Re: The Game: Chapter 02
In reply to Keef (msg # 44):
After an awkward series of minutes during which Keef's scribblings dominate the other sounds of morning, Keef snaps his spellbook shut and joins the others near the southern trail.
The group sets off at a jaunty pace, spirits high after a restful night's sleep. An hour along the path brings you to a large oak tree, which forces the trail to circle around it. About a mile later, you encounter a remarkable cave set into the side of a gently rolling hill.
The scene is different from the one Zuriel, Keef, and Giles left behind. The air hangs heavy with the scent of smoke and burning herbs, and the rocks within the cavern seem thoroughly charred. Broken glass and bits of burned wood litter the floor, which is carpeted by singed and wilted moss, but there is nothing of value to be found.
Strangely, a table and two chairs seem carved into the stone to the left, while empty bookshelves have been carved into the stone to the right. An empty iron ring is affixed to the central wall, where chains once hung.
There is, however, one feature new to those who have been here before: a horribly stained bearskin rug, which is affixed to the wall above the empty chain rings by a dagger that seems to have been plunged into the stone itself.
[Private to Zuriel Silendril: You can't be sure, but you think there's a sapling near the mouth of the cave that wasn't there last night. (Nice 20 on your perception, btw)]
[Crossroads Moment]
This message was last edited by the GM at 14:55, Fri 04 Oct 2013.