Re: The Game: Chapter 08
In reply to Sazed (msg # 10):
Imbraer is soon within sight, a faint promise of land that slowly grows from a gray splotch on the horizon to a mighty city that looks to rival even Ikuabai.
The city nestled among the jagged cliffs of the Sea of Tears, which surround the peninsula on which Imbraer stands on its northern and western sides. To the east, the cliffs gradually shrink to a more manageable beachhead. There are no sands for the waves to lap against by the eastern shoreline, but rather an endless smattering of dark pebbles.
It is here, on the eastern edge, that the harbor has been built. Five hundred slips made of blackened wood and stone jut out from the shore, defended by a pair of mighty jetties on either side of the harbor area. Twin towers stand at the edge of each jetty, lit by a beacon that glows like a second sun. Warehouses line the harbor, as they did in Ikuabai, but here the similarities end.
The harbor does not adjoin the city of Imbrear directly, but is instead located beyond a tall wall of onyx. This wall surrounds Ikuabai's eastern and southern approaches, with no wall needed to bolster the natural defenses of the northern and western edges, which abut against the high cliffs. Both walls possess a gate, though the eastern one -- which separates the harbor from the city itself -- appears to be more of an archway, the portcullis raised so high you can't be sure it exists at all.
A keep, tall and proud, rests in the northwestern corner, taking advantage of the cliffs to provide an ideal high ground. It's a standard enough affair, consisting of its own walls, a squat main building, and a taller tower rising above the rest.
The banner flying in the vigorous breeze proudly displays a coiled serpent, the insignia of Kazul. More than half of the ships docked here bear similar colors and devices upon their sails, though there are a fair number of Gaelian ships, as well. A score of warships fly the iron fist of the Dominion as well, but always below the serpent.
Captain Pri'chard directs the good ship Cecilia toward a trio of open slips, settling it into the central one to create a little elbow room -- there are no ships to either immediate side.
What crew are not involved in the docking procedure are conscripted by A'tril to help move the cargo to the top of the deck, though Geof is left to supervise the task.
Soon enough, the gangplank is lowered to admit a squat, sour-smelling man with a wiry black beard and a black, weather-stained cloak several inches too long for him. He holds a ledger in his meaty fingers, and he speaks without looking up from it.
"Name, origin, cargo, and business?" he barks, his quill hovering over the ledger as he waits for a response.
"The Cecilia, of Ikuabai. Construction materials, delivery," A'tril says silkily. The man scribbles a few words down and speaks again.
"Slip 47's warehouse is available for $50 a day. The slip itself is $50 a day. The harbormaster will be making the rounds shortly."
The man scribbles a few more figures down, rips the parchment in half, and hands the bottom half to A'tril.
"You'll need to produce this to the harbormaster when asked. Consider it a deed to your ship; if you lose one, you lose the other. Welcome to Imbraer."
The man hurries away to the next ship, which is docking a few slips down, leaving the P.A.R.T.Y. to itself.
"Keep moving the cargo above the decks," A'tril advises, tucking the paper into his tunic. "I'll speak to the harbormaster when he arrives."