OOC Thread #10: Commandments.   Posted by The Raconteur.Group: 0
The Raconteur
 GM, 2979 posts
 Teller of Tales
 Writer of Wrongs
Wed 11 Apr 2018
at 02:38
Re: Possible Restart
Do you guys have any thoughts on the best way to have the combat characters (Kellan and Kerr) upgrade their weapons and armor?  Just have Arwick deliver it to the Sword and Anvil?  I was thinking about having Kerr have his ancestral bow and breastplate enchanted, and I'm sure Kellan would like to have the same sort of thing.  But I don't want to have the party just have to sit around and wait for the enchantment process either.
Liseth Thoradin
 Human Oracle, 2956 posts
 Deluge of Positive Energy
 HP 42/42
Wed 11 Apr 2018
at 03:29
Re: Possible Restart
Could go with the idea that the weapons have gained an inclination towards magic after their recent use.  I mean, Kellan has used his polaxe to slay demons and monsters with special damage reduction; killing inherently magical beings with a mundane weapon is bound to alter the weapon, right?  And Kerr is constantly channeling divine power through his bow when he uses it to Smite.

It's nothing found in the rules as written, so far as I know.  But I've always liked the idea of a weapon gaining power as it is used to perform great deeds.  The weapon gains it's own history and legend; and legendary weapons are usually powerful, right?

Instead of having them go through the lengthy enchantment process to make them stronger, these inclinations gained through extraordinary use are recognized by an enchanter.  This allows them to construct the magic already present into a usable form much more quickly than starting the enchantment process from scratch.

It's a method I've used before to circumvent players immediately discarding a family heirloom weapon in favor of the first +1 sword they come across.  Basically an excuse to speed up the enchantment process in certain situations.
The Raconteur
 GM, 2980 posts
 Teller of Tales
 Writer of Wrongs
Wed 11 Apr 2018
at 03:35
Re: Possible Restart
Liseth, that is a super awesome idea!  And gives some roleplaying opportunities as well.  Just really good.
Liseth Thoradin
 Human Oracle, 2958 posts
 Deluge of Positive Energy
 HP 42/42
Wed 11 Apr 2018
at 03:58
Re: Possible Restart
You're Welcome!
Pisca Neep Freemish
 Gnome Archaeologist, 3469 posts
 The Gnome!
 And Her Imagination
Wed 11 Apr 2018
at 07:32
Re: Possible Restart
That is a great idea!
Pisca Neep Freemish
 Gnome Archaeologist, 3470 posts
 The Gnome!
 And Her Imagination
Wed 11 Apr 2018
at 13:32
Re: Possible Restart
Well, looks as though the Circlet of Persuasion is much less expensive than I thought it was.  That means the cash that would have gone towards it will not cover either the Boots or the Slippers.

Oh well, we'll just forge on with what we have.
The Raconteur
 GM, 2981 posts
 Teller of Tales
 Writer of Wrongs
Wed 11 Apr 2018
at 19:36
Re: Possible Restart
Anyone have thoughts on what 1st-level Paladin spells Kerr should take?  He gets two and already has Divine Favor from his one level of Cleric.
Cato Crispin
 Human Wizard, 1501 posts
 Quarterstaff Expert
Wed 11 Apr 2018
at 20:27
Re: Possible Restart
In reply to The Raconteur (msg # 263):

I wanted to third Liseth's suggestion.  I think it really applies to Cato's bonded object as well.  It's certainly something he wouldn't want to discard, but at some point it should become a magic ring.  And becoming magic through the sheer amount of magic he has channeled through it is evocative and interesting in and of itself.
Liseth Thoradin
 Human Oracle, 2959 posts
 Deluge of Positive Energy
 HP 42/42
Wed 11 Apr 2018
at 21:44
Re: Possible Restart
Wow, I didn't think everyone would jump on board with that proposition so readily!  Also, I always thought Cato's bonded object was his quarterstaff.  I didn't even know he had a ring.

He is the resident quarterstaff expert after all!
Pisca Neep Freemish
 Gnome Archaeologist, 3472 posts
 The Gnome!
 And Her Imagination
Wed 11 Apr 2018
at 21:53
Re: Possible Restart
In reply to Liseth Thoradin (msg # 269):

It's innovative.  It's easy.  It alleviates a lot of the nonsense of swapping out what is supposed to be favorite armor or finding an enchanter when time comes to upgrade.

What's not to like?

Really, reducing mechanics so we can concentrate on roleplaying sounds better to me.

This message was last edited by the player at 21:55, Wed 11 Apr 2018.

Cato Crispin
 Human Wizard, 1503 posts
 Quarterstaff Expert
Wed 11 Apr 2018
at 22:17
Re: Possible Restart
In reply to Liseth Thoradin (msg # 269):

Yeah, I guess a quarterstaff is an option.  It just seems like, aside from the enchantment angle, it's a rose option to have a quarterstaff.  Though I can see the roleplaying makes some sense.  I'm trying to remember if I've described Cato as channeling power through his ring when he uses his arcane bond powers.  Maybe I need to do that in the future to drive the point home!
The Raconteur
 GM, 2983 posts
 Teller of Tales
 Writer of Wrongs
Fri 13 Apr 2018
at 19:58
Re: Possible Restart
I thought you guys would be a little more excited to see your old friend Aldern again!  ;)
Pisca Neep Freemish
 Gnome Archaeologist, 3475 posts
 The Gnome!
 And Her Imagination
Fri 13 Apr 2018
at 20:23
Re: Possible Restart
Excited to kill him again.

Seriously, if you want reasons why I don't think this is the Aldern that we knew I can give them.
Kellan Storval
 Human Fighter, 1428 posts
 Miniboss
Fri 13 Apr 2018
at 21:23
Re: Possible Restart
I would be interested, if only for the refresher.
Pisca Neep Freemish
 Gnome Archaeologist, 3476 posts
 The Gnome!
 And Her Imagination
Fri 13 Apr 2018
at 21:47
Re: Possible Restart
Consider the level of generosity that Aldern displayed before.  This was someone who really wanted to be well thought of.  Someone like that would never propose splitting two meals seven ways with guests.  That's absurd even with a normal host, let alone someone like Aldern.  Not when the alternative of inviting us out to an inn or other venue in Magnimar exists.

Even if we did not know this about about Aldern and Iesha, that alone would have given this away.

Book 2, Chapter #2:  To the Manor Borne Msg 558:
"They abducted my Iesha.  Told me the only way I'd ever see her again is if I did their bidding.  They made me eat some of that," he pointed to the fungus on the wall, "and my transformation began.  Soon after they took me upstairs to see her."  His voice was ragged.  "Or what she had become."

"I am sorry for what I did."  This to Liseth.  "You reminded me so much of her, and I had already learned of her abduction.  He is fixated on you.  I don't know why.  I believe this is yours."  He pointed to a white, horse-shaped figurine on his desk.  "I don't know why he does anything he does."

Liseth Thoradin
 Human Oracle, 2961 posts
 Deluge of Positive Energy
 HP 42/42
Sat 14 Apr 2018
at 02:56
Re: Possible Restart
I didn't detect any sort of undead.  So either there's illusion magic at play or someone masquerading as Aldern Foxglove.  Also, we should smell cooking before we've ever entered the house; unless it was part of a glamour.
Cato Crispin
 Human Wizard, 1506 posts
 Quarterstaff Expert
Sat 14 Apr 2018
at 03:06
Re: Possible Restart
It seems out of character that they wouldn’t have someone cooking.
Liseth Thoradin
 Human Oracle, 2962 posts
 Deluge of Positive Energy
 HP 42/42
Sat 14 Apr 2018
at 07:31
Re: Possible Restart
Sorry I haven't posted yet.  I've been fretting over packing my things for camping with my Geology Class this weekend.  I'm at the delightful place where I hope I have everything and I think it all weighs too much.

Posting now.
Cato Crispin
 Human Wizard, 1507 posts
 Quarterstaff Expert
Sat 14 Apr 2018
at 20:04
Re: Possible Restart
Did we ever track down anything about the Mysterious Stranger we encountered at the bottom of the goblin base with the number 7 on his card?
Pisca Neep Freemish
 Gnome Archaeologist, 3477 posts
 The Gnome!
 And Her Imagination
Sat 14 Apr 2018
at 23:04
Re: Possible Restart
Not that I remember.
Cato Crispin
 Human Wizard, 1508 posts
 Quarterstaff Expert
Sun 15 Apr 2018
at 00:30
Re: Possible Restart
In reply to Pisca Neep Freemish (msg # 280):

Okay, I had remembered looking into it, but that was awhile ago.  One of those things that was a little blurry getting back up to speed.
Kellan Storval
 Human Fighter, 1431 posts
 Miniboss
Sun 15 Apr 2018
at 00:37
Re: Possible Restart
I ha been coming considering what sort of "energies" Kellans items may have been picking up. Does a Guardian weapon and a Spell Resistant Chain Hauberk sound reasonable?
The Raconteur
 GM, 2984 posts
 Teller of Tales
 Writer of Wrongs
Sun 15 Apr 2018
at 01:10
Re: Possible Restart
+1 Spell Resistance (13) Chain hauberk would cost 9,000 + cost of a masterwork chain hauberk.

+1 Guardian weapon would cost 8,000 gp + the cost of a masterwork weapon.

Either one sounds good for Kellan (he's certainly been targeted by enough spells), but combined that's a little above your current limit (16k gp).  Plus you'll need to factor in the items you already have.
The Raconteur
 GM, 2985 posts
 Teller of Tales
 Writer of Wrongs
Sun 15 Apr 2018
at 01:26
Re: Possible Restart
I've been considering allowing characters to have backup magic weapons that cost 1/2 of normal.  So for Kellan that would be a ranged weapon, for Kerr it would be a melee weapon, etc.  Pisca could probably choose.

The backup weapon couldn't cost any more than the gold you have already spent on your main weapon.  This lets combat characters have a little flexibility without necessarily costing them an arm and a leg.  And I'm not certain it would necessarily be worth it to get more than a token magic weapon for a backup in any event.

What do you all think about that idea?
Pisca Neep Freemish
 Gnome Archaeologist, 3479 posts
 The Gnome!
 And Her Imagination
Sun 15 Apr 2018
at 13:11
Re: Possible Restart
Pisca has several ways of channeling magic through a mundane weapon now.  That's the reason she does not possess even one magic weapon to begin with.  Her weapons are currently only Masterwork at best.  Arcane Strike, which requires a Swift Action.  (http://www.d20pfsrd.com/feats/...rcane-strike-combat/)  And Archaeologist's Luck. (http://www.d20pfsrd.com/classe...types/archaeologist/)

For Pisca any magic weapon would be ... somewhat superfluous.  Not entirely.  There's advantage to having a reliable, always-on magic weapon.  But that's the reason that Pisca does not currently even have magic on a primary weapon, let alone a backup.

Strikes me that the situations are somewhat similar in the case of both Cato and Liseth.  The magic weapon is just not that important.