Re: Awards and development
Where do people keep coming up with useful perks and things that I've never seen? Or, alternate form of the question, when did GURPS become a "pay to win" game like a so-called RPG on your phone?
Space (and to a lesser extent, money) restrictions mean I don't have any 4th Ed. books other than the Basic Set, Magic, Fantasy (which is nearly useless), and Low Tech. I've got PDF of three or four of the old DF booklets (bought specifically for Northport play), but don't have (and likely won't have) the DFRPG. There are whole parts of the game system I've never had a chance to learn (like Powers and the entire system and method of creating new, balanced abilities and items that led up to Sorcery and the other offshoots of Ritual Path Magic).
For my own needs, when I received these, Basic Set and Magic covered what I needed -- and when I got them, I had zero dollars to spend on expensive gaming books. Now, I can spend money from time to time, but don't have a local group to play with (I'm currently playing Hero System with one group and Swords and Wizardry Lite -- like very low level OD&D, core rules in six pages -- with another), and have limited space to store new books -- and, generally, no idea what books would be useful additions. I don't have a couple hundred back issues of Pyramid, either.