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11:13, 29th March 2024 (GMT+0)

Shipping Out!

Posted by GM StarMasterFor group 0
GM StarMaster
GM, 99 posts
Wed 21 May 2014
at 01:21
  • msg #101

Re: Shipping Out!

For the moment, the two ships are touching. The Resolute rammed the other ship, and they've yet to separate. The captain of the other ship was temporarily out-maneuvered by the Resolute's captain.


Dany hits her target, but it's not quite within 30 feet... closer to 50 feet at this point, and it's not enough to take him down.

Gorren, however, comes charging into the man, smashing him down with his hammer.

As the other ship's boarders regain their feet, you'll have an advantage as the others have to negotiate two railings. Their footing will be unstable for that round.

Katrin steps up beside Dany.

"Looks like it's going to take more than one shot to bring these villains down! How about a bit of teamwork?" she says to Dany.
This message was last edited by the GM at 22:03, Wed 21 May 2014.
Rrger
player, 74 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Wed 21 May 2014
at 21:33
  • msg #102

Re: Shipping Out!

Rrger lobs a smoke grenade into the middle of the group of boarders, hoping to blind them while they're still disoriented. Then he races up to place himself next to Nicollo, ready to cover the man when he needs to reload that hand canon of his.

15:27, Today: Rrger rolled 6 using 1d20+4. lob grenade.
Maybe his aim is a little off, still it's an area weapon and maybe he'll slow down a couple of them.

Danyka Ydrasyl
player, 70 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Fri 23 May 2014
at 00:07
  • msg #103

Re: Shipping Out!

Danyka nodded curtly to the diminutive Cygnaran pistoleer, "It does appear that way."  She gave Katrin a sidelong glance and a wink, "We girls definitely need to stick together."

Dany barely flinched as Rrger's tossed off his own artillery in an attempt to fend of the enemy.  She kept both of her pistols steady and trained on separate enemies for the moment, as the Rhynnish gun mage prompted her female companion, "What did you have in mind?"

Without much more to go on, she'd have to just start shooting soon...
Creswick
player, 61 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Sat 24 May 2014
at 23:33
  • msg #104

Re: Shipping Out!

Creswick starts reloading his crossbow, taking the time to ensure that the reload is done right, and once his crossbow is back in an operable state, brings it up to aim at the nearest enemy.

Creswick takes the time to sight and follow the target, giving plenty of time for Dany and Katrin to sort out the team work of which they spoke.

"Whatever we are doing comrades, we must do it quickly." Creswick yells through the smoke on board.


ooc
Move action - reload
Standard action - Take Aim.

GM StarMaster
GM, 100 posts
Fri 30 May 2014
at 02:20
  • msg #105

Re: Shipping Out!

"Alas, I have no magic to empower my gun," Katrin replies to Dany. "I was thinking, though, that if we both focus on the same target, we might be able to take one down."


Choosing to wait for the boarding attacks, the Iron Fist is prepared to meet the enemy.

The captain of the other ship isn't quite sure what to do. He's afraid if he pulls away, there might be enough damage for his ship to sink.

The first two boarders (that weren't ammunition) had managed to keep their feet, and now they clambor up onto the railing and make the leap to the Resolute's deck.


Rrger's smoke grenade is at least partially effective, as several of those that were knocked down by the collision now think the ship is on fire. At least a touch of panic affects them.

The smoke is also delaying the recover of the catapults.
Nicollo Baldino
player, 87 posts
Ordic Thurian
Noble/Gun Mage
Sat 31 May 2014
at 03:52
  • msg #106

Re: Shipping Out!

Nicollo, being true to his word, greeted one of the boarders with the full view of Poetry's cannon - and with the full range of the symphony of it's workings.

OOC:
Standard action - Shooting a boarder
00:49, Today: Nicollo Baldino rolled 14 using 1d20+7. Attacking with Magelock Pistol.
If it hits: 00:51, Today: Nicollo Baldino rolled 7 using 2d6+1. Damage.


"Welcome aboard!"
Rrger
player, 75 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Sat 31 May 2014
at 22:33
  • msg #107

Re: Shipping Out!

Rrger charges forward and lowers his shoulder as he hits the boarder and uses his momentum to force the other man back over the railing.

OOC: Charge with Bull rush, strength check +5 str +2 charge


00:42, Wed 04 June 2014: GM StarMaster, on behalf of Rrger, rolled 22 using 1d20+10 ((12)).
This message was last edited by the GM at 23:44, Tue 03 June 2014.
Danyka Ydrasyl
player, 71 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Tue 3 Jun 2014
at 07:19
  • msg #108

Re: Shipping Out!

"Works for me..." quipped the Rhynnish brunette as she gestured in the direction of a potential target for Katrin and herself to focus on.  The movement was a shrug with just a touch of a shoulder roll - the latter to relieve the mounting tension in her neck and arms.  Danyka leveled her dual magelock pistols at boarder in question.  Training her guns on the chosen victim, she sighted in and let the clammor and din around her fall away for just the briefest of moments.

"Tally ho." she muttered under her breath, and she squeezed the triggers on both guns.  "Prepare to repel." the Llaelese gun mage repeated tersely to her companions, "In fact, let's take the fight to them."  Luckily, the Captain of the Resolute wasn't an idiot keeping the ship's locked in close quarters to minimize the effectiveness of the catapults.  That left dealing with the personnel in an up-close and personal manner.

[OOC:  Fire!

  Full Round Action:  Fire both pistols at the same target (hopefully the one Katrin is targeting as well ...)

  00:15, Today: Danyka Ydrasyl rolled 30,15 using 1d20+10,1d20+10. Attack: Magelock Pistol 1&2.
  00:15, Today: Danyka Ydrasyl rolled 22 using 1d20+10. Attack: Magelock Pistol 1 - Confirm Crit?
  00:16, Today: Danyka Ydrasyl rolled 6,8 using 2d6,2d6. Damage: Magelock Pistol 1&2.

+1 to attack and damage (not added in), if enemy is within 30 feet (Point Blank Shot).  Also, not sure if critical damage multiples or requires more rolling... ]

Marco Fiero
player, 44 posts
Knife Artist
Ex-convict
Tue 3 Jun 2014
at 23:32
  • msg #109

Re: Shipping Out!

For once, Marco had kept his mouth shut. There were times to fight and times to talk. This was a time to fight.

It was almost like he could see what was going to happen. He'd seen the captain's mettle; there was the hint of military in his mein. So when it came to crunch time, Marco was pretty sure the captain would fight.

And fight he did.

This wasn't a battle between mighty warships of the fleet. This was a battle between two merchant ships ill-equipped to fight such a battle. It wasn't going to be about the quality of each ship... the armor, the weapons, the design... it was going to be about the calibre of their crews.

He smiled at the thought, because he already knew the Iron Fist was superior to any other crew on the high seas. Technically, they were marines... or supercargo, but it was a distinction that really didn't matter in this situation.

Marco wasn't a tactician, certainly not any sort of ship expert, but he'd learned early on the advantage of height. So in the half-light, he scurried up the ratlines to yardarm of the forward mast.

He braced himself for the impact, and then unslung his rifle and took aim at the boarders. From his vantage point, he saw that Dany and Katrin were targeting one of them, and Rrger was (hopefully) dealing with another. So Marco will aim at another one; he didn't want to steal the women's thunder.

21:42, Tue 03 June 2014: Marco Fiero rolled 24 using 1d20+7 ((17)).

00:23, Wed 04 June 2014: Marco Fiero rolled 6 using 2d6 ((1,5)).

That's not good... spend 1 Grit Point to do maximum damage: 12 points.
Katrin Eason
player, 27 posts
Caspian/Cygnar
Hedge Wizard/Rogue
Tue 3 Jun 2014
at 23:57
  • msg #110

Re: Shipping Out!

Katrin wasn't a two-weapon fighter like Dany, but she had other tricks up her sleeve.

Dany was a bit faster than Katrin and got off the first shot, but Katrin was quick to follow.

00:50, Wed 04 June 2014: GM StarMaster, on behalf of Katrin Eason, rolled 18,13 using 1d20+8,2d6+1 ((10,6,6)).

"Good shot!"

It was unclear whether she was referring to herself or to Dany.
GM StarMaster
GM, 101 posts
Wed 4 Jun 2014
at 00:50
  • msg #111

Re: Shipping Out!

Figuring that the ogruns are probably the toughest of the boarders, Rrger and Creswick let loose with bow and crossbow at two separate ones. Surprising, they both hit! Rrger's arrow, however, misses the ogrun he was aiming at due to the bouncing of the ship, but hits the artillerist that was standing behind him.

Rrger struck the first one for 7 points.

Creswick struck the second one for 16 points of damage.

Dany's Magic Missiles struck the 1st ammo-man, the one most distant, for 7 points. It doesn't take him down.

Gorren crashes into that one, though, smashing him with his warhammer.

Nicollo just barely manages to hit the first of the boarding party for 7 points.

Rrger then charged the second one, slamming into him. The ogrun's footing is still unstable, as he's semi-balancing on the railing, and he can't compensate for the charge. He's driven back 5 feet. The angle just barely knocks him off the railing into the sea.

Dany fires at the next boarder, landing a critical hit with her first shot, but missing with the second, doing 26 points of damage. He is within 30 feet... a bit too close.

Marco shoots at the first one, using his aerial perch to his advantage, hitting for 12 points of damage.

Katrin follows up Dany's shot with her own, and manages to hit for 12 points of damage.


At the end of ROUND 2, the enemy's status is this:

Ogrun #1 (9/28)... on foreward deck of the Resolute.

Ogrun #2 (19/35)... in the water.

Ogrun #3 (6/32) (-6/32)... dead; on the forward deck of the Resolute.

Ogrun #4 (27/27)... recovering on enemy ship; didn't make it over on the first wave.

Ogrun #5 (30/30)... recovering on enemy ship; didn't make it over on the first wave.

Ogrun #6 (35/35)... recovering on enemy ship; didn't make it over on the first wave.

Ammo-Man #1 (16/23) (-12/23)... dead; on aft deck of Resolute.

Ammo-Man #2... in the water.

Ammo-Man #3... in the water.

Ammo-Man #4 (24/24)... on the aft deck of the Resolute.

Ammo-Man #5 (27/27)... status unknown; still on the enemy ship.

Ammo-Man #6 (21/21)... status unknown; still on the enemy ship.
This message was last edited by the GM at 21:06, Sat 07 June 2014.
Rrger
player, 76 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Thu 5 Jun 2014
at 21:13
  • msg #112

Re: Shipping Out!

Rrger wastes no time watching the (hopefully) sinking ogrun. He steps across the bow and swings at the first Ogrun, giving Nicollo time to reload.

OOC:

15:10, Today: Rrger rolled 18 using 2d6+6 with rolls of 6,6. damage ogrun 1.
15:10, Today: Rrger rolled 22 using 1d20+9 with rolls of 13. to hit ogrun 1.

Danyka Ydrasyl
player, 72 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Sun 15 Jun 2014
at 18:05
  • msg #113

Re: Shipping Out!

Danyka's jaw was set in grim determination.  Her head turned towards the prow of the ship and then the stern and back.  There were a lot more them than her and her companions.  But, that had never stopped the Rhynnish brunette from defending, fighting or try to do what she thought was right.

As she surveyed the field of engagement, Dany suspected that they would have to take the fight to the enemy soon.  "Rrger, Gorren hold the line.  Keep them engaged." her Llaelese lilt barked, "Creswick, Marco.  Stay mobile..." she pointed to the deck of the enemy ship, "... there are plenty more."  The raven-haired gun mage knew that her fellow female pistoleer had the right idea, "Katrin, Nicollo, let's concetrate fire.  Coordinate efforts..."

She bared her teeth slightly, took a step towards the center of the Resolute and held the pistol in her right hand aloft.  "Bring the Protector's Light to his allies."  And with that she gave the trigger on her empty pistol another pull and the flash of yellowish light burst forth, the rays that burst forth were reminiscent of a sunburst.  "Go forth with His Blessing..." Dany intoned, trying to place herself such that she could encompass as many of her allies as possible.

Then Danyka lowered the pistol ready to engage the enemy, her eyes narrowed as she made ready for another volley.

[OOC:  Just bein' bossy...  Looking fer any chinks in the enemy's armour; would 'Take 10' on the Tactics roll, but I suspect that this is a stressful situation...;)

  Move Action:      Center of the deck to try and encompass as many of her companions (and the crew) for the spell...
  Standard Action:   Cast Bless - 50' radius (+1 to attack and saves vs. fear)

  11:02, Today: Danyka Ydrasyl rolled 21 using 1d20+6. Knowledge (Tactics)/Int Check - if necessary.
]

Creswick
player, 63 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Tue 17 Jun 2014
at 11:01
  • msg #114

Re: Shipping Out!

"stay mobile ye say, plenty more, ye say? It is with a heavy heart that I tell ya comrade, that both movement and enemy alike are wont to come on an unending trail."
Creswick yells out to Dany, as he loads up a fresh bolt. "I may be a little slow to put a bolt through em, but I feel that it beats trying to climb up the rigging that our comrade appears to be enjoying up there."

Creswick brings up the crossbow once more and starts tracking the movement of an ogrun on the enemy ship.

"It's not like this is such a bad thing, our ship being latched on to that one, but I do have to question the sanity of anyone willing to be fired from a bloody trebuche. It aint bloody natural"

OOC

Same as before, reload as a move, take aim on Ogrun #6 If anything, aiming for lethal locations to drop as many as early as possible.
GM StarMaster
GM, 104 posts
Fri 20 Jun 2014
at 02:06
  • msg #115

Re: Shipping Out!

Rrger has no problem hitting Ogrun #1, finishing him off.


Dany also has no problem firing off her spell. She may not have affected some of the crew at the back of the ship, but she easily covers all allies and forward crew with her Bless spell.


Creswick has reloaded, and is now tracking the ogruns that had gotten knocked down from the impact of the two ships. He can hear their curses.


Apparently others are recovering as well, for most of the Iron Fist can now see the two deck hatches on the other ship opening up and a dozen soldiers emerge. One thing that might have perpexled them was the fact that the ogruns and the armored ammo guys didn't have any firearms.

The soldiers do!

It seems like an odd strategy, but considering how many of the first wave wound up in the drink, perhaps not giving them firearms was a prudent move.

Marco, from his vantage point, gets a better look at the 'soldiers', and realizes that they may just be the crew of the ship... not necessarily trained soldiers, though a few look like they might be marines.

Some of them either panic or just get a bit excited and immediately open up with their guns.

Two shoot at Marco, as he's an obvious target up on the yardarm.

02:53, Fri 20 June 2014: GM StarMaster rolled 16,22,6,9 using 1d20+2,1d20+2,1d8+1,1d8+1 ((14,20,5,8)).

One hits him for 9 points of damage. He's braced himself already, though, so the impact doesn't knock him off.


Another two shoot at Dany, as she's put herself in the line of fire.

02:53, Fri 20 June 2014: GM StarMaster rolled 20,21,2,8 using 1d20+2,1d20+2,1d8+1,1d8+1 ((18,19,1,7)).

Both come close, but don't hit her, probably because the angle is wrong, and the decks are still pitching.


Another two shoot at the big target... Rrger.

02:54, Fri 20 June 2014: GM StarMaster rolled 7,22,3,8 using 1d20+2,1d20+2,1d8+1,1d8+1 ((5,20,2,7)).

The first shot misses, but the second one manages to hit him for 8 points of damage.
This message was last edited by the GM at 02:07, Fri 20 June 2014.
Danyka Ydrasyl
player, 75 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Thu 26 Jun 2014
at 07:01
  • msg #116

Re: Shipping Out!

"Gah!" exclaimed Dany as the bullets whizzed past her; they were too close for comfort.  And the Rhynnish brunette knew that she had dodged a bullet (or two), quite literally.  She instinctively broke for cover, knowing that even if she was only moving - that it would help to keep an enemy from tracking her reliably.

She reached into her pack dropping her pistol into as she moved and mumbled a single word while her hand was still deep in the leather bag.  When her hand reappeared, it had a large grapefruit-sized object wrapped in her long fingers.  Smoke grenade in hand, Danyka popped the pin and pulled her arm back in order to toss the thing towards one of the groups riflemen.

Since the men were already spreading out and had the advantage of numbers, the Llaelese gun mage had no qualms about creating her own fog of war; it seemed as though they needed to make their own luck here.  The smoke would only give their limited numbers an opportunity to even the odds and a fighting chance.  "Katrin!" Dany called out, as she hefted the grenade and lobbed it high into the air, "Smoke the other group!"

"Marco, Rrger, Gorren, time to engage I suspect." the raven-haired woman barked as the smoke started to cover the decks.  "Creswick, Nicollo..." Dany noted with a glance in the direction of the Ordic gun mage and then the Iosan, "Sniping and cover.  Her free hand started towards her ammunition bandolier under her buff coat, but Danyka wouldn't get a chance to reload her empty pistol quite yet...

[OOC:  Mommy!  Probably shouldn't have made myself the obvious target...

  Move Action:      Get to some cover if possible... otherwise bob and weave a bit
  Free Action:      Retrieve smoke grenade from Handy Haversack
  Standard Action:  Lob grenade (attack on AC 10 square?)

  23:58, Today: Danyka Ydrasyl rolled 13 using 1d20+8. Attack: Smoke Grenade towards Group 1.

Ugh, not great.  I'm not sure what the range increment or target number really is... but here's to hoping *fingers crossed*]

Katrin Eason
player, 28 posts
Caspian/Cygnar
Hedge Wizard/Rogue
Fri 27 Jun 2014
at 04:12
  • msg #117

Re: Shipping Out!

"Aye, aye, Captain!" Katrin replies with a salute with her pistol even as she fishes into her belt pouch for the said smoke grenade. It hasn't been that long since 'boot camp' so she still remembers the training they got.

They weren't trying to put the grenade through the eye of a needle, so hitting a deck square should be child's play!

05:09, Fri 27 June 2014: Katrin Eason rolled 11 using 1d20+5 ((6)) to hit.

Ugh. Worse than Dany!
Rrger
player, 80 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Sun 29 Jun 2014
at 22:38
  • msg #118

Re: Shipping Out!

Rrger jumps across to the other ship even as smoke billows around to provide cover from the enemy shooters. He closes with Ogrun 4 and lays into him.

OOC: 16:32, Today: Rrger rolled 15 using 2d6+6. Damage Ogrun 4.
16:31, Today: Rrger rolled 10 using 1d20+9. Attack Ogrun 4.

Can he cast 'shocking grasp' next round and add the damage to weapon damage if he hits? I read it that the attack is part of the spell and electricity should arc down the metal blade into the enemy. I've seen gm's rule both ways on this so I'm asking before I try it.
Creswick
player, 68 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Sun 13 Jul 2014
at 05:22
  • msg #119

Re: Shipping Out!

Creswick takes his time tracking his target, getting the nearest prone target squarely in his sights before pulling the trigger and sending the next bolt out toward his quarry.

The bolt flies through the air, and sinks with a thud into the Ogrun's neck with a sickening thud.

Once his finger has touched the trigger, Creswick immediately pulls a fresh bolt from his quiver and begins to reload anew. "Don't let up on them comrades, anything could happen to give them the battle yet."

OOC
Creswick rolled 16 using 1d20+6 ((10)).
17:17, Sun 13 July 2014: Creswick rolled 7 using 1d8+1 ((6)). (Bolt Damage)

17:18, Sun 13 July 2014: Creswick rolled 9 using 2d6 ((3,6)) (Sneak attack damage if valid)
This message was last edited by the player at 05:24, Sun 13 July 2014.
GM StarMaster
GM, 108 posts
Sun 13 Jul 2014
at 17:22
  • msg #120

Re: Shipping Out!

Both Dany and Katrin easily loft a grenade over to the other ship, and land it in the middle of the group... wihout actually hitting anyone. But then, the smoke grenade didn't need to. Suddenly engulfed in smoke, you can see a slight panic begin to set in. the main advantage of the smoke is that it keeps the enemy from seeing you and targeting you.


Rrger leaps over to the other ship, and practically jumps into the smoke, so his initial attack misses. But he's also shielded by the same smoke so the Ogrun he attacks misses his counter-attack.

Yes, next round, Rrger can direct his Shocking Grasp spell through his weapon. Dealt with this with the Magus class. It's essenially the two-weapon fighting style just with one of the attacks being a spell. You take a -2 penalty to attack with your weapon, though, as the spell-casting has to be the primary 'attack'.


Creswick has no problem hitting a prone target, and his sneak attack damage applies because the prone figure doesn't get his Dex bonus. Whether that extra damage is enough to kill him or not isn't immediately clear, but it's enough to keep him from getting up again.

A couple of shots ring out from the other crew, but most go wild.
Rrger
player, 81 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Mon 14 Jul 2014
at 19:42
  • msg #121

Re: Shipping Out!

Glad for the cover of the smoke, Rrger invokes the shocking grasp spell and attempts to slash through Ogrun 4. His quenched serricsteel blade cuts through the armor and delivers its spark of electricity.


OOC:
The -2 to hit is figured in. The spell description says +3 if the opponent is wearing or made out of metal armor but I'm thinking that's just for the hand touch version so I didn't add it. I originally rolled the shocking grasp damage as 1d8+level, but in 3.5 it's 1d6 per level, the corrected roll is posed here.
13:36, Today: Rrger rolled 16 using 3d6. corrected shocking grasp damage.
13:12, Today: Rrger rolled 12 using 2d6+6. weapon damage Ogrun 4.
13:11, Today: Rrger rolled 8 using 1d20+7. Critical threat.
13:10, Today: Rrger rolled 18 using 1d20+7. Attack Ogrun 4.

This message was last edited by the player at 19:56, Mon 14 July 2014.
Danyka Ydrasyl
player, 77 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Tue 15 Jul 2014
at 07:29
  • msg #122

Re: Shipping Out!

With the smoke causing havoc on the foreign ship, Danyka took the opportunity to try and reload the pistol in her left hand.  Pulling open her greatcoat for a brief moment, the Llaelese gunmage pushed a paper-wrapped charge from one of the leather loops of her bandolier.

Ammunition in hand and keeping her head down, Dany took cover for a few moments as she set about the delicate task of trying to put the charge of shot and gunpowder into her rune-etched pistol.  She could feel the light layer of perspiration on the palms of her hands under the black suede gloves.  Luckily, the Rhynnish brunette had practiced the act of reloading so many times before that it her hands knew what to do almost without thought...

[OOC:  Dice don't fail me now!

  Move Action:      Take cover (anywhere nearby, really, perhaps some barrels ...)
  Standard Action:  Try to reload military pistol... (Concentration DC 15, Craft Small Arms DC 8)

  00:20, Today: Danyka Ydrasyl rolled 24 using 1d20+5. Concentration/Con Check: (DC 15) Combat Reload.
  00:20, Today: Danyka Ydrasyl rolled 14 using 1d20+10. Craft (Small Arms): (DC 8) Reload Military Magelock Pistol.

That should be good enough to reload one pistol...]

Creswick
player, 69 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Wed 23 Jul 2014
at 23:37
  • msg #123

Re: Shipping Out!

Having already reloaded the bolt, Creswick takes his time to track onto the other prone target, as it does not yet appear to have moved. Sighting in on him Creswick waits with the sway of the ship for the optimal moment to release another bolt.

OOC

Aiming on the other target, will fire again next round. Would far rather take the time to get it right than waste a shot. Also, I feel it is more in character for him to not get very rushed on this :P

GM StarMaster
GM, 109 posts
Thu 24 Jul 2014
at 16:00
  • msg #124

Re: Shipping Out!

Although Gorren is better in a fight than he is at range, he's not in full armor. Not only did he not have time, but that's not such a good idea at sea. He's only rather reluctant to try to jump across to the other ship. So he takes cover by a rail and unslings his military rifle... props it on the rail and waits for a target to appear out of the smoke. However, his warhammer is still at his waist in case the enemy gets too bold and too close.

His assessment of the enemy not being any kind of elite unit turns out to be accurate, since his shot rings out, hits his target, and the target drops. Any kind of elite unit he'd have to shoot twice!


Rrger attacks the Ogrun #4 with his Shocking Grasp-enspelled weapon. The Ogrun is wearing some metal armor, which is enough to attack the electified weapon, just enabling Rrger to hit. The combined 28 points of damage is enough to finish off the Ogrun.


Nicollo, reluctant to use his other guns in favor of his bonded weapons, decides that the situation warrants it. Holstering "Poetry" and "Rhythm", he pulls out "Heirloom" and "Shouter". As one of the armed marines staggers out of the smoke to the railing of the other ship, coughing and disoriented, Nicollo fires "Heirloom".

He hits his target, but it doesn't drop him, though no doubt he's staggered a bit more. As no other target immediately appears, he shoots the same marine with "Shouter". This, too, hits, and drops the marine.

Now he has to reload. He quickly holsters "Heirloom" and "Shouter", and draws "Poetry" again. This time, he fastens a lanyard to the stock... just in case he has to drop it in a hurry... and begins to reload.

He still has his pepperbox "Twister" and his baton if the enemy gets too close.


Danyka takes cover behind some of the crates piled on deck. The overstocked ship has plenty of such on deck. Barrels are all below deck due to their tendency to roll, plus they usually have contents that don't mix well with water.

She has no problem reloading her pistol.


Katrin, a rogue/fighter with hedge wizard in her background, isn't as reliant on her pistol as the gunmages, so she waits until Dany is reloaded before she'll do the same. She's still better at range than in close combat, but her pistol is the only range weapon she's any good with. She holsters her pistol and draws her baton to attack any enemy that gets too close. The smoke has evened the odds a bit, but there were still too many of the enemy to risk boarding the other ship just yet.


Creswick reloads his crossbow.


Marco, still up on the yardarm, had a clear advantage with his rifle at picking off the other ship's marines. He even had some cover from the yardarm itself as he reloaded. However, that had never been his primary intent. Ship-to-ship combat needed panache, and he had plenty of that! Slinging his rifle, he scuttled back along the yardarm, cut one of the ratlines, wrapped it around his forearm while gripping it with the same hand, and dropped off of the yardarm!

He felt like he should have some sort of battlecry to go with the action, but he couldn't think of anything appropriate. Besides, with everyone in the smoke, they'd never see him coming... which was actually a good thing at this point. He vantage point let him see an assortment of heads milling about in the smoke, so he aimed for them.

In a strong wind, the line had to hold far more weight than him, so he didn't doubt the line would hold. His major concern was that he'd not estimated the length he needed correctly, but there was a liberal amount of wiggle room.

The arc of his swing carried him over to the other ship, but he had to raise his legs to clear the railing. Not as planned, but probably for the best as his body was more in a prone position that upright at that point. For this effect, he couldn't wait for the rope to reach the end of it's momentum. Instead, he let go as he reached the group of men. At the last second, he swung his rifle around in front of him to use it as a kind of battering ram as he slammed into the group. Crunching bones and screams of pain were his reward.

In the tangle of arms and legs, he knew everyone was his enemy. Keeping low to the deck under the smoke, he began slashing at arms and legs and bodies.

Yes, this will be more than a single round, but that's what he's doing.
Rrger
player, 82 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Thu 24 Jul 2014
at 16:47
  • msg #125

Re: Shipping Out!

His greatcoat provides some protection from damage but Rrger is still pretty sure he's going to get his tail handed to him by the two larger Ogrun in the swirling smoke. "Gotta make this count," he tells himself as he readies his greatsword and swings the blade to cut through the on most visible. If he lives to tell the tale he'll probably blame the smoke for partially blinding him. Or maybe he was knocked off balance by the gunshot he took. Whatever happened, the swing went pretty wild and he's sure it did no damage.

OOC:
10:39, Today: Rrger rolled 15 using 2d6+6. damage Ogrun 5.
10:39, Today: Rrger rolled 12 using 1d20+9. to hit ogrun 5.

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