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OOC ~ 05/18/15.

Posted by KittenFor group 0
Kitten
GM, 6960 posts
Mon 3 Aug 2015
at 20:52
  • msg #225

Re: OOC ~ 05/18/15

gives Matt a hug.

Always great to racquaint with old players.

Did a cocamalign reboot.  Out of pocket and typing on phone.

Will give you and Olav your bonus start xp and cb when I get home.

Till then figure out a charaster start.

Archetypes, specs,mech familiarity to name a few of the notable new things that hopefully justify a much needed reboot.
Lina Todd
Player, 588 posts
R0 - Private
Callsign: Iron Maiden
Mon 3 Aug 2015
at 20:56
  • msg #226

Re: OOC ~ 05/18/15

And if either of you need a hand let me know and I'll help.

As an aside Kitten you totally sound drunk on your phone.
Kitten
GM, 6964 posts
Tue 4 Aug 2015
at 18:45
  • msg #227

Re: OOC ~ 05/18/15

not use to typing on the phone.

a novelty.

waiting for baby to come home and get settled then will give the campaign a through look over to see what needs to be done.
Svend Nemerson
player, 120 posts
Minuteman
Wed 5 Aug 2015
at 00:59
  • msg #228

Re: OOC ~ 05/18/15

Hey Kitten, quick clarification question.

How is sure shot going to work with Ultra weapons?
Kitten
GM, 6965 posts
Wed 5 Aug 2015
at 02:11
  • msg #229

Re: OOC ~ 05/18/15

Misses will still miss.

Natural rolls that trigger jams and ammo explosion will still happen.

These are mechanical defects from firing too fast that have nothing to do with aiming accurately.

If youre going to stop the jams and explosions have an edge in your pocket if youre firing quick and loose.
Lina Todd
Player, 597 posts
R2 ~ 2nd Lt.
Callsign: Iron Maiden
Wed 5 Aug 2015
at 02:18
  • msg #230

Re: OOC ~ 05/18/15

I think he's more wondering that with Ultra you roll on the SRM2 missile hit chart and on a 8+ you'll hit with two shots instead of 1.  So the question is if you roll less than that will Sure Shot stop the extra round from firing and causing heat.
Svend Nemerson
player, 121 posts
Minuteman
Wed 5 Aug 2015
at 02:21
  • msg #231

Re: OOC ~ 05/18/15

Yes to both aspects of the question.
Kitten
GM, 6967 posts
Wed 5 Aug 2015
at 09:55
  • msg #232

Re: OOC ~ 05/18/15

(ponders)

will have to think about that one.

Currently (before coffee) i think you roll number of hits, and if it misses, you generate no heat for the miss, but it still misses, they're not steak all of a sudden and all hit.
Kitten
GM, 6968 posts
Wed 5 Aug 2015
at 14:50
  • msg #233

Re: OOC ~ 05/18/15

Right....

It's been 15 months since i closed my last Pathfinder Campaign on RPOL.


I had a good premise for a new campaign last night, and in the midst of ... slowly ... putting it together.  I have not opened the campaign to a cattle call yet, since i am still currently working out the particulars.

Have a look... and if youre interested... drop me a RTJ.

If not, i'm not offended.


link to another game
Mattias Hudson
player, 130 posts
Quixotic
Wed 5 Aug 2015
at 21:04
  • msg #234

Re: OOC ~ 05/18/15

I am having an issue finding subcategories of experience options such as "Tactical Hunch" or "Giving Orders."  I have gone through the threads in both Mercenaries and Bookkeeping as well as Kittentech.  Can someone direct me to the thread or wiki entry?
Kitten
GM, 6971 posts
Wed 5 Aug 2015
at 22:43
  • msg #235

Re: OOC ~ 05/18/15

(hugs)


sorry sorry...


In the midst of re organizing...

The link is at the top of the reference thread but for a quick note...


This is the root of the wiki...
http://wiki.rpol.net/?id=56363


Tactical Hunch and Giving Orders are specialties for the options 'Tactics' and 'Leadership', respectively.

If anyone has questions on where to find anything, please ask me.  I'm in the middle of reorganizing, if i dont know the answer it's possible one of the players will know it and answer it off the top of their heads, were still all friendly Matt.

(hugs)
Mattias Hudson
player, 131 posts
Quixotic
Thu 6 Aug 2015
at 21:21
  • msg #236

Re: OOC ~ 05/18/15

Thank you for the link, Kitten.

I am not trying to sound unfriendly.  *hug*  :)


Hmm, I have another question.  Given how old my rule book is, I seem to recall that AMS now adjusts the missile roll table by 4 instead of shooting down a d6 worth of them.  How would that interact with a streak system, where one does not normally roll on that table?

[Answer: Streak automatically rolls an 11 on the number of missile hits, subtract 4 for the AMS]
This message was last edited by the player at 17:46, Sun 09 Aug 2015.
Teri Knight
player, 446 posts
Jenner, P5, G4
Callsign: Kate
Fri 7 Aug 2015
at 22:51
  • msg #237

Re: OOC ~ 05/18/15

Real Tech meets BattleTech - Cooling Vest

http://www.amazon.com/dp/B001P...su_dp?tag=duiwath-20
Hans Teufel
Player, 11 posts
Armbrust
Sun 9 Aug 2015
at 17:39
  • msg #238

Re: OOC ~ 05/18/15

Teri Knight:
Real Tech meets BattleTech - Cooling Vest

http://www.amazon.com/dp/B001P...su_dp?tag=duiwath-20


That's exactly what it would take for me to move to Florida where my family is from.  So thanks for that, now I am out of excuses!  :P
This message was last edited by the player at 17:40, Sun 09 Aug 2015.
Kitten
GM, 6974 posts
Sun 9 Aug 2015
at 22:44
  • msg #239

Re: OOC ~ 05/18/15

Need to look at AMS again.  I though it was still a d6 missiles knocked down, it's been... like... never.. since anyone has used AMS,so i'm going to have to look...


why am i looking... who's using AMS?
Mattias Hudson
player, 132 posts
Quixotic
Sun 9 Aug 2015
at 23:29
  • msg #240

Re: OOC ~ 05/18/15

I was building my character, and was thinking of picking up ballistics ability and machine gun AMS.  I probably will not go that route anymore.
Damien Cole
player, 139 posts
Storm
Tue 11 Aug 2015
at 17:48
  • msg #241

Re: OOC ~ 05/18/15

Sorry for not being around the last month. I had a few things hit all in succession to keep me very busy.  I am trying to catch up now and see where everything stands.  It looks like there is no active mission at the moment. Am I missing anything? Are we still in the rebuilding process?
Akarian Euclid
player, 1024 posts
O3 - 1st Lt
Knight
Tue 11 Aug 2015
at 17:53
  • msg #242

Re: OOC ~ 05/18/15

Welcome back Damien, there is an active mission, but you aren't in it, so you and some others are still in the mulligan phase.
Damien Cole
player, 140 posts
Storm
Tue 11 Aug 2015
at 17:55
  • msg #243

Re: OOC ~ 05/18/15

Ok, cool.  I need to get my stuff organized anyway.
Kitten
GM, 6977 posts
Tue 11 Aug 2015
at 17:57
  • msg #244

Re: OOC ~ 05/18/15

wb ami, i'm in player mode, and developing some stuff elsewhere but keeping tabs on stuff here too.
Damien Cole
player, 141 posts
Storm
Tue 11 Aug 2015
at 17:59
  • msg #245

Re: OOC ~ 05/18/15

I saw the post about your other game so I looked it over. Sounds like an interesting spin on traditional fantasy types.

And I lost whatever I had written up for myself, so I need to start over.
Kitten
GM, 6978 posts
Tue 11 Aug 2015
at 18:03
  • msg #246

Re: OOC ~ 05/18/15

In reply to Damien Cole (msg # 245):

That campaign is full up and i'm actually working on getting character sheets finalized and squared away...

At the moment its very closed with a very dedicated and solid looking player base.

Sowwy.
Damien Cole
player, 142 posts
Storm
Tue 11 Aug 2015
at 18:04
  • msg #247

Re: OOC ~ 05/18/15

I meant what I had written for this game. I do not think I could keep up with another game at this point.  Sorry if that was misleading.
Kitten
GM, 6979 posts
Tue 11 Aug 2015
at 18:14
  • msg #248

Re: OOC ~ 05/18/15

Ah~ That's MUCH better.

^.^
Mikael Blomquist
player, 481 posts
Call sign: Viking
Srms
Fri 14 Aug 2015
at 15:24
  • msg #249

Re: OOC ~ 05/18/15

 I would guess that one of the first rules of combat applies here, No plan survives contact with the enemy.
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