Stats: 90 Ads: 113 Disad: -89 Skills: 28
Stats [90]
[20] ST 12
[40] DX 12
[0] IQ 10
[20] Per 14
[20] Will 12
[20] HT 12
Ads [98]
[5] Animal Empathy
[15] Combat Reflexes
[10] Common Sense
[2] DR 1 (Tough Skin)
[5] Eidetic Memory
[10] High Pain Threshold
[4] Less Sleep 2
[3] Night Vision 3
[5] Rapid Healing
[10] Recovery
[30] Jack Of All Trades 2
Perks [14]
[1] Alcohol Tolerance
[1] Dabbler 1: Running, Sport (Lacrosse), Sport (Tennis)*, Strategy (Miniatures)* +1;
Lifting*, Wrestling* +2
[1] Dabbler 2: Animal Handling (Dogs)*, Camouflage*, Fishing*, Guns (TL7 Longarms)*,
Guns (TL7 Pistols)*, Survival (Woodland)*, Survival (Mountian)*, Survival (Swamp)*
[1] Dabbler 3: Acting*, Architecture*, Philosophy (Cynicism)*, Poetry*, Psychology*,
Public Speaking* +1; Linguistics* +2
[1] Dabbler 4: Spear*, Tactics*, Two-Handed Axe/Mace*, Two-Handed Sword* +1;
Judo*, Karate* +2
[1] Dabbler 5: Axe/Mace*, Blowpipe*, Bow*, Broadsword*, Knife*, Saber*, Shield*,
Shield (Buckler)*
[1] Dabbler 6: Electrician*, Leatherworking*, Occultism*, Packing*,
Smith (TL4 Blacksmith)*, Traps +1; Alchemy* +2
[1] Dabbler 7: Theology* (Christianity, Catholicism, Islam, Buddhism, Shinto,
Native American, Nordic, Hindi)
[1] Dabbler 8: Filch*, Intimidation*, Lockpicking*, Observation*, Search*,
Stealth* +1; Sleight of Hand* +2
[1] No Hangover
[1] Friend
[1] Reach Mastery (Naginata)
[1] Weapon Adaptation (Polearm to Staff)
[1] Weeble: May make Breakfall checks and Change Posture (From Prone to Kneel,
Crouch or Stand) even if Stunned
Disads [-89]
[-10] Bad Sight (Nearsighted, Mitigated)
[-5] Callous
[-5] Gluttony (12)
[-10] Laziness
[-5] Light Sleeper
[-5] OPH: Dissocial Personality Disorder
[-7] On The Edge (15)
[-7] Paranoid Schizophrenia (15)
[-15] Very Unfit
[-5] Very Fat
[-15] Wealth (Poor)
Quirk [-5]
[-1] Alcoholic (Recovered)
[-1] Unusual Biochemistry (Painkillers Do Not Work)
[-1] Loner (16)
[-1] Selfless (Animals and Children Only) (12)
[-1] Phobia (Zombies) (15)
Skills [28]
Skill Level Bonus Stat Difficulty Bonus
[0] Alchemy (TL5) 2 +2/+2 IQ VH Jack, Dabbler 6
[0] Architecture (TL7) 5 +2/+1 IQ A Jack, Dabbler 3
[1] Comp Op (TL7-8) 10 IQ E
[2] Cooking 10 IQ A
[0] Electrician/TL 5 +2/+1 IQ A Jack, Dabbler 6
[1] First Aid/TL 10 IQ E
[1] Housekeeping 10 IQ E
[0] Leatherworking 8 +2/+1 DX E Jack, Dabbler 6
[0] Linguistics 3 +2/+2 IQ H Jack, Dabbler 3
[1] Meditation 10 Will Will-6
[0] Occultism 5 +2/+1 IQ A Jack, Dabbler 6
[0] Philosophy (Cynicism) 4 +2/+1 IQ H Jack, Dabbler 3
[0] Poetry 5 +2/+1 IQ A Jack, Dabbler 3
[0] Psychology 4 +2/+1 IQ H Jack, Dabbler 3
[1] Research/TL 9 IQ A
[1] Sewing/TL 10 DX E
[0] Smith (Black TL4) 5 +2/+1 IQ A Jack, Dabbler 6
[0] Theology (Dabbler 7) 4 +2/+1 IQ H Jack, Dabbler 7
[0] Axe/Mace 7 +2/+1 DX A Jack, Dabbler 5
[0] Blowpipe 6 +2/+1 DX H Jack, Dabbler 5
[0] Bow 7 +2/+1 DX A Jack, Dabbler 5
[0] Broadsword 7 +2/+1 DX A Jack, Dabbler 5
[0] Guns (TL7 Longarms) 8 +2/+1 DX E Jack, Dabbler 2
[0] Guns (TL7 Pistols) 8 +2/+1 DX E Jack, Dabbler 2
[0] Judo 5 +2/+2 DX H Jack, Dabbler 4
[0] Karate 5 +2/+2 DX H Jack, Dabbler 4
[0] Knife 8 +2/+1 DX E Jack, Dabbler 5
[2] Polearm 12 DX A
[2] Polearm (Disarming) 13 Polearm H Polearm-0
[2] Polearm (Retain) 13 Polearm H Polearm-0
[0] Saber 7 +2/+1 DX A Jack, Dabbler 5
[0] Shield 8 +2/+1 DX E Jack, Dabbler 5
[0] Shield (Buckler) 8 +2/+1 DX E Jack, Dabbler 5
[0] Spear 7 +2/+1 DX A Jack, Dabbler 4
[2] Staff 12 DX A
[0] Strategy (Miniatures) 4 +2/+1 IQ H Jack, Dabbler 1
[0] Two-Handed Axe/Mace 8 +2/+1 DX A Jack, Dabbler 4
[0] Two-Handed Sword 8 +2/+1 DX A Jack, Dabbler 4
[0] Tactics 4 +2/+1 IQ H Jack, Dabbler 4
[0] Wrestling 6 +2/+2 DX A Jack, Dabbler 1
[2] Acrobatics 10 DX H
[5] Breakfall 15 Acro A Acro+5
[0] Camouflage 6 +2/+1 IQ E Jack, Dabbler 2
[0] Fishing 10 +2/+1 Per E Jack, Dabbler 2
[1] Hiking 7 +2/+2 HT A
[0] Lifting 6 +2/+2 HT A Jack, Dabbler 1
[0] Packing 5 +2/+1 IQ A Jack, Dabbler 6
[0] Running 7 +2/+1 HT A Jack, Dabbler 1
[0] Sport (Lacrosse) 7 +2/+1 DX A Jack, Dabbler 1
[0] Sport (Tennis) 7 +2/+1 DX A Jack, Dabbler 1
[0] Survival (Forest) 9 +2/+1 Per A Jack, Dabbler 2
[0] Survival (Woodland) 9 +2/+1 Per A Jack, Dabbler 2
[0] Survival (Swamp) 9 +2/+1 Per A Jack, Dabbler 2
[1] Urban Survival 14 Per A
[0] Acting 5 +2/+1 IQ A Jack, Dabbler 3
[0] Animal Handling (Dog) 5 +2/+1 IQ A Jack, Dabbler 2
[1] Diplomacy 8 IQ H
[0] Public Speaking 5 +2/+1 IQ A Jack, Dabbler 3
[0] Intimidation 7 +2/+1 Will A Jack, Dabbler 8
[1] Streetwise 9 IQ A
[0] Filch 7 +2/+1 DX A Jack, Dabbler 8
[1] Forced Entry 12 DX E
[0] Lockpicking (TL6) 5 +2/+1 IQ A Jack, Dabbler 8
[0] Observation 9 +2/+1 Per A Jack, Dabbler 8
[0] Search 9 +2/+1 Per A Jack, Dabbler 8
[0] Sleight of Hand 5 +2/+2 DX H Jack, Dabbler 8
[0] Stealth 7 +2/+2 DX A Jack, Dabbler 8
[0] Traps (TL4) 5 +2/+1 IQ A Jack, Dabbler 6
This message was last edited by the player at 04:43, Mon 25 July 2016.