Seeing
Grundar bundled inside, Kobal pays his clacks and enters after him.
GM:
Those interested in Grundar's fate see the brave being carried upstairs and vanishing into one of the rooms.
Seeing some guards in the direction
Grundar is marched, he figures strangers won't be welcome. He stays with the Rangers and settles in to experiencing the Grotto.
GM:
Centre place in the packed room stands several Morokanths banging away on various objects, one looking very much like one of the coracles used to cross the Zola Fel. As percussionists go they are incredible and already many folk are dancing in any available space between the crystal lit tables that fill the bar. Above, folk peer down from balconies, behind which lie private rooms.
Not like the usual notes and rhythms at the clan's rituals and celebrations, but Kobal has to admit these morokanth make good, but strange, music with unexpected beat drops.
Melock:
Melock laughs at the newtling's answer to Ohanzee, "Maybe you should offer to play your pipes for everyone, I'm sure they'll love it."
"
No!" Kobal hisses to
Melock urgently. "
Amara and I were at the last place that Ohanzee offered to play his 'music' a week ago. There was carnage."
To the waiter, he says, "
What drink do you recommend? Something different."