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OOC ~ Started 08/14. Posted by Kitten. | Group: 0 |
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Author | Message | Page: 40 ... 10 9 8 7 6 5 4 3 2 1 [all][bottom] |
Helia Quinn player, 296 posts R0 (Mechwarrior) Sat 16 Aug 2014 at 03:22 |
I think that sort of thing would be perfect for alts. It's different, and if there aren't any missions that need a VTOL squadron, who cares? It's an alt. They can sit around and do nothing. If there's only a small role in the mission for them, who cares? It's just an alt. I think it would be neat to have a little bit more combined arms on our side of the table :) | |||||
Kitten GM, 3634 posts Sat 16 Aug 2014 at 04:40 |
If you really have your heart set on it, i dont mind, but you may end up idling about an awful lot. There are actually several merc units that have techs that specialize in fixing Aeros/VTOLs. You may want to look into shacking up with those units, maybe make an permanent arrangement. | |||||
Kitten GM, 3635 posts Sat 16 Aug 2014 at 04:42 |
Going to have to mull over what to do about the Valks. Will sleep on it and resolve it tomorrow, nappish. nite nite folks. | |||||
Helia Quinn player, 297 posts R0 (Mechwarrior) Sat 16 Aug 2014 at 04:46 |
That's why I think it would be great for an Alt. It would be fun to have around for something different every now and then, but it wouldn't be a big deal if she sat around a lot, because it's an alt. So what are my options for that sort of thing? You said something about crazy Edenite VTOL's? This message was last edited by the player at 04:47, Sat 16 Aug 2014. | |||||
Anastasia Karkoff player, 781 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 08:19 |
nevermind, found the answer to this elsewhere *sigh* was REALLY hoping i could have inferno for the tournament. This message was last edited by the player at 08:25, Sat 16 Aug 2014. | |||||
Kitten GM, 3637 posts Sat 16 Aug 2014 at 14:54 |
1) Bookkeeping for all of Contract two is done. Players need to review their stats, if i have something wrong, it's your responsibility to let me know i have to fix it. ~ {WIP} (Almost there) 2) Allowed are the For Sales from contract 3, you may have your Omni Gratitude purchases, presuming youre not a new character and didnt participate in Contract 3. These purchase MAY be used to modify your mech for the tournement. Regular purchases may be made to modify your mechs for the Tournament. ~ {Player activity} 3) Finish up the Tournament notes to start the Tourney ~ Procedure on how this will actually work, and a 'standard' map everyone will use, is left to do. Once started the Tournament will last to the end of September. All characters will earn one month of basic pay at that time. - {WIP} (Almost there.) 4) Auctions will resolve in early September. At that time, players may make rolls for ammo and mech availabiilty for purchase for the next Contract/Mission. Mech modifications from Auctions... or mech upgrades will be made at this time. 5) New Contract/Missions start in October. That's a quick schedule for the campaign activity. Skipping turns, asking me to do stuff out of turn, distracts me from what i'm trying to get done. This is bad. (goes back to using my vorpal marker on the stack of red tape for the game.) | |||||
Kitten GM, 3639 posts Sat 16 Aug 2014 at 15:17 |
Their sheets are complete as well as their units tables. Look over unit tables carefully cause their going to be the 'official' reference for your Omni opponent to reference. Yes... one of their advantages will be to look you over and select a load they think that will be effective against you. Against Valkyries, they get to look at your module selection, pick a load, and then the valkyrie... if they have optional modules, may load their mechs as they see fit. This message was last edited by the GM at 15:18, Sat 16 Aug 2014. | |||||
Kitten GM, 3644 posts Sat 16 Aug 2014 at 16:06 |
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Kitten GM, 3645 posts Sat 16 Aug 2014 at 16:10 |
Kurt Steiner Roger Simms Helia Quinn Joaquin I'm up to bookkeeping this stuff. So if you know what you want share with me, otherwise i might just give you a fist full of CB and wave you off. Exception being Kurt who i know is on vacation or some such, the rest of you have no such excuse! This message was last edited by the GM at 16:54, Sat 16 Aug 2014. | |||||
Anastasia Karkoff player, 784 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 16:12 |
link to a message in this game message #122 also, only buying 5t of FF, YOU edited that to 7t, but since I am only buying access at this point, I only need to buy 5, right? | |||||
Kitten GM, 3646 posts Sat 16 Aug 2014 at 16:14 |
(so actually i'm wrong too). If youre just buying to stockpile in your inventory... yeah i guess you can go with 5 tons. This message was last edited by the GM at 16:15, Sat 16 Aug 2014. | |||||
Anastasia Karkoff player, 785 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 16:15 |
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Kitten GM, 3647 posts Sat 16 Aug 2014 at 16:16 |
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Anastasia Karkoff player, 786 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 16:19 |
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Kitten GM, 3648 posts Sat 16 Aug 2014 at 16:20 |
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Anastasia Karkoff player, 787 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 16:23 |
I bought it at character creation, and installed it way back then
This message was last edited by the player at 16:24, Sat 16 Aug 2014. | |||||
Kitten GM, 3649 posts Sat 16 Aug 2014 at 16:31 |
(shrugs) I've only copy pasted what was used in the last contract, if you have it installed it's installed, i know you were using it, so it's just a superficial issue of it not being on the list, will add it. (I had you listed with a Plugsuit which is a hint that it's a copy paste snafu {shrugs} sue me. :P ) This message was last edited by the GM at 16:34, Sat 16 Aug 2014. | |||||
Olaf Oleeson player, 34 posts NC-R1 Corporal Callsign Berserker Sat 16 Aug 2014 at 16:41 |
Kitten: Edge buy up from my Gratitude note isn't reflected on my character sheet. First time I've used xp in game so maybe OOC wasn't the right place to post up? Anyway: after my xp buy I should now have no xp avail and Edge should be up to 2 | |||||
Kitten GM, 3651 posts Sat 16 Aug 2014 at 16:49 |
The two points was noted as an Auction purchase. Second point of any option cost 50 points, so you dont have enough to increase it. | |||||
Anastasia Karkoff player, 788 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 16:53 |
basically, saves me money, and keeps my primary weapon set more flexible :D also, with me buying +1 missile spec, i do believe i will land at a flat 0t modification in the omni duels thing ;) | |||||
Olaf Oleeson player, 35 posts NC-R1 Corporal Callsign Berserker Sat 16 Aug 2014 at 16:56 |
Yup. Looks like I mixed up the tables on KittenTech p 4. Back on the trolley now. | |||||
Kitten GM, 3652 posts Sat 16 Aug 2014 at 16:56 |
o.O It does matter, you have to pay to undo the changes. Regina pulled jump jets off, and just put them back on, cost her 195k cb to put them back on. (ugh) | |||||
Kitten GM, 3653 posts Sat 16 Aug 2014 at 16:57 |
I'm listing you with a Projectile spec, you changing it to Missile spec? I have your character sheet, current and up as i know it, if things are changing i should know, and why. | |||||
Anastasia Karkoff player, 789 posts Rank 4: Force commander Dragon, Ld4, G4+,P6+ Sat 16 Aug 2014 at 17:03 |
we talked about this, and you permitted the alteration, since proj never had any xp dedicated to it. - the other changes are changes to how i am fitting up the streaks, since this has not yet actually been done, i can't see an issue with changing what i am shopping for for it :) basically putting them in hands instead of in shoulders, so they are compatible with my current laser mount, thus saving me from purchasing another laser mount for my hands (which is just kinda stupid when i have a lazar mount already) loadouts this will permit: (remember I have endo steel internals) AC/6 + 1t ammo + case, 2 ML, 1.5t Targeting comp (9t) 2 Streak 5's + 0.5t ammo each + case, 2 ML's (10t) | |||||
Donovan O'Brien player, 393 posts Whitworth Callsign: Lucky Sat 16 Aug 2014 at 17:06 |
Mech: Whitworth WTH-1 (Standard) Current Armor configuration with 8 tons of armor: Total AF 128 H 9a (3i) CT 16a(7) (12i) RT 12a(6) (10i) LT 12a(6) (10i) RA 12a (6i) LA 12a (6i) RL 18a (10i) LL 18a (10i) LRM10 Ammo: (12) for RT and LT. Updated to 8.5 tons of armor: Total AF 136 (Actually 135) H 9a (3i) CT 18a(6) (12i) RT 14a(6) (10i) LT 14a(6) (10i) RA 12a (6i) LA 12a (6i) RL 19a (10i) LL 19a (10i) LRM10 Ammo change -1/2 ton: (9) for the RT and LT. |
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