The Game: Chapter 14
CHAPTER 14
The Jewel of the East, Gaelia
The P.A.R.T.Y. exits the strange pocket dimension that served as Ka's prison cell without incident, materializing at the top of the Temple instantly. Staff Sergeant Akkar is already there, looking down the staircase at the chaos below.
Though it feels as though the delve through the temple took weeks, the sun hasn't moved much from where it was when you began your quest -- perhaps a few hours, at most, seem to have passed.
More immediately concerning is the presence of two large, shimmering bubbles, which enclose the temple like the double-layer of glass that protects upscale snow globes.
The first bubble is maintained by a ring of Husks, who stand in a loose circle outside the shield with their backs toward the temple and are clearly focused on nothing but maintaining the shield.
The second bubble is maintained solely by Amenhotep, who stands inside his second shield but outside the first one. There is about a 10-foot perimeter between the two shields, in which the battered, bruised, and very heroic Dune Riders are have crowded themselves. The Husks maintaining the first shield stand between the two, as well.
Maeve is the first to notice that the full compliment of soldiers is not accounted for, and her gaze turns toward a half-dozen bodies strewn beyond the second shield. To their credit, they are mingled with about a score of dead and dying horses and armored cavalry riders.
Zuriel had spoke of a battle of some sort, but if there had been a siege, it seems to have lifted -- at least for now.
Beyond the shield stretches the ruined city in every direction, and even taking into consideration the fact that it had until recently been buried, it has seen better days. Smoke billows from all four quarters, and in the distance you can hear the screams of combat and the sounds of steel on steel.
It seems that, for some, the fight rages on.
This message was last edited by the GM at 14:22, Thu 02 Apr 2015.