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, welcome to Y ~ MechWarrior: Mercenaries

03:39, 25th April 2024 (GMT+0)

OOC ~ Started 08/14.

Posted by KittenFor group 0
Big Jake
Alt, 60 posts
BJ-1DB G4/P5/M8 3 NRG
Mini WarHammer is here!
Thu 14 Aug 2014
at 06:02
  • msg #98

Re: Omni's Gratitude


(1) ton of Endo Steel
Cost 160,000cb for Endo.
Cost 100,000 cb for 5 XP
Got to start collecting this stuff sometime
Anastasia Karkoff
player, 750 posts
Rank 4: Force commander
Dragon, Ld4, G4+,P6+
Thu 14 Aug 2014
at 07:18
  • msg #99

Re: Omni's Gratitude

And we did it guys, Good job!.

-

Kitten, Haven't bid yet, cause I don't know how much money I have once contract is over ;)
This message was last edited by the player at 09:11, Thu 14 Aug 2014.
Akarian Euclid
player, 90 posts
Thu 14 Aug 2014
at 08:48
  • msg #100

Re: Omni's Gratitude

Oh well guess I will follow suit here.

(1) ton of Endo Steel and 5xp.

Cost 160,000cb for Endo.
Cost 100,000cb for xp.
Kitten
GM, 3528 posts
Thu 14 Aug 2014
at 11:19
  • msg #101

Re: Omni's Gratitude

Mission 8's payout was listed in mission log.

Mission 9's was posted for everyone but Advance and Destroy.

Advance and Destroy resolved while i was sleeping so youre going  to have to wait for those numbers a bit :P

*waves paws*

Go do some quick math to estimate what you have.  Official numbers will come through eventually.
Kitten
GM, 3535 posts
Thu 14 Aug 2014
at 14:23
  • msg #102

Re: Omni's Gratitude

quote:
Really the larger mechs look nice, but i dont think playes look at the underlining maintenance cost for them.

I look at larger mechs like luxary cars... sure.. you might be able to afford to cost of a luxary car...

but... what about the overhead cost for it?  The cost for parts... insurance... etc all add up to make that car a lot more expensive than you estimated at the start.

You really really reallly should have solid money banked before moving into something larger.

If you want to hop into it, sure i wont stop you, but there are campaign rules in play that might make your life miserable.  I dont want to hear any whining when it happens.



I said this in another thread, but it really should be repeated for everyone to see.


A really good example of this, is the triple engine/double gyro hit Lucky took in mission 9.

Repairs are estimated at over 790k to make these major repairs.


The same criticals on a smaller Valkyrie would only be 624k cb

The same criticals on a Hunchback would be 950k cb


So... I hear people contemplating 45... 50... 55... mechs for upgrades...  Keep in mind it's not just the cost of the mech you're looking to upgrade to, it's the cost of the repairs too.

(Also missions scale based on a percentage of the weight of the mercs facing them, so the larger you get, the larger the op force gets)
Donovan O'Brien
player, 390 posts
Whitworth
Callsign: Lucky
Thu 14 Aug 2014
at 14:41
  • msg #103

Re: Omni's Gratitude

On the other hand, there's the larger payout by bringing down heavier op mechs..

Returns to corner counting Cb, a kidney goes for how many Cbs???
Kitten
GM, 3538 posts
Thu 14 Aug 2014
at 14:47
  • msg #104

Re: Omni's Gratitude

In reply to Donovan O'Brien (msg # 103):

(ponders)

Income comes in to forms... Combat bonus, which will reflect the high income in take...

but...

Theres also the 'flat' mission objectives.  Which is based on the mercs base pay, modified by time, and mission difficulty.  Not... size of the opposition.

So while the combat bonus will bump a bit, the base pay/mission pay will stay the same.

Look back on missions that you got zip for combat bonus... that amount wont change by mech.  You could be in a Mongoose, or you can be in a Blackjack.  The base pay wont change much.  (you get a +1 modifier from light to medium mech class, but that's about it.)




Worse theres something i look at that i think of as player footprint.

The larger the players mech is, the larger his footprint, cause the opforce scales to match it.  If this players mech gets taken out by... oh i dunno a 3triple engine/double gyro critical... the Op Force foot print he made is still there for his lance mates to deal with.

So the bigger the difference is between the smaller and larger mechs foot print the harsher it's going to be for the light mechs when the big guys go down.

(Old players from mac's game will know that if you were a light, it was hard to make an impact in a game scaled for warhammers and awesomes.)


So your fixed income will have to stretch to cover a more expensive mech.
This message was last edited by the GM at 14:50, Thu 14 Aug 2014.
Kitten
GM, 3539 posts
Thu 14 Aug 2014
at 14:55
  • msg #105

Re: Omni's Gratitude

Seriously... units looking to bump up the mech sizes in the unit, look at the repair cost carefully, when it starts choking the life out of the finances, it means you've gotten too large somewhere.
Kitten
GM, 3540 posts
Thu 14 Aug 2014
at 14:57
  • msg #106

Re: Omni's Gratitude

Bookkeeping done for Sentry and Decoy.

Will get around to Advance and Destroy when i have time.

Mission 8 gives you a clue to your finances.  We'll all know more when i look at the combat bonus and the mission objective stuff.  Thats quite a bit of work and i'm feeling lazy today
Anastasia Karkoff
player, 752 posts
Rank 4: Force commander
Dragon, Ld4, G4+,P6+
Thu 14 Aug 2014
at 15:27
  • msg #107

Re: Omni's Gratitude

Once it's released to be available, I think I'll be pretty happy with an A-3c

granted that's a 40t mech, but we already see a chunk of those scattered amongst the mercs, so it shouldn't really be "escalating" the issue too much.

and it will have the fitting 'space' available for what i want from my ride.

also a 75% damage to mass ratio is pretty okay.

-

Kitten: you say edenites need to buy 7t of ff armor to have the A-3 available.
but if we buy the FF armor, and then buy the A-3...

does that mean we'll have 14t of FF armor we have no use for lying around when we scrape the armor off it cause it's too crit intensive, and using Endo steel is more mass effecient?

after all, the mech price tag normally includes the armor on the mech.
This message was last edited by the player at 15:36, Thu 14 Aug 2014.
Donovan O'Brien
player, 391 posts
Whitworth
Callsign: Lucky
Thu 14 Aug 2014
at 15:44
  • msg #108

Re: Omni's Gratitude

For my part, I'm not trying to change the tone to one of heavier mechs for everyone, I'm just looking at personally leveling out my mech around 50 tons. Of course, this mission has set that back for quite some time unless I really do get lucky. ;-)

I suppose my 1st mistake was taking a heavier mech right from the start, leaving me little maneuvering room for a bank...It makes sense to slowly build up to it over time, using earned Cbs to improving on skills and a lighter mech...until a player can "comfortably" make the transition (if they want)to something more imposing...

Then again, one doesn't count on having the most expensive guts of his mech blown out nor a mission to go so badly.

Concerning the mission, I don't feel it was impossible, difficult, yes, but impossible...no. We had the opportunity, but, we just didn't catch any breaks from the dice-roller and Tau did.

I've no heartburn over it, it is what it is..the life of a merc.

With that said, it helps to have a lance-leader willing to help out when it's really needed, thank you Pax.
Kitten
GM, 3542 posts
Thu 14 Aug 2014
at 16:15
  • msg #109

Re: Omni's Gratitude

Mission was very doable.

Over 1 in 3 hits should land on the CT or Leg.

Of those hits, 1 in 6 should be a decompression.

Take into account that they started in your killing field, and that you have edge sprinkled out through the merc unit and more than one in eighteen hits should have disabled a Op Force mech.

To keep them from passing a zone, you just had to hit them and do damage.  You had room for one mech passing through and getting Pax to chase it down.

On paper, it looked really good an winable for the Lancers.  The dice roller just missed the memo.
Pax Tarkin
player, 592 posts
R3 Traxx G5/P4/M2 +1 Init
Mongoose "Road Runner"
Thu 14 Aug 2014
at 16:40
  • msg #110

Re: Omni's Gratitude

Kitten:
Over 1 in 3 hits should land on the CT or Leg.

Of those hits, 1 in 6 should be a decompression.

On paper, it looked really good an winable for the Lancers.  The dice roller just missed the memo.


LOL the decompression worked for the OpFor.  We were not in position to land enough hits to get the odds working for us.


Fault is all mine. Wrong tools for the job at hand. Misunderstood what was needed to complete the mission.  Sorry all.
Helia Quinn
player, 279 posts
R0 (Mechwarrior)
Thu 14 Aug 2014
at 17:40
  • msg #111

Re: Omni's Gratitude

Oh, and also... Ahem,

YEEEEEEESSSSSSSS!! WE WON! WOOOOOOOOOOOO!!!!

To the op-for, that was a nice bunker you built, but...


Kitten
GM, 3545 posts
Thu 14 Aug 2014
at 18:02
  • msg #112

Re: Omni's Gratitude

Pax Tarkin:
Kitten:
Over 1 in 3 hits should land on the CT or Leg.

Of those hits, 1 in 6 should be a decompression.

On paper, it looked really good an winable for the Lancers.  The dice roller just missed the memo.


LOL the decompression worked for the OpFor.  We were not in position to land enough hits to get the odds working for us.


Fault is all mine. Wrong tools for the job at hand. Misunderstood what was needed to complete the mission.  Sorry all.



Dice roller is a cruel mistress, no fault when dice mangles you.
Kitten
GM, 3549 posts
Thu 14 Aug 2014
at 18:11
  • msg #113

Re: Omni's Gratitude

In reply to Pax Tarkin (msg # 110):

Pax did you officially want to trade Endo for ER ML?

I can see the target computer being useful for you too.

Maybe the Skirmish one... As long as you fight close and tight you wont feel the range penalties .>
This message was last edited by the GM at 18:12, Thu 14 Aug 2014.
Kitten
GM, 3550 posts
Thu 14 Aug 2014
at 18:24
  • msg #114

Re: Omni's Gratitude

Working on mission stuff.

Who decompressed the Shadow Hawk's Leg?
Ziro Borovei
player, 77 posts
Thu 14 Aug 2014
at 18:34
  • msg #115

Re: Omni's Gratitude

In reply to Kitten (msg # 114):

It was Quixotic, I think. On phone but will check for exact turn shortly...
Akarian Euclid
player, 92 posts
Thu 14 Aug 2014
at 18:34
  • msg #116

Re: Omni's Gratitude

What does the skirmish computer do anyways? I couldn't find anything written up other than on the beta comp.
Kitten
GM, 3552 posts
Thu 14 Aug 2014
at 18:34
  • msg #117

Re: Omni's Gratitude

Found it youre correct.
Kitten
GM, 3553 posts
Thu 14 Aug 2014
at 18:35
  • msg #118

Re: Omni's Gratitude

Akarian Euclid:
What does the skirmish computer do anyways? I couldn't find anything written up other than on the beta comp.


link to a message in another game
Akarian Euclid
player, 93 posts
Thu 14 Aug 2014
at 18:40
  • msg #119

Re: Omni's Gratitude

That's tempting at the rate Endo comes around could be waiting a long time to have enough to actually use it and have repairs to.
Kitten
GM, 3554 posts
Thu 14 Aug 2014
at 18:44
  • msg #120

Re: Omni's Gratitude

It's my job to try and tempt you out of hard earned CB's.

Presuming youre moving...

At Short range the Skirmish computer helps you

At Medium range the bonus and penalty wash.

At Long range... you're at a penalty.

If you can control the range at which combat is engaged, it's useful.

Might be useful to Joaquin too.
This message was last edited by the GM at 18:46, Thu 14 Aug 2014.
Pax Tarkin
player, 594 posts
R3 Traxx G5/P4/M2 +1 Init
Mongoose "Road Runner"
Thu 14 Aug 2014
at 19:13
  • msg #121

OOC

When is the dead line for the gratitude item?
Kitten
GM, 3556 posts
Thu 14 Aug 2014
at 19:15
  • msg #122

Re: OOC

You have time to think about it,i'm still mucking about with contract resolution, i jsut finished Advance and Destroy, just have to move them to character sheets.

Impatient people can come here...

link to a message in another game

To see your Mission 8 and 9 pay outs.

Some surprises there, Mattias was the big dollar sign this time taking out the Dragon and Blackjack.
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