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HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Posted by NarratorFor group 0
The Wizard
player, 18 posts
Any one thing is all
things, and all are one.
Sun 12 Jan 2014
at 21:23
  • msg #29

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Floating down from the sky, his cape flared out as if alive, The Wizard announces, "I perceived that I would be needed here. Some laws have been broken, I believe another one must be."
Hovering just above the spent missile, he pulls a wooden stick from a pouch at his waist and points it at the thing. When it rises from the ground and starts to head for the sky, he follows it up, intoning "So fails the law of gravity."

OOC: claiming gravity control, he multiplies the weight of the bomb by -1, following it upwards to give it as much acceleration as possible before letting it fly away
Mercury Man
player, 37 posts
HP 176/176
PR 105/117
Mon 13 Jan 2014
at 08:10
  • msg #30

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

When the missile starts to move upwards into the sky, MM shouts "Yeah, but I already KO'd that missile!".

He jumps off the missile and watches the flying blue-caped hero steal his missile.  "Another hero poaches my supervillain keepsake...".

Spotting Pswitch, he flies over to her to offer her a helping hand.  And also an observation, "Hey superlady, you want to join me in finding out who fired off those bombs?

I can give you a lift -- you might've heard of me on TV, I'm Mercury Man."

This message was last edited by the player at 08:18, Tue 14 Jan 2014.
Narrator
NPC, 48 posts
Mon 13 Jan 2014
at 23:17
  • msg #31

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Eerily, the flying bobm begins to list and float like it is made of mylar, and it is fascinating to watch, esp. since this bizarre individual has arrived to make that happen... it begins to dawn on you as you watch it float up, that its rate of climb is really slow, and the thing could still detonate, at street level...

AS this strage event occurs, the silence of the other wise deserted street, is broken by a loud, random intervaled "VREEEEEET" sound, and lots of people yelling.... it seems to be coming from a few streets over on Evanier Ave....
Pswitch
player, 27 posts
HP 13/13; PR 88/90
Attk +2; Dam +8
Wed 15 Jan 2014
at 12:46
  • msg #32

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Narrator:
Eerily, the flying bomb's ... rate of climb is really slow, and the thing could still detonate, at street level...
Mercury Man:
Spotting Pswitch, he flies over to her to offer her a helping hand.  And also an observation, "Hey superlady, you want to join me in finding out who fired off those bombs?
I can give you a lift -- you might've heard of me on TV, I'm Mercury Man."

Pswitch stood on the roof ledge, moving the debris below, and watching the missile lazily drift upward.

When Mercury Man arrived, and introduced himself, he was greeted by the blank face of the painted porcelain mask; behind which Sam smiled at his charismatic arrival.
"I have heard of you, Mercury Man. And it is a pleasure", she replied! never taking here yes off the missile that the caped man was levitating away
"However, unless you are sure that the missile is disarmed, I am considerate of the rule which states 'that which goes up, must come down".

Narrator:
AS this strage event occurs, the silence of the other wise deserted street, is broken by a loud, random intervaled "VREEEEEET" sound, and lots of people yelling.... it seems to be coming from a few streets over on Evanier Ave....

She glanced in that direction a moment, then turned to Mercury Man.
"I propose that you see to that new excitement; whilst I aid our fellow, yonder, in removing that missile from harms way.
I'll join you shortly.

And yes, I'd be delighted to investigate the origin of this attack with you, friend ... Once we've secured and cleaned up this mess
"
Mercury Man
player, 40 posts
HP 176/176
PR 105/117
Wed 15 Jan 2014
at 13:31
  • msg #33

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Pswitch:
"I propose that you see to that new excitement; whilst I aid our fellow..."

"OK, I can probably handle it." MM replies, turning away -- then he turns back, "And your name is ...?"

MM
gives her a chance to respond before igniting his jump jets & flying off to find the source of the alarm.
Pswitch
player, 28 posts
HP 13/13; PR 88/90
Attk +2; Dam +8
Wed 15 Jan 2014
at 14:32
  • msg #34

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Behind the mask, Sam smirked mirthfully.   "Pswitch" she said, then watched the iron man fly away.

Taking to the air, herself, she joined the caped crusader.
"You mentioned Gravity, so I'm guessing you're currently good for up and down.  If you keep this thig on the up, I'll handle the sideways ... and we'll get the damnable thing somewhere safe" she suggested


If we have such an accord, Pswitch will use her TK powers to drag the missile along sideways, while Wizard kept it aloft.

Surely, they can find some safe to deposit it ... so that it doesn't threaten the populous, and the authorities can bring in detonation experts to disarm it later.
Narrator
NPC, 52 posts
Wed 15 Jan 2014
at 22:59
  • msg #35

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

A quick search reveals an old building foundation, about 60" (300ft) away... the walls are old and thick, and should contain any detonation...

AS you move it, you really get a good look at it, moving slower, and you get the impression that this is authentic, this is a real V1, from ww2. It has a swastika on the tail plane, and from your tech knowledge combined, it is either a flawless copy, or its the real thing. Somehow in 2014...


Smoke begins to rise from the place where the VREEET sound was first heard, you see it bilowing up over the rooftops, and some of you can still make out masses of people fleeing, panicking in all directions..
Mercury Man
player, 41 posts
HP 176/176
PR 105/117
Thu 16 Jan 2014
at 09:58
  • msg #36

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Over Mercury Man's built-in loudspeaker PA, he says "ATTENTION EVERYONE, IT'S TIME TO LEAVE THE AREA AND FIND SAFE SHELTER.  PLEASE DO NOT USE THE ELEVATORS.  LET'S REMAIN COURTEOUS AND CALM."

Hoping his words prevent panic, MM scans the area for danger or people in precarious situations.
The Wizard
player, 21 posts
Any one thing is all
things, and all are one.
Fri 17 Jan 2014
at 02:51
  • msg #37

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

As they examine, and move, the missile The Wizard comments, "Well, this appears to be from the wrong time. Perhaps I'm not the only one in the city playing fast and loose with the fabric of reality."
Holding his wand on top of the bomb so that it does not continue vertically, he continues, addressing the other flying person. "I fashion myself 'The Wizard', but perhaps I'm not the only one. In what fashion should I address you, oh masked maid of mystery?"
Argonoid
player, 1 post
Fri 17 Jan 2014
at 12:06
  • msg #38

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

"Forge approaches... on scan..."

right as Argonoid says this, you can hear clanging footsteps from around the corner...
Pswitch
player, 29 posts
HP 13/13; PR 88/90
Attk +2; Dam +8
Sun 19 Jan 2014
at 20:54
  • msg #39

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

"Call me 'Pswitch', Wizard.  It's a pleasure to meet you.

Let's put this thing down safely, and head back to help Mercury Man. We can let the police know that it's here for their demolition crews to disarm
"


Wizard was correct about the temporal origin of these things.  And she'd witnessed the Neanderthals, also.
It was becoming clear that something was happening with the Time/Space continuum.

Pswitch told Wizard about the Neanderthals as the two flew back towards where MM was dealing with an entirely knew threat ... and Psitch wondered what time period and flavor of danger this incident would present.


Pswitch's flight movement was slow; and if Wizard was moving faster, and would allow it, Pswitch would use her Telekinesis to buoy herself in the air, and hold on to Wizard; to be pulled along at his speed.
The Wizard
player, 22 posts
Any one thing is all
things, and all are one.
Mon 20 Jan 2014
at 06:56
  • msg #40

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

After setting the missile down, gently, The Wizard returns the stick he had been using to a pouch on his belt. "Then what remains is to discover whether these are shadows of the past given form in the present or things pulled from another time. Let us hope it is the former, the latter would leave holes that could not help but grow."
Pulling a wooden staff from beneath his cape, he offers his arm to Pswitch. "We should speak with those that disabled this missile. They appear to be attempting to rein in the chaos, and may need our help."
Narrator
NPC, 53 posts
Tue 21 Jan 2014
at 18:43
  • msg #41

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

An uncomfortably long time goes by, and still no detonation... the commotion from the other street seems to fade off into the distance...

there is a strange, pervasive humming sound, seemingly coming from everywhere... it grows louder until there is a loud SNAP sound... there is a great, shimmering square in the air of the intersection of Moore and 34th, you as a group stand transfixed for a second as the 20' by 20' view? a projection? of another desert like place appears for a moment, to be blotted out by pair after pair of men on horseback... they wear red coats and carry sabre like swords and some seem to have rifles.. two are hit side on by traffic and horrifically killed on the spot, and that stops traffic all together.... it is a scene of madness... of bedlam... the mounted men yell hoarsely at the crowds, and brandish weapons...

OOC: Everyone roll phases, please, 1d10+ agility.
Pswitch
player, 30 posts
HP 13/13; PR 88/90
Attk +2; Dam +8
Wed 22 Jan 2014
at 12:25
  • msg #42

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Pswitch had happily taken the gentleman magician's arm, and flown over the nearby buildings, where they joined Mercury Man.

There, they witnessed another window through time open, spewing horsemen into the traffic.

"We have to work out what, or who, is causing these time breaches, and fast", she muttered to herself! loud enough for the two gents with her to hear.


- rolled 18 using 1d10+15. Phases.


Can Pswitch please spend one Invention Point to puzzle out how this is all happening? So that we PCs can get some direction on where to go?

Mercury Man
player, 42 posts
HP 176/176
PR 105/117
Wed 22 Jan 2014
at 20:59
  • msg #43

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

OOC:  Mercury Man rolled 36 using 1d10+27. Init.

Mercury Man was trying to find a center point for all the anomalies when the heroes flew up. "You made it just in time!
That's about the ONLY funy thing about this 'time storm'!


Mercury Man acknowledged Pswitch and Wizard.
"Pswitch and I already met.  I'm Mercury Man, and you are...?"

MM also mumbled, "Pretty sure I heard The Forge clanking around, too."
The Wizard
player, 23 posts
Any one thing is all
things, and all are one.
Thu 23 Jan 2014
at 05:47
  • msg #44

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

The Wizard looks past the soldiers to the door. "I've been using 'The Wizard' as my moniker, but I'll answer to anything close."
"If those doors go both ways, this chaos may be a side effect of something done in the past. For the present, perhaps we could persuade those horsemen to go back through."


OOC: The Wizard rolled 33 using 1d10+25. init phases.
Narrator
NPC, 54 posts
Fri 24 Jan 2014
at 01:38
  • msg #45

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

36 Mercury Man
33 The Wizard
24 Forge
21 Mercury Man
20 Cossacks
18 Pswitch
18 The Wizard
9  Forge
6  Mercury Man
5 Cossacks
3 Pswitch
3 The Wizard

ALL of the Cossacks are on horseback, and an attack on one counts as 1 target, while they are mounted.

Combat 2, Round 1, Turn 1:

Mercury Man has first go...
Pswitch
player, 31 posts
HP 13/13; PR 88/90
Attk +2; Dam +8
Fri 24 Jan 2014
at 03:47
  • msg #46

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

Can Pswitch please spend one Invention Point to puzzle out how this is all happening? So that we PCs can get some direction on where to go?
Dr. Flux
player, 15 posts
Fri 24 Jan 2014
at 03:51
  • msg #47

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

When things had gotten a bit...off kilter, Flux had known his normal persona of wealthy businessman wouldn't fly.  He'd taken time to ditch his car and change in his other suit.  He pulled the mask down and simply ran through the wall of the alley, through the empty store front and out onto the street.  Of course he hadn't been expecting Cossacks.  An out of date explosive, yes...  Ah well, if nothing else, he was quite good with change.

It wasn't much of a leap to put all the facts together and realize there was a temporal instability of some kind involved.  First thing first though.  Stop the horsemen from hurting the civilians (they were not historically known for their warm and fuzzy behavior; assuming they were real of course).  Then find the source the problem and fix it.

He strode into the middle of the road and yelled at them in Ukrainian dialect, "Stop!  You do disservice to your people.  No one is at war with you here.  Besides...I will pay you," he added, though he noted the accent was a bit off.  Something to work on later perhaps.  It was so very useful being able to learn anything at the drop of a hat, he thought.



22:40, Thu 23 Jan 2014: Dr. Flux rolled 24 using 1d10+16 ((8)).

Action: be a big ass target/distracting them.  Possibly convincing them/buying them off.

Narrator
NPC, 55 posts
Sat 25 Jan 2014
at 08:49
  • msg #48

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

36 Mercury Man
33 The Wizard
24 Forge
24 Doc Flux
21 Mercury Man
20 Cossacks
18 Pswitch
18 The Wizard
9  Forge
9 Doc Flux
6  Mercury Man
5 Cossacks
3 Pswitch
3 The Wizard
Narrator
NPC, 56 posts
Sat 25 Jan 2014
at 09:13
  • msg #49

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

The leader? Hears Dr. Flux's shout over the chaos, and...

"Существует украинская собака среди них! Форма вверх!"
Narrator
NPC, 57 posts
Sun 26 Jan 2014
at 17:31
  • msg #50

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

OOC: Pswitch, no roll or point is needed... you know that someone is using what is known to the supers community as a catch all "Dimensional Travel", like what Unicorn had in the 60s. It is also the power that lost Unicorn in time, and destroyed him. This looks to be some kind of machine at work... you also know that, Traditionally, such devices work or can work on a line of sight basis, meaning the operator must be nearby..

AND, as phase 36 opens....

The intersection begins to look like something out of the Crimean War as the Cossacks lower rifles and draw swords against you... all shouting... the horses are HUGE, fearsome... bystanders are panicing and need to get out of there or be saved, or they will be butchered... the men seem like the real thing, and not someone's henchmen... they seem drugged... confused... crazed...


Mercury Man is up!
Mercury Man
player, 43 posts
HP 176/176
PR 105/117
Mon 27 Jan 2014
at 07:39
  • msg #51

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

INIT 36 - Mercury Man - HP Full, PR 105/117

Mercury Man doesn't see any significant threats yet (hopefully both bombs were taken care of)
-- but before Argonoid can nag him about being irresponsible, he begins evasive action while flying towards the giant cossacks.

OOC: EVASION

Over his loudspeaker system, MM addresses the biggest uglies:
"Cossacks, return to your timezone immediately.  Violence will not be tolerated.
You are also responsible for cleaning up any horse poo."

This message was last edited by the player at 07:41, Mon 27 Jan 2014.
Narrator
NPC, 59 posts
Mon 27 Jan 2014
at 17:31
  • msg #52

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

one bomb was detonated on, and apparently destroyed? black Cat, who tried to catch it.. the other s undetonated in a warehouse foundation about 35" away..
The Wizard
player, 24 posts
Any one thing is all
things, and all are one.
Tue 28 Jan 2014
at 01:10
  • msg #53

Re: HBC, Issue 1, Chapter 1 "Turmoil is the TIME THIEF"

The Wizard fumbles in a bag at his side and pulls out a smokey gray marble, saying, "I'm going to see if I can't make it hard for those guys to aim those rifles. Making it hard for them to see will likely make it hard to see them."

OOC: using his action to switch abilities, and prepare to use darkness
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