 2513 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Wed 12 Jul 2023
at 22:29
  • msg #427

Re: Awards and development

In reply to Narrator (msg # 426):

Done. Thank you.
Kirpich Rockson
player, 1711 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Thu 13 Jul 2023
at 00:57
  • msg #428

Re: Awards and development

For Kirpich setting up his temple, I would have to ask the following questions:

- Cost in CP for the base. Do we pay extra, or is it part of reward for the mission? or we spend cp from the mission to keep it?
- Having a priest as an Ally running the temple. Frequency of appearance can be reduced, as he does not appear helping so often as he does not travel with us so much. Only with missions based there...correct?
- Financial cost to set up the Temple. We have a ton of cash, how much does it cost to set up the temple? I assume this would take the place of tithing in the respect that the Temple is really Groms, so he is definitely giving more that the tithe to the temple!

My thinking, 1 x 50% Ally Initiate, priest), 2 x 25% Ally (Dwarven Guard, Disciple), FOA of 9 or less (x1), + 2 points into the base at this stage, plus a bucket of cash. Thoughts?
This message was last edited by the player at 02:10, Thu 13 July 2023.
Narrator
GM, 11932 posts
DM says
roll for initiative!
Thu 13 Jul 2023
at 02:31
  • msg #429

Re: Awards and development

In reply to Kirpich Rockson (msg # 428):

A bucket of cash is right; going byu the rules for setting up a tavern (as an example) $10k will net you Cost of living covered for one plus a free 62 point servant (or cultist in this case) more like a novitiate friar than a mighty vicar.
Kirpich Rockson
player, 1713 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Thu 13 Jul 2023
at 02:38
  • msg #430

Re: Awards and development

In reply to Narrator (msg # 429):

Ok, so $20 k +1 cp as a base + Allies (2+1+1 cp) for a 125 point Initiate + 2x 62 point assistants (Guard + Disciple for Initiate), (modified for Kirpich cp) would be reasonable? Cost is double cash plus 5 cp total?
Narrator
GM, 11936 posts
DM says
roll for initiative!
Thu 13 Jul 2023
at 21:03
  • msg #431

Re: Awards and development

In reply to Kirpich Rockson (msg # 430)

a guard and a cultist is not bad but you will need at least a servant, and to equip them as well, and with uniforms/livery

you collectively have points in Base, so yu needn't pay those yet
Hannatti
player, 653 posts
Noble Errant
HP13/13, FP 13/13
Thu 13 Jul 2023
at 21:15
  • msg #432

Re: Awards and development

In reply to Narrator (msg # 431):

As a thought, we all paid points into the tower, and we've also given equal shares to our associates (NPCs) so perhaps they can donate come points into the tower as well?
Narrator
GM, 11940 posts
DM says
roll for initiative!
Thu 13 Jul 2023
at 22:34
  • msg #433

Re: Awards and development

In reply to Hannatti (msg # 432):

to clarify, you are collectively sharing a 20 pt mansion as a base.
Hannatti
player, 654 posts
Noble Errant
HP13/13, FP 13/13
Thu 13 Jul 2023
at 22:34
  • msg #434

Re: Awards and development

Ok, TY!
Not sure how that works but it sounds nice.
Narrator
GM, 11943 posts
DM says
roll for initiative!
Thu 13 Jul 2023
at 23:50
  • msg #435

Re: Awards and development

In reply to Hannatti (msg # 434):

base is a perk that gets you a (your) status-2 rent free location to operate from. for many this means a back table in a tavern, or a really crappy office space. buying up levels can increase it closer to a home of your status.

3e had a VtM ported advanage called Mansion which was worth 20 points; the long lost Otherwhre.org's rules for Advanced Goblins and Grottoes for GURPS had a silimar variable cost advantage called Sanctuary which let ou build a rich secre lair like the Batcave for 40 point and an impenetrable pocket dimension for something like 60-80 points.
20 gets you a modest castle or fortalace like the one you have.
Hannatti
player, 655 posts
Noble Errant
HP13/13, FP 13/13
Thu 13 Jul 2023
at 23:55
  • msg #436

Re: Awards and development

In reply to Narrator (msg # 435):

That helps lots. TY!
Kirpich Rockson
player, 1714 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Fri 14 Jul 2023
at 05:27
  • msg #437

Re: Awards and development

In reply to Hannatti (msg # 434):

So the Allies with the FoA is reasonable, but we need to put more cp into the mansion then? Say, about 4 points per the floor? 3 cp per floor above ground leaves 8 points for the underground level, which seems unbalanced. Thoughts?

Kirpich, being an Grom (Earth) Cleric, would like to build his temple in the basement. Probably the winecellars...
Aethul
player, 639 posts
Shevnian Ranger
Mana Fatigue is down 1
Fri 14 Jul 2023
at 18:08
  • msg #438

Re: Awards and development

Hey! No Messing with the wine cellars! we need to get them restocked and working again.
Hannatti
player, 656 posts
Noble Errant
HP13/13, FP 13/13
Fri 14 Jul 2023
at 20:56
  • msg #439

Re: Awards and development

In reply to Kirpich Rockson (msg # 437):

We've already pumped about 5CP each into the tower; (at least four but not more than six).
Can't put any more in until we actually earn them!
Kirpich Rockson
player, 1715 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Fri 14 Jul 2023
at 22:21
  • msg #440

Re: Awards and development

In reply to Aethul (msg # 438):

Move the wine cellars to the crypt! We will not be needing that indoors...it is better to have a graveyard for that!

Ah, I had saved my CP for Allies to man it! Hence the discussion on manning it.
Narrator
GM, 11950 posts
DM says
roll for initiative!
Mon 17 Jul 2023
at 18:20
  • msg #441

Re: Awards and development

In reply to Kirpich Rockson (msg # 440):

the crypt was a low sanctity area.  adeeper level might be better for an earth temple.
Kirpich Rockson
player, 1716 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Tue 18 Jul 2023
at 02:38
  • msg #442

Re: Awards and development

In reply to Narrator (msg # 441):

That is very true, but we will want to deal with that low sanctity area regardless...how can this be done?

On the other questions, 4 cp for the Initiate disciple and guard OK, with a FOA of 9 or less, ie they spend most of their time at the tower, if not all, and therefore are only involved in adventures the relate to the tower?
Kirpich Rockson
player, 1718 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Sat 22 Jul 2023
at 02:19
  • msg #443

Re: Awards and development

In reply to Kirpich Rockson (msg # 442):

Here are the Char sheets, if you are happy with them, for the 2x25% and 1x50% henchmen, if you approve, hopefully found at the temple of Grom?
This message was last edited by the player at 04:22, Fri 04 Aug 2023.
Narrator
GM, 11963 posts
DM says
roll for initiative!
Sat 22 Jul 2023
at 19:43
  • msg #444

Re: Awards and development

broadminded and intolerant are not compatible; lose intolerance and SoD companions and instead add duty (not sense of duty) 10 to the temple; your acolyte will be bound to the temple unless 6 or less is rolled;
your cultist should have lend energy and a basic esrth spell, like seek earth , not detect magic.
Kirpich Rockson
player, 1722 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Fri 4 Aug 2023
at 04:24
  • msg #445

Re: Awards and development

In reply to Narrator (msg # 444):

Cool. Updated...
Aoife
player, 1056 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 8/12
Sun 24 Sep 2023
at 10:51
  • msg #446

Re: Awards and development

In reply to Kirpich Rockson (msg # 445):

I have noted that Aopife's allies have not been upgraded with her. May I suggest the following?
This message was last edited by the player at 10:56, Sun 24 Sept 2023.
Narrator
GM, 12228 posts
DM says
roll for initiative!
Tue 26 Sep 2023
at 18:23
  • msg #447

Re: Awards and development

In reply to Aoife (msg # 446):

no targeted attack for bear; increases for wrestling skill advisable. other skills good
bear
player, 15 posts
Roawr Gimme a HUG!
HP: 27/27, FP: 12/12
Tue 26 Sep 2023
at 20:07
  • msg #448

Re: Awards and development

In reply to Narrator (msg # 447):

Ok, cool. Advantages, such as Combat Reflexes and PI(Druidic), plus dual attacks also good?
Narrator
GM, 12230 posts
DM says
roll for initiative!
Thu 28 Sep 2023
at 17:43
  • msg #449

Re: Awards and development

yes. remember these are a percentage of your pt value
Aoife
player, 1057 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 8/12
Thu 28 Sep 2023
at 19:52
  • msg #450

Re: Awards and development

In reply to Narrator (msg # 449):

I do not think they had been updated since character creation...
Christine Bjorn
player, 2568 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Sat 7 Oct 2023
at 10:12
  • msg #451

Re: Awards and development

In reply to Aoife (msg # 450):

Would it be reasonable after the long walking for Christine to take a point in lifting ST?
Narrator
GM, 12273 posts
DM says
roll for initiative!
Sat 7 Oct 2023
at 18:08
  • msg #452

Re: Awards and development

In reply to Christine Bjorn (msg # 451):

hiking would be more likely
Christine Bjorn
player, 2570 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Sat 7 Oct 2023
at 21:13
  • msg #453

Re: Awards and development

In reply to Narrator (msg # 452):

True. Perhaps both would be justified?
Narrator
GM, 12276 posts
DM says
roll for initiative!
Sat 7 Oct 2023
at 21:14
  • msg #454

Re: Awards and development

In reply to Christine Bjorn (msg # 453):

I would say that after you do some climbing Lifting St would be a shoo-in
Christine Bjorn
player, 2572 posts
Blue Haired Elf
HP: 9/9, FP: 15/15
Sat 7 Oct 2023
at 21:23
  • msg #455

Re: Awards and development

In reply to Narrator (msg # 454):

Ok, some climbing first. And a point into hiking for now...
Narrator
GM, 12366 posts
DM says
roll for initiative!
Tue 21 Nov 2023
at 19:16
  • msg #456

Re: Awards and development

Juniors group:
5 points each plus another point for Jocelyn for figuring out how to get the silver out.
Ales Konstantin
player, 988 posts
Spellsword
Tue 21 Nov 2023
at 22:26
  • msg #457

Re: Awards and development

Ales is in search of a teacher...
Mario Crowfoot
player, 1529 posts
Orphan Archer Legend
HP 11/11 FP 11/11
Wed 22 Nov 2023
at 00:00
  • msg #458

Re: Awards and development

How many CP do we still need to invest to have Charlene as a full time Ally to the group?  Or are we already there?

Also, I'd like to spend 4 points to increase skill in Fast Draw (Arrow) (which I use literally every time I shoot my longbow).
Narrator
GM, 12369 posts
DM says
roll for initiative!
Fri 24 Nov 2023
at 00:05
  • msg #459

Re: Awards and development

In reply to Ales Konstantin (msg # 457):

in Northport it will be easy to find one.

Charlene needs a tottal of 8 points, I think it is 5 so far
Mario Crowfoot
player, 1530 posts
Orphan Archer Legend
HP 11/11 FP 11/11
Fri 24 Nov 2023
at 12:33
  • msg #460

Re: Awards and development

I'll put another into Ally, brings my count to 2.
Jocelyn Lemru
player, 641 posts
11/11 HT;13/13 FP+6 staff
hot and hotheaded mage
Fri 24 Nov 2023
at 23:43
  • msg #461

Re: Awards and development

We have no points at the moment or would have offered some.
Saishi Jin
player, 507 posts
Harvest priest
HT: 12/12, FP: 01/12
Mon 25 Mar 2024
at 19:26
  • msg #462

Re: Awards and development

In reply to Jocelyn Lemru (msg # 461):

Are Saishi and Omo's team due any CP?
Narrator
GM, 12523 posts
DM says
roll for initiative!
Mon 25 Mar 2024
at 21:53
  • msg #463

Re: Awards and development

everyone in Village take 6pts!
Kichiro
player, 132 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Mon 25 Mar 2024
at 22:38
  • msg #464

Re: Awards and development

Sweet
Saishi Jin
player, 508 posts
Harvest priest
HT: 12/12, FP: 01/12
Tue 26 Mar 2024
at 00:11
  • msg #465

Re: Awards and development

In reply to Kichiro (msg # 464):

Lovely!
This message was last edited by the player at 02:16, Tue 26 Mar.
Chou-Zhen Mou
player, 1417 posts
Not right mage
H 10/10 F 10/10 ER 7/7
Tue 26 Mar 2024
at 09:16
  • msg #466

Re: Awards and development

Thanks, Boss.  I'll get back to you on CP spending.
Ales Konstantin
player, 1007 posts
Spellsword
Tue 26 Mar 2024
at 13:50
  • msg #467

Re: Awards and development

Awesome!
Narrator
GM, 12526 posts
DM says
roll for initiative!
Tue 26 Mar 2024
at 17:37
  • msg #468

Re: Awards and development

In reply to Saishi Jin (msg # 465):

ok for combat reflexes.  the silk garment is more a kimono, DR 1 negligible weight, to be worn in the presense of the Ozmo
Chou-Zhen Mou
player, 1418 posts
Not right mage
H 10/10 F 10/10 ER 7/7
Tue 26 Mar 2024
at 21:42
  • msg #469

Re: Awards and development

Please check PM for CP spending and a couple questions.
Saishi Jin
player, 509 posts
Harvest priest
HT: 12/12, FP: 12/12
Wed 27 Mar 2024
at 00:57
  • msg #470

Re: Awards and development

In reply to Narrator (msg # 468):

Awesome. Added, thank you.
Kichiro
player, 133 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Wed 27 Mar 2024
at 01:46
  • msg #471

Re: Awards and development

I have a plan, kinda.
This message was last edited by the player at 01:50, Wed 27 Mar.
Narrator
GM, 12532 posts
DM says
roll for initiative!
Wed 27 Mar 2024
at 18:55
  • msg #472

Re: Awards and development

In reply to Kichiro (msg # 471):

The Omo has Kirchiro measured for armor; you cans ee that some of the others have had armor made,
this may take some time, but light lamelar torso armor(3/2) can be got with a trade in on the leather torso armor for a total of $256
A full suit would be $880, but he may be recieving that soon
Kichiro
player, 135 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Thu 28 Mar 2024
at 01:20
  • msg #473

Re: Awards and development

The lamelar sounds good.  Same stats as scale?  Correct?  Was everything good with the CP spend?
Narrator
GM, 12536 posts
DM says
roll for initiative!
Thu 28 Mar 2024
at 15:30
  • msg #474

Re: Awards and development

In reply to Kichiro (msg # 473):

cp spend was on point. scale it is.
Kichiro
player, 136 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Thu 28 Mar 2024
at 15:36
  • msg #475

Re: Awards and development

Right on.   I'll make the changes on my sheet.
Kichiro
player, 139 posts
Archer, woodsman, scout
HP: 13/13 FP: 12/12
Wed 3 Apr 2024
at 01:48
  • msg #476

Re: Awards and development

Question:  Are these 6CP in addition to the 6 CP awarded at the end of Against the Baron?
Narrator
GM, 12544 posts
DM says
roll for initiative!
Wed 3 Apr 2024
at 03:33
  • msg #477

Re: Awards and development

screw it, it has been months. yes.




other groups listen up:

Ambush everyone take 3 points

Ditto for double damned, everyone take 3

the mouth of the lion take 4

back to temple hill all take 4

tower, you are getting some direct awards from James- all of you have gained courtesy rank and  the equivalent of 4 points each in base

taverners, you are getting 6 once the barrel is disposed of

trading with trolls, everyone take 4 points

am i forgetting anyone?
Gareth
player, 1320 posts
Odd Character
HP: 10/10, FP: 11/17
Wed 3 Apr 2024
at 07:32
  • msg #478

Re: Awards and development

Thank you very much!

The other tower? On the road to Autumn?
This message was last edited by the player at 20:39, Wed 03 Apr.
Balir Ironhide
player, 865 posts
Dwarven warrior
HP: 14/14 / FP: 17/17
Wed 3 Apr 2024
at 14:43
  • msg #479

Re: Awards and development

Narrator:
tower, you are getting some direct awards from James- all of you have gained courtesy rank and  the equivalent of 4 points each in base

I can see we already had some status from the castle. It used to be a 2 point advantage. Does the new courtesy title delete that old status or do they stack?
Shawn Nyseth
player, 53 posts
I am NOT undead
H 12/12 F 9/12 PI 12/12
Wed 3 Apr 2024
at 23:23
  • msg #480

Re: Awards and development

In reply to Gareth (msg # 478):

In Road to Autumn we haven't really done much yet -- the group only formed in late October, a few hours for the characters (though time can be funny in the season lands and the Underworld).
Narrator
GM, 12545 posts
DM says
roll for initiative!
Thu 4 Apr 2024
at 19:08
  • msg #481

Re: Awards and development

In reply to Balir Ironhide (msg # 479):

3e had courtesy rank for 2 points; 4e has it as a perk per level.  Lets make you all STATUS 1 in adition, which unfortunately comes with an increased cost of living.

Road to Autumn can take 2 points each for RP.
Kirpich Rockson
player, 1805 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Thu 4 Apr 2024
at 19:11
  • msg #482

Re: Awards and development

In reply to Narrator (msg # 481):

Logically, the increased cost of living would be due to the cost of maintaining the tower, right?

Gareth and his creww in the other tower get anything, or do they need to close the gate first?
Narrator
GM, 12546 posts
DM says
roll for initiative!
Thu 4 Apr 2024
at 19:31
  • msg #483

Re: Awards and development

Lets get the gate closed, which needs Berry to act.  Black tower is looking at 6 points when that occurs
Gareth
player, 1321 posts
Odd Character
HP: 10/10, FP: 11/17
Thu 4 Apr 2024
at 19:35
  • msg #484

Re: Awards and development

Cool. My PMed cp point purchases?
Narrator
GM, 12547 posts
DM says
roll for initiative!
Thu 4 Apr 2024
at 19:40
  • msg #485

Re: Awards and development

In reply to Gareth (msg # 484):

In reply to Gareth (msg # 478):

Brunhilda can take the boost.

Tonkin can get the skill, Crossbow finesse might take longer.

Animal allies can be advanced, but remember that their total point value has to stay in ratio - for them to all get combat reflexes, you would need to be 15 points up if they are equal, or 30 points up if they were 50% cost, and 60 points up if they were 25% cost.
Aoife
player, 1088 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 12/12
Thu 4 Apr 2024
at 19:44
  • msg #486

Re: Awards and development

Cool. Yes, I have been saving for the animal companions almost since creation!

I will make the changes.

Emma can spend the point on a known spell?
This message was last edited by the player at 01:53, Fri 05 Apr.
Rosewood
player, 390 posts
Pixie
Wizardling
Fri 5 Apr 2024
at 07:17
  • msg #487

Re: Awards and development

Narrator:
In reply to Balir Ironhide (msg # 479):

Road to Autumn can take 2 points each for RP.

Don't we get anything for killing the toad? he he.
Ardenas Barehand
player, 2095 posts
Martial Artist Wizard
HP 8/10 FP 11/11
Fri 5 Apr 2024
at 09:15
  • msg #488

Re: Awards and development

Rosewood:
Narrator:
In reply to Balir Ironhide (msg # 479):

Road to Autumn can take 2 points each for RP.

Don't we get anything for killing the toad? he he.


What do you think this is, D&D?  ;)
Rosewood
player, 391 posts
Pixie
Wizardling
Fri 5 Apr 2024
at 15:18
  • msg #489

Re: Awards and development

No.

The old D&D red box.  You get 1 exp per 1gp found.  Only 1/3 of exp came from monsters.  The rest from gold.
Narrator
GM, 12551 posts
DM says
roll for initiative!
Fri 5 Apr 2024
at 17:26
  • msg #490

Re: Awards and development

in this case xp comes from milestones and rp and exploration
Balir Ironhide
player, 866 posts
Dwarven warrior
HP: 14/14 / FP: 17/17
Fri 5 Apr 2024
at 20:31
  • msg #491

Re: Awards and development

Narrator:
3e had courtesy rank for 2 points; 4e has it as a perk per level.  Lets make you all STATUS 1 in addition, which unfortunately comes with an increased cost o

So just to make sure I understood this: We remove courtesy rank [2], and add Status 1 [5] along with Courtesy Title [4]? Or were we keeping Castle status 1 [2] along with Status 1 [5]? And what is the difference here?
This message was last edited by the player at 20:33, Fri 05 Apr.
Aoife
player, 1090 posts
Leprechaun of Cerrunos
HP: 4/4, FP: 12/12
Sat 6 Apr 2024
at 04:48
  • msg #492

Re: Awards and development

In reply to Balir Ironhide (msg # 491):

Actually, I noted that I asked about other details for Aoifes animals before. Have applied all that was agreed on now. Bruce the bear still has 9 spare points and Anna Conda has 2, but maybe later...
This message was last edited by the player at 07:43, Sat 06 Apr.
Narrator
GM, 12557 posts
DM says
roll for initiative!
Sun 7 Apr 2024
at 00:07
  • msg #493

Re: Awards and development

In reply to Balir Ironhide (msg # 491):

status 1 [5]
Courtesy rank 1 [1]
Base 4 (status 1 home) [4]

You get universally treated as Status 1, but hold a title in addition within Veroigne, and have a tower equal to a Status 1 residence (instead of the status -2 that you get for 1 point)
Kirpich Rockson
player, 1806 posts
Rockin' Earth Cleric
HP: 10/10, FP: 4/11
Sun 7 Apr 2024
at 20:43
  • msg #494

Re: Awards and development

Awesome. Thank you for the clarification.
Balir Ironhide
player, 867 posts
Dwarven warrior
HP: 14/14 / FP: 17/17
Mon 8 Apr 2024
at 15:31
  • msg #495

Re: Awards and development

Good thing I asked. I had no idea that was what you meant :). Thanks.
Aethul
player, 676 posts
Shevnian Ranger
Mana Fatigue is down 1
Mon 8 Apr 2024
at 19:36
  • msg #496

Re: Awards and development

In reply to Narrator (msg # 493):

The title is something like Squire? As in the English Nobility system where Gentry became a rank below knight but above commoner.
Narrator
GM, 12560 posts
DM says
roll for initiative!
Tue 9 Apr 2024
at 17:59
  • msg #497

Re: Awards and development

status 1 is esquire, the extra title is Laird of the Tower.


I have to look over the points on some of those allies.
Narrator
GM, 12561 posts
DM says
roll for initiative!
Tue 9 Apr 2024
at 18:05
  • msg #498

Re: Awards and development

ok I am having trouble reading Gunther's sheet; you listed all of the dwarven template components but did not list a base price for it in advanttages as Dwarf[20]
Gunther Rockerfella
player, 2 posts
dwarven guard
Tue 9 Apr 2024
at 19:54
  • msg #499

Re: Awards and development

In reply to Narrator (msg # 498):

True, but it was accounted for in the calculations. I have put in calculations to make this clearer.
Narrator
GM, 12566 posts
DM says
roll for initiative!
Wed 10 Apr 2024
at 17:21
  • msg #500

Re: Awards and development

In reply to Gunther Rockerfella (msg # 499):

thank you. makes it an easier read that way.
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