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03:31, 11th May 2024 (GMT+0)

OOC - Started May 2014.

Posted by KittenFor group 0
Malcolm Strauss
player, 8 posts
Tue 27 May 2014
at 22:38
  • msg #86

Re: OOC - Started May 2014

Anyone want to help me pick my call sign?  I've been thinking about: Thunder, Raider, or Berserker (the last one I see has been used by an inactive player in the past)... of course after picking my Avatar 'Beardo' has also crossed my mind  ;p  Can't decide if it would be hilarious or annoying for him to shout: "Fear the Beard!" after every kill...
Lucius McMurphy
player, 784 posts
O2 - 2nd Lieutenant
Callsign - 'Burner'
Tue 27 May 2014
at 22:40
  • msg #87

Re: OOC - Started May 2014

You could also pick it up after our first engagement based on your actions during it.
Donovan O'Brien
player, 292 posts
Whitworth
Callsign: Lucky
Tue 27 May 2014
at 23:00
  • msg #88

Re: OOC - Started May 2014

Lucius McMurphy:
You could also pick it up after our first engagement based on your actions during it.

I concur...that's how it should work anyways...in fact, it's usually (in the normal world) the members of your lance that baptizes you...something like, "Faceplant" or "Dirtnap" or "Jumpy"...whatever...if you're smart, you suggest a cool callsign after your 1st mission..it might stick...or not.

It helps if you roleplay it a bit, but, until you've been bloodied...it's just academics....
Pax Tarkin
player, 517 posts
R3 Traxx G5/P4/M2 +1 Init
Mongoose "Road Runner"
Tue 27 May 2014
at 23:12
  • msg #89

Re: OOC - Started May 2014

Malcolm Strauss:
Anyone want to help me pick my call sign?


Seems we had a 'skid mark' for a bit.  It might of just been my nick name for Burner when he had a very bad mission.  Very rough day for him a long time ago.

Don't worry something will come to us for you.
Kitten
GM, 2896 posts
Wed 28 May 2014
at 12:19
  • msg #90

Re: OOC - Started May 2014

Helia's done some recruiting for the campaign, and had found us another blackjack pilot.

Will add him to the Freelancer lance.
This message was last updated by the GM at 12:19, Wed 28 May 2014.
Helia Quinn
player, 84 posts
Wed 28 May 2014
at 12:29
  • msg #91

Re: OOC - Started May 2014

Yay :D

(Sorry for the last minute book-keeping, we tried to keep things as simple as possible :)
Kitten
GM, 2899 posts
Wed 28 May 2014
at 12:30
  • msg #92

Re: OOC - Started May 2014

Yeah, that's the only reason i'm accepting the late arrival.  Simple bookkeeping and it rounds out the short lance to full.

Of course, its 40 more tons of op force grief for you, so i suppose you'll greet their presence with a mixed review?
Helia Quinn
player, 86 posts
Wed 28 May 2014
at 12:36
  • msg #93

Re: OOC - Started May 2014

Eh, it's already going to be so crazy that I don't think it will make too much difference :)
Kitten
GM, 2901 posts
Wed 28 May 2014
at 12:38
  • msg #94

Re: OOC - Started May 2014

uh... huh... famous last words.
Donovan O'Brien
player, 296 posts
Whitworth
Callsign: Lucky
Wed 28 May 2014
at 14:35
  • msg #95

Re: OOC - Started May 2014

Custer, "What do you mean wait for the Gatling gun, it's only a couple of indians." or something like that
Ziro Borovei
player, 1 post
Wed 28 May 2014
at 14:47
  • msg #96

Re: OOC - Started May 2014

Well, it's one more body to sort of dilute the risk that the person to get breached and vacuumed into space on turn one will be you. It might be me! (It'll probably be me).

...that sounded more comforting before I typed it.
Regina Arlington
Alt, 283 posts
R0 - Mechwarrior
Callsign - 'Reggie'
Wed 28 May 2014
at 14:49
  • msg #97

Re: OOC - Started May 2014

(gives Ziro a Brownie)

"Here.  They'll help get you in the proper mindset when contemplating being flushed into space..."
Ziro Borovei
player, 2 posts
Wed 28 May 2014
at 15:13
  • msg #98

Re: OOC - Started May 2014

"I don't see how this is going to--"

(chomp)

"Mmm... brownie."
Donovan O'Brien
player, 297 posts
Whitworth
Callsign: Lucky
Wed 28 May 2014
at 15:16
  • msg #99

Re: OOC - Started May 2014

The silver lining, the enemy will be operating under the same conditions as we are. We should take consolation in that.

Reminds me of a US Grant quote,

quote:
"Oh, I am heartily tired of hearing about what Lee is going to do. Some of you always seem to think he is suddenly going to turn a double somersault, and land in our rear and on both of our flanks at the same time. Go back to your command, and try to think what we are going to do ourselves, instead of what Lee is going to do."

Regina Arlington
Alt, 284 posts
R0 - Mechwarrior
Callsign - 'Reggie'
Wed 28 May 2014
at 15:29
  • msg #100

Re: OOC - Started May 2014

Rolls a 'cigarette' and lights up offering Ziro a hit.

You shoot straighter when youre not stressed, that's the secret to stress free combat.
Teri Knight
player, 27 posts
Callsign: Catgirl
Wed 28 May 2014
at 15:47
  • msg #101

Re: OOC - Started May 2014

In reply to Kitten (msg # 92):

It's just something else to shoot at.  Don't mean nothing.
Hassan al-Nasir
player, 4 posts
R0 (Mechwarrior)
Callsign: Scorpion
Thu 29 May 2014
at 00:15
  • msg #102

Re: OOC - Started May 2014

My Verizon FIOS terminal died last night during a thunderstorm and the earliest repair appointment is Saturday morning.  So posting might be erratic until Saturday/Sunday.
Kitten
GM, 2918 posts
Thu 29 May 2014
at 17:16
  • msg #103

Re: OOC - Started May 2014

Mission eight started, time to put all that planning into action and play the mission.

Yes youre boxed up in formation, but so is the Op Force.

Youre far enough apart and move fast enough you should be able to reorganize and engage as you want.

I will be using the concept of 'Dead zones' for the craters.  So line of sight might not follow the strict readings of the rule books.
This message was last edited by the GM at 17:19, Thu 29 May 2014.
Lucius McMurphy
player, 796 posts
O2 - 2nd Lieutenant
Callsign - 'Burner'
Thu 29 May 2014
at 17:19
  • msg #104

Re: OOC - Started May 2014

What's the difference between partial Init and complete Init out of curiousity?
Kitten
GM, 2919 posts
Thu 29 May 2014
at 17:23
  • msg #105

Re: OOC - Started May 2014

In reply to Lucius McMurphy (msg # 104):

Command lance...

If you look, they have a leadership of 6, the others have a leadership of 4.
Lucius McMurphy
player, 797 posts
O2 - 2nd Lieutenant
Callsign - 'Burner'
Thu 29 May 2014
at 17:26
  • msg #106

Re: OOC - Started May 2014

Well I figured that much out, I was just trying to figure out if you were going to some strange hybrid four stage movement...ala total loss us, other opfor, partial pass us, comand opfor, total pass us.
Kitten
GM, 2920 posts
Thu 29 May 2014
at 18:23
  • msg #107

Re: OOC - Started May 2014

In reply to Lucius McMurphy (msg # 106):

Nope, same as last time, one lance led by the overall commander, is a little harder to beat, the rest are schmucky regular sorts.
Lucius McMurphy
player, 799 posts
O2 - 2nd Lieutenant
Callsign - 'Burner'
Thu 29 May 2014
at 18:24
  • msg #108

Re: OOC - Started May 2014

Cool, easy enough then.
Lucius McMurphy
player, 800 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Thu 29 May 2014
at 20:04
  • msg #109

Re: OOC - Started May 2014

Just as a helpful reminder...

For those that failed their Initiative rolls or only made a 'partial' success you also have to plot your movement like Jennifer Cross did.

Here is a quoted bit from Tau when it comes to missions ;)
Tau:
The Tau Codex:
If you do these things missions tend to go quicker and resolve easier which is good for everyone playing.

Post the reason for your roll in the reason box.
   -If it's not there it's not a roll.
   -04:58, Today: Anastasia Karkoff rolled 10 using 2d6 with rolls of 6,4. Turn 3 Initiative 6+.

Post the route you travel and facing direction.  Especially facing when Jumping.
   -It you don't you may land on an unexploded Long Tom round from a prior war.
   -Move: Run, B3, RT1 S, B2, LT2 NE   END 0311 NE  +2DM
   -Walk, Left Turn 2, Forward 3, End 0512 Facing North [+1]
   -Jump, 5 hexes, End 1111 Facing South East [+3]

Post your To Hit math and heat.
   -If you or I make a mistake it's easy to catch and rectify.
   -To Hit: (Medium Laser x2) Base 5 + Move 2 + Target 3 = TN10+
   -Heat: 6 (Weapons) + 2 (Movement) + 3 (Previous Round) - 10 Heat Sinks = 1

Anastasia Karkoff
player, 469 posts
Rank 4: Force commander
Dragon, Ld4, G4+,P6+
Thu 29 May 2014
at 21:09
  • msg #110

Re: OOC - Started May 2014

umm wouldn't a partial success still wait till after kitten moves thei regular forces though?
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