OOC ~ 05/18/15.   Posted by Kitten.Group: 0
Kitten
 GM, 7054 posts
Fri 2 Oct 2015
at 15:29
Re: At the moment..
Yes the Wasp and Javelin are both 6/9 ish so they're going to travel with you.

Regina will lance with Lucius.

You do have an issue, in that you have have 5 mechs though, so, someone is going to be rolling initiative without the benefit of leadership.
Kitten
 GM, 7055 posts
Fri 2 Oct 2015
at 15:30
Re: At the moment..
Actually... I'll move Teri to Lucius lance, and you can take Regina, she has lonely road and doesnt mind being without a lance which works out.
Akarian Euclid
 player, 1107 posts
 O3 - 1st Lt
 Knight
Fri 2 Oct 2015
at 15:31
Re: At the moment..
Kitten:
Actually... I'll move Teri to Lucius lance, and you can take Regina, she has lonely road and doesnt mind being without a lance which works out.

Sounds good, also remember to update Hammer to have me in the Wasp LAM, otherwise Op Force tonnage is 10 tons off.
Kitten
 GM, 7056 posts
Fri 2 Oct 2015
at 15:47
Re: At the moment..
Last call for conventionals.

Regina is bringing a TB Gunship, and Akarian is bringing two ferrets.

Luc, no money for conventionals?

Sean if you bought a level of rank, you can pick one up too.

Not sure if anyone else has rank to get conventional support.

Can always pick up a squad of infantry, but not sure how useful that'll be in the next mission.
Lucius McMurphy
 NPC, 1881 posts
 NCO1 - Corporal
 Callsign - 'Burner'
Fri 2 Oct 2015
at 15:55
Re: At the moment..
No rank.  No conventional units.
Kitten
 GM, 7057 posts
Fri 2 Oct 2015
at 16:46
Re: At the moment..
That's rare.

o.O

That means Sean actually is the ranking officer.
Kitten
 GM, 7059 posts
Fri 2 Oct 2015
at 16:51
Re: At the moment..
Looks like Damien is back too.

If he's in his blackjack again, will put him in with Luc, and move Teri back to the Hammer mission.
Lucius McMurphy
 NPC, 1882 posts
 NCO1 - Corporal
 Callsign - 'Burner'
Fri 2 Oct 2015
at 17:09
Re: At the moment..
After the insanity of auction bids I just would take noble/leadership for my rank.

You dropped leadership and Luc definitely isn't noble material.  Add to it I need x-tech more than rank and want energy spec and I'm not bug warrioring it.  No options to buy rank.

I like its abilities but if I'm not gonna take it just to take it.  Rather have a good ride...course with no mods it's far less useful...
Kitten
 GM, 7060 posts
Fri 2 Oct 2015
at 17:16
Re: At the moment..
Yeah, well everyone is playing in unmodified mechs.  Consider it the twist for the mission if you want.  It's pretty straight forward otherwise.

Get out there grind them to dust, and try not to blow them up too badly cause salvage is going to be really good, but there wont be any combat bonus.


ie.
If you manage to salvage the unit, 1/4 goes to the person getting the kill, 1/4 goes to the unit.
If you destory the unit.  No one gets any extra CB.

This does not affect xp.
Kitten
 GM, 7061 posts
Fri 2 Oct 2015
at 17:18
Re: At the moment..
Sean and Jarold are out of town and will be late to the mission, so they'll miss turn one of the mission, being late to wake, or slow to be battle ready.
Kitten
 GM, 7063 posts
Fri 2 Oct 2015
at 19:31
Re: At the moment..
If i dont see a character sheet, your gunnery is 5, Pilot is 6, Scout is 10+ and Leadership is 0
Damien Cole
 player, 143 posts
 Storm
Fri 2 Oct 2015
at 20:14
Re: At the moment..
Hey everyone I am working on getting my character straight and back into the game.  I took an unintentional 2 months off so I feel there is alot I missed.

What would I need to do to get setup and ready for the next mission?
Kitten
 GM, 7064 posts
Fri 2 Oct 2015
at 20:19
Re: At the moment..
Pick a character archetype and give me a mech is the fast start.

If you cant give me a character sheet your gunnery/pilot is 5/6 till you do.

It can happen in mid mission where it finally clicks and you understand your new ride.

If you know you want to be in a hatchetman that's fine, they're a good fixer upper, but the first mission is in an unmodified mech.  So if you want a Hatchetman it'll be unmodified on the first mission.

This message was last edited by the GM at 20:20, Fri 02 Oct 2015.

Jarold Harven
 player, 167 posts
Sat 3 Oct 2015
at 01:55
Re: At the moment..
The M20 thread lists Jarold in a Wasp-1A, he should be in a 1W.
Kitten
 GM, 7067 posts
Sat 3 Oct 2015
at 13:14
Re: At the moment..
My bad, will make the edits sometime today.
Mikael Blomquist
 player, 494 posts
 Call sign: Viking
 Srms
Sun 4 Oct 2015
at 18:58
Re: At the moment..
 Morning Kitten, on my char sheet i have listed energy weapon spec(2d7) is that still applying for this new version of the game?.
Kitten
 GM, 7078 posts
Sun 4 Oct 2015
at 18:59
Re: At the moment..
yes.
Joaquin Cortez
 player, 462 posts
 Callsign: "WarDog"
 Javelin (JVN-10F)
Sun 4 Oct 2015
at 19:12
Re: At the moment..
Thanks for clarifying that.
Kitten
 GM, 7080 posts
Sun 4 Oct 2015
at 20:53
Re: At the moment..
uhm... uh... clarifying what?

o.O
Joaquin Cortez
 player, 463 posts
 Callsign: "WarDog"
 Javelin (JVN-10F)
Sun 4 Oct 2015
at 20:58
Re: At the moment..
The numbers on my stats. You wanted to keep that board clear so I posted here.
Kitten
 GM, 7081 posts
Sun 4 Oct 2015
at 21:01
Re: At the moment..
Ah~ okay

Damien, last call, about to slot you into the mission in a Hatchetman, unless you tell me otherwise.
Damien Cole
 player, 144 posts
 Storm
Tue 6 Oct 2015
at 02:44
Re: At the moment..
Go ahead.  I was messing around with options, but I keep coming back to this one. I am good with it.
Joaquin Cortez
 player, 464 posts
 Callsign: "WarDog"
 Javelin (JVN-10F)
Tue 6 Oct 2015
at 16:07
Re: At the moment..
Joaquin Cortez:
Joaquin Cortez
Callsign: WarDog
Mech: Fire Javelin JVN-10F
Archetype: Noble/Unit Commander

100xp for Accuracy 3 (5+ roll)       Rank             :   1 - (Mechwarrior)
 50xp for Physical 2 (6+ roll)       Leadership Rating:   2
 50xp for Mental   2 (6+ roll)       Prestige Value   :   0
                                     Pay Modifier     :   9 (7+0+2)
                                     Availability Mod.:  +1
 25xp 1 Edge

 75xp 2 Close Assault Tactics
 15xp ~ Close and Personal  {May use CAT with weapons that have a range of 6-}
 35xp ~ Knife Fighter       {May use CAT with weapons that have a range of 9-}

 25xp 1 Medium Mech Specialist {+1 Pilot skill for 25 and 30 ton mechs}

  00xp 0 Experience

Experience Records
350xp Noble/Unit Commander (800xp Max)
 00xp Auctions
 25xp Promotions (per XO)
 16xp Experience
381xp Available / 375xp Spent

8fp - Mulligan Bonus

Bank Records
Current total ~ Adjustment   (Base monthly Pay 20,000 cb)
0 000 000 cb + 3 200 000 cb   Starting Character
3 200 000 cb - 2 361 840 cb   Fire Javelin JVN-10F (2,361,840)
0 838 160 cb +   160 000 cb   Mulligan Bonus
0 998 160 cb -   100 000 cb   Rank 1
0 898 160 cb -   120 000 cb   1.5 tons of Endo Steel
0 778 160 cb -   420 000 cb   4 IS DHS
0 358 160 cb -     5 000 cb   .5 tons of Standard Armor
0 353 160 cb - - --- --- cb   Removal of Head Single Heat Sink
0 --- --- cb - - --- --- cb   Removal of 4 Single Heat Sinks in Torsos
0 --- --- cb - - --- --- cb   Install 1 IS DHS in each Side Torso
0 --- --- cb - - --- --- cb   Install 1 IS DHS in each Arm
0 --- --- cb - - --- --- cb   Install 1.5 tons of Endo Steel
0 --- --- cb - - --- --- cb   Install .5 tons of Standard Armor
0 --- --- cb ~ Current Bank

WORK IN PROGRESS, WILL EDIT WHEN NUMBERS ARE CORRECT




Joaquin Cortez
WarDog


8FP

Gunnery 5 (3 CAT)
Pilot   6 (5 Specialist)
Scout   8
Leader  1
Edge    1

6/9/6 Movement

12 Heat Sinks

RT Medium Laser
RT Medium Laser
LT Medium Laser
LT Medium Laser

Repair modifier x1.40
H    9a    (3i)
CT  14a(5)(10i)

RT  10a(4)(7i)
LT  10a(4)(7i)

RA  10a   (5i)
LA  10a   (5i)

RL  14a   (7i)
LL  14a   (7i)
H Empty
CT JJ JJ

RT DHS*2 ML ML Endo*6
LT DHS*2 ML ML Endo*6

RA S U L H DHS*2 Endo*4
LA S U L H DHS*2 Endo*4

RL H U L F JJ JJ
LL H U L F JJ JJ


Just noticed the original Leadership is 2 up top, but my stats says 1 in Leadership. Am I missing something?
Akarian Euclid
 player, 1111 posts
 O3 - 1st Lt
 Knight
Wed 7 Oct 2015
at 00:48
Re: At the moment..
Mental / 2 is being used for leadership now.
Kitten
 GM, 7088 posts
Wed 7 Oct 2015
at 15:43
Re: At the moment..
Missions... sort of... up and running.

Get busy.

Will update character sheets as i go, so pay attention to the OOC thread for questions by me.

If you havent submited a sheet to me, i will make a default mechwarrior of some sort appropriate for your mech.