Re: The Gatehouse
Can't see the map here
Izzick couldn't believe it...well he could. They'd seen the keep in ruin, they'd even seen it's destruction happen. Why should he be shocked as they suddenly appeared in a mass grave. Many had died here - but whether this was the direct result of what they'd seen or something earlier or later he couldn't say for certain. It was just horrific. He almost spoke, but then his eyes caught the man's and the man turned and caught them. Now was not the time for this. Izzick shifted his face, the tattoos upon his visage reshaping him into a normal human - once less thing for the man to be afraid of as he began to whisper incantations. A sweet melody that drifted on the air, "Come, speak to us."
Hopefully he's an NPC level guy because I'm going to try Hypnotism
21:36, Today: Izzick rolled 6 using 2d4. Hypnotism.
Up to 6 HD of creatures can be fascinated.
If you use this spell in combat, each target gains a +2 bonus on its saving throw. If the spell affects only a single creature not in combat at the time, the saving throw has a penalty of -2.
While the subject is fascinated (-4 to notice things and can't take actions) by this spell, it reacts as though it were two steps more friendly in attitude.
Will negates, DC: 16