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03:18, 18th April 2024 (GMT+0)

OOC - 12/16.

Posted by KittenFor group 0
Lucius McMurphy
player, 1527 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Sat 20 Dec 2014
at 04:53
  • msg #205

Re: OOC - 12/16

Your fighting style is old school Ironswords not new school.

But if the Lancers or Pussycats aren't interested we're always happy to have a few more interested in getting a paycheck and taking a few knocks to get them past the wet behind the ears stage ;)
Reyvak Kellosti
player, 6 posts
Rixx
Sat 20 Dec 2014
at 06:11
  • msg #206

Re: OOC - 12/16

I was told there is some sort of penalty for Hazard Checks, possibly related to the Javelin 1F

What is this penalty?
Lucius McMurphy
player, 1528 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Sat 20 Dec 2014
at 06:17
  • msg #207

Re: OOC - 12/16

While there are many mechs that don't have specific 'flaws' or 'benefits' that are mentioned in the fluff about them there are a few that do have quirks.  Javelin was always known for being top heavy and is harder to keep on it's feet in difficult terrain.  It translates into a hazard check penalty.

Ostscouts are known for their sensor suites, Shadow Hawks have the most comfortable cockpits while Wolverine's have some of the most cramped and Hatchetmen have their entire head eject rather than just the command chair that the Mechwarrior sits in.

Stuff like that.
Greyson Strauss
player, 42 posts
MechWarrior
Striker
Sat 20 Dec 2014
at 06:26
  • msg #208

Re: OOC - 12/16

some quirks are rather neat sounding then, but sadly i never found any quirk for the Val...
This message was last edited by the player at 06:26, Sat 20 Dec 2014.
Reyvak Kellosti
player, 7 posts
Rixx
Sat 20 Dec 2014
at 06:39
  • msg #209

Re: OOC - 12/16

Ahh, ok, well, I am looking for a Mech with all or almost all Energy Weapons... That one seemed to be the best in the Light Mech Category, but if you guys have any insight for a newbie, let me know.

Also, Is anyone in need of a Light Mech Pilot for their unit?
Lucius McMurphy
player, 1529 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Sat 20 Dec 2014
at 06:50
  • msg #210

Re: OOC - 12/16

The Valkyrie is a solid stable mech.

Most pilots start out as light here and most stay that way.  You'll understand why after you play for awhile.  Depending on your cash good all/most energy mechs can include...

Wasp-W, Stinger-G, Mongoose, Javelin-F, Firefly, Spider, Jenner-f, Panther.

Really is all depends on what you want to do with the mech, what your skills/perks are and what your long term goal is.
Reyvak Kellosti
player, 8 posts
Rixx
Sat 20 Dec 2014
at 07:30
  • msg #211

Re: OOC - 12/16

Thanks, I think I will deal with the Penalty and keep the Javelin. But I have about 400,000 cbills, anyone have any advice for a newbie, on what that money might be best spent on?
Malcolm Strauss
player, 206 posts
Sat 20 Dec 2014
at 09:47
  • msg #212

Re: OOC - 12/16

Can someone point me to the rules for how  the personal technicians work?  I cant seem to find them... thanks!
Hassan al-Nasir
player, 145 posts
R0 (Mechwarrior)
Callsign: Scorpion
Sat 20 Dec 2014
at 11:06
  • msg #213

Re: OOC - 12/16

Reyvak Kellosti:
Thanks, I think I will deal with the Penalty and keep the Javelin. But I have about 400,000 cbills, anyone have any advice for a newbie, on what that money might be best spent on?


Armor, internals, and save some for repairs.  Some of these missions go bad... like real bad.



'A pair of stripes ain't gonna fix your mech son.  It's like people already forgot about M9 and Normandy.'
This message had punctuation tweaked by the player at 11:08, Sat 20 Dec 2014.
Kitten
GM, 5054 posts
Sat 20 Dec 2014
at 12:12
  • msg #214

Re: OOC - 12/16

To be fair some of them weren't around for them
Kitten
GM, 5055 posts
Sat 20 Dec 2014
at 12:34
  • msg #215

Re: OOC - 12/16

Lucius McMurphy:
The Valkyrie is a solid stable mech.

Most pilots start out as light here and most stay that way.  You'll understand why after you play for awhile.  Depending on your cash good all/most energy mechs can include...

Wasp-W, Stinger-G, Mongoose, Javelin-F, Firefly, Spider, Jenner-f, Panther.

Really is all depends on what you want to do with the mech, what your skills/perks are and what your long term goal is.



I would add Wolfhound to that list too.

Though really if youre willing to put a little time and care into modifications, the bigger concern is not weapons, but the size of the mech and movement profile.

It's much easier to modify the weapons you want onto the mech, than to rework the movement profile.

Also keep in mind speed really is a fine asset to have on the battlefield, but it comes at the expense of other things, usually weight to modify to tailor the mech to your liking.




Resolving auctions now btw...
This message was last edited by the GM at 12:37, Sat 20 Dec 2014.
Kitten
GM, 5057 posts
Sat 20 Dec 2014
at 12:43
  • msg #216

Re: OOC - 12/16

o.O

Well auctions are finished.

Since Auction 6 was a snafu auction, and Auction 2 seemed so popular i gave the top two winning bids the win for Auction 2.
Hassan al-Nasir
player, 146 posts
R0 (Mechwarrior)
Callsign: Scorpion
Sat 20 Dec 2014
at 12:51
  • msg #217

Re: OOC - 12/16

Breaking out the popcorn to watch the drama...


Kitten
GM, 5058 posts
Sat 20 Dec 2014
at 12:56
  • msg #218

Re: OOC - 12/16

Heh...

Try it from my cheap seats.

Okay.  Let the mayhem begin.

Will be looking at availability rolls..

Accepting equipment sales and transfers between characters/units.

Character modifications...

Mech modifications...

and all that other good stuff.

Must be documented in the repair bay.
Hassan al-Nasir
player, 147 posts
R0 (Mechwarrior)
Callsign: Scorpion
Sat 20 Dec 2014
at 13:23
  • msg #219

Re: OOC - 12/16

What would the availability roll be for an X-3A?
Kitten
GM, 5059 posts
Sat 20 Dec 2014
at 13:41
  • msg #220

Re: OOC - 12/16

All this time Eden Power loaders have been around and no one wants them ,  and not they're being phased out and they're in vogue.

you're all killing me ~!

Okay let me figure out the damn rolls, youre not the only one interested so i'll work them out.

KILLING ME!
Teri Knight
player, 241 posts
Panther, P5, G5
Callsign: Catgirl
Sat 20 Dec 2014
at 13:47
  • msg #221

Re: OOC - 12/16

Maybe the Eden Power Loaders are marked down on the Clearance Rack?
Hassan al-Nasir
player, 148 posts
R0 (Mechwarrior)
Callsign: Scorpion
Sat 20 Dec 2014
at 13:54
  • msg #222

Re: OOC - 12/16

Teri Knight:
Maybe the Eden Power Loaders are marked down on the Clearance Rack?


Didn't think dudes could start with them.  Then kind of forgot about them.  Then realized the 6/9 version has the option of going 7/11 with a melee weapon.

Think about it this way, I got the 3025 TRO when I was 14 years old several decades ago.  Just read about power loaders 7 months ago.

It takes a while to accept new things when you get older.  :)
Lucius McMurphy
player, 1530 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Sat 20 Dec 2014
at 13:57
  • msg #223

Re: OOC - 12/16

On the plus side you already have TNs for the X-3, X-3a and X-3c.

Unless you're going to change them of course.
Kitten
GM, 5061 posts
Sat 20 Dec 2014
at 14:38
  • msg #224

Re: OOC - 12/16

(hides under the rug to work out personal numbers)
Michel Dubois
player, 10 posts
O2 - 2nd Lt.
Callsign: Dancer
Sat 20 Dec 2014
at 15:37
  • msg #225

Re: OOC - 12/16

I had asked about the x-3a as well...changed my mind when I realized I was only going to have 3 weapons and the hatchet/sword so I went with the mongoose... then, last night I started running some numbers on the mods I want to make for the mongoose and realized I'd still probably only have 3 wpns  + a hatchet lol. The only time I will have more is if/when I get an xl for the mongoose. Oh well, live and learn! :-D

On to other things, I will be out most of the day. At one of the local stores running a fairly large (2500-3000 tons) battletech session for a group of friends!
Greyson Strauss
player, 43 posts
MechWarrior
Striker
Sat 20 Dec 2014
at 15:45
  • msg #226

Re: OOC - 12/16

good morning everyone, how are things going? and have fun at the battletech session Dubois
Akarian Euclid
player, 208 posts
Sat 20 Dec 2014
at 16:21
  • msg #227

Re: OOC - 12/16

Kitten, are we rolling availability rolls ourselves now? Or figuring out TNs rather given it seems to be standardized now?

Asking as I remember this being handled differently in the past, and me screwing up :)

Also welcome new folks.
This message was last edited by the player at 16:21, Sat 20 Dec 2014.
Kitten
GM, 5062 posts
Sat 20 Dec 2014
at 17:27
  • msg #228

Re: OOC - 12/16

Akarian Euclid:
Kitten, are we rolling availability rolls ourselves now? Or figuring out TNs rather given it seems to be standardized now?

Asking as I remember this being handled differently in the past, and me screwing up :)

Also welcome new folks.


You may make rolls, i will be watching the die roller and rolls, you roll it and win or lose that's a used availability roll.  Rolls are standardized, and your modifiers are noted in the repair bay if you have a question about them, not it before you roll, if you won a die modifier put it in the die roller that you're using it.


In the past i didnt have a list of equipment and availabiility rolls posted and ready to go, along with adjustments.  I do now so, yeah go crazy peeps.
This message was last edited by the GM at 17:28, Sat 20 Dec 2014.
Akarian Euclid
player, 209 posts
Sat 20 Dec 2014
at 17:50
  • msg #229

Re: OOC - 12/16

Great, I'm boosting mental up to 2, which should grant a +1 modifier if I understand it right.
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