Jareth Mooncalled:
Ardenas Barehand:
There were changes to the DF rules when the DFRPG set came out. One of those was the elimination of Quick & Dirty enchantment (with the exception of the Staff spell), with the result that even a Cornucopia Quiver of ordinary arrows is now a $1300 item (as I recall -- it's a BUNCH more than the $125 it used to be, in any case). Another was a further nerfing of power storage...
Not quite. In
DF Wizards can't take Enchantment spells, so that was already right out before
DFRPG.
Except that, under DF, there wasn't an explicit prohibition against NPC enchanters making Q&D items -- +1 Fortify, +1 Puissance, and +1 Accuracy, for instance, Cornucopia for ordinary missiles, and a few other items in the under-100 fp category were almost dirt cheap (at $1/fp) when Q&D was permitted. An archer who didn't buy a Cornucopia quiver was cheating himself.
With S&S the only kind of enchantment, even a Staff spell ought to cost $625 ($25/fp for 25 fp), hence the exception it enjoys, since wizards need their wands/rods/staves. IMO, Q&D should have been kept; it would still have low level fighters, for instance, choosing between Accuracy and Puissance, but with a couple points in Wealth at least able to afford an enchanted weapon from the start.
Then again, a Staff that's worth $625 would make a very acceptable power item for most starting wizards...