Re: The Jail
In reply to Selvin Larst (msg # 4):
As the two of you discuss plans, you notice a few things.
First, there is a sewer line running under the warehouse. It must have been an old livestock pen or abattoir, because there seems to be a large drain for mucking right outside a back door.
The building is essentially a long rectangle. Most of it is probably open, though there should be a partial second story. You can see windows near the roof line indicating there is something up there.
There are three doors in. A large one open to the mainstreet. A side one that leads out onto a pier. And one at the back, right next to the drain.
They have crossbowmen, two, up on the roof. Each entrance has at least one guard, with about four on the front one. That door seems to be acting as the command post.
You can't see inside to see the layout.
You notice that the troops seem well trained. They aren't acting too bored and are staying sharp. One of them, a woman near the front door, screams spelltosser. She's got a robe embroidered with all kinds of mystic looking patterns. Nothing that seems to be magical in and of itself.
There is also a very, very large woman in full plate. She might actually be an ogress. You can't see her face because of the helmet. You don't think she's in charge. That seems to be the spell tosser. But the ogress is obviously the heavy here.
And yes, all the guards are women. In fact, now that you think of it, you haven't seen a male soldier since you entered the city.
There is one other thing that catches your eye Lucky. You don't seem to be the only ones casing this place. A couple has passed by on the street, together or seperately, three times now. They've changed clothes each time. The woman is pretty good. You could only tell she was the same because you were looking for it. The guy...not as good in his disguise. He's too tall.
Currently, the guy has finished his walk by and is heading around the corner towards an area that seems to be abandonded.