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OOC: On the Side

Posted by NarratorFor group 0
Hero 5
player, 7 posts
Thu 10 Oct 2013
at 05:03
  • msg #62

Re: OOC: On the Side

I hear you.  My daughter is allergic to coconuts as well.  It's in freaking everything.

Wife has some significant allergies too.  But I have none.  Odd.
Mercury Man
player, 14 posts
Thu 10 Oct 2013
at 06:38
  • msg #63

Re: OOC: On the Side

As a child, I was allergic to almost everything -- peanuts, many veggies, chocolate, cheese, dogs, cats, and some other stuff.  Coconut & shrimp were ok, though.  But it was all 'mild' allergies -- scratch, sneeze, itch, but no real worries.

(Then again, both parents smoked 2+ packs a day and I had horrible life threatening asthma, and they didn't realize that maybe the cigs were affecting me.)

It's interesting -- I wonder if he'll grow out of it like I did by my mid 20's, or if he's got it for life...?

I appreciate the positive support on rpol.  I'm damned impressed with the players on here.
(errrr, most of 'em. heh)

Mercury Man is only allergic to ... villains.  'Sneeze!'  "ATTACK!!!"
Pswitch
player, 8 posts
Thu 10 Oct 2013
at 23:13
  • msg #64

Re: OOC: On the Side

quote:
(Then again, both parents smoked 2+ packs a day and I had horrible life threatening asthma, and they didn't realize that maybe the cigs were affecting me.)
Wow, that was me, too.


Can't wait to see how this game starts, and what the GM does with it.
Narrator
NPC, 28 posts
Fri 11 Oct 2013
at 15:48
  • msg #65

Re: OOC: On the Side

I am going to start the first post over the weekend, and we an ease into it. Any other relevant details we can hammer out as we go. I think we are pretty much ready to go?

Please remember that there is an arc to character development, and that it will take a little time for you to get a handle on your character and to "find" them.
Hero 5
player, 8 posts
Fri 11 Oct 2013
at 15:50
  • msg #66

Re: OOC: On the Side

I've got a pm waiting for an answer on powers to finalize char.  Otherwise ready and raring to go!
Narrator
NPC, 30 posts
Tue 15 Oct 2013
at 21:33
  • msg #67

Re: OOC: On the Side

OOC: My Oldest Brother is extremely sick, and may die. But i need to game to keep from falling apart. My access is spotty. He has been sick for a while, but this is hard to deal with.

Issue 1, "Turmoil is the Time Thief!" is on hold until I get back to town. please stand by.

He will either make it or he wont.
Hero 5
player, 9 posts
Wed 16 Oct 2013
at 00:04
  • msg #68

Re: OOC: On the Side

Oh damn.  I'm sorry to hear it.  You have my thoughts and prayers.
Pswitch
player, 9 posts
Wed 16 Oct 2013
at 01:36
  • msg #69

Re: OOC: On the Side

Dear.  That's harsh.  Our best wishes, to you both.
Mercury Man
player, 15 posts
Wed 16 Oct 2013
at 08:54
  • msg #70

Re: OOC: On the Side

Already wished you the best in other game, but good wishes deserve repeating.

Say what you need to say, take care of business, and don't forget to feed your soul.
Mercury Man
player, 16 posts
Mon 16 Dec 2013
at 14:40
  • msg #71

Re: OOC: On the Side

No expectations, but thought it's time to ask if any news/updates?

Best wishes to all for Holidays / NYE!

PEACE - MM
9x
GM, 1 post
Tue 24 Dec 2013
at 21:38
  • msg #72

Re: OOC: On the Side

Holidays are a game killer, and i am working on the first adventure and working out how to do direct realtime mapping. standby, and use this time to develop. I have also moved in above a comic shop, so in addition to this game being played on here, there is a LIVE part of it going to start as well iam also doing prep for that. The goal is to make a freeform, come as you are, "Marvel Universe" of a sort, but the players define the marvel. I intend this game to be RAD, and run for a long time.
Mercury Man
player, 17 posts
Wed 25 Dec 2013
at 05:24
  • msg #73

Re: OOC: On the Side

9x:
Holidays are a game killer, and i am working on the first adventure and working out how to do direct realtime mapping. standby, and use this time to develop. I have also moved in above a comic shop, so in addition to this game being played on here, there is a LIVE part of it going to start as well iam also doing prep for that. The goal is to make a freeform, come as you are, "Marvel Universe" of a sort, but the players define the marvel. I intend this game to be RAD, and run for a long time.

Congrats!

Um, you are a player, no?  Or is this the GM in another guise?
Pswitch
player, 10 posts
Wed 25 Dec 2013
at 06:03
  • msg #74

Re: OOC: On the Side

No.  9x is the GM in his/her GM guise.
The Wizard
player, 13 posts
Any one thing is all
things, and all are one.
Sat 28 Dec 2013
at 04:01
  • msg #75

Re: OOC: On the Side

So, 9x is the GM, and his mild-mannered alter ego is the player, unless you can manage to find the RLRT game in which case it's the guy living over the comic book shop.
Would anybody mind if I just cleared my brain of such clutter and just tried to play? As slippery as my mind is it's quite difficult to get a grip on anything.
Mercury Man
player, 18 posts
Mon 30 Dec 2013
at 09:46
  • msg #76

Re: OOC: On the Side

Think we all have been waiting to play, don't think it's gonna happen.

But y'never know.  :)
Narrator
NPC, 31 posts
Tue 31 Dec 2013
at 07:59
  • msg #77

Re: OOC: On the Side

No we are playing. I just need to get all these holiday creeps out of the house!

TO clarify, I am chuck, i just moved.

9x is a character in the game, that I run. He is an Alien inventor with stretching powers, and one of the main NPCs
Hero 5
player, 10 posts
Tue 31 Dec 2013
at 13:38
  • msg #78

Re: OOC: On the Side

I know the feeling.  I just got home today.  I was figuring things would pick back up after New Years when people had more brainpower.
Narrator
NPC, 33 posts
Thu 2 Jan 2014
at 13:05
  • msg #79

Re: OOC: On the Side

And, we're on!

This first post is a cutaway "meanwhile" sort of post, you are all not there, in a comic, this would be the first few panels, intro pages... the next parts are intro parts, for you guys, left open to describe what you are up to... Mercury Man and Forge know each other well, but the rest of the team has yet to meet.

When writing a post? Go on the assumption that whatever you are doing at the moment, by some way or another, you can hear the BCPD respond to this event (police scanner, hear it out the window, it wakes you up, etc...)

This post is also LOADED with plot threads, things to follow up on....

Bear in mind, I do NOT expect you guys to be fully developed yet as characters or as a team, and so begins our intro...
Mercury Man
player, 24 posts
HP 176/176
PR 107/117
Tue 7 Jan 2014
at 07:36
  • msg #80

Re: OOC: On the Side

Pswitch:
Mercury Man -37
Pswitch -24

Bump

Not sure why you bumped that last post 'in' the main thread.  Should've gone to OOC, IMO.

But from what I see, it's Pswitch's turn, no?
Pswitch
player, 15 posts
Tue 7 Jan 2014
at 10:42
  • msg #81

Re: OOC: On the Side

Indeed. And I'd love to know the answers to my questions, so I can make a post for her.
Mercury Man
player, 25 posts
HP 176/176
PR 107/117
Tue 7 Jan 2014
at 14:17
  • msg #82

Re: OOC: On the Side

These questions...?
Pswitch:
- Can Pswitch see these flying bombs?
- can she affect them with her TK at this distance (14")? Or can she get within range on either of her Phases (she flies at 42")?

Or did you PM your questions?


Not sure if we're doing it here, but it LOOKS LIKE we are allowed to post our actions right up to when the NPC's INIT's go, no?  Seems like.
Pswitch
player, 16 posts
Tue 7 Jan 2014
at 15:44
  • msg #83

Re: OOC: On the Side

Ok, let's do that.
This message had punctuation tweaked by the player at 15:45, Tue 07 Jan 2014.
Mercury Man
player, 26 posts
HP 176/176
PR 107/117
Wed 8 Jan 2014
at 07:49
  • msg #84

Re: OOC: On the Side

From V&V book, from Appendix 8.1 'Speed Conversion' on pg 44:
    inches per turn / 4.4 = mph
    mph * 4.4 = inches per turn
    1 inch = 5 feet

I can't offer a metric conversion there, but with Google you could probably figure it out quickly enough.  (Why the heck USA never went metric is hella annoying to me.)

Dunno if that helps you...?
Pswitch
player, 18 posts
Wed 8 Jan 2014
at 08:11
  • msg #85

Re: OOC: On the Side

So Pswitch can use TK out to 42".
In game terms, that's 210', right?
And in metric, that means 64 meters.


She can TK stuff (including herself) at 42" per turn.
In game terms, that's 210', right?
Which in metric means she flies at 64 meters a turn.
= 75.5 kilometers per hour (or 47 miles per hour) ... based on approx 3sec per turn


Does that seem right?
This message was last edited by the player at 08:32, Wed 08 Jan 2014.
Mercury Man
player, 28 posts
HP 176/176
PR 105/117
Wed 8 Jan 2014
at 08:40
  • msg #86

Re: OOC: On the Side

Sorry, I get 42" per turn = 9.5 MPH, not very fast.

for DISTANCE/TIME, use the 4.4 conversion.
For a general sense of distance, you can use the 1" = 5'.'

What I'd do is compute the distances with 4.4 conversion, then convert that to meters / Kilometers per hour.
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