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03:51, 24th April 2024 (GMT+0)

Awards and development.

Posted by NarratorFor group 0
Balir Ironhide
player, 269 posts
Dwarf
Warrior
Sat 23 May 2020
at 21:49
  • msg #212

Re: Awards and development

Changed up my spend a tiny bit.
Nodwin Zideqick
player, 583 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Sat 23 May 2020
at 21:54
  • msg #213

Re: Awards and development

Checking in on Nodwin's spend.
Goran the Marked
player, 255 posts
Priest of Hors
Sat 23 May 2020
at 22:05
  • msg #214

Re: Awards and development

Note to self.
Narrator
GM, 7807 posts
DM says
roll for initiative!
Mon 25 May 2020
at 18:03
  • msg #215

Re: Awards and development

In reply to Nodwin Zideqick (msg # 213):

Ally would be a good start. The cultists/laborers are 62 pt people, and are worth 2 pts each, for some of the time, and 12 pts for 6-10 of them.

I am going to spot you 12 points worth, (a bunch of guys that are sometime helpful,
but not on delves) but you will have to pay to have better than occasional appearance rates.

Yall need to pay 8npts total for Charlene to be everpresent.
Nodwin Zideqick
player, 584 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Mon 25 May 2020
at 23:26
  • msg #216

Re: Awards and development

Nodwin will add one point towards making Charlene permanent (although he does not know exactly what role she performs).
This message was last edited by the player at 23:27, Mon 25 May 2020.
Brodak
player, 348 posts
orc warrior
brutish but honorable
Tue 26 May 2020
at 02:19
  • msg #217

Re: Awards and development

Brodak can add a point as well.
Jareth Mooncalled
player, 2018 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Tue 26 May 2020
at 03:10
  • msg #218

Re: Awards and development

Nodwin Zideqick:
Nodwin will add one point towards making Charlene permanent (although he does not know exactly what role she performs).

Charlene is a 62 point Guard template armed with a spear.  Mostly she serves as light skirmisher combat backup and tended to stand behind a heavier fighter (like Brodak) or behind her large shield/two-handed flail wielding partner Clarence.

Jareth has sunk one point into her as an Ally already, so we're now 3/8ths the way to getting her full time.
Clarence Montague
player, 311 posts
Torchbearer
Spiderboy
Tue 26 May 2020
at 06:10
  • msg #219

Re: Awards and development

In reply to Nodwin Zideqick (msg # 216):

Do we need him? Between points for Base and points for Spidey Clarence really needs to spend some serious points to do his job if he will do anything more than holding a light...is that 8 points as a group?
This message was last edited by the player at 09:05, Tue 26 May 2020.
Mario Crowfoot
player, 1045 posts
An orphan who grew up
with bow in hand
Tue 26 May 2020
at 08:58
  • msg #220

Re: Awards and development

Mario spent a point toward Charlene as an ally months ago/day before yesterday.
Nodwin Zideqick
player, 585 posts
Initiate of Vejovis
FP:7/13 HP:10/10
Tue 26 May 2020
at 16:07
  • msg #221

Re: Awards and development

As a later arrival I don't know if we consider Charlene critical or not.  How many fighter types do we have?  Nodwin is nothing special as a front line fighter, but he's solid as a second line, plus healing.  How much beef do we think we need?  Would those points be better spent in Base?
Jocelyn Lemru
player, 472 posts
Sorceress
hot and hotheaded
Tue 26 May 2020
at 17:08
  • msg #222

Re: Awards and development

I think we have a lot more second line support fighters than up front fighters ... in fact, I think Brodak is the only "Tank" in the group.
I'll add a point as well.
Jareth Mooncalled
player, 2020 posts
Dirty High Elf Sage
HP 9/9 FP 7/10 PF 0/8
Tue 26 May 2020
at 19:55
  • msg #223

Re: Awards and development

Nodwin Zideqick:
How much beef do we think we need?

Front liners:  Brodak.
Second line:  Clarence.  Charlene if she's there.
Third Line:  Nodwin.
Skirmishers:  Mario, Melarill.
Casters:  Jocelyn, Nodwin.
Non-combatants who throw down anyway:  Jareth.

quote:
Would those points be better spent in Base?

Spend however you want.  I was buying Charlene as an Ally regardless of the group.  Would have been buying Clarence as well if someone hadn't stepped in on the role.
Clarence Montague
player, 312 posts
Torchbearer
Spiderboy
Tue 26 May 2020
at 20:55
  • msg #224

Re: Awards and development

In reply to Jareth Mooncalled (msg # 223):

Cool, then. Will leave Charly for you then Jareth.
Narrator
GM, 8456 posts
DM says
roll for initiative!
Fri 18 Dec 2020
at 02:11
  • msg #225

Re: Awards and development

In reply to Clarence Montague (msg # 224):

In the tavern group the following awards: for all of the 75 pt  characters get 4 pts
The 125 pt characters get 2 points
The 250 point characters get 1point.

<<this was supposed to be the neophyte adventure>>

Rp kaz gets 1, adolus gets 1 point to be spent on lockpicking only for having stsrted without shoes...
Aine Walsh
player, 191 posts
Small cute trouble
HP: 3/3, FP: 7/10
Fri 18 Dec 2020
at 03:11
  • msg #226

Re: Awards and development

In reply to Narrator (msg # 225):

Yay, we get points...nearly enough for that extra level of magery! She keeps studying for that!
Aldous Hack
player, 257 posts
Housekeeper's orphan,
Street runner, rogue
Fri 18 Dec 2020
at 09:52
  • msg #227

Re: Awards and development

Hey, I'm just glad I didn't have to "roll for shoes" -- the way my dice have been, I'd still be barefoot.

One point on lockpicking, aye, I'll get back to you soon (likely tonight) on spending the other four.
Narrator
GM, 9068 posts
DM says
roll for initiative!
Mon 7 Jun 2021
at 17:13
  • msg #228

Re: Awards and development

In reply to Aldous Hack (msg # 227):

Deathtrap:
4 points each
Anita Drake
player, 347 posts
Hey sweetie
HP: 10/10, FP: 10/10
Mon 7 Jun 2021
at 19:47
  • msg #229

Re: Awards and development

In reply to Narrator (msg # 228):

Thank you!
Narrator
GM, 9071 posts
DM says
roll for initiative!
Tue 8 Jun 2021
at 00:15
  • msg #230

Re: Awards and development

In reply to Anita Drake (msg # 229):

I recommend that Msrcus puts a point into climbing if possible
Narrator
GM, 9628 posts
DM says
roll for initiative!
Thu 11 Nov 2021
at 20:45
  • msg #231

Re: Awards and development

In reply to Narrator (msg # 230):

Sakemoko's crew get 5 pts each for the last run
Saishi Jin
player, 199 posts
Harvest priest
HT: 12/12, FP: 12/12
Thu 11 Nov 2021
at 23:23
  • msg #232

Re: Awards and development

In reply to Narrator (msg # 231):

Cool, thank you.
Chou-Zhen Mou
player, 1170 posts
Not quite right but
a mage none the less
Fri 12 Nov 2021
at 00:22
  • msg #233

Re: Awards and development

Thank you, most benevolent GM.  See PM for spending requests.
Narrator
GM, 9633 posts
DM says
roll for initiative!
Fri 12 Nov 2021
at 18:50
  • msg #234

Re: Awards and development

In reply to Saishi Jin (msg # 232):

Saishi, so that you know, there is an Earth shsper in the group already, but I heartily approve of Remove curse. otherwise, yes
Saishi Jin
player, 201 posts
Harvest priest
HT: 12/12, FP: 12/12
Sat 13 Nov 2021
at 00:07
  • msg #235

Re: Awards and development

In reply to Narrator (msg # 234):

Yeah, remove curse is like insurance...you don't need it until you need it, and then you wonder what you were thinking in not having it...

Shape earth, yes, I know there is one in the group, but he is a harvest priest, and it has a lot to do with preparing the ground, so I felt it was an IC preference.
Chou-Zhen Mou
player, 1171 posts
Not quite right but
a mage none the less
Sat 13 Nov 2021
at 00:11
  • msg #236

Re: Awards and development

I've got no problem with duplication -- if we really need to move earth around, there's some likelihood I'll be busy casting fireballs or lightning or some such anyway, or I'll have worn myself out doing so.  Earth shaping, especially, is tiring...
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