Thank you for pointing out the specialties! It was really helpful! With those in mind, I made a few changes to the initial build I'd sent via PM. I think there's two options here, and I'm not sure which is a better fit for the game.
Option 1: Is the more team-centric one, with Tactics to help out the leadership.
Experience Log | | Wallet |
---|
Entry | Amount | Current | Total | | Entry | Amount | Current | Total |
---|
Character Creation | 350 | 350 | 350 | | Character Creation | 3,200,000 | 3,200,000 | 3,200,000 |
---|
Bug Warrior | 50 | 400 | 400 | | Bug Warrior | -500,000 | 2,700,000 | 3,200,000 |
---|
Accuracy 4 | -200 | 200 | 400 | | Walking the Edge | -300,000 | 2,400,000 | 3,200,000 |
---|
Physical 3 | -100 | 100 | 400 | | STG-3G Stinger | -1,662,240 | 737,760 | 3,200,000 |
---|
Mental 1 | -25 | 75 | 400 | | Rank +1 | -100,000 | 637,760 | 3,200,000 |
---|
Mech Specialist 1 | -25 | 50 | 400 | | Rank +2 | -100,000 | 537,760 | 3,200,000 |
---|
Energy Weapons 1 | -50 | 0 | 400 | | | | | |
---|
Corporal | 25 | 25 | 425 | | | | | |
---|
Tactics 1 | -25 | 0 | 425 | | | | | |
---|
Sergeant | 25 | 25 | 450 | | | | | |
---|
Mech Specialist (Born to Fly) | -10 | 15 | 450 | | | | | |
---|
Tactics (Bodyguard) | -15 | 0 | 405 | | | | | |
---|
That will give him Accuracy 4, Physical 3, Mental 1
Edge 1
Mech Specialist (light mechs, for +1 die size in 10-20 ton mechs)
Energy Weapons 1 (not sure on whether to take the +1 or the die size increase)
Tactics 1 (+1 Initiative)
Rank: SGT
Bank: 537,760cb
Restriction: 20T Mechs (Bug Warrior)
Mech: STG-3G Stinger (
https://web.archive.org/web/20...25/bm-Stinger3g.html)
Option 2: Is more focused on personal skill and being able to get more mileage out of modifications.
Experience Log | | Wallet |
---|
Entry | Amount | Current | Total | | Entry | Amount | Current | Total |
---|
Character Creation | 350 | 350 | 350 | | Character Creation | 3,200,000 | 3,200,000 | 3,200,000 |
---|
Bug Warrior | 50 | 400 | 400 | | Bug Warrior | -500,000 | 2,700,000 | 3,200,000 |
---|
Accuracy 4 | -200 | 200 | 400 | | Walking the Edge | -300,000 | 2,400,000 | 3,200,000 |
---|
Physical 3 | -100 | 100 | 400 | | STG-3G Stinger | -1,662,240 | 737,760 | 3,200,000 |
---|
Mental 1 | -25 | 75 | 400 | | Rank +1 | -100,000 | 637,760 | 3,200,000 |
---|
Mech Specialist 1 | -25 | 50 | 400 | | | | | |
---|
Energy Weapons 1 | -50 | 0 | 400 | | | | | |
---|
Corporal | 25 | 25 | 425 | | | | | |
---|
Tinker 1 | -25 | 0 | 425 | | | | | |
---|
That will give him Accuracy 4, Physical 3, Mental 1
Edge 1
Mech Specialist (light mechs, for +1 die size in 10-20 ton mechs)
Energy Weapons 1 (not sure on whether to take the +1 or the die size increase)
Tinker 1 (+1 bonus when making modifications) [
this could also be Cross-Training Technician, thoughts?]
Rank: CPL
Bank: 637,760cb
Restriction: 20T Mechs (Bug Warrior)
Mech: STG-3G Stinger (
https://web.archive.org/web/20...25/bm-Stinger3g.html)