RolePlay onLine RPoL Logo

, welcome to Stargate SG-X

18:36, 2nd May 2024 (GMT+0)

X2U-238: Shot In the Dark.

Posted by StarMasterFor group 0
StarMaster
GM, 302 posts
Storyteller
License to Tamper
Thu 12 Jun 2014
at 05:28
  • msg #1

X2U-238: Shot In the Dark

Upon stepping out of the other side of the gate, the team enters a world of darkness. Fortunately, they brought their own light.

The light from the flashlights continue to show the image transmitted by the MALP. Its own lights are out... to conserve energy.

The stargate, the triangle DHD and the MALP are all still there.
Hilda
SG-X1, 325 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 16 Jun 2014
at 11:52
  • msg #2

Re: X2U-238: Shot In the Dark

—and emerged in utter darkness, not seeing where the ground was and crashing hard. But the hardy Cimmerian rolled and bounced up, ready for battle, flicking on her flashlight.
Freyda
player, 54 posts
Asgard
Geneticist
Tue 17 Jun 2014
at 17:38
  • msg #3

Re: X2U-238: Shot In the Dark

Freyda comes in and looks around. I will work on basic power and lights first and check the life support. Once the others come through. I don't think Hilda the yelling was necessary but it fits the mood I think.

She turns on a light from the chair taking out a working light from the mechanics kit a lot of light from a small device in a radius keeping the setting low for now as she looks around at the structures.
Kaspar Radoslaw Gorski
SG-X1, 166 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 17 Jun 2014
at 19:11
  • msg #4

Re: X2U-238: Shot In the Dark

Having stepped slowly and carefully through the gate, Kaspar only stumbles slightly, as he steps out.  He gives himself a shake, to ward off the chill from the transition, as he turns on his flashlight, and waves the beam around.

"Anyone see anything recognizable?" he asks, "I mean, can anyone tell if we are in a big cargo bay, or in a big hanger bay, or what?"

"Hilda, I noticed you have a pair of infrared goggles in a pouch on your belt.  I'd like you and your youthful eyes to climb up on the MALP and keep an overwatch."

"Sargeant Mojdar, I want you to head out into the surrounding dark and try to find the limits of this chamber, keeping a special eye out for exits.  At no time are you to proceed so far that you loose sight of the lights we're setting up here.  If you don't have IR goggles -- well, shame on you, Ranger! Borrow Hildas if you have to, though I'd rather she keep hers for overwatch.  That's all I can think of, Rajip, unless you have something else to suggest? I'm open to suggestions."

Kaspar shines his light down at the deck plating he's standing on.

"Somebody give me a scan of the floor." Kaspar orders, "Check the analysis against what we know about the materials that a Ha'tak is made from.  Remember, General Hammond told us they are only assuming this is a Ha'tak, from the size of this chamber.  Let's see if we can confirm it.  Also, let's get some environmental scans, just to confirm the MALPs telemetry.  Make sure it's all the same.  Last thing we need is to suffocate in our sleep because we got the carbon monoxide levels wrong, yeah?"

Kaspar clips his flashlight to his webgear, then digs his pipe and tobacco pouch out of their respective pockets, and begins filling the bowl.

"And, of course, if anyone comes across any alien writings..." Kaspar says, placing the pipe in his mouth, firing up his lighter -- taking note of how brightly/dimly the flame burns -- and drawing the tobacco to smokey life, "...do let me know."
Freyda
player, 55 posts
Asgard
Geneticist
Tue 17 Jun 2014
at 19:18
  • msg #5

Re: X2U-238: Shot In the Dark

Freyda does a baseline mechanics analysis of the ship locating all the basic system locations and size etc. using an Asgard Scanner linked to her computer to start reporting the results.

ooc: 15:16, Today: Freyda rolled 19 using 1d20+10. Mechanics Analysis. ~no gear modifers applied might be +4 higher~
Rajip Mojdar
SG-X1, 142 posts
Staff Sergeant
Army Ranger
Tue 17 Jun 2014
at 21:20
  • msg #6

Re: X2U-238: Shot In the Dark

Just as the Cimmerian did, Rajip also took a wrong step in the darkness around, falling off a low platform, hitting the ground below it with a noise betraying their presence at the gate. Unlike the warrior woman, however, he had not gone through it so painlessly, crashing his knee against the floor. He hissed in pain and anger, but then calmed down as in the strong beams of his teammates' flashlights he noticed there was no serious damage to his leg and the pain itself would abide soon enough.

He stood up, his own flashlight also on, penetrating the darkness ahead.



OOC: What do the immediate surroundings location look like?
Vasandra Tourmaline
SG-X1, 135 posts
Netjerian
Wheelman/Pilot
Tue 17 Jun 2014
at 21:54
  • msg #7

Re: X2U-238: Shot In the Dark

Exiting the stargate with the same caution she imbues into her every action Vasandra steps down onto the floor with an almost insulting grace, all the while guiding the FRED to as safe of a stop as possible for such a heavily burdened vehicle.  Quickly issuing instructions to both the MALP and the FRED Vasandra has their powerful floodlights active and facing in opposite directions down the longest available paths of the room in order to provide the most effective visibility possible.
StarMaster
GM, 318 posts
Storyteller
License to Tamper
Wed 18 Jun 2014
at 03:09
  • msg #8

Re: X2U-238: Shot In the Dark

Oops. I goofed again! The room would not have been dark around the stargate because the stargate's event horizon generates a good amount of light.


Vasandra has no problem hooking up the floodlights that Hilda brought along. The MALP and FRED only have spotlights... better for directional lighting. She gets them set up with plenty of time to spare before the gate closes. One of the mission parameters was that the gate would remain open for a full 30 minutes before shutting down.

The floodlights illuminate a large area around the stargate, but the light does not penetrate to the walls, at least not in any meaningful way. Anyone at the walls, however, would be able to see the lights clearly.


Freyda's scans produce only minimal results. She can determine that the walls are around 100 feet away, and that they are made of a trinium alloy consistent with ha'taks, as is the floor and the 50-foot high ceiling. But there is no power... no active systems for her to trace.
Hilda
SG-X1, 326 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Wed 18 Jun 2014
at 06:18
  • msg #9

Re: X2U-238: Shot In the Dark

Kaspar Radoslaw Gorski:
"Hilda, I noticed you have a pair of infrared goggles in a pouch on your belt.  I'd like you and your youthful eyes to climb up on the MALP and keep an overwatch."


Frowning, Hilda looked about herself and in the pouch for these goggles — she didn't quite know what all the stuff the SGC granted her really did — but came up empty. 'I don't have any goggles.' she reported, unembarrassed to be found lacking. If they were important, then they should be in one of her scouting bundles.

Regardless, she stowed her shield and sheathed her sword before climbing up on the MALP, shining her torch around and casting electric light into the gloom. Coming from a pre-industrial world, she knew what it was like to truly be in the dark. Unfortunately, her eyes were still adapting, thrown by the lights been set up and shone around.


OOC: Spot 10, Listen 23
14:14, Today: Hilda rolled 23 using 1d20+5. listen.
14:14, Today: Hilda rolled 10 using 1d20+5. spot.

Gavin
SG-X1, 73 posts
Tollan
Scientist
Wed 18 Jun 2014
at 18:49
  • msg #10

Re: X2U-238: Shot In the Dark

Once again, Gavin was the last to go through the stargate, though it had nothing to do with any reluctance. The others went through first because of certain priorities, and because of their mindset. Hilda was what the Tau'ri called 'gung ho'. He almost always smiled at her... enthusiasm.

The others seemed to subscribe to the general attitude of 'we have to do this so we might as well get it over with'.

Gavin was simply more prudent. If there was ever some reason for him to go through first, he would do it.

While Rajip scouted ahead, Hilda stood watch atop the MALP, Vasandra set up the flood lights, and Freyda began scanning the ship, Gavin was left to do the other thing the Major requested. He set his tech kit on the back of the FRED, opened it up and began running the requested scans.

He is testing the gravity, the temperature, the air pressure, the humidity and the atmospheric content.

"Running those scans now, Major," he tells Kaspar. "Everything feels normal, though, but we'll see what the doohickeys have to say."
Rajip Mojdar
SG-X1, 144 posts
Staff Sergeant
Army Ranger
Thu 19 Jun 2014
at 18:47
  • msg #11

Re: X2U-238: Shot In the Dark

With his weapon trained at the point where the light from his personal flashlight revealed a fragment of the far wall, Rajip took several steps to the front and walked across the width of the room, methodically revealing every bit of the darkness-covered part of the stargate chamber, memorizing the locations of entrances and any type of control devices along the walls as well as searching for possible video cameras or other monitoring devices under the ceiling.



OOC: 20:47, Today: Rajip Mojdar rolled 12 using 1d20+5. Spot.
Vasandra Tourmaline
SG-X1, 136 posts
Netjerian
Wheelman/Pilot
Thu 19 Jun 2014
at 18:52
  • msg #12

Re: X2U-238: Shot In the Dark

Once the stationary flood lights are set up in a close perimeter around the Stargate Vasandra begins issuing movement commands to the MALP and FRED to advance the coverage of their headlights out to the walls and assist with the search for access panels or doors likely to lead to such things.
StarMaster
GM, 322 posts
Storyteller
License to Tamper
Thu 19 Jun 2014
at 20:06
  • msg #13

Re: X2U-238: Shot In the Dark

The stargate is situated in the center of a large room around 200-feet square. Rajip finds one door, closed in the wall straight ahead of the stargate. It's a typical truncated triangle door. It does not open as he approaches, and even pushing the control panel to the side doesn't cause it to open.


On the wall to the right, Vasandra finds another door. It doesn't open, but she also makes another grisly discovery--on the floor is a skeleton.


Gavin's readings confirm what the MALP's sensors had indicated. 99.5% standard air and temperature. Pressure is 1.1% higher than at Earth sea level. Ambient room temperature is 73OF. Air content has 76.1% nitrogen, 21.12% oxygen, 1.03% argon, .051% carbon dioxide, .2% water vapor, and 1.1% krytpon, and other trace gases. Gravity is .95 Earth normal.
Rajip Mojdar
SG-X1, 145 posts
Staff Sergeant
Army Ranger
Fri 20 Jun 2014
at 05:01
  • msg #14

Re: X2U-238: Shot In the Dark

"The door here won't open," Rajip reported back to the Major after he'd inspected the rest of the wall, then moved on to the other door indicated by FRED's spotlight. Once there, he attempted to open it and, if successful, to retreat behind the cover of the wall again.
Vasandra Tourmaline
SG-X1, 137 posts
Netjerian
Wheelman/Pilot
Fri 20 Jun 2014
at 06:37
  • msg #15

Re: X2U-238: Shot In the Dark

Sparing the skeleton little more than a glance Vasandra walks around it to the far more important door, looking for access panels or any indication that anyone has tried to force it open.  Only after an inspection of the door does she continue her sweep back to the Stargate to report in.  ”There is another door, they are clearly without power and we may not be able to apply power directly to the doors, we may also want to check for flaws in the DHD as soon as the wormhole closes as the whomever left the skeleton behind may have been trapped in the room for a long time.”
Kaspar Radoslaw Gorski
SG-X1, 168 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Jun 2014
at 09:47
  • msg #16

Re: X2U-238: Shot In the Dark

"Skeleton?" Kaspar asks, taking the pipe from his mouth, "There's a skeleton at this second door?  Well, well..."

Kaspar walks over to the FRED and retrieves the shoulder bag holding his specialty gear.

"Hilda!" Kaspar calls, starting to walk off towards the skeleton, "You're off overwatch, grab one of those big flashlights and come with me! Vassandra, I leave checking the DHD to you.  Everyone else, keep doing what you're doing; we're setting up camp here for now, it seems.  Sargeant Mojdar, please keep searching the perimeter of this chamber -- knowing where the two doors are is fine, but I want to know the location of every button, switch, panel, and console you can find. It may be relevant at some later time."

Kaspar, with his flashlight still lit and hanging from his webgear, heads over towards the skeletal remains.

Once he gets there, he pulls the laptop out of the satchel, turns it on, then sets it aside to go through its boot-up.  Then, with the exrtra light brought by Hilda, he takes out the digital camera and snaps a few shots of the skeleton from a couple of angles.

"Okay, Hilda.  I want you to use your 'trackers eye' to look over these remains with me, and tell me what details stand out to you.  Your persective is different than mine, and you might make some connections that I wouldn't.  First of all, let's consider how this person was dressed..."



OOC: First off, we'll need a detailed description of the skeleton and any gear on or near it.

Not exactly sure just what skill, or set of skills would be needed, here, but I'm going to start with studying the remains with my Knowledge: Anthropology -- treat this as an Anthropological analysis of a grave site.

Knowledge Roll: 05:46, Fri 20 June 2014: Kaspar Radoslaw Gorski rolled 27 using 1d20+9 ((18)).

ALSO, as a Free Action (^_^) I will spend 1 Action Die to use my "Professor" ability to "grant the benefits of any basic skill feat he possesses to each other member of his team. This effect lasts for the duration of the current scene. This is the Scientists core ability". I will do this with Hilda, to grant her skill with Knowledge: Anthropology.  Only thing is, I don't know if Knowledge Skills are basic skills (I'm at work, as I post this, and don't have access to the Rulebook). I'm not sure if this ability grants Hilda a skill level equal to mine (+09), or, because this is an Action Die, if she just gets the skill with a "level" of 1d4.

This message was last edited by the player at 10:51, Fri 20 June 2014.
Hilda
SG-X1, 328 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 20 Jun 2014
at 12:06
  • msg #17

Re: X2U-238: Shot In the Dark

Hilda jumped off the MALP, landing heavily on the deck in her army boots. 'Okay.' she acknowledged. Had she ever said "sir" to a superior officer? Not often. She grabbed her extra equipment off the MALP, pouched it, and made to follow. 'Shouldn't you contact the SGC? If we are to be trapped here — again — then we should tell them what we have found now before the gate closes.'

Joining Kaspar at the corpse, she looked dubiously at the skeleton. 'The bodies I'm used to are usually much fresher. Or animals... Okay, stand back, don't step on prints.' The hunter first scanned the floor around the body for footprints, whether of dried blood or grease of scuffs in the dust, before she moved in to close to inspect the remains for wounds left on the bones or holes in the clothes, using a pokey thing from her evidence kit.

'Well, he's dead.' she reported mischievously.


OOC: Investigating the body, using an evidence kit (whatever that does).
Track: Survival 11, or take 20 for 26
Search 6, or take 20 for 23
19:41, Today: Hilda rolled 11 using 1d20+6. survival.
19:42, Today: Hilda rolled 6 using 1d20+3. search.

This message was last edited by the player at 12:06, Fri 20 June 2014.
StarMaster
GM, 325 posts
Storyteller
License to Tamper
Fri 20 Jun 2014
at 21:57
  • msg #18

Re: X2U-238: Shot In the Dark

Freyda and probably Vasandra know that the doors are powered, and to the best of their knowledge, there is no manual way to open the doors. On the other hand, there is an access/control panel to the left of each door. Prying the cover off will give access to the internal circuitry, at which point power can be directed to the door.

The same applies to various 'hidden' control panels around the room. Freyda can locate them with close-up scans. These should all be controls for altering the parameters of the cargo bay.

Having established where the doors are, this further indicates that the team is in one of the four corner lower cargo bays on a Ha'tak ship.


Other than determining that the skeleton is, indeed, dead, all that Hilda can determine is that there are no tracks... because there is no dust... and that it was an ettin! In this particular instance, the evidence kit has no obvious use.


Kaspar is able to determine that it was a human (99.2% certain) male, around 6-feet-6" tall. It is lying face down, arms above its head. Any determination of age is impossible because of the second skeleton within--a Goa'uld.

There are no clothes, no skin, no other organic remains other than bone, nor are there any jewelry or devices.

There is no obvious cause of death, no broken bones or burns, no skull fractures.


Kaspar's Professor ability doesn't grant skills only the skill bonus from a skill FEAT. Only Scholarly would apply in this instance (+1 to Knowledge), but Hilda doesn't have any Knowledge skills. However, given the imprecise definition of Scholarly, I can see that it would let her use a relevant Knowledge skill untrained (the Professor is instructing), and it could even apply to her Survival skill.

Still, for a measely +1, it's probably not worth burning the Action Die.

Freyda
player, 59 posts
Asgard
Geneticist
Fri 20 Jun 2014
at 23:41
  • msg #19

Re: X2U-238: Shot In the Dark

Freyda gets her kits out there should be a portable power source, gets our her Sonic Screw Driver and gets to work on the door hitting some buttons as it makes funny sounds.

Sound FX  https://www.youtube.com/watch?v=yzZedNx2XOY
(ooc: player is such a nerd)

She tries to wire the power source into the door its likely not strong enough for more then gets the panel working trying to keep it simple open the door not do much more or screw anything over.


19:39, Today: Freyda rolled 28 using 1d20+16. Electronics.
19:40, Today: Freyda rolled 18 using 1d20+16. Mechanics.
~ Asgard gear bonus verses G'ould Tech added. ~

This message was last edited by the player at 23:42, Fri 20 June 2014.
Kaspar Radoslaw Gorski
SG-X1, 169 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Jun 2014
at 23:49
  • msg #20

Re: X2U-238: Shot In the Dark

Kaspar takes a few close-up photos of the secondary skeletal remains curled up inside the rib cage, then jots down a few notes in one of the notebooks.

"Alright. Step by step. First, this is a human skeleton; it is amost identical to the anatomical norm for Earth Humans, or those descended from them -- like you and other Cimmerians."

"Second, this was a Jaffa. We can tell that because the secondary skeleton -- that of the Go'auld parasite -- is down here where the abdominal cavity would be, rather than wrapped around the neck and spinal column, up here."

"Third, there is no indication of a violent demise; no broken or fractured bones. The skeleton -- skeletons -- are almost pristine.  From the lay of the bones, I might guess that he either crawled to this position -- indicating a weakened physical condition, most likely starvation -- or that he was kneeling here, praying to his God to open the door and save him, when he died and fell forward.

"But we have some questions, too.  We have, here, an almost pristine set of bones; there is no lingering connective tissues, no flesh, no hair, no sign of body coverings.  If this man was a Jaffa, where is his armor, his uniform, his staff and helmet?  From what we see here, he might have been naked.

"And that brings up a secondary question -- if he'd mummified, his skin would be tightly wrapped aound his bones, and some clothing might remain bound to him; but we see none of this. However, if all his flesh and soft tissues -- and maybe even his clothing -- rotted away, there should be some evidence of their presence; if nothing else a stain on the floor under the skeleton.

"What was he doing here?  Why was he naked?  Was he naked? Were is the rest of him; where are the remains of his remains?  The skeleton is pristine, almost as if it had been cleaned.  Or stripped.  But, if so, by what means?"

Kaspar stands and takes a final snap shot of the skeleton, then looks around.

"This cargo bay has two doors.  The skeleton is in front of this one.  Why?  Just because it's the one he came in through?  Did he come through the gate and this was the first door he found?  As a Jaffa, he probably knew his way around the inside of a Ha'tak, so, if we assume he knew where he wanted to go..."

Kaspar turns to locate vassandra, and calls over to her.

"Captain Tourmaline, a question! In your experience with starships, when a cargo bay has large doors like these, where do they generally lead? Either into, or out of the ship, yes?"



OOC: not to be a pest, but, um, Freyda...which of the two door are you trying to open?  I wasn't sure...
This message was last edited by the player at 23:52, Fri 20 June 2014.
Freyda
player, 60 posts
Asgard
Geneticist
Sat 21 Jun 2014
at 00:04
  • msg #21

Re: X2U-238: Shot In the Dark

ooc:
Good point, if there are controls whichever is not for an airlock, she can read G'ould and other languages if one is air pressure or had any security features that would prevent opening into a vacuum that is likely a door out, over one going into a hallway.

Hilda
SG-X1, 329 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 21 Jun 2014
at 00:38
  • msg #22

Re: X2U-238: Shot In the Dark

Hilda could have said something about the skeleton, but Kaspar had already said it all and more. 'Perhaps fire or ray-dee-ay-shun burned his clothes and flesh up?' she suggested, not having much else to add.

'Should I use this evidence kit? It has something for detecting blood?'
This message was last edited by the player at 00:41, Sat 21 June 2014.
Kaspar Radoslaw Gorski
SG-X1, 171 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 21 Jun 2014
at 05:27
  • msg #23

Re: X2U-238: Shot In the Dark

Kaspar ponders Hildas suggestion, "Hmm. No, I think that any ionizing radiation that was strong enough to vaporize flesh would also vaporize the bones, too,  As well as making this entire chamber radioactive for a thousand years.  But burning ... mmm ... again, I'd have to say no.  There is no sign of scorching, either on the floor or wall, here, or on the bones themselves.  But, maybe, some new thermal energy based weapon we haven't seen yet...hmm, maybe.  Good thinking."

Kaspar thumps himself in the temple, after Hilda suggests checking for blood trace.

"Excellent idea, Hilda!  Please, swab the floor just underneath the skeleton, and swab one of the larger bones -- maybe that femur, there -- as well."
Vasandra Tourmaline
SG-X1, 139 posts
Netjerian
Wheelman/Pilot
Sat 21 Jun 2014
at 08:21
  • msg #24

Re: X2U-238: Shot In the Dark

Inspecting the large door, and it's control panel Vasandra acknowledges Kaspar's guess.  ”Almost any ship with a dedicated cargo hold, or more than one, will include large exterior doors for loading and unloading cargo quickly, as we are inside the ship this door no doubt leads outside while the smaller doors will lead inside or to other cargo bays with their own exterior doors

It is most likely that only someone stripped of any survival gear and intentionally left here to die would end up like this, in which case the flesh and whatever meager organic clothing was left behind was no doubt eaten either by carrion bugs or bacteria from non sanitary conditions.”

Kaspar Radoslaw Gorski
SG-X1, 172 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 21 Jun 2014
at 08:56
  • msg #25

Re: X2U-238: Shot In the Dark

"Yes.  It's something like carrion bugs I'm a little worried about..." Kaspar says thoughtfully, "But, I think it's pretty likely this Jaffa wanted in to the Ha'tak, so I think it's a pretty fair bet that this door leads in, rather than out.  So go ahead, Freyda -- open this one up, if you can.  And let's all hope that this cargo bay isn't the only place holding breathable air..."
Rajip Mojdar
SG-X1, 146 posts
Staff Sergeant
Army Ranger
Sat 21 Jun 2014
at 11:54
  • msg #26

Re: X2U-238: Shot In the Dark

Leaving the others to work on the closed doors and the skeleton on the floor, Rajip moved on to continue his search along the walls. This time, however, he put his IR goggles on to have a free hand and a wider field of view than just one small spot revealed by a flashlight. Taking care not to look back into the floodlights behind him, he paced slowly along the walls of the room looking for anything other than the walls themselves. Additionally, this time he intended to also check out the area behind the stargate ring.



OOC: 13:53, Today: Rajip Mojdar rolled 13 using 1d20+5. Spot using IR.
Hilda
SG-X1, 331 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 21 Jun 2014
at 13:18
  • msg #27

Re: X2U-238: Shot In the Dark

Kaspar Radoslaw Gorski:
Kaspar ponders Hildas suggestion, "But, maybe, some new thermal energy based weapon we haven't seen yet...hmm, maybe.  Good thinking."


'Ah! A disintegration ray. Like a Klingon disruptor.' Hilda proposed, remembering the television stories she'd seen on Midgard. They'd had lots of skeletons left behind after blasts of magic or ray guns. 'Or maybe a robot with a vacuum cleaned up the decay.'

Kneeling beside the bones, she cracked open the evidence kit case and laid it open the floor, looking over the array of specimen containers, tools, and phials of chemicals. The Cimmerian knew nothing about the science behind all this, but she did know there was a science behind it. Fortunately, the kit had clear, pictorial instructions for untrained SGC soldiers to follow, and Hilda went carefully through the process. She took swabs from the floor, the femur, and just inside the eye-socket, as the brain inside would be the last to rot away.


OOC: I'm not certain what to roll for the blood test and Hilda isn't even remotely qualified. Here's an untrained Knowledge check (and rather a good one) with +1 equipment bonus:
21:11, Today: Hilda rolled 20 using 1d20+3. Knowledge (biology/chemistry).
Maybe another PC should roll?

Freyda
player, 62 posts
Asgard
Geneticist
Sat 21 Jun 2014
at 13:43
  • msg #28

Re: X2U-238: Shot In the Dark

Freya says. I'm also a genetic scientist, if you need help I will get to that when I'm done. I'm a many talented ,what is that Tau'ri term, an Egghead. But I need to get the door open and then figure out if I can get the main power up to check the systems.
StarMaster
GM, 327 posts
Storyteller
License to Tamper
Sun 22 Jun 2014
at 01:07
  • msg #29

Re: X2U-238: Shot In the Dark

As Hilda pointed out, there are fairly clear instructions on how to use the kit. The only difficult part is not knowing all the terms. However, when it says to use luminol, there is a bottle clearly labeled 'Luminol'. It also says that you need UV light.

On the other hand, there is HemaScein, which doesn't require it. She can just spray that on the swab. If it turns blue, it's blood.

Hilda does so... and none of the swabs turn blue.


Rajip checks out the other walls. The temperature of the walls, however, is the same ambient temperature of the air in the room, so almost nothing can be detected with IR... almost nothing. There are three areas on each of the non-door walls that show a slight variation in temperature which indicates an outline of what might be an access or control panel.


Freyda has the tools to determine that there is a breathable atmosphere on the other side of the door she is trying to open. Prying the panel off is easy, and bypassing the circuit to isolate the door is almost as easy. Connecting power up to the door is also easy.

She's ready to open it when the Major says.
Kaspar Radoslaw Gorski
SG-X1, 173 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 22 Jun 2014
at 01:51
  • msg #30

Re: X2U-238: Shot In the Dark

OOC: ... the Major says "Don't shoot, I'm just the Piano Player!" ^_^


"No blood trace?  None?" Kaspar responds to Hildas findings, "Then that means either somebody or something cleaned up all the trace and sterilized the area, or that this -- these, skeletons were placed here; that this scene was staged, for some reason."

After Freyda reports she is ready to open the door, and that there is air on the other side, Kaspar stands and opens the radio channel to the entire team -- he is wary of possible feedback from the walls of the chamber, as he does this.

"Okay Team, Freyda has confirmed an atmosphere on the other side of this door, and she's ready to open it, so stand by."

Kaspar lets go his microphone and nods at Freyda.

"Right, Freyda, go ahead. But slowly, if possible.  And if you or any of your gadgets detects any contaminants or other threats coming in from the other side, you just slam this door shut as fast as you can. Let's do this easy and cautious.  Hilda, be ready, but no weapons drawn." so saying, Kaspar doesn't grab hold of the P90 hanging on his chest, instead he simply stands relaxed...with his left hand resting on the holster flap over his Makarov pistol.
Freyda
player, 64 posts
Asgard
Geneticist
Sun 22 Jun 2014
at 02:17
  • msg #31

Re: X2U-238: Shot In the Dark

Freyda opens the door a bit, smells, opens it slowly and well is a sitting duck if anything attacks but is ready to close it if needed and shut out anything with a Sonic Screwdriver blast.
Gavin
SG-X1, 74 posts
Tollan
Scientist
Sun 22 Jun 2014
at 03:14
  • msg #32

Re: X2U-238: Shot In the Dark

Gavin considers what the others said, particularly Vasandra. Her evaluation of a cargo ship was clearly based on what she was familiar with. Even the Tau'ri used the same design, and so did the Tollan... for the most part.

The Goa'uld, however, didn't think like that. They weren't concerned about the convenience of loading cargo because they weren't going to be the ones to carry it. Besides, most cargo went in via ring gate.

He didn't think the Major's interpretation of the layout made sense.

"I think you'll find that both doors lead to hallways, probably ones that connect. Goa'uld don't move cargo themselves, and they wouldn't care how much work it causes the Jaffa. And that's assuming they don't use a ring gate."
Hilda
SG-X1, 333 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sun 22 Jun 2014
at 03:44
  • msg #33

Re: X2U-238: Shot In the Dark

Finished the examination, Hilda looked up from the dusty, damp swabs and reported 'They have not turned blue. There is no blood. Maybe it is much too old?' She disposed of the swabs then packed away the kit to return it to the FRED.

Joining the others at the door, she took up a defensive position before Freyda. Kaspar had said not to draw a weapon, but Hilda couldn't understand why not. So instead, she had her heavy wooden round shield out, ready to block any attack. Plus, she could brain someone just as effectively with it as any other weapon.
This message was last edited by the player at 04:02, Sun 22 June 2014.
Kaspar Radoslaw Gorski
SG-X1, 174 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 22 Jun 2014
at 04:23
  • msg #34

Re: X2U-238: Shot In the Dark

"Too old?  No.  I've heard of those things being used on old mummies and still picking up the tell-tale traces." Kaspar says, as the door was slowly opening, "These blood trace detectors are just looking for chemical signatures, and those can take a very long time to break down.  It's DNA that can break down, if it isn't locked in something, like deep inside bone marrow, or trapped in amber."
Rajip Mojdar
SG-X1, 149 posts
Staff Sergeant
Army Ranger
Sun 22 Jun 2014
at 09:47
  • msg #35

Re: X2U-238: Shot In the Dark

At each of the suspected areas, Rajip took out the knife and carved a mark on the wall: two paralel lines crossed with two others made so that together they formed a kind of a double 'X' with the intersection being well below the center of the symbol. He also took care to locate the carvings right of the top right edge of the area.

Once he was certain he had inspected every wall, he approached the Major with a report.

"There are several points on the walls round us that may be hiding something, Major. I'll try to uncover one of them now."
This message was last edited by the player at 14:10, Sun 22 June 2014.
Freyda
player, 65 posts
Asgard
Geneticist
Sun 22 Jun 2014
at 16:34
  • msg #36

Re: X2U-238: Shot In the Dark

Asgard use machines but we still take efficiency and time into account why would the G'ould not consider it and they are less advanced. Time does matter sometimes a ship layout would still depend on common sense. Remind me to work on some drones to map and scout areas but its another thing to add to the list. Freyda says as she looks at the ship and makes educated guesses.
Kaspar Radoslaw Gorski
SG-X1, 175 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 26 Jun 2014
at 05:20
  • msg #37

Re: X2U-238: Shot In the Dark

"Mm-mmm" Kaspar mumbles as the door finishes opening.  Puffing on his pipe, he grabs his flashlight off his webgear and shines it around.

Pretty much as expected, there is a wide hallway outside this door, about 30-feet wide, running left-to-right from his POV.  There is another, closed, cargo bay door directly opposite where Kaspar is standing.

With his free hand, Kaspar reaches up and opens the comm channel to the Team.

"Okay, everybody, this door is open, and the expected hallway was found.  So far this appears to be following the standard Ha'tak layout.  So, the question I now put to all of you -- do we continue setting up our base camp, right here.  Or do we halt that, and make a run for the control center, right now, before we finish setting up camp?  I have to admit, I'm very curious to look out a window and see where this ship is located."

"So, vote. Who wants to stay and follow protocol and set up case camp before we do any exploring, and who wants to say screw it, and just head for the control room, now?"
Hilda
SG-X1, 334 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 26 Jun 2014
at 09:26
  • msg #38

Re: X2U-238: Shot In the Dark

Hilda waved her torch around the hallway, frowning at the proposal to make camp. 'If there are ettins here, we may have to run back through the Stargate in a hurry. I don't want to have to break camp on the way. Let us scout the corridors around here, look for signs of Jaffa and if this ha'tak is abandoned and why it is so. Then we can make camps or look for control rooms.' she advised. After all, she was a scout, trained to be mobile, and had led a guerrilla campaign against Jaffa on her own world. Of course she wanted to keep moving and not dig in.
Freyda
player, 66 posts
Asgard
Geneticist
Thu 26 Jun 2014
at 12:38
  • msg #39

Re: X2U-238: Shot In the Dark

Hilda, until I can get the power on there is little I can do, that will take time, and if there were enemies here we made enough noise to bring them here. Just relax and plan for something else coming through the Stargate. Freyda says.
Vasandra Tourmaline
SG-X1, 140 posts
Netjerian
Wheelman/Pilot
Thu 26 Jun 2014
at 23:04
  • msg #40

Re: X2U-238: Shot In the Dark

Joining the others to take a look through the one open door Vasandra seems surprised to be the only one willing to state the obvious.  ”We do not have the resources to defend a room with this many doors, even if that was our only concern, we need to keep moving until we get somewhere useful and the FRED will easily fit down this ship's wide corridors so there is no reason to make a stationary base, particularly not one with a back door into every planet in the galaxy.

If we want to park the MALP out of the way in a dark corner where it can see the gate opening we will have some warning if anyone else comes through but we can not afford to leave anything else here.”

Kaspar Radoslaw Gorski
SG-X1, 176 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 27 Jun 2014
at 00:11
  • msg #41

Re: X2U-238: Shot In the Dark

"All valid points, Captain." Kaspar responds, "But the flip side is that it's good strategy to maintain control of your means of exit."

Kaspar smiles around the pipe hanging from the corner of his mouth, "However, I wasn't planning on camping here long term, anyway.  I figured that, once we located and cleared the Go'auld's personal chambers, we'd move in there," Kaspar winks at Vassandra, "Those should be comfy and luxurious enough, yes?"

"And parking the MALP off in a corner to watch the Stargate is an excellent idea!  I hadn't thought of that.  But, now that you put the thought in my head, I think we can take it a step further, and maybe have Sargeant Mojdar rig the MALP with remote detonated explosives, so if a large enemy force does come through the gate, we can decimate them from a distance."

Kaspar suddenly frowns, takes his pipe from his mouth, and points at Vassandra with the stem.

"Don't tell General Hammond I suggested that.  Americans hate it when people break their toys."

Kaspar placed his pipe back in his mouth and puffed on it a couple of times, again wreathing his head in a small cloud of tobacco smoke that smelled faintly of cedar and chocolate.

"Okay, so, that's two votes for heading off to the control center, and one vote for setting up a proper base camp.  We just need to hear from Gavin and Rajip." Kaspar lets go of his pipe and opens his mic, "Rajip.  Gavin. What d'you boys want to do -- go visit the control center, or set-up camp?"
Freyda
player, 67 posts
Asgard
Geneticist
Fri 27 Jun 2014
at 00:42
  • msg #42

Re: X2U-238: Shot In the Dark

If anyone was here they would have heard us like I said, and with no power all the doors will be like that one. I need to find a way to open them faster. Maybe adjusting one of my engineering or mechanical devices. Freyda says.
This message was last edited by the player at 02:12, Fri 27 June 2014.
Gavin
SG-X1, 75 posts
Tollan
Scientist
Fri 27 Jun 2014
at 03:45
  • msg #43

Re: X2U-238: Shot In the Dark

"*sigh* I was hoping you wouldn't need my vote," Gavin responded to Kaspar. "Both approaches have something to offer."

"I wouldn't bother putting explosives on the MALP. For that matter, did anyone bring explosives? They'd only do enough damage to affect whoever was near it, not everyone in this room."

"I believe you have an expression, 'in for a penny, in for a pound'? We didn't come here to go camping, so while securing our exit is a good idea, I honestly think we need to move on. If we turn and run home without exploring anything, then why did we bother coming here in the first place?"

"Anyway, as I suggested, this is one of the corner cargo holds. That door across the hall leads to another, just as the other door in here leads to another hall across which will be another door into another corner hold."

"If we go out into the hall, going right should lead us to an outside door. Going left should take us to the center of ship. That's where access to the other levels will be found. I doubt, though, that the ring transporter will be working."

Rajip Mojdar
SG-X1, 150 posts
Staff Sergeant
Army Ranger
Fri 27 Jun 2014
at 04:31
  • msg #44

Re: X2U-238: Shot In the Dark

"Our primary goal now is to identify the location for what it actually is and whether it's empty or not. I say we leave here two of us two secure the stargate and check out the remaining doors while the rest of us go out to explore the place."
Kaspar Radoslaw Gorski
SG-X1, 178 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 27 Jun 2014
at 05:17
  • msg #45

Re: X2U-238: Shot In the Dark

As Gavin brought up explosives, Kaspar looked shocked and began poking the many pouches on his tactical vest.

"Wait. What? You mean the Americans didn't stuff something explosive into one of these pouches?  I thought Americans didn't even go on picnics, without something that explodes!"

Kaspar smiles, "Okay, fine. We won't blow up the General's MALP.  But mark my words, I predict that we shall come to regret not being able to use that thing as a rolling shrapnel bomb!  Either that, or none of our MREs contain freeze dried ice cream.  I'm not sure; my powers of prediction are sometimes hazy..."

Kaspar hangs his flashlight back on his webgear, then claps his hands and rubs them together.

"Alright, then. Sorry Freyda, but it looks like the majority wants to move out, so you're going to have to keep figuring out ways to open closed doors."

When Rajip suggests leaving a guard or two behind, Kaspar assumes a shocked expression; even going so far as to remove his pipe from his mouth and let his jaw drop.

"Sargeant!  I am shocked, shocked I say!  Why, in every one of your American horror movies I have ever seen, whenever the group splits up, the smaller group always gets killed by the axe-wielding psychotic!  Are you trying to get someone killed?"

Kaspar chuckles, "Sorry Rajip, just joking. But, I do think that Captain Tourmaline's idea to place the MALP off in a dark corner and let it stream video of the gate to us, is the way to go.  Besides, except for this curious skeleton, here, it looks like things are pretty quiet on this level.  It's the rest of the ship I'm more worried about; between possible damage or neglect, I think we're in more danger from accidents, than we are from Jaffa.  Or whatever.  No, for the moment we'll stick together."

"Okay, Vassandra, why don't you position the MALP off in a corner, and set up the video feed. Freyda, I want you three to go over to that door across the hall and get it open. Hilda and Rajip, you go with her as protection, just in case there is actually something dangerous over in that other cargo bay.  Gavin, you and I will wait here while Vassandra sets up the MALP, to keep an eye out while she works."

"Let's go, people.  We've moved on to Plan B, and I'm already thinking up Plan C."

Hilda
SG-X1, 335 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 27 Jun 2014
at 09:06
  • msg #46

Re: X2U-238: Shot In the Dark

Vasandra Tourmaline:
”We do not have the resources to defend a room with this many doors, even if that was our only concern, we need to keep moving until we get somewhere useful and the FRED will easily fit down this ship's wide corridors so there is no reason to make a stationary base, particularly not one with a back door into every planet in the galaxy."


Hilda nodded in agreement with Vasandra. 'I agree.'

Kaspar Radoslaw Gorski:
"And parking the MALP off in a corner to watch the Stargate is an excellent idea! I hadn't thought of that. But, now that you put the thought in my head, I think we can take it a step further, and maybe have Sargeant Mojdar rig the MALP with remote detonated explosives, so if a large enemy force does come through the gate, we can decimate them from a distance."


Hilda frowned. 'I do not think Earl Hammond would like that.'

Listening to the continuing discussion on whether to watch or defend the Stargate somehow, she chipped in with "I don't think we need to guard the Stargate. We would not do this on a world of trees and fields, so why worry here among the corridors? The terrain has changed, but the mission is the same as on Oz. There are too few of us to split up.'

Kaspar Radoslaw Gorski:
"Sargeant! I am shocked, shocked I say! Why, in every one of your American horror movies I have ever seen, whenever the group splits up, the smaller group always gets killed by the axe-wielding psychotic! Are you trying to get someone killed?"


The Viking grinned wickedly. 'Sorry, I didn't bring my axe today.' Her hand rested on the hilt of her sword.

Hearing her orders, she went off to guard Freyda as the goddess solved the puzzle of the other locked door.
Vasandra Tourmaline
SG-X1, 144 posts
Netjerian
Wheelman/Pilot
Fri 27 Jun 2014
at 10:01
  • msg #47

Re: X2U-238: Shot In the Dark

Already working on maneuvering the MALP into position, once again in it's power save mode, by the time Kaspar gets around to a specific order to that effect Vasandra keeps working as she offers an off hand answer to Hilda.  ”In an open world there is a reasonably small chance that whomever comes through the gate is both looking for us, and knows where to find us.  Here in such a contained environment it is very likely that any gate activity not intended to assist us is intended either to compete with our goal or thwart it directly and given the relatively confined space of any ship finding us becomes inevitable rather than unlikely.”

When the slow MALP is finally in position and it's camera zeroed in on the stargate's entrance area Vasandra pulls back her sleeve and spends a few moments typing on her left wrist on what must be a keyboard of sorts, although it neither glows nor makes any noise when accessed, once satisfied that the feed from the camera has been connected properly she shakes the sleeve back down and rejoins the others.
Freyda
player, 70 posts
Asgard
Geneticist
Fri 27 Jun 2014
at 12:00
  • msg #48

Re: X2U-238: Shot In the Dark

Freya works to adjust a device to use magnetic force to open doors here, picking a device that uses magnetic force to work on things and try to make it so she can still use it as a tool.

07:56, Today: Freyda rolled 15 using 1d20+10. Modify Device - Door Opener.
StarMaster
GM, 334 posts
Storyteller
License to Tamper
Fri 27 Jun 2014
at 21:48
  • msg #49

Re: X2U-238: Shot In the Dark

It isn't that Freyda can't modify her device to use magnetic force to open a door. It's a question about power. Her device is intended for short range, fine manipulation, not massive brute force utility.

Inspite of it being a sophisticated Asgardian device, it requires a tremendous amount of energy to move a heavy metal door. At the moment, the only source of that kind of energy is Vasandra's generator, or the FRED.

Also, after calculating the energy needed, Freyda realizes that putting that much power through her device has a 5% cumulative chance of burning out the device. She probably could repair it, but it would be very hard here. She'd have to scavenge parts from this ship.

She still has to unlock the door first, which the device can do. It's just disengaging safety locks.

Then there's the problem of closing the door afterward, if it's needed.

Essentially, Freyda is a whiz at high tech problems. Unfortunately, this is a low tech problem--manually moving something.

So, do you still want to proceed along those lines?
Freyda
player, 72 posts
Asgard
Geneticist
Fri 27 Jun 2014
at 21:53
  • msg #50

Re: X2U-238: Shot In the Dark

I can undo the locks of the big door but not open it, I will see if I can do other small doors and such on the ship with this. They are lighter and should be easier to do. will see about opening the human sized doors with her device if adjustments can be made.

17:54, Today: Freyda rolled 24 using 1d20+10. Modify Device - Smaller Doors  Mechanics.

ooc: I didn't mean the cargo bay doors those are BIG, I should have been clearer I meant the smaller doors like the one she opened see if she could open those at least enough for muscle to push open. This sliding doors on a Star Trek ship of Jefferies Tube door. Smaller and lighter internal openings that may be hard to open if all are like the hallway door in the room.
This message was last edited by the player at 21:55, Fri 27 June 2014.
StarMaster
GM, 337 posts
Storyteller
License to Tamper
Fri 27 Jun 2014
at 22:38
  • msg #51

Re: X2U-238: Shot In the Dark

The door Freyda opened already and the one across the hall are both large cargo doors. She was using power from FRED to get the first door open. She isolated the control circuit so that when she fed power to it, the power would only go to the door.
Freyda
player, 73 posts
Asgard
Geneticist
Fri 27 Jun 2014
at 22:47
  • msg #52

Re: X2U-238: Shot In the Dark

occ: Oh, then she will work on something else like opening doors faster next time.
Hilda
SG-X1, 338 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 28 Jun 2014
at 04:44
  • msg #53

Re: X2U-238: Shot In the Dark

After watching Freyda work her crafts upon the big doors for a time, Hilda stepped forward to volunteer 'Your Greatness, can I try lifting the doors for you?' She didn't want to imply the Asgard was small and spindly or anything, of course not, but merely figured she could best serve the goddess in this way.


OOC: Is it something we can do with Strength checks?
StarMaster
GM, 338 posts
Storyteller
License to Tamper
Sat 28 Jun 2014
at 07:38
  • msg #54

Re: X2U-238: Shot In the Dark

The doors slide aside, not up, so you'd need to first get a hold of the edge. My mechanical imagination isn't up to snuff right now, so I can't picture how the internal mechanism works to move the door. Simple gears seem so blase.

So in this instance, I'll allow a Strength check to push the door aside, once you can get a handle on it. Normally, power would also keep the door closed as well as open it, but without power, there's no force working against it.

Freyda, Gavin and Vasandra can all determine that a DC of 20 will allow you to get a 'grip' on the door, and a DC 30 to open it... so it may require teamwork.
Kaspar Radoslaw Gorski
SG-X1, 180 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 28 Jun 2014
at 09:11
  • msg #55

Re: X2U-238: Shot In the Dark

OOC: yeah, and since the doors do slide to the side, rather than up/down, we really only need to open them enough to get ourselves and our equipment through, so, technically, it shouldn't take as much power to open them; they only have to slide aside a couple of feet, then pull the plug ^_^
StarMaster
GM, 342 posts
Storyteller
License to Tamper
Sun 29 Jun 2014
at 04:48
  • msg #56

Re: X2U-238: Shot In the Dark

As Hilda moves out into the hall, her magical light seeks to penetrate the darkness. She's quite familiar with the dichotomy of light sources... a campfire, for instance, doesn't penetrate the darkness around it all that well, yet it can clearly be seen miles away.

As she shines the flashlight up and down the hallway, there does not seem to be any lurking creatures, though she might have been expecting eyes in the dark. However, the third time she shines it down on the left, she thinks she spots something white out at the edge of the light.
Rajip Mojdar
SG-X1, 153 posts
Staff Sergeant
Army Ranger
Sun 29 Jun 2014
at 05:11
  • msg #57

Re: X2U-238: Shot In the Dark

"That would be a big risk we'd be taking if we left the stargate unguarded, especially if there are so many possible exits from the room, Major," Rajip spoke quickly,m seeing that the door's already moving. "I don't want to us to stay out there, aware of an enemy presence in here, yet unable to reach the gate."
Gavin
SG-X1, 76 posts
Tollan
Scientist
Sun 29 Jun 2014
at 06:28
  • msg #58

Re: X2U-238: Shot In the Dark

"There are only two doors into this cargo bay with the gate," Gavin responds to Rajip. "That does not seem like it would be too difficult to defend, though that would also apply to the enemy, whoever or whatever they may be."

"It is also possible that there is a second gate on this planet, though clearly getting to it could be rather difficult."

"I suspect, however, that this ship was attempting to transport this gate off world."

"Kaspar, do you have some particular reason for wishing to open this other door, other than to see what is behind it? I am only asking because I could possibly phase through the door to see what is on the other side."

Hilda
SG-X1, 340 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sun 29 Jun 2014
at 09:26
  • msg #59

Re: X2U-238: Shot In the Dark

Leaving the others' talk behind, Hilda stepped out into the hall and flicked her torchlight down the corridors. As she peered into the gloom, she tried to shield her eyes from the glare so she didn't lose her dark-sight. The big wooden shield strapped to her arm certainly helped. Then she spotted something, something that hadn't been there before. 'What is that?' she exclaimed, alerted the others, fixing her torchlight on it and trying to identify it.


OOC:
16:49, Today: Hilda rolled 23 using 1d20+5. spot.

Kaspar Radoslaw Gorski
SG-X1, 182 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 30 Jun 2014
at 00:20
  • msg #60

Re: X2U-238: Shot In the Dark

Kaspar turns to Gavin, "I'm a Pole who grew up under Soviet Rule and who served in the Soviet Army." Kaspar pauses a moment, then continues, "And, as a Tollan, that means exactly nothing to you.  Sorry.  Um, yes, call my desire to check the other cargo bays a cautious paranoia."

Kaspar points at the nearby skeleton.

"From what Hilda and I could tell, that is just a skeleton that was placed here. Note I said skeleton, not body.  We could find no trace of bodily remains. So, how did a skeleton -- that is to say, a pair of skeletons, get here.  And, since this was never a body, that brings up some question about the presence of the symbiote skeleton; it must have been placed inside the human skeleton.  Why?"

"A human skeleton with a Go'auld symbiote skeleton inside it; was it a jaffa?  Is it just made to look like a dead Jaffa?  In some very primitive Earth cultures, body parts and even entire skeletons are hung on posts at the edge of a tribes territory, marking it and sending the message 'go no further, or this will happen to you'. This may be something like that, only it's saying 'go away Jaffa, or die', you see?"

"But if it is something like that, and this bay door we just opened is the tribal border, then their territory must be the rest of the ship."

"What is that?" Hilda exclaimed, fixing her torchlight down the hallway.

"And here we go..." Kaspar said, grabbing his flashlight in his right hand, and joining Hilda in the hall, "What did you see, Hilda?"
StarMaster
GM, 343 posts
Storyteller
License to Tamper
Mon 30 Jun 2014
at 01:08
  • msg #61

Re: X2U-238: Shot In the Dark

The speck of white was probably always there, it's just that Hilda's eyes hadn't quite adjusted to the different level of light out here in the hall. Even as Kaspar joins her after her exclamation, she is able to focus on it now and see that it appears to be another skeleton.
Hilda
SG-X1, 341 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 30 Jun 2014
at 03:27
  • msg #62

Re: X2U-238: Shot In the Dark

'Ah, it is just another skeleton.' Hilda relaxed, though only a little. After all, she'd seen Tau'ri shows where skeletons got up and attacked people, so why not here? Carefully, she approached it...
Kaspar Radoslaw Gorski
SG-X1, 183 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 30 Jun 2014
at 05:28
  • msg #63

Re: X2U-238: Shot In the Dark

"Sargeant!" Kaspar calls back into the cargo bay with the gate, "I understand your thinking with wanting to leave a guard here, at the gate.  And I even agree with it.  However, if an attack in force actually were to come through the gate, behind us, all any guard could do would be to alert us, before he was overun.  We leave the MALP to watch, instead, and we still get warning, but no person is lost."

"Besides, if an attack in force does come through the gate, we'll have the advantage of time to set our defenses -- the enemy will have to search deck-by-deck to make sure they aren't leaving us behind them.  The reality is simply that we just don't have the manpower to both secure the gate twenty-four/seven and make our explorations of this wreck."

"So, if you would, please, hump it out here!  We've found more evidence of violence -- another skeleton."
Freyda
player, 74 posts
Asgard
Geneticist
Mon 30 Jun 2014
at 13:23
  • msg #64

Re: X2U-238: Shot In the Dark

Leave me here taking anything you brought, if G'ould come through they are unlikely to kill an Asgard, and risk war, I can say I was sent to investigate the ship to see how far their tecnology was advancing. And if they find you here with me it could be seen as an act breeching the treaty its better you not be with me. Freyda says.
This message was last edited by the player at 04:52, Tue 01 July 2014.
Rajip Mojdar
SG-X1, 154 posts
Staff Sergeant
Army Ranger
Tue 1 Jul 2014
at 04:31
  • msg #65

Re: X2U-238: Shot In the Dark

Rajip spared Kaspar but a momentary glance after the latter one's words, then replied. "You're in command here... but I hope you're not wrong about it all."

Then he turned and ran towards the Cimmerian woman who was inspecting her new finding.
This message was last edited by the player at 17:21, Tue 01 July 2014.
Kaspar Radoslaw Gorski
SG-X1, 184 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 1 Jul 2014
at 08:32
  • msg #66

Re: X2U-238: Shot In the Dark

"That's why they call it 'Burden of Command', Sargeant." Kaspar responds to Rajips back, "But as much as my training is telling me to be paranoid, my gut is telling me we'll be fine."

Kaspar turns to Freyda,

"No can do, Freyda. We have orders from General Hammond to keep you as safe as we can -- and yes, I know you can take care of yourself, but those are our orders.  And the best way to ensure your safety is for you to stay with us, not get left behind."

"So ... Gavin, in answer to you, yes, if you can phase through these doors and check each cargo bay out, it will speed things up.  In fact..."

Kaspar raises his voice, just a little, and calls down the hall to Rajip, "Hey!  Sargeant! Slight change of plan, come back here." Kaspar called, "I want you to go with Gavin and make a quick survey of the remaining cargo bays. Look for potential threats.  The rest of us will move on to the central core of this deck, and look over this new skeleton, while you two do that."

Kaspar turns to Gavin, "You can do that, right? I think I remember reading something about your device being able to bring along a passenger, of sorts...?"
StarMaster
GM, 347 posts
Storyteller
License to Tamper
Thu 3 Jul 2014
at 20:39
  • msg #67

Re: X2U-238: Shot In the Dark

Barely ten steps down the hall and Hilda sees that there is more than one skeleton. Before she can report to Kaspar, he calls Rajip back. Another ten steps even reveals a third skeleton.

Like the other one, they are face down, heads in the direction of the gate room behind Hilda, which, if Gavin is right, would be the same direction as the door that leads out.

It looks as if all three of them were ettins.
Gavin
SG-X1, 77 posts
Tollan
Scientist
Fri 4 Jul 2014
at 02:10
  • msg #68

Re: X2U-238: Shot In the Dark

"Okay, Rajip," Gavin says to the soldier when he rejoins them, "let's go for a walk."

"Just keep a hold of my arm. If there's something threatening on the other side of the door, it can't hurt us as long as we're out of phase. If you let go, though, you'll be back in phase."

"Ready?"


As soon as Rajip is ready, they step through the door with their flashlights on.
Hilda
SG-X1, 342 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 4 Jul 2014
at 03:50
  • msg #69

Re: X2U-238: Shot In the Dark

'Another one!' Hilda reported, satisfied for the time with simply finding these odd skeletons. Peering inside the ribs, she noticed the thin fish- or snake-like bones of the serpent, the Goa'uld larvae. 'All are ettins.' Then she stood, surveying the trail of bodies, all pointing and lying the same way, and recognising something about it...


OOC: Can Hilda tell if the Jaffa were shot from behind while running to the Stargate? Survival (tracking) 16. Was the first skeleton in the gate room facing toward the Stargate or the door?
11:47, Today: Hilda rolled 16 using 1d20+6. survival - track.

StarMaster
GM, 350 posts
Storyteller
License to Tamper
Fri 4 Jul 2014
at 07:03
  • msg #70

Re: X2U-238: Shot In the Dark

There is no indication that the Jaffa were killed by any weapon, for there are no broken bones or burn marks that Hilda can see.

The skeleton in the gate room was facing the door.
Hilda
SG-X1, 343 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 4 Jul 2014
at 07:49
  • msg #71

Re: X2U-238: Shot In the Dark

OOC: Or rather, did the ones in the corridor fall down while running/walking toward the Stargate?
Freyda
player, 75 posts
Asgard
Geneticist
Fri 4 Jul 2014
at 11:40
  • msg #72

Re: X2U-238: Shot In the Dark

Maybe a disease killed them, it might be wise to consider appropriate protocols just in case. Freyda says.
Rajip Mojdar
SG-X1, 156 posts
Staff Sergeant
Army Ranger
Fri 4 Jul 2014
at 14:03
  • msg #73

Re: X2U-238: Shot In the Dark

Whatever the mechanism behind that effect, Rajip felt strange as soon as he touched the Tollani arm. He couldn't even name the sensation for what it seemed to be to his confused senses. Even though he had fundamentally known what was about to happen, the second they actually entered the solid substance was the moment he had almost loosen his grip on the only person that guaranteed his safety. Luckily, he managed not to and after the briefest moment of his having realised the possible consequences, he subconsciously strenghtened the grip, uncaring for what Gavin could feel.
Kaspar Radoslaw Gorski
SG-X1, 185 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 5 Jul 2014
at 20:42
  • msg #74

Re: X2U-238: Shot In the Dark

Once Rajip and Gavin have walked through the solid cargo bay door, Kaspar shakes his head in wonder at the display of Tollan technology, then turns to Freyda.

"Well, Fleet Officer, it looks like you can stop trying to open this door." Kaspar says, "At least, I hope we won't need to open it to go after those two.  Anyway, let's follow Hilda towards the central core, and see what's up with the skeleton she's found."

Kaspar walks off towards where Hilda is.
Freyda
player, 76 posts
Asgard
Geneticist
Sat 5 Jul 2014
at 20:51
  • msg #75

Re: X2U-238: Shot In the Dark

I'm not aFleet Officer I'm a Geneticist and Engineer, Thor my mentor is one of those honored to defend the Asgard in combat. Anyway I must get the power on at least minimally to do more work on the system study and see what can be salvaged. she gets ready to go.
Vasandra Tourmaline
SG-X1, 145 posts
Netjerian
Wheelman/Pilot
Sun 6 Jul 2014
at 02:03
  • msg #76

Re: X2U-238: Shot In the Dark

With the MALP in position Vasandra switches her control device over to the channel used for the FRED and carefully maneuvers the big vehicle around the skeleton and through the door into the next room to join the others.  ”Clearly there is no point in staying here, or really even bothering to open the other cargo holds, even if they have something helpful in them we will not know what we need until we assess the nature of the problem, clearing a safe path to the engine room should be our primary concern, after that we will either know what we need to do in more detail or check the bridge for more information.”
Kaspar Radoslaw Gorski
SG-X1, 186 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 6 Jul 2014
at 03:34
  • msg #77

Re: X2U-238: Shot In the Dark

Kaspar paused in his steps and turned back to address the two alien ladies.

"My appologies, Freyda.  I'm still reading my way through the Asgard Handbook that Stargate Command gave me, and I'm still a little fuzzy on the workings of your Apprentice-Mentor relationships, as well as how high level Asgardians, like Thor, can hold both Military and Civilian positions without confliction of interests.  It's not exactly like our system." Kaspar appologizes.

"And I suppose you're right, Captain Tourmaline, but I just want to make sure that there aren't any Jaffa in stasis pods, or killer robots, in the other cargo bays, waiting to awaken." Kaspar smiles around a puff of his pipe, "As I mentioned to the Sargeant, just a moment ago, that's just the paranoid way the Army I was trained by taught me to think.  I'm hoping that, with Gavins device, he and Sargeant Mojdar will be able to rush through an inspection of the other bays, and confirm if they are either empty, or full of inactive stuff."

"As for why I'm so hot to go to the control room, well, I agree that it would make more sense for our mission if we went straight for the engine or power room, and started on the tasks there.  However, I got this nasty itch to look out the big window in the control room and see just where this Ha'tak is sitting. You can call it a peculiarity of the Tau'ri -- this need to see where I am -- if you wish, but really, I'm just pulling Rank to get what I want."

Kaspar again smiled and puffed, "To be completely honest."
This message was last edited by the player at 03:36, Sun 06 July 2014.
StarMaster
GM, 353 posts
Storyteller
License to Tamper
Sun 6 Jul 2014
at 22:55
  • msg #78

Re: X2U-238: Shot In the Dark

Gavin and Rajip step through the cargo door into another dark room, illuminated only by their flashlights. What they see is quite bizarre.

There is debris scattered everywhere across the floor. A closer inspection shows that it is all just equipment that has been scattered about. After a quick tour around the room, two crates are found in one of the corners. It's those crates that give a clue.

The debris looks like it may have all been inside other crates that somehow vanished, spilling the contents all over the floor.
Hilda
SG-X1, 344 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 7 Jul 2014
at 11:43
  • msg #79

Re: X2U-238: Shot In the Dark

Hilda waited impatiently by the third skeleton, looking back for the others and seeing they had stopped to talk again. Hello? Skeletons? she wondered. Sighing, she left them to it and decided to scout ahead. Moving carefully and quietly down the corridor, she tried to look for another skeleton or a door to another room.
Kaspar Radoslaw Gorski
SG-X1, 187 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 8 Jul 2014
at 03:55
  • msg #80

Re: X2U-238: Shot In the Dark

Kaspar glances over his shoulder, down the hall where Hilda had gone, "Well, now, Ladies, shall we go and join Hilda?" he said, as he turned to, again, head down the hall.

"If this deck is laid out as Gavin said," Kaspar continued as he walked, grabbing his pipe and gesturing with the stem at the wall, "He and Sargeant Mojdar will proceed through this cargo bay, cross over to the next bay over in that corner, then cross to the final bay in that corner.  I believe we should be in the central transit core by the time they get there.  Then we can figure out how to go up."

With the final gesture of pointing up, Kaspar returned his pipe to the corner of his mouth and puffed it back to life.

"In truth, I expect no significant difficulties.  But, as Colonel Oneill is so fond of saying, since when has Plan A ever worked, yes?"
Freyda
player, 77 posts
Asgard
Geneticist
Tue 8 Jul 2014
at 04:08
  • msg #81

Re: X2U-238: Shot In the Dark

Asgard don't put all our efforts into one plan I'm doing lines of research in areas others aren't kind of using your explorations to hopefully help us, in return for my help boosting your technology along lines expected. Its good for both the Asgard and your people and your allies. Freyda says as they travel.
Kaspar Radoslaw Gorski
SG-X1, 188 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 12 Jul 2014
at 02:15
  • msg #82

Re: X2U-238: Shot In the Dark

"Uh-huh. Interesting." Kaspar responds, as he walks up to the first of the new skeletons that Hilda has found, and crouches down to observe; looking first for the presence of a secondary Go'auld parasite skeleton, then taking note of where that second skeleton is located -- around the neck or coiled up where the abdomen would have been.
StarMaster
GM, 356 posts
Storyteller
License to Tamper
Sat 12 Jul 2014
at 03:54
  • msg #83

Re: X2U-238: Shot In the Dark

All three of the skeletons have what appear to be Goa'uld skeletons in the abdomen.
Kaspar Radoslaw Gorski
SG-X1, 189 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 13 Jul 2014
at 23:35
  • msg #84

Re: X2U-238: Shot In the Dark

Kaspar pulls out the notebook he had started taking notes in, earlier, and once again ... makes notes.

"As with the skeleton found inside the arrival cargo bay," Kaspar mumbles as he writes, but whether that is from habit, or an attempt to inform Vassandra and Freyda of his findings, as they come up after him, is unclear, "these skeletons are presented as being Jaffa; the presence of a secondary skeleton, that of an apparent immature larval Go'auld, would seem to confirm this conclusion.  Yet ... I wonder ..."

Kaspar looks up as Freyda floats near, "Freyda, you are a geneticist, yes?  How familiar are you with Go'auld biology?  Could you tell the difference between the skeletons of an adult Go'auld parasite and that of a larval stage?  Captain Tourmaline -- don't wish to exclude you, so -- can you tell?"

"The only thing I can think of to confirm if this actually is a larval skeleton, is its length -- adult skeletons are longer.  This appears to be larval, by that qualification, but I'm not sure..."
Freyda
player, 79 posts
Asgard
Geneticist
Mon 14 Jul 2014
at 00:25
  • msg #85

Re: X2U-238: Shot In the Dark

occ:
20:22, Today: Freyda rolled 17 using 1d20+12. Biology.
20:23, Today: Freyda rolled 27 using 1d20+12. Genetics.


Freyd gets out of her chair to get a better look and tries to answer the question using her knowledge of Biology and Genetics.
Hilda
SG-X1, 345 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 14 Jul 2014
at 13:11
  • msg #86

Re: X2U-238: Shot In the Dark

Hilda took a photograph of the body, then put her camera away. Someone could get the magic paintings off it later. 'Look where the serpent has fallen in the belly. These must be Jaffa. It is said the Goa'uld have serpents much higher.'

'All I know is they taste terrible.'

Freyda
player, 80 posts
Asgard
Geneticist
Mon 14 Jul 2014
at 13:59
  • msg #87

Re: X2U-238: Shot In the Dark

Freyda gives the Asgard EWWWWWW expression.
StarMaster
GM, 360 posts
Storyteller
License to Tamper
Thu 17 Jul 2014
at 02:45
  • msg #88

Re: X2U-238: Shot In the Dark

Unfortunately, Freyda can't determine if the Goa'uld skeletons were part of Jaffa or planted there. All that's left are bones; there's nothing left for her to analyze.

She is able to determine that the bones are consistent with Goa'uld bones. While they are still primarily calcium, the other trace elements match Goa'uld.
Freyda
player, 81 posts
Asgard
Geneticist
Thu 17 Jul 2014
at 02:58
  • msg #89

Re: X2U-238: Shot In the Dark

Lets get a look where we are and then I need to see if I can power this ship up, if the reactor is intact I can likely fix it. Freyda says.
Hilda
SG-X1, 346 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 17 Jul 2014
at 09:24
  • msg #90

Re: X2U-238: Shot In the Dark

'Doesn't the Dee-Enn-Ay survive deep inside the bone marrow?' Hilda wondered, recalling Kaspar's earlier explanation. 'Can you read anything from the bones?' She supposed it was a form of divination magic, like reading the entrails of a sheep or something. Only without the entrails. Bones were certainly cleaner.
This message was last edited by the player at 02:57, Fri 18 July 2014.
Freyda
player, 82 posts
Asgard
Geneticist
Thu 17 Jul 2014
at 14:31
  • msg #91

Re: X2U-238: Shot In the Dark

I need the right tools, I don't have those but we could send them back to the command center for a DNA study. Freyda says suggesting it might be a good idea.
Kaspar Radoslaw Gorski
SG-X1, 190 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 18 Jul 2014
at 00:29
  • msg #92

Re: X2U-238: Shot In the Dark

Kaspar puffs on his pipe in thought for a few moments, then says, "No, no need for more detailed scans; we can get those later. For right now we'll take the evidence of these skeletons at face value -- that a bunch of Jaffa died from an unknown cause while enroute to the stargate."

"However, I want everyone to keep an open mind about this so-called evidence." Kaspar adds, "Because, if looked at the right way, all these skeletons look like they've been staged; they have no equipment, no evidence of soft tissue remains, not even stains on the floor underneath them. It just looks like somebody laid down a bunch of cleaned skeletons, in an effort to scare off any intruders, like us.  There might be rational explanations for all this, but until we find some evidence of those explanations, let's just keep a little suspicious about them."

"Now, let's head to the central transit core, over there, and meet up with Gavin and Sargeant Mojdar, shall we?"
Freyda
player, 83 posts
Asgard
Geneticist
Fri 18 Jul 2014
at 04:42
  • msg #93

Re: X2U-238: Shot In the Dark

Forensics is outside my training I'm what you would call a Grease Monkey but most of our technology doesn't need messy lubrication for mechanical systems, I just want to get a look at the power systems of the ship. she replies as they travel.
Vasandra Tourmaline
SG-X1, 146 posts
Netjerian
Wheelman/Pilot
Fri 18 Jul 2014
at 05:20
  • msg #94

Re: X2U-238: Shot In the Dark

Having squared away the MALP's observation system as planned and having no interest in bodies of the dead Vasandra can be found already investigating the way up, still in sight of the others but clearly not worried about whatever fate befell the long dead.  ”Getting the power back online will help significantly with the diagnostics of the ship but there are many other systems we will need to know about before we can even begin to guess at potential uses for it beyond scrap metal.”
Hilda
SG-X1, 347 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 18 Jul 2014
at 12:26
  • msg #95

Re: X2U-238: Shot In the Dark

Leaving aside the puzzle of the bones, Hilda resumed taking point, scouting ahead and listening out for danger. And trying to get ahead of Vasandra so she could actually be the one taking point.
Gavin
SG-X1, 78 posts
Tollan
Scientist
Sun 20 Jul 2014
at 03:25
  • msg #96

Re: X2U-238: Shot In the Dark

Gavin winced a bit at Rajip's near-panic grip, but smiled a bit at the soldier's trepidation at phase walking.

"Who knew the Goa'uld were such sloppy house-keepers," he commented humorously to ease Rajip's tension.

"Almost looks like what you'd find in a crashed ship. Doesn't seem like it, though, does it? No signs of damage, and the ship is sitting almost perfectly level."

"Well, I don't see any threats in here. Do you?"

"Then let's check the next cargo bay."


With that, Gavin wends his way through all the scattered debris over to the cargo door in the middle of the left-hand wall... and steps through... presumably out into another hallway.
Rajip Mojdar
SG-X1, 157 posts
Staff Sergeant
Army Ranger
Thu 24 Jul 2014
at 00:24
  • msg #97

Re: X2U-238: Shot In the Dark

As time passed and more and more walls had been crossed, Rajip slowly calmed down, further conforted by Gavin's attempts on cheering him up. He started to react slowly and eased his grip on the Tollani's arm a bit, careful though not to let go of it.
StarMaster
GM, 367 posts
Storyteller
License to Tamper
Fri 25 Jul 2014
at 20:28
  • msg #98

Re: X2U-238: Shot In the Dark

Gavin and Rajip walk through the other cargo door and find themselves in a hallway as expected. Across the hall is another cargo door, also as expected.

Not seeing or otherwise detecting any threat in the hall, they proceed across to the next door... and step through, prepared to step back just in case.

However, there's no need. This cargo bay seems to be completely empty. A quick walk around it confirms that there's nothing in there.

Again, there's a second door on the left wall, and walking through that one puts them in the expected hallway with another door across the hall.

With no threat apparent, they continue through the next door.

This cargo bay is also empty of cargo but not of something of interest: more skeletons. There are three just inside this door, positioned as if they were trying to get out. In front of the door on the left wall are another four skeletons, also looking like they were trying to get out. Then there's one in the middle of the room, and two more in the far corner. All but the ones in the corner are face down; the corner ones seem to have been sitting there.
StarMaster
GM, 370 posts
Storyteller
License to Tamper
Sat 26 Jul 2014
at 06:29
  • msg #99

Re: X2U-238: Shot In the Dark

Hilda, Freyda, Vassandra and Kaspar have reached the center of the ship on this level. There is a large central column that runs up through the center of the ship. This is where the ring gate would be if it was active. Wrapping around the outside of this central column are circular ramps that lead up and down.

However, you quickly notice that the deck below and the deck above have been sealed off by some sort of iris hatch.

The ramps are just barely wide enough for the FRED to negotiate.
Hilda
SG-X1, 349 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sun 27 Jul 2014
at 03:43
  • msg #100

Re: X2U-238: Shot In the Dark

Hilda leaned over the rail, peering up and down the great well-shaft than ran through the ship. She tried to see if there was anyone or anything moving around on the other levels, then tried to estimate how the next level was. 'Maybe we could climb down somehow?' she suggested to the others.


OOC: How far down/up are the next levels? Are they in climbing distance?
This message was last edited by the player at 03:44, Sun 27 July 2014.
StarMaster
GM, 372 posts
Storyteller
License to Tamper
Sun 27 Jul 2014
at 06:41
  • msg #101

Re: X2U-238: Shot In the Dark

There's a horizontal iris hatch across the entire central column at floor level, and another one above, so there's no access to other levels at the moment, not physically or visually.

The ceiling is 20-feet high, there's typically 5-feet of decking that contains structural supports and infrastructure (air, water, waste and power).

Freyda and Vasandra both know that there are ten levels above this one and one below, which is engineering. The lower one is double the height, though.
Freyda
player, 84 posts
Asgard
Geneticist
Sun 27 Jul 2014
at 06:51
  • msg #102

Re: X2U-238: Shot In the Dark

Freyda considers if these defenses were in place for a reason, perhaps defense from an intruding force.
StarMaster
GM, 373 posts
Storyteller
License to Tamper
Sun 27 Jul 2014
at 06:59
  • msg #103

Re: X2U-238: Shot In the Dark

As far as Freyda knows, the only time these hatches have ever been closed on ANY Ha'tak ship was when it was invaded by some alien creature or it was in imminent danger of crashing in a hazardous atmosphere (or vacuum).

They don't get closed when invaded by another System Lord because it is a simple thing to open them.

In fact, Freyda wasn't even sure they truly existed because only a handful of people had ever seen them closed.
Freyda
player, 85 posts
Asgard
Geneticist
Sun 27 Jul 2014
at 07:24
  • msg #104

Re: X2U-238: Shot In the Dark

Freyda relays the information to the commander with a simple. I advise caution.
Rajip Mojdar
SG-X1, 158 posts
Staff Sergeant
Army Ranger
Sun 27 Jul 2014
at 09:39
  • msg #105

Re: X2U-238: Shot In the Dark

Rajip shook his head in confusion, yet this time it was not a sign of his mind's inability to cope with phasing through ever more layers of solid matter - he seemed to have had finally adapted to that process. What was troubling him now was the situation they'd encountered at the location.

There were skeletons everywhere. Skeletons and little more...

"Wait," he halted his Tollanit companion. "Let's get back to the previous room. The dark one, with those crates in it."
This message was last edited by the player at 09:43, Sun 27 July 2014.
Gavin
SG-X1, 79 posts
Tollan
Scientist
Sun 27 Jul 2014
at 15:35
  • msg #106

Re: X2U-238: Shot In the Dark

"We can do that," Gavin replied and led them back to the room with the debris.

"Did you see something important?" asked Gavin as they shone their flashlights about the debris.
Rajip Mojdar
SG-X1, 159 posts
Staff Sergeant
Army Ranger
Sun 27 Jul 2014
at 18:49
  • msg #107

Re: X2U-238: Shot In the Dark

"I'm not sure, yet. There are too many skeletons around and hardly anything else, right? What was the purpose of these things here?" Rajip asked, the beam of his flashlight fixed on some of the scattered remains. "Try to find anything characteristic about that part over there," he said, the spot of light briefly venturing farther on inside the room, then back. "I'll use the IR goggles here, later on, we'll switch places," he decided activating the device he still had on his head.

Without waiting for an answer, Rajip bent down to examine the debris, looking for anything that could possibly be hidden in its midst.



OOC:
20:47, Today: Rajip Mojdar rolled 16 using 1d20+3. Search roll.
20:47, Today: Rajip Mojdar rolled 13 using 1d20+5. Spot.

StarMaster
GM, 375 posts
Storyteller
License to Tamper
Sun 27 Jul 2014
at 22:31
  • msg #108

Re: X2U-238: Shot In the Dark

The infrared goggles allow him to see heat differences, but as Rajip looks through all the debris, he doesn't see anything with more than a degree of difference. The items have been here too long in the constant closed environment of the cargo bay so that everything has reached an equilibrium.

When there is a slight temperature variation, it's always metal that's just a tad cooler.


At Rajip's urging, Gavin looks through the debris more carefully than before. He still can't make any sense of the scattered equipment until he comes to a pile of tools... or tool parts. He's starting to get an idea...

He picks up two of the 'tools' and brings them back to show Rajip.

One is a saw blade without the handle. The other is hammer head... without a handle.
Hilda
SG-X1, 350 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 28 Jul 2014
at 02:32
  • msg #109

Re: X2U-238: Shot In the Dark

Hilda was disappointed to see that she couldn't see anything because of the big round shields across the shaft. She was reminded of the iris on Midgard's Ring of Stars. 'Can we open these? Would we want to?' she wondered to her team. Surely the sky-castle had been warded and sealed for a good reason.
Kaspar Radoslaw Gorski
SG-X1, 191 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 28 Jul 2014
at 03:20
  • msg #110

Re: X2U-238: Shot In the Dark

"Hmmm," Kaspar hums, pondering an answer for Hilda.

"I suppose these are some kind of bulkhead." Kaspar finally says, grabbing his pipe and pointing with the stem, "The big ocean vessels of Earth have bulkheads so that, if the hull is damaged, all the bulkheads can be sealed, and only a small part of the ship gets flooded; keeping the vessel afloat.  Another reason for bulkheads is to contain things that get loose aboard -- like rats, or even a fire."

"It appears like somebody locked down the bulkheads on this ship, sealing off each deck, for some reason.  Maybe there's something dangerous abouve us, or below us.  Maybe the ship was breached on some other deck.  Or maybe it was boarded, or there was a fire, and all the decks got sealed off. Could be any reason, including that the Go'auld who ran this ship simply got bored and locked it down before he walked away; not caring that he sealed up most of the crew, as well."

"My fear is this -- if, back when the ship had power, an automatic command was given to seal off each deck, then the automatic controls would work to keep the doors from opening.  Now, as Freyda has shown, she is able to get these doors to open; while the ship has no power.  I fear that, should we somehow manage to power the ship up again, those circuits that would keep the doors from opening, would also re-activate."

Kaspar shrugs and puts his pipe back in his mouth.

"Oh, well. The chore of opening all the bulkheads between us and the control room now seems too daunting to even consider.  I suppose we'll do as you ladies suggest -- Captain, Freyda -- and head for the power room; that's just one deck down."

"So, Freyda, if you would, please, go ahead and get that hatch over the ramp down opened up." Kaspar shifts the P90 hanging over his chest to a position easier to grab, "Hilda and I will cover you.  Captain Tourmaline, would you kindly watch for our two errant scouts, please?"
Gavin
SG-X1, 80 posts
Tollan
Scientist
Mon 28 Jul 2014
at 03:25
  • msg #111

Re: X2U-238: Shot In the Dark

"What do you make of these?" Gavin said to Rajip as he showed him the tools without handles.

He wasn't familiar enough with either Tau'ri culture or Jaffa culture to know whether this was 'normal' or not, but it did seem strange.

"There was a whole pile of them. I kind of got the impression that they may have been in a crate of some kind and they just got dumped out. Wouldn't these normally have wooden handles? Look here... the rivets are here in the saw blade."
Hilda
SG-X1, 351 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 28 Jul 2014
at 05:38
  • msg #112

Re: X2U-238: Shot In the Dark

Hilda listened attentively to the lesson about bulkheads, mentally filing it away for future battles. But something gnawed at her mind, doubts, ideas. Battle, fire, rats. 'But those bones bore no burning, not blacked nor broken.' she reminded, slipping into alliterative poetry. 'No flesh or threads, no weapons or war-gear. So they did not starve, they were not slain in battle, nor by fire. What does that leave? Rats?'

The Cimmerian was disturbed, but went on with the mission. 'Well, we could switch power off again, or once on, command the doors to be unsealed.' The scout took up a watching position, ready to guard and protect the goddess Freyda.
Freyda
player, 86 posts
Asgard
Geneticist
Mon 28 Jul 2014
at 08:49
  • msg #113

Re: X2U-238: Shot In the Dark

Freyda smiles well does but the others don't notice a she gets out her tools including her sonic screwdriver and works on the primitive mechanism.

Hilda please hold this light for me on the panel while I work. Freyda hands her a flashlight.

04:43, Today: Freyda rolled 30 using 1d20+16. Open Bulkhead Electronics.
Hilda
SG-X1, 353 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 28 Jul 2014
at 09:46
  • msg #114

Re: X2U-238: Shot In the Dark

Hilda took the flashlight like she'd been granted a magic wand. 'An honour, greatness.' she said solemnly, and shined it steadily upon the Asgard's work.
Rajip Mojdar
SG-X1, 160 posts
Staff Sergeant
Army Ranger
Mon 28 Jul 2014
at 18:16
  • msg #115

Re: X2U-238: Shot In the Dark

"I do not know," Rajip answered carefully to the question asked by Gavin. "It doesn't make sense. You're right that the tools should have the handles attached, the rivets suggest the actually had. But...," he went silent, looking for an explanation.

"Some voracious borers ate the wood up or what? Wait... would you say that the crate those were being held in was made of wood?"

Gavin
SG-X1, 81 posts
Tollan
Scientist
Mon 28 Jul 2014
at 22:41
  • msg #116

Re: X2U-238: Shot In the Dark

"That was a possibility that comes to mind," Gavin replied to Rajip. "You'll notice that there are other crates... all made of synthetic materials. If we think of all this equipment having been in wooden crates, and something suddenly caused those crates to disintegrate somehow... that would certainly account for this mess."
Kaspar Radoslaw Gorski
SG-X1, 193 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 29 Jul 2014
at 02:10
  • msg #117

Re: X2U-238: Shot In the Dark

"Yes, you're right, Hilda," Kaspar says, nodding in thought, as he stands guard near Freyda as she works, "We had already eliminated death by fire as a possibility of what killed them.  With a lack of both fire traces on either the skeletons or anywhere on the ship walls or floor.  As for rats -- or some such similar creature -- remember that we swabbed the floor for traces of blood or body fluids, and we didn't find any. If the bodies were eaten by some creature, it probably would have been messy; even when organic tissues are consumed by bacterial organisms, there is still the waste produced by the little bugs, that we'd have found traces ..."

Kaspar suddenly stops speaking, his face scrunched up in in puzzlement.

"We only found the skeletons..." Kaspar suddenly mumbles, then swiftly walks away -- over to the nearest skeleton.

Reaching down, Kaspar grabs a femur, then straightens up and holds the bone in both hands, one end gripped in each hand.  Then, in a sudden motion, he brings up his right knee and snaps the bone across it.  He then stares intently at each of the broken ends of the bone.

"I believe the Americans have a saying that I find appropriate, just now." Kaspar says emotionlessly, without looking away from the bone pieces he's holding, "And that is ..." he looks over at his three companions, "... I think we are royally screwed."
Rajip Mojdar
SG-X1, 162 posts
Staff Sergeant
Army Ranger
Tue 29 Jul 2014
at 04:35
  • msg #118

Re: X2U-238: Shot In the Dark

Rajip nodded. "Yes, it would. But just how does that come together with all the naked skeletons in the other rooms? Let's move on and explore several other rooms, maybe we'll find the connection."
Gavin
SG-X1, 82 posts
Tollan
Scientist
Tue 29 Jul 2014
at 05:27
  • msg #119

Re: X2U-238: Shot In the Dark

"I think that's all the cargo bays on this level," Gavin replies.

"If we go out into any hallway, it should lead us to the central access area. That's where the others were heading."

He takes them back out into the hallway and turns the phase device off.
StarMaster
GM, 377 posts
Storyteller
License to Tamper
Tue 29 Jul 2014
at 06:11
  • msg #120

Re: X2U-238: Shot In the Dark

Kaspar's examination of the broken bone confirms his suspicion--there is no marrow in the bone.

Just about then, they spot a light down the hallway.

At the same time, Rajip and Gavin spot a light down the hallway toward the center of the ship.
Hilda
SG-X1, 355 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Tue 29 Jul 2014
at 08:57
  • msg #121

Re: X2U-238: Shot In the Dark

Morbidly wondering what else could have done away with the flesh of the dead ettins, Hilda looked back to where Kaspar was busy desecrating the dead. The hunter had seen enough of death and cooking to know what was wrong. 'How was the marrow taken out of the bone?' she asked, but didn't expect an answer. The dark legends of Cimmeria and the Norse came unbidden to mind, creatures devoured flesh, drank blood, and sucked the marrow from one's bones...

'"Screwed?" By kings?' Hilda wondered, not getting the Midgard saying. Then she spotted the distant flicker of light in the darkness. 'Light!' she warned, raising her bow in that direction. She triggered her radio. 'Rajip! It is Hilda. We see light. Where are you?'
This message was last edited by the player at 15:18, Tue 29 July 2014.
Rajip Mojdar
SG-X1, 163 posts
Staff Sergeant
Army Ranger
Tue 29 Jul 2014
at 14:54
  • msg #122

Re: X2U-238: Shot In the Dark

The moment his radio came alive, Rajip threw himself against the wall, pulling Gavin along with one hand and raising his weapon with the other. Once safe behind a partial cover of a shallow niche of the corridor, he turned the radio down a bit before responding, "We can see some light right in front of us, too. Seems to be the central point of the entire structure."
Kaspar Radoslaw Gorski
SG-X1, 194 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 29 Jul 2014
at 18:36
  • msg #123

Re: X2U-238: Shot In the Dark

Without using his radio, Kaspar just call out in a loud voice,

"Wszystko jasne, Sargeant." Kaspar calls out, not realizing he's spoken Polish until after he's spoken, "Come ahead.  We've found some distrubing facts..."
Gavin
SG-X1, 83 posts
Tollan
Scientist
Tue 29 Jul 2014
at 23:30
  • msg #124

Re: X2U-238: Shot In the Dark

Once Gavin is sure the lights are from the rest of the team, he hurries forward, and meets up with the others.

"We checked out all four of the cargo bays, arranged as I suspected, one in each corner of the ship," he reports.

"The second bay had some equipment in it, but much of it was scattered about. The third bay was completely empty. The fourth bay, however, had ten skeletons in it, like these. Not all were grouped together, though."

He refrained from mentioning their speculation, letting either Rajip do that or see what Kaspar had to say first.
Kaspar Radoslaw Gorski
SG-X1, 195 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 30 Jul 2014
at 05:34
  • msg #125

Re: X2U-238: Shot In the Dark

"Well, we think we've solved the mystery of these skeletons." Kaspar says, "It has been bothering me that we didn't find any other trace evidence from the bodies; we just found bare bones. Then, Hilda and I were discussing if the bodies might have been eaten by some kind of creature -- and I realized that the traces we were looking for were all organic, and that the bones, being calcium compounds, were inorganic.  So I broke open a bone to check for bone marrow residue, and sure enough..." Kaspar holds up one of the pieces of broken bone, showing the interior.

"As you can see, there is no residue inside this bone. The interior of all bones -- well, that is to say, all Human bones -- is a soft, spongy marrow, which is an organic material."

Kaspar tossed the two pieces of broken bone over to the skeleton he'd taken it from.

"It's obvious that something completely dissolved ... no, not dissolved, that would still leave behind traces. Hmm, either all the organic material, here, was affected by a complete molecular dissolution, or it was consumed completely by an organism that leaves behind no waste or other trace of its presence."

Kaspar looks at the three 'aliens' of his team.

"Gavin, Vassandra, Freyda, do any of you know of a weapon, or a type of radiation, or even a creature or organism that completely removes all organic material, while leaving behind anything non-organic, without leaving any trace of itself?"
Freyda
player, 89 posts
Asgard
Geneticist
Wed 30 Jul 2014
at 05:49
  • msg #126

Re: X2U-238: Shot In the Dark

Freyda tried to think of such a creature.

01:47, Today: Freyda rolled 13 using 1d20+12. Biology.
Kicks dice roller.
01:48, Today: Freyda rolled 21 using 1d20+12. Robotics.

Hilda
SG-X1, 356 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Wed 30 Jul 2014
at 11:59
  • msg #127

Re: X2U-238: Shot In the Dark

'It must be you.' Hilda returned to Rajip, but watched the light down the hallway until it flashed and moved and revealed Rajip and Gavin before she lowered her bow. She listened carefully to Gavin's report and through Kaspar's summary, not entirely sure what all the concepts he mentioned were, but she thought she got the gist of it from Hermod's lessons.

So she was a little annoyed that Kaspar had not considered her as well when he asked for information. She knew many things! So it was Hilda who spoke first. 'Like a disintegrator gun?' she suggested, pleased her initial guess could well be the right one. Television had not lied to her!

But nor had the sagas, and she remembered the worst of monsters to haunt the dark hills of Cimmeria. And she was filled with unspeakable dread. Her voice turned dark and haunted as she said 'Or maybe it is a draugr. It is said the again-walker devours flesh and drinks blood, and it can turn into mist and pass through soil and stone. A draugr could do this and much more. We should flee before it drives us mad.'


OOC: http://en.wikipedia.org/wiki/Draugr
StarMaster
GM, 381 posts
Storyteller
License to Tamper
Wed 30 Jul 2014
at 18:41
  • msg #128

Re: X2U-238: Shot In the Dark

Another great idea! Probably better than mine. But the draugr could also be the Goa'uld...


Freyda does not know of any biological organism that can do this, though there are many varities of reducing bacteria that might appear to do the same thing. Nanites, however, could be programmed to remove all organic material from a target.


That's pretty much what Gavin knows, too.
Kaspar Radoslaw Gorski
SG-X1, 196 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 30 Jul 2014
at 22:04
  • msg #129

Re: X2U-238: Shot In the Dark

"Yes, exactly! A disintegrator gun." Kaspar says, snapping his fingers and pointing at Hilda, "Some kind of weapon or energy form that causes molecular dissolution in either organic-specific materials or in low density matter."

"I would guess, from the lack of equipment with these skeletons, that they weren't Jaffa warriors, but probably something like Jaffa technicians or plain servants, who were dressed in clothing made of organic fabrics."

Hilda's next, spookier, suggestion brings a look of surprise to Kaspars face.

"A Draugr?" he asks, searching his memory for the meaning of the old Norse word,

"Wait -- you mean a Revenant? A Ghost-troll?" Kaspar asks, incredulously, "Well ... okay ... I'm willing to allow for what Shakespear said in Hamlet, but ... a flesh-eating Zombie?  That's the stuff of American television, Hilda.  And besides, didn't the Draugr eat their victims whole? Not just the flesh and blood, leaving behind a clean skeleton."
Vasandra Tourmaline
SG-X1, 147 posts
Netjerian
Wheelman/Pilot
Thu 31 Jul 2014
at 04:42
  • msg #130

Re: X2U-238: Shot In the Dark

Not able to answer the question specifically Vasandra offers the best she can.  ”I am not a weapons specialist but there are any number of flesh eating contagions, both mechanical and biological, that can do that sort of thing.  The odd part is that they appear to consume wood but not bone generally something would either destroy both of those or neither, that suggests that it may be something more like an insect that was eating but finds no nourishment from bones.

Either way it may be a good idea to secure ourselves against to much interaction with the environment on the other side of those doors before we go through.  If we have already come in contact with it here then it must be very very slow, it is more likely that it came from outside the ship and whatever was inside the sealed sections of the ship has long since starved to death, or entered a hibernation state.”

Hilda
SG-X1, 358 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 31 Jul 2014
at 05:34
  • msg #131

Re: X2U-238: Shot In the Dark

'The draugr is real!' Hilda insisted vehemently, with all her ancient superstition. 'Three years ago, a whole village in the west mountains was devoured by draugar amidst a great storm, the people torn apart as if by wolves. And in Katteheim, they unearthed the barrow of a suspected draugr, and found its corpse-body blue and black and bloated on those it had eaten.'

'They have many strange powers. They can change their size and shape, into dead animals and into giants. It is as giants they swallow their victims whole. But in a spaceship, they cannot become giants, so they must stay small to eat flesh and suck out the marrow. Why else would they swallow bones but to get the marrow? The draugr answers all this!'

Rajip Mojdar
SG-X1, 164 posts
Staff Sergeant
Army Ranger
Thu 31 Jul 2014
at 17:59
  • msg #132

Re: X2U-238: Shot In the Dark

"And the great storm you've mentioned, Hilda, and the bloody attack did occur during, or right after, a period of famine, disease or a a blood feud, didn't it?" Rajip was determined to stop the Cimmerian from being overtaken by her obviously irrational fears. "And the suspected draugr that had been found was of regular, human," his eyes measured her posture in a cursory glance, "Cimmerian size?"

Then, before really waiting for her answer, he continued, "That's more or less something we've figured out, Vasandra, I mean the insectoid form of what had done this. However, I'd rather not think that the rest of your speculations could be true."



Edit: Specified Vasandra as the one being addressed in the second paragraph.
This message was last edited by the player at 19:38, Thu 31 July 2014.
Freyda
player, 93 posts
Asgard
Geneticist
Thu 31 Jul 2014
at 18:53
  • msg #133

Re: X2U-238: Shot In the Dark

Hilda, are you saying the Asgard did not properly protect your people from a threat on a world we oversee? Freyda says about the attack by such a creature.
Kaspar Radoslaw Gorski
SG-X1, 197 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 31 Jul 2014
at 19:09
  • msg #134

Re: X2U-238: Shot In the Dark

"Now, now, people," Kaspar interjected, "I'm not ready to discount the possibility of a creature -- maybe even something the size of people -- being responsible for this.  I just don't put a lot of faith in the possibility that this was the result of something supernatural. We will discover the cause of whatever did this to all the organic material, and we will be able to explain it scientifically. That's all that the supernatural is, if you think about it; just something that hasn't been explained scientifically, yet."

"I mean ... Consider, all of you, if you had a folklore that included Trolls, don't you think that you might mistake an Unas for a 'troll', the first time you met one? And an Unas is certainly capable of eating an adult Human."

"So. We move on. The watchword is 'Vigilance', yes? We don't know enough, yet, to place the blame for these deaths on a specific threat, so keep an open mind! It could be anything."

"Freyda, if you would, please, continue trying to get that floor hatch open, and we'll proceed to the power room.  Agreed, everyone?

StarMaster
GM, 385 posts
Storyteller
License to Tamper
Thu 31 Jul 2014
at 19:47
  • msg #135

Re: X2U-238: Shot In the Dark

The iris hatch in the floor is a bit more difficult to open mostly because finding where the controls are is harder.

Freyda soon discovers that it has four locks, which, because there's no central power, have to be unlocked individually. Once she determines that, she is able to disengage the locks. When the last one is unlocked, she is then able to activate the mechanism that opens the iris. That's when she has a surprise--there are actually TWO irises--an outer one and inner one. The outer one just covers the ramp areas--the outside of the central shaft. The inner one covers the central shaft. As near as she can tell, the composition of the metal isn't sufficient to stop a ring gate from functioning.

The outer ring opens with a faint whirring sound.

The two ramps go down into darkness. Nothing comes up out of it, though.
Kaspar Radoslaw Gorski
SG-X1, 198 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 1 Aug 2014
at 00:43
  • msg #136

Re: X2U-238: Shot In the Dark

"Excellent work, Freyda. Thank you. Now, just to be on the safe side, why don't we perform whatever air quality scans we can?" Kaspar says, apparently ignoring his own cautious words, as he stands on the edge of the opening, looking down into the darkness, "Let's look for dangerous gasses and/or biologicals.  If we can.  Frankly, I'm not sure just what we can scan for."

"Sargeant, why don't you crack a couple of glo-sticks and toss 'em down there, while we wait for the scan results."
Rajip Mojdar
SG-X1, 165 posts
Staff Sergeant
Army Ranger
Fri 1 Aug 2014
at 13:44
  • msg #137

Re: X2U-238: Shot In the Dark

Rajip obeyed without a word, then stepped back, just in case.
Hilda
SG-X1, 360 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 1 Aug 2014
at 13:52
  • msg #138

Re: X2U-238: Shot In the Dark

'I don't know, but draugar do spread madness and disease.' Hilda answered Rajip. 'And the corpse was said to be very large, but the draugr must return to the same size as its coffin before it rests.' These terrible monsters always had another power to cover some weakness or oversight.

She caught herself at Freyda's interruption, and bowed her head, afraid to give criticism or offence. 'No, High One. But evil can slip under even a god's gaze — as the ettins did.'

Hilda settled after Freya and Kaspar's words, but had one last point to make. 'We walk through portals between worlds, with a living god at our side and seek to slay other living gods, with weapons that shooting lightning and thunder. Legends are all around us. Do you not think we should at least consider the supernatural?'

She returned to standing guard, now keenly watching the shadows and walls for any sign of draugar. She stepped forward to cover the revealed entrance as Rajip lit it up.
Vasandra Tourmaline
SG-X1, 148 posts
Netjerian
Wheelman/Pilot
Fri 1 Aug 2014
at 16:50
  • msg #139

Re: X2U-238: Shot In the Dark

Even before the door opens a thin transparent membrane extends upward from the thin black sheath that Vasandra wears under her clothing to encase her head in an oval like bubble at the same time as what could have been mistaken for cuffs flow downward over her hands and fingers, melting into a seamless covering.

As if nothing odd had just happened Vasandra addresses at long last Hilda's superstitions.  ”You are welcome to use whatever words you need to in order to describe to yourself events that you do not understand but would you please stop trying to attribute similar levels of ignorance to the rest of us.

Supernatural is only a word used to describe something you have not bothered to learn about yet, some of us have put a considerable amount of time and energy into understanding how the world works.

Freyda
player, 94 posts
Asgard
Geneticist
Fri 1 Aug 2014
at 17:05
  • msg #140

Re: X2U-238: Shot In the Dark

I met an Ancient once, I think, they are far more advanced than we are but not divine beings but its possible others are higher still. We Asgard have a war with a deadly enemy in our galaxy and have other more pressing problems than seeking such mysteries. We did in the past and explored many galaxies our goal is to learn what is unknown but we keep meeting threats.

Finally we engaged a species that can match us if they find there way here to this galaxy the G'ould will pale in comparison in power. Force isn't working and we don't think like your people, in simple terms, we lost that. So I'm learning from you to tell my people your tactics in dealing with superior threats without advanced technology. Such tricks might help now. We would never make a weapon like that and its better than some of our weapons in many ways.


Freya touches the machine gun the leader has.
Gavin
SG-X1, 84 posts
Tollan
Scientist
Fri 1 Aug 2014
at 17:50
  • msg #141

Re: X2U-238: Shot In the Dark

Gavin patiently listened to what the others had to say, but since he had nothing more to contribute to the discussion, he remained silent while pondering their words.

He understood Vasandra fairly well, but she seemed to take things far too literally. He did not think her words were meant to insult Hilda, though her even tone often came across as cold and unemotional.

"Although we have a similar saying in Tollani," Gavin offers, "I find the English version rather quaint and evocative. It's 'any sufficiently advanced technology is indistinguishable from magic'. And while we think we know enough to say that magic doesn't exist, we really don't know that it doesn't... some way, somewhere."

"Remember, there are scientific reasons behind the legends of the nosferatu and the yaendalla... what you know as vampires and werewolves."

"Who's to say that the draugr don't have a similar scientific explanation... perhaps some sort of necrophage. So you say 'technology', Hilda says 'supernatural'. To her, they are the same thing."


In any case, he felt a little more confident using the phase device, but without fully knowing what had killed the Jaffa, he couldn't be positive that it wasn't able to affect him while out of phase. It was still a defense that none of the others had, so he chose to lead the way.

He began walking down the ramp.
Kaspar Radoslaw Gorski
SG-X1, 199 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 2 Aug 2014
at 04:51
  • msg #142

Re: X2U-238: Shot In the Dark

"Gavin, stop." Kaspar says in tone of authority not yet heard from him, "First of all, the possibility of flesh-eating germs aside, we don't know how long this ship has sat sealed and inactive; the air down there may not be breathable. So we'll wait for the scans."

"Second, while I have no question of your personal courage or your resolve to explore the unknown, being the first person to walk into an unchecked and potentially dangerous area is not your job -- it's his." Kaspar points at Rajip.

"Once we get an okay on the air quality, down there, Sargeant Mojdar will head down and secure the bottom of the ramp.  We won't follow until he gives us the all clear." Kaspar looks at Rajip, "I mean, unless we hear you getting involved in a firefight, then we'll all come rushing to your rescue like we know what the hell we're doing. That's standard operating proceedure, right?"
Hilda
SG-X1, 361 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 2 Aug 2014
at 06:51
  • msg #143

Re: X2U-238: Shot In the Dark

Hilda scowled at Vasandra's haughty words, and the big words she struggled with because English was not her first language. She didn't like being treated as a poor fool because her world did not have what the others took for granted. 'So says the dark elf. I took Thor's Test of Worthiness and won the right to be a student of Hermod, the Asgard teacher. He taught me many things. I know how the world works, or the gist of it. I know what I know and I know what I don't. I know that legends have some core of truth and we see these truths around us now, and that there are many strange things in space we do not yet know.' she declared, and nodded in agreement at Gavin's words.

She stepped up as Kaspar pulled back Gavin. 'And it is my job too, remember?'
Kaspar Radoslaw Gorski
SG-X1, 200 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 3 Aug 2014
at 03:35
  • msg #144

Re: X2U-238: Shot In the Dark

"Yes, Hilda, I remember." Kaspar says, tapping the upside-down bowl of his finally-extinguished pipe on the palm of his hand, clearing the ash.

"I also remember asking you to stay close to Freyda and focus on her defense, if we get into trouble." Kaspar pauses a moment to gently blow through the stem of his pipe, "And since Freyda, like Gavin, will most likely not be entering new chambers first ... well, that's what I meant when I said Sargeant Mojdar would be our pointman. I wasn't discounting your usefulness as a scout."

Kaspar leans over the down ramp and takes a deep breath.

"Well, none of us have dropped dead, yet.  And nobody has reported detecting anything dangerous in the air coming up from down there, so..."

Kaspar turns to Rajip.

"Okay Sargeant, you're up. Go down and secure the bottom of this ramp, on the level just beneath us.  It should look similar to this junction." Kaspar indicates with a wave of both hands the place where everyone is currently standing, "But don't take anything for granted.  We'll all wait for your all clear.  But please, call us if you run into trouble."
Hilda
SG-X1, 363 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sun 3 Aug 2014
at 03:38
  • msg #145

Re: X2U-238: Shot In the Dark

'Or a draugr.'
Rajip Mojdar
SG-X1, 167 posts
Staff Sergeant
Army Ranger
Sun 3 Aug 2014
at 04:53
  • msg #146

Re: X2U-238: Shot In the Dark

"I take nothing for granted whith my life at stake, Major," Rajip replied as he started down the ramp, his flashlight on, illuminating just the spot the bullet would hit in should he fire. He kept to side of the ramp so that he's at least a little less easy target even despite he knew that with the beam of light from his flashlight he was giving himself away to any potential shooter. However, this time any potential threat was not supposed to have ranged weapons... unless what they'd seen so far had only been giving them false leads.




06:55, Today: Rajip Mojdar rolled 13 using 1d20+3. Listen roll: reconnaisssance.
06:55, Today: Rajip Mojdar rolled 16 using 1d20+5. Spot roll: reconnaisssance.

This message was last edited by the player at 04:56, Sun 03 Aug 2014.
Freyda
player, 100 posts
Asgard
Geneticist
Sun 3 Aug 2014
at 12:20
  • msg #147

Re: X2U-238: Shot In the Dark

Remind me to work on a portable scout drone for teams, I can make something small enough, it would make this much safer. Freyda wonders how the hell they survived so long with substandard technology in many areas.
StarMaster
GM, 390 posts
Storyteller
License to Tamper
Sun 10 Aug 2014
at 06:20
  • msg #148

Re: X2U-238: Shot In the Dark

Descending the spiraling ramp into the darkness, Rajip sees nothing out of the ordinary (whatever that means on a Ha'tak) in the beam of his flashlight, nor does he hear anything but the silence of the tomb.

At the bottom of the ramp, he finds himself in an octagonal room with the central column in the center. There is about 20 feet of open space around the central column, and in four sides of the octagon there is clearly a door. They are all closed.
Rajip Mojdar
SG-X1, 168 posts
Staff Sergeant
Army Ranger
Sun 10 Aug 2014
at 20:10
  • msg #149

Re: X2U-238: Shot In the Dark

"Mojdar here," Rajip activated the microfone. "It's clear. You can come down."

With that, he moved on closer to the left-most door and stopped by the wall beside it, while sweeping each of the other doors in turn with light from his flashlight.
Kaspar Radoslaw Gorski
SG-X1, 202 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 11 Aug 2014
at 03:43
  • msg #150

Re: X2U-238: Shot In the Dark

"Roger that. We'll be right down." Kaspar responded over his own radio, then, turning to the others with him, added "Okay, folks, let's go."

Kaspar led the way down the ramp, adding the beam of his own flashlight to the searching beam of Rajips.

"Eight doors, eh?" Kaspar said upon reaching the bottom of the ramp, "Y'know, I was about to say 'look for the door marked Power Room'; forgetting for a moment that the Go'auld restrict their slaves from doing much reading. Of course, this area would have been the realm of Jaffa technicians..." Kaspar shrugged.

"Oh, well.  Any guesses which door should lead to the power room?  Anyone?"
Hilda
SG-X1, 364 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 11 Aug 2014
at 11:54
  • msg #151

Re: X2U-238: Shot In the Dark

Since Rajip was scouting the trail ahead, Hilda stayed back with the wise ones and the goddess, looking back to make sure nothing was sneaking up on them from behind, not even a draugr. Steadily, she traipsed down after the others, then shone her torch around the room.


OOC: Is there any writing or clue? Hilda knows Goa'uld and was on a pyramid work-gang for a while. Knowledge (untrained) 17.
19:53, Today: Hilda rolled 17 using 1d20+2. knowledge.

Kaspar Radoslaw Gorski
SG-X1, 203 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 12 Aug 2014
at 19:13
  • msg #152

Re: X2U-238: Shot In the Dark

Kaspar will look for the door to the Power Room, using what little he knows of Go'auld society and design concepts ^_^


15:09, Today: Kaspar Radoslaw Gorski rolled for Knowledge: Go'auld getting 15 using 1d20+6.
15:08, Today: Kaspar Radoslaw Gorski rolled for Search getting 20 using 1d20+3.

Freyda
SG-X1, 101 posts
Asgard
Geneticist
Tue 12 Aug 2014
at 19:19
  • msg #153

Re: X2U-238: Shot In the Dark

Freyda is not sure the layout makes little sense, an Asgard design though rarely is paranoid from even their crews turning on them.

She tries to figure out which one might lead to the power room assuming normal mechanics which is likely not the case.

15:16, Today: Freyda rolled 11 using 1d20+10. Door to Power Room Guess.
StarMaster
GM, 394 posts
Storyteller
License to Tamper
Tue 12 Aug 2014
at 23:00
  • msg #154

Re: X2U-238: Shot In the Dark

There are only four doors. Not every one of the eight walls had a door in it.

There are symbols on the controls next to each door. The symbols don't actually mean anything, but they do stand for certain things. One symbol stands for 'deflector', one for 'power', one for 'engine', and one for 'weapons'.

Vasandra seems to remember that on this design of ship, this entire level is a power room. That is, although each quadrant has a specific function, the inner control area goes completely around, so it's easy to get from one section to another.

If there's any security between the areas, it will be a forcefield. However, since the ship has no power, that's pretty unlikely.


As Hilda is bringing up the rear, she's the last one to descend the ramp. As she takes her first step, though, she hears something. It almost sounded like a whisper. It doesn't repeat, so after a moment's thought, however, she wonders if she really heard it. Or perhaps it was just the sussurrus of air through one of the vents.
Vasandra Tourmaline
SG-X1, 149 posts
Netjerian
Wheelman/Pilot
Tue 12 Aug 2014
at 23:42
  • msg #155

Re: X2U-238: Shot In the Dark

Despite being fully contained within her space suit Vasandra's voice passes through it unchanged by the transparent bubble around her head as she points to the room with the symbol for 'power'. ”This one should lead to the section we need to access to either enable or recharge the power systems,  it is unlikely that any of the security mechanisms are active now but turning the power on may restart some of them.

Despite providing the answer to the question asked Vasandra makes no effort to pass forward in the line or interact directly with any of the doors, simply waiting at the landing directly at the bottom of the ramp.
Kaspar Radoslaw Gorski
SG-X1, 204 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 13 Aug 2014
at 01:48
  • msg #156

Re: X2U-238: Shot In the Dark

"Excellent.  Thank you, Captain." Kaspar acknowledges Vassandras identification of the door they are looking for.

Turning to Rajip, he asks, "So, Sargeant, what do you think? You and Gavin phase through and look around, while Freyda gets the door open? Or have you some other idea?"
Gavin
SG-X1, 85 posts
Tollan
Scientist
Wed 13 Aug 2014
at 02:33
  • msg #157

Re: X2U-238: Shot In the Dark

"Sure, we can phase into the room to make sure it's all clear," Gavin answers Kaspar. "If it's clear, we'll tap on the door, and you can open it."

"I can't think of anything else to do at this point."

Freyda
SG-X1, 102 posts
Asgard
Geneticist
Wed 13 Aug 2014
at 02:42
  • msg #158

Re: X2U-238: Shot In the Dark

Freyda tries to open the door, while saying in Asgard.


Spoiler text: (Highlight or hover over the text to view)
How the hell did these people beat the G'ould, they can't even open such a simple door mechanism.

Hilda
SG-X1, 365 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Wed 13 Aug 2014
at 08:54
  • msg #159

Re: X2U-238: Shot In the Dark

At the eerie whisper, Hilda spun, looked quickly back, shining her torch up the ramp for long, anxious moments. She was sure she'd heard something, but now — nothing. She was a hardened warrior, unafraid to die, but even she felt the chill of winter at her neck, felt like wolves were behind her. Draugr... Hilda caught herself, breathing steadily, centring herself. No. No, she'd worked herself into a great fear earlier, but she could not let her fear devour her. It might be a draugr, but it might not. And if she told the others, they'd think her mad. But equally, she could not hide her suspicions, lest they turn out to be true. A warrior should trust her instincts. 'Be wary, I heard something.' she hissed to her companions.
Kaspar Radoslaw Gorski
SG-X1, 205 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 13 Aug 2014
at 16:08
  • msg #160

Re: X2U-238: Shot In the Dark

"Good, Gavin." Kaspar says to the Tollan, as he gestures towards the door "Well, it looks like Freyda has gotten started, so you two should get go..."

'Be wary, I heard something.' Hilda hissed, looking back up the ramp.

Kaspar turned to look back up the ramp, his hand falling to his holstered Makarov.

"What did you hear, Hilda?" Kaspar said in a lowered voice, "Maybe you should wait a moment, Sargeant. Hilda, are you sure it wasn't just some echo from us?"
Rajip Mojdar
SG-X1, 169 posts
Staff Sergeant
Army Ranger
Wed 13 Aug 2014
at 21:00
  • msg #161

Re: X2U-238: Shot In the Dark

Rajip didn't need the Major's careful suggestion as he had noted Hilda's earlier reaction out of the corner of his eye and, while she was giving a warning to the team, his flashlight had already begun to lend its own light to envelop the ramp with the shining blanket of illumination. Simultaneously, he strained his ear to catch the sound the Cimmerian might have heard.



OOC: 23:00, Today: Rajip Mojdar rolled 14 using 1d20+3. Hearing roll.
Hilda
SG-X1, 366 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 14 Aug 2014
at 04:54
  • msg #162

Re: X2U-238: Shot In the Dark

Hilda shook her head, and gestured up the ramp they'd just come down. 'Back up there, I heard a whisper, or maybe wind blowing through vents — but there is no power for air condish-unning.' she offered, aware of a simpler, though no less suspicious, solution as she explained.
Kaspar Radoslaw Gorski
SG-X1, 208 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 21 Aug 2014
at 04:34
  • msg #163

Re: X2U-238: Shot In the Dark

Kaspar raises a hand for silence, then closes his eyes and listens for a minute.

OOC: Take 20 Listen. 23 (20 + 3)

After a whole minute, Kaspar says "Well, just because we didn't hear anything now, let's keep our eyes, ears and minds open. I won't discount the possibility we aren't alone on this ship. Not yet."

"Right, then. Gavin. Rajip. Go ahead and phase through the door. Freyda, please continue trying to open said door. Vassandra, Hilda, you and I shall be on guard."
Hilda
SG-X1, 367 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 22 Aug 2014
at 07:43
  • msg #164

Re: X2U-238: Shot In the Dark

Draugr, Hilda thought dismally. She acknowledged the order then took up a position in the corner to stand guard and watch the whole room.
StarMaster
GM, 400 posts
Storyteller
License to Tamper
Tue 26 Aug 2014
at 03:57
  • msg #165

Re: X2U-238: Shot In the Dark

Hilda can't really see the whole room because of the central column that blocks her view, plus she can't see all the way up the ramp as it spirals up to the above level. The best place for her to be on guard is probably about halfway up the ramp. From there she can see most of the octagonal room below and also see up the ramp... from where the noise came from.


Gavin and Rajip have no trouble phasing through the wall into the engineering room. Once inside, they can see that it is one large room that wraps all around the central hallway. However, as the signs indicated, each of the four sections has a different function.

There is nothing functioning in here.


Freyda continues trying to open one of the doors. In the octagonal room, there are only four doors. While it cannot be determined by observation alone what the orientation of the doors is, from the above layout, these four doors would be in the 'corners'. It's turning out to be harder than she expected. It's not so much that these doors have tighter security, since with the power off, there really is no security. But these are what the Tau'ri call 'blast doors'--they aren't meant to be opened easily.

The doors seem to have some sort of built-in security, which has to do with interlocking doors and physical locks. They also require considerable more power than normal doors.

This is something completely new for Freyda. She's never run across any set on a Ha'tak ship like this. It takes all the power she generate to get the doors open, but she finally manages to do it. The door slow slides open with the clearly audible grinding of gears.
Kaspar Radoslaw Gorski
SG-X1, 209 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 26 Aug 2014
at 06:27
  • msg #166

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 165):

"That...didn't sound good." Kaspar comments as the heavy door slowly grinds open, "Is there something wrong with this door mechanism, Freyda?"
Freyda
SG-X1, 103 posts
Asgard
Geneticist
Tue 26 Aug 2014
at 13:19
  • msg #167

Re: X2U-238: Shot In the Dark

09:13, Today: Freyda rolled 21 using 1d20+16. Answer Question.

We forced open a large blast door used in security situation I'm not doing it fast enough, find another Asgard Grease-Monkey to do it. said in Asgard if anyone knows Asgard.

Then looking at them. Its a Blast Door its not meant to be easy to open, like the security doors around the gate room.
Hilda
SG-X1, 368 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Tue 26 Aug 2014
at 13:33
  • msg #168

Re: X2U-238: Shot In the Dark

Hilda took her position and stood guard, patient and observant. She tried to focus on her poetry to pass the time. A draugr dead and dreary dark... Okay, maybe not that.
Gavin
SG-X1, 86 posts
Tollan
Scientist
Tue 26 Aug 2014
at 17:07
  • msg #169

Re: X2U-238: Shot In the Dark

Gavin and Rajip had stepped through the wall into the massive engineering section. As with everywhere else on the ship, it was dark and silent. It still 'bothered' him a bit that the temperature was an even 68 degrees throughout the whole ship. It would continue to bother him until he found an explanation. Although there was no active air circulation going on, he supposed the ventilation ducts might still be open, allowing for an equilibrium to be achieved.

There was no discernible threat in engineering, but before he could report back, the massive door began to grind open. His Asgardian wasn't that good, but he caught the gist of Freyda's 'complaint'. He could sympathize with her; she was trying to advance her knowledge, and so far, that didn't seem to be happening.

"You are working sufficiently fast enough, Freyda, to get the task done," he attempted to placate her. "Just as this ship frustrates you, it frustrates the rest of us even more because we can't do even half of what you can. For the most part, we can't even assist you."

As the doors continued to grind open, Gavin stepped forward and examined what mechanisms he could.

"Most peculiar. I do believe the grinding noise is due to a lack of lubricant, but the mechanism itself is quite elaborate. I wonder if this is an older model ship, or a newer one?"
Freyda
SG-X1, 104 posts
Asgard
Geneticist
Tue 26 Aug 2014
at 17:19
  • msg #170

Re: X2U-238: Shot In the Dark

Best option is to try to power up the ship, if the reactors have fuel we can take that back to Earth. And strip the vessel of weapons and download the database depending on the time we have. My first thing is shut off any distress call system we do not want a System Lord to send a force here. The computers can tell us the information you seek and likely have recordings of what happened. With your permission to begin Commander. she already is poking around the power system however.
Kaspar Radoslaw Gorski
SG-X1, 210 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 27 Aug 2014
at 16:16
  • msg #171

Re: X2U-238: Shot In the Dark

"Yes. Please!" Kaspar said, gesturing to encompass the entire power room area, "This is well beyond my expertise, and I bow to the greater knowledge of all of you. Please, do whatever you feel is needed to get us some power. And I like your idea, Freyda, to see if there is an emergency beacon that might be activated, before we turn on any power."

Kaspar looks around, aiming his flashlight willy-nilly.

"Um...okay. While you three with the technical know-how to fix things around here get started, Rajip, what say you and I double check the rest of this deck -- it would appear that it is one huge machine space, with this central column in the middle. Why don't you go around that way, and I'll go along this way, and we'll meet 'round the other side.  Hilda," Kaspar grimaced, "I know I'm starting to sound like a broken record player, but you stay close, here." Kaspar finishes with a nod towards the Asgard.
StarMaster
GM, 402 posts
Storyteller
License to Tamper
Wed 27 Aug 2014
at 18:41
  • msg #172

Re: X2U-238: Shot In the Dark

Even the Goa'uld usually have something equivalent to a transponder--the emergency beacon, but Freyda has no idea where it might be on this ship. She'll have to power up an engineering console in order to locate it.

She tries to turn on the system, but nothing works. Finally applying her own power source to it, she is able to get the console to come up. The two immediate things she is able to determine is where the beacon is... or is supposed to be... and the fact that the ship has no fuel. It runs on liquid naquadah, but there is none.


Hilda is still keeping watch outside the engineering room while the others enter. Once everyone else is in the room, she should probably move to guard the opening, but as she moves in that direction, she spots something out of the corner of her eye.

Even when she turns to look, she's not sure what she's seeing. Naturally her first thought is draugr. What caught her eye was movement up the ramp. As she looks more intently, she finally realizes that the movement is something sliding down the ramp. It seems to be some sort of yellowish-green ooze, which is why it isn't moving very fast.
Freyda
SG-X1, 105 posts
Asgard
Geneticist
Wed 27 Aug 2014
at 18:55
  • msg #173

Re: X2U-238: Shot In the Dark

I'll deactivate the transponder, and the ship has no fuel sadly and we have no means to power it unless there are Gliders we might transfer the fuel from them. But it has weapons and a computer core I likely can cannibalize for you, with help. Freyda says and shuts things down until she disable the transponder.

14:53, Today: Freyda rolled 20 using 1d20+16. Disable Transponder, Electronics.
StarMaster
GM, 403 posts
Storyteller
License to Tamper
Wed 27 Aug 2014
at 19:22
  • msg #174

Re: X2U-238: Shot In the Dark

It doesn't matter how brilliant Freyda is, she's going to have a very hard time disabling the beacon because... it isn't there!

She goes over to the section of the floor where the diagnostic panel indicated it should be, but when she pries up the floorplate, where the beacon should be is empty.

She doesn't recall seeing any indication on the diagnostic panel that there are gliders in the ship.
Freyda
SG-X1, 106 posts
Asgard
Geneticist
Wed 27 Aug 2014
at 19:29
  • msg #175

Re: X2U-238: Shot In the Dark

Strange, I suggest not powering systems up more than is necessary case by case removing weapons and the engine if possible, I can download key parts of the memory core if lucky to adapt your technology but it is kind of primitive. she says planning on how best to do all that and look brilliant.
Kaspar Radoslaw Gorski
SG-X1, 211 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 Aug 2014
at 04:10
  • msg #176

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 175):

"Okay, I get there's no fuel for the reactor that generates the power. Okay. But, are we talking kilowatts? Megawatts? Terawatts?" Kaspar asks.

"What I'm getting at is, could we take the power output cables from the cold naquadah reactor, and hook them to a big American diesel generator? Or are we talking too much power for an industrial generator to generate?"

"And what about the small generators you and Captain Tourmaline brought? Are they only powerful enough to power door systems, or what?"
Hilda
SG-X1, 369 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 28 Aug 2014
at 08:58
  • msg #177

Re: X2U-238: Shot In the Dark

Acknowledging Kaspar's order, Hilda started moving to stand guard in the new position, when she caught sight of movement up the ramp. Draugr! She whipped her bow up and around, arrow nocked, and stared into the darkness to see what thing crept there. She didn't know exactly what a draugr looked like, though there were stories of blue-black corpse creatures and foul mists. This yellow-green stuff wasn't it. 'I see something!' she hissed to her team over the radio, but struggled to describe it in English. Coming from rustic Cimmeria, she could scarcely make sense of what she was seeing. 'Yellow-green... mud, slime? It's coming down the ramp.'
Vasandra Tourmaline
SG-X1, 150 posts
Netjerian
Wheelman/Pilot
Thu 28 Aug 2014
at 09:28
  • msg #178

Re: X2U-238: Shot In the Dark

While still involved in helping out Vasandra clearly has little or no interest in the ship itself, although the somewhat peculiar series of flaws with it does seem to catch her interest for a moment.  Not nearly long enough to distract from what could pass as a direct question she is able to answer. ”If we can isolate the door power requirements from the draw the rest of the ship puts on the system any of our generators will easily have enough power to manage something that simple, the challenge will be making sure the power is not wasted trying to power up the whole rest of the ship, or even the life support systems on any particular deck which should default to the highest priority power draw.
Freyda
SG-X1, 107 posts
Asgard
Geneticist
Thu 28 Aug 2014
at 15:25
  • msg #179

Re: X2U-238: Shot In the Dark

I barely opened that door with one and I had to tweak, powering a ship like this could be a challenge with your primitive fuel based generators. Maybe if you have a Fusion or Ion reactor however at the base I could work out something. It might be good for some systems to use such generators but with the life support questionable there is a matter of Carbon Dioxide poisoning. Freyda answers wishing she had Asgard technology those reactors are small.
Kaspar Radoslaw Gorski
SG-X1, 212 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 Aug 2014
at 16:34
  • msg #180

Re: X2U-238: Shot In the Dark

Kaspar nodded as both Vasandra and Freyda made their comments on the power situation.

"I see. Damn. I don't suppose there are any backup..."

'I see something!' Hilda suddenly hissed over the radio, 'Yellow-green... mud, slime? It's coming down the ramp.'

Kaspar immediately opens his own mic, "Roger, Hilda. Keep it in sight, but don't touch it." he orders, "Sargeant Mojdar, to the central chamber, please."

Kaspar turns his attention back to Vasandra and Freyda, "Ladies, it appears we've been found by some kind of ... something. Please stay behind the military personnel, while we all assess this. Freyda, we may need you to be an ad hoc Biologist, again. C'mon."

Kaspar heads for the open door out into the central chamber, when a thought hit him. Reaching up, he again opens his mic.

"Hilda, how fast is the slime, or whatever, moving?"
Rajip Mojdar
SG-X1, 170 posts
Staff Sergeant
Army Ranger
Thu 28 Aug 2014
at 19:49
  • msg #181

Re: X2U-238: Shot In the Dark

Rajip reentered the central chamber just a moment later, just in time to hear the Major's latest question. It was an important bit of information, he had to admit it. There was also something else they should know, however.

"Gavin," he looked back. "Is it possible for you to phase us upwards? All of us, I mean."
StarMaster
GM, 404 posts
Storyteller
License to Tamper
Thu 28 Aug 2014
at 20:34
  • msg #182

Re: X2U-238: Shot In the Dark

None of the power sources that the team brought with them are capable of powering up an entire Ha'tak ship. They might be able to power the engines... for about 3 seconds.

It is unclear whether they are sufficient to power up the computer core. Even if they can, you'd have to disconnect all systems from the computer, then add them in one at a time to 'disable' them.

Freyda can estimate that it would take at least 20 pounds of liquid naquadah to power up the ship for about an hour, and close to half a ton to get the ship back to Earth.


Hilda easily estimates that the slime is moving downward at a slow 5' per round. She also realizes that it isn't behaving quite like mud would: it's moving downward all across the ramp in an even line.
Freyda
SG-X1, 108 posts
Asgard
Geneticist
Thu 28 Aug 2014
at 21:40
  • msg #183

Re: X2U-238: Shot In the Dark

Freyd tried to remember of there are any slime life forms that fit the appearance etc. of the substance moving not necessarily sentient but alive.

17:39, Today: Freyda rolled 15 using 1d20+12. Biology- Slime (life forms).
Kaspar Radoslaw Gorski
SG-X1, 213 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 Aug 2014
at 23:53
  • msg #184

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 182):

"I'm no Biologist, but even I can tell that that isn't normal." Kaspar said, pointing at the slow-moving sheet of mud-slime oozing down the ramp.

"Blocking our escape up the ramp like that, that has to be the move of a predator, yes? Oh, crap! That could be what ate the Jaffa, upstairs! Don't let it touch you!"
Vasandra Tourmaline
SG-X1, 151 posts
Netjerian
Wheelman/Pilot
Fri 29 Aug 2014
at 01:28
  • msg #185

Re: X2U-238: Shot In the Dark

Watching the slime advance down the ramp from inside her still airtight inorganic space suit Vasandra seems more interested than afraid as she ponders the problem. ”Even if it is resistant to attacks we should be able to out maneuver and trap something that slow easily.

If it can spread itself thin enough to cover the floor of the whole room we could have a problem, but assuming it has some maximum dispersion limit we should be able to lure it away from the ramp and circle around to go back up.

It may also be a good idea to test disabling it first so we know how it will respond before it is to late.

StarMaster
GM, 407 posts
Storyteller
License to Tamper
Fri 29 Aug 2014
at 01:39
  • msg #186

Re: X2U-238: Shot In the Dark

Biology, of course, wasn't Freyda's strong suit, since she was trying to find a more synthetic body to house the Asgard's consciousnesses. She vaguely recalls that there was a 'collective organism' in the Metroid Galaxy that had developed a hive consciousness. It wasn't quite sentient, but exhibited a modicum of intelligence.

It could avoid traps, and knew how to flee from harmful things, like fire. It fed on wood, though; otherwise, it was just a nuisance, getting into gears and systems and disrupting them.
Freyda
SG-X1, 109 posts
Asgard
Geneticist
Fri 29 Aug 2014
at 01:48
  • msg #187

Re: X2U-238: Shot In the Dark

There is a slime consciousness in our records it ate wood, didn't like fire and mucked up gears and systems if this feeds on other sorts of organic matter it could be very dangerous. I suggest try cold or heat see if it responds. I'm setting my chair for a higher hover just in case. Freyda says more guessing than anything else.
Gavin
SG-X1, 87 posts
Tollan
Scientist
Fri 29 Aug 2014
at 01:52
  • msg #188

Re: X2U-238: Shot In the Dark

"I can take two other people with me when I phase," Gavin replies to Rajip. "We never were able to figure out how to get it to phase through floors and ceilings. That is, the phasing was easy. Being able to control it against gravity proved too cumbersome. It required a device the size of a vehicle, and even then we had problems. If you phase downward, how do you know when to stop? How do you see where you are going?"

He was pretty sure he was safe from the slime as long as he was phased, but he'd rather not put it to the test. Who knew what other properties the slime might have.

"I'd be very careful, Vassandra. It might be able to penetrate your suit as it is probably a molecular organism. It might also be able to dissolve the material, though that doesn't seem too likely."
Hilda
SG-X1, 370 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 29 Aug 2014
at 02:25
  • msg #189

Re: X2U-238: Shot In the Dark

Kaspar Radoslaw Gorski:
"Roger, Hilda. Keep it in sight, but don't touch it." he orders.


'Of course I'm not going to touch it!' Hilda retorted irritably over the mike. What did he think she was, a fool? No, she'd throw a rock or something at it first. Except their weren't any rocks or sticks laying around. A bone, maybe. She could always fire an arrow into it. She wondered if this was had consumed the flesh of the dead Jaffas.

Kaspar Radoslaw Gorski:
"Hilda, how fast is the slime, or whatever, moving?"


'Very slow. Like crawling speed.' she returned, just as Kaspar and the others came back to see for themselves. Hilda pointed out the sheet of creeping slime.

Hilda struggled to think of slime consciousnesses and ooze creatures, but found a more familiar image in her experiences. She should have thought of it earlier, instead of draugr. Unless this was really the draugr... 'Once, I saw a swarm of ants, a great army of them blanketing the forest floor. They stripped bushes of leaves and berries and carcasses of flesh. And they engulfed living creatures with stinging bites until they fell... I got away, but spent a day up a tree until they passed. So, we should not get close. It may move much faster. Remember those Jaffa? They died running.' she warned ominously.

'We can't go back that way. Where should we go?'
This message was last edited by the player at 02:26, Fri 29 Aug 2014.
Kaspar Radoslaw Gorski
SG-X1, 214 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 29 Aug 2014
at 05:42
  • msg #190

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 187):

"Well, okay, fire makes sense." Kaspar said, "That stuff looks organic, and most organic things don't like fire." Kaspar suddenly snapped his fingers, "Hilda, I remember you loading several cans of fuel aboard...the..."

Kaspar looks upwards in dread, seeing the glow of the FRED's headlamps beyond the open hatch, on the deck abouve.

"...FRED. Aw, shit." Kaspar places his hand over his eyes, and shakes his head.

"Okay, new plan." he says after a moment, "Anyone got an emergency flare? Or a bottle of vodka?" Kaspar lifts his head and peeks one eye out between spread fingers, "A can of hairspray, perhaps?"



OOC: I hope, maybe, I just didn't see it, but I went back through the posts and could not find a reference by anybody that we brought the FRED down this ramp with us. I hope I'm wrong, but...
Hilda
SG-X1, 372 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 29 Aug 2014
at 08:57
  • msg #191

Re: X2U-238: Shot In the Dark

Hilda shook her head; she currently had none of these things. She tried to remember to bring some explosives next time. 'There should be a fire-starter in your survival kits.' she recalled, patting her own.

Considering the problem of the slime beast, she decided to first see how it attacked and behaved, like she would any other strange beast. Hilda produced a spare chocolate bar from her MREs — her bundle selection had left her with seven day's worth — peeled it open, then tossed it across the room to land neatly just in front of the slime beast. 'Let us see if it is hungry first.'


OOC:
16:56, Today: Hilda rolled 20 using 1d20+3. throw chocolate bar.

This message was last edited by the player at 09:10, Sun 31 Aug 2014.
StarMaster
GM, 410 posts
Storyteller
License to Tamper
Sun 31 Aug 2014
at 03:54
  • msg #192

Re: X2U-238: Shot In the Dark

Hilda's throw drops the chocolate bar about four inches in front of the advancing slime. It was hard to tell because of how slow it is moving, but it seems to hesitate for a moment before surging forward and engulfing the chocolate. It can be seen briefly through the slime but then just seems to vanish.

The slime then moves forward again. It seems to have gotten faster!
This message was last edited by the GM at 03:55, Sun 31 Aug 2014.
Freyda
SG-X1, 111 posts
Asgard
Geneticist
Sun 31 Aug 2014
at 04:37
  • msg #193

Re: X2U-238: Shot In the Dark

I suggest don't feed the slime. Freyda says seeing what happened.
Kaspar Radoslaw Gorski
SG-X1, 215 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 31 Aug 2014
at 04:41
  • msg #194

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 192):

"Okay, that is terrifying." Kaspar says, as the slime devours the chocolate and moves on, "I am giving the Team official permission to panic!"

"Come on, guys, think! This may be the critter that beat the Go'auld and their Jaffa; and they couldn't stop it with their tech. So what's that mean?"

"The Jaffa use plasma weapons ... that's basically fire, really, really hot fire ... and that must not have worked ... and the 'Zat guns use neuro-electric energy, so call that plain old electricity ... that probably didn't work, either ... the Go'auld Masters have that palm-blaster thingie ... I think that's a blast of pure kinetic energy ... again, if it had worked, that critter wouldn't be here! ... so, what's that leave us?"

"Gavin, you said you had something like the 'Zat gun, yes? How is it different? Might it work on this slime? Anything else? what other kinds of energy can we generate, here, folks? How about cold? Anyone have a can of liquid nitrogen on them?  What about cryo-coolants back in the engine room? Anything we can access back there?"
Freyda
SG-X1, 112 posts
Asgard
Geneticist
Sun 31 Aug 2014
at 04:51
  • msg #195

Re: X2U-238: Shot In the Dark

Cold, I suggest try that. Freyda thinks is there any options on a ship like this. Or that she has.

00:49, Today: Freyda rolled 29 using 1d20+10. Mechanics.
StarMaster
GM, 411 posts
Storyteller
License to Tamper
Sun 31 Aug 2014
at 06:16
  • msg #196

Re: X2U-238: Shot In the Dark

Freyda can only think of refrigeration units, which require power to run, and coolants on the engines, which also require power. She's not aware of the Goa'uld ever having used liquid nitrogen or even developed the technology for it.
Hilda
SG-X1, 373 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sun 31 Aug 2014
at 09:22
  • msg #197

Re: X2U-238: Shot In the Dark

Hilda regretted not eating some of her chocolate bar first, then watched amazed as the slime beast suddenly engulfed and consumed it. 'Maybe it just likes chocolate.' she mused, not convinced, as she took a few steps back away from it. She stared at the oncoming slime, wondering how by Thor she could fight it. She doubted an arrow would do anything. A sword might cut it, but could it come back together again? She didn't want to get close enough to try.

'Bullets! The ettins don't use bullets!' she exclaimed in answer to Kaspar. From anyone else, it might have sounded like the bloody obvious suggestion, but the idea of using a gun was still new and astounding to the Cimmerian, and she thought she was clever to think of it. She chose through her many weapons slung about her person. 'Which thunder weapon? P90 or shotgun? I only have nonlethal shot.'
This message was last edited by the player at 09:24, Sun 31 Aug 2014.
Rajip Mojdar
SG-X1, 173 posts
Staff Sergeant
Army Ranger
Sun 31 Aug 2014
at 19:51
  • msg #198

Re: X2U-238: Shot In the Dark

Rajip looked up, measuring the distance to the ceiling and the result made him abandon the idea that briefly lifted up his spirits just a moment ago. It seemed they couldn't go back to the level above them in any way other than the one they had gotten here.

Then he heard the Cimmerian's suggestion. It didn't seem to him much help but wouldn't hurt either. And they had to try all they could.

He gave a single shot into the slimy film covering part of the ramp, aiming near its front.
StarMaster
GM, 413 posts
Storyteller
License to Tamper
Sun 31 Aug 2014
at 20:11
  • msg #199

Re: X2U-238: Shot In the Dark

Hitting the slime is nearly child's play, but the result is most unsatifactory. It's a bit like shooting water. You may slightly damage the water, but for all intents and purposes, the water is not affected.

Shooting the slime has a slightly more effect, but it doesn't appear to damage it. The bullet penetrates the half-inch thickness of the slime before impacting the floor and ricocheting back out of the slime. There's a bit of concussive 'damage', but there wasn't enough resistance to produce hydrostatic shock. The slime immediately reforms around the tiny gap that the bullet produced.
Kaspar Radoslaw Gorski
SG-X1, 216 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 31 Aug 2014
at 23:30
  • msg #200

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 199):

"Hey, whoa!" Kaspar calls out, flinching at the sound of the shot, "I admire the practical application of the scientific method, but I already mentioned kinetic energy -- impacts, punches, dropped pianos, bullets -- all that is kinetic energy. When you hit something with something else, that's kinetic energy, got it?"

Kaspar paused for a moment, watching the effect of the rifle shot.

"And, to be honest, I don't think that any amount of kinetic energy, or even any amount of great weight dropped on it, would affect this critter. It looks and kinda acts like a slime mold. It's like a colony of billions of single-celled organisms; so I think that no matter how heavy an object we dropped on it, this stuff would just ooze out from under it."

"But it does appear to be organic, I think, maybe we could poison it? Bleach or alcohol, or some other kind of acid or toxin. Anybody got any ideas that don't involve materials we left up on the FRED?"
Freyda
SG-X1, 113 posts
Asgard
Geneticist
Mon 1 Sep 2014
at 01:25
  • msg #201

Re: X2U-238: Shot In the Dark

Maybe that life form is all over the planet and the ship is resting in it like on many planets it might in an ocean, just thinking out loud, I hope not. I could try to hover over it and get out that way. Get help like get coolants to try to freeze it back. We don't have many options unless w risk leaving the ship luring it off. It would be interesting to get a sample of it but not now. Freyda sees how high off the floor she can get and with a passenger to see if the fly over it could work.
Hilda
SG-X1, 374 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 1 Sep 2014
at 11:45
  • msg #202

Re: X2U-238: Shot In the Dark

Hilda watched the bullet explode in the slime puddle, not as gloomy about their prospects as Kaspar seemed to be. She remembered Hermod's lessons on the arts of observation and analysis, and not trusting all that panicky people shouted in her ear. 'No! We don't know what it is, and we don't know all that may harm it. I do not know this kinetic energy, but the kara kesh only pushes, and one cannot push slime. It causes pain, but this has no mind. Ettin staff weapon plasma does not keep burning.' she pointed out the flaws in Kaspar's earlier reasoning.

'But bullets explode, and fire from oil will keeping burning. With enough harm, it may not reform, or least be discouraged and turn back.'

With that, she switched her P90 sub-machine gun to burst fire, unlike Rajip's single-shot, and took aim at the approaching slime beast before squeezing the trigger...


OOC: Oh boy, first time I use my firearms untrained, I roll an error, 2.
19:22, Today: Hilda rolled 1 using 1d20-1. P90 (untrained).
Should be a narrow burst, -3 attack, +2 damage.

This message was last edited by the player at 11:52, Mon 01 Sept 2014.
Freyda
SG-X1, 114 posts
Asgard
Geneticist
Mon 1 Sep 2014
at 13:26
  • msg #203

Re: X2U-238: Shot In the Dark

I have an idea you phase, get to Stargate and tell them we need liquid nitrogen with a releasing system fast then you get back to us take Hilda. Its the only option we can try and we don't have a lot of time. I suggest while they are gone we find a way out of the ship just in case its better than being slime food. Do you have explosives we may have to get out using less subtle means? Its the best plan I can come up with. Freyda says.
Gavin
SG-X1, 88 posts
Tollan
Scientist
Mon 1 Sep 2014
at 15:00
  • msg #204

Re: X2U-238: Shot In the Dark

"I might be able to phase out and walk up the ramp through the slime without it affecting me in order to reach the stargate, Freyda," Gavin replies, "but the slime might also have some sort of bio-electric properties that can affect the phase device. I'd rather not try it unless I have to."

As Hilda's bullets go in directions they shouldn't have gone, Gavin instinctively ducts behind the wall.

"I should be able to phase us out of the ship, but it's possible that the outer hull has properties that will prevent that. In any case, I suggest that we retreat into the engineering section and... close the door!"

"We can discuss our options once we are safe."

"This ship was sealed when we arrived. That means that every section is airtight and watertight; however, I do not know how far that extends into the microscopic. Water is very insidious. The slime seems to have some sort of collective intelligence. It certainly isn't mindless, like normal slime. So it may be able to insinuate itself into the cracks and crevasses of the doors and still reach us. But that will take time."

"We've now seen that the slime can move quickly when it wants to, though its normal movement seems to be more cautious. That smacks of self-preservation."

Freyda
SG-X1, 115 posts
Asgard
Geneticist
Mon 1 Sep 2014
at 17:14
  • msg #205

Re: X2U-238: Shot In the Dark

Freyda is not sure if this will work but a high sonic device might work.

Mandatory cheesy song: https://www.youtube.com/watch?v=UydYg5HLCpw

Taking out her Asgardian Sonic Screwdriver she sets it and aims it at the slime letting her rip, using different frequencies to so if any hurt it and make it stop as the red crystal lights up and extends as she adjusts it. Well if it works she may get them to the gate.

Sound FX: https://www.youtube.com/watch?v=NHOZttXp7nU
Kaspar Radoslaw Gorski
SG-X1, 217 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 1 Sep 2014
at 18:38
  • msg #206

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 202):

Knowing that he's too old to have the kind of reflexes that could snatch the gun away from someone as young as Hilda, Kaspar just shouts abouve the gunfire.

"Hey! Whoa-whoa-whoa-whoa-nice shootin, there, Tex! Put up yer iron, you've killed the mood!" Kaspar shouts at Hilda, "Like I said, bullets won't kill it! Yes, you may be injuring it, but not enough to be significant, so cease fire before one of your ricochetes hits us!"

Kaspar turns to Gavin, "I hate trapping ourselves inside the engineroom -- remember we found sealed cargobays with Jaffa skeletons, but no slime, so obviously it can get through, but as you say, it probably takes time. And we can't just stand here for much longer, so, everyone fall back into the power room. Freyda..."

Kaspar looks to the Asgard, just as she is preparing to try her sonic tool (*snicker*) on the slime.

"Yes! Good idea, lets see if sound has any effect! You focus on that, try the entire frequency spectrum. Vassandra! While Freyda is testing her theory, do you think you could work on getting this door closed?"
Vasandra Tourmaline
SG-X1, 152 posts
Netjerian
Wheelman/Pilot
Tue 2 Sep 2014
at 00:29
  • msg #207

Re: X2U-238: Shot In the Dark

Letting the others shoot themselves Vasandra is as usual already well under way moving on to the next problem of closing the door between herself and the slime. ”Already on it, any effort to not speed the slime up any further would be appreciated.
Kaspar Radoslaw Gorski
SG-X1, 218 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 2 Sep 2014
at 03:24
  • msg #208

Re: X2U-238: Shot In the Dark

In reply to Vasandra Tourmaline (msg # 207):

"Yeah, well, blame the Go'auld!" Kaspar says, not taking his eyes off the slime and slowly backing towards the door -- hoping against hope that Freyda's sonic device will have an adverse affect against the stuff.

"I mean, really! What kind of a frigging technology doesn't make use of some kind of acid or caustic agent, or some kind of fuel or lubricant that's flammable, or any kind of cryo-liquids?!"

Kaspar suddenly pulls out his trusty old Makarov and waves it indiscriminantly towards the cieling.

"And I swear, I will shoot the first one of you that says 'An Efficient Technology'! I mean it!"
StarMaster
GM, 416 posts
Storyteller
License to Tamper
Tue 2 Sep 2014
at 16:56
  • msg #209

Re: X2U-238: Shot In the Dark

A flurry of activity produces a bunch of results.

Hilda's short 3-bullet burst sends the bullets ricocheting around the central chamber. There are so many angles, though, that there's little chance of the bullets hitting anyone before their energy is spent.


At this point, the slime was about 10 feet from the bottom of the ramp.


Vasandra has been able to disengage the electronically activated lock on the door so that it can now be operated manually.


Freyda's idea seems sound at first, until she remembers that sound is also kinetic energy--the motion of air molecules. This is equivalent to hydrostatic shock. However, high frequency sound has been known to boil water.

The first result of Freyda's effort is that the slime stops advancing. There's no appearance of damage of any kind, but clearly the sound registers on the slime.

The second result, as Freyda increases the frequency, is to invoke that hydrostatic shock through the slime, which manifests as a rippling across the surface of it. Again, though, there's no indication of damage to it.

Finally, at the top end of the frequency Freyda can produce, sections of the slime suddenly erupt in little explosions. Where droplets land outside of the slime, you can see that they are brown--no longer yellowish-green. Within seconds, they fall apart into dust.

The slime moves back up the ramp about 20 feet.

That's when you realize that more slime is coming down the second ramp. It has reached the bottom on the other ramp, which puts it 180-degrees around the central column from the open door.
Freyda
SG-X1, 116 posts
Asgard
Geneticist
Tue 2 Sep 2014
at 17:44
  • msg #210

Re: X2U-238: Shot In the Dark

This has a fresh power supply but I can't hold this off for long Commander, but sound seems to work, cold is still our best weapon. Or we can withdraw from the ship but if this is a native life form we cold be resting in it. It is an intriguing life form but I would be preferring to study it from a distance preferably with a probe. Freyda says as she tries to come up with a basic idea using sonics with what she has. But is an Asgard outside the box methodology is not her strong point.

13:43, Today: Freyda rolled 12 using 1d20+10. Idea Using Electronics for Sonic Defense.
Kaspar Radoslaw Gorski
SG-X1, 220 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 2 Sep 2014
at 18:33
  • msg #211

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 210):

"Okay. Yes. This is good. Uh..." Kaspar furiously sets his academics mind to trying to lay out the puzzle, so that it can be examined from all angles.

"Right. Sonics have a significant effect, it's just that the sonic generator isn't big enough. So, c'mon, think! Um, a bigger amplifier? Frequency...Resonance!! Could we set up a resonance in the ship's hull that matches that frequency? Anyone?"

Kaspar suddenly frowns, "Oh, wait. Uh, we see that this frequency causes damage to the slime, but what would it do to us? What effect would it have on People?"
Freyda
SG-X1, 117 posts
Asgard
Geneticist
Tue 2 Sep 2014
at 18:59
  • msg #212

Re: X2U-238: Shot In the Dark

I'll use it in short bursts to try to hurt it to back off, but I'm working on the problem the bad thing is our thinking is not primitive like your people, no disrespect its a big advantage, we use the scientific method in clear tirial and error. she zaps the slime as its advancing in half minute bursts under direction of the Commander.
Rajip Mojdar
SG-X1, 176 posts
Staff Sergeant
Army Ranger
Tue 2 Sep 2014
at 19:36
  • msg #213

Re: X2U-238: Shot In the Dark

"Whatever you're going to do, to it fast," Rajip cut in in a rushing tone. "We're getting surrounded here in case you didn't notice," he explained, pointing at the the second ramp.
Kaspar Radoslaw Gorski
SG-X1, 221 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 3 Sep 2014
at 02:27
  • msg #214

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 213):

"Cholera!" Kaspar curses in Polish, looking at the second wave of slime that Rajip points out.

"I cannot believe we are surrounded by all this juicy Go'auld tech, and we can't find something to use against a frigging slime mould!"

Kaspar looks back at the door into the power room, then up at the top of the ramp they had come down, then back at Vassandra at the door to the power room, then over at Freyda keeping the slime at bay with her 'sonic screwdriver'.

"Right. Executive decision, folks. We can either lock ourselves up behind a door that I, personally, don't believe will hold off that thing for very long, or, we can use the weapon we have right now and make a dash for the 'gate. Freydas Doctor Who gimmic probably won't operate for very long at the level she's using it, I'm guessing, so I'm opting for getting the Hell out of Dodge."

"Here's the plan, feel free to add mods if you think of any. First we all snuggle up close behind Freyda and her floating electric chair. She blasts ahead and around the chair, clearing the floor for us to pass. We head up the ramp -- watch for dripping slime! -- and get to the FRED. Assuming the the FRED is still in functional condition, we all pile atop it -- dropping whatever gear we have to -- and then the FRED snuggles up tight behind Freyda. Freyda continues to clear the way as we head back to the 'gate."

"Then we dial home and scoot. We make a report, then come back tomaorrow with flame throwers, acid sprayers, defoliants, anti-fungals, liquid nitrogen -- hell, we'll even bring along insecticides, just in case. We come back and burn, boil, freeze or poison this goop until its all gone."

"Any objections?"
Freyda
SG-X1, 118 posts
Asgard
Geneticist
Wed 3 Sep 2014
at 02:36
  • msg #215

Re: X2U-238: Shot In the Dark

What if it follows us I would think a small amount crosses in your base it will be impossible to deal with if it gets bigger as it eats. On the good side I can likely create a weapon able to be sent through, open up on this ship wide, and clear it given some help. But I suggest he phase out and get ahead to warn Stargate Command to have coolants ready to on any that gets through if he is willing to take the risk. Used fully we have a half-hour and who is this Doctor Who? she figures continuous use of her device will not last more than half an hour maybe a bit longer its not meant for such high power use continuously and changing the power cells will take time.
Gavin
SG-X1, 89 posts
Tollan
Scientist
Wed 3 Sep 2014
at 04:30
  • msg #216

Re: X2U-238: Shot In the Dark

"Do all Humans panic so easily?" Gavin asks no one in particular.

"I think you are overlooking a couple key points. First of all, the slime was not on the cargo level, and since it's coming down, I think it's safe to say it wasn't on this level. That means it was on the levels above."

"I suspect it was dormant until we disturbed it... or woke it up... because movement requires energy, and energy requires fuel. If it had consumed all of its fuel... all the skeletons... then it wouldn't have had any energy to move. So it was dormant."

"Until we opened the hatch to the lower deck, it probably wasn't aware of us. Not only did that make noise, but it probably sent vibrations through the floor. I think it's safe to say it can detect vibration."

"I do not believe you could ever set up a resonance in the hull of the Ha'tak that would damage the creature. First of all, you would need at least a full load of naquadah to power a device that could do that. Secondly, that frequency would destroy most of the ship. About all you'd have left is scrap metal."

"I also think you are misinterpreting what we found. You assume the ship was sealed and the slime still managed to get to the Jaffa. It makes more sense, especially given the nature of Goa'uld, that the ship wasn't sealed until after the slime got aboard and started killing everyone. The Goa'uld, and therefore the Jaffa, would not have been capable of accepting defeat from a mere slime/mold."

"Also, organic clothing would have been consumed by the slime, but metal items, such as weapons, could just as easily have been retrieved by any surviving Jaffa as they fled the ship... sealing it behind them."


He paused for a moment to let his words sink in.

"As I said, it needs fuel. There cannot be an entire planet of slime because it wouldn't have anything to consume. Also, if it is native to this planet, it probably has a natural enemy. Once it got onto the ship, its enemy was not present and it had a rich source of fuel. It might have started out as little more than a bucketful, but grew with each new fuel source it consumed."

"So, I think we will be safe enough in the engineering section, and can always move outside the ship."

Hilda
SG-X1, 376 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Wed 3 Sep 2014
at 12:48
  • msg #217

Re: X2U-238: Shot In the Dark

Hilda yelped as the P90 bucked in her hands, spraying a few bullets and ricochets in every direction but at the slime beast. 'This is why I prefer the bow!' she complained sourly, switching on the safety and slinging it back. 'We may have to shoot a lot more bullets at it.' she warned Kaspar, who didn't seem to get the philosophy of overwhelming force. She wondered who Tex and what was the mood she killed.

Her experiment ruined by poor aim and firearm handling, Hilda followed the others into the room they were sheltering. In the ensuing argument, the primitive warrior had much too little to add, but instead carefully observed the creature and the environment. She might not be able to kill it, but she could think of other tactics. 'Let us lock ourselves in this room. While the slime beasts bay at the door or even seep in, Gavin can spirit us through the walls into the next room, and the next. Then we open the door, and while the slime is still on the other side, we run up the ramp and back to FRED. Then we may try the fuel oil on the slimes as they follow. See if they will cross fire.'
Kaspar Radoslaw Gorski
SG-X1, 222 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 3 Sep 2014
at 21:18
  • msg #218

Re: X2U-238: Shot In the Dark

In reply to Gavin (msg # 216):

Kaspar wasn't panicing. He didn't think he was panicing. He was confronted by something completely beyond his training and skill set, and he desperately wanted to get himself and his people away from the threat.

That wasn't panicing...

Okay, maybe a little panic -- but he wasn't going to admit it!

Kaspar turned to Gavin and opened his mouth to make a crack about the annoying Tollan attitude of indifference, when Hilda suddenly spoke up.

'Let us lock ourselves in this room.' Hilda said, 'While the slime beasts bay at the door or even seep in, Gavin can spirit us through the walls into the next room, and the next. Then we open the door, and while the slime is still on the other side, we run up the ramp and back to FRED. Then we may try the fuel oil on the slimes as they follow. See if they will cross fire.'

Mouth hanging open, Kaspars eyes suddenly widen at the thought.

"That is...that is an outstanding idea, my dear." Kaspar said with a smile, "Sargeant, do you see any difficulties with the idea of closing that door, then drawing all the slimes attention to it, while the Team exfiltrates out the opposite side of the deck?"
Freyda
SG-X1, 119 posts
Asgard
Geneticist
Wed 3 Sep 2014
at 22:40
  • msg #219

Re: X2U-238: Shot In the Dark

Now you know WHY we protect certain planets, amazing people like her, okay you close the door if the slime comes in I can blast it, we must seal all ways in I have things for that. But will need help. Freyda says getting a panel open with Asgard Sealants most better than Tauri materials.
Hilda
SG-X1, 377 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 4 Sep 2014
at 11:41
  • msg #220

Re: X2U-238: Shot In the Dark

Hilda beamed with pride and more than a little smugness as first the professor and then even the goddess praised her plan. She faced the one on whom the whole plan would depend. She didn't want to say "weak link", but the Tollan thinker was no Cimmerian warrior. 'Gavin, can you do this? Can so many crossings be made so quickly?'
Vasandra Tourmaline
SG-X1, 153 posts
Netjerian
Wheelman/Pilot
Thu 4 Sep 2014
at 17:00
  • msg #221

Re: X2U-238: Shot In the Dark

Once everyone is behind the door and it is being shut Vasandra draws and activates her Zat gun, its distinctive charging noise alerting everyone to it's nature as she does so. ”Drawing the slime's attention should not be particularly difficult.

Just before the door shuts she fires off a pulse of electricity into the nearest slime to both ensure that it's attention is riveted to the closed door and to test the outcome of that sort of energy assault for herself, without the problematic assumptions.
Freyda
SG-X1, 120 posts
Asgard
Geneticist
Thu 4 Sep 2014
at 17:08
  • msg #222

Re: X2U-238: Shot In the Dark

Time to seal ways in. Freya gets an Engineering Scanner and four flasks of sealant foam a steel like seal used for fast repairs.

Spray where I say. its like your fire devices it will foam up and turn to a solid material like your steel. Get vents first then we look for any way it can get in. And spray the door outline. It should keep it out if we don't miss anything but air will be a problem. I'll go less I'm smaller and use less air. I hope we have enough. Hilda take the Sonic Screwdriver if it comes in aim at it like a bow and fire off ten second bursts. Freyda gets to work.

13:07, Today: Freyda rolled 30 using 1d20+10. Mechanics, no item modifiers added GM.
*huurah!*

Kaspar Radoslaw Gorski
SG-X1, 223 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 4 Sep 2014
at 23:27
  • msg #223

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 222):

"Actually, Freyda, I think just sealing this door will suffice." Kaspar says, reholstering his Makarov, "Gavin suggested a way that we might keep the slimes attention, when he said that he thought the sound and vibration of our opening doors might have awoken the slime from dormancy."

"Therefore, we shall make as much noise at this door as we can. Then, when we think that all the slime that's currenlty mobile is down here, we'll start phasing through the wall on the opposite side of this deck, rush up to the next deck, and try to get those floor hatches sealed again."

"So, once the door is sealed -- Hilda? Can I assume that, among your armanents, you have an impact weapon; a hammer or a mace, something like that? If so then please, attack that door! Make it ring so loud that the Holy Mother, herself, will hear its tolling in Heaven!"

"That's my plan, at least. Anyone have any suggestions or modifications?"
Freyda
SG-X1, 121 posts
Asgard
Geneticist
Thu 4 Sep 2014
at 23:33
  • msg #224

Re: X2U-238: Shot In the Dark

Yes remember I'm more important than the Tauri and Hilda so if its necessary sacrifice yourselves to allow the aliens to escape. (pause) That was meant to be a joke I heard you do them sometimes to reduce stress. she is trying to get the humor thing it fascinates her.
Kaspar Radoslaw Gorski
SG-X1, 224 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 5 Sep 2014
at 01:07
  • msg #225

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 224):

Kaspar grimaces at Freydas words, "Yeah, well, I think we can all agree that you were close to being funny. Better luck next time."
Freyda
SG-X1, 122 posts
Asgard
Geneticist
Fri 5 Sep 2014
at 01:15
  • msg #226

Re: X2U-238: Shot In the Dark

Seriously if it looks bad I'll transfer my consciousness to the module Hilda and you can leave my body, if needed. she adds not looking forward to that process.
StarMaster
GM, 417 posts
Storyteller
License to Tamper
Fri 5 Sep 2014
at 03:28
  • msg #227

Re: X2U-238: Shot In the Dark

Vasandra fires her zat at the slime just before the door closes. She has a brief glimpse of the result--the zat seems to have no effect on the slime. It's pretty clear that there is too much slime to be affect by a zat.


At the moment, there is no next room. All four sections of this level, the engineering level, are interconnected, but with no walls between them. There are bulkheads that can be closed, but they aren't closed at the moment.
Hilda
SG-X1, 378 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 5 Sep 2014
at 12:00
  • msg #228

Re: X2U-238: Shot In the Dark

'Yes, high one.' Hilda took the sonic screwdriver with reverence, as if she'd just been handed a magic sword and tasked with wielding it like a heroine in the sagas. She studied the secret of controlling it and stood ready against the slime beasts.

Then as the goddess asked her to sacrifice herself, she nodded dutifully. 'Yes, high one.'

Then she stared at Kaspar like he was being foolish. 'I don't have a war-hammer. I have a little one for tent building, but I think it will not be enough.'

She looked back around the space, finding it all one great cavern, without walls. 'Oh. We don't need to be spirited through the walls anyway. Let's just let the slime beasts follow us as we circle around to the ramp.'
Rajip Mojdar
SG-X1, 177 posts
Staff Sergeant
Army Ranger
Sat 6 Sep 2014
at 11:12
  • msg #229

Re: X2U-238: Shot In the Dark

Rajip's eyes slid off Freyda with the slight grimace of distaste on his face. It certainly looked like his initial impression of the alien had been correct and it just didn't fit in, even despite all the services it gave to the team.

"I wouldn't put it that way," he then said in response to the Cimmerian's proposal, "but since we have few better ideas..."
Freyda
SG-X1, 123 posts
Asgard
Geneticist
Sat 6 Sep 2014
at 12:34
  • msg #230

Re: X2U-238: Shot In the Dark

Hilda, I didn't mean acrifice yourself but if it looks like that slime ill get in to me I will do the soul transfer you see I get to Earth, your life is more important than mine, all of yours are, but I have work to do our race is dying I have to keep working on a solution. I will have to add that value with your commander to decide things like who risks not returning. My body doesn't have to my mind does. she says sealing the room and monitoring the room.
Kaspar Radoslaw Gorski
SG-X1, 225 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 7 Sep 2014
at 03:38
  • msg #231

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 230):

"Alright, alright, everybody can just keep their own consciousness' in their own pants." Kaspar said, gesturing for everyone to calm down, "Good. Now that the door is sealed, Hilda, if you would, please, start banging on that door with the hammer that you have; I only asked about a warhammer or a mace because I knew you wouldn't want to bang on a blast door with your sword."

"Sargeant, unless you feel a tactical need otherwise, after five minutes please relieve Hilda at banging on the door, then after five minutes I will relieve you. The three of us will keep this up to attract the most amount of slime."

"You three." Kaspar turns to the remaining non-Terran members of his Team, "As our experts on Go'auld technology, I have two questions and, maybe, one task. First question, does this pile of junk..." Kaspar waves around at the room full of equipment, "...have anything like back-up batteries or an emergency power reserve? I'm not asking because I think that it may have power still -- I seriously doubt that -- but I'm asking because we might be able to recharge something like batteries, without needing any liquid naquada."

"Alright, second question, is either the main computer, or any kind of back-up computer core, on this level? And if there is any kind of computer data storage crystals on this deck, then pleaase go and remove them to take with us."
Hilda
SG-X1, 380 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Mon 8 Sep 2014
at 11:48
  • msg #232

Re: X2U-238: Shot In the Dark

'I understand... Freyda.' Hilda returned, one of the few times she'd dared address the Asgard by name. Shaken and awed, she was aware of the great responsibility and trust that the goddess was placing on her. And she was more than ready and willing to bear that responsibility and determined to do so successfully. 'I vow by Thor and by Freyda to bear your soul safely back to Midgard and to the Asgard.' she declared solemnly.

With Kaspar's words, she considered her sword, then drew it with a singing steel scrape. It had a heavy iron pommel for balance and with a flat end should serve as a decent hammer anyway. She raised it up and banged it into the blast door with a resounding and ominous doom! After a bit, she did it again. 'Come to me, slime-beasts!' she bellowed.
StarMaster
GM, 420 posts
Storyteller
License to Tamper
Wed 10 Sep 2014
at 07:34
  • msg #233

Re: X2U-238: Shot In the Dark

Both Freyda and Vasandra knew that there was an engineering computer on this deck, but it couldn't run the entire ship. No Goa'uld would ever have trusted a Jaffa in that position.

The engineering computer is decentralized, though. It's strung out through all four sections.

There aren't any batteries. There are back-up reactors, but they run on naquadah, too.
Gavin
SG-X1, 90 posts
Tollan
Scientist
Wed 10 Sep 2014
at 08:11
  • msg #234

Re: X2U-238: Shot In the Dark

"I can phase through the wall with two people at a time," Gavin answers. "Then I'd have to leave the first two out there while I got the next two."

"It occurs to me, now that the issue has come up, that we don't really know how much slime is out there. All we saw was a surface effect. I would propose that was because it takes more energy to move a higher or thicker mass across the floor. Same reason it wasn't climbing walls--takes more energy to defy gravity."

"However, if we attract it with vibrations, we could wind up getting all of it--however much that is--down here. I suspect most of it was on the upper levels. Makes me think it came in through the cargo level doors, killed all the Jaffa it found on that level, and then moved upward. The Goa'uld would have been the last to die, I'm guessing."

"Uh-oh. That gives me another thought that I'm not liking. While I can't see the Goa'uld being able to survive the slime, what if it could... take over the slime?"

"Anyway, I think our first effort should be on getting out of the ship. Once outside, assuming the environment is safe, we could make noise at the base and then climb up the outside and enter there."

Kaspar Radoslaw Gorski
SG-X1, 226 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 10 Sep 2014
at 08:52
  • msg #235

Re: X2U-238: Shot In the Dark

In reply to Gavin (msg # 234):

"Actually, you know, I hadn't considered the possibility that we could end up attracting enough slime to fill up that outer chamber, there, and thus trapping ourselves in here." Kaspar replies to Gavin with an odd kind of calm in his voice. "I'd like to thank you for placing that terrifying image in my head, Gavin, and for making me pee myself in fear."

Kaspar suddenly turns a frown at the Tollan.

"Okay, fine." he says in a more annoyed tone, "We go outside. But before we do, I got three points for you to consider. One..." Kaspar holds up a finger, then points it outwards; in the general direction of 'out', "To get out there, you have to phase through the outer hull. Not a blast door, but the armored hull itself. Can you?"

"Two. Earlier you mentioned the possibility that the slime might still affect you, even if you were phased. Now, assuming you can phase through the hull, what if there is a hostile environment out there that can affect you? If I remember correctly, the first Terran-Tollan meeting had the SG-1 Team finding a bunch of Tollans who were dying from the effects of being enveloped by a volcanic pyroclastic cloud -- and phasing hadn't helped them."

"And Three. So, we all manage to get outside -- including Freyda's Flying Comfy Chair! -- and you wanna climb up the exterior of the ship. Fine. Except all the climbing gear is upstairs, packed on the FRED. Now, maybe you Tollan are all the picture of health and good eugenics, but until four months ago I was a tenured University Professor, lecturing bored students, smoking too much, and eating way too many pierogies! I am almost twice his age..." Kaspar points at Rajip, then points at Hilda; still banging on the door, "...and I am twice as old as her!"

Kaspar pauses and scowls at Gavin, "I'm just saying," he adds, calming back down, "I don't think I'll get very far, free climbing the outside of a Ha'tak."

"Okay, fine. Go. See if you even can phase through the hull; go see if it's safe outside." Kaspar conceded, waving vaguely toward the outer hull, "We'll stay here and keep ringing the dinner bell. Go."
Hilda
SG-X1, 381 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 11 Sep 2014
at 11:32
  • msg #236

Re: X2U-238: Shot In the Dark

Hilda stopped her stupid banging as Gavin pointed out it could attract much more slime than they had bargained on. She stopped and stared impatiently at Kaspar, who seemed to have a habit of making everything more complicated than it had to be, then talking far more than needed, with strange irrelevant things she didn't understand. Who was he, the personification of Loki?

'And if outside there is space?' she pointed out the obvious. They were, after all, in a spaceship.

Going frustrated, she sheathed her sword and decided to push forward with her plan. The Cimmerian way as to be direct and brave, or at least cunning. 'No. No more banging, it will come to us for food anyway. Lady Freyda, I beg you please close these other doors to stop the slime circling around us. When they creep in this door, Gavin can spirit us through the other door, back to the ramp.'
Freyda
SG-X1, 124 posts
Asgard
Geneticist
Thu 11 Sep 2014
at 16:49
  • msg #237

Re: X2U-238: Shot In the Dark

I wanted to seal every way in earlier, Hilda and others take one canister and aim where I say. she takes out a simple engineering scanner to find likely ways in to seal up. Oxygen will be an issue but that slime gets in they are dead.

She will hand her Sonic Screwdriver to the Commander just in case and its pre-set.

Commander you may have to decide who leaves first, my work is vital to the survival of the Asgard. I'm one of many engineers and scientists addressing a major issue vital to our species. My mind must get out at all costs and into a clone body, my genetic systems are younger and I will live longer than others of my race cloning. Hilda was taught the procedure and is my guardian she will not fail me or the Asgard.

12:43, Today: Freyda rolled 21 using 1d20+10. Mechanics Seal Ways In.
Kaspar Radoslaw Gorski
SG-X1, 227 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 11 Sep 2014
at 17:03
  • msg #238

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 236):

OOC: all 4 doors that lead into the engineroom/powerroom are already closed. The one that Hilda was banging on was the only one of the 4 that was ever opened, and that one is now the only one sealed/welded shut

Kaspar takes the device offered by Freyda, and shoves it in a pocket.

"Yes, please, I insist that you make it as difficult as possible for anyone to ever get back inside this chamber." He says to Freyda, then turns to Gavin.

"Gavin, you're still here. Why? You just got done whining at me to authorize you to go outside, and yet you are...still...here.  Let me make it easier for you -- as Team Commander I am ordering you to phase yourself through the wall and investigate the conditions outside the ship, right now. As in, this instant. Immediately, even. Go!"

"C'mon, People, start moving like you have a purpose! No more delays."

Freyda
SG-X1, 125 posts
Asgard
Geneticist
Thu 11 Sep 2014
at 17:06
  • msg #239

Re: X2U-238: Shot In the Dark

Spraying sealants on the other doors, any vents and openings the slime could use the stuff should slow it down.
Rajip Mojdar
SG-X1, 179 posts
Staff Sergeant
Army Ranger
Sun 14 Sep 2014
at 09:18
  • msg #240

Re: X2U-238: Shot In the Dark

"Excuse me, Sir. Should anything go wrong back there," Rajip pointed at Gavin, then turned his hand to point at the door behind, a growing puzzled expression on his face, "are we to get back past the door, now? We can lose our own way out of here this way."
Gavin
SG-X1, 91 posts
Tollan
Scientist
Sun 14 Sep 2014
at 19:29
  • msg #241

Re: X2U-238: Shot In the Dark

"Unless you were planning on squeezing out the same way the slime might get in," Gavin suggested to Rajip, "the sealant isn't going to be strong enough to stop the door from opening. The sealant isn't organic, but it is adhesive, which is just enough to keep the slime from pushing it aside... assuming the slime can get through the cracks anyway."

He then activated his phase device and stepped through the hull of the Ha'ak, but just enough to poke his head outside... and see what he could see.
StarMaster
GM, 423 posts
Storyteller
License to Tamper
Sun 14 Sep 2014
at 20:11
  • msg #242

Re: X2U-238: Shot In the Dark

Gavin finds the effort to pass through the hull of the Ha'tak difficult going. It was like moving through molasses, or whatever the Tolan equivalent might be.

He finally manages to get his head through to the outside.

His first impression is forest. It's hard to get a perspective, but as he looks down, he can see a number of trees have been squashed by the ship when it landed.

He estimates that the area would be classified as timberland. It's not quite mountainous, but there are rocky hills. He can also see a river off to the right, that might pass fairly close to that side of the Ha'tak.

There is no immediate sign of life, but as he glances around, he thinks he can see a trace of smoke coming from the opposite side of the Ha'tak and drifting lazily over the ship.

The Tau'ri would probably classify the world as 'Earth-like', but to him it was more Tolan-like. There was something off, however. It took a moment to determine what that was--it was the color. Yes, the vegetation was green, but it was an odd shade of green, and even the bark of the trees had a green tinge to it.

The one thing he couldn't determine, however, was whether the air was breathable. It was about a 10-foot slide down to the ground.
Hilda
SG-X1, 383 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Tue 16 Sep 2014
at 12:11
  • msg #243

Re: X2U-238: Shot In the Dark

Hilda took the proffered can of sealing foam, then stared dumbly at it for a while. She'd actually wanted the slime to creep in this door, then while it was caught in this room, they would sneak around behind it. But, thinking back, she couldn't recall if she'd actually said so. Well, it was too late now. Shrugging, she started squirting the foam around the door, making a mess at first and but eventually getting the hang of it. Meanwhile, as Gavin walked through the wall and her words of warning went unheard, the Cimmerian fell into a deep and stormy sulk.
Gavin
SG-X1, 92 posts
Tollan
Scientist
Tue 16 Sep 2014
at 16:03
  • msg #244

Re: X2U-238: Shot In the Dark

Gavin chose to wait a minute or so, with his head sticking out of the side of the ship, just in case something changed. When nothing immediately occurred, he slowly withdrew back into the ship.

"Forest," he informed the others. "Timberland. I also saw smoke, like from a campfire or chimney... on the other side of the ship, so I could not determine the actual cause."

"Of course, I had no way of determining if the atmosphere is breathable. And I appreciate your concern, Hilda. We are, indeed, in a spaceship, and we could very well have been sitting on an airless world. For the few moments I would be outside, though, I was safe, barring any cataclysmic event."

"There is something unusual about the hull, however. I found it difficult to move through. It is clearly made of something other than pure trinium. At a guess, I would say it is made of some sort of trinium-naquadah alloy."

"All that means is that I can only take one of you through at a time. Once on the other side, you just need to let go. It's about a 10-foot slide down the outside of the ship to the ground."

Vasandra Tourmaline
SG-X1, 154 posts
Netjerian
Wheelman/Pilot
Tue 16 Sep 2014
at 17:02
  • msg #245

Re: X2U-238: Shot In the Dark

Hesitating only long enough to glance back at the door Vasandra rallies herself fairly quickly. ”I should go first then, I will be able to determine the quality of the air without needing to breath it myself, the rest of you should use your gas filters as that is likely to be the largest problem.  We know the air is oxygen rich enough to allow for fire so it should not be immediately fatal to you.
Rajip Mojdar
SG-X1, 180 posts
Staff Sergeant
Army Ranger
Tue 16 Sep 2014
at 20:07
  • msg #246

Re: X2U-238: Shot In the Dark

"In case you had to come back, for whatever reason, you don't need to get down onto the ground right away, do you," Rajip spoke out. "I believe there is a way to hold onto the side of the ship..."

After a moment's pause he continued, looking at Gavin, "Maybe we could even find a ledge or something along the side of the ship."
Gavin
SG-X1, 93 posts
Tollan
Scientist
Tue 16 Sep 2014
at 22:04
  • msg #247

Re: X2U-238: Shot In the Dark

"Oh, and I've got good news and bad news, too," Gavin adds as if in reply to Rajip, using an expression he heard at Stargate Command.

"This isn't a Ha'tak ship. It's a Tel'nak... a mothership. Just like the one Ra had that O'Neill blew up."

"And, yes, Rajip, there are ledges, but they are all above us. The ship is open in landing mode, so those ledges are actually balconies with viewports. I didn't see anything small that we could stand on or grab. The side of the ship looks pretty smooth."

"The good news is that because the side is smooth, sliding down shouldn't be a problem."

"That's a very good observation, Vasandra. I should have thought of that. Can you detect the composition of the atmosphere? Yes, it would have oxygen and CO2 because of the trees. The internal pressure of the ship should be the same as outside, as well, so that's not an issue."

"It's any exotic elements in the air would be a problem."

Freyda
SG-X1, 126 posts
Asgard
Geneticist
Wed 17 Sep 2014
at 01:27
  • msg #248

Re: X2U-238: Shot In the Dark

A Tel'nak with a very dangerous life form on board that may or may not be native to this planet. And I'm not ruling this not being a biological weapon we are dealing with. Now are these exotic elements really an issue it not like staying here is an option. There is another issue what of that came through the Stargate if that gets into it before we can warn SGC it can be an issue as well. This poses many dilemmas/ Freyda said simply.
Kaspar Radoslaw Gorski
SG-X1, 228 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 17 Sep 2014
at 01:55
  • msg #249

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 248):

Kaspar just glares at Freyda for a few seconds -- after all, getting to the gate to warn the SGC was an idea he'd expressed several minutes ago -- before turning towards Gavin.

"Okay, Gavin, the difficulties in getting outside are noted. Sargeant Mojdar has a point, though. If there are people-or-whatever outside the ship, we'd be in a better position if we were up on one of those balconies that're now opened, abouve. Is there any chance you can phase through the hull in a vertical direction?"

"And, you say you saw some smoke coming from something on the other side of the ship?" Kaspar points off in that direction, "Well, this is one big, open deck. Why don't we walk over to that side of the ship, and you can repeat your scout. Take the Sargeant with you, so he can have a look-see, also."

Kaspar actually knods in self-satisfaction, "On second thought, I really like that idea. C'mon, everyone, lets walk over to the other side of the ship."

Kaspar then starts strolling around the wall of the central corridor...heading around and to the left.
Hilda
SG-X1, 384 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 19 Sep 2014
at 13:54
  • msg #250

Re: X2U-238: Shot In the Dark

Hilda scowled like a thunderstorm as the others got to talking about the planet outside the ship and not the threat outside the door. It was like herding cats. Did they have no fear or urgency? 'Are you forgetting the slime beasts?! We should get back to the Ring of Stars first. Gavin, please look through that far door, tell us where the slimes are now.' she ordered firmly, but didn't forget her manners. Poor Gavin was being sent through walls all over the place.
Kaspar Radoslaw Gorski
SG-X1, 229 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 20 Sep 2014
at 00:26
  • msg #251

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 250):

"Y'know, I had a plan to get back to the Stargate, a little while back." Kaspar says over his shoulder, as he keeps walking away, "I wanted to get the slime into a corner, then make a break for it on the far side, away from the slime. Then return to the gate and make a report, maybe get a few more specialists and weapons to clean up the slime. But there were objections when I suggested we withdraw. I was accused of hindering the mission, wanting to return too soon, of personally slowing down our progress."

Kaspar takes out his pipe and begins filling a new bowl, as he continues to walk away.

"However, our experts spoke, and said we can't leave yet, and as a good commander, I listened and followed their advice. Now we are sealed into a large chamber with no means of egress, except for a Tollan Personal Phasing device, which will probably tun out of power before we can all get outside. And the only way back to the Stargate is to go outside the ship and hope that there is a cargo loading ramp let down, that will let us climb back up to the cargo deck, where the Stargate is located, where we will try to once again all phase thru the wall. We'll keep our fingers crossed."

Kaspar halts just before he would dissapear behind the curved wall of the central corridor and lights his pipe. After a couple of starting puffs, he continues.

"So now we have a new plan. Not a plan I'm happy with, but the plan we're following nonetheless. Gavin, you have your orders. Please take Sargeant Mojdar with you and go see if you can see the source of that smoke you noticed, on this side of the ship. Then, depending upon what they report, we are all going to exit the ship. Probably after Captain Tourmaline makes a scout to test the outside environment."

"So let's go, people. My little experiment in Military Democracy has determined that the Action is not up there..." Kaspar points to the cargo deck, abouve, "But is over this way." and he points in the direction he is walking, "And we're headed for the Action. Move out."
Hilda
SG-X1, 386 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 20 Sep 2014
at 13:24
  • msg #252

Re: X2U-238: Shot In the Dark

Hilda sighed, shook her head and blonde locks, and followed the others, muttering something Nordic under her breath. She was growing more and more sure the slime creatures outside really were draugr, and that they were driving the team mad.
Gavin
SG-X1, 94 posts
Tollan
Scientist
Sat 20 Sep 2014
at 22:32
  • msg #253

Re: X2U-238: Shot In the Dark

Although he didn't laugh, the situation did bring a smile to Gavin's face. It wasn't that there were too many leaders, just too many ideas, few of which had sufficient data to formulate a clear path of action.

"As I recall, by the time we knew we were being threatened by the slime, it was already too late to retrace our steps to the stargate," Gavin offered.

"And none of the cargo hatches and ramps were open. We looked down all four of the hallways on the cargo deck, and the hatches at the end were all closed. It was further evidence that the ship had been abandoned and sealed behind them."

"To answer your question, Kaspar, no, I cannot phase up or down. The device has no way to overcome gravity. As it is, the first effort send the test object to the center of the planet as there was no way to keep it from phasing through the floor, and the ground and the mantle."

"The technology was eventually developed to allow a dynamic interface with a horizontal surface via gravitic surface tension. While there was the potential for incorporating an antigravity device into it, it would have made the size impractical for its purpose."

"No doubt you Tau'ri would have developed some devastating weapon from it, but the Tollan were never warmongers."


Thinking that he'd better placate Hilda, who seemed convinced that everyone was ignoring her, Gavin decided to stick his head through the interior wall to see what the status of the slime was.
StarMaster
GM, 425 posts
Storyteller
License to Tamper
Sun 21 Sep 2014
at 04:47
  • msg #254

Re: X2U-238: Shot In the Dark

After sticking his head through the door, Gavin saw a disconerting sight: the slime was two feet high all around the outer area, and appeared to be on the ramps, too. The light from the glowsticks was barely coming through the slime, so it was hard to get a good view.
Hilda
SG-X1, 388 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Tue 23 Sep 2014
at 08:44
  • msg #255

Re: X2U-238: Shot In the Dark

Hilda waited eagerly for Gavin's report. That was the one thing about the draugr legend: it was Gavin here who could pass through walls, not the slime outside. What did that make him?
This message was last edited by the player at 08:45, Tue 23 Sept 2014.
Freyda
SG-X1, 127 posts
Asgard
Geneticist
Tue 23 Sep 2014
at 18:02
  • msg #256

Re: X2U-238: Shot In the Dark

I'm sure the slime can't get in here but we can't stay here it is air tight, I need the least oxygen being smallest, but in time I will have issues to and don't want to be left alone. Perhaps Stargate Command can help destroy this substance I still think cold will stop it, very little life can withstand liquid nitrogen and we can maybe get samples for study. The Asgard would likely like to learn about such a unique life form. And it might be a useful weapon against the G'ould. Freyda says she is growing concerned.
Rajip Mojdar
SG-X1, 181 posts
Staff Sergeant
Army Ranger
Thu 25 Sep 2014
at 19:12
  • msg #257

Re: X2U-238: Shot In the Dark

Rajip glanced at the door behind which the slime was, checking if the sealant still held. Luckily it looked liked they were safe... for the time being.
Gavin
SG-X1, 95 posts
Tollan
Scientist
Fri 26 Sep 2014
at 03:38
  • msg #258

Re: X2U-238: Shot In the Dark

"The slime is up to here," Gavin reports, indicating the height to which the slime seemed to have filled the outer hallway.

"I doubt if it is all that unique," he then responds to Freyda. "It is only its size that seems intimidating. You make a very good point, though. Yes, we will run out of oxygen eventually if we remain here. However, this is a large room, and we opened it to the outer room, and the outer room to the upper level, and that level to one cargo bay, so we have refreshed any condition that may have already existed."

"But this ship travels through space. Therefore, it is air-tight. The slime does not function down to that level, so sealing this room probably wasn't necessary, but it certainly can't hurt."

"The point that Freyda made is that, being air-tight, whatever oxygen is in here is all that we have access to now. I estimate that the six of us have about 36 hours of oxygen. That includes Vasandra's air supply."


Gavin turned to Rajip then.

"Are you ready for another phase-walk? We will just peek our heads out to see what is generating the smoke. Is 5 seconds sufficient? I am concerned that someone out there may spot us if stay visible too long."
Hilda
SG-X1, 389 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 26 Sep 2014
at 13:49
  • msg #259

Re: X2U-238: Shot In the Dark

'What?' Hilda exclaimed as Gavin indicated a height of two feet. 'How is there so much of it now? It was only a finger's-width over a patch before. Now it floods the room... We have attracted a horde of slime beasts now.' she ended dismally. It was Kaspar and his foolish hammering idea, she was sure. Her big clever plan was now entirely moot, she realised. They couldn't go back out there.
Gavin
SG-X1, 96 posts
Tollan
Scientist
Fri 26 Sep 2014
at 17:05
  • msg #260

Re: X2U-238: Shot In the Dark

"Interesting thought," Gavin replies to Freyda's idea about using the slime against the Goa'uld. "However, I feel I should point out that perhaps the Goa'uld had the same thought... using the slime against the Asgard... and Tau'ri. If that is the case, then look what it has brought them to."


"It's probably not much consolation, Hilda," Gavin then responded to Hilda, "but I don't think it was ever a viable plan. The minute we started moving around, the vibration of our movement probably got its attention. Had we chosen to go upward, we would have run right into it."

"It was hard to tell if it was still moving, but it covered the ramps up to the next level, too. It does seem unlikely that there can be too much more of it. I don't think it's quite intelligent, so it isn't likely that it would have kept something in reserve. Nearly all of it should be down here by now. It will probably start climbing the wall soon."

"It might also have been attracted to our scent, which may have taken awhile to filter up to the upper levels where the slime was resting. I suggest this only because the multiple gate activations and the presence of the MALP didn't seem to attract it. Or maybe it just took awhile to rouse from its dormant state."

"The sealed ship makes it hard to estimate how long ago the crew were killed. I think it's safe to assume that there were more crew on the upper levels, so if it fed on them, that could have increased its size."

"Having had some time to think about it now, it also occurs to me that any remaining crew left alive could have used the rings to get off the ship... after sealing it... and the ship could have landed by autopilot."

"I can see, too, that the Goa'uld might have remained behind fighting the slime because he refused to accept that something was beyond his power. He could have depleted the ship's energy doing so. Or, he may still be trapped up above on the bridge. Without power, he has no way to get off now."

"It's a thought."

"Freyda, Vassandra, do either of you know if a Goa'uld ship like this has that auto-pilot capacity?"

Freyda
SG-X1, 128 posts
Asgard
Geneticist
Fri 26 Sep 2014
at 17:20
  • msg #261

Re: X2U-238: Shot In the Dark

Most ships do, but there is no liquid naqueta or other source of power. But we need to deal with the slime. If I could get to Stargate Command I could likely create a short term power source enough to at least get the ship into space and head it into the sun of the system it would not need to be a huge source of power. I still think cold will work liquid nitrogen sprayed on it would likely stop it, not kill it, but stop it. Once its contained perhaps lured into a hold we could spray it down remotely giving me time to rig a power supply up, but I can't pilot the ship. We will likely need help there. Freyda proposes pretty sure she could rig up a short term reactor or something to send the ship on a one way trip into space if hyperdrive isn't used.
Vasandra Tourmaline
SG-X1, 155 posts
Netjerian
Wheelman/Pilot
Fri 26 Sep 2014
at 19:10
  • msg #262

Re: X2U-238: Shot In the Dark

Completely unconcerned with other opinions Vasandra simply answers the questions asked as best she can.  ”The vast majority of Goa'uld ships have only the most rudimentary of autopilot systems, they do little more than maintain the current status of the ship and have little or no ability to adjust to external stimuli.  Landing a ship like this is difficult at the best of times and it is highly unlikely that the auto pilot could manage it with as little structural damage as we have seen.

As the floors are also very nearly level there was not a crash of any significance which suggests the ship landed before the problem with the slime was detected.  The hardest part will be getting the ship into orbit, and that will take a lot of power relative to what the SGC can make portable, it will almost certainly be better to get rid of the slime.

Freyda
SG-X1, 129 posts
Asgard
Geneticist
Fri 26 Sep 2014
at 19:22
  • msg #263

Re: X2U-238: Shot In the Dark

Well a power source will just need to hold up to leave orbit and move to the suns gravity influence or another body the ship can crash on. I'm sure I can jury rig something using Earths primitive nuclear sources. But freezing the slime would likely be the best option. At least it will buy us time. We could maybe move the ship to this planets polar region if cold enough it would make the slime inert. And the power needs would be lower just enough for low orbit and a rough landing. But its just an option we need to plan to get out of here before we can do much else. Freyda says noting what options she can come up with favoring the second option.
Gavin
SG-X1, 97 posts
Tollan
Scientist
Fri 26 Sep 2014
at 22:28
  • msg #264

Re: X2U-238: Shot In the Dark

"I, too, was considering freezing the slime in some way," Gavin chimes in while he waits for Rajip to signal he ready for another phase-walk.

"It occurred to me that Freyda's Asgard technology, coupled with Vasandra's and my own Tollani technology, might be able to produce a freeze ray. It's just about generating an energy field that slows down molecular motion. The drawback would be that we'd never know if we got it all."

"We'd also have the problem of not knowing whether the slime could resist freezing. If it's gotten into nooks and crannies, we wouldn't know when and if it came alive when it warmed up."

"The only viable solution is to sterilize the whole ship, but I can't think of how to do that short of flying it into the sun. That, of course, would defeat the purpose of the mission."

Freyda
SG-X1, 130 posts
Asgard
Geneticist
Fri 26 Sep 2014
at 23:06
  • msg #265

Re: X2U-238: Shot In the Dark

There is a problem if I blatently use our technology it will breach the Protected Planets Treaty I can help but along your technology or that you might find. But liquid nitrogen would work combined with some of your C-4 to breach the containers. If you got the slime to absorb them and then spray the odd bits. Your space suits could offer some protection perhaps if attacked. Freyda said clearly plus a freeze ray would take a lot of time to develop.
Kaspar Radoslaw Gorski
SG-X1, 232 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 27 Sep 2014
at 03:44
  • msg #266

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 265):

"Sargeant?" Kaspar asks, "Scouting the outside is a tactical issue, but if you've had enough of phasing through walls, today, I can understand. Should we have Gavin proceed on his own?"
Hilda
SG-X1, 390 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Sat 27 Sep 2014
at 04:02
  • msg #267

Re: X2U-238: Shot In the Dark

Lost and kind of bored of the technical discussion, as she could add so little, Hilda remained silent. But finding something she could do, she spoke up after Kaspar 'I could go through the walls with Gavin. If there is forest outside, then that is my issue.'
Kaspar Radoslaw Gorski
SG-X1, 233 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 27 Sep 2014
at 08:15
  • msg #268

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 267):

"That's up to the Sargeant." Kaspar responds, puffing on his pipe (and contributing to contaminating the air), "That's a tactical decision, and he is in charge of tactics. But I have no problem with that, if he doesn't."
Rajip Mojdar
SG-X1, 183 posts
Staff Sergeant
Army Ranger
Tue 30 Sep 2014
at 18:51
  • msg #269

Re: X2U-238: Shot In the Dark

Rajip nodded briefly, once more glancing at the door which separated them from the slimy being outside.

"We need to get out of this room. But we can't allow us to take a no-return way down. Hilda is right, she can go down there first. Before she does, however, Gavin, how far are we from the ground level now? Also, can you possibly fasten the rope to the bulk of the ship before we leave here?"
Freyda
SG-X1, 131 posts
Asgard
Geneticist
Tue 30 Sep 2014
at 19:05
  • msg #270

Re: X2U-238: Shot In the Dark

Freya gets out some tools. If you can get some metal, I can make two places to secure a rope to make sure its well secured, but my issue is I'm not very strong at climbing and physical tasks. And I need to take my food rations they are not bulky.
Kaspar Radoslaw Gorski
SG-X1, 234 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 1 Oct 2014
at 06:24
  • msg #271

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 270):

Kaspar, now leaning against some unidentified piece of equipment, takes his pipe in hand and points at Rajip with the stem.

"Good thinking, planning for when and how we will actually leave. However ... Gavin said he saw what looked like woodsmoke drifting over the ship, from that side..." Kaspar points at the now-nearest outer wall, "...when he was looking out through that wall." Kaspar points at the wall now farthest away.

"So, before anybody actually climbs down to the ground, you and Gavin should stick your heads out that wall..." points again at the nearer wall, "...and see what is out there. From Gavins description it is probably only a single campfire, but I want you to do a recon before we make any further plans. There may be an entire Jaffa Battalion camped out there. I don't believe that there is, but I want to be sure, before we start climbing down out of here."

"So, right now, please go stick your heads out through the wall and look around." Kaspar pauses, and a grin spreads across his face, "I never thought I'd ever say that sentence." he says, then shakes himself and continues with his original thought.

"Afterwards we can let Hilda loose upon the local flora and fauna. Meanwhile, we'll all dig through our packs and see how much rope we have available."
Hilda
SG-X1, 391 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Wed 1 Oct 2014
at 09:25
  • msg #272

Re: X2U-238: Shot In the Dark

'I would be honoured to carry you, Lady Freyda,' Hilda offered dutifully, but inquired 'But wouldn't your flying chariot be better to take you down?'

She turned her attention to Kaspar. 'Then let's go. I can tell if the smoke is from one campfire, or many, or a bonfire.'


OOC: I didn't get any rope, unless it's inside a survival kit?
Vasandra Tourmaline
SG-X1, 156 posts
Netjerian
Wheelman/Pilot
Wed 1 Oct 2014
at 10:27
  • msg #273

Re: X2U-238: Shot In the Dark

Rather than interrupt the already sluggish process of sorting out one procedure from another Vasandra waits until the first recon of the far side of the ship is underway before raising what she clearly thinks is a relevant question.  ”I understand that the typical mandate is to explore but should we not plan to go up rather than down once we reach the outside of the ship, at least to return to the stargate and see if the area is clear enough to send a message through before the next scheduled contact?

OOC: The skill kits are fairly specific to their own skill, you would need a climbing kit to have any use for climbing, and even that is more likely to be peripheral gear rather than rope itself which comes as part of task specific bundles.
This message was last edited by the player at 10:29, Wed 01 Oct 2014.
Kaspar Radoslaw Gorski
SG-X1, 235 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 2 Oct 2014
at 01:30
  • msg #274

Re: X2U-238: Shot In the Dark

Hilda:
'I would be honoured to carry you, Lady Freyda,' Hilda offered dutifully, but inquired 'But wouldn't your flying chariot be better to take you down?'

She turned her attention to Kaspar. 'Then let's go. I can tell if the smoke is from one campfire, or many, or a bonfire.'


"I have no doubt of that, Hilda." Kaspar says, still puffing on his pipe and leaning against one of the many big objects near the wall he's expecting to soon be walking through, "Nor have I forgotten that you are qualified to do most of our scouting. My desire for Sargeant Mojdar to perform this recon is more an issue of what we huma--uh, I mean, we Terran military types call 'table of organization'. You see, even if you did go take a look, when you came back you would have to report what you saw to me, and, because of the command structure of this Team, I would then give that data to Sargeant Mojdar so that he could make a tactical analysis of it, and come up with some suggestions on how to deal with whatever might be out there. In our Teams 'Table of Organization', Rajip is our Tactical Expert."

Kaspar smiled, and puffed on his pipe, "I may be the Team Leader, but that just gives me Strategic Command. In other words, it's my job to come up with ideas for what we will do, militarilly, but it is Rajip's job to come up with ideas on how to do those things I want to do. Sure, sometimes I might come up with a tactic on my own, and, as Commander, I might decide, for any number of reasons, not to follow Rajip's tactics, but I'd be a pretty poor leader if I ignored my experts all the time, wouldn't I?"

"I hope you've been around our Tau'ri military people long enough to recognaize that we make a distinction between soldiers and warriorsI am a soldier -- I can fight, and I will fight, but I am no expert at it; my function in an army is in support of warriors. Rajip is a warrior -- almost his entire skill set is focussed on fighting and survival; and trust me, as someone who was once considered an enemy of his country, I can say with sincerity that the US Rangers are very good at both of those things. We are both Military; we both serve in dangerous, even combat situations."

"But he is the skilled warrior, and I am the dedicated soldier. So when there are questions of how we might have to do our fighting, he is the expert, and I ... usually ... listen."

Kaspar again pauses to puff at his pipe.

"Here's something for you to consider ... are you familiar with a Tau'ri weapon called a 'tomahawk'? You might have something similar on Cimmeria -- it is a light, long-handled, single-bladed hand axe, like a hatchet, but it is balanced to be thrown. Weapons like it have been used by various peoples on Earth for centuries, most notably by the natives of North America, the so-called American Indians. It is a magnificently deadly weapon. Quick, silent, and bloody."

Kaspar nods towards Rajip, over near Gavin, "He may have left it at home, this mission, but I know for a fact that many US Rangers carry tomahawks, and prefer to use them in the field, rather than their rifles. And they are so good with these weapons, that their commanders just shrug their shoulders and let them do it. The reason I mention this is that I don't want you to think that I have higher regard for Rajip because he uses a rifle better than you, or that I somehow think you inferior for your use of hand weapons. I do not."

"And one more thing, Hilda, I do not hold Sargeant Mojdar to be this Teams only tactical expert. I do consider you to be such; while I hold the Sargeants training and experience in high regard, you have actually spent time in the field fighting Goa'uld and their Jaffa troops. So believe it, when we encounter Jaffa -- and I have no doubt that we eventually will encounter them -- everyone on this Team will be looking to both of you for insight into fighting them."

Kaspar levers himself away from the device he's been leaning against.

"Now, as you said, let's get these men moving....Rajip! Gavin! If you are both ready, go get yourselves a look see of what's out there. Let's go!"
Gavin
SG-X1, 98 posts
Tollan
Scientist
Thu 2 Oct 2014
at 04:12
  • msg #275

Re: X2U-238: Shot In the Dark

"I can only do one thing at a time," Gavin quips in mock protest. He walks over to the outside wall, waits for Rajip to join him again, and then proceeds to stick his head out through the wall, assuming Rajip is doing the same.
Rajip Mojdar
SG-X1, 184 posts
Staff Sergeant
Army Ranger
Thu 2 Oct 2014
at 04:36
  • msg #276

Re: X2U-238: Shot In the Dark

OOC: He is.



Feeling very much uneasily, Rajip joined Gavin with his hand on the other one's arm. As the Major demanded, he did a quick assessment of the distant smoke, giving most care to determine wheteher it's of natural origin or if the fire which produced it can have been caused by sentient beings. Having done that, he inspected what he personally was most interested in: the distance to the ground and the trees around, whether they could be reached from the spot the were standing.



My observation/assessment rolls:
06:35, Today: Rajip Mojdar rolled 22 using 1d20+5. spot.
06:34, Today: Rajip Mojdar rolled 12 using 1d20+8.

This message was last edited by the player at 04:36, Thu 02 Oct 2014.
StarMaster
GM, 430 posts
Storyteller
License to Tamper
Thu 2 Oct 2014
at 05:03
  • msg #277

Re: X2U-238: Shot In the Dark

Gavin and Rajip stick their heads through the wall, and as Gavin reported, it feels like moving through molasses... or maybe quicksand.


The smoke's source is somewhere in amidst the trees, possibly a clearing, but still obscured from view by the trees. Judging by the color, size and consistency, it is clearly coming from a man-made campfire.

It's about a 10-12 foot slide down the side of the ship, into a tangle of broken trees, apparently squashed by the ship landing on them. There are a few clear patches, though, where you'd just slide down to the ground.

As the two of them look, Rajip suddenly spots two Jaffa moving through the forest, about 20 yards from the ship. He gets the distinct impression that they are on a perimeter patrol around the ship.
Kaspar Radoslaw Gorski
SG-X1, 236 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 2 Oct 2014
at 06:39
  • msg #278

Re: X2U-238: Shot In the Dark

In reply to Vasandra Tourmaline (msg # 273):

"Indeed, Captain." Kaspar responds to the violet-skinned woman, "That is my intention. As we all appear to agree that it isn't worth the risk to try and phase through such a large batch of slime as is waiting outside those doors, our only option is to go outside. Once out there, it is my hope that there is an easy means of getting to the cargo hatches that we observed at the ends of the corridors, in the outer walls of the cargo deck, abouve."

"The only glitches to that program, as I see it, are any difficulties we might encounter between here and there, and how badly they sidetrack us."
Hilda
SG-X1, 393 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Thu 2 Oct 2014
at 09:29
  • msg #279

Re: X2U-238: Shot In the Dark

Hilda just stared and stared at Kaspar as he talked and talked, feeling her mind begin to seize up as if she'd had some bad mushrooms, so bewildered she was. The Tau'ri were mad! The Norsemen of Cimmeria favoured direct talk, openness, practical common sense, and all this did her head in. As he talked on, about who talked to who, and tactical experts and soldiers and warriors, and tomma hawks, and whatever else, Hilda tried to jump in with her comments and questions, though they seemed to get lost in the flood. More than once, she opened her mouth then closed it again as, no, Kaspar kept talking or he came up with something even more confusing.

At last, when he finally stopped, she exploded in sheer exasperation with 'We are in the same room! Cannot I just talk to him? Or he listen to me? What do axes and tables have to do with this? The slime is outside. Why. Do you. Keep. Talking?!' As she complained, with blue eyes wide and teeth bared and muscles tensed, they could see the Cimmerian warrior could well be a berserker...

But she restrained herself with a hard breath, she had more control than that. 'I only offered to go through the wall next, to use my woodcraft skills to spot the smoke, to see the lay of the land, trails, streams. Rajip said I could go next. This was decided, by the tactical expert and the team leader. Then you change it. Why do you slight me, sir?' she demanded firmly.
Freyda
SG-X1, 132 posts
Asgard
Geneticist
Thu 2 Oct 2014
at 09:46
  • msg #280

Re: X2U-238: Shot In the Dark

There is a new issue the Protected Planets Treaty if the G'ould suspect I'm allied with you it could be voidd if they can reveal this to the System Lords. My life is not worth the risk of that. Freyda says.
Rajip Mojdar
SG-X1, 185 posts
Staff Sergeant
Army Ranger
Thu 2 Oct 2014
at 14:16
  • msg #281

Re: X2U-238: Shot In the Dark

Rajip tugged Gavin slightly on his arm to get the Tollan's attention, then indicated the direction of the two Jaffa with a movement of his head, then once he too saw the enemy, withrew inside.
Gavin
SG-X1, 99 posts
Tollan
Scientist
Thu 2 Oct 2014
at 15:17
  • msg #282

Re: X2U-238: Shot In the Dark

Once they spotted the Jaffa, Gavin and Rajip quickly drew their heads back inside. After all, they weren't invisible, so it would have been passing strange to see two heads sticking out of the ship's hull.

Gavin was back inside just in time to hear Hilda's lament. He thought of it that way, because he just couldn't picture a Cimmerian 'complaining'.

"Now, Hilda... it wasn't like that at all," Gavin tries to placate the Cimmerian warrior. "Your skills far exceed Rajip in many areas, but in this case, we needed a more technical 'first' observation."

He decided to let Rajip report to the Major as he probably had more experience with Jaffa than Gavin did... or at least more training.

"NOW it's your turn, Hilda. We definitely need your assessment of the area. We need to wait just a minute or two, and we should step over here closer to the corner."

After stepping over to the indicated area, Gavin continued. He wasn't about to suggest to Hilda what she should look for; she probably knew that better than he did. This time, he'd look for signs of civilization and technology.

"Are you ready? Remember, don't let go while we're in the wall. Also, it'll feel like putting your head into quicksand, except without the wet."

As soon as she was ready, and took hold of him, he pushed into the wall until just his head emerged into the outside.

He looked in the direction the Jaffa were going first, to make sure he couldn't see them and thus they couldn't see him, then looked from whence they came in case there was a second patrol.

Finally, he started scanning the area farther away from the smoke and ship area, looking for the gleaming spires of a city or maybe even industrial pollution. He also was looking for anything that smacked of cleared land... plowed or planted fields, orchards, etc.
Rajip Mojdar
SG-X1, 186 posts
Staff Sergeant
Army Ranger
Thu 2 Oct 2014
at 18:17
  • msg #283

Re: X2U-238: Shot In the Dark

"The good news is the smoke isn't cased by forest fires," Rajip began his report. "The bad news is, just the same. There is a camp somewhere in the forest. What's worse, I'm certain it's the Jaffa encampment for we've seen two of them doing a perimiter round near the base of the ship," he paused, letting his eyes wander off to a side.

"We're in trouble," after a short while Rajip stated matter-of-factly. "We can possibly slide down to the ground and face the enemy about whose numbers we know nothing or we can stay here and face that thing behind the door number one."
Freyda
SG-X1, 133 posts
Asgard
Geneticist
Thu 2 Oct 2014
at 18:34
  • msg #284

Re: X2U-238: Shot In the Dark

If we are found out say you found me in the forest, coming from the North I will claim I saw the fire and my ship was destroyed by hitting an small asteroid. And I managed to beam down. If there is a G'ould I'll be treated far better than you hopefully, and I must maintain the Treaty at all costs we are not in a position to defend all the Protected Planets if its breached. Understand. Hilda this includes you. And who knows with my help they could destroy the creature in here with some good fortune. Freyda says making sure her rations and other things are ready to go.
Kaspar Radoslaw Gorski
SG-X1, 238 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 3 Oct 2014
at 00:40
  • msg #285

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 279):

As overwhelmed as Hilda was by Kaspars pedantic pontification about his choice for first in scouts, he is equally stunned at her outburst after he finishes talking. So much so that he chokes a little in surprise on a puff of pipesmoke.

" *coff!*coff!* But...but...I just said that I have complete confidence in you!" Kaspar sputters weakly, as Gavin comes up and tries to help.

"I didn't slight you! I explained ... military hierarchy must be adhered to ..." Kaspar says to Hilda's back, as Gavin led her away.

Rajip then steps up and makes his report. After asking a couple of questions for more detail, Kaspar says,

"Well, we're not staying in here. We are going out, that has already been decided. The only way up, is to go out."

"You say there is broken timber around the base of the ship? Like it landed on top of a part of the forest, huh? And there are a few clear spots, down at the base of the ship. Hmm. Do you think it might be possible for us to get down to one of those clear spots, then camouflage our presence there?"

"Once we have a safe spot, out there, we can then decide the next step; either go for the cargo doors, abouve, go check on that fire, or take out the patrol and interrogate them."

"We'll make that decision once we're all outside."

Kaspar starts to call out for Gavin and Hilda, but before he can say anything, Freyda starts vocally planning on becoming a prisoner.

"Freyda, excuse me, but ... just why, in the Holy Name of Mother Mary are you here?!" Kaspar asked urgently, "I mean, even though it was a tiny chance, there was always some chance that we might encounter a Goa'uld or Jaffa on this mission. And if the mere presence of an Asgard out with an SG Team could endanger the Protected Planets Treaty, well, then ... why are you here?"

"Why didn't we think of this, before we came here?" Kaspar looks at Rajip, as if for an answer, "We could have put a small SGC uniform on her! Or a frigging cloak, or even a damn wig! Anything to make her less ..." Kaspar suddenly paused, as a thought occured, "... obvious."

"I say, Freyda ... please forgive my apparent change of topic, but ... how are you and your hi-tech Comfy Chair planning on handlin rain and snow? Hmm?"
Vasandra Tourmaline
SG-X1, 157 posts
Netjerian
Wheelman/Pilot
Fri 3 Oct 2014
at 01:41
  • msg #286

Re: X2U-238: Shot In the Dark

While the others sort out some of the future planning steps Vasandra simply approaches Gavin and makes an equally simple request of him.  ”If you would not mind ferrying me through one of the walls the Jafa are not watching I will rig us up a way to return to the upper floors, by the time we are done with that someone will likely have decided what to do next.
Freyda
SG-X1, 134 posts
Asgard
Geneticist
Fri 3 Oct 2014
at 01:47
  • msg #287

Re: X2U-238: Shot In the Dark

Because my superiors assigned me and your General placed me on your team, and if my research fails it could be grave to my Species and we frankly don't think like you do in an unorthodox manner. Or explore as much. Some find of this team could be of important value. I suspect the Asgard High Council considers the risk necessary at this point. And I can walk if needed. Freyda replied not knowing why she is there either save what she was told.
Kaspar Radoslaw Gorski
SG-X1, 239 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 3 Oct 2014
at 03:34
  • msg #288

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 287):

"Yes-yes-yes, I know you can walk, but I'm asking how you will protect yourself from rain and snow?" Kaspar asks, "Do you have an umbrella? Or, more importantly, does that damn floating chair have a system for protecting you and it from the elements?"
Hilda
SG-X1, 394 posts
Staff Sergeant (honorary)
Mission Specialist, SG-X1
Fri 3 Oct 2014
at 09:18
  • msg #289

Re: X2U-238: Shot In the Dark

'But... but... I just said that I have complete confidence in you!" Kaspar sputtered weakly. 'I didn't slight you! I explained ...military hierarchy must be adhered to...'

'Words are air. Hot air, the Tau'ri say. It is deeds that matter.' Hilda retorted with the Norse attitude to too much annoying talk. 'Always, you put Rajip to scout first, make me stand back and guard. This I do with honour, in this... cold metal cave where I can do nothing else to help. I offer to go through the wall to look at forest, Rajip approves, you approve. Then you take back, send Rajip again.' she fumed, her English growing worse. She had to admit, to herself anyway, she was getting stressed about being trapped in this strange alien place, already frightened by tales of draugar, with a bizarre foe outside she could not fight and feeling lessened for being unable to do more to help. 'You have two warriors, two scouts, two swords. Use them equally, lest one grow blunt and the other dull.' she ended poetically, but realised she was probably the dull one of the pair.

Thankfully, Gavin stepped in and interrupted with more neutral words. Grumbling, she followed the Tollan away to the wall, and anger gave way to fear as she realised what this meant. She was going to go through the wall, like a draugr or something. It would feel like quicksand, like a bog. And if she let go... what? She had a vision of herself trapped in the wall, or pieces of herself falling off on each side... She nodded dumbly to Gavin, then grabbed his wrist in an almost bone-crushing grip. She held her breath, closed her eyes, then stepped forward, still half-expecting to hit her head on the wall. She felt pressure, like wind or mud she couldn't touch, then it parted before her face. It was a long time before she opened her eyes, longer still before she breathed out. Gods!

Belatedly remembering what she was here for and argued for, Hilda surveyed the forest, noting the heights of the trees and the way they followed the landscape; looked for signs of trails and rivers; for hazards like poisonous flowers; and for birds and animals. She also tried to spot the ettins where they patrolled, and their campfire, to see if she could estimate how many there were. She also looked further away, for roads, loggings, village fires. She'd spent almost all her life living in a forest environment, hunting in it, exploring it, fighting in it, so she had a good sense for what could be out there.


OOC: Using Forest Training, Hilda rolls Survival 21, Spot 20, Listen 12
16:47, Today: Hilda rolled 21 using 1d20+11. survival (forest).
16:48, Today: Hilda rolled 20 using 1d20+7. spot (forest).
16:54, Today: Hilda rolled 12 using 1d20+7. listen (forest).

Gavin
SG-X1, 100 posts
Tollan
Scientist
Sat 4 Oct 2014
at 04:01
  • msg #290

Re: X2U-238: Shot In the Dark

Vasandra managed to catch Gavin before he reached the corner.

"What did you have in mind? If I take you through the wall, and you let go, you'll slide down to the bottom of the ship," he replied.

"I've had a thought about that, too, and it shouldn't involve any Asgard technology. I'll be right back, and we can discuss it. Hilda needs to scout the area."
Rajip Mojdar
SG-X1, 189 posts
Staff Sergeant
Army Ranger
Tue 7 Oct 2014
at 04:48
  • msg #291

Re: X2U-238: Shot In the Dark

We really are in trouble, Rajip thought as he was observing the progressing disintegration of the group. He suspected problems the very first time he found out of the racial composition of the team he had been assigned to. However, back then it was the loyalties of the aliens he was worried about. Now, his anxiety was definitely shifting towards the Major and his ability to keep the team members together.
Kaspar Radoslaw Gorski
SG-X1, 242 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 7 Oct 2014
at 08:15
  • msg #292

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 291):

Kaspar raises his hands and waves them as if he was clearing a blackboard.

"Never mind." he says, again focussing his attention on the Asgard, "I'm going to assume, Freyda, that you have more environmental protection with you than just an umbrella and your skimpy skinsuit. Am I correct in assuming that your chair can generate a low-level forcefield that will keep the rain and snow off of you? And what about the heat of a desert sun? I'm going to assume that same field can also be polarized to shield you from harsh sunlight, yes?"

"Well, there's our answer, Freyda! If your concern is that the Go'auld might see you with us, then you just make that sunshield as dark as possible, and they won't know what is sitting in the chair. The only way they'll ever see you, is if we actually are captured, and let me assure you, we intend to go to great measures to avoid any such capture. In fact, if it ever actually does look like we might be captured, I am counting on you to push your floating chair into overdrive, and get the hell out of Dodge! I am ordering you to abandon the rest of us, if that situation ever arises, understand?"
StarMaster
GM, 433 posts
Storyteller
License to Tamper
Thu 16 Oct 2014
at 06:11
  • msg #293

Re: X2U-238: Shot In the Dark

The first thing Hilda notices is that the trees look much like her homeworld. They are mostly coniferous, but with a small mix of deciduous. There does seem to be a bit more color in the trees, though.

Based on the rolling tree heights, the underlying terrain is probably rolling hills. She sees no sign of trails, roads or logging activity. She guesses this is what would be called virgin forest.

She also estimates that it is early fall, as seasons go, though she has no way of knowing if this world actually has seasons or how extreme they are if it does. By the height of the sun in the sky, she's pretty sure this is a northern clime.

She doesn't spot anything that she'd identify as a poisonous flower or plant, but she does spot several animals... birds and squirrels in the trees.

As she scans the area, she spots a ridge-and-valley system to the north that is probably a small river as she cannot hear any sounds of its flowing waters. It's then that she realizes sound is kind of distorted while she's out of phase.

She spots the smoke from the campfire, but can't actually see the fire itself as it's hidden in among the trees. Carefully watching that area, she spots movement, and a glimpse of Jaffa. After a minute or two of watching this minimal activity, she feels confident that there aren't more than a dozen or so Jaffa.

Gavin doesn't keep her out long enough to actually see the two-person Jaffa patrol that seems to be circling the ship.

Maybe it was a cloud moving out of the way, but off in the direction of the river, a sudden gleam from a distant hill catches her attention. She lets out a gasp as she realizes she's seeing a gleaming city!

She can't tell how far away it is... and for the same reason can't really tell how big the city is. It might only be a village if it's close. A rough estimate lets her put the city at maybe 50 miles away. It could be closer if the city is smaller, or farther away if it's larger.

Still scanning the area, Gavin signals that he's ready to step back inside when a shadow passes overhead. Hilda glances up and spots a large bird, probably a hawk of some kind. Again, there's nothing to give her perspective, but a few seconds of watching it is enough to convince her that its movements are all wrong for an animal. It's not a bird at all, but some sort of flying craft!

Gavin quickly pulls her back inside to keep them from being spotted.
Hilda
SG-X1, 397 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Thu 16 Oct 2014
at 14:04
  • msg #294

Re: X2U-238: Shot In the Dark

Suddenly pulled back through the wall and into phase, Hilda breathed heavily as long-held tension suddenly broke. She frantically patted down her body, checking all her parts were still there. She was whole, she though, but her belly churned and she felt sick with the weirdness of the whole experience. She had been through a metal wall! She grabbed her stomach. 'The wall! No bits can be— left inside, can they?' she asked Gavin for reassurance.

Once she'd settled her nerves with a good drink (only water, sadly), she reported what she had seen. She described the forest in detail (making up for the earlier dispute over her usefulness), giving the lay of the land, the types of trees, the climate, and the lack of forest work. She used a few Cimmerian Norse words for technical terms where her English failed her; it seemed the mountain forest dwellers had a lot of words for trees.

'Yes, there is smoke, from a single camp-fire under the trees. I count a dozen Jaffa, plus the patrol. They do not do much.'

'And we saw a flying thing over this pyramid! It was like a hawk, but it had no grace. I think it is like a Midgard plane!'
she reported, the awe clear in her voice. Aeroplanes were something she'd only glimpsed from afar on Midgard, in pictures or high in the sky, and she'd never been in one. Even if she was technically in the Air Force.

'And there is a great city, on a hill by the river. Maybe fifty of your miles, but I do not know big it is, to say just how far away. It is all gleaming like a god's city.' Of course, coming from a world where the largest settlement was an Iron Age village didn't give Hilda a lot of practical familiarity. In fact, she'd only seen one city with her own eyes. 'Like Colorado Springs!'
This message was last edited by the player at 11:55, Wed 06 May 2015.
Kaspar Radoslaw Gorski
SG-X1, 243 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 17 Oct 2014
at 06:43
  • msg #295

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 294):

"A city in the distance, and yet the Jaffa sit around a campfire, outside." Kaspar recoups, "Also, why is this ship here, rather than at the city? From the descriptions, outside doesn't look like anyplace a Go'auld would order his ship put down, unless they were trying for a wilderness landing, and why would they do that, if the city is so near?" Kaspar looks around at the group, "Could this sucker have been shot down?"

"And, Hilda, I'm curious...why do you say the aircraft you saw looked hawk-like? I mean, I've always though Deathgliders looked rather raptor-ish, and you obviously know what a Deathglider looks like, so what about it made you think of a hawk?"
StarMaster
GM, 435 posts
Storyteller
License to Tamper
Sun 19 Oct 2014
at 04:26
  • msg #296

Re: X2U-238: Shot In the Dark

Hilda, of course, has no idea what an ornithopter is, and even after Kaspar explains it to her, she probably still doesn't understand. And while Kaspar's idea of what an ornithopter is is probably correct as far as it goes, modern parlance has a tendency to apply a label to anything that even remotely resembles the main thought. There are also several known variations.

So, while it still could be an ornithopter, that motions that Kaspar is thinking of aren't what Hilda was talking about. He was talking about its physical anatomical movements, where she meant the 'bird's' movement through the air.

It simply doesn't quite match the movement of birds as she knows them. She's seen birds hover on updrafts and glide on air currents. This bird didn't quite move the way other birds do. It still may be a bird, since it is an alien creature.
Kaspar Radoslaw Gorski
SG-X1, 245 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 19 Oct 2014
at 07:23
  • msg #297

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 296):

"O-o-okay. I'm not sure why I just felt the need to explain what an ornithopter is to all of you -- maybe the air is starting to get thin." Kaspar says, "Anyways, moving on. As I see it we have three options to choose from. We can go outside and try to gain access to the outer doors of the cargo deck then phase back inside. Without alerting the nearby Jaffa.  That's option one."

"Option two, we go outside and confront the Jaffa, hoping that there are only the few that Hilda observed. Option three, we go outside then make a dash for that city in the distance, hoping that it is not under Go'auld control, and also hoping that they may assist us."

Kaspar looks at the Team, "Anyone have any thoughts, any other options to suggest?"
Vasandra Tourmaline
SG-X1, 158 posts
Netjerian
Wheelman/Pilot
Sun 19 Oct 2014
at 21:28
  • msg #298

Re: X2U-238: Shot In the Dark

Joining the conversation briefly Vsandra offers her insight without any real emphasis or concern for it's usefulness.  ”A small visible group of Jaffa with air support is unlikely to be the limit of their capabilities and even if we do take them out it will be hard to avoid the deathglider once we have been spotted.  If the Go'auld do not control the city then it seems fairly likely the slime is connected to that failure as well as the failure of this ship and venturing there will in no way be better.  Getting back to the stargate should be fairly easy and will be not only the safest path but also the most likely to solve the other problems with more specialized equipment.
Gavin
SG-X1, 101 posts
Tollani
Scientist
Mon 20 Oct 2014
at 03:40
  • msg #299

Re: X2U-238: Shot In the Dark

"No, Hilda, no bits can be left inside the wall unless you let go," Gavin reassures the Cimmerian. He decided not to explain that she would be dead in that case.


"The bird that we saw was not a deathglider," Gavin then said to Vasandra, clarifying things if that was what she thought.

"It is possible that not all of the Jaffa that were on this ship were aware of the city, and the ones that fled or escaped the slime were the very ones that didn't. I do find it unlikely that the Goa'uld in charge and his immediate underlings weren't aware of the city. On the other hand, the ship has no power. If it was operating on some kind of emergency power when it landed, that would explain a lot--a less than perfect landing, no visual sensors..."

"They would have opened the cargo doors to exit the ship. At this point, we don't know if the slime was something they brought with them or something that came on board when they opened the door."

"I lean to it being native, since otherwise would mean they intentionally sealed it up inside the ship to protect the planet. That does not sound like the actions of a Goa'uld to me."


"The bird was high enough up that we could not get any perspective on it, so we could not tell if it might be a drone, or, as Kaspar has suggested, some sort of ornithopter... meaning a man-powered flying craft."

"If it is, in fact, artificial, it probably came from the city. This was not a city like you are used to seeing. I don't believe it had any... urban sprawl. It was a contained city. Perhaps it had a wall surrounding it, or perhaps the buildings had just been built to some specified edge... and no further."


He paused then to gather his thoughts, and to see if anyone else had a comment.


"Vasandra, how were you planning on getting down the side of the ship, or up the side of the ship for that matter? And what makes you think that there won't be any slime on the cargo deck?"
Hilda
SG-X1, 399 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Mon 20 Oct 2014
at 12:50
  • msg #300

Re: X2U-238: Shot In the Dark

After a very confusing conversation about birds and planes and planes that flew like birds and birds that flew like planes, Hilda was thoroughly bewildered, especially since she wasn't yet entirely sure what planes were. Anyway.

'I do not think the pyramid was shot down from the sky. The land is hills and trees, but the pyramid has landed flat... I think the ettins often land pyramids far from settlements, because they are very big and may blow away houses. The ha'taks we built on Cimmeria were far from the villages.'

'I only saw Jaffa, but a Goa'uld could be among them, sitting still or wearing Jaffa armour as Heru'ur did.'

Kaspar Radoslaw Gorski
SG-X1, 246 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 21 Oct 2014
at 16:12
  • msg #301

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 300):

"All of which still leaves us with the same three choices, once we leave this ship." Kaspar says, tapping the bowl of his now-extinguished pipe on the heel of his palm to empty it.

"Once we're out there, do we try and get back to the stargate, or do we try to reach that city in the distance, or do we confront the Jaffa -- either peacefully or not?"

"I've got to say, at this moment, I am leaning heavilly towards agreeing with Captain Tourmaline; that we should concentrate our efforts on getting back to the stargate, and try to avoid any contact with the Jaffa. Unless anyone can make an argument for some other action, I think that that is what we'll do."
Vasandra Tourmaline
SG-X1, 159 posts
Netjerian
Wheelman/Pilot
Tue 21 Oct 2014
at 21:26
  • msg #302

Re: X2U-238: Shot In the Dark

Caught off guard by Gavin's question it quite clearly takes her a moment to realize that he really does not know the answer to his question and is not just asking for the benefit of others.  ”My suit is designed to operate both inside and outside the hull of almost any ship, in a heavy gravity field it will be more difficult to climb but the adhesive pads should have little or no difficulty holding onto the hull with a little bit of caution and patience it should be a simple matter to climb to the balcony level and tie off a climbing rope.

The whole objective behind drawing the slime into this chamber was to lure it away from the cargo hold level, if that is ineffective then we can begin higher up in the ship and at the very least determine the volume of the creature.”

Hilda
SG-X1, 400 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Wed 22 Oct 2014
at 12:11
  • msg #303

Re: X2U-238: Shot In the Dark

Hilda considered the Jaffa outside, so close to the pyramid, and was puzzled by why they waited out there. 'Those Jaffa are not camping in the woods for a hunting trip or to commune with nature. If they could get back inside the pyramid and to the Ring of Stars, they would have done this already. So, if we leave, we will surely be trapped outside too.' she noted. 'So, while we are in this place, we should try to get back to the Ring of Stars first. If this is not possible, we should seek out one of these flying machines to take us to a higher level.'
Kaspar Radoslaw Gorski
SG-X1, 247 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 23 Oct 2014
at 04:09
  • msg #304

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 303):

"That's true, Hilda." Kaspar agreed, "But those Jaffa don't have access to Gavins Phasing technology, either. We have a way back into the ship from outside that they do not."

Kaspar paused a moment, then continued, "Okay then, the ad hoc staff meeting we're having, here, has three votes for trying to get to the Stargate ASAP -- that's me, Vassandra, and now Hilda. That just leaves you three." Kaspar glanced significantly at Rajip, Gavin and Freyda.

"Unless you guys have some other plan to offer, I'm going to go with ordering a withdrawl to the gate. We can come back later with the means to eliminate the slime, then we can deal with the Jaffa -- and that city -- once we've secured the interior of the ship. We can let techs from the SGC come and start salvaging this beast, while we step out for some fresh air."
Freyda
SG-X1, 136 posts
Asgard Scientist
Geneticist
Thu 23 Oct 2014
at 05:42
  • msg #305

Re: X2U-238: Shot In the Dark

"Democracies never work with an even number of voters," the Asgard commented at that point, "so I will abstain."

"I do wish to study this slime organism, though that is not of priority as that is not the path of scientific investigation that I pursue."

"However, I do wish to contact that city. It has a higher chance of providing information not yet known to the Asgard. I fear going back through the gate will not see us return here."

"Nevertheless, I have been considering our dilemma. Just as my hoverchair was able to negotiate the ramp down to here, so too do I believe that it will allow me to negotiate the side of the ship as if it were a steep ramp. Gavin merely has to push me through the wall and let go."

"So, going up the outside is possible. There are two other potential problems. In the time it takes to climb up, the Jaffa patrol will come around that side of the ship and spot us. I do not wish to be outside at that point while they shoot staff weapons at us."

"The second problem is getting back into the ship. Gavin, of course, can bring me back through the hull, and I might be able to open one of the windows. Again, though, that will be visible to the Jaffa."

"Yes, Vasandra, the idea was to draw the slime down here to this level, and it has succeeded... but to what degree? We have no way of knowing if all of it has descended to this level."

"As Gavin has pointed out, it takes energy for it to ooze back up to higher levels. His supposition that it did so because it was following the trail of food is probably accurate. That was the premise for bringing it down to the this level."

"Although we do not believe it is intelligent, at least by our standards, it may have some sort of hive intellect that keeps parts of it behind as a sensor."

"All that aside, however, I may have a solution."

"I believe that with Gavin's and Vasandra's help I can modify my hoverchair... not only to go up, but to carry extra weight. That way, Gavin may be able to sit in the chair and carry someone else up to the higher levels. By that means, he can ferry us all up to a different spot."


She was being very long-winded, as the Tau'ri would say, but she seldom got the chance to discourse on anything among her own kind. This was a novel experience for her.
Hilda
SG-X1, 401 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Thu 23 Oct 2014
at 08:57
  • msg #306

Re: X2U-238: Shot In the Dark

Kaspar Radoslaw Gorski:
"But those Jaffa don't have access to Gavins Phasing technology, either. We have a way back into the ship from outside that they do not."


'Oh. Right.'

'Well, High Lady, we only need to find a path back to the Ring of Stars. With that secure from the slime beast and the Jaffa, we may then go on to explore the city on the hill.' she amended for the Asgard's benefit.

Freyda had a good point about being spotted by the Jaffa patrol, and Hilda nodded in agreement. 'Then we should deal with the Jaffa before we climb the pyramid. We can ambush and attack the patrol; six versus two are good odds.' the Cimmerian proposed with the wisdom of one who'd done such things before. 'Or, if we go to the city and steal a flying machine, then we can get all of us back up to the top of the pyramid.'
Rajip Mojdar
SG-X1, 190 posts
Human Scout
Army Ranger SSgt
Thu 23 Oct 2014
at 21:52
  • msg #307

Re: X2U-238: Shot In the Dark

"What am I hearing here? A voting? Keep in mind the mission objective," Rajip, silent so far, now joined the discussion, moving forward at the same time to stand in the center of the gathered debaters. "We're not expected to secure the Stargate and go out venturing the planet. Right now, we need to get back to the Stargate and return home without risking any unnecessary confrontation with the Jaffa out there and that's it."

Then facing the Major directly, he continued, his voice hardening. "Now, I go out first to secure the landing site for the team, and Hilda with Gavin close the order."



OOC: Sorry for the lengthy absence.
This message was last edited by the player at 21:58, Thu 23 Oct 2014.
Kaspar Radoslaw Gorski
SG-X1, 248 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 24 Oct 2014
at 11:59
  • msg #308

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 307):

Kaspar claps his hands together, then rubs them vigorously, before pointing at Freyda.

"Yes! That is why we brought along an Asgard!" Kaspar says, "You three get started on making whatever modifications are needed -- to the chair and-or Gavins phasing doo-hickey -- and then get Gavin checked out on how to operate said chair."

Kaspar turns his pointing digit towards Rajip, "I said 'Staff Meeting', Sargeant; where members of the Commanders Staff -- in this case that would be all of you -- give him their opinions, so that he might make better informed decisions." Kaspar said, "And you are absolutely right to point out that our mission, here, was simply to assess the viablity of salvaging this ship. Going back to the SGC to get better weapons to eliminate that slime, thus securing the vessel, is the way to go. I honestly thank you for reminding me."

Then Kaspar turns his finger towards Hilda, "Once again, Hilda, you've made an excellent observation. We do need to take the Jaffa patrol into account in our efforts to go outside to get higher up the ship. I'm leery of actually attacking the Jaffa -- that might clue them in to someone having come out of the ship. Maybe. Especially if we end up using our weapons, which are distinctly Tau'ri. I'm hoping to, maybe, sneak up between patrol passes."

Kaspar stops pointing, and raises his hand to momentarilly halt any comment.

"However," he quickly continues, "I will leave the decision to attack, or not attack, the Jaffa up to you two." Kaspar gives both Hilda and Rajip a significant glare, "My strategy is to get back to the stargate, ASAP. I will leave the tactical decision whether to attack up to you combatants. So, Sargeant, as Team Tactical Leader, feel free to hold your own Staff Meeting."

Kaspar flashes a smug smile at Rajip, then wanders over to watch the three alien techs do their thing with the hover chair.
Hilda
SG-X1, 402 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Fri 24 Oct 2014
at 13:38
  • msg #309

Re: X2U-238: Shot In the Dark

'It was Freyda's observation.' Hilda corrected Kaspar, considerate and unwilling to take credit for the goddess's idea. She watched bemused as Kaspar gave out his orders, wondering if he was compensating for the earlier dispute, then had an idea. She spoke it loudly as they split up. 'Wait. Should there be a door into the pyramid at the ground? The ettins must have got out that way. Maybe Gavin can phase in that way? Then we will not need to climb the side somehow. If the way in is not filled with slimes.'

She turned to Rajip and declared 'I say we attack the ettins with cunning and courage, and win glory in battle for our gods!' Then her blood-lust grin turned mischievous and knowing. 'So you may wish to overrule me, sir.'

'What if we scout around the edge of the pyramid, behind the patrol? Then we may find a door at the ground. There may be more ettins there.'

Rajip Mojdar
SG-X1, 191 posts
Human Scout
Army Ranger SSgt
Sat 25 Oct 2014
at 07:10
  • msg #310

Re: X2U-238: Shot In the Dark

"Yes, Major," Rajip's tone suggested he had not expected anything else from Kaspar. Then, he turned to the Cimmerian. "We're not here to to win fame or glory, Hilda. We're evacuating to the Stargate, nothing more. First down to the ground, then the shortest way back inside. As I said, you're coming out the last, while I'll make sure we're safe on the ground until the whole team gets there. I'll contact you once I think it's safe for another person to follow me."

He took several steps toward the outside wall.

"Gavin, I want to look out again before we begin."
Hilda
SG-X1, 403 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Sat 25 Oct 2014
at 07:28
  • msg #311

Re: X2U-238: Shot In the Dark

Hilda sighed, wondering if the Tau'ri actually had a sense of humour. 'Yes, Rajip.'
Kaspar Radoslaw Gorski
SG-X1, 249 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 25 Oct 2014
at 20:05
  • msg #312

Re: X2U-238: Shot In the Dark

In reply to Hilda (msg # 311):

"I know I just made a big deal about moving over to this side of the ship." Kaspar says to the group, "But now it occurs to me that we might reduce the chances of being seen leaving the ship, if we did so back on the other side, where we were. Yes?"
Gavin
SG-X1, 102 posts
Tollani
Scientist
Sat 25 Oct 2014
at 21:04
  • msg #313

Re: X2U-238: Shot In the Dark

Gavin was busy discussing changes to the hoverchair with Freyda and Vasandra when Rajip said he wanted to look outside again.

"Which side do you wish to look out?" Gavin asked. "Presumably you wish to look just after the patrol has passed. If our suppositions are correct, the Jaffa are patroling around the ship to make sure the slime doesn't get out."

"I probably should point out that this is the lowest level of the ship with any doors to the outside. There are maintenance hatches, but they don't lead to the rest of the interior. Engines, power and fuel are all that is below this deck."



He turns back to Freyda.

"So you need a phase discriminator in order to adapt your 'sonic screwdriver' to the chair's lift system in order to adjust the gravitic balance. My phase device has one, but the device has been altered by the Elders to prevent such tampering."

"How about you, Vasandra? I can't imagine that you are carrying one, but is there such a device anywhere here in the engineering section of this ship?"

Vasandra Tourmaline
SG-X1, 160 posts
Netjerian
Wheelman/Pilot
Sun 26 Oct 2014
at 00:10
  • msg #314

Re: X2U-238: Shot In the Dark

Refocused from the exploration or climbing options Vasandra turns her attention to the chair's adjustments.  ”The Goa'uld lack anything like that technology but it is entirely possible that the superconductor power conduits could be used to expand the viable area of your device and I do have a reasonably efficient and portable power supply that could help in that regard.”
Rajip Mojdar
SG-X1, 192 posts
Human Scout
Army Ranger SSgt
Sun 26 Oct 2014
at 12:20
  • msg #315

Re: X2U-238: Shot In the Dark

Rajip gestured violently on further doubts coming from all sides.

"We take that wall," he said pointing at the wall behind which he believed they had the greatest chance of landing safely on the ground. "Unless you have another means of getting us out of here, there's no other way than across the outside. And don't you worry about the doors back in, Gavin," his voice showed traces of irritation once again. "That's why we have you."
Kaspar Radoslaw Gorski
SG-X1, 250 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 26 Oct 2014
at 23:42
  • msg #316

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 315):

"Right. That wall." Kaspar agreed, pointing at the same wall, "The wall that is opposite the Jaffa camp."

Kaspar then turned his attention to the three alien techs, working on Freydas hover chair.

"Now, as I understand what those three have said, Sargeant," Kaspar says, "They are combining Gavins phasing device with Freydas chair, to create a hybrid 'phasing vehicle' that will be able to carry two people at a time. Now, I know what you're thinking -- I had the same thought -- if they can combine the phasing device to the hoverchair, why don't we just float up through the ceiling, here, into the chamber above?"

"I think its because the chair can only hover; it has to have a solid surface close by underneath it. So, that means we have to drive thru that wall, then drive up the sloped outer hull, then drive in through the wall, above, or thru one of the cargo deck outer doors; whatever is fastest, because we'll have to make five trips, total, all without being seen by the Jaffa patrol."

"At least, that's what I think is going on. Those three are a little busy, and I don't want to distract them with any questions. However, it is my hope that within a couple of hours we can be back at the SGC -- where we'll grab a quick snack, then come back with re-enforcements and weapons to handle that slime. Which, I pray Holy Mary, Mother of God, doesn't turn out to be a damn intelligent slime, because I really want to kill it."

"The day, for us, Sargeant, is still young!  We've only been here for a couple-three hours. Unless we get spotted by that Jaffa patrol, things should go smoothly from now on."
Hilda
SG-X1, 404 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Mon 27 Oct 2014
at 08:36
  • msg #317

Re: X2U-238: Shot In the Dark

With nothing further to add, Hilda drifted off to check the doors and inner walls, to make sure that the slime was not seeping in anywhere. Though she kind of wished it was, as it might hurry things along a bit.
Rajip Mojdar
SG-X1, 193 posts
Human Scout
Army Ranger SSgt
Mon 27 Oct 2014
at 19:51
  • msg #318

Re: X2U-238: Shot In the Dark

"Just a few hours, so far," Rajip answered sharply, apparently running out of patience. "Now how many more hours do we have left, Sir? Another three? Four? Or maybe ten? What if there's only minutes left till that thing from behind the wall gets in? We're not on a sightseeing trip right now. We've got to get back to the Stargate now. I am responsible for our safe return and I'm going to get it done."

He took a step toward the Major and their eyes met without Rajip's blinking. "We're going now, Sir, unless you give us a direct order otherwise. It will be your responsibility then."
Freyda
SG-X1, 137 posts
Asgard Scientist
Geneticist
Tue 28 Oct 2014
at 04:44
  • msg #319

Re: X2U-238: Shot In the Dark

"Yes, my sonic screwdriver has a phase discriminator, too," Freyda replied to Gavin and Vasandra. "It is used to control the sonic screwdriver's output. I was looking for another one that I could use to control the hoverchair's input. The chair has sufficient power, thank you Vasandra, but those power conduits could, indeed, expand the gravitic co-efficient of the chair. If we can do that on two axes, then I will not only be able to carry a greater weight, but move vertically as well."

"Just like Gavin's phase device functions against the effect of gravity, so too does the hoverchair. As you Tau'ri are wont to say, you think outside the box. It never occurred to me when I designed the hoverchair that it would need to have the ability to fly. That was never the intent of the chair."

"How quickly can the two of you disconnect those power conduits and attach them to the hoverchair?"

This message was last edited by the GM at 07:01, Thu 30 Oct 2014.
Kaspar Radoslaw Gorski
SG-X1, 251 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 28 Oct 2014
at 05:31
  • msg #320

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 318):

"Oh. I'm sorry, Sargeant, was I just speaking Polish?" Kaspar appologizes, "I do appologize. English, for me, you know, is a foreign language, and sometimes I forget and speak in my native Polish."

"So...if I understood you correctly -- again, reminding you about that whole non-native English-speaker thing -- it is your intention to lead us out of this chamber, right now, yes?"

Kaspar casually looks over his shoulder to where the three techs are working on integrating the two alien devices together.

"Well, I can certainly get behind that idea." he says, turning back to Rajip, "So please, Sargeant, proceed and get us all out of here. Now."
Rajip Mojdar
SG-X1, 195 posts
Human Scout
Army Ranger SSgt
Tue 28 Oct 2014
at 21:26
  • msg #321

Re: X2U-238: Shot In the Dark

Rajip nodded. "Gavin. Come and help me take a look outside."



OOC: Looking for anything that could pose a threat to the evacuating team, especially Jaffa lookouts and patrols. Additionally, I want to locate the exact "landing location" that would be the easiest to slide down to.

22:24, Today: Rajip Mojdar rolled 19 using 1d20+3. listen roll.

22:24, Today: Rajip Mojdar rolled 7 using 1d20+5. spot roll - My, Rajip must be near blind looking at that roll.

Kaspar Radoslaw Gorski
SG-X1, 252 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 4 Nov 2014
at 05:00
  • msg #322

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 321):

Kaspar stands easy, hands clasped behind his back, and a bland look on his face. For a handful of minutes he waits, looking around at various inactive equipment and shadows. He only occassionaly looks over to where the three technicians continue to work on combining Gavins phasing device with Freydas hoverchair.

Finally, Kaspar brings his arm up, pulls back his sleeve, and pointedly looks at his watch.

"Is there some problem, Sargeant?" Kaspar asks pleasantly, "I mean, after accusing me of dragging my heels, you made the bold statement that you would be getting us out of here immediately."

Kaspar gestures to include the entire group, "And yet, here we still remain. Our alien friends, over there, continue to work on a device that they are convinced will aid us in getting back to the Stargate, while you have yet to do anything to get us out of here."

"So. Now what, Sargeant? You've issued an order, and that order looks to be being cheerfully ignored. A situation I can completely sympathize with, by the way. So I ask again, what will you do differrently that I did not do?"

"Hey, here's a suggestion! The Tollan is ignoring you, so why don't you shoot him? That should get the attention of the others. But then, he's the one who knows how to work the phasing device, so maybe you should just beat him up a little, huh? Oh, oh, or you could jump up and down and scream a lot! That always looks good in a leader. I tried it, but all I got was a snotty young American soldier shoved in my face. But maybe you'll have better luck."

Kaspar crosses his arms over his chest and frowns at the younger American, "Or -- and I know this is a totally insane sounding idea -- you could take your insubordinate attitude, tuck it away, and settle down to wait until they finish their job, however long that takes, and we'll leave when we leave."

"Now, I'm willing to chalk up these last few minutes -- both my actions and yours -- to a temporary attack of claustrophobia. Are you?"
Gavin
SG-X1, 103 posts
Tollani
Scientist
Tue 4 Nov 2014
at 05:45
  • msg #323

Re: X2U-238: Shot In the Dark

"Be right with you, Sergeant," Gavin replied to Rajip, and said something else to Vasandra and Freyda.

He then walked over to the wall where Rajip was standing.

"I'm not sure what another look will get you," he then says to the sergeant. "We just need to wait a moment for the patrol to pass."

Gavin seems to be counting silently for a few moments before continuing.

"So what is your plan? Are you just looking or are you going out?"
StarMaster
GM, 441 posts
Storyteller
License to Tamper
Tue 4 Nov 2014
at 05:54
  • msg #324

Re: X2U-238: Shot In the Dark

Gavin holds out his arm for Rajip to take hold, and then phases through the wall that's on the other side of the ship from the Jaffa camp, though just to the point where their heads are sticking out of the side of ship.

Rajip doesn't hear anything significant... just the wind and chirping of crickets and the occasional birdcall. He does spot several areas below that appear to be safe to land on if he were to slide down the side of the ship. When the ship landed, it seems to have landed on top of several trees, smashing them down away from the ship. A few went sideways for some reason, but those that stayed straight kept a bare spot still between them. There's maybe 10 feet of bare ground before the branches of the fallen trees obscure the ground--it'll make good cover once you're down there.

The trick will be to roll when you reach the bottom in order to transfer the angular momentum into a different direction, thus reducing the impact. Hilda could conceivably take the force directly, but none of the others probably can.
Hilda
SG-X1, 405 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Wed 5 Nov 2014
at 06:51
  • msg #325

Re: X2U-238: Shot In the Dark

Hilda was used to a slower pace of life on Cimmeria, where she had not had clocks to live by as the Tau'ri did. So she remained fairly patient while Freyda, Gavin, and Vasandra worked, and watched the doors and patrolled the room to make sure the slime-beasts were not creeping in. She wasn't as frustrated as she was earlier, not while things were being done by the craftsfolk of the team, while they had a clear plan and not just talk. She overheard the fresh argument between Kaspar and Rajip, but wisely stayed out of it this time. It was a Tau'ri matter. Let them talk uselessly as they liked.

As she walked and waited, she tried to compose poetry for the mission report Slippery slime-beasts slithered... And what was a good kenning for a slime-beast? It was like a bog, she figured. And it devoured flesh. So, how about... bog-wolf? That was if it wasn't really a draugr...
This message had punctuation tweaked by the player at 06:52, Sat 15 Nov 2014.
Freyda
SG-X1, 138 posts
Asgard Scientist
Geneticist
Tue 11 Nov 2014
at 00:09
  • msg #326

Re: X2U-238: Shot In the Dark

After Gavin gives Rajip another look outside, and then he and Vasandra finish working on the hoverchair, the Asgard equivalent of a USB port has been added to Freyda's chair so that she can put her sonic screwdriver into the port and use it to control the chair.

"The modifications that Vasandra and Gavin made to my hoverchair will now let it ascend and descend," Freyda explains to the others. "It uses the same phase variance that Gavin's phase device uses, which means the two can work together."

"Vasandra offered her power source, but there is plenty of power in the chair. It is a question of gravitonic sheer. Again, I did not foresee that the chair would need to carry more than me and my meager supplies. Of course, it would have had to be larger to do so, so that was also a consideration."

"It is very difficult for us Asgard to... 'think outside the box' as you say."

"In any case, I can now ferry one of you at a time up to another level. Who wishes to go first, and what level do you wish to go to?"

Rajip Mojdar
SG-X1, 196 posts
Human Scout
Army Ranger SSgt
Tue 11 Nov 2014
at 19:57
  • msg #327

Re: X2U-238: Shot In the Dark

"And high time it is," Rajip said harshly, then calmed down visibly and thanked Gavin with a nod. "Otherwise, we'd be jumping outside in a matter of seconds. This way it should all be more safely, though."

He looked around at the faces of the beings gathered in the room. "It's up to you two now to get us out of here," he began as Gavin and Freyda appeared in his sight. "I also believe that would suit our commander here, too," he ended once again with a tone of annoyance as he spotted the Major, then stepped back two paces in a visible gesture of giving field to the anthropologist.
Kaspar Radoslaw Gorski
SG-X1, 253 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 14 Nov 2014
at 16:41
  • msg #328

Re: X2U-238: Shot In the Dark

Who would go first was a foregone conclusion. It would have to be Rajip.

"Our first objective is to return through the stargate," Kaspar states to the others. "However, since, as Colonel O'Neill has so aptly expressed it, when has Plan A ever worked? Thus, if the slime is still occupying the cargo bay where the gate is, we shall go up to the balcony deck, I believe someone has called it. From there, we can survey the area more easily, and if there is no slime, work our way up to the command deck.

He glances at Gavin and Vasandra.

"This is assuming we have sufficient power to make these trips, and to come back down and exit the ship at ground level if all upper levels are slime-infested?"

"So, if I am understanding this adjustment," the Major points to Freyda's hoverchair, "Gavin will have to operate the chair and ferry one of us at a time up to another level. If that is, indeed, the case, then Rajip will take point and secure the new 'landing' site."

"I believe we haven't yet established this, but, Gavin, can you receive and transmit radio signals while you are phased?"


After receiving an answer, he nods sagaciously. "As I surmised."

"Well. Vasandra, you will have to be the last one, as you have the only other defense against the slime--your zat. The other two will be involved with the chair--Freyda's sonic screwdriver which will be controlling the chair and Gavin's Tollan zat which only he can operate."

"Is this acceptable?"

Gavin
SG-X1, 104 posts
Tollani
Scientist
Fri 14 Nov 2014
at 16:47
  • msg #329

Re: X2U-238: Shot In the Dark

"Yes, I can receive your radio signals while phased," the Tollan answers Kaspar's question, further explaining, "as we phase through matter, not energy. Otherwise, we would not be able to see while phased, nor would we be seen except as an amorphous black blob."

"Freyda and Vasandra can confirm this, but the hoverchair has sufficient power to operate continuously for 1,000 hours. Working against gravity will diminsh that, but not sufficiently to affect our current plan."

"I do not know how much power Vasandra's device can provide, but it should be sufficient to get us out of the ship. Vasandra?"

Hilda
SG-X1, 406 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Sat 15 Nov 2014
at 06:56
  • msg #330

Re: X2U-238: Shot In the Dark

After keeping watch, and seeing some kind of progress being made, Hilda rejoined the group. 'What do I do?'
Kaspar Radoslaw Gorski
SG-X1, 254 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 15 Nov 2014
at 19:49
  • msg #331

Re: X2U-238: Shot In the Dark

"Well, yes," the major-professor extemporized a reply to Hilda. "I have been giving that some thought. If we can't make it to the gate, but can make it to an upper level, I was thinking you should go second so that you can scout the upper deck while Rajip holds position."

He was neither used to nor prone to explaining his decisions, but in order to forestall another contention between Rajip and Hilda, he decided that the situation warranted an explanation.

"Please keep in mind that both of you have similar skills, but you each have a different focus. I give you scouting assignments based on which skill set I think is the most appropriate for a given situation. Thus, in this case, your senses will be of more use scouting this dead vessel. If it was active, I probably would have assigned Rajip, as he is more familiar with technology."

"So you will scout and secure the area for Freyda, who will go up third. Then myself, and Gavin will bring Vasandra up last."


He was a bit pleased with himself as he felt he was starting to get the hang of this American 'free-wheeling' command style. Also, he managed his entire explanation without slipping into his native Polish.
Hilda
SG-X1, 407 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Sun 16 Nov 2014
at 00:11
  • msg #332

Re: X2U-238: Shot In the Dark

Hilda didn't complain at being given something to do, at last. 'Okay.' she acknowledged. 'Unless Rajip feels better at room-clearing, I will do this.' She began re-checking her weapons and gear in preparation, and re-stringing her bow. None of it would likely be any good against the slime-beasts, but any stray Jaffa would feel it.
Freyda
SG-X1, 139 posts
Asgard Scientist
Geneticist
Sun 16 Nov 2014
at 03:42
  • msg #333

Re: X2U-238: Shot In the Dark

  The gold hued Asgard shifted her gaze back and forth between the human leader and the others. Freyda felt vulnerable and frail with her technology out of reach. She blinked her large black eyes rapidly as she processed all the possible dangers, especially with the oozing creature that devoured the entire crew of this ship in near proximity. But the bottom line was she had to trust this group to protect her. She did to an extent, but still it was not easy, given the deterioration of her people. She waited with the others, not speaking or giving any evidence of her trepidations.
Rajip Mojdar
SG-X1, 197 posts
Human Scout
Army Ranger SSgt
Sun 16 Nov 2014
at 20:36
  • msg #334

Re: X2U-238: Shot In the Dark

"No, thanks. Be my guest. I'll take a wait this time," Rajip reacted to Hilda's words in an indifferent tone. "Just stay in contact and report any suspicious situation you may encounter."
Hilda
SG-X1, 408 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Mon 17 Nov 2014
at 09:22
  • msg #335

Re: X2U-238: Shot In the Dark

'Of course.' Hilda answered, and took her position in the queue. 'I will make sure the area is safe for you, Lady.' she vowed to Freyda.
Gavin
SG-X1, 105 posts
Tollani
Scientist
Tue 18 Nov 2014
at 20:42
  • msg #336

Re: X2U-238: Shot In the Dark

The Tollan got in the chair, and tried out the controls a bit. They were a bit undersized for his preference, but he could make do.

"I suggest we go straight up under the cargo bay that was across the hall from the gate room, then phase through the walls into the gate room," he proposes. "I think it prudent to avoid phasing through the slime unless we really have to--we have no idea if it can affect a phased person or not and I'd rather not find out unless we have to."

He moves the chair over to the appropriate position.

"I think it best if you stand on the back, Rajip, but still keep in touch with me. Not sure how the phase device will extend to you through the chair."

Once Rajip is on board, Gavin activates the phase device, and then starts to move the chair upward. He half expects Rajip to bang his head on the ceiling, but they pass through (?) without incident.

Once up to the above level, he'll raise the chair about three feet off the floor and then move through the cargo bay wall into the hallway, across it and into the gate room.

Are they in the middle of slime? Is there slime still on the floor? Paranoid minds want to know!
StarMaster
GM, 446 posts
Storyteller
License to Tamper
Wed 19 Nov 2014
at 01:19
  • msg #337

Re: X2U-238: Shot In the Dark

The hoverchair is working as expected, considering it was field adjustments that altered it, rather than being designed from the ground up.

Gavin is able to phase the chair and passenger with little effort on his part, but he can feel that the phase device is being stressed, pushing it to its limits.

There's no additional stress going up through the floor, though, like there was going through the engine room walls. Rajip's light shows that the cargo bay is still empty. The door seals seem to have kept out the slime, though if there is nothing in there for it to feed on, there would be any point of it going in there.

Hovering about three feet off the floor, Gavin directs the chair through the cargo bay wall, across the hall, and into the gate room. Once fully inside the room, however, it can be seen that the slime is still there, covering most but not all of the floor, but also all over the MALP.
Rajip Mojdar
SG-X1, 198 posts
Human Scout
Army Ranger SSgt
Fri 21 Nov 2014
at 17:36
  • msg #338

Re: X2U-238: Shot In the Dark

Even if the MALP seemed to be lost, it would be a small price to get out of here. What would be more important for Rajip was whether the area round the Stargate itself was free of the slime and if it was evenly distributed across the entire floor where it was visible or if it seemed to be moving or at least have had been moving in some particular direction.

He twisted and turned on his unusual vehicle to scan as much of the floor as he could, giving the most attention to the immediate vicinity of the Stargate and the regions closest to each of the visible doors.



OCC: Don't even know if it's needed here but, just in case it is...
18:35, Today: Rajip Mojdar rolled 23 using 1d20+5. spot roll.

Hilda
SG-X1, 409 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Sat 22 Nov 2014
at 02:36
  • msg #339

Re: X2U-238: Shot In the Dark

Watching the preparations, Hilda smirked and finally burst into raucous laughter at the scene of the two men crowding aboard Freyda's little flying chariot, like something out of a Midgard cartoon. With a wub-wub-wub they rose into the air and tootled off through the wall, wary of Rajip banging his head, with Hilda still giggling behind them.

After that, she waited patiently for their return.
StarMaster
GM, 448 posts
Storyteller
License to Tamper
Sat 22 Nov 2014
at 03:12
  • msg #340

Re: X2U-238: Shot In the Dark

The MALP had been parked in a corner with floodlights set up. The floodlights are still functioning, and Rajip notices that though the slime has covered the MALP, it is avoiding the floodlights.

There is a trail of slime that leads from the MALP out the door of the cargo bay, but it is not moving.

Also, the area around the stargate and the DHD is clear of slime as is most of the floor.
Rajip Mojdar
SG-X1, 199 posts
Human Scout
Army Ranger SSgt
Sat 22 Nov 2014
at 15:37
  • msg #341

Re: X2U-238: Shot In the Dark

Rajip insustructed Gavin to put him down next to the floodlights in order for him to redirect the lights so that they completely covered an area between the DHD and the stargate and thus creat a clear path between the two objects. He would then stand in the middle of the path and watch behavior of the slime with particular attention paid to whether it would enter the floodlit fragment of the floor. Yet, he would not risk everything and keep Gavin close by as his escape route.
Freyda
SG-X1, 140 posts
Asgard Scientist
Geneticist
Tue 25 Nov 2014
at 02:47
  • msg #342

Re: X2U-238: Shot In the Dark

  The Asgard blinked rapidly again as the two squad members used her hover chair to phase through the ceiling, clearly uncomfortable. She tilted her head and glanced over at the Cimmerian who was laughing loudly. "What is it that has brought you such levity, young one?"
Hilda
SG-X1, 410 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Tue 25 Nov 2014
at 06:02
  • msg #343

Re: X2U-238: Shot In the Dark

Her chuckling trailed off and she looked at the Asgard. 'Huh? Um,' Now that she thought about it, it was hard to say just why it was so funny, especially to one of the High Ones. 'Well, they just looked really funny, squashed up on there.'
StarMaster
GM, 451 posts
Storyteller
License to Tamper
Tue 25 Nov 2014
at 07:01
  • msg #344

Re: X2U-238: Shot In the Dark

It was clear from early observations of the slime that it did not move fast, not even when it detected food, though its slowness had a deceptive creeping quality to it. So letting Rajip jump off the chair wasn't really very dangerous as he could easily run back to it.

He can only move the floodlights so far, though, because they are being powered by the generator on the MALP. However, he does redirect the light.

As stealthy as he is trying to be, he apparently does create enough vibration in the floor that the slime starts oozing in his direction. It normally avoids the light, but if it senses food, it will go into the light.
Rajip Mojdar
SG-X1, 201 posts
Human Scout
Army Ranger SSgt
Wed 26 Nov 2014
at 18:07
  • msg #345

Re: X2U-238: Shot In the Dark

Rajip produced the small portable video camera he had been carrying all that time and quickly planted it next the Stargate, making sure it let it cover the as much of the gateroom as possible.

"Let us go back now," he asked Gavin, taking his place on the unusual flying vehicle. On their way back he would observe the remote monitor to find out the range it could be usable at under current conditions.
Kaspar Radoslaw Gorski
SG-X1, 255 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 28 Nov 2014
at 05:54
  • msg #346

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 345):

Knowing that things were advancing as fast as could be expected -- and knowing there was nothing else he could do -- Kaspar waited patiently for Gavin to return for the next person.
Gavin
SG-X1, 106 posts
Tollani
Scientist
Sat 29 Nov 2014
at 01:47
  • msg #347

Re: X2U-238: Shot In the Dark

Gavin hadn't phased back out, but kept as far away from the slime as was reasonable so that Rajip could still run back and get on the chair if the slime threatened him. It was an interesting observation that the slime avoided the bright lights, but then that made sense. Slime didn't normally form in bright sunlight, but in damp dark places.

Once Rajip was back on the chair, Gavin retraced his immaterial steps through the walls and back down through the floor.

Back in the engine room, Gavin phases back in.

As he was descending, though, an idea struck him. He'd phased Hilda and Rajip through the outside wall to view the terrain, but he wondered if Vasandra would have any insights on the flying 'craft'... or bird, if that's what it was.

So as Rajip reported to Kaspar and the others, Gavin went over to Vasandra.

"I know we described the flying thing, but might it help if you saw it for yourself?" he asked her. "Have you encountered anything like that before?"
This message was last edited by the player at 01:54, Sat 29 Nov 2014.
Rajip Mojdar
SG-X1, 204 posts
Human Scout
Army Ranger SSgt
Mon 1 Dec 2014
at 23:03
  • msg #348

Re: X2U-238: Shot In the Dark

Rajip's report ended in a brief description of the gate room: "The gate room is, how to say it, infested by the slime. Although it doesn't cover the entire room. The most important parts, the DHD an the Stargate are clear," but almost immediately did he move on to suggestions which could let them return to the Earth: "However, we probably won't be able to stop it from entering those zones. But we could try a diversion. The MALP may still be operational as the generator keeps running. Maybe we could use the remote to drive it away and lead the slime out of the room, or at least as far as possible, that would give us some time to get to the gate and activate it."



OOC: So, how's that remote video camera-monitor set. What distance does the signal cover?
Kaspar Radoslaw Gorski
SG-X1, 256 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 3 Dec 2014
at 07:35
  • msg #349

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 348):

"I just want to make sure I've got the situation correct." Kaspar says, "We parked the MALP in one corner of the cargo bay, pointed at the Stargate. The MALP is covered by slime -- which is probably consuming everything organic or even near-organic -- but the floodlights, and their powersource on the MALP are still working. Correct so far?"

Kaspar snaps his fingers, "Hey, if the powersupply on the MALP is still working for those floodlights, might the camera and transmitter mounted on the MALP still be working? The MALP is pointed at the Stargate, after all."

"Anyways, except for a trail of slime leading from the MALP and out the door, you say the cargo bay is clear? The Stargate and the DHD are slime free? Excellent. That means we can phase straight up into the gate chamber, as long as we avoid the corner where the MALP, and the slime, are located. That should save up on power usage, yes?"

"As the Stargate was set up in the center of the cargo bay, it's a few meters away from the MALP. If we all shuttle up there, each of us waiting silently by the DHD until we are all up there, we should be okay. No doubt the activation of the Stargate will attract the slime, but if we stay silent until the moment of activation, and given the slimes slow movement rate, we should have enough time for the gate to open, and for us to jump through, before the slime can get to the gate."

"Let's do it. Who's going to go first? Gavin, are you sure you can only take one person at a time? What if a second person were smaller and lighter -- like Freyda or Vassandra? Maybe you could take Rajip and Vassandra up first, then Hilda and Freyda, then just you and me? Do you think your devices, there, could handle that?"
This message was last edited by the player at 07:38, Wed 03 Dec 2014.
StarMaster
GM, 455 posts
Storyteller
License to Tamper
Wed 3 Dec 2014
at 22:00
  • msg #350

Re: X2U-238: Shot In the Dark

The video signal from the MALP is still working, but the heavier shielding of the engineering area interfered with the signal so much that only a flickering image mixed with a lot of static was visible.

Freyda is the expert on the hoverchair. Kaspar made a good point about Freyda and Vasandra being of less mass. If all of Freyda's supplies are off-loaded until the last trip, and the chair only goes straight up, then that might work... taking two people.

Reasonably, Rajip and Vasandra would go first, as Vasandra has the only viable weapon against the slime.

Up they go, straining both the chair's hover ability and Gavin's phase device.

Once Rajip and Vasandra step off the chairand let go, Gavin waits a minute to see if the slime reacts. It doesn't seem to.

He phases back down and picks up Hilda and Freyda, phases back and deposits them. Just in case there's some sort of mass effect that the slime reacts to, he again waits. No response.

One trip brings Kaspar up to the gate room, along with Freyda's supplies.

Still no reaction from the slime.
Kaspar Radoslaw Gorski
SG-X1, 257 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 4 Dec 2014
at 08:48
  • msg #351

Re: X2U-238: Shot In the Dark

In reply to StarMaster (msg # 350):

Kaspar slowly steps before the DHD.

"Alright everyone," Kaspar says quietly, "Once I start dialing, and the Stargate starts spinning, the vibrations will probably attract the slime. I believe that the slime, over there, is far enough away that we'll be able to get through the 'gate before it gets here. But that's just a guess, so keep an eye on the slime. Once the gate is open give me a few seconds to send the recognition code through, then everyone hurry through. Okay, everyone ready?"

Kaspar pauses a moment, to see if anyone needs to say anything, before he starts dialing the sequence for a return to Earth.
Hilda
SG-X1, 411 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Thu 4 Dec 2014
at 09:22
  • msg #352

Re: X2U-238: Shot In the Dark

', I am bored of this place.' Hilda drawled, glad to be back before the Ring of Stars and ready to go home. It would have been nice to explore the forest, and battle those Jaffa, but not to get stuck behind the bog-wolves and be unable to return home, like they were trapped in that cargo hold.

'I'll keep watch.' she said, and paid close watch on the slime-beast.
Freyda
SG-X1, 142 posts
Asgard Scientist
Geneticist
Thu 4 Dec 2014
at 16:51
  • msg #353

Re: X2U-238: Shot In the Dark

 The Asgard stood near her hover craft for support as she responded to the military leader, moving her hairless head around to scan the room as she spoke. "It seems safe enough, but I fear the organism may have other means we have yet to witness. Perhaps it can deliver spores or pieces of itself. If so, this could follow us through the gate and manifest additional such creatures. Do you have sufficient devices with you to detect airborne particles?"
Kaspar Radoslaw Gorski
SG-X1, 258 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 5 Dec 2014
at 06:16
  • msg #354

Re: X2U-238: Shot In the Dark

In reply to Freyda (msg # 353):

Kaspar had been reaching for the first button on the DHD, but paused at Freydas comment.

"Actually, I've been relying on Captain Tourmaline and you for such services." Kaspar responds with a whisper, "But that's a good point. However, most of our gear is over there..." Kaspar nods towards the slime-covered MALP, "...or way down the corridor, with the FRED. So, unless anyone has something on them that can scan for biological particles in the air of the immediate area...?"
Hilda
SG-X1, 412 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Fri 5 Dec 2014
at 08:43
  • msg #355

Re: X2U-238: Shot In the Dark

Hilda didn't give much of a sign that she was listening or understanding, but at Kaspar's question she sniffed the air, as if she might just smell these spores. After all, if there was something in the air now that hadn't been there when they arrived, then why not? Then she produced a flashlight and flickered it back and forth through the air, to see if anything in the air glittered.
Rajip Mojdar
SG-X1, 205 posts
Human Scout
Army Ranger SSgt
Fri 5 Dec 2014
at 20:23
  • msg #356

Re: X2U-238: Shot In the Dark

"...no one will have to stick their hands into that green pudding," Rajip finished the sentence. "Come on, it's all inaccessible for us now, anyway. We need to have faith in the SGC's capabilities in this matter."
Kaspar Radoslaw Gorski
SG-X1, 259 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 6 Dec 2014
at 05:01
  • msg #357

Re: X2U-238: Shot In the Dark

In reply to Rajip Mojdar (msg # 356):

Kaspar heaves an exaggerated shrug heavy with Slavic fatalism, then begins to quickly dial the return code for Earth.

Assuming all goes well, the moment the wormhole stabilizes, Kaspar peels back the protective cloth cover over the 'Garage Door Opener' strapped to his left forearm, and quickly taps in SG-X1's identification code. The moment he hits the last button, he looks up and shouts, "Go! Go! Go!" and heads quickly for the 'gate, himself.
Rajip Mojdar
SG-X1, 206 posts
Human Scout
Army Ranger SSgt
Sun 7 Dec 2014
at 18:41
  • msg #358

Re: X2U-238: Shot In the Dark

Rajip rushed after the Major but stopped and turned right in front of the event horizon to watch the room until all non-combatants get through.
Freyda
SG-X1, 143 posts
Asgard Scientist
Geneticist
Sun 7 Dec 2014
at 20:24
  • msg #359

Re: X2U-238: Shot In the Dark

  Freyda climbed back into hover chair as she cast an eye back at the slime, then moved it through the stargate.
Hilda
SG-X1, 413 posts
Cimmerian Scout
MisSpec, SSgt (honorary)
Mon 8 Dec 2014
at 03:15
  • msg #360

Re: X2U-238: Shot In the Dark

Hilda looked up to see the great jewels of the Ring of Stars shine and the waters of the Well of Urðr sploosh out and finally settle, rippling. But she stayed put for now, watching that the slime did not suddenly lunge for the path back to Midgard. She had a chocolate bar ready to throw and lure it away, just in case. 'We are done a-viking, I think.' she told Rajip as the non-fighters hurried through. She hoped one day they'd get to really explore and meet people and get into a good fight.
Vasandra Tourmaline
SG-X1, 161 posts
Netjerian
Wheelman/Pilot
Mon 8 Dec 2014
at 20:14
  • msg #361

Re: X2U-238: Shot In the Dark

Clearly not as perturbed by hostile environments as those not wearing proper protection, or at least what she presumes to be proper protection, Vasandra waits until the others have already made the plan to return a foregone conclusion then accompanies them with her usual quick and light step, as fast as a brisk walk or light jog but without the loss of control that makes no difference in a gravity field but must be worked out of one's habits in weightless environments.
Gavin
SG-X1, 107 posts
Tollani
Scientist
Tue 9 Dec 2014
at 06:59
  • msg #362

Re: X2U-238: Shot In the Dark

Gavin was a bit disappointed that they hadn't gone out beyond walls of the ship to explore, but he also decided to wait to be one of the last to go through since he could grab someone and phase out if they were threatened.

In the end, it was a toss up as to who went through last. Rajip and Vasandra and he all had legitimate reasons. It finally came down to all of them pretty much going through nearly at the same time. Vasandra, with the only weapon useful against the slime, was the actual last one. Her zat could keep the slime away from the gate.

At the last moment, he realized that the slime would shy away from the bright light of the gate.

And then he was through... hopefully back at Stargate Command.
StarMaster
GM, 458 posts
Storyteller
License to Tamper
Tue 9 Dec 2014
at 07:03
  • msg #363

Re: X2U-238: Shot In the Dark

Between the slime's photophobia and slow movement, the team easily gets through the gate before the slime can get near the gate.

Everyone makes it back to the gate room on Earth safely, and the gate is shut down before any slime can get through.
StarMaster
GM, 504 posts
Storyteller
License to Tamper
Sat 28 Feb 2015
at 21:27
  • msg #364

Re: X2U-238: Shot In the Dark Redux

Rajip is the first to step through the gate to return to the downed ship, though the others are only a step or two behind.

Although not one to panic, as soon as Rajip reaches the other side, he's firing his sonic gun. It takes a few seconds for him to actually orient to where the slime is, but as he targets the nearest section, it quickly turns to powder as the sonics boil away the liquid.

The rest of the slime seems to start quivering as it senses the vibration but seems to realize that it's hazardous. A few seconds later, it starts retreating.
Kaspar Radoslaw Gorski
SG-X1, 287 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 2 Mar 2015
at 12:15
  • msg #365

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 364):

Kaspar, being cautious and moving slowly, so as not to impart too much kinetic energy into his passage through the wormhole, stepped into the event horizon. After a period of time that felt like both a mere second and as long as a year, Kaspar stepped out onto the dais the gate-ring was set upon.

Seeing that the slime was already under attack, and beginning to retreat, he raised his own sonic gun and started firing as fast as the gun would discharge. He looked over towards the corner where the FRED had been left behind in -- and which was last seen covered in slime....


OOC: IF the FRED is still where it was left, and IF it is still covered in slime, Kaspar will change his point of aim towards the FRED, intending to clear it of slime. Otherwise, he'll just keep sweeping the floor with the emitter, chasing the slime out of the chamber with the others.
Gavin
SG-X1, 111 posts
Tollani
Scientist
Mon 2 Mar 2015
at 17:30
  • msg #366

Re: X2U-238: Shot In the Dark Redux

Stepping through the wormhole, Gavin had his sonic handgun ready, but another finger on his phase device.

Where Tau'ri handguns tended to have a safety, it had been suggested by the others who'd worked on the guns that the 'safety' would actually be the activator that could be worked just by the thumb because there was no trigger. The gun didn't have to be fired like a normal handgun--once activated, it emitted a continuous 'beam' of high-pitched high-powered sound.

If there had been a trigger, one's finger could have gotten tired if it had to be kept emitting.

He was feeling quite pleased with himself as he saw the results of the emitter. There had been a dozen theories as to what might happen... including nothing... but no one had quite anticipated this result.

A moment later, though, his over-active brain began to consider the downside! If the slime's liquid was boiling off into the air, then they'd soon start to breathe it in! Would there be any airborne particles that might be hazardous? There weren't too many liquids that would boil off that easily; water being the most likely.

"We should have brought gas masks!" he called out to the others.
Rajip Mojdar
SG-X1, 227 posts
Human Scout
Army Ranger SSgt
Tue 3 Mar 2015
at 05:41
  • msg #367

Re: X2U-238: Shot In the Dark Redux

"It works!" Rajip yelled merrily, seeing the slime reacting to their devices. He methodically cleansed the section of the floor that was the closest to his feet. Upon hearing Gavin's warning, he called out. "Should we rereat, Major?"



OOC: GM, it's turning to powder but does it rise in the air or just cover the floor in a differen form?
Kaspar Radoslaw Gorski
SG-X1, 288 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 3 Mar 2015
at 07:50
  • msg #368

Re: X2U-238: Shot In the Dark Redux

Rajip Mojdar:
Upon hearing Gavin's warning, he called out. "Should we rereat, Major?"


Kaspar thought about that for a moment, then brightened as he shook his head in the negative. First glancing back at the still-open gate, Kaspar reached up and activated his comm.

"Gorski to Stargate Command." Kaspar radioed back, "General, the sonic emitters are working great, but we now have concerns about vapors and dust from the disintegrated slime. Can you keep the gate open long enough to have some gas masks tossed through for us? Over."

Kaspar let go the transmit button, and looked over at his three alien techs.

"Vassandra, I know you're wearing a protective suit, so, Freyda -- do you require environmental protection in the form of a gas mask?  And how about you, Gavin, have you got your own protection, or do you need a mask?"
Hilda
SG-X1, 436 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 3 Mar 2015
at 12:17
  • msg #369

Re: X2U-238: Shot In the Dark Redux

—and stepped out the other side. Wearing her ear-muffs and protective glasses, Hilda instantly raised her big sonic emitter, activating it and pointing it at the largest clump of slime still near the gate. With a dreadful whine, she blasted the slime-beast with weaponised song, exulting in the destruction of a foe she'd once feared so much. The Cimmerian skald laughed sang with her sonic weapon, but the "instrument" didn't exactly have a great tune. 'A bow for bards of battle / this sonic's emi-ssion tool. / I sing and scream and slay. / Oh draugr, dance my dirge this day!'
Kaspar Radoslaw Gorski
SG-X1, 289 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 3 Mar 2015
at 19:05
  • msg #370

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 369):

Kaspar smiled and shook his head as Hilda sang while she destroyed slime.

"Hilda, remind me, when we return home, to introduce you to the operas of Richard Wagner. Especially his Flight of the Valkyrie. I think you'll like it."
StarMaster
GM, 505 posts
Storyteller
License to Tamper
Tue 3 Mar 2015
at 23:47
  • msg #371

Re: X2U-238: Shot In the Dark Redux

The powder/dust that remains after slime is destroyed isn't flying up into the air from the sound, but walking through it would probably do that.

It takes only about five minutes to destroy most of the slime in the cargo bay and/or drive out the remaining slime. That includes 'hosing' the MALP and FRED with sound. The good thing about sound, it penetrates everywhere! Any place on the vehicles that the sound can't reach are places the slime couldn't reach, either.

Once the room is clear, Vasandra goes over to the vehicles and begins examining them to make sure there's no trace of the slime left. Another five minutes is needed for her to determine they are clear.
Hilda
SG-X1, 438 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 4 Mar 2015
at 06:12
  • msg #372

Re: X2U-238: Shot In the Dark Redux

'This I know! Da dada da Da! Da dada Da!' Hilda sang manically,  gleefully blasting slime-beasts on all sides.  'Have courage! This is our shield-wall. Where heroes are made!' And sure enough,  the shield-wall of sound held firm and the enemy slime was vanquished. Exultant, Hilda cheered their victory, and clapped Kaspar hard on the back. She'd needed a success like this after the frustrations and fears of last time.
Freyda
SG-X1, 156 posts
Asgard Scientist
Geneticist
Wed 4 Mar 2015
at 18:39
  • msg #373

Re: X2U-238: Shot In the Dark Redux

  Freyda moved in with the hover chair and had her sonic weapon ready, and used it if there was need. She took note of the damage and reaction of the slime creature. She wondered if it was a single entity or more than one, but it wasn't important at the moment.

  When it was safe to proceed, she maneuvered her chair to get a closer look at the slime dust.

OOC: GM. Is there anything in Freyda's kit to use as a mask, or something to examine the dust?
Gavin
SG-X1, 112 posts
Tollani
Scientist
Wed 4 Mar 2015
at 19:21
  • msg #374

Re: X2U-238: Shot In the Dark Redux

"I should have thought of this sooner," Gavin tells the others. "The boiling off of the liquid could have taken microbes or spores with it. They would be too small to actually see."

"I was thinking that the liquid might produce a dangerous gas, rather than spores."

Rajip Mojdar
SG-X1, 228 posts
Human Scout
Army Ranger SSgt
Thu 5 Mar 2015
at 20:48
  • msg #375

Re: X2U-238: Shot In the Dark Redux

Rajip's wide grin, which had appeared on his face upon hearing of Hilda's vocal attempts, faded as the talk continued of the dangers possibly caused by the annihilated slime. He turned to look at the Major.

"Try to call the General again, Sir," he asked. "We really need instructions now."
General Hammond
SGC Commander, 92 posts
Fri 6 Mar 2015
at 06:47
  • msg #376

Re: X2U-238: Shot In the Dark Redux

About that time, a bundle of bubblewrap comes bouncing out of the gate.

"Gas masks as requested," Hammond states over the radio. "Full NBC certified, so they should stop any spores or microbes."

"Report back in one hour, Major. If you decide to exit the ship before that, report back then. Hammond out."

Kaspar Radoslaw Gorski
SG-X1, 290 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 7 Mar 2015
at 12:41
  • msg #377

Re: X2U-238: Shot In the Dark Redux

In reply to General Hammond (msg # 376):

"Wielkie dzięki, moje Ogólne!1" Kaspar responds, "Thank you."

Kaspar unwraps the bubblewrap, revealing a number of large nylon canvas pouches that look like they could be suspended from the Team's webgear. Opening one of the pouches, he pulls out an MCU-2/P mask2; the current3 protective mask used by the US Air Force.

"Freyda, Gavin?" Kaspar called out, holding a pouched mask in each hand, "Neither of you said if you needed a mask. Well?"



OOC:
1 = Polish: "Many Thanks, my General!"
2 = http://en.wikipedia.org/wiki/MCU-2/P_Protective_Mask
3 = At the begining of play it was determined that the "era" was a vaguely 1990s-ish setting. The MCU-2/P was/is in use until 2009, when it is replaced with the M50 Joint Service General Purpose Mask.

Hilda
SG-X1, 439 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 8 Mar 2015
at 02:52
  • msg #378

Re: X2U-238: Shot In the Dark Redux

Switching off her whining sonic emitter, Hilda holstered it and took a mask from Kaspar. She found a clear face-shield of the stuff called plass-stick and some round bits hanging off the bottom. She remembered these from basic training, but had found them uncomfortable and distracting. Nevertheless, she set to trying to sort it out, first removing the eye-guard from her helm so she could wear the mask in its place. 'You fear sickness from the slime?' she asked Gavin.
Gavin
SG-X1, 113 posts
Tollani
Scientist
Sun 8 Mar 2015
at 05:11
  • msg #379

Re: X2U-238: Shot In the Dark Redux

"I wouldn't say 'fear' sickness," Gavin replies to Hilda. "I just didn't anticipate the result that the sound guns would have. The slime presented its own threat without any indication that it could emit spores. In this state, we simply don't know enough about it to know. So precautions are a wise course of action."


He then turned to Kaspar.

"So now that the slime can be repulsed, what course of action do you wish to pursue? Vasandra can now use the drone to scout ahead of us without threat from the slime. If we move up to the balcony level, we can launch a drone outside to see what the Jaffa are up to."
Kaspar Radoslaw Gorski
SG-X1, 291 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 8 Mar 2015
at 11:06
  • msg #380

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 379):

Kaspar finishes putting his mask on, then replaces his helmet on his head as he answers.

"Well, we certainly did explore the engineering level, below us, pretty well." he says, muffled by the mask, "And, when we left, most of the slime seemed to have collected down there, in the central transit chamber. So, I have no problem heading that way. If most of the slime is still down there, we can zap it, then head upwards."
Rajip Mojdar
SG-X1, 229 posts
Human Scout
Army Ranger SSgt
Sun 8 Mar 2015
at 22:58
  • msg #381

Re: X2U-238: Shot In the Dark Redux

With the slime now seemingly under control, Rajip approached Major Gorski to retrieve a mask for himself an put it on quickly.
This message was last edited by the player at 21:29, Mon 09 Mar 2015.
Hilda
SG-X1, 440 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 9 Mar 2015
at 07:06
  • msg #382

Re: X2U-238: Shot In the Dark Redux

Hilda pulled her mask on over her head and face, and because she was stubborn, pulled her Viking helmet on over the top. If any anything she looked even more disturbing. 'Then let us go and slay more slime-beasts.'
Kaspar Radoslaw Gorski
SG-X1, 292 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 9 Mar 2015
at 07:31
  • msg #383

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 382):

"Right, then." Kaspar says through his mask, nodding in approval, "We appear to have this room slime free. Have we finished inventoring the FRED and the MALP? What did the slime damage or destroy? If we're good on that front, then I reccomend that Captain Tourmaline use one of her rather cool new toys to scout the path to the central transit column."

Kaspar turns to face Rajip, "Sound good to you, Sargeant?"

However, without waiting for an answer, Kaspar turns on Freyda and Gavin, "And dammit, you two, I've asked this multiple times -- do either of you need one of these masks? Maybe we haven't vaporised a lot of slime compared to the volume of this cargo bay, but it is possible that, within the hour, we will be vaporising tons of slime, and putting all that vapor into the air! So, yes or no?"
Freyda
SG-X1, 157 posts
Asgard Scientist
Geneticist
Mon 9 Mar 2015
at 14:58
  • msg #384

Re: X2U-238: Shot In the Dark Redux

OOC: I am waiting for the GM to answer if she has something that could work. He may have missed the ooc comment in the earlier post. I don't have access to the rules, but for the Asgard, it would be painful to use something like a mask. A helmet would be difficult enough to bear. I'm not sure that her kit might not have something like a re-breather in Star Wars. I would think with her races stress about their species dying out that they wouldn't have some simple precautions against NBC, or genetically enhanced immunity to those type of things.
StarMaster
GM, 509 posts
Storyteller
License to Tamper
Mon 9 Mar 2015
at 18:30
  • msg #385

Re: X2U-238: Shot In the Dark Redux

My bad. I didn't 'miss' the OOC--I just forgot to answer it.


The reason, of course, that the Asgard don't wear any clothes is because they totally control their environment. Since they seem to breathe an Earth-standard atmosphere of nitrogen/oxygen, they don't need any protection from that.

It also follows that they probably have 99.999% immunity from bacteria and viruses.

For any other atmospheric protection, I'm guessing they have something like a hospital mask, except that it's ultra thin and transparent, more like plastic wrap.

Beyond that, I would say that Freyda could use her alien Resource Points to have an 'environmental field'. This would be a type of force field that just protects an Asgard from hostile environments, though not bullets or staff blasts.

So, for Kaspar's question, Freyda doesn't need a gas mask.
Gavin
SG-X1, 114 posts
Tollani
Scientist
Mon 9 Mar 2015
at 19:35
  • msg #386

Re: X2U-238: Shot In the Dark Redux

"Sorry for not answering you right away, Major," Gavin says to Kaspar. "I've been busy. Since I didn't bring a Tollan breather, I guess I will need one of your gas masks."

He takes the offered item and looks at it... curiously. It mostly seems self-explanatory, so he puts it on.

"Not very convenient, is it?" he says through the mask.
Rajip Mojdar
SG-X1, 230 posts
Human Scout
Army Ranger SSgt
Mon 9 Mar 2015
at 21:36
  • msg #387

Re: X2U-238: Shot In the Dark Redux

"Good enough, Sir," Rajip's voice came somewhat muted from behind the mask. "We now have time and the freedom of action as well as our possible evacuation route open. Let them all do all that technical stuff they want to do."



OOC: Great idea with voice distortion, Gavin.
Kaspar Radoslaw Gorski
SG-X1, 294 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 10 Mar 2015
at 11:24
  • msg #388

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 387):

"Very well, then." Kaspar says, turning towards Vassandra, "Captain Tourmaline, if you would, please, unleash the drones!"

Kaspar chuckles, then adds, "Or, just scout the route to the central transit shaft, and see how much slime there is between here and there."
Freyda
SG-X1, 158 posts
Asgard Scientist
Geneticist
Tue 10 Mar 2015
at 13:40
  • msg #389

Re: X2U-238: Shot In the Dark Redux

   Freyda was busy scouring her computer and taking readings. She looked up after realizing that the major was talking with her.

  Her nostrils flared a bit as she replied about the gas mask. "I appreciate the offer, but I do not need such a device."
StarMaster
GM, 510 posts
Storyteller
License to Tamper
Tue 10 Mar 2015
at 18:34
  • msg #390

Re: X2U-238: Shot In the Dark Redux

Freyda can take 20 with a Knowledge (biology) skill check since there is no rush, no immediate threat, and no real significance if she gets it wrong.

She detects no spores and no microbes in the air, nor any viruses or other airborne pathogens. It's almost like the air in the ship has been sterilized. She does pick up elevated CO2 levels, but not dangerously so, and an increase in hydrographic percentage.

Analyzing the dust-remains of the slime shows silicon, carbon, iron, and manganese, plus a dozen trace elements. What's significant is that there is no calcium.
Freyda
SG-X1, 159 posts
Asgard Scientist
Geneticist
Tue 10 Mar 2015
at 20:54
  • msg #391

Re: X2U-238: Shot In the Dark Redux

OOC: Did you mean an increase in hydrogen? Hydrographic has to do with measurement of bodies of water.
Kaspar Radoslaw Gorski
SG-X1, 295 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 10 Mar 2015
at 22:11
  • msg #392

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 391):

OOC: yeah, I think he's talking about elevated Humidity Levels -- "disolving" the slime is putting more water vapor into the air.
StarMaster
GM, 512 posts
Storyteller
License to Tamper
Sat 14 Mar 2015
at 06:13
  • msg #393

Re: X2U-238: Shot In the Dark Redux

Disrupting the slime with sound waves sends water vapor into the air, thus increasing the humidity. It's not much at the moment, but if all of the slime is destroyed, it could get very humid in the ship.

As Gavin speculated before, it takes energy for the slime to climb to a higher level. Presumably it did so before because that's where the Jaffa and Goa'uld were. Once it detected a source of energy through the vibrations you made, it sent a part of it ahead as a scout to make sure there was enough energy to sustain it. It was probably mostly just self-preservation. Once it expends energy to get to a higher level, that is now stored potential energy so that it doesn't take anything to go down.

As Vasandra sends out the hover-drone, there is slime strung out all the way down the hall and down the ramp to the lower level.
Freyda
SG-X1, 160 posts
Asgard Scientist
Geneticist
Sun 15 Mar 2015
at 01:03
  • msg #394

Re: X2U-238: Shot In the Dark Redux

  The golden alien turned her hover chair to face the group and raised her voice to deliver her findings. "Scans of the area indicate no spores and no microbes in the air, nor any viruses or other airborne pathogens. The atmosphere on the ship appears to be sterilized. CO2 levels and humidity levels are elevated, but it is still below harmful levels. The particulate matter left from the creature indicates silicon, carbon, iron, and manganese, plus a dozen trace elements. There is no trace of calcium. Since it didn't consume the bones of the occupants of the ship, that does make sense."
Hilda
SG-X1, 441 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 16 Mar 2015
at 03:55
  • msg #395

Re: X2U-238: Shot In the Dark Redux

As the others spoke, Hilda stood guard, ready with the sonic emitter in case the slime-beasts came back for them. She didn't have anything to add to the scientific conversation, but paid close attention nonetheless, slowly learning and gaining lore. She tried to speculate on the slime-beast's behaviour, where it slept and so on, but since it was like no animal she'd ever seen, she didn't get very far. It had no eyes, so it probably didn't sleep. Except... 'Where does it shit?' she asked. 'All creatures must make waste, but the floors are clean.'
Kaspar Radoslaw Gorski
SG-X1, 296 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 16 Mar 2015
at 11:41
  • msg #396

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 394):

"Bingo! As the Americans say." Kaspar said, muffled by the mask, "For Earth Humans...Tau'ri...inhaled Manganese is a neurological poison. Rajip, keep that mask on until we either vent this ship, or find a window." The mask hides Kapars grin.

"Hilda, Gavin, Manganese is probably poisonous for you, too. So, better safe than sorry. Until we find fresh air, keep the masks on."

Kaspar responds to Hilda's question, "Slime doesn't work like that, Hilda. It's more like a plant -- and plants don't poop, do they? The slime envelops something, then dissolves whatever that is into nutrients, then absorbs those nutrients. When it eats enough, instead of pooping, it produces more slime; it grows, like a plant with fertilizer."

Kaspar looks at the images from the drone that Vassandra shows them.

"Holy Mother of God! It's everywhere!" Kaspar looks around, "That is obviously going to require the big emitter, backed up by our hand-helds. How do you want to proceed, Sargeant? We have to get down to that transit shaft."
Rajip Mojdar
SG-X1, 231 posts
Human Scout
Army Ranger SSgt
Mon 16 Mar 2015
at 16:35
  • msg #397

Re: X2U-238: Shot In the Dark Redux

Hearing the Major's joke, as the man probably saw it, Rajip just looked at him with faked pity mixed with a genuine grudge in his eyes.

A moment later, though when his commander had asked a question of merit, the soldier answered in his most professional tone. "You, me and Hilda," he said pointing at the three of them in order, "clear the road ahead with Vassandra and Gavin as the rear guard, while the Asgard stays in the center. We move one section at a time, clearing it completely before proceeding. I'll also keep an eye on this room," he finished motioning towards the remote camera next to the Stargate.

"Everyone ready?"
Hilda
SG-X1, 442 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 17 Mar 2015
at 01:58
  • msg #398

Re: X2U-238: Shot In the Dark Redux

Hilda listened attentively through the lesson of the pooing habits of slime-beasts. 'But plants produce air, gases, dead leaves,' she proposed, but didn't have anywhere to go with the topic.

At Rajip's order, she formed up, front and centre, with the big sonic emitter in hand. 'Ready.'
StarMaster
GM, 513 posts
Storyteller
License to Tamper
Tue 17 Mar 2015
at 02:20
  • msg #399

Re: X2U-238: Shot In the Dark Redux

The team has no problem in attacking the slime in the cargo bay and then the hallway. By the time you get to the central column, the slime has apparently learned that this vibration is NOT food, and has begun moving away before it can be damaged. It retreats down the ramp.
Freyda
SG-X1, 161 posts
Asgard Scientist
Geneticist
Tue 17 Mar 2015
at 16:13
  • msg #400

Re: X2U-238: Shot In the Dark Redux

  Freyda navigated her vehicle in the center of the group taking continue scans while they traversed the ship, monitoring any dangerous conditions from their sonic attacks.
Kaspar Radoslaw Gorski
SG-X1, 297 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 19 Mar 2015
at 01:53
  • msg #401

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 399):

"Okay, last time we were here," Kaspar says, looking down the ramp, "the central column was locked down but we opened the ramp going down -- were we also sealed all the doors leading out of the central column. So, any and all slime that went down there should be trapped."

"Now, we can do one of two things, here. We can just seal up this ramp and ignore the slime, or we can try killing all that stuff, down there. For myself, I think I'd like to see what effect the liquid nitrogen has on this stuff."

Kaspar suddenly leans back, looking up the central column.

"Say, did we open the entire column, or just the ramp down?  I don't remember."
Gavin
SG-X1, 115 posts
Tollani
Scientist
Tue 24 Mar 2015
at 17:56
  • msg #402

Re: X2U-238: Shot In the Dark Redux

"We only opened the ramp down, Major," Gavin replied. "At the time, we perceived that the slime was concentrated above us."

"However, now that I note that the oxygen doesn't seem to be getting depleted from this level, I would guess that the ventilation throughout the ship was not completely sealed off, which is why the slime was able to come down from above."

"At the moment, we do not know how much slime remains above us. Since it did not have to expend energy to come down, I would guess that all of it is now down here. It functions instinctively, not intelligently."

Rajip Mojdar
SG-X1, 232 posts
Human Scout
Army Ranger SSgt
Tue 24 Mar 2015
at 21:02
  • msg #403

Re: X2U-238: Shot In the Dark Redux

"Which means what, we've seen the worst of it already?" Rajip concluded with a mixture of hope and humor in his voice, not letting himself get off-guard though. Then he let himself go somewhat ahead of the group. "Why don't we press on and make sure the place is free of the slime, then?"
This message was last edited by the player at 21:11, Wed 25 Mar 2015.
Kaspar Radoslaw Gorski
SG-X1, 298 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 25 Mar 2015
at 03:56
  • msg #404

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 403):

"Well, I think that it means we have a pretty good chance at believing we attracted the majority of the slime aboard this vessel down into the lowest level, the last time we were here." Kaspar responds, "So, whatever we do to what's still down below, we'll have taken out the majority of the slime. We can seal it up down there, for now, or we can finish it off, once and for all."

"I'm for killing it all, now. But I'll defer to the closest thing we have to a biologist..." Kaspar finished, looking straight at Freyda.
Freyda
SG-X1, 162 posts
Asgard Scientist
Geneticist
Wed 25 Mar 2015
at 14:14
  • msg #405

Re: X2U-238: Shot In the Dark Redux

  The Asgard shifted her dark eyes over to glance at the major as he addressed her. "The species shows no signs of intelligence, therefore we can treat it like any other fungal or virulent organism and eliminate it for our own protection. I am trying to make some calculations to see if I can possibly use the power source of this chair to power the ship's internal communications. We can then use it to broadcast your sonic frequencies to disrupt the organism throughout the entire ship at once."

OOC: Take 20 on whatever is needed. Mechanics, Knowledge of systems to determine if this can be done with the chair's power source. The Asgard computer should be able to pull up schematics of the typical Gu'aould ship and where it's systems can be accessed.
StarMaster
GM, 516 posts
Storyteller
License to Tamper
Wed 25 Mar 2015
at 19:02
  • msg #406

Re: X2U-238: Shot In the Dark Redux

Freyda is pretty sure that the comm system in the Goa'uld ship can be adjusted to emit the sound frequency they are using to attack the slime. The fact that nothing like this has probably ever been done before doesn't preclude it being done now. It's not really Goa'uld technology in the first place, but Ancient technology.

The odd part about this is that the comm channels are always open; they don't need to be 'turned on'. So Freyda can tap into the comm system from the cargo bay. However, since the ship doesn't have any power and therefore the comm controls aren't active, Freyda doesn't have wifi access; she'll have to hardwire her system into the cargo bay comm unit.

The design of the chair's power was intended for long-term use rather than high capacity output, but she can cobble together a few capacitors to temporarily gain the power level needed. After all, it doesn't have to function for more than a few seconds... minute or two, tops.

None of the systems are complicated enough that it will take much time: 5 minutes to hardwire a connection to the comm system, 15 minutes to make the capacitors, probably another 10 minutes to get the frequency right.
Freyda
SG-X1, 163 posts
Asgard Scientist
Geneticist
Wed 25 Mar 2015
at 20:51
  • msg #407

Re: X2U-238: Shot In the Dark Redux

  After a few minutes of analyzing data on her Asgard computer mounted on the hover chair, Freyda swiveled her bald head toward the human militia team leader. "Major Gorski. Yes, my calculations show that I can assemble some parts and capacitors to boost the power output of my personal vehicle to engage the comm system to emit the resonant frequency required to eliminate the viscous organism. I can connect to the comm system from this compartment. With your approval and possibly the aid of Mr. Gavin, it should take approximately thirty minutes to connect the systems and initiate the procedure throughout the ship. I believe we can disengage the speakers in this space if needed."

  She then went back to her computer and ran some more calculations of the effects of the procedure to the team.

OOC: Freyda will run some calculations to make sure the frequency won't cause harm to either her or the other species present by cross-referencing the biological limitations against the resonance frequency. I am assuming that they can basically disassemble the speakers in this room so they won't get the full effect of the sonic discharge.
StarMaster
GM, 519 posts
Storyteller
License to Tamper
Wed 25 Mar 2015
at 21:13
  • msg #408

Re: X2U-238: Shot In the Dark Redux

The high frequency emitted throughout the cargo bay at the intensity needed would affect the members of the team. Gavin might be able to phase out of it, and Vasandra's suit might protect her, but there are no assurances. It's not so much the sound as the vibration (even though sound is vibration).

And, yes, the cargo bay speakers can be disable; at the very least by just shooting them. They are mounted in the four upper corners of the room, plus the comm unit in the wall has one.
Freyda
SG-X1, 164 posts
Asgard Scientist
Geneticist
Thu 26 Mar 2015
at 01:16
  • msg #409

Re: X2U-238: Shot In the Dark Redux

 The Asgard finished the next series of calculations before the major could reply and added more information.   "My calculations indicate that it would be hazardous and potentially fatal to be in the compartment while the resonance frequency is sent through the speakers. We need to disable the four speakers in the cargo hold and I would also recommend sealing the vents and doors in case the creature attempts to flee to this compartment during the procedure. I can start with a test, a short burst to analyze the resonance waves penetrating before we do a full run to make sure it is safe or we can set up a remote to activate the sonic waves from Earth through the MALP device. I am running a predictive model now based on the materials of the ship and the penetration value of the sonic frequencies."

OOC: Freyda will run a simulation using the material of the ships walls vs. the amplitude and frequency modulation that we are using to kill (or 'rock' to death) the slime to determine if its safe once the speakers are disabled.
Hilda
SG-X1, 443 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 26 Mar 2015
at 07:28
  • msg #410

Re: X2U-238: Shot In the Dark Redux

Taking the forward position, Hilda had gleefully blasted the slime-beasts wherever they appeared, assaulting them with a barrage of high-intensity sound. Finally, the slime-beasts had shrunk back from them, clearly subdued. Thereafter, she accompanied the team in attentive silence, concentrating on the task of watching out for more slime-beasts.

'It has some wisdom, Lady Freyda.' she politely corrected the Asgard as she pronounced on the slime's intelligence. 'No longer does it approach us. Now it slithers away. It has learned to fear us.'

Still, she was all in favour of wiping it out completely. Slithering slimes that sucked the flesh from your bones were entirely against nature in her opinion, and it was still much too like the dreaded draugr to dare leave alive. But still, she remembered the earl's orders, or rather, suggestions. 'Should we not take samples of the slime first? We are ready for it now.' she reminded the team. Most of the load of canisters and collection equipment was borne by the sturdy Cimmerian.
Kaspar Radoslaw Gorski
SG-X1, 299 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 27 Mar 2015
at 03:53
  • msg #411

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 410):

"Using the ship comms to send the slime-killing frequency through-out the ship is an outstanding idea, Freyda." Kaspar enthused, "And I only have one concern about doing that -- and it's not that I'm worried we could be harmed by the sound! But the thing I do worry about is the possibility that those Jaffa patrolling outside the ship might somehow hear it ... or sense it ... or feel it ... or something. Will the hull of the ship contain the sound? Might there be a sympathetic vibration in the hull that could alert those Jaffa?"

Kaspar pauses a moment, then grins and shrugs, "Y'know, I don't really care! We're inside, here, and they are outside, and they can't get back in, because all the hatches are sealed and powered down! I say let's do this and, Holy Mother willing, we'll get away with it without alerting our enemies."

Kaspar reaches over and enthusiastically slaps Rajip on the shoulder, "I love this plan! I’m excited to be a part of it! LET’S DO IT!" Kaspar then looks toward Freyda, "Okay, Freyda, what can we do to help?"

When Hilda asks about samples, Kaspar suddenly loses his jockularity.

"I tell you what, Hilda." Kaspar says grimly, "We'll set an open sample canister outside the door, and if any of that slime wants to volunteer and climb inside it, we'll take it home with us. Otherwise, we kill it all."
Hilda
SG-X1, 444 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 27 Mar 2015
at 11:50
  • msg #412

Re: X2U-238: Shot In the Dark Redux

Hilda eyed Kaspar with ice-blue eyes, wondering if he was joking or a coward. She might be free spirit from another world, but she was a warrior, and she knew discipline and orders. 'Earl Hammond said we should take a sample,' she reminded him, 'If we can take it safely. The slime is tamed now, and small, and we can kill it. I say it is safe.'

'And that is not how we were to catch it.'

Freyda
SG-X1, 165 posts
Asgard Scientist
Geneticist
Fri 27 Mar 2015
at 16:25
  • msg #413

Re: X2U-238: Shot In the Dark Redux

  "It is a noble idea, Hilda, to expand our knowledge. But, we can get samples of the remains safely and should be able to get genetic and DNA information about the creature from that source. I also have scans of the creature before and after part of it was destroyed that can be used for analysis. You should weigh that against the risk of harm in obtaining a live sample. The sonic weapons used to stop it would be difficult to employ should part of the organism land on the person trying to take the sample. We have seen definitive results of what it can do."

OOC: Was there anything in Freyda's scan that would make it remarkable enough to have live samples? I mean other than its size and ability to breakdown everything soft but calcium..
Kaspar Radoslaw Gorski
SG-X1, 300 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 27 Mar 2015
at 17:30
  • msg #414

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 413):

"Exactly." Kaspar said, nodding at Freydas words, "Frankly, Hilda, I am not ashamed to admit that this slime stuff scares me silly. The thought of it getting loose in an environment that has no natural defenses against it is terrifying. And trust me on this, Hilda, there are Human beings out there who will look at this stuff and say 'Let's use it as a weapon'. I know -- because I used to work for such people."

"Now, General Hammond said that we should collect a sample if we could. I am making the on-site call that doing so is too dangerous. Completely a safety issue, I assure you, and absolutely nothing to do with ethics." Kaspar grinned sardonically.

"We have Asgard grade scans of both the living material, as well as the by products after its dissolution. I feel quite comfortable trusting to Freyda's scans ... don't you?"

"Alright then, Team. Freyda has suggested a plan of action, and I think we should pursue it. Freyda, you interface with the ship comms. Rajip, you deal with the comm speakers in the cargo bay -- shoot them out if you have to. Vasandra and Gavin, you two get that cargo bay door closed again. Hilda, you and I will look for and try to seal up any vents or conduits that might allow slime back into the cargo bay. Right. Let's get back to the cargo bay and make this happen."
Rajip Mojdar
SG-X1, 233 posts
Human Scout
Army Ranger SSgt
Sat 28 Mar 2015
at 08:33
  • msg #415

Re: X2U-238: Shot In the Dark Redux

"I'm on it," Rajip acknowledged the order and turned to leave, heading for the cargo bay.
Hilda
SG-X1, 445 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 28 Mar 2015
at 09:32
  • msg #416

Re: X2U-238: Shot In the Dark Redux

Hilda held her piercing gaze for a time, but eventually accepted the wise words. She'd stood up for her honour and courage, and now it was time to be pragmatic. 'Okay. It is as you say. I don't really want to wrestle with what could be a draugr anyway.' she joked.

She fell in beside Kaspar. 'What can we use to block these vents and con-do-its? All I have for binding is rope.'
Kaspar Radoslaw Gorski
SG-X1, 301 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 28 Mar 2015
at 11:06
  • msg #417

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 416):

"Well," Kaspar responds, also heading back to the cargo bay, but also keeping his personal sonic emitter handy in case any sneaky slime tries something, "First we find them, then we see if they can be manually closed. I believe that, when needed, these cargo bays can be exposed to vacuum, for loading and unloading in space. I think. If that is the case, then the vents should be pretty air-tight -- which hopefully means slime-proof -- when they're closed."

"I suppose, if we can't manually close the vents, we could always plug them with wet clothes which we then freeze solid with liquid Nitrogen. That might hold the slime out long enough for Freydas doo-hickey to do its job. I hope."
Gavin
SG-X1, 116 posts
Tollani
Scientist
Sun 29 Mar 2015
at 06:49
  • msg #418

Re: X2U-238: Shot In the Dark Redux

Back in the cargo bay, Gavin assists Vasandra in connecting one of her power sources up to the door via the control panel. Fortunately, the door circuits were capable of being isolated from the rest of the ship. In theory, the power would have gone throughout the ship and powered up any system that hadn't actually been turned off.

Since they had no way of knowing how many systems that might be, they couldn't even guess at how much power that could draw. If it drew too much, there wouldn't be enough left for the door. So, better safe than sorry.

When they'd opened the cargo bay door the first time, they had done so manually. The risk of using power then had been too great. Now that they knew the status of the ship, the risk was minimal.

When everyone was back in the cargo bay, he went ahead and shut the door.
StarMaster
GM, 520 posts
Storyteller
License to Tamper
Sun 29 Mar 2015
at 06:53
  • msg #419

Re: X2U-238: Shot In the Dark Redux

There are no obvious ventilation ducts like you'd find on Earth buildings and vehicles, but Freyda points out the narrow gaps around the cargo bay that serve the same purpose.

They don't have manual means of closing them. If the cargo bay was being opened to space, it was isolated via force fields.
Rajip Mojdar
SG-X1, 234 posts
Human Scout
Army Ranger SSgt
Sun 29 Mar 2015
at 09:24
  • msg #420

Re: X2U-238: Shot In the Dark Redux

OOC: Does destroying the speakers presents any technical problems: are they built in the walls or easy to find and 'sticking out' so to speak? How numerous are they?
This message was last edited by the player at 09:26, Sun 29 Mar 2015.
StarMaster
GM, 522 posts
Storyteller
License to Tamper
Mon 30 Mar 2015
at 03:25
  • msg #421

Re: X2U-238: Shot In the Dark Redux

Freyda was able to point out the five speakers in the room--one up in each corner and one with the comm control, which she is dealing with. The other four are sealed units. They can be taken down, with a bit of difficulty, and dismantled.
Hilda
SG-X1, 446 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 30 Mar 2015
at 12:18
  • msg #422

Re: X2U-238: Shot In the Dark Redux

Kaspar Radoslaw Gorski:
"I suppose, if we can't manually close the vents, we could always plug them with wet clothes which we then freeze solid with liquid Nitrogen. That might hold the slime out long enough for Freydas doo-hickey to do its job. I hope."


Hilda nodded to Kaspar's theories, not knowing better about liquid nitrogen. 'Our clothes?' she inquired, amused. 'And then we stand around naked, ?' she pointed out, a little suggestively. 'Okay. I have often bathed in the ice-river with others.' she accepted plainly, entirely unabashed.

When they got to the cargo bay and inspected the narrow gaps, with no shutters or shields, Hilda looked quizzically at Kaspar. 'Does this mean we should we take our clothes off now, Major?'
Kaspar Radoslaw Gorski
SG-X1, 302 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 31 Mar 2015
at 07:33
  • msg #423

Re: X2U-238: Shot In the Dark Redux

Hilda:
When they got to the cargo bay and inspected the narrow gaps, with no shutters or shields, Hilda looked quizzically at Kaspar. 'Does this mean we should we take our clothes off now, Major?'


"No-o-o-o..." Kaspar says slowly, "Now we gather up all the spare uniforms and blankets and what-not that we have packed away, and use those. And hope that they will be enough..."
Hilda
SG-X1, 447 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 31 Mar 2015
at 11:39
  • msg #424

Re: X2U-238: Shot In the Dark Redux

Hilda looked appraisingly at the vents, trying to work out if it would be enough, then back at Kaspar. 'The slime-beasts devour all flesh, clothes – organic material. And it is said that a human's body is mostly water. Do you really think that frozen wet clothes will keep the slime out for long?' She was dubious. 'Let us blast the song-weapons at the slime as it slithers in.'
Freyda
SG-X1, 166 posts
Asgard Scientist
Geneticist
Tue 31 Mar 2015
at 17:02
  • msg #425

Re: X2U-238: Shot In the Dark Redux

   "That is a good backup plan, Hilda. We should all be ready to repel the creature should it try to get in through the vents using our portable sonic devices. Our observations indicate the movement rate of the creature is insufficient to reach us before it's molecular structure begins to breakdown from the resonance frequency. But, under duress many organisms can exceed their normal limits through adrenal-like chemicals that are sent as enhancements to their sympathetic systems, if the creature has such a system. I am fairly certain that there will not be enough power from my chair to also engage the force fields in this room, so using clothing as Major Gorski suggested would be the best available option as another layer of security."
StarMaster
GM, 525 posts
Storyteller
License to Tamper
Tue 31 Mar 2015
at 23:10
  • msg #426

Re: X2U-238: Shot In the Dark Redux

"You are probably right, Freyda," Gavin agreed with the Asgard. "Your hoverchair's power was designed for a different application. On the other hand, I think the extra power units in the FRED that Vasandra insisted on bringing can probably power the force fields in this bay. The Tau'ri are inclined to over-power everything."

"The question is... can we access that power grid and isolate it?"

"Do you have any experience with these kind of ships, Vasandra? Do you know how to access the local power grid?"

Kaspar Radoslaw Gorski
SG-X1, 303 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 1 Apr 2015
at 03:38
  • msg #427

Re: X2U-238: Shot In the Dark Redux

StarMaster:
"... The Tau'ri are inclined to over-power everything ..."


Kaspar cast a wide-eyed glance at Gavin, then turned to Rajip with an extremely wide grin on his face.

"A-hem. I say, Sargeant Mojdar *snort* I do believe our Tollan associate, over there, just said that, *giggle* when it comes to equipment, we Terrans have big units."

No longer able to withold himself, Kaspar doubles over and bursts into laughter.

After a few moments of hilarious laughter, Kaspar finally manages to gasp out, "Oh, Mother of God! I do love American English! The puns are just so easy!"
Hilda
SG-X1, 448 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 1 Apr 2015
at 07:23
  • msg #428

Re: X2U-238: Shot In the Dark Redux

As a poet, Hilda was no stranger to wordplay, to puns, and to the double entendre, and when a man said such things, it was pretty obvious what they were thinking of, what they were always thinking of. Tau'ri women had explained their own words to her. 'I think he means you Tau'ri men are always... over-compensating. For other shortcomings.' she added wryly. Not that Hilda had any interest in finding out if it was true or not.
Rajip Mojdar
SG-X1, 235 posts
Human Scout
Army Ranger SSgt
Thu 2 Apr 2015
at 19:57
  • msg #429

Re: X2U-238: Shot In the Dark Redux

Rajip gave the commander a short, nasty smile as he took only a momentary break in disassembling the speakers, which he'd been committing all his strength to, supplemented with the blade of the knife and the stock of the firearm he possessed. He prized them and pulled them, just enough to get access to the signal wires behind them.



OOC: 21:55, Today: Rajip Mojdar rolled 21 using 1d20+2. strength.

Ha! With this roll, he's able to tear the speakers apart with his bare hands, along with the walls if need be.

Kaspar Radoslaw Gorski
SG-X1, 304 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 3 Apr 2015
at 05:17
  • msg #430

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 428):

Kaspar pauses his laughter as Hilda speaks -- then doubles over in renewed laughter. At one point he even tries to wipe the tears from his eyes, only to jam his finger against the clear, plastic faceplate of his protective mask.

Which only causes him more hilarity.

"Oh! ... ha-ha-ha ... oh, Holy Mary! ... ha-ha ... Mother of God! ... hee-hee ... That's just ... ho-ho ... that's just too funny! ... ha-ha ... oh, dear ... ha-ha ... I can't stop! ... hee-hee-hee ... somebody check the oxygen levels! ... ha-ha-ha ... oh ... ah ... hmmm ..."
Hilda
SG-X1, 449 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 3 Apr 2015
at 09:37
  • msg #431

Re: X2U-238: Shot In the Dark Redux

Hilda eyed Kaspar suspiciously, wondering if he was mocking her or something. Tau'ri were strange and erratic, not forthright like Cimmerians prized. But as the laughing fit continued, she grew concerned. 'Are you well, old man? It is not that funny, is it?'
Freyda
SG-X1, 167 posts
Asgard Scientist
Geneticist
Fri 3 Apr 2015
at 13:15
  • msg #432

Re: X2U-238: Shot In the Dark Redux

  The Asgard just stared, blinking her large, dark eyes at the Major who was.. laughing.. at something about equipment Tau'ri used, that she didn't understand. He seemed almost incapacitated by it, so she though about taking additional atmospheric readings, wondering if there was something in the ship's atmosphere causing euphoria and disorientation. The others didn't seem affected though, very odd. Perhaps a medical condition combined with high nitrogen levels. It didn't seem dangerous so she went back to doing calculations and research on her computer to determine the best way to connect the MALP to the hold's force field generator.

OOC: Take 20 on Knowledge - technology, or whatever is needed.
Gavin
SG-X1, 117 posts
Tollani
Scientist
Fri 3 Apr 2015
at 20:01
  • msg #433

Re: X2U-238: Shot In the Dark Redux

Gavin looks over at the major with concern. He'd heard the Tau'ri expression of 'tickling the funny bone' even though he'd been unable to determine just where in the Tau'ri body such a bone was located. Presumably something was now affecting that bone.

However, another thought occurred to him.

"If we destroy all the slime, there will be nothing to prevent the Goa'uld from re-entering the ship," Gavin poses the question to the others. "Are we sure we are ready to allow that?"
Kaspar Radoslaw Gorski
SG-X1, 305 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 4 Apr 2015
at 11:14
  • msg #434

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 431):

It takes a moment -- or three -- but Kaspar finally gains control of himself.

"Ahhhh... yes, Hilda, I'm all right." Kaspar sighed, "I think that everything that has happened to me this past few months just caught up with me."

"You see, for many, many years, back when I was growing up in Soviet controlled Poland and the Americans were our 'Worst Enemy', we used to make such jokes about them -- that all Americans were obsessed only with money and their own sexual prowess.  And now, in my middle age, I find myself not only a free citizen of Poland, but standing in the wreck of an alien starship, built by deluded aliens who think that they are Ancient Egyptians, and I'm on an alien planet! And I got here by way of an intersellar gate that is run by -- who else! -- the Americans!  And now I'm one of them!"

Kaspar chuckles, "I tell you, Hilda, to an old Pole like me, that is just too funny.  Now, let's get to sealing up those vents."
Kaspar Radoslaw Gorski
SG-X1, 306 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 10 Apr 2015
at 05:13
  • msg #435

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 434):

OOC: is there some skill check Hilda and I should be making, or what?
StarMaster
GM, 531 posts
Storyteller
License to Tamper
Tue 14 Apr 2015
at 19:22
  • msg #436

Re: X2U-238: Shot In the Dark Redux

Kaspar and Hilda and Gavin managed to find enough spare clothes and such to block off the ceiling vents.

Rajip has no problem disabling all the speakers in the cargo bay.

Freyda is able to wire the internal comm system so that the speakers will emit the appropriate frequency. That wouldn't be possible with standard Tau'ri speakers; it's only the more sophisticated speakers on the Goa'uld ship that are capable of reproducing that frequency.


Finally, everything and everyone is ready. Kaspar gives the signal, and Freyda activates the comm.

Freyda and Gavin agreed that it should be left on for at least five minutes to make sure it penetrated to every nook and cranny, then adjust the frequency up a notch and repeat.

After ten minutes, Freyda shuts it off.
Kaspar Radoslaw Gorski
SG-X1, 307 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 15 Apr 2015
at 06:11
  • msg #437

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 436):

OOC: while we were in the cargo bay, during the running of the frequency, what did we hear? I'm asking because the only concern I had about this plan was that, while we were pumping the sound through-out the ship, I was worried that the volume, or some sympathetic vibration, might be audible to the Go'auld outside. So, if those of us inside the cargo bay don't think the noise was too bad, then we might assume that the guards outside heard nothing. Hopefully ^_^



After the sound is cut-off, Kaspar stands next to the closed bay door for a moment, poised as if he's listening. But, after just a few moments, he suddenly grimaces, and shakes his head.

"What the hell am I listening for?" he chuckles through his protective mask, as he walks back towards the gate, "The sound of slime sliding across the floor?"

"Okay. Assuming all the slime is disintegrated, we've decided to try and locate the bridge, right? Or, would someplace else be a better choice? like, say, the deathglider hanger, or the armory, or the Goa'uld Masters Chambers? Suggestions?"
Hilda
SG-X1, 450 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 15 Apr 2015
at 06:28
  • msg #438

Re: X2U-238: Shot In the Dark Redux

These old Poles must have a strange sense of humour, Hilda decided after hearing Kaspar's words. 'My world was invaded by the ettins of legend, then saved by our gods, who were revealed not as mighty warriors but as little seers and master craftsfolk. I have journeyed through the Ring of Stars, down the branches of Yggdrasil the World-Tree, to the other-world of Midgard, where machines can fly and boxes think and show moving pictures. I have met dark elves and draugar, and now go a-viking beside a goddess.' she told matter-of-factly as she fetched spare clothing with him. 'But, if you say this is strange and shocking for you...' She shrugged.

Once they were done stuffing old clothes into the gaps, Hilda looked dubiously at their handiwork. 'Well, I hope you are sure we should not get naked...'

*

Hilda removed her protective ear-muffs once Freyda and Gavin gave the all-clear. She remaining quiet for a time, letting her hearing relax to the sounds of silence after ten minutes of a loud dull whine. 'Praise Freyda, whose song is like Thor's thunder, and blasts draugr asunder.' she sang, as much to check her hearing as to honour the goddess and her wondrous song-weapon.

'Let us check on the slime where it last pooled, to see if the song worked its magic. Then let us spy on the ettins to see if they have come to reclaim the pyramid.'
Kaspar Radoslaw Gorski
SG-X1, 308 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 15 Apr 2015
at 06:47
  • msg #439

Re: X2U-238: Shot In the Dark Redux

Hilda:
These old Poles must have a strange sense of humour, Hilda decided after hearing Kaspar's words. 'My world was invaded by the ettins of legend, then saved by our gods, who were revealed not as mighty warriors but as little seers and master craftsfolk. I have journeyed through the Ring of Stars, down the branches of Yggdrasil the World-Tree, to the other-world of Midgard, where machines can fly and boxes think and show moving pictures. I have met dark elves and draugar, and now go a-viking beside a goddess.' she told matter-of-factly as she fetched spare clothing with him. 'But, if you say this is strange and shocking for you...' She shrugged.


"Ha! A valid point, m'dear." Kaspar agrees, as they plug up vents, "However, you grew up exposed to the Stargate -- your Ring of Stars. You knew it brought people from other worlds, and that it could take you out to those same worlds, if you wanted.  For many, many centuries, we Humans -- sorry! You're just as Human as I am, of course! I meant, we Tau'ri have believed for centuries that we were alone in the universe, and that the only world that had life on it, was the one that was all around us."

Kaspar paused a moment to stretch-out a twinge in his back, "Even now, all of what we are doing ..." he indicates the group with a sweeping gesture of his hand, "... is being kept secret from the world population. It's all quite a large philosophical lump for us Earthers to swallow."

Hilda:
'Let us check on the slime where it last pooled, to see if the song worked its magic. Then let us spy on the ettins to see if they have come to reclaim the pyramid.'


Kaspar nods, "That sounds like a good immediate plan, Hilda." he turns to Rajip, "Sargeant? Do you think we can spare Gavin to go shove his head through the wall and take a peak at the Jaffa? Or would you rather go with him?"
Freyda
SG-X1, 168 posts
Asgard Scientist
Geneticist
Wed 15 Apr 2015
at 14:15
  • msg #440

Re: X2U-238: Shot In the Dark Redux

  After Freyda completed the last sonic pulse, she immediately took air samples again. The ventilation ducts blockage should limit any airborne material from the slime, but she wanted to make sure. Once that was done and assuming nothing alarming showed up, she began to change the power couplings over and reconnect them to the hover chair.
Kaspar Radoslaw Gorski
SG-X1, 309 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 23 Apr 2015
at 01:53
  • msg #441

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 440):

OOC: Rajip?
Rajip Mojdar
SG-X1, 236 posts
Human Scout
Army Ranger SSgt
Sat 25 Apr 2015
at 18:28
  • msg #442

Re: X2U-238: Shot In the Dark Redux

OOC: I'm sorry for that silence. Didn't realize so much time has passed since my last post. And almost all of my games slowed down over these last weeks weeks so I started perusing other games. There's plenty of red post number marks on my main screen, now. Sorry again.



"There's one more option, I think, Major. We still have the remote camera back in the Stargate room. We could stick that out and possibly get signal back inside, depending only on the material the vessel's walls are made of," Rajip knocked at the outside wall. "That would save us trouble and danger. All we need to do is to fasten it to something that would allow Gavin to maneuver it with through the hull."
This message was last edited by the player at 18:47, Sat 25 Apr 2015.
Kaspar Radoslaw Gorski
SG-X1, 310 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 25 Apr 2015
at 19:50
  • msg #443

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 442):

"That is an outstanding idea, Sargeant!" Kaspar responded, "I believe either you or Hilda reported seeing some Jaffa around a campfire, yes? That is probably their guard post. We should place a camera to watch over it, as that is where the Jaffa would probably marshal, prior to any entry attempt."

Kaspar turns to the Tollan, "Gavin, can we do this?"
Hilda
SG-X1, 451 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 26 Apr 2015
at 05:33
  • msg #444

Re: X2U-238: Shot In the Dark Redux

'Maybe you could tie the camera to a stick. With duck tape maybe. Then leave the stick in the wall.' Hilda proposed to Rajip and Gavin, pleased with her inventiveness.

She clarified for Kaspar 'We saw smoke rising from a campfire, but the trees hid the camp from sight. But we saw Jaffa walking nearby. The camera should see them too.'
Gavin
SG-X1, 118 posts
Tollani
Scientist
Mon 27 Apr 2015
at 01:42
  • msg #445

Re: X2U-238: Shot In the Dark Redux

"The stick is a clever idea, Hilda," Gavin comments, "but it won't work. Once I shut off the phasing, the stick would merge with the metal and probably result in an explosion. At the very least, the wood would be atomized. The wood is not as durable as the metal of the wall."

Clearly, he took Hilda's suggestion a bit too literally.

"Anyway, placing anything on the outside would alert the Jaffa that someone else is around. It may not occur to them that someone is inside the ship. We don't know, either, if the Jaffa can get back inside. If a cargo bay door can be opened manually from the outside, then they might try to re-enter."

"I think we should decide what to do about the Jaffa first."

Hilda
SG-X1, 452 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 27 Apr 2015
at 02:10
  • msg #446

Re: X2U-238: Shot In the Dark Redux

'What about a metal stick?'
Gavin
SG-X1, 119 posts
Tollani
Scientist
Mon 27 Apr 2015
at 02:28
  • msg #447

Re: X2U-238: Shot In the Dark Redux

"A... metal... stick..." Gavin repeats her words, trying to work out what kind of stick would be made of metal.

"Oh! A metal rod! Well, there's the same problem. Two objects cannot occupy the same space. In theory, since there are vast spaces between molecules, two objects could nearly occupy the same space if the molecules of each weren't in the exact same space. Unfortunately, Tollan technology isn't quite that good... yet."

"So phasing one object into another and letting go usually results in an explosion."

Kaspar Radoslaw Gorski
SG-X1, 311 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 27 Apr 2015
at 10:56
  • msg #448

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 447):

"I think the Sargeant's idea was to go outside the hull, then place one of our transmitting cameras in some hidden niche on the outer hull and leave it there, focussed on our area of interest." Kaspar interjected, "As for what to do about the Jaffa ... our plan is to try and leave them in the dark about our presence, as we scout this vessel for salvagable technology. I suppose, if we find enough stuff to warrant a large force of technicians, here, then General Hammond might send enough troops to handle the Jaffa. But otherwise, as I understood it, the plan is to avoid contact if we can. If, however, the Jaffa press the issue ... we'll have to adopt a strategy on the fly, I suppose."

"Isn't that what I hear Oneill and his Team do?" Kaspar finished with a smile.
Hilda
SG-X1, 453 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 27 Apr 2015
at 11:28
  • msg #449

Re: X2U-238: Shot In the Dark Redux

'Well, an explosion could be good...' Hilda mused, lost in demolition fantasies.

She scowled darkly at the question of what O'Neill and his team would do. 'After what O'Neill and his team did "on the fly" on Cimmeria, letting the ettins invade, I do not think their actions are wise...' she said bitterly. 'But the Jaffa will come back to their ha'tak some day, to check on the slime-beasts or try to reclaim it. They must check on it often, else they would journey to the city we saw, rather than camp in the woods.'

'And if we are to go a'viking to that city, then we must deal with the Jaffa in the way. We cannot ignore them.'
she pronounced.
Rajip Mojdar
SG-X1, 237 posts
Human Scout
Army Ranger SSgt
Mon 27 Apr 2015
at 15:27
  • msg #450

Re: X2U-238: Shot In the Dark Redux

"What? Leave it out there just like that? No way, Major," Rajip exclaimed on hearing Kaspar's assumption. "It's important to have it maneuverable while out there. And the easiest way to achieve that is to simply tie the camera to something. I'll leave the technicalities to you, though, and go fetch the camera myself."

He turned to leave, then froze and pondered for a moment, his hand touching the protective mask.

"Can we take these off now?"
Gavin
SG-X1, 120 posts
Tollani
Scientist
Mon 27 Apr 2015
at 17:37
  • msg #451

Re: X2U-238: Shot In the Dark Redux

"Yes, you can take the mask off now," Gavin replies to Rajip.

"In its current configuration, which is sealed up, this particular version of the ha'tak has no 'hidden niches'. If you want some sort of mobile viewing device, why not use the drone that looks like a bird? We can keep it high enough that the Jaffa won't hear it and it'll look like a bird while staying out of range of their weapons."

"Remember, too, that the Jaffa are patrolling around the outside of the ship, presumably watching for any slime getting out."

Kaspar Radoslaw Gorski
SG-X1, 312 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 28 Apr 2015
at 07:38
  • msg #452

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 451):

"Another good point. The aerial drone, huh?" Kaspar says, removing his protective mask and turning to Vasandra, "Well, Captain Tourmaline? I would think that walking and flying that drone might be a little difficult to do simultaneously -- would you be interested in staying here, to operate the drone, or can you walk and fly at the same time?" he asks with a smile.
Hilda
SG-X1, 454 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 28 Apr 2015
at 12:20
  • msg #453

Re: X2U-238: Shot In the Dark Redux

Glad to hear it, Hilda pulled off the mask and took a deep breath of air that didn't smell of her own face. 'Ah, good.'

She listened with interest to the suggestion of using a drone. 'What is the range of the flying drone? Can it fly all the way to the city?' she asked. 'Maybe the flying thing I saw was a drone too.'
Rajip Mojdar
SG-X1, 238 posts
Human Scout
Army Ranger SSgt
Wed 29 Apr 2015
at 15:19
  • msg #454

Re: X2U-238: Shot In the Dark Redux

Rajip did not listen to the ensuing conversation but just left the room, taking the mask off on the way.




OOC: Just so you know, I'll not be around for several days now. Vacation. You can continue making plans and designs for the means of aerial surveillance.

This message was last edited by the player at 21:28, Mon 04 May 2015.
Vasandra Tourmaline
SG-X1, 162 posts
Netjerian
Wheelman/Pilot
Sat 2 May 2015
at 04:26
  • msg #455

Re: X2U-238: Shot In the Dark Redux

"Yes, I can walk and chew gum at the same time, Major," Vasandra replied to Kaspar. "I can even control the drone while I do that."

As she talked, she prepped the drone, checking it over and making sure it was working.

"We have yet to determine the distance to the city," Vasandra replied to Hilda, "so I cannot say if the long range drone can reach it. This model is solar powered, so the range limit has to do with controllablilty."

"You are correct, Hilda,"
she then replied to the Cimmerian's second comment. "When you reported that the bird you saw moved in an unnatural way, it occurred to me then that it might be a drone. It did not seem likely that it would belong to the Jaffa, so that left the occupants of the city if there are such, or some as yet unknown third party."
Kaspar Radoslaw Gorski
SG-X1, 313 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 2 May 2015
at 11:14
  • msg #456

Re: X2U-238: Shot In the Dark Redux

In reply to Vasandra Tourmaline (msg # 455):

"All right, then. No time like the present, eh?" Kaspar responds to Vasandra, "Let's launch the drone through the wall, from here -- however you'd do that, Gavin -- and once that's done, we'll head to the central transit shaft."
Hilda
SG-X1, 455 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 2 May 2015
at 11:24
  • msg #457

Re: X2U-238: Shot In the Dark Redux

Hilda reflected on what she'd sighted. Though she had no points of reference in the blue expanse of sky, and could not be sure of the thing's size, she realised that if it was a small drone, then it could have been much closer. 'If it was a drone, then it could have seen us, poking our heads out. But, there is no way to be sure. Maybe it really is a metal bird.' she wondered, shrugging it off.
Rajip Mojdar
SG-X1, 239 posts
Human Scout
Army Ranger SSgt
Mon 4 May 2015
at 21:39
  • msg #458

Re: X2U-238: Shot In the Dark Redux

OOC: Back. I'll give you room for a few more discussion post and then bring Rajip back.



Rajip moved swiftly through the corridors as he well remembered the way now, yet one more time retracing the same path during the last two days.
This message was last edited by the player at 21:39, Mon 04 May 2015.
Gavin
SG-X1, 121 posts
Tollani
Scientist
Wed 6 May 2015
at 04:07
  • msg #459

Re: X2U-238: Shot In the Dark Redux

"Okay, we can launch the drone as soon as the Jaffa move around to the other side," Gavin says. "I'm afraid I've lost track of their routine... assuming they haven't changed it anyway."

"Hilda, I think this time it's your turn. We need to stick our heads out through the wall very briefly... to try and minimize any Jaffa below spotting us. In that second or two, you need to scan the area below for the Jaffa. If it's clear, I'll go ahead and launch the drone."

"Vasandra, be ready to take over its flight control."



After going through the routine again, if Hilda doesn't spot any Jaffa below, Gavin will put the drone through and then let go of it. He's not sure what it will do once he lets go. Will the propeller bit into the air before gravity pulls it down? If not, will it recover quickly enough to keep from crashing?
Hilda
SG-X1, 456 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 6 May 2015
at 11:57
  • msg #460

Re: X2U-238: Shot In the Dark Redux

'We last saw the Jaffa yesterday,' Hilda reminded Gavin, 'We don't know what they're doing today.' Nevertheless, she went along with the plan without complaint, though going through the wall again produced some trepidation in the brave-and-bold warrior. Going through the first time and not knowing what to expect was one thing. Going through again and knowing exactly what was going to happen was quite another.

But this time, she quickly recovered and quickly scanned the forest below, now knowing exactly what to look for as well.


OOC: Looking for Jaffa: Spot 21, Listen 25
19:52, Today: Hilda rolled 21 using 1d20+6. spot.
19:53, Today: Hilda rolled 25 using 1d20+5. listen.

Kaspar Radoslaw Gorski
SG-X1, 314 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 15 May 2015
at 03:51
  • msg #461

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 460):

"Right, then. While Gavin and Hilda do that, lets the rest of us head for the central transit column." Kaspar said, slowly starting out of the cargo bay, "They'll catch us up there."

As he walked, Kaspar started searching around the pockets and pouches of his tac-vest. First he produced his tobacco pouch, then he brought out his pipe and busied himself with preparing a bowl.

"Now, as we sealed all the doors leading into the engineering room the last time we were here," he continued, as he fiddled with his pipe, "I believe that -- until we're ready to un-seal those doors -- we should plan on heading up the transit column. I also believe..." Kaspar stopped walking, clamped his pipe stem in his teeth, lit his lighter and puffed the pipe to life.

"Where was I? Oh, yes!" Kaspar asked, blowing out a vaguely vanilla-scented cloud, "I also believe that we should head straight for the control room, rather than doing the usual deck-by-deck sweep, as we head up. I feel that the sooner we can get to whatever data may be recoverable, up there, the sooner we may find out just what happened aboard this ship. Freyda? Do you think you can power-up the Goa'uld computer database without having to power up the entire computer system?"
Freyda
SG-X1, 169 posts
Asgard Scientist
Geneticist
Fri 15 May 2015
at 14:05
  • msg #462

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 461):

   Freyda's large eyes shifted from her readings and met the human officer's gaze. She blinked a few times in contemplation. "It may be possible, but it depends on how much of the stored energy was drained in our attempt to disable the viscous entity and to the system's capability. I believe they store all of their data on the main computer, but not sure what this ship has for backup data that could be retrieved using less power. I will conduct further analysis and consult my database."

  She paused briefly looking around the room, before returning to look at Kaspar. "But.. What I have been contemplating, though, is why this ship is out of power. They could have been short on Naqahdah, but the odds of having their ship attacked by a creature at the same time they ran out of energy is highly improbable. It is possible the viscous entity somehow consumed the Naquadah. But the scan of the creature does not fit correctly with that hypothesis so I am trying to double check my readings on the composition of the remains. Perhaps someone can check the fuel cells in engineering to see if they were compromised."

OOC: GM:
  1. What is the power requirements to run the computer system and what remains of power on the MALP and Hoverchair.
  2. Does the ship use a mainframe that stores all data, and is there a backup system onboard? Do terminals keep some of the data, or is it all on the main computer?
  3. There is no reference to the composition of Naquadah that I can find, but is there any evidence from previous readings it was consumed by the creature?

Kaspar Radoslaw Gorski
SG-X1, 315 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 15 May 2015
at 20:01
  • msg #463

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 462):

OOC: the last time "we" were here -- about 48 hours ago IGT (In Game Time), we got chased down into the engineering room by the slime. We sealed the doors -- actually, you sealed the doors with some Asgardian welding stuff. This kept the slime out, and we were able to phase up through the cieling/floor to escape.

BUT! While we were in the engineering room, we checked two things -- first, that the ships reserves of naquada were, indeed, drained. Second, most Goa'uld tech is "crystal" based, so we located and removed what data crystals we could find, relevant to any engineering processes or databases.

In other words, we tried to assemble a kind of data crystal "black box". All those crystals would have been handed over to SGC researchers when we returned to the SGC. But, it was Freyda and Vasandra who did the collecting of the crystals. Maybe both, or either, of you managed to get a quick look at some of the data....

StarMaster
GM, 542 posts
Storyteller
License to Tamper
Fri 15 May 2015
at 20:18
  • msg #464

Re: X2U-238: Shot In the Dark Redux

Hilda doesn't spot anything at first, not even the telltale ribbon of smoke that marked the Jaffa camp. But then she hears something... voices... coming from the left. A moment later, two Jaffa step around the corner of the pyramid. She can tell by their inattention to the ship and the conversation that they are bored from performing this patrol.

She pulls her head in again so she won't be spotted and then gives a mental count for how long it should take the Jaffa to move around that side and out of sight again.

Sticking her head out once more, she sees that the coast is clear.

Back inside, she lets go of Gavin's hand and becomes material again. Gavin stops his device for a second, then takes Vasandra's hand and phases out. Vasandra leans half way out of the side of the ship, scans the area herself, and then releases the drone. She pulls back inside and lets go of Gavin's hand, quickly checking her wrist computer for controls of the drone.


Freyda doesn't have any scan data that indicates the slime consumed naquadah. However, it does occur to her that if the naquadah was low, due, perhaps to some event in space, such as a battle, that the ship could have headed her to acquire some naquadah. With the fuel low, not all of its defensive systems would have been active, and so the slime could have got aboard then. Or it could already have been on the ship but just been dormant.

Thus, rather than it being two separate 'coincidental' events, it's more probable 'cause and effect'.

Asgard ships have back-up data nets, but the Goa'uld usually don't. The Goa'uld himself is the back-up.

Generally, blue and green crystals are used for memory storage, including control programs. Red and orange crystals are dedicated power storage and handlers.

Engineering on a ship this large has dedicated auxiliary slaved computers, and the crystals that were found in engineering are in Freyda's chair's storage compartment. They won't have details of the whole ship, only what transpired in engineering.

If you reach command deck, you probably have enough power between the FRED (not the MALP) and Freyda's hoverchair to power up the computer on a minimal basis. The whole system will turn on, but not at full strength. You could then start shutting off systems, such as the cells, gravity, life support, etc.

While there are no hard-and-fast rules for power requirements of Goa'uld ships and such, assume a 1 to 10 basis, with 10 at the top and each number being an exponential increase of the last. Normal ratings put the Goa'uld ship at 10, while the FRED has a rating of 1, and Freyda's chair has a 2. A ZPM is 12 or better.
Hilda
SG-X1, 457 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 16 May 2015
at 07:12
  • msg #465

Re: X2U-238: Shot In the Dark Redux

Spying movement and light glinting off metal armour, Hilda spotted her quarry. Jaffa! Quickly, she pulled her head back in, only going back through when she was saw the Jaffa would have passed her. Her head and golden locks outside the ship again, she watch the pair march off around the corner, out of sight.

'The way is clear.' she told Vasandra, quickly reporting. 'I saw two Jaffa on patrol. They seem bored. The campfire is out. '
Freyda
SG-X1, 170 posts
Asgard Scientist
Geneticist
Sun 17 May 2015
at 00:46
  • msg #466

Re: X2U-238: Shot In the Dark Redux

  The Asgard held up a slender finger after remembering the events of their last visit. "Wait." She removed some data crystals from the small compartment on her hover sled. "These crystals we retrieved on our last trip should have recordings of what transpired in engineering. I will analyze them and gather more data to determine a solution to the ship's current power dilemma." She connected the data to her computer and began to review it.

OOC: Thanks. I took over the character right after you were sealed in the engineering space. I read over a lot of stuff that happened (for this and another character), but was a little too much to remember all the relevant details. Not that my memory is all that great to begin with.
StarMaster
GM, 543 posts
Storyteller
License to Tamper
Mon 18 May 2015
at 22:49
  • msg #467

Re: X2U-238: Shot In the Dark Redux

Freyda begins going over the crystals retrieved from engineering. Although there isn't any data on the actual ship's operations, and actual commands from engineering aren't recorded, there is a record of the performance of all the engineering systems. Freyda has to go run them through an algorithm in order to get a sensible reconstruction.

She is able to confirm pretty much what was expected... with one exception. The quantity of naquadah in the fuel cell was only at 33%, and then suddenly the quantity of naquadah in the fuel cell dropped 54%. It takes a bit of heavy data manipulation for her to come up with a reasonable explanation: someone opened the fuel cell and extracted over half of the naquadah.

This occurred just before a battle took place. This is determined by the activation of shields with an every increasing energy requirement. It would take two full ha'taks to require that kind of shielding. Then the power requirement eased up. And finally stopped all together.

By then it was too late. The naquadah was down to 6%. Shortly after that, the shields activated again. The distribution indicated re-entry. The ship landed with only 1% fuel left. The first thing to get shut down was life support.

That's all the data Freyda can get out of the crystals.


Hilda announces the coast is clear, and Vasandra launches the drone. She starts it out by heading off to the left, around the side of the ship to put its bulk between it and the patrolling Jaffa, and also away from the Jaffa camp.

She's aware that the Jaffa might be suspicious, or, worse, as Hilda reported, bored, and shoot down something they don't understand. So she makes it a point to have the drone behave more like a bird, swooping and soaring up and down and back and forth rather than fly in a straight line.

She takes it down to treetop level, and scouts around the Jaffa camp in snippets, not keeping it in sight long enough to attract attention. As she flies it on, she sends the recorded image to the others so that they can freeze it, enlarge it, and studdy it.

The result is that there are 17 Jaffa in the camp. They don't look like they have settled in, but they also don't seem to be planning on leaving any time soon.

She flies the drone onward, scouting the area, taking it up high enough to get an overview of the whole area while being out of range of the Jaffa staff weapons.

As expected, there is no sign of people or Jaffa or anything but native wildlife in the area. However, she does spot something of interest. It's the strange bird, crashed on the ground, apparently shot down by a staff weapon.

Vasandra flies the drone over it as close as she can get. The drone doesn't hover, so she has to rely on fly-overs and the zoom capability of the drone's camera.

Inspite of that, the nature of the 'bird' cannot be confirmed, other than to say that it doesn't appear to be a 'normal' organic creature--i.e. no blood and guts visible.
Freyda
SG-X1, 171 posts
Asgard Scientist
Geneticist
Tue 19 May 2015
at 15:26
  • msg #468

Re: X2U-238: Shot In the Dark Redux

  Having completed the analysis, Freyda stopped her furious manipulation of the touchscreen in front of her. She motioned toward the others and raised her voice to be heard. "I have discovered some information as to the disappearance of the vessel's fuel."

  She waited until those interested could move close enough to hear without her straining her delicate vocal chords and then continued. "I was able to determine that the quantity of naquadah in the fuel cell was only at 33%, and then suddenly it dropped dropped 54%. After a bit of heavy data manipulation, I have determined that someone opened the fuel cell and extracted over half of the naquadah."

  "This occurred just before a battle took place. This was determined by the activation of shields with an every increasing energy requirement. It would take two full ha'taks to require that kind of shielding. Then the power requirement eased up. And finally stopped all together."

  "By then it was too late. The naquadah was down to 6%. Shortly after that, the shields activated again. The distribution indicated re-entry. The ship landed with only 1% fuel left. The first thing to get shut down was life support."

Kaspar Radoslaw Gorski
SG-X1, 316 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 20 May 2015
at 03:42
  • msg #469

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 468):

Kaspar puffs on his pipe for a moment, then grabs it from his mouth and points at Freyda's screen with the stem.

"Unless there was some kind of accident with the fuel system that, somehow, wasn't recorded," Kaspar says, "That sounds like the actions of a saboteur -- some agent of another Goa'uld System Lord was aboard this ship, and dumped its fuel just before his real master attacked."

Kaspar places his pipe back between his teeth, then gestures to indicate the ship all around them, "Obviously, either this ship won the battle, or managed to escape."

Kaspar puffed upon his pipe, wreathing his head in smoke, "Hmm...escape..." he mumbles.

"Freyda, Captain Tourmaline, I have a question to put to you, as you both understand the preoerties of naquada better than I do. So. What would be the result of that much naquada..." Kaspar again grasps his pipe and uses it to tap on the screen at the amount of fuel that was dumped, "...was dumped as a single mass, and then fired upon by the full capacity of this vessel? With shields up, of course."

Kaspar replaces his pipe, "I am remembering that we are in a globular star cluster on the edge of the galaxy, and that we are rather far from normal Goa'uld stomping grounds. Could it be possible that this vessel was conducting some kind of experiment, using the power of a naquada blast to...oh, I don't know...open something like a wormhole or a space rift, or something?  And we are just interpreting the power usage as a battle, rather than protection from the forces that propelled the ship out here?"

Kaspar smiles around his pipe, "And please remember that I am an Anthropologist. While I have the basics of knowledge in the physical sciences, everything I know about space science I learned from watching episodes of Star Trek on American TV."
Freyda
SG-X1, 172 posts
Asgard Scientist
Geneticist
Wed 20 May 2015
at 20:08
  • msg #470

Re: X2U-238: Shot In the Dark Redux

  Freyda watched the ranking Tau'ri's curious fixation on his chemical smoke device. She blinked her large black eyes several times as she responded. "That much Naquadah could be used as an enhancement to explosives, or a power source of course. It is also used in building materials, as you are aware, such as what is used in the Stargates, and Asgard ship construction. It would be an act of desperation to use it in that manner, especially before going into battle. Sabotage would be the most likely candidate, when you factor in the viscous entity, considering that the creature could have been placed there to further impede or destroy the ship's crew."

  "It is possible that they did it for some experiment, but unlikely. Such a planned test would have prompted them to bring additional stores of Naquadah, instead of risking the vessel's fuel cells."

  "What is this 'Star Trek' that you are referencing? Is that the name of your Astronomical Science Academy? We often have holographic broadcasts from our Astronomical Science directorate on the latest discoveries and theories on interstellar and exo-stellar physics. Perhaps that is similar to your space science medium?"


  OOC: I'll defer to the GM on Freyda's knowledge of what such an explosion could do, and if that is knowledge she has or needs to run a simulation if it seems feasible.

   

Kaspar Radoslaw Gorski
SG-X1, 317 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 21 May 2015
at 03:03
  • msg #471

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 470):

"Heh-heh, no, Freyda," Kaspar chuckles, "Star Trek is a popular entertainment video production of a type which the Americans do so well. It is a plot-based adventure fiction which was set in an imaginary future time for Earth. One of its biggest claims to fame is the fact that much of the imagined technology of the show actually came into existance within twenty-or-so years of the shows end."
Kaspar Radoslaw Gorski
SG-X1, 318 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 May 2015
at 04:10
  • msg #472

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 471):

Once the Team has reached the central access column of the ship, Kaspar looks up the ramps that head abouve.  He gestures with the MP-90 hanging from his vest towards the nearest ramp leading up.

"Sierżant sztabowy, after you." Kaspar says, smiling around the stem of his pipe, "We're going up to ... um ..." Kaspar turns towards Vasandra, Freyda and Hilda, "Say, on which level will we find the control room or the Masters chamber?  I seem to have forgotten."




OOC:
Just in case anyone was interested... sierżant sztabowy = "share-zahnt shta-bo-vuh" = Staff Sargeant.  Because I know you all wanna learn Polish ^_^

Hilda
SG-X1, 458 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 30 May 2015
at 03:06
  • msg #473

Re: X2U-238: Shot In the Dark Redux

Hilda thought back to her days as a thrall building these damn things, recalling the layout and what the ha'tak looked like from outside, navigating the passages in her mind. 'On a ha'tak, the... pel'tak is up high, above the collar. Goa'uld like to look down on people.' she noted. 'It faces onto one side of the pyramid.'


OOC: http://stargate.wikia.com/wiki/Hatak#Pel.27tak
StarMaster
GM, 548 posts
Storyteller
License to Tamper
Sat 30 May 2015
at 03:25
  • msg #474

Re: X2U-238: Shot In the Dark Redux

Freyda knows that liquid naquadah can't really be used to make a bomb. It's an allotrope that enables it to be broken down atomically so as to provide power. It's in its solid state that it is a deadly explosive.

It seems improbable that any amount of liquid naquadah could have been converted back to a solid while aboard the ship. The ship might have the resources to do so, but it seems unlikely. The converter would only work one way.

If that much liquid naquadah was converted back to a solid, yes, there would be enough solid naquadah to blow up 5 Earths.

The three options that anyone can think of for where the siphoned off liquid naquadah went is it was jettisoned. In the battle, that would have been possible. Or it was taken off the ship when it landed. Or it was hidden somewhere on the ship.


It will take awhile to open the upper levels manually. At this point, the idea is to conserve what power generation capability you have. Conservatively, it'll take about ten minutes per level, and there are ten levels to the top.
Kaspar Radoslaw Gorski
SG-X1, 319 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 30 May 2015
at 10:59
  • msg #475

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 474):

OOC: Well we looked into powering up the transport rings in the central column the last time we were here, and we didn't have a generator big enough ... right?  Suddenly I am unsure ...
StarMaster
GM, 549 posts
Storyteller
License to Tamper
Fri 5 Jun 2015
at 04:32
  • msg #476

Re: X2U-238: Shot In the Dark Redux

No, there was not enough power to activate the ring transport.

Vasandra continues to fly the drone, but soon reports that the signal won't let her fly it all the way to the city as the ship's hull is interfering with it. Even outside, though, she doubts the signal would go that far. Once out of range, she can't get it back.


Slowly the group climbs the ramps up to the top, all the while on alert for any sign of the slime.

Will you take the FRED? It can navigate up the ramps.
Hilda
SG-X1, 460 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 5 Jun 2015
at 05:46
  • msg #477

Re: X2U-238: Shot In the Dark Redux

Impatient to move forward and get somewhere with this mission, Hilda took point, without being asked or ordered, trying to navigate the party towards where she thought the pel'tak would be. She advanced down the corridors and up the ramps, ever wary of surviving slime-beasts and the possibility of Jaffa venturing back in.


OOC: Did the FRED's tyres survive the slime?
Kaspar Radoslaw Gorski
SG-X1, 320 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 5 Jun 2015
at 07:55
  • msg #478

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 477):

OOC: Synthetic Rubber...still a hydrocarbon...umm...Colorado, we may have a problem...

No, wait.  I mean, c'mon!  We knew what the slime was capable of, of course the Brain Trust that is us anticipated that the slime might eat the tires.  Hell, we thought it would eat silicon!

Kaspar Radoslaw Gorski
SG-X1, 321 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 12 Jun 2015
at 08:02
  • msg #479

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 478):

OOC:
I'm gonna assume we were smart enough to bring along spare tires, on the off chance the slime ate the old ones.  A-a-a-a-and, as it was always our policy to bring along the FRED, then we will.  UNLESS...Vasandra is currently piloting the drone, outside the ship, shw was/is also our remote FRED driver.  It's up to Vasandra; if she believes she can both drive the FRED and fly the drone, then we bring the FRED.

Maybe there's an "auto-pilot" function for the drone, a patrol mode, maybe, where it can be set to fly in a circle at a set height?  maybe?

Anyway, we are going up the ramp(s)!

StarMaster
GM, 554 posts
Storyteller
License to Tamper
Sun 14 Jun 2015
at 03:25
  • msg #480

Re: X2U-238: Shot In the Dark Redux

No, there's not enough memory in the drone for it to have an auto-pilot capability.

Vasandra, however, is able to drive the FRED and pilot the drone at the same time, as long as neither needs any special attention.

The FRED's tires did not seem to be affected by the slime. Apparently the vulcanization process altered the composition enought that it wasn't disgestible by the slime.

Spare tires had not been brought through the gate the second time. No one could have carried six tires. The plan had been to eliminate the slime, and if it was then safe and the tires had been damaged, a crew would have been sent through with spares and would have replaced them.


One level up you begin finding more skeletal remains. They are a bit sporadic at first, but become more frequent as you near the top.
Hilda
SG-X1, 461 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 14 Jun 2015
at 05:58
  • msg #481

Re: X2U-238: Shot In the Dark Redux

StarMaster:
No one could have carried six tires.


OOC: I'm sure Hilda could give it a go. :p


Hilda paused a moment to examine a skeleton, the third seen on this level. It was just like all the others, but with the growing number of dead as they ascended, she had to wonder. 'Do you suppose the slime-beasts appeared in the upper parts and killed many before they fled? Or that these people fled to the upper parts, and were trapped there?' she suggested, standing upright again. 'Perhaps in the upper parts we shall the find the source of the slime, or a room were people sought refuge, as we did down below.' Her bit said, the Cimmerian continued leading the group ever upwards.
Gavin
SG-X1, 122 posts
Tollani
Scientist
Wed 17 Jun 2015
at 19:07
  • msg #482

Re: X2U-238: Shot In the Dark Redux

"I think we were working on the theory that the Jaffa would have retreated upward to protect their lord who would have been comfortably ensconced on his throne," Gavin replies to Hilda.

"I have no doubt we will find the remains of the Gou'ald up above. His personal force field would not have kept out the slime."

After mulling over her words for a moment, he adds, "However, your suggestion has just as much merit. If the slime had started up above and traveled downward, driving the Jaffa before it, then it is reasonable to assume that as it descended, there would be fewer and fewer Jaffa in its path."

"It reminds me of a Tau'ri comment I once heard: you can't tell which way the train went by looking at the tracks. Of course, I did not understand it when I first heard it because I did not know what a train was. After it was explained to me, I thought it a quite amusing and insightful comment."

Hilda
SG-X1, 462 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 18 Jun 2015
at 08:09
  • msg #483

Re: X2U-238: Shot In the Dark Redux

'Then you need a better tracker, one who can follow the signs.' Hilda snorted – she was correct, though not for the right reasons. What was this "train" beast anyway? 'I can track many beasts, but the slime makes no spoor or step or sign of its passing.'

'Anyway, whatever happened, I'm saying we may find trouble at the top. We should beware.'

Freyda
SG-X1, 173 posts
Asgard Scientist
Geneticist
Sun 21 Jun 2015
at 18:48
  • msg #484

Re: X2U-238: Shot In the Dark Redux

  Freyda kept silent in the discussion since she had nothing particularly insightful to add to the speculations. She continued to scan and observe the readings on the environmental conditions as the moved through the ship. When they came close to some of the bodies she steered her vehicle close by to take more detailed readings of the corpses, then ran comparisons through her Asgard computer.
StarMaster
GM, 556 posts
Storyteller
License to Tamper
Mon 22 Jun 2015
at 03:59
  • msg #485

Re: X2U-238: Shot In the Dark Redux

The most remains they find are on the level just below the pel'tac--they find 10 skeletons. Freyda can take readings but there isn't much to detect. No obvious cause of death can be determined, but that would also be true if they died of poison, asphyxiation or even freezing to death. The damage was likely done to the soft tissues of the body rather than any of the bones.

The remains here are slightly different. There are accountrements with them, including 4 staff weapons. These accoutrements are buckles and such, all made out of metal.
Hilda
SG-X1, 463 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 22 Jun 2015
at 12:18
  • msg #486

Re: X2U-238: Shot In the Dark Redux

'Jaffa warriors.' Hilda said, seeing the armoured skeletons – with their staff weapons. Shouldering her rifle, she reached down to pick up one of the staff weapons, running her finger down the shaft until she found the control button. Eagerly, she pressed it to see if would activate.


OOC: Not firing it. Yet. ;)
StarMaster
GM, 557 posts
Storyteller
License to Tamper
Mon 22 Jun 2015
at 19:12
  • msg #487

Re: X2U-238: Shot In the Dark Redux

A Hilda gets a bit closer, she notices that there is a smaller skeleton among the humanoid bones--it appears to be a Goa'uld.
Hilda
SG-X1, 464 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 23 Jun 2015
at 02:17
  • msg #488

Re: X2U-238: Shot In the Dark Redux

OOC: To be expected. :) Is it an older Goa'uld in the throat or an infant in the belly (meaning Jaffa)?

And what about the staff weapon?!?!?! :D

StarMaster
GM, 558 posts
Storyteller
License to Tamper
Tue 23 Jun 2015
at 02:55
  • msg #489

Re: X2U-238: Shot In the Dark Redux

OOC: The small skeleton is in the belly, and the staff weapon does activate.
Kaspar Radoslaw Gorski
SG-X1, 322 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 23 Jun 2015
at 08:20
  • msg #490

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 489):

"Outstanding, Hilda!" Kaspar says, as the staff weapon activates at her touch, "Collect up these others and put them on the FRED.  Keep that one, for now, if you wish.  Also, let's everyone take a moment and go through these other bits and pieces that the slime didn't eat, and make sure we're not passing by any keys, crystals, small pocket weapons, or other items of interest to be found on these remains."

Kaspar puts word to deed, and takes a few moments to poke through the metal bits and other accoutrement, himself.
Hilda
SG-X1, 465 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 23 Jun 2015
at 11:59
  • msg #491

Re: X2U-238: Shot In the Dark Redux

The end of the ma'tok opened with a satisfying klunk and crackle of golden energy that reflected in Hilda's delighted ice-blue eyes. 'Ha ha! This is my boom-stick!' she laughed, with a distinctly dangerous air. She looked around for something to shoot, but alas there was nothing she could get away with blowing up in close quarters. Later, perhaps, there would be more slime-beasts or even Jaffa. After a few moments examination of the revealed barrel, she closed it, and after a moments more testing the weight and balance, she was done playing with her new toy.

Then she looked shocked at Kaspar 'You wish to loot the dead?' she demanded, seemingly in offended outrage. Then the Viking grinned. 'Alright.' She collected up the staff weapons, keeping the first for herself and loading the other three on the FRED.
Kaspar Radoslaw Gorski
SG-X1, 323 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 24 Jun 2015
at 21:03
  • msg #492

Re: X2U-238: Shot In the Dark Redux

Hilda:
Then she looked shocked at Kaspar 'You wish to loot the dead?' she demanded, seemingly in offended outrage. Then the Viking grinned. 'Alright.' She collected up the staff weapons, keeping the first for herself and loading the other three on the FRED.


"Actually, as an Anthropologist, I would point out that this..." Kaspar pauses in his search for keys or memory crystals, and things of that nature, and gestures around the scene, "...technically, is not a prepared grave site.  More accurately, it might be described as a battlefield; the crew versus the slime.  And, as I recall, salvaging a battlefield, after a battle, for spoils is an acceptable practice, is it not?"

"Although, by European ethos which developed around the turn of the twentieth century, a case could be made for the entire vessel, and all the dead within it, being classified as a post-combat mausoleum. Luckily, the Goa'uld don't hold to those ethos, so we have a free hand, here." Kaspars smirk is almost as piratical as Hilda's.
Hilda
SG-X1, 466 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 25 Jun 2015
at 09:07
  • msg #493

Re: X2U-238: Shot In the Dark Redux

'They are the enemy, we take what we have won, or what we need.' was Hilda's pragmatic answer. She'd learned that in the resistance against the Heru'ur's invasion. Not that they'd defeated these Jaffa themselves, but they'd defeated the slime, which had bested the Jaffa. And the slime didn't drop gold coins. Having retrieved the all-important staff weapons, she went looking and picking among the bones for zat'nik'tels, the guns that hurled lightning.
StarMaster
GM, 559 posts
Storyteller
License to Tamper
Sat 27 Jun 2015
at 20:38
  • msg #494

Re: X2U-238: Shot In the Dark Redux

Kaspar doesn't find anythng as prosaic as keys or crystals. There are a couple of trinkets... small metal disks stamped with symbols.

Nor does Hilda find any zats.

This has the appearance of a last stand by Jaffa, but not the Goa'uld's personal guard.
Hilda
SG-X1, 467 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 28 Jun 2015
at 02:11
  • msg #495

Re: X2U-238: Shot In the Dark Redux

From the arrangement of the bones and armour, before they'd riffled through them like gore-crows, Hilda tried to work out what had happened here, applying a hunter's eye to the scene. It wasn't easy with the slime having eaten all blood and flesh, but she could get the gist of it. 'These Jaffa could have run, but they stayed here, fighting. Guarding this place, maybe. A last stand. Their fire-sticks probably did nothing to stop the slime-beasts. Brave fools.' she admitted, paying some small respect to her hated enemy.

She rose from the bones. 'Let us move on.'


OOC: 10:03, Today: Hilda rolled 12 using 1d20+6. spot - track.
Kaspar Radoslaw Gorski
SG-X1, 324 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 28 Jun 2015
at 19:20
  • msg #496

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 495):

"Right." Kaspar agrees, jostling a handful of the disks in his left hand, "Lets move on -- all I've found here are these coins."

Kaspar frowns for a moment, then holds out his hand with the disks towards Hilda, "Y'know, I don't know if these actually are coins!  Hilda, are these Goa'uld coins, or just lucky tokens, or somesuch.  Hah! Or could they be the Jaffa equivalent of our Dog Tags?" he asks.
Vasandra Tourmaline
SG-X1, 163 posts
Netjerian
Wheelman/Pilot
Sun 28 Jun 2015
at 20:09
  • msg #497

Re: X2U-238: Shot In the Dark Redux

Vasandra spares a glance at the medals, noticing that there is a hole along one edge.

"I believe these are religious tokens, akin to good luck charms," she suggests. "Only free Jaffa have been known to wear them, since the Goa'uld claim to be gods. These would indicate that several of these Jaffa did not believe their Goa'uld lord was truly a god."

"They would have been hung around the neck with a hemp, silk or leather thong... which would all have been consumed by the slime."

Hilda
SG-X1, 468 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 29 Jun 2015
at 12:03
  • msg #498

Re: X2U-238: Shot In the Dark Redux

'Like my hammer of Thor?' Hilda said, tugging at the silver hammer pendant she always wore. 'Why would Jaffa who do not follow their gods wear re-lig-ious tokens?' she wondered.

She reached out to take a few of the metal tokens, peering at them closely. She'd seen a lot of Jaffa when she'd been their thrall, but had not cared too much to learn their ways. Those she did know she found rather dull and tedious.


OOC: Does Hilda know anything more?
20:02, Today: Hilda rolled 15 using 1d20+3. education.

StarMaster
GM, 562 posts
Storyteller
License to Tamper
Mon 29 Jun 2015
at 17:04
  • msg #499

Re: X2U-238: Shot In the Dark Redux

One of the mistakes the the Goa'uld often made was their insistence that 'god' and 'leader' were... and had to be... the same thing. The problem with that, of course, is that a 'god' can't make a mistake, but a leader can. Thus you inherently wound up with a conflict of interests. That was the chink in their belief system.

Unless they did everything themselves, the Goa'uld had to delegate some of their authority, and that meant that some of the Jaffa had to be able to think for themselves.
Kaspar Radoslaw Gorski
SG-X1, 325 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 1 Jul 2015
at 04:40
  • msg #500

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 499):

Kaspar frowns around the stem of his pipe as he ponders the information about the disks.

"Hmm. Okay, I want everyone to take one of these disks and keep it on your person." Kaspar looks to the extraterrestrials of his Team, specifically the Asgard, "This is something we Humans -- that is, we Terrans, call a 'hunch', so just bear with me."

After everyone has taken a token, Kaspar starts walking again, "To the control room!  Hilda, Sergeant Mojdar, after you..."
Hilda
SG-X1, 469 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 1 Jul 2015
at 12:24
  • msg #501

Re: X2U-238: Shot In the Dark Redux

Hilda took one of the tokens and passed the others around, but did not wear it, instead glaring warily at it. She didn't know what the symbol meant, what these free Jaffa believed, but felt superstitiously that it would count against her in the eyes of Thor if she wore it openly. 'Thor is my god. I will not wear this Jaffa sign.' she declared, tucking the disc into a pouch of her vest. She hoped Kaspar had the right idea here.

Laying her new-found staff weapon on the FRED with the others (it was no good against slime beasts and she needed practice), Hilda resumed her position of taking point on the way to the pel'tak, the bridge of the pyramid ship.
Kaspar Radoslaw Gorski
SG-X1, 326 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 1 Jul 2015
at 13:13
  • msg #502

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 501):

"Mmm, not asking you to wear it." Kaspar nods, "Just asking you to keep one with you.  I have a hunch they might prove useful, later. I dunno." he shrugs.
Freyda
SG-X1, 174 posts
Asgard Scientist
Geneticist
Wed 1 Jul 2015
at 17:01
  • msg #503

Re: X2U-238: Shot In the Dark Redux

  The Asgard merely stared blinking as the human officer gave her the pendant, thinking about what his 'hunch' was. She figured the only thing he could be thinking was that it had something embedded that would pass security to gain access. But, without power there wasn't any security so that would be a moot point unless they restored power at some point. She accepted the Jaffa trinket and immediately scanned it for any unusual properties or hidden microchips.

OOC: Using her Asgard scan device on the token. Then she will look up the symbol of the token in her database to find any information on it.

StarMaster
GM, 563 posts
Storyteller
License to Tamper
Wed 1 Jul 2015
at 21:03
  • msg #504

Re: X2U-238: Shot In the Dark Redux

Freyda uses her scanner to analyze the disk Kaspar handed her, and is surprised to discover it is made of trinium.
StarMaster
GM, 564 posts
Storyteller
License to Tamper
Thu 2 Jul 2015
at 06:16
  • msg #505

Re: X2U-238: Shot In the Dark Redux

Only one more level to go, manually opening the ramp to the top level is no more difficult than the other levels, but the sight that greets you is more unnerving. There are at least 20 skeletons here, gathered in front of the pel'tak. There is a single skeleton sitting in the pel'tak.

There are many staff weapons scattered across the floor, more debris (buckles and such), and at least 3 zats that you can see.

One skeleton has a brass symbol set into the forehead.
Kaspar Radoslaw Gorski
SG-X1, 329 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 2 Jul 2015
at 06:51
  • msg #506

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 505):

"I take it that...that..." Kaspar points at the skeleton sitting in the pel'tak, "Would be the Goa'uld master of this vessel, yes?"

Kaspar goes to the FRED and grabs his field bag, reaching in and producing a digital camera.

"Right, everybody step carefully and record everything!  This is obviously where something significant happened, and if we understand what that was, then we can better understand what we can expect to find on this ship."

"Hilda, do you recognize that Goa'uld symbol on that poor fellows skull?  Freya, is that cartouche in your Asgard database?  Do you recognize it?"
Hilda
SG-X1, 471 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 2 Jul 2015
at 08:51
  • msg #507

Re: X2U-238: Shot In the Dark Redux

Hilda advanced cautiously into the room, only lowering her rifle when she was sure that the skeletons weren't going to stand up and claw at her. Then she picked her way carefully over the skeletons, stepping carefully around the bones, and examining the layout of the bodies. 'This must be the last stand of the Jaffa before their Goa'uld earl.' She approached the skeleton with the brass symbol on its brow, before standing in front of the skeleton in the chair, looking for the bones of the serpent inside. 'I don't know. I know only the eagle of Heru'ur.'


OOC: Trying to determine what happened with Track: Spot 22 or Survival 23 (can't recall which)

ID the symbol: Education 10

16:37, Today: Hilda rolled 10 using 1d20+3. education.
16:36, Today: Hilda rolled 23 using 1d20+6. Survival (track).
16:36, Today: Hilda rolled 22 using 1d20+6. Spot (track).

Freyda
SG-X1, 176 posts
Asgard Scientist
Geneticist
Thu 2 Jul 2015
at 13:47
  • msg #508

Re: X2U-238: Shot In the Dark Redux

  Freyda mentioned to the team before they continued into the Pel'tak that the tokens Kaspar liberated from the skeletons were made of Trinium.

  The Asgard geneticist drove the hoversled in behind the others as they entered the room. She surveyed the scene on the Gou'ald bridge, then lowered her chair to the ground and climbed out with her sonic tool in hand. She analyzed and scanned the symbol of the skeleton with the engraved skull symbol, and then returned to her vehicle. She pulled up her computer screen and ran a cross-check of it in her database.
StarMaster
GM, 565 posts
Storyteller
License to Tamper
Wed 8 Jul 2015
at 07:01
  • msg #509

Re: X2U-238: Shot In the Dark Redux

Hilda has no problem figuring out what happened here as it is faily obvious, and she's seen similar scenes before--a last stand.

The Goa'uld in the chair had his loyal guards defend him to the last. Sadly, it probably wouldn't have made any difference to the Jaffa--there would have been no escape from the slime, for, clearly, the slime creature killed everyone. There is no organic material left. The calcium in the bones, of course, is apparently not digestible by the slime.

All 21 of the skeletons appear to have a smaller Goa'uld skeleton amid the bones. Based on location in the guards, they were larval Goa'uld, while the one in the chair was probably a system lord as the Goa'uld skeleton is in the upper area wrapped around the spinal column.

Presumably, the Goa'uld lord expected his kinetic shield to stop the slime. It didn't.

Hilda is probably the first one to notice it, but there is a kara kesh device lying on the seat amid the bones. Hilda also notices that there is something funny about the bones.

It is Freyda that actually discovers that the bones are not human. The 20 guard skulls all have somewhat elongated faces... and the skeletons have tails! The skeleton in the chair is different from these, but it is not human either. It is humanoid... there are fewer ribs, and only four fingers on each hand and four toes on each foot. There are a few other differences between human and this creature... joints, fangs, and... horns.


Hilda does not recognize the symbol on the Prime's forehead, nor can Freyda find any trace of it in her data base. It does not even look like any of the other System Lord symbols. She also notes that brass has a much higher melting point than gold, so pouring liquid brass into the mold on the forehead would have been excruciating if not outright lethal to a human, probably even a Jaffa.
Hilda
SG-X1, 472 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 8 Jul 2015
at 12:12
  • msg #510

Re: X2U-238: Shot In the Dark Redux

Shaking free the bones, Hilda picked up the kara kesh, but unlike the staff weapons, she held it warily, at arm's length, as if it might turn into a serpent and bite her. The ma'toks were common weapons of the Jaffa, but the kara kesh, combining enchanted armband and rings, was rare and special, a thing of magic, powerful and dangerous. She put it in a lockable box on the FRED.

At first, Hilda had thought there were animal bones mixed in with the human and serpent bones. Perhaps they'd been having a feast when the slime-beasts attacked, like a grendel at a mead-hall. But then she went back and counted the toes, and discovered the other unusual bones and where they lay. 'What beasts are these? Goat-men?' she demanded, disturbed by this dead trace of something so unnatural to her understanding.
Gavin
SG-X1, 123 posts
Tollani
Scientist
Sat 11 Jul 2015
at 03:25
  • msg #511

Re: X2U-238: Shot In the Dark Redux

Gavin also goes over and examines the bones. He is only vaguely familiar with Tau'ri animals, though he is aware that there are a vast number of different species. Only the Tau'ri have evolved into a sentient species.

That wasn't the case on other worlds, though. So he paid particular attention to the tails, and tried to see if there were anatomical differences between these creatures and humans.

After a minute or two of study, he offered his opinion.

"I am not so traveled on other worlds that I can say this with absolute certainty," he said, "but these creatures appear to be reptilian in nature. Those are large powerful tails, intended for swimming mostly, but also for attack."

"I suppose it isn't much different from the Unas. Perhaps there aren't so many humans out here."

Vasandra Tourmaline
SG-X1, 164 posts
Netjerian
Wheelman/Pilot
Tue 14 Jul 2015
at 21:03
  • msg #512

Re: X2U-238: Shot In the Dark Redux

"While the drone will not run out of power until sundown," she says, "there is a finite amount of time that the motors will run. Since the radio waves are not strong enough to penetrate this ship's hull and reach as far as that distant city, how much longer do you wish to maintain surveillance on the Jaffa?"

She was both anxious and disappointed to be in the command room of the ha'tak--anxious to fly it, but disappointed that it had no power and could not be flown now.
Hilda
SG-X1, 473 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 16 Jul 2015
at 11:38
  • msg #513

Re: X2U-238: Shot In the Dark Redux

'Unas!' Hilda exclaimed, remembering the word. 'An Unas was the host of Ruax, the dragon that Thor's Hammer trapped in the Labyrinth under the High Mountains.' she explained. This wasn't actually useful or relevant, she was just making conversation.
Kaspar Radoslaw Gorski
SG-X1, 331 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 16 Jul 2015
at 12:22
  • msg #514

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 513):

Kaspar steps over near Gavin, where the Tollan is inspecting the bones -- something about which Kaspar's Anthropology expertise may be helpful.

"Hmmm." Kaspar says, drawing the last few puffs from his pipe, then tapping the bowl against his palm, to begin emptying the ash.

"While the majority of my experience is with human bones -- Freyda, you're a biologist, yes? Come double check my observations."

"First, note that the leg bones of their rear legs are fairly rigid and sturdy, assembled in such a way as to make it obvious they had a digitigrade stance and locomotion. Also note, as well, the not-quite-vestigial claws on the feet; this is the skeleton of a creature that descended from runners, not from an arboreal creature, like humans."

"Next, the cranium. While it long and narrow, there is still a significant brainpan. And the teeth -- note that while there is an abundance of pointy canine teeth; teeth used exclusively to rip flesh; there is also the presence of molars; teeth used to grind and mash food, usually grains and nuts."

"Now, I'm not a biologist, and I'm certainly not a Xenobiologist, but I would say that, with the combination of the increased brainpan, the development of the teeth of an omnivore, and the change from large, runners feet, to the smaller feet we see here...I would have to concur with Gavin and say that this creature was likely reptilian, not quite a full carnivore, but evolved to use its intelligence to become marginally omnivorous; it was definitely an intelligent being."

Kaspar smirks, and then gestures at all the skeletons on the floor.

"Of course, the evidence that the Goa'uld was using them as Jaffa soldiers also goes a long way towards confirming that they were likely intelligent."
Hilda
SG-X1, 474 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 16 Jul 2015
at 12:54
  • msg #515

Re: X2U-238: Shot In the Dark Redux

'And what of the one with horns?' Hilda challenged Kaspar, gesturing to the strange skeleton in the command chair, which had been host to a Goa'uld in life.
Freyda
SG-X1, 177 posts
Asgard Scientist
Geneticist
Thu 16 Jul 2015
at 13:38
  • msg #516

Re: X2U-238: Shot In the Dark Redux

  The gold-hued Asgard lowered her hovercart and debarked so that she could employ her scanning device on the bones. She studied them with her, large dark eyes, but avoided touching any of them with her hands, a caution born of her own species survival. She returned to the upgraded chair and the advanced computer containing her vast database of knowledge.

  Freyda turned toward the group's leader as he addressed her, her eyes blinking leisurely as he stated his hypothesis. "It seems likely that you are correct, but I will analyze it further and give you my conclusions shortly. We may be looking at a species previously unknown to any of us." She downloaded the scans to her computer and ran a program to analyze the collected data.
Gavin
SG-X1, 124 posts
Tollani
Scientist
Thu 16 Jul 2015
at 18:21
  • msg #517

Re: X2U-238: Shot In the Dark Redux

"You've got me with that one, Hilda," Gavin replies. "Except for the horns, it looks human, but the horns are natural, not some sort of implant."

"Freyda, do your records have any horned people in them?"

StarMaster
GM, 571 posts
Storyteller
License to Tamper
Thu 16 Jul 2015
at 18:58
  • msg #518

Re: X2U-238: Shot In the Dark Redux

The first thing Freyda finds is that the Asgard visited this globular cluster about 10,000 years ago and found it was controlled though not occupied by the Ancients. The Asgard made a cursory survey of the cluster, and among the species identified was a reptilian race probably evolved from something like an alligator.

Another species identified was a horned race of humanoids. They were primitives, antecedents unknown. They were labeled 'Xel'.

While there is a genetic record of the reptoids, there is no genetic material left with the bones for Freyda to compare, though it seems reasonable it is the same species. Certainly in 10,000 years the Goa'uld could have bred the reptoids to be compatible as incubators, assuming they weren't to begin with.

Freyda's physical analysis of the remains confirms that the large skulls were a brain pan. Dinosaurs had large skulls but tiny brains, but that's not the case here.

The joints are consistent with a creature who could walk upright and wield a staff weapon. However, the legs are longer but not as sturdy, and the joints don't support a flat run, but it probably leans forward as it runs... because of the tail.

Dentition supports an omnivore life style.
Freyda
SG-X1, 178 posts
Asgard Scientist
Geneticist
Thu 16 Jul 2015
at 19:20
  • msg #519

Re: X2U-238: Shot In the Dark Redux

  Freyda passed the information gleaned from the database and her analysis to the others. "It appears as though all of our assumptions were correct, and that my people have visited this cluster:"
 
quote:
the Asgard visited this globular cluster about 10,000 years ago and found it was controlled though not occupied by the Ancients. The Asgard made a cursory survey of the cluster, and among the species identified was a reptilian race probably evolved from something like an alligator.  Another species identified was a horned race of humanoids. They were primitives, antecedents unknown. They were labeled 'Xel'.  While there is a genetic record of the reptoids, there is no genetic material left with the bones for Freyda to compare, though it seems reasonable it is the same species. Certainly in 10,000 years the Goa'uld could have bred the reptoids to be compatible as incubators, assuming they weren't to begin with.  Freyda's physical analysis of the remains confirms that the large skulls were a brain pan. Dinosaurs had large skulls but tiny brains, but that's not the case here.  The joints are consistent with a creature who could walk upright and wield a staff weapon. However, the legs are longer but not as sturdy, and the joints don't support a flat run, but it probably leans forward as it runs... because of the tail.  Dentition supports an omnivore life style.

Hilda
SG-X1, 475 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 17 Jul 2015
at 06:42
  • msg #520

Re: X2U-238: Shot In the Dark Redux

Hilda listened attentively to Freyda's analysis of the reptoids, comparing the goddess's teachings to what she already knew about beasts and reptiles and finding it all reasonable. But it didn't explain the horns. 'But what of these horned ones, these "Xel"? Could it be the demon the Tau'ri fear?' These unnatural bones, especially the horned and fanged skull, had disturbed the Cimmerian greatly, being counter to all she knew as natural, and she'd already gotten in such a state over the slime-beasts, whether they were draugar or not. With empty eyes, these bare bones were more disturbing in death than they could have been in life and clothed in flesh.
Gavin
SG-X1, 125 posts
Tollani
Scientist
Fri 17 Jul 2015
at 07:03
  • msg #521

Re: X2U-238: Shot In the Dark Redux

"It is always possible that these horned Xel are what gave the Tau'ri the image of a demon, or more precisely, a devil," the Tollan tried to reassure Hilda.

"Horns in nature are always a defensive product of evolution. No animal actually uses their horns to attack except as part of their defense. There are no known predators with horns."

"Like the reptoids, the Xel could have been bred to appear more fearsome. The first Goa'uld took over a ferocious host before it actually knew it had that ability. And while the Unas looked fearsome to humans, even the Goa'uld soon realized that the Unas had limitations. We humans do not seem to have any, for it is our minds that put us above other creatures. It is both the advantage and disadvantage to the Goa'uld."

"The Xel are a species of creature, just like the goat and the rabbit. Can you picture a Goa'uld in a goat?"


He said the last in an effort to get Hilda to laugh. He didn't mention that hands were really the most important ability of a host because the Goa'uld were stealers of Ancient technology, and the Ancient's were human, so it required humanoid hosts to manipulate Ancient devices.
This message was lightly edited by the player at 07:04, Fri 17 July 2015.
Hilda
SG-X1, 476 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 17 Jul 2015
at 07:22
  • msg #522

Re: X2U-238: Shot In the Dark Redux

Hilda smirked. 'Yes. I knew a very evil goat.'
Kaspar Radoslaw Gorski
SG-X1, 332 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 26 Jul 2015
at 07:20
  • msg #523

Re: X2U-238: Shot In the Dark Redux

Kaspar took one last look over the skeletons just in case there was something they may have missed before turning to the others.

"Well. It appears the reptoids were defending the Goa'uld from the slime coming up from below. If it was already here on this deck, they would have been in different positions."

"The next thing we must search for are control crystals."


He looked around at the others, particularly Freyda and Vasandra, the two team members who might have experience in such matters.
This message was last edited by the GM at 07:21, Sun 26 July 2015.
Freyda
SG-X1, 179 posts
Asgard Scientist
Geneticist
Mon 27 Jul 2015
at 13:36
  • msg #524

Re: X2U-238: Shot In the Dark Redux

  Freyda drove her vehicle around the control room, using the scanner and her eyes to detect different things, energy sources, crystals, etc. as well as anything out of the ordinary in the room.

  OOC: Take 20 on search.
Hilda
SG-X1, 478 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 28 Jul 2015
at 06:02
  • msg #525

Re: X2U-238: Shot In the Dark Redux

The keen-eyed hunter Hilda began a thorough search of the room for crystals, control or otherwise. She began by picking over the bones and broken armour, feeling like a gore-crow on a battlefield in search of carrion, or more like a starving dog looking for something to gnaw on. This mission, this viking expedition, with no battle and little treasure, was getting increasingly frustrating for the Cimmerian. She wanted the Jaffa to come inside so she could fight and prove her prowess to Earl Hammond and to Thor.

She looked up from a skull she was shaking in case something rattled inside, asking 'The slime-beasts cannot devour control crystals, can they?'


OOC: Search 17, or Take 20 for 23.
13:51, Today: Hilda rolled 17 using 1d20+3. search.

Vasandra Tourmaline
SG-X1, 165 posts
Netjerian
Wheelman/Pilot
Tue 28 Jul 2015
at 06:30
  • msg #526

Re: X2U-238: Shot In the Dark Redux

Vasandra was still controlling the drone. She could put it on hover, pointed at the Jaffa camp, but she still had to adjust for the wind. She put it behind some trees in such a way that its camera could see the Jaffa, but it would make it hard to be spotted.

"This is the pel'tak... what you Tau'ri would call the bridge. There are only two places on a ha'tak's bridge where crystals are used," she replied to Kaspar.

"There are two stations on the forward console there... at each end panel. They won't open without power, though. You may have to provide that power, Freyda."

"The other place is on the floor in front of the control chair. Same problem."

Gavin
SG-X1, 126 posts
Tollani
Scientist
Sat 1 Aug 2015
at 19:27
  • msg #527

Re: X2U-238: Shot In the Dark Redux

"The crystals that the Goa'uld use are not organic, so I doubt if the slime could have affected them," Gavin replied to Hilda.

"Also, the lattice structure of crystals makes them resistant to chemicals and such, similar to the calcium in bones. If the slime couldn't affect skeletons, then they probably can't affect crystals for the same reason."
Kaspar Radoslaw Gorski
SG-X1, 333 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 5 Aug 2015
at 06:44
  • msg #528

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 527):

Kaspar looks over the (inactive) control panels, lost in his own thoughts.  Suddenly, he looks up,

"Here's a question...the briefings on the Goa'uld were unclear on one subject; do the Goa'uld keep records?  I mean more than just the typical megalomaniac propaganda stuff, but stuff like engineering records, personnel records -- trip logs?"
Kaspar Radoslaw Gorski
SG-X1, 334 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 7 Aug 2015
at 05:25
  • msg #529

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 528):

OOC: actually, that was a question to the Team, rather than a rhetorical (i.e. To The GM) question. Anyone who thinks they should know something about the Goa'uld is encouraged the PM Star*Master for info -- do it early, and do it often! Play him like an Old-style Chicago Election ^_^
Gavin
SG-X1, 127 posts
Tollani
Scientist
Fri 7 Aug 2015
at 05:51
  • msg #530

Re: X2U-238: Shot In the Dark Redux

"No, the Goa'uld never kept records," Gavin replies to Kaspar. "They never needed to. They have almost perfect memory. All the writings and inscriptions you see on ancient sites are just their way of boasting, and it was always done by servants and slaves. No Goa'uld would ever lower himself to write something personally."

"Freyda, how do with provide power to these crystal storage areas?"

Freyda
SG-X1, 180 posts
Asgard Scientist
Geneticist
Mon 10 Aug 2015
at 16:53
  • msg #531

Re: X2U-238: Shot In the Dark Redux

  "Let me consult my engineering specs on this vessel, but I believe we could use the FRED and or even this hover vehicle's engine to power the crystals for a very short time.

PM
This message was last edited by the player at 04:04, Sun 16 Aug 2015.
StarMaster
GM, 576 posts
Storyteller
License to Tamper
Sun 16 Aug 2015
at 03:49
  • msg #532

Re: X2U-238: Shot In the Dark Redux

Pretty much any power source can open the compartments where the crystals are... the MALP is still down in the cargo bay with the gate. With you is the FRED, and either the FRED or hoverchair can provide the needed power. The FRED also has spare generators.

Not a lot of power is necessary, but it has to be delivered through induction at this point.
Freyda
SG-X1, 181 posts
Asgard Scientist
Geneticist
Mon 17 Aug 2015
at 18:44
  • msg #533

Re: X2U-238: Shot In the Dark Redux

  The Asgard looked up from her computer and turned her golden, oblong head to face Gorski. "It will take some work to engineer a connector from the FRED to power the compartments which will allow access to the crystals. The data crystals should reveal how the ships' systems reacted to events, but they will not contain any audio or visual accounts of what took place. I'm not sure it will give us any more clues than what we were able to infer from the fuel depletion."
Kaspar Radoslaw Gorski
SG-X1, 335 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 18 Aug 2015
at 18:44
  • msg #534

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 533):

"Well, if there are nothing like video logs, then we'll just have to do without." Kaspar grumbles around the pipe stem clamped in his teeth, "But anything we can gain access to will be a boon.  Although, as I think about it, if there is any way you could gain control of the exterior hatches, I'd be happy."

"I'm just not convinced that those Jaffa locked themselves outside this ship without a means of getting back inside; it just doesn't make sense, to me, so I'd like to be able to override any attempt they make to open a hatch.  Or at least be warned about it, even if we can't stop them."

"Otherwise, folks, once we've gotten what information we can from this location, I think just a few more sites to inspect, and we can report back to General Hammond that this ship is secured and ready for the techs to come in and start disassembling."
StarMaster
GM, 580 posts
Storyteller
License to Tamper
Fri 21 Aug 2015
at 07:04
  • msg #535

Re: X2U-238: Shot In the Dark Redux

Suddenly, the floor starts shaking, and you realize that it's the whole ship! The image from the MALP shows the gate activating, the swoosh of the wormhole being established can be seen, the stargate's event horizon appears, and a moment later, three Goa'uld stun grenades fly out of it and detonate in the cargo bay. Because the MALP was parked in the corner, it isn't affected by the grenades.

It continues to broadcast the image, and now shows some... creatures stepping out of the stargate. They are humanoid, but rather than wearing elaborate headdresses, they actually have the heads of alligators. Ten of them step out in quick succession, each holding a staff weapon. They take up a defensive stance as another person steps out. This one is human, wearing fancy silk robes and looking distinctly Oriental in appearance.

He glances around and spots the MALP and the floodlights. He walks over to the MALP and appears to study it for a moment before raising a hand with a ribbon device and then the image stops.
Hilda
SG-X1, 479 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 21 Aug 2015
at 13:05
  • msg #536

Re: X2U-238: Shot In the Dark Redux

Kicking her heels, not too mention bones and computers, Hilda had waited increasingly impatiently as the others worked with more technical matters. So she was glad when something happened. Reacting to the rumbling rising up from within the ship, Hilda first checked the doors to be sure they weren't under attack. Then she crowded around to peer at the monitor, watching the new arrivals with barely disguised glee. 'Ha ha! At last! I was starting to fear I would die of boredom and never enter Valhalla! Let us attack and drive them back through the Ring of Stars down Yggdrasil's branches.'
Kaspar Radoslaw Gorski
SG-X1, 336 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 28 Aug 2015
at 07:17
  • msg #537

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 536):

"Mary, Mother of God!" Kaspar shouts as the ship starts to tremble, "Now what?  Earthquake?"

However, as he catches sight in their monitoring equipment of the Stargate activating, he says, "If the ship shakes this much each time the gate activates, then those Jaffa outside must be aware of that fact!"

The appearance of the stun bombs from the gate is almost anti-climactic; the proceedure had been described in the write-up on Jaffa tactics that Kaspar had read.  The appearance of the reptilian soldiers, however, was something new.

"How odd. They look more like Alligators than Crocodiles -- note the blunt snout and deep-set eyes." Kaspar mumbles absently, then notices the looks from the aliens on his Team.

"A lot of Goa'uld use Ancient Egypt as a theme for their monomania, and they like to stay historically accurate.  Well, there were no Alligators in Egypt, only Crocodiles; crocodiles have a longer, narrower snout and eye orbits that rise up from their flat skulls...." Kaspar pauses as he studies the Goa'uld a little more closely.

"Oh! Well, there you go! That Goa'uld appears to be Chinese; his clothing looks to be in the style of the Dongyi peoples -- who lived in eastern China around five-thousand BCE; right around the time of several other Goa'uld intrusions on Earth. And...alligators can be found in China.  Oh!  Look there!"

Kaspar points at the monitor as the Goa'uld approches the MALP, "There, on his chest! See that long, snake-like symbol prominent on his chest? That's definately a chinese dragon -- and that dragon symbols looks to be repeated on the reptilian soldiers, too..  Hmmm...dragons and alligator-men...coincidence, I wonder?"

Kaspar's reaction to Hilda's bloodthirsty proclomation is to look at her wide eyed,
"What?! There's ten of them, plus a fully armed Goa'uld Master!  What in the Name of all the Saints of Poland are we going to do against that kind of firepower?"
Hilda
SG-X1, 480 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 28 Aug 2015
at 07:31
  • msg #538

Re: X2U-238: Shot In the Dark Redux

'Yes, that makes eleven. And we are five. It is good odds.' Hilda calculated, reaching a very different conclusion to Kaspar. 'And we have a goddess of Asgard, so none can stand against us!'
Kaspar Radoslaw Gorski
SG-X1, 337 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 28 Aug 2015
at 07:47
  • msg #539

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 538):

"When we get back to Stargate Command, Hilda, remind me to show you archive footage of Atomic Weapons tests -- it'll completely change your definition of the word firepower." Kaspar said, just a little shocked, "The old Soviet stuff is particularly scary."

Kaspar shrugged, "Anyway, do you have a plan that doesn't involve all of us waving an axe over our heads and charging straight into the many, many, many sharp teeth of those Gator-Jaffa?"
Hilda
SG-X1, 481 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 28 Aug 2015
at 07:59
  • msg #540

Re: X2U-238: Shot In the Dark Redux

'Fire-power? Does that involve lit torches?' Hilda wondered.

'Yes. We use shields.' she deadpanned. 'Also, we have these staff weapons. Their firepower will cut through these scaled Jaffa.'
Kaspar Radoslaw Gorski
SG-X1, 338 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 29 Aug 2015
at 11:02
  • msg #541

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 540):

"I'm not saying we shouldn't do something!" Kaspar adds in,

"Nor am I saying I lack confidence in taking out all those Jaffa flunkies -- after all, a good ambush is a beautiful thing!  But what I am saying is that we have a Goa'uld Master, here; you know, the kind of villain that has a personal force shield that stops bullets and plasma bolts?  We need a plan to take him on -- and the only thing I can think of, just now, is to climb out the nearest window and run!"

"So, does anyone have any ideas?"
Hilda
SG-X1, 482 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 29 Aug 2015
at 11:27
  • msg #542

Re: X2U-238: Shot In the Dark Redux

'A personal force shield?' Hilda repeated with a knowing and playful smile. 'From a kara kesh? Like the one I found?' She tried pointing to it, but she'd locked it away in the FRED. 'The personal force shield that stops bullets and plasma bolts, but not arrows, daggers, and swords, all of which I have? That personal force shield?'
Kaspar Radoslaw Gorski
SG-X1, 339 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 29 Aug 2015
at 11:53
  • msg #543

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 542):

"Oh, yes, I remember, now..." Kaspar says, remembering the tech report on the shields, and that 'slow' weapons seemed to ignore them.

"You will have to forgive this old Red Army veteran, Hilda." Kaspar continued, "The memory is the first to go, when we retire...or else." he finished with a grin.

"Okay, then, how do we do this? Oh, wait!" Kaspar suddenly says, with a snap of his fingers, "Before we start planning this snake-heads demise, does anyone recognize his symbol?  Hilda? Freyda? Any clue who this guy is?"



OOC: I appologize for my faulty memory, but what was the symbol that we found on all the Jaffa skeletons aboard the ship and/or here, at the Goa'uld throne?
Rajip Mojdar
SG-X1, 240 posts
Human Scout
Army Ranger SSgt
Mon 31 Aug 2015
at 04:35
  • msg #544

Re: X2U-238: Shot In the Dark Redux

"I'd better do some recon," the sergeant says.

"If I remember correctly, the gate will stay open for something like 23 minutes, right? We only saw about 5 minutes before our camera was so rudely interrupted."

"Now, I don't know if this Goa'uld is aware of Earth and our capabilities, but I'm sure he can figure out that the lights and camera wouldn't last forever, so that would mean someone is here. And that sure as heck isn't Goa'uld technology."

"Maybe it's a wild guess, but it wouldn't surprise me if the sabotage was caused by this dude with the intent of acquiring a ship. It may mean he doesn't have one of his own."

"While I'm all for the Major's plan of a tactical retreat, I'd like to point out that they now have possession of the gate... our ticket home. Evacuating the ship will further remove that from us."

"So, I think I'd better find out what they are up to."

"Hilda, I'd appreciate it if you'd watch my back. If it turns out that an all-out assault is needed, I'll gladly follow you into battle. For now, though, we are just scouting."


He pauses for a moment to see what the Major has to say before heading out.
Kaspar Radoslaw Gorski
SG-X1, 340 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 31 Aug 2015
at 07:23
  • msg #545

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 544):

"You're right, of course, Staff Sergeant; we can't leave the 'gate if there is a possibility that this ship could fly away with it." Kaspar frowned, "Okay, recon is authorized -- but I expect that they will be doing the same thing, so don't get your hopes up to get as far as the cargo deck.  Therefore, if you are engaged by the enemy, extract yourself back up here, got it?  We'll need you and Hilda here, protecting our alien friends, rather than down there, maybe getting flanked.  If it gets hot, come back."

Kaspar taps his now-cold pipe against the heel of his palm, to clear it of ash, as he ponders possible ways to take on this Goa'uld.

"Freya?" Kaspar turns to the Asgard scientist, "I don't suppose there is anyway to utilize these sonic weapons against the Goa'uld, is there? Perhaps something with the piggyback system you used to flood the ship with the anti-slime frequency?"
Hilda
SG-X1, 483 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 31 Aug 2015
at 12:03
  • msg #546

Re: X2U-238: Shot In the Dark Redux

'Don't fear for your wits, Old Man. This we learned fighting the ettin invaders. And yet a Goa'uld is still hard to keep dead.' Hilda explained to Kaspar.

After talking it over, her bloodlust had faded somewhat, and she was now more ready to discuss tactics, and try caution. She listened attentively to Rajip, nodding at his proposal for a scouting mission. 'Yes, sir. Just scouting, for now.' she repeated, though her words held the desire for something more to follow. 'When we fight, we should skirmish them through the ship. We know the way and we are here first. And Jaffa are slow. And Gavin can take us through walls, so we can led them into traps we can escape from... A pity it is that we destroyed the slime-beasts. We could have driven them against the ettins.'


OOC: Kaspar: No previous symbols have been described in game. I guess our characters saw them, but we the players don't know what they are.

Does Hilda recognise the symbol (she's not trained in Xeno-Cultures)? Education 14.
19:42, Today: Hilda rolled 14 using 1d20+3. education.

Freyda
SG-X1, 182 posts
Asgard Scientist
Geneticist
Mon 31 Aug 2015
at 13:37
  • msg #547

Re: X2U-238: Shot In the Dark Redux

  The Asgard was busy trying to look up diagrams for the controls to the ships external hatches when the ground started shaking and the Stargate opened. She blinked her large black eyes rapidly several times as she viewed the live feed from the Terran utility vehicle. This was the only indication of the fear she felt at being trapped by a new Goa'uld lord and his reptilian minions. Without an Asgard ship she was a lot more limited and vulnerable and it wasn't a pleasant feeling.

  She collected herself and responded calmly to the major, "I do not recognize the symbol, but I will check the database."
quote:
"Freya?" Kaspar turns to the Asgard scientist, "I don't suppose there is anyway to utilize these sonic weapons against the Goa'uld, is there? Perhaps something with the piggyback system you used to flood the ship with the anti-slime frequency?"

 "I'm not sure we can generate sufficient power after the last drain on our equipment, but the major concern would be in keeping it from harming us. Let me do some more research and I will have a more definitive answer."

PM
StarMaster
GM, 581 posts
Storyteller
License to Tamper
Mon 31 Aug 2015
at 17:14
  • msg #548

Re: X2U-238: Shot In the Dark Redux

OOC: Actual symbol pictures are still stuck on my dead laptop. Might be able to retrieve them in another week or so.


No one recognizes the symbol on the Goa'uld or its minions, but it is definitely different than the one you found on the Lizard Prime remains here on the control deck.

Freyda does not find it in her database. However, she does learn that a certain faction had conspired against Ra, failed, and were exiled. There is no record of where they were exiled, though, but it could have been this cluster.

These symbols do look vaguely Chinese, and some of the exiles had been posing as Chinese gods; Yu wasn't the only one; he was just the only one strong enough to survive.


The sound weapon won't do to the Lizards or the Goa'uld what it did to the slime, but it could deafen them and cause pain like it would to humans. There's not enough power to drive the sound at maximum throughout the whole ship, but it can be done in a single room.
Freyda
SG-X1, 183 posts
Asgard Scientist
Geneticist
Mon 31 Aug 2015
at 17:48
  • msg #549

Re: X2U-238: Shot In the Dark Redux

StarMaster:

No one recognizes the symbol on the Goa'uld or its minions, but it is definitely different than the one you found on the Lizard Prime remains here on the control deck.

Freyda does not find it in her database. However, she does learn that a certain faction had conspired against Ra, failed, and were exiled. There is no record of where they were exiled, though, but it could have been this cluster.

These symbols do look vaguely Chinese, and some of the exiles had been posing as Chinese gods; Yu wasn't the only one; he was just the only one strong enough to survive.


The sound weapon won't do to the Lizards or the Goa'uld what it did to the slime, but it could deafen them and cause pain like it would to humans. There's not enough power to drive the sound at maximum throughout the whole ship, but it can be done in a single room.


  Freyda passed on the information she finds about the Goa'uld and the capabilities of the sonic weapons to the others.
Kaspar Radoslaw Gorski
SG-X1, 341 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 31 Aug 2015
at 19:29
  • msg #550

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 549):

"Rogue Goa'uld. Druz - go - cący! Can it get any better than this?" Kaspar grumbled.

"Okay, just hitting one room with sonics could be a good tactic, if we manage to get'em bottled up, someplace." Kaspar nodded to the Asgard, "Keep that on a back burner as a possible surprise, Freyda. Good work."

Again Kaspar snaps his fingers as an idea occurs.

"Wait a moment..." he says to Freya, Vassandra and Gavin; his group of brilliant aliens, "Somebody said something about these new guys maybe being the ones responsible for the slime attack, here on the ship.  Well, what if that's true?  Wouldn't it make sense, then, that the enemies of this enemy..." Kaspar pointed at the now imageless video monitor, "...would be those Jaffa outside?  What if we opened one of the cargo bay outer doors? Maybe the two groups would fight each other, and then we finish of the victor...?  Could we do that? Could we manage to get one of those doors open, from up here?"


OOC:
Druz - go - cący! = Polish equivalent of "Won - der - ful!"

Freyda
SG-X1, 184 posts
Asgard Scientist
Geneticist
Mon 31 Aug 2015
at 19:36
  • msg #551

Re: X2U-238: Shot In the Dark Redux

OOC: I would guess we could do one or the other (the other being powering up a sonic room blast), but I'll wait for the GM to answer if that is possible to power up an external hatch from here, and if we had enough borrowed power to do both.
Kaspar Radoslaw Gorski
SG-X1, 342 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 3 Sep 2015
at 20:53
  • msg #552

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 551):

"Okay, while the youngsters go scout the opposition, let's do this..." Kaspar says, "Gavin, you and I and Vasandra will unload all the power generating equipment we have on the FRED here, where Freyda can have access to it; to use it to try and power up ship circuits."

"Then we'll move the FRED, which has light armor, I believe, to a position at the top of the ramp up to this level, so we can use it as a fighting barrier, should we need such.  I think I'm right in my belief that, except for the central ring transporter, the only access to this upper level is the one ramp that we unsealed, yes?"

"And, maybe we should lay out those staff-weapons Hilda collected, as well. Unless you think they'd be more useful as power sources, Freyda?"
Rajip Mojdar
SG-X1, 241 posts
Human Scout
Army Ranger SSgt
Sat 5 Sep 2015
at 04:30
  • msg #553

Re: X2U-238: Shot In the Dark Redux

"There was something strange about the arrival," he commented to Hilda as they hustled down the ramps.

<brown>"The MALP was a dead giveaway that something was amiss, but I still got the impression that the Goa'uld was... expecting... something."

"I'm kicking myself because we didn't think someone else would come through the gate. The question is, what was it doing on the ship in the first place? I wonder if it was being brought to this planet? And the slime got in  the way. Well, that and the sabotage. Rival Goa'uld apparently. Big surprise there!"</blue>

He dropped to a crouch two decks down and slowed his pace, keeping an ear open for footsteps heading their way. He didn't expect the lizardmen to be all that stealthy, but he wasn't taking any chances.

He could soon hear noise... commotion from below. Time to belly crawl.

He dropped prone, turned his cap around, and slowly started crawling forward.

Once he got within position to see something, he took a quick peek.
Hilda
SG-X1, 484 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 5 Sep 2015
at 08:09
  • msg #554

Re: X2U-238: Shot In the Dark Redux

'They expected defenders. They did not know the ha'tak was abandoned.' Hilda noted, following close behind Rajip and keeping a close eye on his six. Since they meant to be scouting quietly, she'd forgone taking one of the stolen Jaffa staff weapons (not without some disappointment) and had her bow out with an arrow ready. She moved quietly from shadow to cover, all her hunter's senses alert for foes. 'They also came to raid, not to talk, else they would not come throwing grenades. Unless it's some strange Goa'uld ritual greeting, I suppose.'

As Rajip slowed and crawled forward, Hilda took a position behind cover a corridor length away, closely watching the surrounding corridors.


OOC: Listen 23, Spot 25
Hide 21, Move Silently 21
16:06, Today: Hilda rolled 23 using 1d20+6. listen.
16:05, Today: Hilda rolled 25 using 1d20+6. spot.
16:06, Today: Hilda rolled 21 using 1d20+6. hide.
16:06, Today: Hilda rolled 21 using 1d20+6. move silently.

This message was last edited by the player at 08:10, Sat 05 Sept 2015.
StarMaster
GM, 583 posts
Storyteller
License to Tamper
Mon 14 Sep 2015
at 00:56
  • msg #555

Re: X2U-238: Shot In the Dark Redux

Oddly, Rajip doesn't see as many of the gatorfolk as he'd originally seen come through. There are only six here, and the Goa'uld is also missing.

Two of the gators are watching the MALP, while the other four have their attention focused on the up ramp.


Hilda's attention is less focused on the cargo deck than on everything in general, since Rajip has the vantage point.

She hears more or less the same thing that Rajip does, but she is able to isolate the sounds as coming from a lower deck.
Kaspar Radoslaw Gorski
SG-X1, 343 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 15 Sep 2015
at 06:45
  • msg #556

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 555):

OOC: "...from a lower deck..."?  There's only one deck below the cargo deck -- and we Asgard-sealed all the doors leading into the engineering space! ^_^
Bwa-ha-ha-ha-ha!!

Kaspar Radoslaw Gorski
SG-X1, 344 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 19 Sep 2015
at 05:28
  • msg #557

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 556):

Now defending the top of the ramp up to this deck from behind the barricade of the FRED, Kaspar -- for the eleventh time -- looks down the ramp, then looks at his watch, then looks back down the ramp.

"This is just like working with Spetsnaz GRU troops." Kaspar commiserates to Gavin, "When those hard-asses go silent, they stay silent!  Y'know, I'd heard working with American Army Rangers was difficult, but come on!"

Again, Kaspar looks down the ramp, then at his watch, then back down the ramp.

"I am so tempted to call them." He adds, "But, you know that the Universal Laws of Perversity would dictate that if I did call, it would give away their position, just as a patrol was walking by.  Cholera!*"


* = Cholera is Polish for Damn it!
Rajip Mojdar
SG-X1, 242 posts
Human Scout
Army Ranger SSgt
Sun 20 Sep 2015
at 05:45
  • msg #558

Re: X2U-238: Shot In the Dark Redux

Raj listened for another minute, but the sounds he was hearing did not bode well. He started backing up the ramp until he was clearly out of sight from those below.

He gestured to Hilda to follow him back up to the command deck.

"They aren't securing the ship," he whispered to Hilda as they went. "That means they expect it to be abandoned. The grenade was just a precaution."

"They are the ones that sabotaged the ship, though I don't think they knew about the slime. They weren't expecting us, either. But they knew that the stargate was here on the ship, and they knew the address."



When they rejoined the rest of the team, he reported what he'd heard, and repeated what he'd told Hilda.

"They are unsealing the engineering section. I think they brought naquadah. I estimate around two dozen warriors."

"My recommendation is that we take all the bridge crystals and get the hell out of here for now. Taking the crystals will mean they can't fly the ship, right?"


He looked around again for a moment.

"Maybe we can hide the FRED somewhere... not forever, of course, but if it's not immediately visible, they may not figure out we were here for awhile. Which should further confuse them when they wonder where we went."
Hilda
SG-X1, 485 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 21 Sep 2015
at 08:54
  • msg #559

Re: X2U-238: Shot In the Dark Redux

Following the Army Ranger back up the ship, Hilda's shrug at Rajip's assessment went unseen. She wasn't sure that Rajip had it right, and couldn't see for herself how he knew, but would take his word for it. Covering Rajip, she looked cautiously back down the corridors, but the lizard-headed Jaffa were not following them.

'We should seize back the Ring of Stars, to secure our way home to Midgard. There are only six defenders, the best odds we shall see.' Hilda suggested, then had an idea. 'The MALP or the FRED: can we drive them remotely? We could them use as a distraction.'
Vasandra Tourmaline
SG-X1, 166 posts
Netjerian
Wheelman/Pilot
Fri 25 Sep 2015
at 17:18
  • msg #560

Re: X2U-238: Shot In the Dark Redux

"Yes, the FRED is remotely operated,"Vasandra replies to Hilda, "and the MALP is, too, normally, but the Goa'uld have disabled it."

"Unless we plan on fleeing back through the stargate, we do not have the forces to keep control of the cargo bay. Besides, once they get power back to the ship, they'll be able to control the whole ship."

"If we remove the bridge crystals, though, they won't be able to fly the ship unless they brought a full replacement."

"The major concern is that they disable the DHD. They can activate it, go back through the gate, and leave a device to destroy the DHD. We would not be able to dial back to Earth again. Of course, they couldn't dial off the ship either if they chose to come back."

"Clearly they knew the ship would be without naquadah, and that it was carrying a stargate. I wonder if they were bringing the gate here to this planet."

Gavin
SG-X1, 128 posts
Tollani
Scientist
Tue 29 Sep 2015
at 18:03
  • msg #561

Re: X2U-238: Shot In the Dark Redux

"If that is true, then the Jaffa outside the ship would be our allies," Gavin offers. "They were Tau'ri Jaffa, not the reptoid Jaffa that this new Goa'uld has. If their 'god' is dead, will they choose to serve the new Goa'uld? Will he even accept them, or will he kill them?"

"Remember, too, that I can phase back through the hull of the ship, as long as the shield is not up. We should disable it if we can."

"What is it you Tau'ri say: 'hoisted on your own petard'? By eliminating the slime, we have left the ship defenseless against the new threat. This new Goa'uld has no way of knowing about the slime, thus does not know why the ship is abandoned."

"Freyda, do you know how to disable the shields from within? I know taking the crystals will keep them from operating it from here, but we didn't take the engineering crystals, did we? One of them can be used to reactivate the shield."

Kaspar Radoslaw Gorski
SG-X1, 345 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 30 Sep 2015
at 07:37
  • msg #562

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 561):

"Yes!" Kaspar says, snapping his fingers, then pointing at Gavin, "Remember, I wanted to bring back any kinds of records we could find, and all we found, down there, were the crystals for engine operation and output that had the records of the fuel dump and the emergency jump to hyperspace this ship experienced. We took all those crystals back with us for analysis by the tech-types."

"I think some of those crystals were control units for energy output. Vassandra, you picked the crystals, did we take anything that would prevent activation of this ships engines?"

Kaspar drops his hand back to his side and frowns at Gavin, "And I'm not so sure we've hoisted ourselves on anything! If this Lizard-loving Goa'uld actually was responsible for the slime getting aboard, then he would have expected it to be waiting when he came aboard -- want to bet that that pulse grenade he tossed through the gate before he came through would have flash-fried any slime in the chamber?"
Hilda
SG-X1, 486 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 5 Oct 2015
at 12:27
  • msg #563

Re: X2U-238: Shot In the Dark Redux

'But these are "reptoid" Jaffa here,' Hilda gestured at the lizard-like bones scattered around the throne of the control room. 'And reptoid Jaffa down there. So maybe they come from the same army. Maybe these ones have come to retrieve the hatak and rescue those.' Hilda pouted, growing impatient as they stood around to debate rather than act, while the enemy marched through the castle beneath them.

'It does not matter! All Jaffa, all ettins, are our enemy. We cannot let them gather.' She pumped a fist like Thor's hammer to emphasise her point. 'I say we attack those Rajip saw, then seize the Ring of Stars. Then we may escape to Midgard or call Earl Hammond for more warriors or go after the rest as we will.'
Freyda
SG-X1, 185 posts
Asgard Scientist
Geneticist
Mon 5 Oct 2015
at 13:08
  • msg #564

Re: X2U-238: Shot In the Dark Redux

PM
Kaspar Radoslaw Gorski
SG-X1, 346 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 5 Oct 2015
at 19:55
  • msg #565

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 563):

"Hmmm. Good point, Hilda." Kaspar says, looking around at the reptilian skeletons scattered across the floor, "I don't suppose either you or Rajip got a look at the forehead marking of these new Lizards? You may be right and they may be a rescue force, or they may be the servants of a rival Goa'uld from the same organization of a greater Goa'uld. I still find their act of tossing a grenade through the gate first to be suspicious, if they were coming to rescue supposedly friendly forces."

"Either way, I'm pretty sure we are going to make a play for the Stargate. I'm just waiting to see if we can create a diversion by opening some of the outer hatches." Kaspar looks over at Freyda,

"Freyda, any luck trying to power up those hatch circuits?"
Freyda
SG-X1, 186 posts
Asgard Scientist
Geneticist
Sun 11 Oct 2015
at 23:31
  • msg #566

Re: X2U-238: Shot In the Dark Redux

OOC: GM, Did you see my PM on msg# 564? 
StarMaster
GM, 591 posts
Storyteller
License to Tamper
Mon 12 Oct 2015
at 00:44
  • msg #567

Re: X2U-238: Shot In the Dark Redux

OOC: My bad. Lazy week. Just had trouble focusing on my games...


Yes, saw the PM, Freyda, and then spaced it out.

Freyda does know how to disable the shields from within--remove the crystals from the shield controls.

The easiest way to cause a system to overload is to switch the control crystals around, but that would be easily spotted if someone just checked them visually. The other way would be to cross 'wire' any of the power distribution systems. The Goa'uld are poor at being consistent, so there are several different systems in use on any given ship--optical data net for controls, hard wire for actual power distribution, and electronic circuitry for monitoring and modulation. Any one of those can be cross wired.

Freyda can also open a maximum of two of the window shutters, which is what Kaspar was asking. They aren't really hatches. There's only one main hatch, which lets the Goa'uld commander walk down a ramp to the ground or other outside surface.

That is, Freyda can open only two at a time. She can generate enough power for one, and the FRED can generate enough power for a second one. The FRED could then open another one, and another one. It doesn't have a lot of power, but it can generate the same amount over a period of time. Freyda's power source can generate a greater amount at one time, but it depletes the total amount available.
Rajip Mojdar
SG-X1, 243 posts
Human Scout
Army Ranger SSgt
Mon 12 Oct 2015
at 01:12
  • msg #568

Re: X2U-238: Shot In the Dark Redux

After reading the new post and then re-reading the older posts, inspiration struck! And it didn't even hurt!


"Yes, while it would be nice to steal the entire ha'tak, or even get a team of experts out here to take it apart piece by piece, I'm not really sure that's what we're here for," Rajip speaks up.

"What I mean is... the technology within this ship isn't something we're going to master any time soon. It's not like we're going to start building our own ha'taks or even some simpler Earth version of it next month. This isn't World War Two where the country's industrial might is going to be geared up to fight the war. The country doesn't even know we're at war."

"We've essentially created a new Manhattan Project that only a handful of people know about... and, I might add, know what they are doing. I can't begin to tell you how impressed I am with General Hammond's grasp of the situation."

"We can't begin to hope to outgun the Goa'uld. So as long as they don't turn their full attention to Earth again, we're... more or less... safe. For the moment. But that can't last."

"What we can do is outmaneuver them. We can take advantage of their weaknesses--use them against them."

"I know that's a long way to say this, but... we have that very situation right here in front of us."


He paused then, not so much for dramatic effect, although he was cognizant of that, but to make sure he had their complete attention, as well as to gather his thoughts. His idea had popped into his head, ad his mind began racing with more ideas, tactics, strategies and more.

"We're so worried about being able to get back through the gate, even though we haven't actually accomplished anything yet, that we haven't considered that the Goa'uld have... the same problem!"

"Rather than take back the gate and flee, what if we deny the gate to the Goa'uld? We raid the cargo bay and take the crystals from the DHD. That way, the Goa'uld can't get back, and probably can't communicate with the rest of his forces."

"We can grab the MALP, bring it here and hide it somewhere, pull all the supplies off of it, and then leave the ship and go explore that city."

"If we open the windows, possibly let the outside Jaffa in who'll maybe confront those now inside, we can slip out the other side of the ship."


The more he talked, the crazier the idea seemed, but he still thought it could work.
Hilda
SG-X1, 487 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 12 Oct 2015
at 09:29
  • msg #569

Re: X2U-238: Shot In the Dark Redux

Hilda shook her head at Kaspar's question, having seen no more of the lizard Jaffa than he had.

Huffing in irritation as they continued making speeches like a couple of competing skalds, Hilda listened to what Rajip had to say nonetheless, steadily processing his words. 'To do that, we still must attack the guards at the Stargate – as I have said all along, ?' Though once some Tau'ri had tricked her into adding "" at the end of questions as some kind of joke, she decided to use it when she wanted to be sarcastic. 'But what if we leave and come back and find the remaining Jaffa have not slain each other but gathered into a greater force, ready for us?' Great, now they had her doing it. For her, the plan was clear; they couldn't argue against common sense, could they?

She shook her head and blonde hair again, then retrieved one of the staff-weapons. 'Let us decide after victory!' she declared, turning toward the door.
Kaspar Radoslaw Gorski
SG-X1, 347 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 13 Oct 2015
at 19:58
  • msg #570

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 569):

Kaspar listened to the young Army Ranger's plan and realized it was definitely more pro-active than his 'distract'em and run' plan. Althouh...it did cut them off from both escape and rescue.

Still...

"Excellent plan, Sargeant." Kaspar said, tapping his pipe against the heel of his hand to rid it of ashes, "I believe it has more than a reasonable chance of succeeding. Okay, so, we still need a distraction, so we can try to slip into the 'Gate room and grab the DHD crystals."

Kaspar turns to Freyda, "Freyda, would you please set up a circuit, powered by the FRED, that will open whatever hatch or ramp or shutter or whatever that will let the outside Jaffa into the ship in such a way that they will encounter these new Gator-Jaffa. Once you have it hooked up, please instruct Captain Tourmaline in it's operation."

Kaspar then put his pipe back in his pocket and turned to the indigo-skinned space captain, "Vasandra, I want you to stay up here and control access into the ship. Also, if you can, maybe keep an eye on the Gator-Jaffa via your drone and the handful of remote cameras Sargeant Mojdar placed around the ship during our explorations. We'll keep in touch via radio."

Kaspar turned to the two youngest members of the Team, "Rajip, Hilda, we will attempt a stealthy infiltration of the cargo bay to grab the crystals. Stealthy. However, if, as usual, the Universal Gods of Perversity choose to interfere with our plans, if we are discovered we will use maximum firepower to get those crystals and retreat back up to this deck. So, no shooting until after somebody shoots at us first, got it?"

Kaspar turns back to Freyda, "Freyda...back at the SGC you made some, as you called it, 'defensive modifications' to your float chair. Ah, would you mind expounding upon those changes, please? It might be relevant to the coming operation."
Hilda
SG-X1, 488 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 16 Oct 2015
at 08:38
  • msg #571

Re: X2U-238: Shot In the Dark Redux

Stopped at the door, interrupted by yet more speech-making, Hilda spun around to listen, smouldering volcanically with pent-up battle-readiness. She wanted to go on the attack before it was too late, but she was too disciplined a warrior to go off and die alone, without her team all working together. So she listened, albeit impatiently.

Although she was glad to have some clear orders at last, she was disappointed to find the plan rather flawed. 'There are no hiding places in that cargo bay. How do you think "stealthy" will go?' she pointed out, not unreasonably. 'And there are six guards and only two of us. I am ready to go to Valhalla, but I was not expecting it to be so soon.'
This message was last edited by the player at 12:26, Fri 23 Oct 2015.
Freyda
SG-X1, 188 posts
Asgard Scientist
Geneticist
Tue 20 Oct 2015
at 17:37
  • msg #572

Re: X2U-238: Shot In the Dark Redux

PM
Rajip Mojdar
SG-X1, 244 posts
Human Scout
Army Ranger SSgt
Fri 23 Oct 2015
at 08:44
  • msg #573

Re: X2U-238: Shot In the Dark Redux

Rajip was more familiar with the way the military mind worked (or didn't work, as the case may be) so he knew there always had to be a lot of 'high level planning' before any action took place. He also knew that it was the grunts that got things done.

"Okay, Hilda, we got our marching orders," he said to the Cimmerian woman, "and a plan. Let's go get in position."

He headed back down the ramps to the level above the cargo bay. Dropping down on his stomach again, he peeked down to the cargo bay level, making sure it was still as they'd left it.
Hilda
SG-X1, 489 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 23 Oct 2015
at 12:35
  • msg #574

Re: X2U-238: Shot In the Dark Redux

Frowning, Hilda followed Rajip back down to the cargo bay, hoping her fears would not prove to have been prophecies. She was a brave warrior, ready to charge into battle, but in fighting for freedom on Cimmeria, she had learned another, more practical tactic: surviving and getting away to fight another day.

As Rajip crawled forward to spy, Hilda hung back and kept watch on him and their backs.


OOC: Listen 19, Spot 20
Hide 13, Move Silently 24
20:32, Today: Hilda rolled 19 using 1d20+5.  listen.
20:32, Today: Hilda rolled 20 using 1d20+6.  spot.
20:33, Today: Hilda rolled 13 using 1d20+6.  hide.
20:34, Today: Hilda rolled 24 using 1d20+6.  move silently.

StarMaster
GM, 592 posts
Storyteller
License to Tamper
Sat 24 Oct 2015
at 05:38
  • msg #575

Re: X2U-238: Shot In the Dark Redux

Hilda has no problem with the listening, spotting and moving silently, but there really isn't any place to hide on the ramp.

Rajip can tell that the Goa'uld haven't turned off the lights on the MALP. This seems practical but typically Goa'uld--steal from someone else. Apparently these reptile-Jaffa can't see in the dark very well, certainly not the total darkness of the inside of the ship.

There do not appear to be any guards in the hallways of the cargo level, and the door to the cargo bay is open since there isn't any power for it to close.

There also does not appear to be any guards stationed on the ramp on the lowest level. Rajip and even Hilda can hear noise from down on the engine level. It sounds like mechanical noises.
Rajip Mojdar
SG-X1, 245 posts
Human Scout
Army Ranger SSgt
Sat 24 Oct 2015
at 05:48
  • msg #576

Re: X2U-238: Shot In the Dark Redux

It was still the way they'd left it, which is what he'd expected. He couldn't quite put his finger on what was really going on, but his instincts were telling him that the time was right for action.

Quickly getting to his feet again, he slowly began to descend the ramp, being as quiet as he could.

06:45, Today: Rajip Mojdar rolled 23 using 1d20+7 ((16)). Move Silently check.

He's going to sneak up to the open door and when he gets to the edge, he's going to listen for a moment, and then take a quick peek into the cargo bay with one eye.
Hilda
SG-X1, 490 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 24 Oct 2015
at 11:46
  • msg #577

Re: X2U-238: Shot In the Dark Redux

Hilda had left behind her looted staff-weapon, it being rather large, cumbersome, and explosively flashy and noisy, all of which were bad traits on a stealth mission. In fact, she had in hand her hunting short-bow and a ready arrow, which were almost perfect for a stealth mission. She realised that the dark gave them good cover, enough that they might just succeed in this mission.

She signalled a halt to Rajip, then whispered 'Lizards don't hunt at night. The MALP lights. Let's turn them off, put them in darkness. I'll ask Vasandra.'

She waited for Rajip's response, then disappeared around a corner, out of earshot. 'Hilda to Vasandra. Can you turn off MALP lights remotely?'
StarMaster
GM, 595 posts
Storyteller
License to Tamper
Sun 25 Oct 2015
at 21:27
  • msg #578

Re: X2U-238: Shot In the Dark Redux

Vasandra can turn the lights off remotely now that the ramps are all open as the signal can reach the lower level that way.

However, Rajip and Hilda will be in the dark, too!
Hilda
SG-X1, 491 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 26 Oct 2015
at 01:12
  • msg #579

Re: X2U-238: Shot In the Dark Redux

OOC: Rajip, do you happen to have nightvision goggles or the like? I'm afraid I didn't get one.
Freyda
SG-X1, 189 posts
Asgard Scientist
Geneticist
Mon 26 Oct 2015
at 23:24
  • msg #580

Re: X2U-238: Shot In the Dark Redux

  The Asgard was working at modifying her hoverchair for the trouble ahead. Changing out some of the electronic parts. She looked up at the major when she realized he was addressing her. "I have some shield capability in my chair, but requires me to install a module to switch to something that would be useful against energy weapons."
Kaspar Radoslaw Gorski
SG-X1, 349 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 27 Oct 2015
at 06:22
  • msg #581

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 580):

Kaspar gets a startled look on his face when he sees that the Asgard has her hoverchair opened up and is swapping parts around.

"Okay. Well, uh, how long would that take? And is your chair even operational, right now?" Kaspar asks, "I was actually thinking of using you and your chair for a kind of armor assault -- the way infantry follows behind a tank."

Kaspar stopped speaking as the Asgard blinked at him a couple of times.

"Wha...? Oh. Sorry. Earth military reference." he said, "We Tau'ri build large heavily armored fighting vehicles that we call tanks that stop a great many weapons. Armed foot soldiers follow along behind the vehicle, using it for protection. The tanks are armed with a powerful weapon, usually, which it uses during the advance. The foot soldiers use their weapons to finish off anything that might have survived the attack from the tank."

"I was thinking that you might be able to activate your chairs defenses, then float into the cargo bay with myself, Rajip, Hilda and Gavin following behind and engaging the gator-Jaffa with our weapons. Maybe even have Gavin shift out of phase, run over to the DHD, phase back in, steal the crystals, then phase out."
Rajip Mojdar
SG-X1, 246 posts
Human Scout
Army Ranger SSgt
Tue 27 Oct 2015
at 08:01
  • msg #582

Re: X2U-238: Shot In the Dark Redux

No, Rajip doesn't have any night vision goggles. They are on his Wish List...


Having successfully snuck over to the open cargo bay door (or so he hopes), he pulls out his mini-flashlight, holds it up for Hilda to see, and then indicates she should have Vasandra shut off the MALP lights.

As soon as the lights go out, he turns on his mini-flashlight and rolls it into the room. He immediately follows it in and attempts to target one of the gator-men... and fires his P90 at him.
Hilda
SG-X1, 492 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 27 Oct 2015
at 11:58
  • msg #583

Re: X2U-238: Shot In the Dark Redux

'Turn lights off!' Hilda hissed down the radio to Vasandra, then readied her own flashlight to see with, holding it against her bow.

Then she looked with concern down at Rajip's readied thunder weapon, whispering 'Shouldn't we try to be quiet?' Then he was going off without her, and she was wishing he'd let her in on the plan.


OOC: What happened to the stealth plan? What happened to having a plan? Do you want to let Hilda in on it? :p
Freyda
SG-X1, 190 posts
Asgard Scientist
Geneticist
Tue 27 Oct 2015
at 13:39
  • msg #584

Re: X2U-238: Shot In the Dark Redux

  Freyda cocked her large head as Kaspar finished talking, "I am familiar with your military history. As soon as I am finished you may climb aboard and we should have sufficient protection against some energy attacks. But perhaps the vehicle in the Gate room can serve that purpose as well to some degree." She seem to want to explain more, but decided action now was more appropriate and worked diligently to finish up her modifications...

OOC: I am hoping Freyda is done before they make the assault, I was discussing what was possible with the GM during the whole conversation about the plan.. so she might be done before they went off and began throwing themselves at the enemy.

Rajip Mojdar
SG-X1, 247 posts
Human Scout
Army Ranger SSgt
Tue 27 Oct 2015
at 16:48
  • msg #585

Re: X2U-238: Shot In the Dark Redux

Under the current circumstances, that's about as stealthy as Rajip can be!
Hilda
SG-X1, 493 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 28 Oct 2015
at 11:49
  • msg #586

Re: X2U-238: Shot In the Dark Redux

Sighing, wondering how she'd become the cautious one, Hilda moved in... And she had only her bow and arrow out.


OOC: Initiative 14
19:48, Today: Hilda rolled 14 using 1d20+5. initiative.

Kaspar Radoslaw Gorski
SG-X1, 350 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 29 Oct 2015
at 04:46
  • msg #587

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 584):

"I did think of using the MALP as a distraction," Kaspar responds, "but that Goa'uld shorted-out the camera, so Vasandra wouldn't be able to remote control it. Although..."

Suddenly the radio came alive, "Turn lights off!" Hilda hissed over the radio -- followed almost immediately by Vasandra pushing a button on the remote control box for the MALP.

Vasandra then turns her dark purple visage towards Kaspar and the others.

"Shouldn't you be down there, too?" she asks.

"Przeklęci niecierpliwi Rangers!*" Kaspar spits out, drawing his Makarov automatic pistol out of habit and chambering a round.

"Freyda, I'm afraid time has run out. Get your chair ready." Kaspar walks over to the lip of the ramp down, "Gavin, Freyda, you're with me. Let's go help the children. Vasandra! You keep trying to get one of the lower, outer doors open. I'm going to choose to believe that the Jaffa outside will not be happy to see these gator-Jaffa or their boss."

"Okay, let's go." Kaspar says, quickly leading the way down the ramps until he's at the top of the ramp that would lead down to the cargo deck. There, he squats down, and tries to peer down into the central hallway, looking for hostiles.



OOC:
*  "Damned impatient Rangers!"

StarMaster
GM, 598 posts
Storyteller
License to Tamper
Fri 30 Oct 2015
at 07:42
  • msg #588

Re: X2U-238: Shot In the Dark Redux

Being the person on site, Rajip's ploy really does work. With the lights out, and the flashlight rolling across the floor, it draws the attention and attack of the Gatormen in the cargo bay. As they shoot their staff weapons at the rolling light, their aim is rather poor as none of them hit it, mostly firing high at some imaginary beast that is the source.

Rajip ducks into the cargo bay between blasts, using the cover of the staff weapons after-flash to remain unnoticed. He can see them clearly, though, and opens fire at the ones he can see. Alas, there are more than he at first saw. If anything, though these seem to be even less perceptive than Jaffa. They shoot at Rajip, but again fire high.

Hilda reaches the cargo bay door and waits for the next exchange of weapons fire before slipping into the room after one of the staff weapons the door frame barely 6 inches from her face. She uses the line of the flash to target that Gatorman, and hits him dead center with an arrow.

By the time Kaspar and the others get down there, the fighting is all over. The four Gatormen that were in the room are all dead.

Within seconds, Gavin has removed the crystals from the DHD and Freyda has taken remote control of the MALP and begins driving it out of the room. The retreat up the ramp is rather slow because of the MALP, and Rajip and Hilda cover the retreat.

Vasandra is the last one up the ramps because she was opening one of the external doors to the cargo bay level.
Hilda
SG-X1, 495 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 31 Oct 2015
at 07:48
  • msg #589

Re: X2U-238: Shot In the Dark Redux

In Hilda's battle-won experience, Jaffa were too used to noisy thunder-weapons, like their own staff blasts and the guns of the Tau'ri, or even the whine of the zat. Little did they expect the deadly whisper of an arrow from the dark. Drawing back her steely arm, she let hers fly through the darkened bay, striking one of the lizards before they even knew they were under attack. They were still wondering when Rajip mowed them down like wheat in the field.

She'd planned to drop her bow and bring her P90 to bear as battle proper was begun, until a staff weapon blasted the bay door too close to her head. With an anger borne of nearness to death, she retaliated swiftly, pulling and nocking another arrow. The revealed Jaffa was also too good a target to ignore. The lizard's chest sprouted a white-fletched shaft.

As the lights came back on, the others found Hilda crouched over a fallen lizard Jaffa, gently carving a knife through its scaled throat, in as much mercy as spite, murmuring soothing words. She prayed its spirit on to the next world, then wiped the blade clean on its cloak.

'That was too easy.' she complained, rising and sheathing her knife. There was little honour in it, little to tell a tale of. She didn't even get to draw her sword. 'The Goa'uld left its weaklings here.' Hilda switched her bow for her P90, then stood guard as the others worked.



OOC: I had to roll something. At least I can ignore my critical misses.
15:12, Today: Hilda rolled 17 using 1d20+4. bow attack.
15:12, Today: Hilda rolled 5 using 1d6+1. damage.
15:31, Today: Hilda rolled 5 using 1d20+4.
15:31, Today: Hilda rolled 20 using 1d20+4. bow attack.

Rajip Mojdar
SG-X1, 248 posts
Human Scout
Army Ranger SSgt
Sun 1 Nov 2015
at 00:26
  • msg #590

Re: X2U-238: Shot In the Dark Redux

"Sorry about that, Hilda," Rajip apologizes as the team heads back up the ramp. "This wasn't the time to go a-Viking. Not sure we could have survived an all out battle against all the Jaffa... or whatever they are."

"The Goa'uld underestimated whatever threat he thought we might present. He won't make that mistake again, so now was the time to strike."

"In this case, we had a bigger picture. This wasn't the battle, just a little skirmish. It's like a chess game. We make a move, the Goa'uld makes a move, we make another move, etc. The idea is to position him for a final devastating move--checkmate."

Hilda
SG-X1, 497 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 1 Nov 2015
at 06:54
  • msg #591

Re: X2U-238: Shot In the Dark Redux

Hilda had a sour look, which on a Cimmerian was quite something. 'I do not blame you for the weakness of our foe, or that we did not duel with swords and claws. It is victory, it is good enough. I only wish you had told me your plan. I did not know what you would do.' she explained with a simmering temper. 'The Old One said to be stealthy if we could. He was very clear about that. Though I seek battle, I try to follow the plan, even if I disagree... Well, you can explain to Kaspar why we did not try.'
Rajip Mojdar
SG-X1, 249 posts
Human Scout
Army Ranger SSgt
Mon 16 Nov 2015
at 06:17
  • msg #592

Re: X2U-238: Shot In the Dark Redux

"There was no way we could have done stealth," Rajip tries to mollify the Cimmerian. "And I didn't really have a plan until I got down there and saw the situation. I was making it up as I went."

"We thought there'd be more defenders, but with so few, a quick strike was called for. I felt talking would give us away. Besides, I knew you'd pick up on it."

"Now we have to get out of here."

Hilda
SG-X1, 498 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 17 Nov 2015
at 12:03
  • msg #593

Re: X2U-238: Shot In the Dark Redux

'I know.' Hilda agreed wearily, exasperated that stealth had been a requirement in the first place. 'But, before we came down here, you said we had a plan.' she added pointedly, but now teasingly. 'It was a good raid anyway. Thor smiles upon us.'

As they advanced back up into the ship, she kept a keen-eyed watch on their rear, and also, for that matter, on Vasandra's.
Kaspar Radoslaw Gorski
SG-X1, 351 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 18 Nov 2015
at 08:20
  • msg #594

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 593):

"*huf-huff* Alright." Kaspar gasps out hurrying back up the ramps, "*huff* we get back up *huff-huff* to the top *huff* and fort up. *huff* All that noise..." Kaspar casts a quick a glare at Rajip, "Should *huff-huff* bring the remaining *huff* Gator-Jaffa and their Master *huff-huff* up from below right quick."

Kaspar pauses a moment in his climb to stop and wipe his forehead -- almost hitting himself with the Makarov that's still clasped in his hand.

"*sigh* And then," he says, resuming his upward movement, "with that outer hatch open *huff* if we're lucky, the outside Jaffa will come inside *huff-huff* just as the Goa'uld comes up from below."

"We'll watch what happens *huff-huff* via one of the several Wi-Fi cams Sargent Mojdar so wisely scattered around the cargo deck, on our last visit *huff-huff*. Let's hope they wipe each other out."
Hilda
SG-X1, 499 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 18 Nov 2015
at 11:47
  • msg #595

Re: X2U-238: Shot In the Dark Redux

The Cimmerian, she of the higher gravity world, farm upbringing, and mountain living, not to mention a great deal of youthfulness, was barely rosy-cheeked or breathing hard after all their hiking up and down the pyramid ship. 'You want to stop and rest, old man?' she called to Kaspar, gently teasing but not disrespectful to the elder. 'Do you want me to carry you, or to ride on Freyda's flying chair?'

'You hope for too much. I fear they will greet each other as friends and come for their common foe – that is us.'
This message was last edited by the player at 06:54, Thu 19 Nov 2015.
Kaspar Radoslaw Gorski
SG-X1, 352 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 19 Nov 2015
at 05:54
  • msg #596

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 595):

Kaspar waved off Hilda's offer of assistance, "No *huff* no! I'm okay! Just too much soft living, good beer, and enjoyment of butter-based sauces, this past decade. I wasn't, exactly, in Army trim when I was recalled to Service."

"And *deep inhale* you're probably right about how our enemies will react, back there..." Kaspar hooks a thumb over his shoulder, back to the lower decks, "But I can always hope.  Besides, I don't think those Jaffa outside are who we think they might be."

"As the Americans say,"
Kaspar said, then shifted into his distinct Mid-Western, Chicago accent, "I'm playin uh hunch, babe."
Hilda
SG-X1, 500 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 19 Nov 2015
at 06:59
  • msg #597

Re: X2U-238: Shot In the Dark Redux

'I have not heard them say that.' Hilda said with a bemused frown. 'We should have blasted those slain guards with staff weapons. That would have put the Jaffa against each other.'
Kaspar Radoslaw Gorski
SG-X1, 353 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Nov 2015
at 00:45
  • msg #598

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 597):

Kaspar gently slaps himself in the forehead -- or, at least, he gently taps the front of his battle helmet.

"Matka Boga!" Kaspar grumbles in Polish, "I should have thought of that! I've been out of the game for too long! I have to get back into the habit of thinking sneaky."

"And you!" Kaspar snaps at Hilda, "You keep whining about wanting to make all these direct frontal assaults -- and then you come up with a devious gem to get our enemies to fight each other! There is no shame in admitting to being a tactical genius, young woman!" Kaspar finishes with a grin, "An old Polish Proverb says 'the clearest vodka and a devious heart are the means to living a long life and dying in your own bed'.  That's how I got to be so old and...uh...heavy."
Hilda
SG-X1, 501 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 20 Nov 2015
at 02:20
  • msg #599

Re: X2U-238: Shot In the Dark Redux

Hilda started at Kaspar's mock accusation, eyes flashing in sudden annoyance, before relenting. ', but who would listen?' she sighed. 'Dying in battle is honourable,' she corrected adamantly, 'Dying in battle at the end of a long and victorious life is better. Courage and cunning go together like wolves in a pack.'

She looked back down the ramp, estimating the distance and time it would take to return. 'Shall I go back and do it?'


OOC: Is there time to go back and blast the bodies?
This message was last edited by the player at 11:47, Fri 20 Nov 2015.
Kaspar Radoslaw Gorski
SG-X1, 354 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Nov 2015
at 03:23
  • msg #600

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 599):

"No...it's probably too late." Kaspar shakes his head, "Between the noise of the gunfire reaching down to the engineering deck, and Vasandra being able to open one of those outer hatches, there must be somebody back at the gate by now. Let's hope neither of these groups knows about us Tau'ri, yet."

"Let's just get to the control deck, block the access ramp, and see if any of Rajip's webcams can show us anything. We'll figure out our next step once we have that data."

Kaspar Radoslaw Gorski
SG-X1, 355 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 3 Dec 2015
at 04:07
  • msg #601

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 600):

Reaching the control deck, Kaspar gestures at the MALP that's been following them, "Park the MALP and the FRED to block the top of the ramp, so we can use them as barricades to fight behind, if needed." Kaspar says.

"I know we don't have many, but gather all the hand grenades we have. Sergeant, perhaps you could collect however much C4 we have, as well as all our detonators, and make up a few bombs?"

"Hilda! You have the most experience with Goa'uld technology..." Kaspar notes some glances from the three alien technical advisors, "...uh, that is, practical operational experience. Um, so, do you know of any way to explosively overload a staff weapon?"

"We hold the high ground, here. Anyone wants to get up here, they have to come up that ramp, and that's a choke-point -- and choke-points full of enemies are the perfect place for explosive weaponry. So let's prepare as many as we can, and save our bullets for later."
Hilda
SG-X1, 502 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 3 Dec 2015
at 12:55
  • msg #602

Re: X2U-238: Shot In the Dark Redux

After a long and wondering look back down the ramp at the gate room, Hilda resumed her journey upwards. She took a guarding position before answering Kaspar...


OOC: Does Hilda? Education check 14.
20:52, Today: Hilda rolled 14 using 1d20+4.  education check.

Gavin
SG-X1, 129 posts
Tollani
Scientist
Thu 3 Dec 2015
at 20:04
  • msg #603

Re: X2U-238: Shot In the Dark Redux

"With all due respect, Major, THAT was not the plan," the Tollan spoke up.

"One of their tok'kal shock grenades tossed up here will takes us all out. If they have a zat'nik'tel, they can just disintegrate the MALP and FRED, which would be a good tactical maneuver anyway, as it would deprive us of both cover and resources."

"If the Gou'uld has a kara kesh, he can toss the vehicles aside with ease, even turning them into weapons against us."

"This position is untenable, Major. It was never supposed to be our 'last stand'. We need to exit the ship. With the exit ramp open, they'll think that is how we left the ship. Hiding the MALP and FRED will lend credence to that hypothesis."

"Since we've taken the crystals for the gate, they will have to come looking for us to keep from being stranded here. That will put the encounter on our terms."

Kaspar Radoslaw Gorski
SG-X1, 356 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 5 Dec 2015
at 06:28
  • msg #604

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 603):

"Do diabła do piekła!1" Kaspar spits out in Polish, "I just haven't learned enough, yet, about the Goa'uld technology! Pierdolić!2"

"Thank you, Gavin. And you're right, I was setting up defenses as if to resist our Human weapons -- Tau'ri weapons, I mean."

"Okay. Okay. We got the crystals. We opened the lower hatches and, hopefully, they think we left the ship that way -- hopefully they don't know we're up here.  So. Do we still hide up here and hope they don't come up to investigate, or do we try to get out of the ship from up her? Can we get out of the ship from up here? Ideas? Suggestions?"

Kaspar chuckles, then glances over at the Asgard, "Nauczycielka3 Freyda, I don't suppose you would have anything like an Asgardian site-to-site transporter in your bag of high-tech tricks, would you?"




OOC:
1 = "Damn it to Hell!"
2 = heh-heh -- you look it up ^_^
3 = "Teacher (female)" - In Polish "Doctor" is used exclusively for MDs; scientists are not called "Doctor". Being a "Professor" himself, he wouldn't address Freyda as a fellow Academic, so, he is using this word in a generalized form; basing it on the Asgard being "teachers" to so many lesser races.

Gavin
SG-X1, 130 posts
Tollani
Scientist
Sat 12 Dec 2015
at 01:06
  • msg #605

Re: X2U-238: Shot In the Dark Redux

"We were going to use my phase device connected to Freyda's hover device to ferry us out one at a time," Gavin responds to Kaspar.

"I believe the plan was to send Hilda out first to secure the rendezvous site, followed by you, then Vassandra, and finally Rajip. He'd be best for covering our retreat."

"Are you ready, Hilda? Any suggestions for a landing site?"

Freyda
SG-X1, 191 posts
Asgard Scientist
Geneticist
Sat 12 Dec 2015
at 03:34
  • msg #606

Re: X2U-238: Shot In the Dark Redux

  Freyda continued to ponder the situation and try to think of something else. Innovated ideas were not her races strong suite. "No, Major Gorski. Site to site transport is not possible. But I concur with Gavin, our best option is to phase out and perhaps find out if that reconnaissance craft can investigate the city we spotted. If we are outnumbered, it is a possibility that the people in the town could help. With the current data we have, the unknown is likely safer than the alternative of retaking the ship. I would prefer to at least investigate that option. The probabilities are higher that they are better than the Goa'ould, judging from what I've seen of the known universe."
Hilda
SG-X1, 503 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 12 Dec 2015
at 06:41
  • msg #607

Re: X2U-238: Shot In the Dark Redux

Not answering Kaspar's question on staff weapons after all, Hilda responded to Gavin. '. Let us come out of the ha'tak on the other side from the camp. That gives us the least chance to be spotted.'
Kaspar Radoslaw Gorski
SG-X1, 357 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 16 Dec 2015
at 05:44
  • msg #608

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 607):

"Right. Everyone grab your gear." Kaspar says, retrieving his own kit from where it rested on the FRED, "Is there anyplace we can hide the MALP and the FRED, on this deck? And in the name of Mary, Mother of God, who has the DHD crystals?! Let's not lose those!"
Vasandra Tourmaline
SG-X1, 167 posts
Netjerian
Wheelman/Pilot
Wed 16 Dec 2015
at 19:41
  • msg #609

Re: X2U-238: Shot In the Dark Redux

"Yes, there's an access area on this level where we can stash the FRED and MALP," Vasandra replies to Kaspar. "As long as they aren't searching for stowaways, they shouldn't find them."

"We should take whatever we might need off of the vehicles; who knows when we'll be able to get back to them. Don't overload yourselves, though--Freyda's hoverchair won't be able to handle a lot... not with having to ferry 3 people at a time. We can always put together a cache for a separate trip."



The Netjerian set about pulling 'essential' supplies off of the vehicles and distributing them to the team, including putting together a cargo bundle.
Freyda
SG-X1, 192 posts
Asgard Scientist
Geneticist
Wed 16 Dec 2015
at 20:10
  • msg #610

Re: X2U-238: Shot In the Dark Redux

PM

OOC: I assume we can do 3 at a time..? GM?

 

StarMaster
GM, 607 posts
Storyteller
License to Tamper
Wed 16 Dec 2015
at 22:32
  • msg #611

Re: X2U-238: Shot In the Dark Redux

PM
Hilda
SG-X1, 504 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 17 Dec 2015
at 11:55
  • msg #612

Re: X2U-238: Shot In the Dark Redux

'I can carry more.' Hilda offered, taking her own gear off the FRED: her existing Scouting and Trail Leader Bundles, which would finally be useful in the forest outside. She left behind the Archaeologist's Bundle she'd taken for some reason on the previous mission, finding no further use for any of it bar the two MREs, which she grabbed. She also took one of the looted staff weapons, just in case, and left the rest.


OOC: So, leaving behind backpack, evidence kit, 2 logbooks, 2 standard floodlights, laptop computer, digital camera, portable generator and four 5-gallon fuel cans.
Freyda
SG-X1, 193 posts
Asgard Scientist
Geneticist
Thu 17 Dec 2015
at 14:18
  • msg #613

Re: X2U-238: Shot In the Dark Redux

  The Asgard checked her computer, verifying the systems performance in preparation for phasing. She spoke to the group in her usual, melancholy voice. "I will transport everyone, as I am the lightest being by far, we can take more equipment with me driving and I am more familiar with the controls. We should make all due haste, as they will likely extend their search here soon."
Gavin
SG-X1, 131 posts
Tollani
Scientist
Mon 28 Dec 2015
at 21:24
  • msg #614

Re: X2U-238: Shot In the Dark Redux

"Actually, I don't think there's any other choice," Gavin replied to Freyda. "Aside from the practical weight limit, you are the only one that can keep my Tollan phase device in sync with the chair. And since it can't leave my possession, the two of us are confirmed riders."

"That only leaves enough room for one more at a time."


Gavin waits until everyone is ready, and then steps onto the chair, and waits for the first passenger to join them.
Hilda
SG-X1, 505 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 29 Dec 2015
at 05:28
  • msg #615

Re: X2U-238: Shot In the Dark Redux

Hilda frantically waved Kaspar onto the flying throne, in impatience as much as urgency. 'Old man, you go first. Me and Rajip will guard the retreat.'
Gavin
SG-X1, 132 posts
Tollani
Scientist
Tue 29 Dec 2015
at 05:52
  • msg #616

Re: X2U-238: Shot In the Dark Redux

"I think you or Rajip need to go out first and secure our rendezvous site," Gavin told the Viking.

"Rajip is probably better at hiding in the woods, but you are clearly more at home there. Kaspar's years as a desk jockey make him more suited for back-up rather than point."

"My opinion, of course."

"While I'm sure Rajip would appreciate the company, I don't think he's particularly flattered that you don't think he could guard our retreat on his own."


Gavin said the last with a big smile, indicating he was only joking.
Hilda
SG-X1, 506 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 29 Dec 2015
at 07:33
  • msg #617

Re: X2U-238: Shot In the Dark Redux

Hilda frowned, thinking it through and searching for criticism in Gavin's words, but he wasn't mocking and he was right. Mostly, she'd just been impatient to get moving. 'I was thinking of "evac", but that is a good plan. I grew up in the forest. I will ride first on the goddess's chariot.'

She approached the flying chair, but was soon consumed with awe at the goddess's magical conveyance. To ride with the goddess in battle! The stories she could tell! 'I sit here?' she asked in dumbstruck wonder.
Freyda
SG-X1, 194 posts
Asgard Scientist
Geneticist
Tue 29 Dec 2015
at 14:21
  • msg #618

Re: X2U-238: Shot In the Dark Redux

  Freyda looked up from her console and watched Hilda. The corner of her thin lips twisted up slightly in a smile as the Cimmerian boarded the vehicle. She nodded her appreciation and respect, conveying her thoughts with her expression.
StarMaster
GM, 611 posts
Storyteller
License to Tamper
Tue 29 Dec 2015
at 21:16
  • msg #619

Re: X2U-238: Shot In the Dark Redux

PM
Kaspar Radoslaw Gorski
SG-X1, 358 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 30 Dec 2015
at 04:40
  • msg #620

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 619):

As Freyda, Gavin and Hilda move out, Kaspar stands over the gear he will be carrying, holding his old Makarov and watching the approach ramp. Only a slight trembling of his mustache indicates any kind of nervousness.

"This reminds me of a situation in Cambodia, back in January of nineteen-seventy-nine." Kaspar mumbles casually to Rajip -- then realizes what he's said and quickly covers with, "It ended badly....probably before you were born. Forget I said that. I was never in Cambodia."
StarMaster
GM, 614 posts
Storyteller
License to Tamper
Mon 4 Jan 2016
at 02:16
  • msg #621

Re: X2U-238: Shot In the Dark Redux

Freyda and Gavin ferry Hilda through the hull and down to the ground in the cover of the forest. Fortunately, there is no sight of the Goa'uld in the area; the lowered entrance ramp must have done the trick.

Kaspar is the second one to make the trip.

The equipment goes next; it actually takes two trips.

Vasandra is the next to go, since she had to remain to load the gear onto the chair.

And finally, Rajip is the last one.


Freyda has the crystals from engineering, and Gavin has the crystals from the DHD.
Hilda
SG-X1, 507 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 4 Jan 2016
at 06:25
  • msg #622

Re: X2U-238: Shot In the Dark Redux

Her childish glee yoked by nervous restraint, Hilda climbed gingerly onto the back of the flying chariot, awestruck and amazed. When others met her eyes, she put on a confident face, as though riding on a god's chariot happened month, at least. But all her cool Norse courage fled as the chair hovered up into the air then, even more alarmingly, glided at and through the wall. Suddenly terrified of falling off, at the floor, inside the wall, or into the forest far below, she clutched the sides with an iron grip, knuckles paling, golden hair flying in the wind. Cimmerians weren't ready to fly.

As soon as they'd touched down on the forest floor, if not safely beforehand, Hilda leapt off the flying throne, boots crushing leaves and soil. She turned back to the goddess, tried to utter works of thanks or praise, but couldn't the breath, let alone the words.

Speechless, the scout bounded into the wood, nocking an arrow to her bow, quickly circling the landing site, and watching for invading Jaffa. She wished one would appear; battle would restore her courage and release her tension.


OOC: Listen 17, Spot 15
14:22, Today: Hilda rolled 17 using 1d20+5. listen.
14:22, Today: Hilda rolled 15 using 1d20+6. Spot.

Kaspar Radoslaw Gorski
SG-X1, 359 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 6 Jan 2016
at 05:32
  • msg #623

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 622):

Once deposited outside, Kaspar crouches behind some brush, as he waits for the others to be brought out -- though he can't see her, he is quite sure that Hilda is somewhere near.

Once Vasandra is outside, Kaspar moves closer and speaks quietly.

"We still have a drone in the air out here, right?" he asks the indigo-colored woman, "Can you start scouting the terrain between us and that city?  I'm still not convinced that the city isn't under Goa'uld control."
StarMaster
GM, 616 posts
Storyteller
License to Tamper
Wed 6 Jan 2016
at 06:42
  • msg #624

Re: X2U-238: Shot In the Dark Redux

Just as they'd spotted a pair of Jaffa circling the ship before, so does Hilda spot a pair of them doing that now. It was sheer luck that they hadn't rounded the corner of the ship where the team had exited, but these two seem to be taking their time, examining the exterior in more detail as they go.

The ship had 'crash' landed in the forest, flattening several dozen trees that now lay beneath the ship's great weight, though not all of them went down that way. That makes circling the ship up close rather difficult, as it would involve clambering over splintered tree trunks.

Instead, the pair of Jaffa are moving through the forest about 50 away, then moving up closer to see the ship every so often.

The rendezvous point for the team was around 100 feet out from the ship, so it is possible that the Jaffa won't see them.
Hilda
SG-X1, 508 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 6 Jan 2016
at 08:13
  • msg #625

Re: X2U-238: Shot In the Dark Redux

The shattered forest also gave many more hiding places, and Hilda used them to her advantage, ducking swiftly behind a great fallen log and its splayed roots as she spied the approaching Jaffa. Ettins, at last! Her heart leapt with glee, seeking satisfaction in violence. In that heartbeat, she had drawn back her bow, ready to let her shaft sing through the air. Then she paused, retracted, her battle-lust tempered by battle-wisdom and a little self-kicking frustration. Activating her radio, she reported softly 'Two Jaffa approaching. Shall I slay them?'


OOC: Hide 9, Move Silently 18, though I expect circumstances will level those out.
16:11, Today: Hilda rolled 9 using 1d20+6. hide.
16:12, Today: Hilda rolled 18 using 1d20+6. move silently.

Kaspar Radoslaw Gorski
SG-X1, 360 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 7 Jan 2016
at 07:38
  • msg #626

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 625):

Kaspar hunkered down even further, trying to stay out of sight of the approaching Jaffa.

"Do they appear agitated in any way?" Kaspar quietly responds to Hilda's transmission, "I mean, we're hoping these guys were just in a fight. Do they look like they are looking for a fight, or are they just casually patrolling?  Unless they are actively seeking, let them pass, for now.  But if they spot you, take them out."

Kaspar then turns to his other companions and quietly says, "Ladies and gentlemen, we have a Jaffa patrol coming our way.  I'd rather let them pass peacefully, but we should ready ourselves, just in case.  Sergeant, please get eyes on the targets, everyone else....think small thoughts."

While the young Army Ranger carefully and stealthily moves into a position where he can observe the Jaffa, Kaspar quietly releases the safety on his Makarov while silently reciting a prayer to Mother Mary that the Jaffa just pass on peacefully.
Hilda
SG-X1, 511 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 7 Jan 2016
at 08:06
  • msg #627

Re: X2U-238: Shot In the Dark Redux

Hilda spied on the two Jaffa for a few moments, then described their movements over the radio to her allies. 'They are just patrolling, but they check the walls of the ha'tak where they can. Maybe they seek a door. They're in no hurry.' A pause, and she added 'Of course I will take them out, but I don't think they will spot us.'
This message was last edited by the player at 08:08, Thu 07 Jan 2016.
Vasandra Tourmaline
SG-X1, 168 posts
Netjerian
Wheelman/Pilot
Thu 7 Jan 2016
at 17:05
  • msg #628

Re: X2U-238: Shot In the Dark Redux

"It's not in the air yet," the Netjerian replied to Kaspar's question about the drone.

"I had to land it before I lost control, or else a wind could have blown it out of range."

She pulled out the remote control device, and set about getting the drone airborne again. It was solar powered, so as long as it wasn't dark outside or the drone wasn't in the shadows, it should work just fine.

For outside, she'd used the one that looked like a bird and folded up in a tube. It's 'stealth mode' was really dependent on this planet actually having birds.

The bird-drone was on the other side of the ship, so it took a moment to re-sync with its RC controls.

"I like these toys your General provided," she added, "even if they use your limited Tau'ri technology. Makes them a challenge to operate."
StarMaster
GM, 621 posts
Storyteller
License to Tamper
Fri 8 Jan 2016
at 07:01
  • msg #629

Re: X2U-238: Shot In the Dark Redux

As Vasandra gets the bird-drone airborne again, Hilda keeps an eye on the Jaffa patrol. Perhaps she wasn't trying very hard to stay hidden, or maybe her version was more of a dare to the Jaffa--'if you know what's best, you'll stay away!'

Whatever the case, one of the Jaffa spot Hilda. Perhaps it was just his training (shoot first, ask questions later), but he says nothing as he points his staff weapon at her and fires!

06:56, Today: StarMaster rolled 12 using 1d20+3 ((9)).

His fear or anticipation or excitement seems to have gotten the better of him, for his shot misses Hilda, but does hit the tree that she was half-hiding behind, sending splinters flying at her face.
Gavin
SG-X1, 133 posts
Tollani
Scientist
Fri 8 Jan 2016
at 07:53
  • msg #630

Re: X2U-238: Shot In the Dark Redux

Once the Tollan-Asgard phasing hoverchair mishmash had deposited all the supplies and Rajip on the ground outside, Gavin set about disconnecting his phase device. It wasn't so much that he wanted to as that he needed to: the phase device had to stay in his possession or else it would self-destruct. As long as it stayed connected to Freyda's hoverchair, he'd have to stay on the chair, too. That was not going to work; thus, disconnect.

"It has been an honor working with you, Freyda," he said to the Asgard. "I do not think any other technology could have meshed with the phase device... certainly not as smoothly as you were able to achieve."

It was just then that he heard the sound of the staff weapon!

He quickly moved away from the chair so that the Asgard might be able to raise its defensive shield.
Hilda
SG-X1, 512 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 8 Jan 2016
at 08:06
  • msg #631

Re: X2U-238: Shot In the Dark Redux

It was probably Hilda's blonde hair, lustrous in the day-time sun, that had given her position away, for she had really been trying to hide – honest! She ducked, spun behind the tree, dodging the fiery blast of the staff weapon and narrowly saving her golden hair. 'Show me wrong, will you?' she spat back, whipping up her bow and drawing her arrow back in one motion. She let it fly, but Jaffa armour proved too hard.

'Too late, they saw me!' she radioed urgently to the team, pulling the P90 thunder-weapon slung around her shoulder.


OOC: First real battle, flubbed it.
15:38, Today: Hilda rolled 10 using 1d20+4. bow attack.

Initiative 17
16:01, Today: Hilda rolled 17 using 1d20+5.  initiative.

Sidestep: assign +1 dodge Defense vs all foes. My Defense should be 14, not including shield (+2) or cover.

I just remembered Forest Training, not that it matters now: +2 to earlier Listen, Spot, & Move Silently checks. (I doubt this counts an an ambush.)

StarMaster
GM, 622 posts
Storyteller
License to Tamper
Tue 12 Jan 2016
at 05:20
  • msg #632

Re: X2U-238: Shot In the Dark Redux

Hilda's arrow whizzes by the Jaffa. It was very close.

The second Jaffa now shoots at Hilda with his staff weapon.

05:17, Today: StarMaster rolled 8 using 1d20+2 ((6)).

Apparently he just fired in the same direction as his compatriot, not actually having spotted Hilda. He hits a tree several feet away from her.
Hilda
SG-X1, 514 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 12 Jan 2016
at 07:15
  • msg #633

Re: X2U-238: Shot In the Dark Redux

OOC: Do I act again, or wait for the others?
StarMaster
GM, 623 posts
Storyteller
License to Tamper
Tue 12 Jan 2016
at 07:21
  • msg #634

Re: X2U-238: Shot In the Dark Redux

Go ahead and post your action. The others will catch up.
Hilda
SG-X1, 515 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 12 Jan 2016
at 12:00
  • msg #635

Re: X2U-238: Shot In the Dark Redux

With a quick side-step, Hilda leaned out from behind her tree, a mad wolfish grin on her face as she levelled at the nearest Jaffa. Now for her thunder-weapon! Squeezing the trigger, she let rip a burst of gunfire, but the bullets went the same place as her arrow, nowhere. It was the first time she'd used the sub-machine gun in battle. At this rate, she should return to the sword, but not until one of the enemy were down. She snapped back into cover, radioing again 'Little help now, ?'


OOC: Bah.
19:46, Today: Hilda rolled 10 using 1d20+4. P90 attack.
Sidestep: +1 dodge Defense vs all foes. Defense 14, not including shield (+2) or cover.

Freyda
SG-X1, 195 posts
Asgard Scientist
Geneticist
Tue 12 Jan 2016
at 14:29
  • msg #636

Re: X2U-238: Shot In the Dark Redux

OOC: Where are we in position to Hilda? Is she close enough for me to reach her to provide cover with the chair's shields?
StarMaster
GM, 624 posts
Storyteller
License to Tamper
Tue 12 Jan 2016
at 17:55
  • msg #637

Re: X2U-238: Shot In the Dark Redux

In the 'fog of war' sequence of events, the Jaffa are 50 feet out from the ship, and Hilda is another 50 feet farther out, but off to one side. The only other person with her at the moment is Kaspar. Everyone else was moving to join her.

So for Freyda to reach her would be going at an angle, and doing a double move, but, yes, Freyda can reach her.
Kaspar Radoslaw Gorski
SG-X1, 361 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 13 Jan 2016
at 07:09
  • msg #638

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 637):

OOC: Wait - what? No. Message #622; Hilda dashed off into the woods after being dropped off by Freyda. I then assumed that Freyda dropped Kaspar off at the same place -- sans Hilda -- and Kaspar then waited for everyone else to be dropped off at the same spot, with him.

So I was assuming Hilda was "nearby" but not with the rest of us.  Oh, well. Either way...


Kaspar had already drawn his Makarov, so he now uses a fallen log to brace1 his suppressed pistol while he takes careful aim2, adjusting for the distance to his target3.

Kaspar picks one of the two Jaffa, takes a deep breath, and pulls the trigger...

Nothing happens.

"Cholera!!" Kaspar hisses, ducking back down under cover and pulling back on the automatic pistols slide; loading a bullet into the chamber.

With the weapon now readied, he again braces himself and takes careful aim...


OOC:
Kaspar Radoslaw Gorski rolled 2 using 1d20+2+0+2+1-4 ((1)).
1 = bracing adds +2 to AB
2 = aiming adds +1 to AB
3 = range is @50-feet; that's 3 Range Increments, so Range mod is -4
BAB = +2
Recoil = +0

half-action, ready weapon; half-action, re-brace; half-action, re-aim. It'll be a few moments before Kaspar can shoot again ^_^

Freyda
SG-X1, 196 posts
Asgard Scientist
Geneticist
Wed 13 Jan 2016
at 17:26
  • msg #639

Re: X2U-238: Shot In the Dark Redux

  The Asgard engaged her energy shield and maneuvered her hoverchair toward Hilda's position, hoping to provide some cover or at least a distraction and to allow her to be shielded while attacking. When she gets close enough she says, "Get in child, fire your Tau'ri weapon from within my energy shield."


  OOC: I don't suppose the shield has a radius where someone can stand nearby, or is it just barely covering the vehicle?

Rajip Mojdar
SG-X1, 250 posts
Human Scout
Army Ranger SSgt
Wed 13 Jan 2016
at 19:36
  • msg #640

Re: X2U-238: Shot In the Dark Redux

Having been the last to get ferried out of the ha'tak, he hadn't yet moved to the rendezvous point, which, of course, he didn't know where it was yet anyway.

He'd been almost as surprised as Kaspar that no one had come up the ramps. It was possible that their plan of opening the lower hatch had worked. He hadn't heard any sounds of staff fire, though, which made him think that something else was going on that they didn't understand.

When the staff fire occurred outside, he figured that meant the plan hadn't completely worked. Amid all the trees, he couldn't tell exactly where the fire was coming from, but after he heard the sound of a P90, he had a better idea.

"Get down!" he called to Gavin as the Tollan was disconnecting his phase device from Freyda's chair.

He then began moving through the trees in the direction of the staff weapons fire. After only a few feet, he began firing his P90 randomly in an effort to get the Jaffa's attention.
StarMaster
GM, 626 posts
Storyteller
License to Tamper
Sun 17 Jan 2016
at 03:16
  • msg #641

Re: X2U-238: Shot In the Dark Redux

Kaspar hasn't done anything to draw the attention of the Jaffa, since his weapon didn't discharge, but Rajip's gunfire does get the attention of the first Jaffa that fired at Hilda. He turns his attention in that direction, and even though he can't actually see Rajip, he shoots blindly into the trees.

The second one fires at Hilda.

02:52, Today: StarMaster rolled 8,16 using 1d20+3,1d20+3 ((5,13)).

It would have hit her, but Freyda had made a 'mad dash' to interpose her chair between the staff weapon fire and Hilda.

03:11, Today: StarMaster rolled 22 using 6d6 ((3,4,4,2,5,4)). Staff weapon damage.

The energy screen of Freyda's hoverchair stops most of it (20 points). 2 points get through!
Hilda
SG-X1, 517 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 17 Jan 2016
at 06:11
  • msg #642

Re: X2U-238: Shot In the Dark Redux

Choosing frantically between the scant protection of the tree and risking running to the better protection of Asgard shielding, Hilda at last broke cover, pelting across the broken forest floor as the Jaffa took aim and fired. Freyda's shield enveloped her just in time, the staff weapon blast massively attenuating until it left only a small smoking scorch on her vest.

The Cimmerian spun back around, facing her attacker, grinning victoriously. 'Ha ha! Where is your god?!' she crowed, emboldened by standing alongside her goddess.

Safely behind the shield, Hilda coolly aimed her rifle at the Jaffa like she was back at the practice range, and squeezed the trigger...



OOC: Dang, I was waiting to hear whether Hilda could stand under the shield or not before I moved. No worries. I'll assume a little move action last around to get to the hoverchair. The DR from my tactical vest should negate the rest of that damage. (Thanks, Freyda!)

Half: Aim, gain +1 attack
Half: Shoot, attack 6, rolled a 1, an error and potential critical miss
14:05, Today: Hilda rolled 6 using 1d20+5. P90 attack + aim.

Kaspar Radoslaw Gorski
SG-X1, 363 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 Jan 2016
at 08:33
  • msg #643

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 642):

Kaspar, his Makarov now properly loaded with safety off, rises back up to use the same fallen log to brace his suppressed pistol while he takes careful aim -- he thinks it's the same Jaffa, but he's not sure -- and adjusts for the distance to his target.

Kaspar lets out half-a-breath, then holds it and pulls the trigger...


OOC:
 Kaspar Radoslaw Gorski rolled 7 using 1d20+2+1-4+2+0 ((6)).
 bracing adds +2 to Attack Bonus (AB)
 aiming adds +1 to AB
 range is @50-feet; that's 3 Range Increments, so Range mod is -4
 Base Attack Bonus (BAB) = +2
 Recoil = +0


StarMaster
GM, 628 posts
Storyteller
License to Tamper
Fri 29 Jan 2016
at 01:19
  • msg #644

Re: X2U-238: Shot In the Dark Redux

Hilda doesn't seem to be able to hit a Jaffa with the P90, but she's quite lethal with it against trees, having nearly cut the tree next to the Jaffa in half.

Alas, Kaspar doesn't fare any better. His bullet smacks into the tree on the other side of the Jaffa.


Realizing they are caught in a crossfire, the two Jaffa retreat back the way they came.
Kaspar Radoslaw Gorski
SG-X1, 364 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 29 Jan 2016
at 04:11
  • msg #645

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 644):

Noting the Jaffa withdrawal, Kaspar shouts after them,

"To prawo, Jaffa dranie!" Kaspar yells in Polish, "Wycofać się! Idź powiedz to do Napoleona! Hah-ha-ha!"

Kaspar drops down and sits on his haunches.

"Punks." he mumbles, again speaking English, while securing his pistol back in its holster, "Frigging long-lived, pumped-up ubermenchen janissaries...."

His pistol holstered, Kaspar reaches up and presses the transmit button on his radio.

"Alright, everyone, lets get our gear together and get out of here before those Jaffa regroup an get reinforcements." He transmits to the group, "Hilda, I'm sorry, but I want you to let Rajip keep overwatch on those Jaffa.  He's a better sniper, and right now we need your increased strength to help move the gear, more than we need your combat skills."

"Let's get moving, people. We're heading for that city, over there."
Hilda
SG-X1, 519 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 29 Jan 2016
at 09:52
  • msg #646

Re: X2U-238: Shot In the Dark Redux

Her shot went wide, right into a harmless-looking tree, bleeding only sap. Stubborn, bloody-minded, Hilda levelled her rifle and fired one more time at the retreating Jaffa, bellowing 'Cowards!' But once again the gun bucked in her arms, throwing her bullet somewhere skywards. Hilda cursed foully, using old Norse words still well known in English, and hurled the submachinegun at the leaf-covered forest floor. 'Stupid thunder-weapon! How does anyone hit anything with it?! Never again!'

She hurried back for the staff-weapon she'd dragged along, growling 'I have combat skills, old man, with a decent weapon. Let us hunt down those Jaffa, before they call their reinforcements.'


OOC: Damn it all.
17:19, Today: Hilda rolled 8 using 1d20+6. P90 attack + aim.


Kaspar, aiming and bracing and two separate half-actions, so you can't do both and attack in the same round.
Freyda
SG-X1, 197 posts
Asgard Scientist
Geneticist
Fri 29 Jan 2016
at 18:25
  • msg #647

Re: X2U-238: Shot In the Dark Redux

  The Asgard was relieved to see her shields held fairly well against the powerful Goa'uld staff weapon and was able to shield the Cimmerian woman mostly. She was likewise glad to see the attackers retreat and she began to check her systems from the surge of energy they absorbed. She then pointed her sonic device around the area to scan for any more lifeforms in the area.
StarMaster
GM, 629 posts
Storyteller
License to Tamper
Mon 1 Feb 2016
at 23:46
  • msg #648

Re: X2U-238: Shot In the Dark Redux

Freyda uses her device to scan the immediate area. The Jaffa aren't within range any more, and the weapons fire has probably driven off any local wildlife that may have been there.

She does pick up two unusual readings, though. She's picking up a small naquadah reading about 200 feet to the 'north'. She's also picking up a biological reading that matches that of the one she took of the slime that was in the ship.
Freyda
SG-X1, 198 posts
Asgard Scientist
Geneticist
Tue 2 Feb 2016
at 02:02
  • msg #649

Re: X2U-238: Shot In the Dark Redux

  Freyda contacted the others through their communication devices on the squad channel. "Major Gorski. I am reading a small amount of Naquedah two hundred feet north of our position, and biological readings similar to the 'slime' that we destroyed in the Goa'uld ship."
Kaspar Radoslaw Gorski
SG-X1, 366 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 3 Feb 2016
at 02:39
  • msg #650

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 649):

Kaspar, who was just slinging his pack over his shoulder, drops his chin down onto his chest as he lets the pack drop back to the ground.

He mumbles something about Plan A ever working, then reaches for his radio.

"Freyda, can you tell if the naquada and the slime are in the same location? And which way is north, and so, which way did those Jaffa go?"

Kaspar lets go of the radio, and calls over to Vasandra in a stage whisper, "Vasandra, have you got a drone in the air, yet?  Can you see anything two-hundred feet north of this position?"
StarMaster
GM, 631 posts
Storyteller
License to Tamper
Wed 3 Feb 2016
at 07:29
  • msg #651

Re: X2U-238: Shot In the Dark Redux

The planet does have a magnetic field, so it therefore has two magnetic poles. The strongest reading is what Freyda designated as 'north'.

The readings are close but not in the same exact area.

The Jaffa fled in what would be a southwesterly direction.

The external drone was meant to appear as a bird, so Vasandra has gotten that one in the air. She's using it to keep an eye on the Jaffa encampment.

The other drone is the 4-rotor hovering drone which she has with her. She can send it out and fly below the canopy. As near as she can tell, the two scans that Freyda got are still in the forest. However, despite sending the drone in that direction, it doesn't spot anything.
Freyda
SG-X1, 199 posts
Asgard Scientist
Geneticist
Mon 8 Feb 2016
at 20:40
  • msg #652

Re: X2U-238: Shot In the Dark Redux

  "No Major, they are close, but not in the same exact location. I believe that I should investigate with Hilda. We will approach slowly and hover so that we won't come into contact with the slime."
Hilda
SG-X1, 520 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 9 Feb 2016
at 06:07
  • msg #653

Re: X2U-238: Shot In the Dark Redux

'And what about the Jaffa?' Hilda demanded impatiently, frustrated by the aborted battle. She'd missed with the bow, been clumsy with the thunder-weapon. She had to defeat her foe and prove her skills, to Thor, to Freyda, and especially to herself.
Kaspar Radoslaw Gorski
SG-X1, 367 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 12 Feb 2016
at 08:29
  • msg #654

Re: X2U-238: Shot In the Dark Redux

Hilda:
'And what about the Jaffa?' Hilda demanded impatiently.


"Avoid engagement for now." Kaspar responds, "If you can. Remember, they can bring in re-enforcements, but we can't, at the moment."

"So, go with Freyda and provide her with back-up." Kaspar then simply turns to Freyda, hovering nearby, "Freyda, using your hover chair, take Hilda and go check out both the naquada reading and the slime reading.  Check the slime first, and when you find it, please do as the Americans like to say and terminate it with extreme prejudice." Kaspar waved his own sonic emitter device in emphasis.

"Then find the naquada.  The rest of us will follow along as best we can, climbing over all the fallen trees between here and there.  Let us know what you find."

Kaspar once again lifts his backpack up onto his back.

"Ugh! All right, let's go. Sergeant, you'll bring up the rear -- keep an eye out for the Jaffa coming back."
Hilda
SG-X1, 521 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 12 Feb 2016
at 13:02
  • msg #655

Re: X2U-238: Shot In the Dark Redux

'They were outside-Jaffa, not inside-Jaffa. They cannot bring reinforcements.' Hilda reminded Kaspar, not happy to be ordered to let the enemy go. Nevertheless, she would obey, though she would certainly complain about it. 'Yes, sir.'

She fell in beside Freyda, holding the stolen Jaffa staff-weapon under her arm. That ought to make a satisfying boom, at least.
StarMaster
GM, 635 posts
Storyteller
License to Tamper
Sat 13 Feb 2016
at 19:31
  • msg #656

Re: X2U-238: Shot In the Dark Redux

Freyda and Hilda maneuver through the trees to where Freyda detected the presence of slime. It appears to be a small patch, about 2 square feet, spread out over an old fallen tree log.
Hilda
SG-X1, 523 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 16 Feb 2016
at 03:22
  • msg #657

Re: X2U-238: Shot In the Dark Redux

'So the slime has already escaped the pyramid.' Hilda surmised. She dropped her staff-weapon, and rummaged for her sonic blaster. 'Shall I sing it to death?'
Freyda
SG-X1, 200 posts
Asgard Scientist
Geneticist
Tue 16 Feb 2016
at 15:56
  • msg #658

Re: X2U-238: Shot In the Dark Redux

   Freyda examined the creature from the safety of the hoverchair, wondering about its origin. "It is possible that it came from the ship, but also likely possible that it is a native species of this planet. But, that being said, it needs to be destroyed before it affects the ecosystem of this planet if it was brought here by the ship. Then we can investigate the naquada, which may be useful in restoring the ship, if we can figure a way to force the Goa'uld away from it."
Hilda
SG-X1, 524 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 17 Feb 2016
at 11:32
  • msg #659

Re: X2U-238: Shot In the Dark Redux

OOC: The slimes seem to consume all organic matter in their path. So is there a trail behind the slime leading back to the ship, i.e., dirt and stone wiped clean of leaves, sticks, mulch, insects, etc.?
StarMaster
GM, 639 posts
Storyteller
License to Tamper
Thu 18 Feb 2016
at 02:25
  • msg #660

Re: X2U-238: Shot In the Dark Redux

As Hilda looks, she realizes the slime is on an organic log, yet it doesn't seem to be consuming it. She can find a sort of clean, smooth trail back along the log to where it climbed into the log. She thinks she can track it back through the detritus on the ground, but it's an iffy trail. She eventually loses the trail.
Hilda
SG-X1, 526 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 18 Feb 2016
at 04:35
  • msg #661

Re: X2U-238: Shot In the Dark Redux

Before eradicating the slime-beast, Hilda took a moment to examine it. After all, it didn't seem to be creeping anywhere. Using the scientific techniques taught to her by Hermod, and the sonic blaster held ready, she followed the vague trail behind it, then peered over and inside the log. 'It does not look to be hungry. See, it has not eaten all it touched. Now it sleeps like a well-fed dog.'

Backing away, she said to Freyda 'But it devoured all within the ha'tak. Did the ettins anger the slime-beasts? If it does not eat all these leaves and wood, maybe they are part of this forest, and invaded the ha'tak.'
Freyda
SG-X1, 201 posts
Asgard Scientist
Geneticist
Thu 18 Feb 2016
at 14:34
  • msg #662

Re: X2U-238: Shot In the Dark Redux

  The Asgard did not care that much for the slime, it did try to get at them on the Ha'tak. She continued to scan to make sure there weren't more of them around, or any other surprises nearby. "It is a creature that devours other living things. It could rise to a menace to these lands if it is left alone, or be content in a small area to feed on small insects. We could not know without a long investigation for which we lack the time necessary for such a determination.  But, I will leave the decision to you if you wish to disregard your orders to dispose of it."

OOC: Take 10 on local wide scan.
Hilda
SG-X1, 527 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 19 Feb 2016
at 04:04
  • msg #663

Re: X2U-238: Shot In the Dark Redux

Hilda frowned, not sure what to make of the slime-beast now. Was is a draugr, an unnatural monster that devoured all without mercy? Or was it just some strange beast of the forest, like a fungus that consumed waste? 'No, wise one. But a hunter must think of how nature works. Is it a monster or an animal? If an animal, I should not slay more than I must.' Chewing it over, she eventually shrugged, saying 'But, as you say, we don't know, so I must.' and raised her sonic blaster at the helpless slime-beast, and disintegrated it waves of weaponised song.
StarMaster
GM, 640 posts
Storyteller
License to Tamper
Wed 24 Feb 2016
at 19:26
  • msg #664

Re: X2U-238: Shot In the Dark Redux

Freyda picks up nothing of significance on her scan, other than the faint radiation spikes that indicate the presence of naquadah.


Hilda's sonic gun quickly destroys the slime.


The others quickly catch up to Freyda and Hilda. Freyda wasn't really flying... just hovering. The fallen trees were only around the ha'tak, and most of them were pointing outward. At best, Kaspar, Gavin, Rajip and Vasandra only had to climb over two or three tree branches.

Vasandra was slightly handicapped by having to control the bird drone.
Freyda
SG-X1, 202 posts
Asgard Scientist
Geneticist
Thu 25 Feb 2016
at 19:49
  • msg #665

Re: X2U-238: Shot In the Dark Redux

  Freyda responded, "If it is an animal or fungus from here, there would most likely be more.' If it was something that will eventually consume all, it is a danger to the world and beyond if it travels in a ship or gets through the gate. Come along let us see about this power source I am reading. This would be beneficial to us."

  The Asgard drove her personal vehicle toward the naquadah signal until she could find the source, although waited to see if Hilda wanted to ride or walk.
Kaspar Radoslaw Gorski
SG-X1, 368 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 26 Feb 2016
at 06:27
  • msg #666

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 665):

"Huff-puff -- did you -- puff -- did you kill the slime?" Kaspar gasps out, arriving on scene and looking around, "Where was it?"
Hilda
SG-X1, 528 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 26 Feb 2016
at 12:08
  • msg #667

Re: X2U-238: Shot In the Dark Redux

Pulling off her ear-muffs, Hilda reported 'On this log. Don't worry, I have blasted it.' Dust spilled from the old log, mingling with the existing, immobile lichen and fungi. She returned the sonic blaster to her pack, and picked up her staff weapon. She was ready to move on, walking beside Freyda.
Kaspar Radoslaw Gorski
SG-X1, 369 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 27 Feb 2016
at 21:10
  • msg #668

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 667):

Kaspar stumped over and looked at the now-clear log, and the trace of a trail leading off under the crushed logs, towards the Goa'uld ship.

"It was here?" Kaspar asked, looking from the log to the ground nearby, "What, was it full, or something? Look at all the organic matter that it appears to have ignored..."

Kaspar looked back up at the Team, "Could there be some reason it isn't as efficient an eating machine out here, as it was inside the ship?  Maybe sunlight slows down its metabolism? Or is there something odd about the flora, out here?"

"Dammit! So many questions, so little time."
Hilda
SG-X1, 529 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 28 Feb 2016
at 02:32
  • msg #669

Re: X2U-238: Shot In the Dark Redux

'That is what I wondered. Maybe it prefers flesh? Or it was angered and chose to destroy all the Jaffa in the ship. Or maybe it is a forest beast, like these mushrooms and lichens.' Hilda shrugged. 'It is gone now. If we see more, we will know.'
This message was lightly edited by the player at 02:32, Sun 28 Feb 2016.
Gavin
SG-X1, 134 posts
Tollani
Scientist
Sun 28 Feb 2016
at 04:28
  • msg #670

Re: X2U-238: Shot In the Dark Redux

"If there was some of that slime here on planet," Gavin offered, "then it is either native to this planet, or there's something on this planet that... limits its growth, or probably both."

"It offers another possibility... that the slime got on the ha'tak during a previous visit, grew to the size we found while it was on ship, and the ship was trying to return to... let it off."

"Or they may not have realized it was from this planet, and were just returning for another reason. That would explain why the ship was sealed up, though, as I said before, that seems inconsistent with what we know of the Goa'uld."

"We may have actually killed a new life form. If it's native to this planet and there is some condition here that limits its growth, then it may have never been able to grow large enough to gain critical intelligence."

StarMaster
GM, 644 posts
Storyteller
License to Tamper
Mon 7 Mar 2016
at 03:22
  • msg #671

Re: X2U-238: Shot In the Dark Redux

With everyone together now, Freyda leads the way to where she is getting the radiation output from naquadah. It turns out to be about 50 yards away from where the slime was.

It takes a moment to locate the actual source because it is only a nugget of ore about the size of a golf ball. Further scanning of the area provides no additional source. She's aware, though, that the range of her sensor is probably only good for about half a mile.


While they move, Vasandra continues to fly and monitor the drone. The Jaffa that fled are still at the open ramp into the ship. Apparently, none of them are willing to go inside and deal with the slime.
Hilda
SG-X1, 530 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 7 Mar 2016
at 06:28
  • msg #672

Re: X2U-238: Shot In the Dark Redux

'Or maybe,' began Hilda, suggesting her alternate proposal for the slime-beast, her voice turning cold and haunting 'It is the draugr, and the monster may be found on every world, lurking in the shadows of the forest and creeping on the unwary...' Feeling an unaccounted chill, she looked warily about her, before hurrying the group on.

*

She looked disappointedly down at the lump of grey stone. 'This is the great treasure we all fight for? Huh.' She knelt down to pick it up for Freyda.
Kaspar Radoslaw Gorski
SG-X1, 370 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 8 Mar 2016
at 12:43
  • msg #673

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 672):

Kaspar looks at the chunk of rock Hilda's holding.

"That's naquadah ore?" he asks, "That's ore, right? Not the processed stuff that would be found in, say, the fuel tanks of a ship?" Kaspar points at the big pyramid sitting nearby.

"Remember the records we found said they'd dumped their fuel. This is not that fuel...right?"
Gavin
SG-X1, 135 posts
Tollani
Scientist
Wed 9 Mar 2016
at 01:03
  • msg #674

Re: X2U-238: Shot In the Dark Redux

"The naquadah used as fuel in ships is the same as that used in staff weapons," Gavin replies to Kaspar. "That is, it's liquidized naquadah. So, no, that lump of ore isn't fuel."
Freyda
SG-X1, 203 posts
Asgard Scientist
Geneticist
Wed 9 Mar 2016
at 03:59
  • msg #675

Re: X2U-238: Shot In the Dark Redux

  Freyda accepted the small orb of ore, with thanks. She then turned to the Major. "Yes, but finding this raw ore here, means there is a high probability that more can be found on the planet. We cannot be certain how much. It is worth exploring, but at the moment, that is not our primary concern. But while we undertake our other duties, I will keep on the lookout for more potential sources of naquadah and note the locations in my logs."
Kaspar Radoslaw Gorski
SG-X1, 371 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 9 Mar 2016
at 08:38
  • msg #676

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 675):

"Excellent. This planet looks more promising by the minute." Kaspar enthuses, "If you ignore the presence of the Jaffa and their Goa'uld Master. Captain Tourmaline!" Kaspar changes subjects.

"We are leaving; I believe our next move should be to make for that city in the distance.  If you would please scout the way ahead with one of your drones, I would be grateful."
Hilda
SG-X1, 531 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 9 Mar 2016
at 09:05
  • msg #677

Re: X2U-238: Shot In the Dark Redux

'And what of the Jaffa?' Hilda demanded, thinking the others had forgotten the biggest danger here. 'Will we leave them to the pyramid and this naquadah? Or will be bring the fight to them, to remind them of our strength?'
Gavin
SG-X1, 136 posts
Tollani
Scientist
Thu 10 Mar 2016
at 05:48
  • msg #678

Re: X2U-238: Shot In the Dark Redux

"Remember, Hilda, there are two different groups of Jaffa, and as near as we can tell, they don't like each other," Gavin answered the Cimmerian. "That is, they represent different... Goa'uld. Those on the outside are not numerous enough to threaten us... and their 'god' was eaten by the slime."

"The gator-Jaffa inside are stuck. They cannot use the gate to leave or to summon reinforcements. Should they try to leave the ha'tak, they would have to fight the Jaffa outside."

"In any case, between you and Rajip, Freyda's sensors and Vasandra's drones, it would be very hard for either group of Jaffa to sneak up on us."

"It wasn't a sure thing that we could kill all the Jaffa, so Kaspar's plan was to gather more information, and perhaps find something or someone that will help us against the Jaffa."

"In other words, we're at an impasse... a stalemate... and we're trying to change that in our favor."

"I must admit that this stray nugget of naquadah ore is... odd. Not sure how it could have gotten here...  unless it was dropped by someone transporting it. It does suggest, though, that this planet may have naquadah deposits. That would explain why the ha'tak was coming here."

Hilda
SG-X1, 532 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 10 Mar 2016
at 06:24
  • msg #679

Re: X2U-238: Shot In the Dark Redux

'Two different groups perhaps, or else the leaderless band will swear fealty to the other. And they will hate us more than they hate each other.' Hilda reminded, not so much pessimistic as realistic. 'We risk much that we will return and find the pyramid a fortress against us.' she warned. 'Let me at least spy on the forest band, to count their numbers and pick out their leader.'
Kaspar Radoslaw Gorski
SG-X1, 372 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 11 Mar 2016
at 06:59
  • msg #680

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 679):

Kaspar, having re-seated his pack on his shoulders -- all the while grumbling to himself about "getting back into shape" -- had started walking towards the distant city, but he stops dead in his tracks and turns to face Hilda, as she comments.

"We didn't scout the Jaffa campsite already?" he asks with a little incredulity, "But I could have sworn...? Yeah...didn't we...? Cholera!!"

Kaspar raises a hand to cover his eyes as he thinks.

"Crap-crap-crap. I could have sworn we scouted the campsite of the original Jaffa group, earlier -- somewhere over there..." Kaspar gestures vaguely at a thickening of the trees, off to the far side of the ha'tak, "And we counted around fifty of them.  But Hilda's right, it would be a tactical error to turn our backs to an enemy without first knowing his strengths and locations."

"We already have a count of the Gator-Jaffa -- we watched them come out of the 'gate.  But I could have sworn we scouted the Jaffa out here...Vasandra, wasn't the first thing you did when we first put the drone out here, was to do a fly-over of the Jaffa camp?  I seem to recall something like that..."
Hilda
SG-X1, 533 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 11 Mar 2016
at 09:10
  • msg #681

Re: X2U-238: Shot In the Dark Redux

Hilda sighed. 'I spied on them from afar, through the wall of the pyramid with Gavin. But I did not see the camp itself, only the smoke of their fire. Including the patrol, I counted fourteen or so Jaffa moving about. But more may have been hidden under the trees, and we should know what defences their camp has, and what Goa'uld's sign they wear.'
StarMaster
GM, 648 posts
Storyteller
License to Tamper
Mon 14 Mar 2016
at 18:45
  • msg #682

Re: X2U-238: Shot In the Dark Redux

If Jaffa in the camp were the lowest ranks, chances are that they didn't wear the symbol of their god. When you observed 2 on patrol and then encountered 2 more a few minutes ago, you did not see any symbols displayed. There might still be a higher rank among the survivors that has such a symbol, but you haven't seen them yet.


The two symbols that you have seen had a common element to them: namely a skull. The Prime up on the pel'tek had a skull with 2 'skeletal' wings extending off the side. These wings were not depicted with feathers, but possibly bony fingers... 5 on each side.


The symbols on the 'Jaffa' that came through the gate also had a skull, but with flourishes. The skull itself had a higher forehead, wider jaw and smaller eyes. The flourishes were at the major compass points and were somewhat like fleur-de-lys... 2 pointy 'leaves' curving outward but not actually touching the skull.
Kaspar Radoslaw Gorski
SG-X1, 373 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 14 Mar 2016
at 19:31
  • msg #683

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 682):

After the appearance of the two Goa'uld crests is brought up, Kaspar turns to Freyda.

"Your people have more experience with the Goa'uld, Freyda," Kaspar says, "do either of those symbols mean anything to you? I mean, the SGC is assuming that Goa'uld activity in this star cluster is likely minor Goa'uld lordlings, but do you have anything in your database that might identify these two?"
Gavin
SG-X1, 137 posts
Tollani
Scientist
Mon 14 Mar 2016
at 21:14
  • msg #684

Re: X2U-238: Shot In the Dark Redux

"While you make a good point, Hilda," Gavin responds, "I don't believe we are planning on attacking the Jaffa camp any time soon."

"If that changes, we will most assuredly send you to scout out the came to determine those things."

Hilda
SG-X1, 534 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 15 Mar 2016
at 06:11
  • msg #685

Re: X2U-238: Shot In the Dark Redux

'I would rather know where my enemies are and what they do.' Hilda answered, but once again relented. 'But I shall do as we agree.' The Cimmerian remained frustrated; she'd come to the SGC on Midgard to join their fight against the ettins, against the Goa'uld and Jaffa. To have the enemy at hand, but to skulk around and avoid them, gnawed at her warrior's spirit like a wolf gnawed on a bone. That battle had been begun but not finished did not help at all.

'This way! I shall find a trail through the forest to the city.' she said, marching ahead through the wood again before anyone could do anything silly, like say she couldn't. Perhaps the city would offer some action.


OOC: Survival (forest) - navigation check 26
14:10, Today: Hilda rolled 26 using 1d20+12. survival - forest.

Freyda
SG-X1, 204 posts
Asgard Scientist
Geneticist
Tue 15 Mar 2016
at 13:15
  • msg #686

Re: X2U-238: Shot In the Dark Redux

  The Asgard looked up from her sleek computer, and responded to the human military leader. "The symbols do not match anything in the Asgard database, but our last records of this region are over five hundred years old."
Vasandra Tourmaline
SG-X1, 169 posts
Netjerian
Wheelman/Pilot
Fri 18 Mar 2016
at 17:51
  • msg #687

Re: X2U-238: Shot In the Dark Redux

"It is not so bad, Hilda," the Netjerian tries to assuage the Cimmerian, sensing she is not happy with lack of battle.

"My world was under the control of the Goa'uld, too. They made the mistake of teaching us how to make their devices and weapons. We bided our time until we were strong enough to throw them off of our world."

"We would gladly trade all of our technology to have never been enslaved in the first place. Our philosophers as well as our scientists say that time travel is impossible, and that we cannot go back and change the past. So we look forward. Despite our dark past, the future looks rather bright now."

"What I am trying to say, in my long-winded way, is that fighting the Jaffa now is not the wisest course of action. Those outside the ha'tak are our first line of defense against those serpent-Jaffa inside the ship."

"We will deal with them when the time is right. For now, we are just toying with them. It was not our intent, but they now know that there is someone else out here. Fortunately, they don't know that we came from she ship."

"See here?"
She shows Hilda on the control screen of the drone the Jaffa camp. Without the walls of the ha'tak interfering with the radio signals, she has better control over the drone. It is flitting around among the trees surrounding the Jaffa camp, trying its best to act like a bird.

She can finally see that there is one Jaffa who is in charge. He actually has the Goa'uld tattoo on his forehead. It is the same symbol that was on the Prime's skull in the pel'tek. He is the only Jaffa in the camp with the symbol.

They are keeping a wary eye on the ramp into the ship.
Hilda
SG-X1, 535 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 19 Mar 2016
at 08:25
  • msg #688

Re: X2U-238: Shot In the Dark Redux

Hilda chewed on Vasandra's words, calmed but not satisfied. The video from the drone confirmed things, but did not settle them.change her mind 'I know. I know the value of cunning and caution. On Cimmeria, the ettins were much stronger, with their armour and fire-spewing staff weapons. So we used trickery and guile, we lured them into ambushes and traps, we skirmished them in the woods and in the mountains. But these tactics may fail, and they all must end in battle. Our best weapon was still the courage to face them.'

'You all plan that they will fight each other and we shall find them weakened. I fear that one band will swear for the other, and we shall find them together, holding the pyramid and the Ring of Stars against us. Then no cunning or courage will save us.'

Kaspar Radoslaw Gorski
SG-X1, 374 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 19 Mar 2016
at 14:01
  • msg #689

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 688):

"Actually, Hilda, that's one of the reasons I want to quickly get to that city, over there." Kaspar adds, "Since we've found the Goa'uld Lord's body locked up in the ha'tak, there...and, since his surviving troops seem committed to hanging around here -- probably waiting for their God to comeback from the dead -- then I have high hopes that the residents of that city have not been subjugated by any Goa'uld. If so, then, maybe, we can encourage them to fight the Goa'uld with us.  We can use all the allies we can find."

"Also, somewhere in the back of our minds, we need to remember the possibility that not all of those Jaffa may be 'true believers'. Some of them could be potential Free Jaffa -- they are just waiting for the right chance to come along."

"But we'll deal with that later. C'mon! To the City!"

Hilda
SG-X1, 536 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 20 Mar 2016
at 05:39
  • msg #690

Re: X2U-238: Shot In the Dark Redux

'True believers or no, they all razed my village just the same!' Hilda retorted hotly, doubting any Jaffa could become an ally, or why she should trust them, even those now in the SGC and swearing to Earl Hammond. 'This is also not a chance we can plan on.' she maundered, but continued blazing the trail to the city.
Kaspar Radoslaw Gorski
SG-X1, 375 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 24 Mar 2016
at 06:18
  • msg #691

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 690):

Kaspar frowned at the young Cimmerian's hot words, but, again, the effort of following her up, over and around fallen trees was starting to make him breathe heavily under the weight he was carrying -- despite his penchant for weekend hikes in the mountains of Silesia, these past few years. Of course, it never occurred to him that his heavy pipe-smoking might also be at fault...

Still, Hilda's attitude towards the Free Jaffa -- or even the concept of Free Jaffa -- disturbed him. It hit pretty close to home, actually.  Hmmm...maybe he could use that...something dramatic...worthy of the Sagas...dangerous...

Kaspar formed the kernel of an idea while he continued to followed Hilda's trail towards the distant city, occasionally casting a furtive glance towards Freyda and lowly mumbling something about "unfair alien tech"...
Gavin
SG-X1, 138 posts
Tollani
Scientist
Thu 24 Mar 2016
at 22:28
  • msg #692

Re: X2U-238: Shot In the Dark Redux

"I wonder what the Jaffa we shot at are telling the others?" he muses with a chuckle, in an effort to ease the tension that was growing.

"I suspect that they have never encountered our kind of weapons before, so how will they ever explain them? Tales of fire-breathing monsters, perhaps?"
Kaspar Radoslaw Gorski
SG-X1, 376 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 25 Mar 2016
at 06:57
  • msg #693

Re: X2U-238: Shot In the Dark Redux

In reply to Gavin (msg # 692):

Kaspar waits until the Team has cleared the area of fallen logs before he calls out to Hilda, once again.

"Hilda, (huff-puff) a moment, please! (huff-huff)" he calls, "I realize (huff) that I'm the slow-poke in the group (puff) but in all honesty (huff) in your professional opinion (puff) do you think we can make it to that city (huff) by nightfall?"



OOC: I also realize, Hilda, that you'll need to ask Star*Master for the answer ^_^
Hilda
SG-X1, 537 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 25 Mar 2016
at 07:35
  • msg #694

Re: X2U-238: Shot In the Dark Redux

'My people never encountered these weapons before.' Hilda answered Gavin tersely, wondering what he thought of those who did not have as much as craft and magic as the Tollans. 'We call them iron bows that launched metal bullets with sounds of thunder. Thunder weapons.' she tapped her P90, before turning to answer Kaspar...


OOC: I think my previous check would apply: Survival (forest) - navigation check 26
StarMaster
GM, 653 posts
Storyteller
License to Tamper
Fri 1 Apr 2016
at 04:57
  • msg #695

Re: X2U-238: Shot In the Dark Redux

At first, it looked like they'd be able to reach the city by evening, but with Vasandra's second drone able to get some aerial shots, Hilda had to revise her estimate. Not only could they not be able to reach it in a more or less straight line because of the canyon, but she now estimated that it was farther away than she had first thought, which meant the city was larger than it appeared.

If they set out at first light of the second day, though, she was pretty sure they could reach the city by midday.
Hilda
SG-X1, 538 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 1 Apr 2016
at 09:42
  • msg #696

Re: X2U-238: Shot In the Dark Redux

After scrutinising Vasandra's aerial drone photography, examining the lay of the land, and at one point climbing a tree to get a look over the forest with her own eyes, Hilda rapidly revised her estimates and shook her head and blonde locks, saying 'We will not get to this city tonight. It is larger and further than we thought, a canyon lies between us, and I can see no roads or trails.' Frankly, it all confirmed her first thoughts, that they should have dealt with the Jaffa when they had the chance.

'Given these, the need to camp at night, our speed, and, um, fitness,' This last was said with a brief appraising glance at Kaspar, 'We shall not arrive until the sun is highest in the sky tomorrow. Sooner if I go alone.'


OOC: Thanks to Forest & Mountain Training, Hilda only moves at 3/4 speed, not 1/2 speed in forest and hills. She could probably push herself longer and later too. How much sooner could she make it alone?
StarMaster
GM, 654 posts
Storyteller
License to Tamper
Sat 2 Apr 2016
at 22:10
  • msg #697

Re: X2U-238: Shot In the Dark Redux

The more meandering route that traveling through forest necessitates means that overall speed is reduced, so Kaspar won't be bothered by it

Generally, you can walk about 30 miles in a 10-hour day, taking into account breaks. You can push that to about 40 without serious strain.

Half-speed through forest reduces that to about 15 miles by the end of the day. Hilda can make about 20 miles but could probably reach the city by sunset if she pushed herself a bit... faster pace, shorter breaks.

The canyon is more like a valley, probably a river valley, but its vegetation-covered sides are fairly steep, so you'd have to climb down one side and up the other. Climbing wouldn't be hard, but would take time.


The range on the hover-drone doesn't let Vasandra send it far enough ahead to get more detail.
Hilda
SG-X1, 539 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 3 Apr 2016
at 02:31
  • msg #698

Re: X2U-238: Shot In the Dark Redux

'Alone, I can be there by nightfall, if we must be there soon.' she decided at last. How good a diplomat Hilda would prove to be when she got there was another matter...
Kaspar Radoslaw Gorski
SG-X1, 377 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 4 Apr 2016
at 20:05
  • msg #699

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 698):

Halting in his march to remove his helmet and wipe the inside brim, Kaspar squints towards the distant city.

"Hmm. Not tonight, maybe in the morning." Kaspar says, replacing his helmet, "Lets just get as far from here as we can, and set a safe camp before nightfall. Then, in the morning, you can scout ahead and blaze a trail for the rest of us, if you wish, Hilda."

"It might be nice to have a recon, before we all reach the city." Kaspar finishes, once again trudging forward.
Hilda
SG-X1, 540 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 5 Apr 2016
at 00:48
  • msg #700

Re: X2U-238: Shot In the Dark Redux

'Not morning, but highsun. Midday.' she corrected. 'I can make a night's recon if I go ahead now.' she suggested, hoping that that recon would involve the local mead-hall, a couple of tankards, and the arms of a lovely and open-minded wench. The best way to gather information really.
Kaspar Radoslaw Gorski
SG-X1, 378 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 6 Apr 2016
at 07:30
  • msg #701

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 700):

"Hilda, I have the greatest respect for your scouting abilities, I really do. I think you can even give the American Rangers a run for their money." Kaspar says, pointing at Rajip -- a US Army Ranger; who frowns at the comment, but eventually nods in agreement.

"But remember, with the exclusion of you and the Sergeant, here, this is a Tech Team. On the one in a bazillion chance you get into trouble while making a long-distance, solo recon, we..." Kaspar gestures at himself, Freyda, Gavin and Vasandra, "...are the wrong people to be mounting a rescue action. No, I don't think it's a good idea for you to get so far ahead, without the rest of us following along, not too far behind you."

Kaspar grins, then plays his trump card, "Besides, Hilda, if you went off on a recon all night, who would protect the Asgard?" Kaspar nodded towards the little gray clone, floating in her high-tech chair, "I mean, Rajip's gotta rest sometime, yes? And as you point out, those Jaffa might yet follow us."

Kaspar made a pondering pouty-face -- it had always worked on his students back in Silesia, when they wanted him to consider some point they were trying to make, that he already knew the answer to.

"I tell you what," he finally said, "Assuming we have a peaceful night, uninterrupted by attacks by any kind of Jaffa, You can leave to scout ahead at first light; Rajip can lead us, following your trail marks. That way, you should be able to get back to us with a scout report by mid-day, latest, yes?"
Hilda
SG-X1, 541 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 6 Apr 2016
at 12:05
  • msg #702

Re: X2U-238: Shot In the Dark Redux

Hilda smiled, having already countered Kaspar's ploy. 'Lady Freyda's flying chariot is not hindered by the forest. She can come with me.' Ah, to go carousing and wenching with a god in a foreign mead-hall... Though Freyda hardly seemed the carousing type, much less the wenching.

But ultimately she shrugged her ideas away, unconcerned, nodding to Kaspar's final suggestion and saying 'As you say... You wished us to make the city by nightfall, I told you how. You say what you wish, I tell you ways we can do it. You say where you wish to go, I say how to go there. I am the team scout, the mission specialist.'
StarMaster
GM, 656 posts
Storyteller
License to Tamper
Thu 7 Apr 2016
at 07:21
  • msg #703

Re: X2U-238: Shot In the Dark Redux

The journey progresses uneventfully. Neither Hilda nor Rajip detect any signs of predatory beasts in the area, and even Freyda's sensor can't detect any.


Vasandra's drones continue to function normally, but she points out that they will be useless once the sun sets, so she'll have to park them before then.


One of the skills Rajip was trained in for the SGC was how to determine the length of day on a strange planet. All it requires is measuring how long it takes the sun to traverse so many degrees of arc. He determines that the day on this planet is about 28.5 Earth hours. Freyda can confirm that albeit with a bit more precision if needed.

Thus you get a little farther than expected before you have to make camp. As camp is being made, Hilda can scout ahead a bit, with the hover-drone following her before it has to return.

Hilda reports back an hour later that she came to the edge of the valley and found an animal trail heading along the rim. She also was able to spot a rope bridge crossing the valley. With that data, she can now estimate that they should be able to reach the city by mid-morning.


So camp is made, and the night passes uneventfully, though there are strange sounds during the night, which Hilda and Rajip attribute to local wildlife--crickets, bats, birds, frogs or whatever the local equivalents are.
Hilda
SG-X1, 542 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 7 Apr 2016
at 11:58
  • msg #704

Re: X2U-238: Shot In the Dark Redux

With Rajip's assistance, Hilda had chosen a good site to camp, in the lee of a hill and a clump of thick trees that should shelter them from the worst of the overnight weather. She even produced a small tent from her bundle that would shelter two people – naturally she felt Lady Freyda should get first dibs, but she declined a place herself. Afterward, she set off to scout ahead and around.

She returned with news of the way ahead, and a bagful of local berries and fruits that were reasonably tasty and didn't seem at all poisonous. She'd considered hunting for game too, but couldn't take the risk while Jaffa were about, so it was MREs all around.

After they'd decided their watches – to leave at first light, Hilda chose the last watch – she set her bedroll out under the leaves and the stars, feeling more at home here and now than she had ever been since leaving Cimmeria. The sounds of the wild were soothing to her, not distracting. The forest had ever been her home, since she'd been the hunter and scout of her village, since she'd been a girl. It gave her peace, a stillness in her mind, time to think and compose, a space to be herself. She'd had little chance for that today, though, in retreat from the Jaffa. They'd kicked the bees' nest and run, and Hilda had felt frustrated at the lack of true battle or victory. She could only hope this plan of the others' would turn out well, and not maroon them here, far from home.


OOC: Survival (forest): Endurance Check 27, except the DC is probably 28 for all of us after moving full speed overland. I assume I can get a cooperation bonus from Rajip. Also, my weather sensor applies a +4 gear bonus that might help.
19:12, Today: Hilda rolled 27 using 1d20+12. survival (forest) - endurance.
With success, we heal at the standard rate and gain +2 gear bonus on Fortitude saves vs severe weather.

Kaspar Radoslaw Gorski
SG-X1, 379 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 13 Apr 2016
at 02:09
  • msg #705

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 704):

Come morning, after a meal of American MRE's (far superior to the Soviet ones he'd had, back in the day), Kaspar fires up his pipe and calls the Team together.

"Morning Staff Meeting, everyone." Kaspar says, tossing the burnt-out match onto the ground and stepping on it.

"Okay, today's objective will be getting to that city and trying to establish peaceful contact with the residents, if any. Hopefully they'll be of a mind to help us with the Jaffa."

"Speaking of which, we must assume some force of Jaffa will be coming after us - Human, Gator, or a combined force - they will be coming. They have to, as we have the control crystals for both the ha'tak as well as for the D-H-D. Nobody leaves this planet without us. So, Vasandra, I'm thinking you should keep a watch on our back-trail with a drone."

"Hilda, I'd like you to again scout ahead and break a trail for the rest of us to follow. However, I want you to wait for us at the bridge you spotted yesterday; do not cross that bridge without us."

"Sergeant Mojdar, you will lead the rest of us in following Hilda's trail, and provide over-all security."

"Freyda, Gavin and myself will make what scientific observations we can along the way - keeping in mind that getting quickly to that city is our real objective."


Kaspar takes a long draw on his pipe, then speaks through a cloud of smoke, "That's my input. Anyone have anything to add?"
Hilda
SG-X1, 543 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 13 Apr 2016
at 11:04
  • msg #706

Re: X2U-238: Shot In the Dark Redux

Hilda was already dressed, fed, and ready to march when the sun rose and the others stirred, and waiting impatiently for the go-ahead to go ahead. She naturally did not look pleased with Kaspar's orders. 'I shall not be able to recon the city if I must wait before the bridge.' she pointed out.
Kaspar Radoslaw Gorski
SG-X1, 380 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 15 Apr 2016
at 01:41
  • msg #707

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 706):

Kaspar didn't look happy, either,

"I know, and I'm not happy about that, either." he grumbles, drawing on his pipe, "But, as you know, bridges are choke points; when you head across that bridge you will be exposed, with limited movement options. As much as I want you to have more time to explore the outskirts of that city, I don't want to take the chance of you crossing that bridge in daylight, without us being there."

"Ideally, of course, we'd wait until nightfall and let you slip across in the dark, but I don't think those that will be following us will let us have that kind of time."

Kaspar pulled his pipe from his mouth and pointed at Hilda with the stem.

"It's not an ideal solution, Hilda, and I'm not any happier about it than you are, but I'm unwilling to let you cross that bridge without support."

Kaspar places his pipe back between his teeth, and turns to Freyda, "Which reminds me ... Freyda - what's the altitude limit on your chair, there? If the bridge should collapse while you were crossing it, would you be able to make a safe landing ... or even continue flying across to the far side?"
Hilda
SG-X1, 544 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 15 Apr 2016
at 06:05
  • msg #708

Re: X2U-238: Shot In the Dark Redux

Eyes widening, nostrils flaring like the dragon of lore, Hilda bared her teeth and bit out the words 'I could have crossed under cover of dark – last night.'
Vasandra Tourmaline
SG-X1, 170 posts
Netjerian
Wheelman/Pilot
Fri 15 Apr 2016
at 18:36
  • msg #709

Re: X2U-238: Shot In the Dark Redux

Vasandra was already operating the two drones. She'd parked the bird-like one atop a shattered tree stump so as to give the drone a bit of elevation once its batteries were recharged. It normally was hand launched, so the tree stump would help simulate that.

The hover-drone was more easily airborne, and she did a quick reconnaissance of the immediate area from some elevation just to make sure no Jaffa had snuck up on them in the night.

After that, she sent it following along behind Hilda. It was nearly silent, so it shouldn't obscure any sounds that Hilda might be listening for. But Vasandra kept it back a ways just to be sure.


The other one darted around from tree to tree, circling the area, trying to be as inconspicuous as possible. It could hover a bit, if it caught a thermal, but those weren't likely in a forest.

Operating two different drones in two different locations simultaneously was very hard, but she was enjoying the challenge.

"All is quiet on both fronts. I can see no indication that the Goa'uld in the ship have exited yet," she informs the others.
Freyda
SG-X1, 205 posts
Asgard Scientist
Geneticist
Fri 15 Apr 2016
at 18:50
  • msg #710

Re: X2U-238: Shot In the Dark Redux

  The Asgard engineer looked at the major as he spoke with her, her large black eyes non-blinking. "My latest modifications gave me vertical thrust to a maximum altitude of five thousand feet. Although, I cannot make lateral movements while maintaining any kind of elevation above hovering at 2 meters. Essentially I would be able to survive a bridge collapse, provided it didn't damage the hover chair."

StarMaster
GM, 659 posts
Storyteller
License to Tamper
Fri 15 Apr 2016
at 20:10
  • msg #711

Re: X2U-238: Shot In the Dark Redux

As Hilda had discovered the night before, there was a path leading along the top of the valley, probably to the bridge. She didn't find any signs of people, only what looked like animal tracks: what looks like deer, small cats, and some rodents.

When she gets to the bridge, she studies it from concealment first, assessing whether it's a trap or if it's safe.

It looks secure enough, and sturdy enough, though it's a bit roughly made. However, as she gets closer, something about it seems odd. A slight breeze across her face finally makes her realize what the problem is. The bridge doesn't seem to be swaying in the wind like it should.

An even closer examination reveals that there is an underlying metal cable that the bridge is made of. The 'natural fibers' that overlay it look very authentic, but she realize that they are artificial, too.
Hilda
SG-X1, 545 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 16 Apr 2016
at 06:30
  • msg #712

Re: X2U-238: Shot In the Dark Redux

Soon after the meeting's end, Hilda set off on her trek, before she did something permanent that would get her kicked off the SGC, like running a sword through a commanding officer. She moved swiftly through the forest, with the ease of one born to it, unconcerned by an uneven forest and sidestepping agilely around obstacles. The only problem was being pursued by the drone, with its quiet yet unnatural humming, just on the edge of hearing, so it disturbed rather than distracted, preventing her from finding the peace she sought. She hadn't grown up with such technology, especially things that about like birds, and she wasn't comfortable around it as Vasandra and Gavin were. More, she couldn't squat behind the bushes as she might without Vasandra and whoever else watching.

*

The secret of the rope-bridge annoyed Hilda more than it should have. Here was something that looked like she could have made it with her own hands, out of the forest materials around her. But it wasn't, it was made of steel cable and nylon rope, cunningly wrought to look like a so-called primitive rope bridge. Why not make a wondrous metal bridge, if you could? Why make it rough and narrow and poor? This thing was a mockery of her people's lack of the higher crafts.

Rising, Hilda peered down into the valley, looking about for trolls – there were none, or else they'd turned to stone as the sun rose – then set foot on the bridge. After all, steel cables or no, the bridge needed testing. And Kaspar had only ordered her not to cross it – she'd could go up to half way, she figured. Mostly, she needed to declare her independence and spirit, to herself and the gods.
StarMaster
GM, 660 posts
Storyteller
License to Tamper
Mon 18 Apr 2016
at 21:40
  • msg #713

Re: X2U-238: Shot In the Dark Redux

Although Hilda is sure her people could have made a 'natural' version of this bridge if they had wanted to, it is not a style that they would have ever made. Sides and 'hand rails' are normal enough, but the 'walkway' beneath her feet is a woven mat of steel and synthetics. Her people would have just used wooden planks, or a single rope to walk on.

It looks and feels so much a part of the landscape that she's halfway across it before she realizes--again--that it's high technology.

She can see now that the path continues on the other side, and wends it way up the steep hillside in a number of switchbacks. They lead up to the city perched atop the mountain.

It's not truly high enough to be considered a mountain, yet it's higher than any reasonable hill. So it falls somewhere in between. The top part of it is rockier than the bottom, and she can spot what appear to be stairs cut into the rock in places.

The city is clearly a walled city, made out of some semi-shiny gray-black stone with iridescent rainbow qualities to it. The iridescence is ever-changing as the light changes with the angle of the sun and the passing clouds.

From the angle below, Hilda cannot see how extensive it is. From the length of the walls that she can see, she estimates that it could easily house 10,000 people.

Still in the middle of the bridge, she's both testing the bridge and scanning her surroundings. A bit further up the canyon, she spots a series of stairs leading down one side of the canyon wall and up the other side, connected by a meandering path. Oddly, the path seems lined with a wide variety of flowers.


That's when she spots the birds. Half a dozen of them launch from the top of the wall of the city, and swoop and soar out over the canyon. Two of them swoop down towards her, not aggressively but seemingly curious. They dart around her, under and over the bridge. She has no idea what kind of bird it is, though it is brown and black in color, with a few red spots--throat and tail.

Finally, one of them ventures close to her, and flies up right in front of her face. It hovers there for a few seconds, staring intently at her. Then she realizes that, like the bridge beneath her feet, this is an artificial creation. It is no more alive than the vines of the bridge are.

Then it flies off, swooping down into the valley until she looses sight of it. She can't spot any of the others, either.

And then she spots the figure... standing at the other side of the bridge. It appears humanoid--bipedal  upright with two legs, two arms and one head. However, it is robed and hooded, so Hilda can't readily identify it. Once it realizes she has seen it, it holds up its hands, palms outward.
Hilda
SG-X1, 548 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 19 Apr 2016
at 06:57
  • msg #714

Re: X2U-238: Shot In the Dark Redux

After some consideration, Hilda decided it was a hill, not a mountain. It was, after all, not as big as the mountains of Cimmeria, of course. It wasn't even as big as some of the hills. Many things were bigger on Cimmeria, including pride and memories of one's homeworld. But it was still a good-sized hill, she had to admit.

But this was definitely the grandest city she had ever seen. Grander even than Colorado Springs, the only other city she'd seen, which hadn't been all that impressive. But this was what a city should look like! Such high gleaming walls, with rainbow light, as if it was the Bifrost. This was surely a city of gods!

As the birds flew down to greet her, Hilda was amazed, inspired, as if the spirits of nature had come to meet with her. She laughed as they circled her, grinning in wonder as one approached ever closer, until she saw it was some kind of machine, a mockery of nature. Her smile vanished, replaced by a dark look as the thing winged away. Was all this world fake? If she cut down a tree, would she find a concrete pillar holding it up? Between the great city and the fake birds, she didn't know what to make of this.

Then she saw the one standing at the edge of the bridge. A still, cool moment passed, as Hilda decided whether to raise her rifle, to shoot if battle should break out, or to capture this person before he warned others. Then it raised its hands, and settled the matter for her. Hilda waved to it.
This message was last edited by the player at 06:58, Tue 19 Apr 2016.
StarMaster
GM, 663 posts
Storyteller
License to Tamper
Tue 19 Apr 2016
at 16:17
  • msg #715

Re: X2U-238: Shot In the Dark Redux

A noise comes from the figure at the end of the bridge. It somehow sounds familiar, but then she realizes the figure is speaking in a language that Hilda doesn't understand.
Hilda
SG-X1, 549 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 20 Apr 2016
at 03:28
  • msg #716

Re: X2U-238: Shot In the Dark Redux

Hilda waved again, calling out common greetings in the languages she knew. 'Hello!' she began with English, because it seemed most of the Galaxy knew it now anyway, before switching to her native Norse, then the true Cimmerian of the people of the plains of her world, and finally to Goa'uld.
This message was last edited by the player at 07:41, Thu 21 Apr 2016.
Freyda
SG-X1, 206 posts
Asgard Scientist
Geneticist
Wed 20 Apr 2016
at 13:07
  • msg #717

Re: X2U-238: Shot In the Dark Redux

OOC: Can the rest of the group see what is going on with Hilda?
Kaspar Radoslaw Gorski
SG-X1, 382 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 21 Apr 2016
at 04:18
  • msg #718

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 717):

OOC:
Check out "OOC: Relaxation Room"

StarMaster
GM, 664 posts
Storyteller
License to Tamper
Thu 21 Apr 2016
at 06:44
  • msg #719

Re: X2U-238: Shot In the Dark Redux

The figure on the other end of the bridge doesn't react to Hilda when she speaks English, nor when she speaks Cimmerian, but when she speaks Goa'uld, the figure takes a step backwards, seems to cock her head to the side for a moment, then pulls back her hood.

Hilda can now see that the person appears to be some sort of feline-like humanoid... at least the head has the features of cat. Although it's almost impossible to tell a cat's gender just from the face, this one definitely seems to be feminine.

"Greetings, Traveler from Another World," the figure speaks. "What brings you to the First City?"


The rest of the group can only see what Hilda is doing through the drone's camera image. Although the trail is near the edge of the canyon, there are enough twists in it with interposing trees to be unable to see that far ahead.

When the birds flew down off the wall of the city, four of them few down into the trees while 2 of them flew around Hilda.

One of the other ones flies right up to the drone and hovers in front of it for a few seconds. Then it flies away.

Vasandra called the others' attention to the computer screen when the birds appeared, so everyone can be watching what transpires with Hilda.
Hilda
SG-X1, 550 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 21 Apr 2016
at 08:09
  • msg #720

Re: X2U-238: Shot In the Dark Redux

The impossible sight of a cat head stuck on a human body startled the Cimmerian, and she fell back a step along the bridge, before catching herself on the rope and reminding herself of her courage. Rising, she stared at the cat-creature in open-mouthed shock – was it a foully mutilated corpse, a mask? But it was real, and alive, and that just made it all the more disturbing. She had no conception of anthropomorphic animals; Norse myth hadn't really gone for chopping and changing creatures, except in the strange creatures of art.

She almost raised her gun to it, but caught herself and remembered the wisdom of Hermod. She forced herself to relax, to take breaths, and accept the truth of things. 'I seek a place for my people to camp safely. We come to learn and trade.' she called back. Well, it was the basic SGC mission statement; begging for help against the Jaffa they'd stirred up on the cat-people's doorstep could come later when they were accepted as guests and couldn't be easily turned away.


OOC: We're talking full cat head, right?

Hilda spoke both languages from her homeworld, Norse and actual Cimmerian, which Wikipedia tells me is like Thracian or ancient Iranian (I'm leaving open which it is). I had an extra language slot and invented another culture on Cimmeria to explain the name, as Earth's Cimmerians were unrelated to the Norse.

StarMaster
GM, 666 posts
Storyteller
License to Tamper
Fri 22 Apr 2016
at 04:04
  • msg #721

Re: X2U-238: Shot In the Dark Redux

The classic Cimmerians were probably a Germanic people, like the Angles, the Jutes, the Saxons and others, but they were all migratory. Hilda's Cimmerians seem to be drawn more from Robert Howard's/Conan's Cimmerians.


The creature... person? ...has a full cat head, but with certain human-like features. It can smile, for instance, and it can speak.

"Then I welcome you to the First City. I am Asherrra. I will be your guide. We will wait for your people to reach us."
Hilda
SG-X1, 551 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 22 Apr 2016
at 07:43
  • msg #722

Re: X2U-238: Shot In the Dark Redux

OOC: It was an old historical misconception that they were Germanic or Celtic, which Howard and Stargate followed, but modern research suggests they're closer to Thracian:
https://en.wikipedia.org/wiki/Cimmerians
Anyway, assuming two cultures were on the planet was homebrew/background-building on my account, which I discussed way back at character creation.



'Thank you.' Hilda returned in Goa'uld. 'I will... go look for them.' Glad to be away, Hilda retreated back across the bridge (see, she hadn't crossed it) to see if she could spy the others approaching, to relax her shaken nerves, and process what she'd seen. A woman, with a cat's head. A cat's head, on a woman's body. How? How did that work? Did the fur go all the down, or what? Did she have paws or hands? Were there somewhere cats with human heads mounted on them?
StarMaster
GM, 667 posts
Storyteller
License to Tamper
Fri 22 Apr 2016
at 21:28
  • msg #723

Re: X2U-238: Shot In the Dark Redux

Hilda can't spot the others from the closer side of the bridge; she estimates that they are probably still an hour away, possibly a bit less.

When she looks back across the bridge, the creature is gone.
Kaspar Radoslaw Gorski
SG-X1, 383 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 23 Apr 2016
at 11:34
  • msg #724

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 723):

Kaspar watches over Vasandra's shoulder, as the small screen shows the goings on at the bridge that the drone is showing. As the scene shifts to Hilda actually communicating with...someone...on the far side of the bridge, Kaspar removes his helmet and mops his forehead with a kerchief.

"Thank the Mother Mary that Hilda has experience a'viking." he said, then noticed an odd look he got from Rajip.

"What? Oh, right, you're a victim of your American educational system." Kaspar said to the young Ranger, "Well, the word 'Viking' is an Old Norse verb for the activity of Scandinavian sailors going out and either trading or raiding other folks; it all depended on whether the Scandinavians thought they had the upper hand. Eventually Europeans from the more southerly nations started calling any and all of these Scandinavian opportunists 'Vikings'.  Hilda, there, has some experience meeting new folks and making contact in order to trade."

"Never the less, perhaps we should try and pick up our pace, and join her as quickly as possible." Kaspar plops his helmet back on his head.
Kaspar Radoslaw Gorski
SG-X1, 384 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 28 Apr 2016
at 07:25
  • msg #725

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 724):

"Right then, Sargeant, lead on." Kaspar says to Rajip, "Let's go join Hilda as quickly as we can."
Hilda
SG-X1, 552 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 29 Apr 2016
at 07:38
  • msg #726

Re: X2U-238: Shot In the Dark Redux

With the strange cat-headed woman gone from sight, Hilda began to wonder if the encounter had been a dream or vision, but she hadn't had mushrooms recently. She'd been raised without science fiction, without tales of aliens training her to expect the weird. Oh, she knew Norse mythology, but much of it much closer to the reality of the Galaxy. And she'd seen aliens: Vasandra, for one, but she was just purple and pointy-eared, a dark elf. Stranger still were the Asgard, but she'd taken the Test of Worthiness and won the right to see the gods' true faces, gray dwarves far from human. She'd known Hermod and Freyda well. So, she wasn't wholly unfamiliar. But to see one very familiar thing, a common cat, contorted to the shape of another, a man, was disturbing on a fundamental, instinctive level. At least her experiences had prepared her; she'd not panicked and fled or attacked, she'd remained calm and clear-headed. She did indeed have experience going a'viking.

Shaken but recovering, Hilda settled into a covered position to await the others. Asherrra. How many 'r's was that?
StarMaster
GM, 673 posts
Storyteller
License to Tamper
Tue 3 May 2016
at 03:08
  • msg #727

Re: X2U-238: Shot In the Dark Redux

The others arrive in about 20 minutes, and when Hilda glanced over to see if the cat-woman was there, she was.

When Vasandra tries to send the drone over, the birds swoop down and block the way.
Hilda
SG-X1, 553 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 3 May 2016
at 06:08
  • msg #728

Re: X2U-238: Shot In the Dark Redux

As Vasandra piloted the drone closer to the birds, Hilda warned 'Stop! The birds defend the city.' She realised how strange that sounded, then explained further 'They are of metal and plastic, like your drone. So is the bridge. They are all crafted.' Her tone was intense, she was clearly disturbed by what she'd found.

She flung an arm out to point across the chasm to point at the robed standing at the other end of the rope bridge. 'And she has a cat for a head— I mean, she has the head of a cat. On her head... Her head is a cat's head. It has whiskers.' English was clearly failing her.
Kaspar Radoslaw Gorski
SG-X1, 385 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 5 May 2016
at 04:45
  • msg #729

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 728):

Kaspar made calming motions towards Hilda, while turning his head to address Vasandra.

"Vasandra, let's be polite and call in our drones." Kaspar says, then turns back to Hilda, "Okay, okay. So, that...person, over there..." Kaspar nods his head at the figure across the bridge, "She is a she, and she has the facial features of a cat. Okay, now we all know not to be startled by her appearance. Thank you."

"So, did she speak to you?" Kaspar continues, "Did she make any effort at communication? Give you any indication she may be hostile?"
Hilda
SG-X1, 554 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 5 May 2016
at 05:17
  • msg #730

Re: X2U-238: Shot In the Dark Redux

Hilda floundered at the array of questions. 'Yes— I mean, no, she was not hostile. Yes, she spoke. She welcomed us to the First City, and will guide us. She seemed friendly. Her name is Asher-r-ra,' she tried to roll the 'r's as the cat-lady had done, though without much success. 'I told her we come to learn and trade and seek shelter.' She turned her pointing into a friendly wave to Asherrra, before she found it rude.
Gavin
SG-X1, 139 posts
Tollani
Scientist
Thu 5 May 2016
at 07:09
  • msg #731

Re: X2U-238: Shot In the Dark Redux

"How... interesting," Gavin says. "First of all, let me point out that we've only seen one such person. It is possible that the rest of her people are simulacra of other creatures, so we should not be surprised if the next one we meet has the head of a raccoon or a fox or a bear."

"She has cat-like features. Now, Hilda, would you say those features were like an ordinary house cat? Or were they more like a tiger? Or a lion? Or maybe somewhere in between?"

"I am just wondering if these people evolved naturally from a feline species native to this world, or were they an import? Were they uplifted?"

"At the moment, I would think uplifted. If they were a naturally evolved species, we should have seen more evidence of their civilization than just one city. Of course, that's from our perspective. They could have widely scattered cities that are extremely territorial, thus no others are permitted near by."

"Remember, though, that the Jaffa shot down one of their bird-drones. Hopefully, they'll realize that we haven't attacked any of their bird-drones, and so not confuse us with the Jaffa."

"Major, if you have something you wish to convey to the cat-woman, tell Hilda. She should be the one to converse with her... at least for now."


Gavin didn't think of himself as opinionated, but, at the same time, his perspective was the main reason he was on the team. The Tollan had far more experience--not all of it good--with the other species of the galaxy.
Hilda
SG-X1, 555 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 5 May 2016
at 07:58
  • msg #732

Re: X2U-238: Shot In the Dark Redux

'Tiger, lion? I know not these animals. On my world, we have the dagger-fang cat, the snow-cat, the shadow-cat, and, worst of all, the house cat... Asherrra was...' Hilda tried to describe Asherrra's markings and colouration.

'I saw tracks of small cats back in the wood. I did not think to check the stride, but they were too small for these ones, unless they were kittens playing alone.'
Kaspar Radoslaw Gorski
SG-X1, 386 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 6 May 2016
at 02:55
  • msg #733

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 732):

"Or this 'First City' is a colonial outpost, and thus the only one on the planet." Kaspar added to Gavin's musings, "But valid points, Gavin. We should keep them in mind."

Kaspar turns to Freyda, "Freyda, as a biologist, or geneticist, or whatever you are, exactly, I assume you have some form of bioscanners with you? If you can do so unobtrusively, try and get some scans of these 'crafted' creatures of Hilda's, please. Are they pure constructs, or actual living bio-mechanical creatures?"

To Hilda, "Gavin has a good point, Hilda; you made the first contact with this -- what did you say her name was...Ash-shoo-ra? Well, I think it's a good idea that you preceed us across the bridge and make the introductions."

Kaspar looks around the group, "Well, if we're all ready? I suggest we cross over..." Kaspar gestures for Hilda to go on ahead.
Hilda
SG-X1, 556 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 6 May 2016
at 11:14
  • msg #734

Re: X2U-238: Shot In the Dark Redux

'Asherrra.' Hilda repeated for Kaspar, dragging out the 'r's. 'Alright.' Summoning her courage, she stepped back onto the bridge and advanced slowly across it toward the robed cat-woman. So, she had a cat head. Okay. She could live with that.

When she was within talking distance, Hilda waved to Asherrra, and made introductions as requested. 'Hail! These are my team. I have the honour to introduce the great Lady Freyda of Asgard,' Not a goddess, she'd reminded herself, 'I am Hildr Eriksdóttir, of Cimmeria; Vasandra Tourmaline of Netjeria, Gavin of Tollan; Rajip Mojdar, of Midgard; and the old one is Kaspar Gorski of Poland.' That was all correct, wasn't it? She'd figured Poland and America were separate planets. 'We serve the S.G.C. of Midgard.' She was hardly like to call it Earth, was she? It was a stupid name for a planet.
Freyda
SG-X1, 207 posts
Asgard Scientist
Geneticist
Fri 6 May 2016
at 19:36
  • msg #735

Re: X2U-238: Shot In the Dark Redux

  Freyda was already scanning constantly as they traveled, keeping an eye out for biological readings, naquadah or anything else unexpected. When she arrived at the bridge she directed them into a narrow search at the feline humanoid and the flying mechanical constructs.
StarMaster
GM, 678 posts
Storyteller
License to Tamper
Sat 7 May 2016
at 01:12
  • msg #736

Re: X2U-238: Shot In the Dark Redux

Freyda's sensors can detect the mechanical birds, even confirm that they are artificial constructs, but her sensors cannot penetrate the 'skin' of the birds to determine how they fly.

Likewise, her sensors stop at Asherrra's skin. She detect the presence of the cat-woman, though only via visible light. There is no other radiation being given off that Freyda can detect... not even heat.

Freyda quickly realizes the absurdity of that. For an organic being to function, it has to radiate heat. Even if it was somehow being channeled inward, it would have to be gotten rid of somehow. That's when she realizes her sensors are being... blocked. Not even the Nox can do that... but... the Ancients probably could. Freyda does not recall such a situation ever having occurred between the Asgard and the Ancients.


"Grrreetings, Trrravelerrrs of the Astrrria Porrrta," Asherrra responds. "Hilda has inforrrmed us that you arrre learrrnerrrs and trrraderrrs. As such, you arrre welcome in the Firrrst City. The Firrrst arrre learrrnerrrs and trrraders as well."

"Please, follow me."


She turns then and begins walking up the switchback pathway.
Freyda
SG-X1, 208 posts
Asgard Scientist
Geneticist
Sat 7 May 2016
at 01:38
  • msg #737

Re: X2U-238: Shot In the Dark Redux

  Freyda reports to the others in the group of her findings. "It would appear that they are blocking my scans. I cannot give you any details. They must be very advanced to be able to block every spectrum. There is no race known to us that can do that, except possibly the Ancients, though I have no record of that in my database either. Interesting."
Hilda
SG-X1, 557 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 8 May 2016
at 08:26
  • msg #738

Re: X2U-238: Shot In the Dark Redux

'We thank you for your welcome.' Hilda replied to Asherrra, then looked between her teammates, expecting shock and curses at the sight of the cat-head.

'She doesn't look ancient.' she commented after Freyda's finding, a statement that could be taken two ways. She was concerned that even the goddess couldn't peer through the cat-lady's veils. 'Very advanced, but they build... simple. Like the bridge, the birds. Nothing is what it seems. Be careful.' she warned.

When they seemed ready, she led the way off the bridge and up the winding path.
Kaspar Radoslaw Gorski
SG-X1, 387 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 9 May 2016
at 11:48
  • msg #739

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 738):

"Note the distinction our feline hostess just used;" Kaspar says in a quiet tone, "The name of the city may be 'First City', but then she said that 'the First' are learners -- so this isn't the 'First' of many cities, it is a city where a people called 'The First' dwell."

As the Team follows Hilda across the bridge, Kaspar looks them all over, "Right. Our hostess hasn't said anything yet, but let's not call any extra attention to our being armed -- so, sling weapons, everyone. Holster or pack 'em away, but hands off all weapons. Let's be polite visitors."
Hilda
SG-X1, 558 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 9 May 2016
at 12:08
  • msg #740

Re: X2U-238: Shot In the Dark Redux

'Sounds a bit snobby to me.' Hilda muttered under her breath, still wary. 'Who comes Second?' She slung her rifle as commanded, but she had enough weapons on hand for whatever might happen.
Freyda
SG-X1, 209 posts
Asgard Scientist
Geneticist
Wed 11 May 2016
at 13:58
  • msg #741

Re: X2U-238: Shot In the Dark Redux

  Freyda edged her hoverchair forward getting close to the hostess. She has dozens of questions that piqued her interest, but she will start with a couple of general ones. When she has the opportunity she asks diplomatically, "Does your race inhabit other worlds, or does your species only dwell on this planet? Are there different species living within your civilization?"

OOC: No Hilda, What is Second.. Who is First. Perhaps Abbot and Costello founded this civilization.
StarMaster
GM, 681 posts
Storyteller
License to Tamper
Wed 11 May 2016
at 19:15
  • msg #742

Re: X2U-238: Shot In the Dark Redux

I'm not going to keep putting all the extra 'r's in her words, but they are always there.


"I am not aware of any of us existing on other worlds," Asherrra replies to Freyda. "There may well be similar species out there, though. The Alterans did not inform us of such."

"We are all one species in the First City. We were the first species that the Alterans uplifted. They told us that they were not gods, but is that not what gods do?"

"Once, the Goa'uld came, and the Alteran defenses drove them off. After that, we buried the Astria Porta. You must have come here on the Goa'uld sky-chariot. Why did they not eat you?"




Up at the top, the huge gates swing open as you all approach. Beyond, you can see a gleaming metal-and-glass city, with wide tree-line avenues, an assortment of parks and fountains, and a variety of trees. None of the buildings are more than three stories tall, which do not top the walls.

You see a number of cat-people walking about. There are none gathered around the gate as you might expect.
This message was last edited by the GM at 21:05, Wed 11 May 2016.
Kaspar Radoslaw Gorski
SG-X1, 388 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 12 May 2016
at 04:11
  • msg #743

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 742):

"Alterans?" Kaspar whispers to Gavin, with a frown of puzzlement on his face, "Why does that sound familiar?"

At the mention of the Goa'uld, Kaspar calls out, "Eat us? Why would they eat us? Do you mean that literally, or figuratively?"
Hilda
SG-X1, 559 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 12 May 2016
at 11:31
  • msg #744

Re: X2U-238: Shot In the Dark Redux

StarMaster:
"We are all one species in the First City. We were the first species that the Alterans uplifted. They told us that they were not gods, but is that not what gods do?"


'That is what they do.' Hilda agreed, thinking of Freyda and Hermod. Of course, the Goa'uld did say they were gods, and they had powers just as great, but the Asgard and the Tau'ri said they were not gods. How was she to tell the difference?

StarMaster:
"Once, the Goa'uld came, and the Alteran defenses drove them off. After that, we buried the Astria Porta. You must have come here on the Goa'uld sky-chariot. Why did they not eat you?"


'There was a... we call it a Stargate, or Ring of Stars... on the Goa'uld sky-chariot. We came through that. But we are no friends of the Goa'uld.' Hilda explained, stressing the last part lest Asherrra think them one of the enemy. That Goa'uld ate people didn't surprise her as it did Kaspar; it just seemed another of their despicable crimes. Or did she refer to the slime-beasts? 'What do you know of the Goa'uld of this sky-chariot, and their Jaffa?' The sight of all the cat-people disturbed her, but she was growing accustomed to this, as she had many things since seeing the Asgard and coming to Midgard.
This message was last edited by the player at 11:31, Thu 12 May 2016.
Gavin
SG-X1, 140 posts
Tollani
Scientist
Fri 13 May 2016
at 06:03
  • msg #745

Re: X2U-238: Shot In the Dark Redux

"I have no idea who or what the Alterans are," Gavin replied to Kaspar.

"The Tollan may have encountered them, but that isn't information I have."

He did his best not to stare, but he was fascinated by these cat-people. This 'uplifting' must have been a long time ago, as they seemed quite natural in their city environment. He was surprised that there appeared to be little to no interest shown in their arrival. Even Tollans knew about the curiosity of cats.
Asherrra
NPC, 1 post
First (Catfolk)
Guide
Fri 13 May 2016
at 06:10
  • msg #746

Re: X2U-238: Shot In the Dark Redux

"Literally or figuratively..." Asherrra mused. "New words. Ah. I think I understand. I do not know the difference, however. It is not that we have great knowledge about the Goa'uld, but we were led to believe that they ate people. We were altered so that we would be inedible to them."

"Anyone who has been et by a Goa'uld still looks the same, but they are no longer there. Is that not what happens?"


She then answers Hilda's question.

"All we know of this Goa'uld sky-chariot is what we have observed with our skybird before they destroyed it with one of their power-sticks."

"I do not know of these Jaffa of which you speak."

This message was last edited by the player at 06:20, Fri 13 May 2016.
StarMaster
GM, 683 posts
Storyteller
License to Tamper
Fri 13 May 2016
at 06:17
  • msg #747

Re: X2U-238: Shot In the Dark Redux

The Tollan are not an old enough race to have encountered the Alterans.

Freyda is the one that would know who they are. The Alterans are the parent race of the Ancients and the Ori. No one knows what happened to the Ori. Eventually, the Ancients ascended.
Kaspar Radoslaw Gorski
SG-X1, 389 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 13 May 2016
at 08:03
  • msg #748

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 747):

"Ah. Well." Kaspar says, thinking furiously, "Um, how about the word 'parasite' - meaning a creature that attaches itself to another organism, in order to gain sustenance and security, often to the detriment of the host organism."

"That is what the Goa'uld do. They are a small parasite creature that wriggles itself into the brain-stem of a host organism, and completely dominates the personality of the host. That is what I meant by being 'eaten' figuratively - the personality of the Goa'uld 'consumes' the personality of the host, but leaves the body intact."

"Although we have discovered that the host personality isn't completely 'consumed', it is actually more like suppressed, or buried so deeply that it cannot exert any control over its own body."

"Uh, but, you say that your species is, I believe you said 'poisonous' to the Goa'uld? How is that accomplished, if it isn't too personal to ask?"

Freyda
SG-X1, 210 posts
Asgard Scientist
Geneticist
Fri 13 May 2016
at 18:51
  • msg #749

Re: X2U-238: Shot In the Dark Redux

  The Asgard watched the exchange with interest of the answers, more so than the questions. The mention of Alterans, was when her eyes brightened a little. After they answer the major's queries, Freyda will speak up. "The Alterans, they were the ancestors of the Lanteans, or Ancients as the Tau'ri know them, and another group known as the Ori. It is said that the two groups split over philosophical differences. Though this information is based on incomplete data."

  She turned her head to face the Asherrra, "I am Freyda, of the Asgard race. Are you familiar with any of the races mentioned? These Gua'old you observed, were they reptilian or closer to the human species, like these people?" She pointed to Kaspar and the Sergeant to emphasize the Earth dwellers.
Hilda
SG-X1, 560 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 14 May 2016
at 07:38
  • msg #750

Re: X2U-238: Shot In the Dark Redux

Meanwhile, Hilda was thinking on Asherrra's words – the words themselves, that was, not merely their meaning. She was a poet, a skald, and drawing links between words was her art. '"Et"? Did you say "et"?' she began, catching on the earlier statement and suddenly intrigued. 'In my tongue, we call them ettins. This means... glutton, devourer, eater.' Hilda explained. She was rather more eloquent in a tongue she was more practised with – in this case, the tongue of her enemy and the subject of her argument, Goa'uld, the only one she had in common with Asherrra. 'It is from a kenning, a metaphorical word-play in our poetry. The Goa'uld serpent is found in the neck or belly, so they are called "eaters of serpents". And all they do is consume, so again they are devourers.' She looked around the group to see if they understood her meaning. 'Perhaps this is why you know them as eaters?'

'The Jaffa are their warriors, the ones with power-sticks.'


OOC: It looks like we can only speak Goa'uld with Asherrra, so if anyone doesn't know it, I guess Hilda's translating.

https://en.wiktionary.org/wiki/ettin
https://en.wikipedia.org/wiki/J%C3%B6tunn#Etymology
This message was last edited by the player at 07:41, Sat 14 May 2016.
Freyda
SG-X1, 211 posts
Asgard Scientist
Geneticist
Mon 16 May 2016
at 17:53
  • msg #751

Re: X2U-238: Shot In the Dark Redux

  OOC: Freyda can speak Goa'uld
Asherrra
NPC, 2 posts
First (Catfolk)
Guide
Mon 23 May 2016
at 06:41
  • msg #752

Re: X2U-238: Shot In the Dark Redux

"We do not have great technical skills," Asherrra replies after Hilda translates the various comments and questions, "but we have extensive knowledge."

"We do not know how we are poisonous to the Goa'uld, other than that we were made that way by the Alterans. It is encoded into our genetics."

"Perhaps figuratively is what I meant, though in the case of the Goa'uld, the distinction is hard to make. Perhaps also 'parasite' is what they are, but, again, that is not a distinction we are able to make."

"We do not know of these Jaffa of which you speak. We did see a few with our skybird.
It is the Varana that we have always seen before now."

"How are you different from the Jaffa? You look like them."

Hilda
SG-X1, 561 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 23 May 2016
at 12:02
  • msg #753

Re: X2U-238: Shot In the Dark Redux

Hilda scowled darkly at the idea they looked like Jaffa. 'We do not wear their armour, we do not serve the Goa'uld, we do not have their signs on our brows. We do not have snakes in our bellies.'
Kaspar Radoslaw Gorski
SG-X1, 390 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 23 May 2016
at 19:37
  • msg #754

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 753):

OOC: Yep, Kaspar, too, speaks Goa'uld...with an accent ^_^

Kaspar casts a quick glance aside at Hilda, and with a small frown, adds, "But, with the exceptions of a few biological modifications made to them by the Goa'uld, yes - the Jaffa and us are the same race. That is one of many reasons that we are...in conflict...with the Goa'uld."

"But these Varana that you speak of, you have seen them in the service of the Goa'uld? Are they basically shaped like us, but reptilian in nature? We saw such creatures in the service of a Goa'uld, just yesterday."
Freyda
SG-X1, 212 posts
Asgard Scientist
Geneticist
Tue 24 May 2016
at 18:24
  • msg #755

Re: X2U-238: Shot In the Dark Redux

OOC: Can we show the Asherra images from the MALP or drone of the reptilian Goa'uld entering the ship and the jaffa?
StarMaster
GM, 687 posts
Storyteller
License to Tamper
Thu 26 May 2016
at 17:08
  • msg #756

Re: X2U-238: Shot In the Dark Redux

All the SGC teams have some sort of recording device to gather images. Mostly these are just digital cameras, but sometimes they permit cellphones. The techs are still debating whether a cellphone could be deconstructed to learn the technology and whether that technology could be developed into a weapon... or otherwise corrupt a less advanced species.

Cameras are preferred because the memory chip is easy to remove.

In any case, at least Freyda and Vasandra have similar type devices, and Gavin was issued an SGC camera.

So you can display images to Asherrra.
Freyda
SG-X1, 213 posts
Asgard Scientist
Geneticist
Thu 26 May 2016
at 17:36
  • msg #757

Re: X2U-238: Shot In the Dark Redux

  The Asgard removed her computer from the brackets on the hoverchair and walked over to Ashterra. She pulled up the images from the MALP on her computer screen and showed the scene of the reptilian Goa'uld entering, and asked. "Is this the Verana you speak of, the reptilian species here? They are a new species to us and none of our species have seen them before, but we are from a much greater distance from this section of the galaxy. They ship we entered was abandoned because of some type of slime like creature that attacked the crew, and consumed everything but their bones and metallic equipment. Are you familiar with a creature like this?"
Asherrra
NPC, 3 posts
First (Catfolk)
Guide
Thu 26 May 2016
at 17:39
  • msg #758

Re: X2U-238: Shot In the Dark Redux

"Yes, those are the Varana... Evil Ones," Asherrra confirmed. "The Goa'uld could not use any of the native species out here for their slaves because the Alterans made us all poisonous to them. So the Goa'uld created the Evil Ones."

"They do not have souls. That was beyond the Goa'uld's ability, though I doubt if they would have given a soul to the Evil Ones even if they could."

"In any case, you are safe here in the first city. The Goa'uld cannot get past our defenses."

"In order to return to your home, though, you will have to go through the Astria Porta again, will you not?"

"Slime? I do not know of this."

Freyda
SG-X1, 214 posts
Asgard Scientist
Geneticist
Thu 26 May 2016
at 18:10
  • msg #759

Re: X2U-238: Shot In the Dark Redux

  Freyda nodded and responded, and then began a list of questions she had been wondering about. "Yes, we will have to return through the Astria portal. We were outnumbered and taken by surprise by their appearance on the ship. We are trying to figure out a way to safely return to our home base, and would be grateful for any help you could provide. The ship was drained of naquadah, which is a common source of power in our part of the galaxy. We found traces of this material in the forest area near where the ship crashed. Are you familiar with Naquadah? Did you monitor a conflict in the space near this planet? Can you monitor anything beyond the planet surface?"

OOC: After receiving answers to the above questions, she will continue to ask questions..


  The Asgard wasn't too surprised at the lack of knowledge about the slime creatures, but was hoping for more answers to that mystery. She pulled up the scans of the slime and showed it to their host, hoping that they might find some information in their data banks. "This is the scans we picked up from both the ship and another smaller version we found in the forest on the way to your city. We are not sure if it is a native species or if they boarded the ship and were brought here. They are slow but seem to consume anything organic. Although the small one in the forest didn't seem to destroy the organic material around it, but my scans shows it is the same type of organism."
Asherrra
NPC, 4 posts
First (Catfolk)
Guide
Fri 27 May 2016
at 01:47
  • msg #760

Re: X2U-238: Shot In the Dark Redux

Asherrra does not appear to be concerned about Freyda's questions, but answers them with candor.

"I am not sure how we might be able to assist you. I will have to pass that along to Mrrrowl," she replies.

"This planet does have naquadah deposits. It is why the Goa'uld come here."

"We do not have any means to monitor the space beyond this planet. Even our ability to monitor this planet is limited. We can only do so with the sky-birds."

"This 'slime' you mention... we know it as a macro-mold. It is one of three on the planet that grow large. No, it does not feed on most plant life because of the presence of sulfur in the flora."

"As far as we know, it is native to this planet. It has been here ever since we were uplifted. I do not know if it occurs on any other planets. We are not explorers, but recent discussions have proposed that change."

Hilda
SG-X1, 562 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 27 May 2016
at 07:22
  • msg #761

Re: X2U-238: Shot In the Dark Redux

Hilda walked along with the others, listening carefully to the information Asherrra shared, but having little to add herself right now. She concentrated mostly on translating Goa'uld to English and English to Goa'uld for those who required it. The Goa'uld might have forced her to learn their tongue so she could build their pyramids, and she resented them for it as with many of their crimes, but this was at least a useful skill in the galaxy.

The revelation that the slime-beast was but a common animal on this world satisfied her somewhat. It wasn't, it seemed, a draugr after all.

She caught on something Asherrra had said earlier, and asked 'What defences do you have, that the Goa'ud cannot penetrate? Your sky-birds are clever, but I do not think they are enough.'
This message was last edited by the player at 07:22, Fri 27 May 2016.
Asherrra
NPC, 5 posts
First (Catfolk)
Guide
Mon 6 Jun 2016
at 05:02
  • msg #762

Re: X2U-238: Shot In the Dark Redux

"The Alterans left behind a defense," Asherrra answers Hilda. "I cannot tell you more about it because I have never seen it in operation."

"The Alterans believed that the Goa'uld would be angry that they could not eat us, and in their anger would destroy that which they could not have. Thus the defense."

"The Goa'uld learned long ago that the price for attacking us was too high for them to pay. They have long memories, and so do not make that mistake again."

"We have no need for the naquadah, so as long as they leave us alone, they are welcome to it. In any case, we have no way of stopping them from mining it or taking it off the planet."

Hilda
SG-X1, 563 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 6 Jun 2016
at 11:21
  • msg #763

Re: X2U-238: Shot In the Dark Redux

This Alteran defence was probably like the Hammer of Thor, Hilda mused, a great big device that harmed the ettins, that was a mystery to those who lived around it. Hilda hoped it still worked. 'What made the ha'tak come down over there? Did it land or did it crash? Was is it the weapon?' she asked, gesturing back to where the pyramid stood in the forest.
Asherrra
NPC, 6 posts
First (Catfolk)
Guide
Mon 13 Jun 2016
at 00:41
  • msg #764

Re: X2U-238: Shot In the Dark Redux

"We saw it descend," Asherrra replies. "It did not look like it was completely under control. But, no, our defenses had nothing to do with that."

"What will you do now?"

Kaspar Radoslaw Gorski
SG-X1, 391 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 16 Jun 2016
at 06:56
  • msg #765

Re: X2U-238: Shot In the Dark Redux

In reply to Asherrra (msg # 764):

"We should probably wait and discuss our actions pertaining to the Goa'uld until we meet with your leaders." Kaspar responded, "We wouldn't want to suggest any actions that might upset your people. This is your world, after all, and we are just guests, here."

Kaspar paused for a moment, when another thought occurred to him,

"Asherrra..." Kaspar said, rolling the r's like any good Scotsman -- and still hoping he'd gotten it right, "...you've mentioned the Goa'uld, and their Lizard Jaffa, and of course the Alterans, but do your people have knowledge of any other Races in this part of the Galaxy? Do you have any contact or communication with them?"
Gavin
SG-X1, 141 posts
Tollani
Scientist
Thu 16 Jun 2016
at 08:28
  • msg #766

Re: X2U-238: Shot In the Dark Redux

Gavin listened to the conversation with interest, but had nothing to add to it. He was impressed with Kaspar's latest question, though. He would not have thought the man capable of thinking of that. Not that he wasn't a capable leader; just that his strengths seemed to lie in other areas.

Gavin pretty much guessed what Asherrra's answer would be. They already knew that these First Ones didn't have interstellar travel, and since they'd buried their stargate... what? centuries? ago, they would have had no contact with other species.

And yet, in order to be the First, they had to know that there were others that came after them.
Asherrra
NPC, 7 posts
First (Catfolk)
Guide
Thu 16 Jun 2016
at 08:35
  • msg #767

Re: X2U-238: Shot In the Dark Redux

"Our archives tell of the others that came after us, but we have no first-hand knowledge of them," Asherrra replied.

"None of us here now were alive when the Goa'uld attacked."

"The archives speak of all species being Uplifted and made poisonous to the Goa'uld, though only a few were mentioned. The Dolphins, the Canines, the Ursine, the Avians, and the Otters. We know nothing of what has happened to them over the millennia, though we have been curious about the Dolphins."

Hilda
SG-X1, 564 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 16 Jun 2016
at 11:33
  • msg #768

Re: X2U-238: Shot In the Dark Redux

'So, it was infested by these macro-molds after it landed.' Hilda had noted, but she couldn't remember the significance of events on the ha'tak, it had been so long ago.

She shuddered to think of all these animals made into people. It seemed unnatural somehow, or the work of the gods. She'd slain bear, eaten cow – how would it be to meet an Uplifted one, walking and talking and seeking vengeance? She had a strange enough urge to ruffle Asherrra's fur as it was. She glanced to Freyda to see the goddess's reaction to this. 'And you were the First of these?' she quizzed Asherrra.
Kaspar Radoslaw Gorski
SG-X1, 392 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 21 Jun 2016
at 04:48
  • msg #769

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 768):

Kaspar surreptitiously signals to both Gavin and Vasandra to slow down with him and fall a few steps behind their guide, while Hilda is talking with her.

"Did you just hear the same thing that I think I just heard?" Kaspar quietly asks the two - scientist and space pilot.

"If I understood what Asherra said, then this planets defense system allowed an unpowered ha'tak to crash land without making any effort to stop it! Could that be a hole in their defenses? Could the defenses be programmed to only attack naquadah-powered vessels, on the assumption that they are Goa'uld?"

"Except for their unlucky encounter with the flesh-eating slime, that ha'tak had enough troops, and a Stargate, which would have been sufficient to create a bridgehead here on the planet. I would also point out that not only did that ship survive a supposed 'crash' landing surprisingly intact, but we also didn't find any deathgliders in the hangar bay. I'm thinking that that ship was outfitted to drop down on this planet without power, secure a landing site, then wait for reinforcements to come through the Stargate - probably bringing a re-supply of naquadha and any repair parts the ship might need."

"But I'm not well versed on Goa'uld tech, or even the unpowered flight capabilities of that kind of ship. So I ask you two, could that ship have been intentionally crashed down here, in order to slip past the defenses?"
Vasandra Tourmaline
SG-X1, 171 posts
Netjerian
Wheelman/Pilot
Wed 22 Jun 2016
at 06:33
  • msg #770

Re: X2U-238: Shot In the Dark Redux

"It sounds like the defense is only activated if the city is attacked," Vasandra replies. "The Goa'uld come here and mine the naquadah, and the defense has never stopped them."

"I do not see any reason for such a subterfuge as faking a crash landing. It does seem possible, though, that the ha'tak might have been bringing the stargate here. They may not know what happened to this planet's original stargate... assuming that any Goa'uld survived that first attack."

"I do not believe the ha'tak had any hangar bays. We never searched the whole ship."

Kaspar Radoslaw Gorski
SG-X1, 393 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 23 Jun 2016
at 06:28
  • msg #771

Re: X2U-238: Shot In the Dark Redux

Vasandra Tourmaline:
"It sounds like the defense is only activated if the city is attacked," Vasandra replies. "The Goa'uld come here and mine the naquadah, and the defense has never stopped them."


Kaspar grimaces at the reminder, "That's right! She did say the Goa'uld come here, occasionally, to mine. That slipped my mind."

Vasandra Tourmaline:
"I do not see any reason for such a subterfuge as faking a crash landing. It does seem possible, though, that the ha'tak might have been bringing the stargate here. They may not know what happened to this planet's original stargate... assuming that any Goa'uld survived that first attack."

"I do not believe the ha'tak had any hangar bays. We never searched the whole ship."


"Really?" Kaspar says, turning his gaze to momentarily glare at the back of the head of the young Army Ranger walking near Hilda, "I could have sworn that I instructed somebody to look for them, as we were making our way up the ship. Ah, well. I'm an old man; I get forgetful."

Kaspar gives a shrug and a heavy sigh, "Harrumph!. I guess I got worried over nothing. Though I still find it a little odd that, after a long time of just coming here, taking what they want, and leaving - and only being attacked if they should bother the locals - some upstart Goa'uld Lord has chosen now as the time to come here with a 'Gate and set up some kind of base. Just a little while before we show up."

"And remember that Goa'uld with the Gator-Jaffa? They acted like they didn't know what to expect, when they came through the 'Gate. They were on a reconnaissance, not arriving as reinforcements. They were unaware of what had happened to the crew and their master."

Kaspar Radoslaw Gorski
SG-X1, 394 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 29 Jun 2016
at 11:34
  • msg #772

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 771):

"So, Asherrra," Kaspar calls up to the being the team is following, "When shall we meet with your leaders?"
Asherrra
NPC, 8 posts
First (Catfolk)
Guide
Fri 8 Jul 2016
at 03:50
  • msg #773

Re: X2U-238: Shot In the Dark Redux

"The Elders are presently communing," Asherrra replies to Kaspar. "They will be available in a half cycle."

"What will you do while you wait? Do you wish to rest? To eat? To see the city?"

Hilda
SG-X1, 565 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 8 Jul 2016
at 05:59
  • msg #774

Re: X2U-238: Shot In the Dark Redux

It did not seem highsun yet, and what did pussy-cat people even eat? Would they serve up a platter of dead mice and a bowl of milk? Hilda looked to the others and offered 'I would see the city.' There had to be something to see, to marvel at.
Kaspar Radoslaw Gorski
SG-X1, 395 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 8 Jul 2016
at 08:11
  • msg #775

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 774):

As an Anthropologist, Kaspar couldn't agree more with Hilda.

"Oh, yes, show us more of this delightful city, my dear. Please!" he responds to their guide.
Asherrra
NPC, 9 posts
First (Catfolk)
Guide
Fri 15 Jul 2016
at 22:01
  • msg #776

Re: X2U-238: Shot In the Dark Redux

"Then please follow me," Asherrra replies as she heads off.

She starts taking you down the streets. None of them are paved; they are all packed dirt. There are numerous small flower gardens planted along the street, also with a lot of hanging pots with flowers in them.

Other than the outside wall and the central building, none of the streets are straight and none of the structures have that sort of angular architecture to them. The streets appear to ramble in arcs and curves, merging with cross streets here and there, but there are no right or left angle turns.

It's unclear if the streets wend their way among the buildings or the buildings were added where there was a space allowed by the road. In the end, you probably come to the conclusion that it's a bit of both.

Each individual building is one or two stories tall, with decks or porches on the roofs. From time to time you see one of the First climb up the outside of a building to the upper level deck, thus explaining the ladder-like decorations on the sides of the building.

There are some colors on the buildings, mostly trim, but a few have decorations painted on the walls. None of the buildings have been completely painted, though. All the colors on the buildings are an assortment of pastel shades.

The adults don't seem to be concerned about your presence, but the kits all come out and stare at the strangers. Their parents don't seem to be concerned about this behavior.

Asherrra leads you to an area she calls a 'craftworks'.

"We don't live in the workshops any more, though, apparently--or so the historians tell us--once upon a time that was the normal method. Unfortunately, none of them can say why that changed. Perhaps it had to do with the smells and sounds... and the chemicals, none of which are good for the kits to be around."

"This craftworks has pottery-makers, candle-makers, basket-weavers and a few of the smaller woodworkers."


Even as she shows you the individual shops, which are grouped around a central courtyard, you see half a dozen cat-folk approach. They are all carrying bundles of reeds. One of them drops his bundle, climbs up to roof and then lowers a rope with a hook on it. One by one the bundles are hauled up to the roof. As each bundle is pulled up, that cat-folk climbs up. As near as you can tell, the reeds are being laid out on the roof to dry.

In the pottery-makers shops, they have powered pottery wheels, as well as foot-driven ones. They also seem to have powered kilns as there is no sign of coal or other fuel.

Likewise, when you get to the woodworkers' shops, they have powered lathes and rather sophisticated carving tools. They make some dishes, some utensils, candleholders, and some toys.

The candle-makers appear to have a powered heating bin for melting the wax. About half the candles that they make are very fancy and decorative; the other half seem to be merely functional.

The basket-weavers seem to have some sort of steam press that they use for shaping the reeds when necessary.

There is no advance manufacturing going on here, just some high-tech tools to make the handwork easier.
Hilda
SG-X1, 566 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 17 Jul 2016
at 02:56
  • msg #777

Re: X2U-238: Shot In the Dark Redux

On their tour of the city, Hilda gazed around interestedly, recognising some aspects of the cat-folk's lives and crafts from her world, while others were more marvellous, like the powered devices and the great city itself, all so beautiful. It was all more advanced than anything on Cimmeria, but in a way she recognised and could learn from. So far, this seemed a peaceful and productive community, but Hilda, raised a farmer, recognised what was missing from the tour, what she could most learn from. 'Where are your farms? I'd like to see how you grow crops and raise animals.' She'd seen only forest around this city, at least on the side they'd approached from. The mountain-top city didn't seem to offer much flat space for fields to feed all these people – nor did the land around the Ring of Stars of Cimmeria, for that matter.
Asherrra
NPC, 10 posts
First (Catfolk)
Guide
Sun 17 Jul 2016
at 22:06
  • msg #778

Re: X2U-238: Shot In the Dark Redux

"We are getting to that," Asherrra replies, "but you have already seen some of that."

She gestures around at the various potted plants growing on balconies, roofs and even walls.

"We grow individual crops for the most part. Only crops like quinoa, spelt and kamut are grown in small gardens here in the city. Each court is responsible for growing its own. That way, everyone shares in the work, no one is dependent on others and no one is burdened with the task of gardening all the time."

"Animals are raised the same way, but we also hunt."


She leads you to another group of buildings clustered around a central courtyard, and then behind it. There you can see a small fenced in area where there are some chicken-like animals, and a small field where some kind of grass is growing.

"We currently have 50 such courts, and there is sufficient area within the city walls for another 20. Some of us are concerned that we will run out of space, but the Elders insist that the Alterans anticipated this. They claim that by the time we fill up the last acre, we will be ready to grow beyond the walls of the city."
Kaspar Radoslaw Gorski
SG-X1, 396 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 19 Jul 2016
at 03:22
  • msg #779

Re: X2U-238: Shot In the Dark Redux

In reply to Asherrra (msg # 778):

"Fascinating." Kaspar responds, "So, then, your society lives in accordance with a growth plan set down for you by an outside group - the Alterans? Tell me, by the plan set down, do you regulate your birth rates in accordance with the available food supply, or are you regulating your food supply in accordance with population growth or loss?"

As he finishes his question, Kaspar's gaze happens to fall upon Freyda, the Asgard, and another question suddenly pops into his mind.  Before Asherra can answer his first question, he blurts out another.

"Also, Asherrra - and I hope I do not offend you by asking this - but, as you have already said, yourself, that your people were genetically elevated by the Alterans, may I ask, have your people experienced any significant genetic drift, over the years, or are you all still running true to form?"
Asherrra
NPC, 11 posts
First (Catfolk)
Guide
Tue 19 Jul 2016
at 07:50
  • msg #780

Re: X2U-238: Shot In the Dark Redux

"While this 'plan' was given to us by the Alterans," Asherrra answers Kaspar, "there is nothing that forces us to abide by it. We have free will, and follow it by common sense and intelligence."

"Our growth as a clan is not dictated by anyone. When the Alterans created this city, they made allowances for expansion. If we have more mouths to feed, we raise more crops and hunt a bit more often."

"This 'genetic drift' of which you speak, if I understand what you are asking, has happened in only a small degree. We grow a bit taller now than we did in the beginning, we are sturdier. Our litters are smaller now, but not excessively so. We do not know if this was something that the Alterans did to us that has gradually happened over the centuries, but it is a good thing."

Hilda
SG-X1, 567 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 19 Jul 2016
at 12:08
  • msg #781

Re: X2U-238: Shot In the Dark Redux

Hilda peered wonderingly at the potted crops around her, at the windows and even roofs of the houses. 'These are your crops? How do you keep them all watered all the time? Surely you can't rely on rain for your food-plants like this – half will lie in the rain-shadow of the houses and walls.' She realised her people didn't have the building skills for such houses, and no patience for little pots and troughs by every window. But who needed the house? They already had the mountains, too steep for big farms or many farms. But maybe big troughs could be dug into the side, stepped terraces, with farms all the way down...

At the mention of hunting, Hilda commented 'Yes, I saw your prints on the trail.'

The following discussion on birth rates and genetic drift didn't mean much to her, only that regulated breeding didn't sound that much fun.
Asherrra
NPC, 12 posts
First (Catfolk)
Guide
Wed 27 Jul 2016
at 06:38
  • msg #782

Re: X2U-238: Shot In the Dark Redux

"We have cisterns on most of the buildings to catch the water when it rains, and then we use a drip system to keep many of the plants watered," Asherrra replies to Hilda.

"The rest of the plants on windows and benches we water by hand. There are those of us that tend to the plants, others that work in the shops, others that teach, and those that hunt. We alternate many responsibilities so that we don't grow complacent."

At that moment, a chime sounds.

"The Elders are ready to see you know. If you'll follow me..."


She leads you to the central building, which looks like a fortress unto itself. As you near it, you realize that it is not the stone building it appears to be, but made of metal.

You are led through a doorway and down a hallway, past several side hallways, through another doorway into a large chamber. The ceiling goes all the way up to the top of the building and ends in a large skylight. There is a slightly raised dais across the room, with a dozen chairs. In each chair sits a catfolk.

Asherrra steps forward, bows slightly to the Elders, and says:

"These are the Tau'ri that seek an audience with you, o' Great Ones."
Hilda
SG-X1, 568 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 27 Jul 2016
at 13:09
  • msg #783

Re: X2U-238: Shot In the Dark Redux

Hilda advanced carefully through the catfolk's longhouse, wary of ambush and betrayal at even this late stage. After all, in the city outside, they might yet fight their way out. Now were they trapped inside a metal building, around many rooms and corridors, where murder might happen in secret.

But, so far, no ambushing. They'd come to the chief's hall, it seemed, though with a dozen chairs, she couldn't say who was in charge. Hilda was good with words, but to rhyme or seduce or insult. In diplomacy, not so much. She waited for one of the others to speak and make pleasantries.
Kaspar Radoslaw Gorski
SG-X1, 397 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 29 Jul 2016
at 07:29
  • msg #784

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 783):

Kaspar steps forward to stand beside Asherrra, removing his helmet and placing it under his left arm, as he does.

Coming to a halt beside their cat-woman guide, Kaspar snaps to attention with a slight rattle from his gear, and then bows towards the collected Elders.

"Elders of The First City, thank you for seeing us. My name is Major Kaspar Radoslaw Gorski, I am the leader of this team of explorers..." Kaspar gestures with his right hand back at the Team.

"We are part of an organization called Stargate Command, headquartered on my homeworld, which we call Earth; sometimes we call it Terra. Along with other races in our neighborhood of the galaxy..." again Kaspar gestures back at the Team, but mostly at Freyda and Vasandra - the obvious 'non'-Humans, "...we explore the many worlds connected by the Stargate...what you call the Astria Porta."

"Allow me to make known to you..."
Kaspar turns and indicates each person with a wave of his right hand,

"Staff Sergeant Rajip Mojdar - a fellow soldier, and another Tau'ri from Terra."

"Hilda Eriksdóttir - Warrior maiden and Scout from a world called Cimmeria."

"Gavin - a Scientist and Explorer from the world of Tollana."

"Captain Vasandra Tourmaline - Starship Pilot and Explorer from the world of Ta-Netjer."

"And Freyda of the Asgard - Scientist, Geneticist, and Explorer from the ancient Realm of Asgard."


Kaspar turns back to the Elders,

"I must also add that we of Stargate Command also oppose the Goa'uld, and seek to thwart them whenever we encounter them."

"I am very much afraid that we engaged in actions against the Goa'uld, over at the crashed Ha'tak, before we were aware of your presence on this planet. I fear we may have inadvertently brought the anger of the Goa'uld down upon you. For this I am truly sorry, for that was not our wish."



OOC: if your thinking Kaspar is acting a little "German" (specifically, acting "Prussian") - he is ^_^ First Silesia was part of Moravia, then Poland for a while, then Bohemia, then back to Poland, then the Holy Roman Empire and Austria, then taken by Prussia, which became the German Empire, which became the Weimar Republic, which became, y'know...The Reich. In fact, some Nazi troops had to march through Silesia to get to the Sudetenland. So Silesia has as large a German cultural influence as it does Polish, or even Czech.

Thus endeth the lesson ^_^

Plus remember he spent 20 years hanging around with dour Russians.


Hilda
SG-X1, 569 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 2 Aug 2016
at 07:41
  • msg #785

Re: X2U-238: Shot In the Dark Redux

Hilda raised a hand in friendly greeting when her name was declared. She was mildly annoyed, though, not at the mispronunciation of her name (which she'd come to accept and use herself) but at the omission of her ranks and titles and descriptive phrases (most of which she'd created herself anyway). But she'd lost the initiative there, and they'd probably be empty words to these catfolk. Kaspar had told everything; Hildr waited to hear their response.
StarMaster
GM, 694 posts
Storyteller
License to Tamper
Tue 2 Aug 2016
at 17:17
  • msg #786

Re: X2U-238: Shot In the Dark Redux

"I am Rrrenrrratha," one of the Elders says, one of the females. The Elders seem to be divided 7 females and 5 males.

"You are welcome to the hospitality of the First City."

"For the moment, I will refrain from introducing the rest of the Elders to you, as you would have trouble pronouncing many of their names."

"So, you have come to the First City to apologize for... annoying the Goa'uld? That seems like a good thing to do. Would that we dared to do the same. We were mighty hunters once, less so now, but we were never warriors. That may be changing."

"More and more often, we discuss... 'annoying' the Goa'uld ourselves. We wish to drive them off of the planet... this planet, our planet. As long as there is naquadah here, I fear they shall continue to come here to mine it."

"We do not believe our Alteran defenses can be extended to protect the entire planet. So that is why we continue discussions. We have yet to arrive at a solution."

"Would you please tell us how you angered the Goa'uld? Perhaps we can use the same technique."

Hilda
SG-X1, 570 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 3 Aug 2016
at 03:18
  • msg #787

Re: X2U-238: Shot In the Dark Redux

'We shot at them with our thunder-weapons and their own ma'tok staffs until they died or ran away.' Hilda boasted proudly, speaking Goa'uld still. 'Have you weapons of your own?' She was glad to hear these catfolk would fight – they had courage after all – even if they would only fight like cats.
Kaspar Radoslaw Gorski
SG-X1, 398 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 11 Aug 2016
at 05:58
  • msg #788

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 787):

"True." Kaspar nods in agreement with Hilda's statement, "It is not uncommon for members of our alliance to engage in combat with the Goa'uld and their servants. It is unfortunate, but often unavoidable. However, we are aware than many Jaffa serve the Goa'uld unwillingly, and so we also make efforts to aid these Jaffa to achieve their freedom from the Goa'uld."

"However, in our case, here on your world, we not only engaged in combat with the Goa'uld, but we...well...in an effort to prevent the Goa'uld from summoning any assistance, we...we disabled the Stargate. Uh, the Astria Porta, that is."

"In retrospect, that may not have been a good idea."
Kaspar frowns, "If they are desperate enough, the Goa'uld may follow us here and attack your city in order to get the parts of the Star -- I mean the Astria Porta, that we took with us."
StarMaster
GM, 696 posts
Storyteller
License to Tamper
Tue 16 Aug 2016
at 07:30
  • msg #789

Re: X2U-238: Shot In the Dark Redux

"We are not a... violent species, even though our ancestors were," Rrrenrrratha says.

"You are safe here in the First City. The Goa'uld have never been able to penetrate our defenses. If a Goa'uld comes within one mile, our sensors will detect them and initiate defensive phase one."

"The Goa'uld would enslave us at best, and kill us at worst, if for no other reason than that we cannot be used as hosts. Our training programs are slowly taking us to a point where we will be able to confront them directly. We do not fear them, for they cannot take from us what we don't have. Alas, no Goa'uld would ever... could ever believe that we do not know how all this technology works. We did not create it, and we do not have anyone with the knowledge to build it, or even repair it if it should malfunction."

"Knowing what you now know, I ask you again: what is there that you wish from us?"

Kaspar Radoslaw Gorski
SG-X1, 399 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 16 Aug 2016
at 19:22
  • msg #790

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 789):

"That is a two-part answer, Elder." Kaspar answers, "We, my Team and I, both need and appreciate the safe haven you've offered us. However, our next immediate need will be to figure out a way for us to gain access to the Astria Porta before the Goa'uld can either repair it or remove it. For that we may ask some further assistance of you and your people."

"But in the longer run, the organization we represent - Star Gate Command - is an alliance of peoples that oppose the Goa'uld, as I have mentioned. We are always seeking more allies in this campaign. We offer trade and defensive assistance, and only ask in return for whatever any potential ally might be willing to offer. Simply as an example, your city, here, has defenses left by the Altarans, which have repulsed the Goa'uld for as long as you can remember. I am sure that the technology specialists at the SGC would like to study those devices. Simply study, of course! We would not want to deprive you of your defenses!"

"But if we could come to understand those devices, possibly even determine how to replicate them, it would be an advantage against the Goa'uld that would benefit the entire galaxy."


Kaspar pauses, as a thought suddenly occurs to him.

"Excuse me, Elders, for changing the subject, but a thought has just now occurred to me - may I ask, how long has that ha'tack pyramid ship lain crashed, outside your city?"
Hilda
SG-X1, 571 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 17 Aug 2016
at 02:37
  • msg #791

Re: X2U-238: Shot In the Dark Redux

Kaspar Radoslaw Gorski:
"We would not want to deprive you of your defenses!"


It was all Hilda could do not to snort in derision at that, remembering how SG-1 had broken Thor's Hammer, allowing the ettins to march right in and invade her world. As it was, her lip curled, but she kept her eyes downward.

She remained quiet as Kaspar played the speaker, having little to add to such politics. But she realised she could offer something to sweeten the deal. Talk of war and alliance, sharing their valuable defences with aliens – these things might spook the catfolk. But there were softer, simpler ways of making friends; trade was more reliable in the long run. 'My people meanwhile would be interested in trade: your food and to learn the ways you farm it, in exchange for lumber, metal, ores, gems, horses, whatever you need.' Stargate Command sought only weapons and defenses and high technology, but such things were beyond the grasp of the Cimmerians. Hilda had an eye for more practical benefits: farming techniques that would make her people more prosperous, help them to flourish, and one day learn that high technology.
StarMaster
GM, 697 posts
Storyteller
License to Tamper
Thu 18 Aug 2016
at 03:09
  • msg #792

Re: X2U-238: Shot In the Dark Redux

"We are reluctant to let you examine the machineries lest you damage them in some way," the Elder replies to Kaspar, "but we will think on it."

"As for the ha'tak, it crashed here only 3 days ago. We saw the Jaffa exit the ship, but they were wise enough to stay away from here."



She then turns to Hilda.

"Your offer of trade is very generous. We, too, would be interested in trading with your people... Cimmerians, I believe Kaspar identified them as."

"I am not sure how this could take place, though. We buried our Astria Porta a thousand years ago so that the Goa'uld would not come through it. We had nowhere else to go, so we did not need it."

"Perhaps, though, it is time for us to take our first steps out into the stars. We will consider raising the Astria Porta once more."

"Since you say that there is an Astria Porta on the ha'tak, it seems likely that the Goa'uld were bringing another one here, hopefully only to transfer the naquadah."

"Asherrra seems eager... curious... to learn more of the Tau'ri, so perhaps I shall send her with you... if that is acceptable... as our envoy."

Hilda
SG-X1, 572 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 18 Aug 2016
at 04:44
  • msg #793

Re: X2U-238: Shot In the Dark Redux

'Yes, my people are known as Cimmerians... Well, if you do raise the Ring of Stars – the Astria Porta – then you may seek me out and we can negotiate.' she offered. As weird as she found the catfolk, she recognised the benefits to such an arrangement. Even if the catfolk never came, the offer would help them here.

But she was surprised to hear that Asherrra wanted to tag along, and looked to her team for their reactions.
Kaspar Radoslaw Gorski
SG-X1, 400 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 18 Aug 2016
at 07:25
  • msg #794

Re: X2U-238: Shot In the Dark Redux

StarMaster:
"We are reluctant to let you examine the machineries lest you damage them in some way," the Elder replies to Kaspar, "but we will think on it."

"As for the ha'tak, it crashed here only 3 days ago. We saw the Jaffa exit the ship, but they were wise enough to stay away from here."


Kaspar nods in agreement, "As you say, Elders, such things are for future thoughts. Star Gate Command has specially trained diplomats who's job it is to formalize relations with the friendly peoples we meet."

StarMaster:
She then turns to Hilda.

"Your offer of trade is very generous. We, too, would be interested in trading with your people... Cimmerians, I believe Kaspar identified them as."

"I am not sure how this could take place, though. We buried our Astria Porta a thousand years ago so that the Goa'uld would not come through it. We had nowhere else to go, so we did not need it."

"Perhaps, though, it is time for us to take our first steps out into the stars. We will consider raising the Astria Porta once more."

"Since you say that there is an Astria Porta on the ha'tak, it seems likely that the Goa'uld were bringing another one here, hopefully only to transfer the naquadah."

"Asherrra seems eager... curious... to learn more of the Tau'ri, so perhaps I shall send her with you... if that is acceptable... as our envoy."


Hilda:
'Yes, my people are known as Cimmerians... Well, if you do raise the Ring of Stars – the Astria Porta – then you may seek me out and we can negotiate.'


"Excellent! I think we can all consider this a successful First Contact...except for the whole 'we pissed off the invading Goa'uld' -thing." Kaspar exclaims, "As for Asherra spending more time with us, I think that should be okay."

Kaspar looks up/out a window to note the time of day, "As it's almost mid-day, would you mind if my Team and I retire for a mid-day meal? We can continue talking later, if you wish."
Kaspar Radoslaw Gorski
SG-X1, 402 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 26 Aug 2016
at 03:36
  • msg #795

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 794):

So, with the (apparent) approval of the Council of Elders, Kaspar asks Asherrra to lead the Team to someplace where they can have a mid-day meal in private. If quarters have been set aside for them, somewhere, that would do fine.

"Thank you, Asherra, this place will do fine." Kaspar says to their guide, "Now, I'm afraid I must ask you to leave us for a short time - it's a Tau'ri thing. The act of eating is a very private act which we only share with those we have known for a long time. I'm sure that that time will come quickly, with you, as you spend time with us. But for now..."

Once Asherrra is gone, and doors and windows have been checked, Kaspar walks over to where he'd dropped his gear and digs out his pipe and tobacco pouch.

"Alright folks, smoke 'em if you got 'em." Kaspar takes a moment to load, tamp, then get his pipe going.

"So. Thoughts?" he asks, looking around at the Team.
StarMaster
GM, 701 posts
Storyteller
License to Tamper
Fri 26 Aug 2016
at 04:45
  • msg #796

Re: X2U-238: Shot In the Dark Redux

The Elders have no objection to you going to lunch, as they were going to discuss the issues of trade and how that might happen.

Asherrra leads you off to a section of the Great Building where you can eat in private. If you need them as quarters, they are available--three connecting rooms. It appears as if they are in use by cat-folk but none are there now.

There are bowls of fruit on the tables.
Hilda
SG-X1, 574 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 26 Aug 2016
at 08:33
  • msg #797

Re: X2U-238: Shot In the Dark Redux

'I have not heard of this custom.' Hilda was complaining, feeling rather puzzled by Kaspar's claims of a need to eat in private. No one had even told her about it. She frowned heavily as the implications grew. 'Do we not break it every time we go to the Mess? ...Have I offended anyone by eating there?' she worried. She flopped into a chair, sighing sadly 'No wonder I cannot find a Tau'ri woman. They must be turned off by my eating habits.'

She took a fruit-like fruit from the bowl, but hesitated 'May I eat this in front of you?'
This message was last edited by the player at 08:53, Fri 26 Aug 2016.
Freyda
SG-X1, 217 posts
Asgard Scientist
Geneticist
Fri 26 Aug 2016
at 08:58
  • msg #798

Re: X2U-238: Shot In the Dark Redux

"Hilda. I believe the Major is engaging in a deception, in order to ensure our privacy to discuss matters." Freyda cocked her head to one side and blinked slowly apparently considering something. "Major. I would ask. For what purpose is this device?" She gestures at the pipe. "My instruments indicate that the substance you are burning has certain addictive properties and may not be conducive your continued health."
Hilda
SG-X1, 575 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 26 Aug 2016
at 09:52
  • msg #799

Re: X2U-238: Shot In the Dark Redux

'Oh... The goddess is wise.' Hilda complimented, bowing to Freyda. She took a bite of the fruit, finding a strong but sweet taste. Around a mouthful, she went 'But why not just ask to be alone? They should understand.'

She gestured her fruit-holding hand at the pipe. 'Yes, and why do you not share?' she asked impishly. 'You say "smoke them if you have got them" but I do not "got them".'
Kaspar Radoslaw Gorski
SG-X1, 403 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 26 Aug 2016
at 19:28
  • msg #800

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 799):

"Once again, Asgard intelligence shows through." Kaspar grins around the stem of his pipe, "You have the right of it, Freyda - I just wanted an excuse so we could have a private chat to assess our current situation. As for the pipe..." Kaspar holds his smoldering pipe up, "I am an older gentleman, and back in my heyday the earth doctors had not, yet, completely convinced the general public that smoking tobacco was either dangerous or addictive. Now, in my middle-age, I find the act of smoking to be calming and helps with introspection - despite my knowledge of what it is doing to my body."

Kaspar replaces the pipe between his teeth and takes a puff, "Which is why I'm sitting over here, beneath an open window, while the rest of you sit over there. As for you, young lady..." Kaspar turns his attention to Hilda, "The line 'smoke 'em if you got 'em' is a classic old movie line from American cinema. As for sharing - as I explained, I'm an old fart who is settled in his ways, while you, my dear, are in the prime of your health, and smoking is a bad habit you should avoid!" Kaspar smiles at his own hypocrisy.

"And yes, Hilda, our hosts may have understood if we just asked for a few moments of privacy, or they might have had one or two deceitful old farts, like myself, who might wonder why we would need privacy. Perhaps we want to plan how to take all their wealth, they might think. This way, we are just a little eccentric, by wanting to eat alone. And, anthropologically, it is not an unknown habit. There are some Polynesian groups who..." Kaspar gives his head a little shake, "Well, never mind."

"Now, to our current problem. As I see it, these First, and probably the other Uplifted species they mentioned, are probably all candidates for further contact and interaction with the SGC. But before we can normalize relations we need to deal with the issue of the Goa'uld and their control of the stargate."

"So, while we have a meal, lets toss around ideas and observations."


Kaspar starts rummaging through his pack, digging up the selection of MRE's - hoping he might find a packet of borscht; he was really in the mood for some borscht. Of course, he eventually settled for its American equivalent - macaroni and cheese.
Hilda
SG-X1, 576 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 27 Aug 2016
at 04:54
  • msg #801

Re: X2U-238: Shot In the Dark Redux

'But you lent me your pipe on the last world!' Hilda pointed out in laughing complaint. But she shrugged, letting it go; if the goddess thought it was unsafe, then maybe she should avoid it. Besides, she preferred the mushrooms and weed of her world...

'Well, I think they already know what you mean. I think they are also speaking about us in private right now. Of course they are and of course we are, there is no need for tricks.'

She gnawed on her... apple? pear? for a while, thinking. 'I am not sure we can rely on these First. If they are anything like cats, then they will open the Stargate, and then not go through.'
Rajip Mojdar
SG-X1, 251 posts
Human Scout
Army Ranger SSgt
Sat 27 Aug 2016
at 05:06
  • msg #802

Re: X2U-238: Shot In the Dark Redux

"I don't think it's so much that they are a cautious people," Rajip finally speaks up. "I think they have 'teachers' in the form of some holographic projection... like the Asgard on your world, Hilda... but they've known all along that the Alterans were there."

"They aren't a natural evolution, though, so the Alterans have been developing them slowly. The fact that they are even considering exploring shows that they are probably ready. We just may need to hold their hands for that first step."

Kaspar Radoslaw Gorski
SG-X1, 404 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 1 Sep 2016
at 22:50
  • msg #803

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 802):

Kaspar focusses on eating his reconstituted mac and cheese, retaining a dignified silence in response to Hilda's jab at reminding him he'd shared his pipe in the past. He ponders the comments of both Hilda and Rajip concerning The First.

"Excellent point, Rajip." Kaspar says, finishing his mac and cheese and contemplating re-igniting his pipe, "In many ways, these First exhibit the qualities of a stagnant society. But, when a closer look is made, we see that they are progressing - likely being taught, as you mentioned - just at a slow pace; for easy assimilation. Unlike a truly stagnant culture, the First are willing to, as the Americans say, 'think outside the box' and consider new things. They just take their time in doing so."

Kaspar turns to Hilda, "So, as both you and Rajip have pointed out, Hilda, The First will likely be amenable to re-opening their original Star Gate, but will be very cautious in their use of it, likely responding well to any offer of aide the SGC might make."

Finished with his MRE, Kaspar polices up his trash (tucking it into a pocket of his pack), decides against another smoke, putting his pipe and tobacco back into the pouch of his tacvest, then stands.

"Hilda, if you have a moment, I'd like a word with you." Kaspar says, walking towards a place in the room that is furthest from the others, "Over here, please."
Hilda
SG-X1, 577 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 2 Sep 2016
at 01:53
  • msg #804

Re: X2U-238: Shot In the Dark Redux

At the request, Hilda was puzzled and, of course, suspicious. 'Why not here?' she wondered, but eventually put down her fruit and rose and sauntered over to join Kaspar. 'Yes, grandfather?' she asked, feeling all too much like a girl in trouble and not at all sure why.
Kaspar Radoslaw Gorski
SG-X1, 405 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 2 Sep 2016
at 02:55
  • msg #805

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 804):

Kaspar smiles at the friendly jab at his age, then speaks in a low, private tone.

"Hilda, I wanted to speak with you privately about a potential problem we may soon have." Kaspar says, "When the time comes to deal with those Jaffa back at the ship, among the strategies that we might employ will be to feel out the Human Jaffa for potential defectors; to see if we can talk them over to our side."

Kaspar raises a hand in a halting gesture, then continues before Hilda can respond, "Now, I know your history with the Goa'uld and their Jaffa soldiers and I understand your feelings towards the Jaffa in general - so I am not going to try and convince you that all Jaffa deserve a chance to deny their Goa'uld masters and live a life free of accountability for their offenses. You have too much reason and personal history behind you to ever believe that broad statement."

"What I would like you to consider, though, is the possibility that there can be a few, individual Jaffa who, if given the opportunity, will not only deny their Goa'uld masters, but they truly feel regret for their actions and are trying to take actions to repent. Much like Teal'c, with SG-1. Also, as another example to help you consider how a hated enemy can reform and become a friend, I would like to share a confidence with you. But first..."


Kaspar unsnaps his holster and draws his personal sidearm, pulls back the slide to chamber a round, then clicks off the weapon safety. He then reverses the weapon, holding it by the barrel, and offers it to Hilda.

"Hilda, I would like you to take this weapon and point it right here..." Kaspar taps himself in the middle of his chest, right over his heart, "And once I have told you what I have to tell you, I give you permission to use the weapon, or not, according to your own beliefs."
Hilda
SG-X1, 578 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 2 Sep 2016
at 09:28
  • msg #806

Re: X2U-238: Shot In the Dark Redux

As Kaspar made his proposal, a dark and thunderous look came over the Cimmerian, pretty much as expected. She was about to protest, but held her tongue at Kaspar's gesture, waiting impatiently to say her piece.

Then she was bewildered again as Kaspar offered her his thunder-weapon, looking askance first at it, then at him. What in the name of Thor? How could she respond to this? She ignored the gun, then slowly drew her broadsword. 'Old one, I respect you too much to slay you with a thunder-weapon. I would use my family's sword, if that is your wish.' She levelled the tip of the blade over his heart, but felt no desire to run him through whatever he said, she thought. There was no honour in slaying a defenceless old man. 'Go on.'
Kaspar Radoslaw Gorski
SG-X1, 406 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 2 Sep 2016
at 11:41
  • msg #807

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 806):

Kaspar nods and re-holsters his pistol.

"Very well, then." He says, straightening his posture.

"Hilda, I would ask you to at least consider the possibility that - in a few cases, at least - a Jaffa can change his ways. I say this because, in every important way, I was a Jaffa."

"Oh, I don't mean I ever had a snake in my belly, as Colonel Oneill puts it, but - well, you know that the SGC is located in a nation called 'The United States', yes? And that the 'United States' is the land of the Americans? Most of the people at the SGC are American, and it is Americans that you have had the most exposure to. However, just like on your home world, where up in the mountains there are the people of your culture, and down on the plains live other Cimmerians whose culture is different, so too is the world of the Tau'ri. We have many cultures, each having their own lands and parts of the planet."

"Well, as you should also know, I am not an American. My people are called Poles, and we live in Poland. Many, many years ago - several decades, in fact - another country came to take over Poland; they were called 'The Soviet Union', or just Soviets, for short. When I was a young man I was...encouraged...to leave my native Poland and join the Red Army of the Soviets."

"Now, you may be asking yourself, 'so what?' Well, the point I am making is that the Soviet Union and the United States, for many years, were bitter enemies. We skirmished, and both sides used proxy warriors to fight their battles. We did everything to each other that we could, except actually send our own warriors out to fight with the other. We called it a 'Cold War'."

"Well, as you should know by now, the Americans are a, basically, decent people. The Soviets, on the other hand, were just as bad as any Goa'uld master ever was. Their objective was nothing less than the total domination of all humanity and control of the Earth, and they exterminated and oppressed millions of people in their lust for power. Thankfully, they ultimately failed and their empire collapsed."

"But for twenty years I was a loyal soldier in their Army. I...did things...horrible things...to innocent people and soldiers, to gain information from them that my Soviet masters wanted. I still have nightmares about the things I did. But when the Soviet power started to slip, I managed to escape back to my homeland of Poland, where I became a teacher, an educator of the young. In that small way, I hoped, I might make up for the evil deeds I had done - by working to enlighten the minds of the coming generation, that they could build a better world."


Kaspar gives Hilda an intense stare, "But while I served in the Soviet Red Army, I never questioned my leaders, I never objected to an order, I did what I was told to do, and I did it in the most efficient manner possible, and never gave sympathy to my victims. I wrecked them. Not because I was evil, myself, but because that was the system I had been raised in, that was the only way I knew. Obey or die, and I had never been taught any other way of life that would let me know that what I was doing was wrong. I didn't even have a choice."

"Just...like...a Jaffa. They are born to be what they are, they have no choice. For most Jaffa they never learn that there are other ways to live. But a very few Jaffa do manage to figure this out, only to then be confronted with the difficulties of how to get out of the life they are caught up in."

"So, as I said, in every important way, I was a Jaffa for the Soviets, but I found a way out and am now trying to repent my sins."

"I hope you can understand this, my dear, and see fit to giving me the chance to make good. But, if you are absolutely convinced that no Jaffa can ever be redeemed, well then, go ahead and use that sword. It's better I die, today, a free soldier fighting a horrible Galactic Evil, rather than just fool myself when I do not have the trust of those I lead."



OOC: sorry that was so long, it's been simmering for a while ^_^
Freyda
SG-X1, 218 posts
Asgard Scientist
Geneticist
Fri 2 Sep 2016
at 11:58
  • msg #808

Re: X2U-238: Shot In the Dark Redux

Freyda sat in her chair quietly eating a small green diamond-shaped nutritional supplement. She watched the Major and Hilda walk off to talk privately she watched their actions carefully. Human interpersonal relationships seemed to be most complex in comparison to those of the Asgard. In her time with the SGC she had come to realise that intonation, inflection, body language and even the positioning of facial muscles could indicate that the words spoken by an individual mean different things. Indeed the verbal communication method known as 'sarcasm' allowed humans to convey ideas completely contrary to the words they used. She let herself dwell upon the intriguing concept for a few seconds before concluding that such study, though interesting, would have to be secondary to her current research.

Turning to the others she offers a small plate of Asgard supplements to the group. "Would you like to sample Asgard sustenance? They are an extremely efficient method of providing the required nutrients for a humanoid body to survive." Her study of the humans of earth had related that there was some social significance given to the sharing of food and shelter with those around you.
Hilda
SG-X1, 579 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 2 Sep 2016
at 12:25
  • msg #809

Re: X2U-238: Shot In the Dark Redux

Hilda listened patiently but warily, knowing all the basics of Midgard that Kaspar told her. Then as he hinted at his own crimes, she grew concerned, disturbed, grimacing in disgust at the parallels drawn, between the Jaffa and him, and her. She was a silent for a long, long while, wondering what to say, wanting to say nothing. But she had to know. 'Tell me one thing you did.' she said at last, in a voice as cool as winter.
Kaspar Radoslaw Gorski
SG-X1, 407 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 2 Sep 2016
at 16:36
  • msg #810

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 809):

Kaspar is silent for a moment, thinking. When he speaks it is in a flat, almost-monotone.

"During the Soviet occupation of Afghanistan, there was this one Mujah Hadeen fighter who was resisting all attempts to get information out of him. Sleep and food deprivation, chemicals, nothing was working, so we had to resort to torture. We started with pulling his fingernails, and eventually escalated to electroshock. He was one tough bastard."

"But he broke. Gave us all the details of the defenses around his high-mountain village. When we had everything, I, myself, put a bullet in his head. I learned later that Command had determined the village defenses were too strong, so some Spetsnaz troops used helicopters and poison gas to kill everyone in the village."

"Another time, towards the end of my time in the Red Army, a young Chechen man was turned over to me; my unit commander had brought him in as a rebel leader. I was ordered to learn the location of a rebel armory where shoulder-fired rockets were being held. I worked on him for ten days - drugging him, torturing him, doing...unspeakable things to him. He finally died on the eleventh day, the name of his beloved on what were left of his lips. He denied being a rebel or knowing anything about rockets the whole time."

"Turns out that the young man wasn't a rebel at all; my commander was hot for the boys girlfriend, so he turned the boy over to me to get rid of him. I had my suspicions after day two, but when I was given the order to 'torture him until he talks' I obeyed without question."

"Is that enough, or do you want me to tell you of a field operation, where I rigged a car to explode and kill an entire Turkish family, including an infant?"


"I am not proud of these things, Hilda. Now that I have learned that such casual cruelty is not the only way to live, that I can stand up to those who would order such things done and say 'this is wrong, and I will not do these things! I will fight you to stop them from happening!', I feel a deep regret for what I have done. I am trying to use what is left of my life to somehow make up for my earlier faults."

"I am led to believe that this is also true of the Free Jaffa that we take into our cause. They have come to realize that the horrors they've committed in the name of a false God are too terrible to bear. They wish to stop the oppression, and end evil that is the Goa'uld System Lords."

"I'm not saying you should forgive all Jaffa, Hilda, in fact, it's probably a good idea to retain a little skepticism concerning Free Jaffa. All I'm asking is that you not automatically condemn all Jaffa, and just try to give Jaffa defectors a small chance to prove that they can change."

"I've changed, and I believe that they can, too."

This message was last edited by the player at 16:49, Fri 02 Sept 2016.
Hilda
SG-X1, 580 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 4 Sep 2016
at 07:47
  • msg #811

Re: X2U-238: Shot In the Dark Redux

Throughout Kaspar's tale, looks of horror and disgust and even fear had darkened Hilda's face. Jew clenched, she swallowed her responses away. Tau'ri war was beyond anything she'd experienced, the stuff of nightmare. How could she even judge? It was hard to hate and fear a man she already knew as a friend. A tremble shook her limbs, and it was a long, long time before she found her voice to speak, and longer still before she knew what to do. She thrust the sword at Kaspar's heart.

And stopped, the point deep enough to hurt, not to pierce the skin. That wasn't hesitation; Kaspar would know she was too good a swordswoman not to mean what she did. 'I only said "one thing", old one.' she joked, without humour. 'Tau'ri war sounds like true madness, but the ways of war are the same – all have blood on their hands, and on their faces.'

'I reached into a Jaffa's belly and pulled forth his snake, and forced it back down his throat. We all laughed as he died, but we were just angry and afraid. Later I was sick for days. We left bodies for the Jaffa to find, their eagle-symbols carved in their brows. I put adders in the bellies of the dead, as a trap for the others. I heard a story, the blood-eagle... Against weapons of thunder and lightning, our only weapon was terror.'

'They destroyed my village, my house; they slew my father and beat my mother; they enslaved me and my clan. Raped and murdered my lover. No god ordered that.'
she told bitterly, needing it to be known. 'They brought a war to us we didn't even understand, beyond our simple brawling and raids and duels. I hate them for what they did, and for what they made me become.'

She sheathed her sword again, the blade sighing to a rest. 'I cannot take revenge for these people you hurt, I cannot seek revenge against all Jaffa. Though I may help others. Only those that bear the eagle of Heru'ur will I challenge. Those who pledge to the SGC I will fight beside. This I have vowed to Earl Hammond. I will not stop you if you try to find these Free Jaffa. But I will not forget or forgive, nor trust them. But do not tell me they are thralls, when they are the ones with the whips and chains.'


OOC: Hilda did, in the Briefing thread, #22 and again in #265:
link to a message in this game
Rajip Mojdar
SG-X1, 252 posts
Human Scout
Army Ranger SSgt
Fri 9 Sep 2016
at 01:58
  • msg #812

Re: X2U-238: Shot In the Dark Redux

"So does anyone have a plan yet for recovering our access to the Stargate?" he wondered idly to the others.

"Vasandra... are we out of range of your drones? If we are, which I'm guessing we are... then maybe the First Ones will use one of theirs to spy on the ship for us."

"I don't know that someone wasn't closer when the Jaffa shot down their mechanical bird, but I'm guessing they were operating it from here."

"On the other hand, we don't know how many of those things they have. That could have been the last one."

"On the other hand, we should be able to get back in the same way we got out. There's no way the Jaffa can monitor every room in the interior. Unless our luck is really bad and we just happen to pick the one place on the ship that they've decided to camp out."

Kaspar Radoslaw Gorski
SG-X1, 408 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 9 Sep 2016
at 02:57
  • msg #813

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 812):

"That, Hilda, is all I ask." Kaspar says, resisting the urge to wipe away the drop of sweat that's slowly trickling down his temple, "Just don't kill them until we know that they are loyal to the Goa'uld and won't change sides."
Hilda
SG-X1, 581 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 9 Sep 2016
at 09:40
  • msg #814

Re: X2U-238: Shot In the Dark Redux

'Well, I will make no vows if they are already attacking us.' Hilda pointed out lightly, now done with the matter. 'Come, I think the others are making plans without us.'
This message was last edited by the player at 01:34, Thu 01 Dec 2016.
Vasandra Tourmaline
SG-X1, 172 posts
Netjerian
Wheelman/Pilot
Sun 18 Sep 2016
at 19:32
  • msg #815

Re: X2U-238: Shot In the Dark Redux

"I will ask them about their surveillance birds," Vasandra volunteers, and heads out of the room.

She looks for Asherrra, who winds up finding her first.

"Would it be possible for you to send out one of your watcher birds and see what is happening at the ha'tak?"

"Oh, and does it have any weapons?"

Asherrra
NPC, 13 posts
First (Catfolk)
Guide
Fri 30 Sep 2016
at 05:16
  • msg #816

Re: X2U-238: Shot In the Dark Redux

"Yes, we still have a few of the watchbirds," Asherrra replies. "We do not know how to make them, though, so we are hoarding that resource a bit. The Goa'uld shot one down just the other day, so we are leery of sending out another one, but I will ask the Elders. And, no, they do not have any weapons. We do not wish to attack anyone."

"How is it that they did not shoot yours down?"

Hilda
SG-X1, 583 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 8 Oct 2016
at 03:59
  • msg #817

Re: X2U-238: Shot In the Dark Redux

Hilda returned to the table, finding Vasandra had gone. She picked up her half-eaten piece of fruit to finish it off, asking 'Now what do we do?'
Rajip Mojdar
SG-X1, 253 posts
Human Scout
Army Ranger SSgt
Sat 8 Oct 2016
at 18:27
  • msg #818

Re: X2U-238: Shot In the Dark Redux

"Our options, from a practical standpoint, are limited," Rajip replies to Hilda.

"We can try to get the First Ones to unbury their gate and then use it to return. Or we can stay here and chit-chat with the First Ones until the cows come home. Or we can assault the ha'tak to get control of the gate on the ship."

"I suppose, a fourth option is just to explore this planet some more."

"As near as I understand things,"
he then says to Kaspar, "the Jaffa and Goa'uld on the ship don't know who we are or where we came from because we've cut off their communication with whatever world they came from. Even then, they might not know."

"There are two factions, controlled by two different... System Lords, for lack of a better term here. One is dead. His Jaffa are all near-human... at least that we've seen. The other Goa'uld is currently on the ship with, as far as we know, no way to return or control the ship. His Jaffa are all the gator-heads."

"We represent a third faction that neither of them were previously aware of."

"If we interpreted events correctly, the Goa'uld on board somehow managed to sabotage. e the ship by dumping the fuel, forcing it to crash. The ship was bringing another gate to this world to better transfer the mined naquadah back to wherever."

"So the Goa'uld on board expected to find resistance from the other Goa'uld, which is why he brought so many of his gator-Jaffa. He didn't know about the slime. Since they immediately went to engineering, it seems reasonable that they brought a supply of naquadah with them. Not a full tank-worth, of course, but enough to activate the ship, probably to fly to the naquadah mine and get more."

"So his plan was probably threefold--eliminate competition, steal a ha'tak along with the gate, and claim the mine."

"We became a spanner in the works for his plans."

"Hilda naturally wants to attack the ship. I can't say that I disagree with her. It still seems like the best option."

Hilda
SG-X1, 584 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 10 Oct 2016
at 07:16
  • msg #819

Re: X2U-238: Shot In the Dark Redux

'The cows will not come home.' Hilda answered firmly. 'They must be led by the herdsman.' She frowned. 'Anyway, I do not see how the cows affect our plans.'

She considered the situation and options as Rajip described them. ', we must return to Midgard by the Ring of Stars, and report back to Earl Hammond. We cannot demand these First ones dig up their Ring, so we must return to the ha'tak and use the one there. Let the ettins inside see us, and they will not falsely suspect the First ones of stealing the key.'
Kaspar Radoslaw Gorski
SG-X1, 409 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 12 Oct 2016
at 05:10
  • msg #820

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 819):

Kaspar ponders the suggestions of the two younger members of the Team. After a few moments, he begins nodding.

"Alright. I can see that the possibility of assaulting the ha'tak may not be as difficult as I'd first thought it might be."

Kaspar raised his right hand and began counting off points, "First, after that initial firefight when we fled the ship, we've seen no sign of pursuit by either Jaffa group. It is probable that they think we were just a small detachment from the leader of the Gator-Jaffa. Second, we don't know how each of those groups reacted to meeting the other - one side may have killed the other, both sides may have joined together, or both sides are still facing each other over their weapons."

"So, no matter what, we need to find out if the Human Jaffa are still around. Vasandra's drones may be able to get us that answer. If they are still around, we need to find out if they've joined the forces of the Goa'uld. If not, I think we might be able to convert them to our side. With them, I'm fairly sure we can take the ha'tak."


Kaspar pauses and frowns for a moment, "I'd like to assume that those Gator-Jaffa might be dupes of the Goa'uld, like the Humans - and maybe it's just my Human prejudices, but it's probably a given that those gator-guys actually enjoy their jobs. We'll see, I suppose."

"Well, we'll need to inform the Elders of our decision, of course. And, since it took us most of a day to get here, we should probably plan on staying here overnight, and leaving in the morning."

Hilda
SG-X1, 585 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 12 Oct 2016
at 07:35
  • msg #821

Re: X2U-238: Shot In the Dark Redux

Hilda for a moment, before suggesting 'I can spy on those "human Jaffa" in the forest. If I hear them speak of their plans, this will tell us what we need to know... And no, I shall not attack them, first.' she added for Kaspar's benefit. 'But if they are our enemy, we can lure and ambush them.'
Kaspar Radoslaw Gorski
SG-X1, 410 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 21 Oct 2016
at 04:44
  • msg #822

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 821):

"Sounds like a good plan." Kaspar nodded, "Now we should bring Asherrra in and tell her to inform the Elders that we'd like to stay overnight, then leave in the morning to return to the ha'tak."
Hilda
SG-X1, 586 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 21 Oct 2016
at 06:17
  • msg #823

Re: X2U-238: Shot In the Dark Redux

'Do you think they will have rooms and beds for us?' Hilda wondered, frowning. 'These cat-people might only sleep on cushions and in boxes and things.'
StarMaster
GM, 711 posts
Storyteller
License to Tamper
Wed 26 Oct 2016
at 05:30
  • msg #824

Re: X2U-238: Shot In the Dark Redux

The First Ones don't have beds like humans are used to using, but they have a kind of chaise lounge and divans with cushions on them that function as sleeping platforms.


The First Ones also maintain a reasonable diurnal life style. They don't prowl at night any more, but they do 'catnap' so don't sleep for 8 hours. They study during the night when they wake up since there isn't sufficient light for them to perform most of their chores and jobs.

When you wake up in the morning, a meal is served.
Hilda
SG-X1, 589 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 26 Oct 2016
at 06:29
  • msg #825

Re: X2U-238: Shot In the Dark Redux

If she'd known they were going to spend two nights or more on this world, Hilda would have packed a spare set set of clothes. As it was, her BDU was getting distinctly smelly after days of hiking, even to the nose of a rustic Cimmerian. She took advantage of cat-people hospitality, asking them to wash their clothes, presumably in the river, and spent the remainder of the day and the night in a cat-people robe. The cushion-heaped couch was not especially comfortable or natural for Hilda, and she got no sleep until she lay on the floor.

As it was, a bleary-eyed Cimmerian emerged the next morning, in only underpants and loosely tied robe, and flopped down into the chair at the breakfast table. She yawned by way of greeting and sought for porridge.
StarMaster
GM, 714 posts
Storyteller
License to Tamper
Sat 29 Oct 2016
at 20:07
  • msg #826

Re: X2U-238: Shot In the Dark Redux

For the most part, the meals are porridge, albeit a fairly wide variety. Fruit and nuts and breads are also served. There apparently is no facilities for processing meat, so there is only meat when they hunt.

Asherrra joins you for breakfast.
Asherrra
NPC, 14 posts
First (Catfolk)
Guide
Sat 29 Oct 2016
at 20:16
  • msg #827

Re: X2U-238: Shot In the Dark Redux

"I have asked the Elders if you can use one of the watch-birds," Asherrra says as she eats.

"They have agreed. They are still considering the request to unbury the gate, but even if they agree, it will take a long time. They are concerned about security as well. They now realize that there are friends out in the galaxy as well as enemies but they are not sure that the Alterans' defenses will be able to make the distinction, or that it will even defend them against a threat other that the Goa'uld."
Hilda
SG-X1, 590 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 3 Nov 2016
at 01:51
  • msg #828

Re: X2U-238: Shot In the Dark Redux

With some breakfast in her, Hilda felt up to responding to Asherrra. 'There is danger in this, it is true. On my world of Cimmeria too, there is a great defence against the Goa'uld: the Hammer of Thor, built by the Asgard – Freyda's people. Its lightning struck down all ettins that set foot through the Ring of Stars. None passed beyond it and none returned. Yet the ettins kept coming and coming, always testing this defence.'

'Then the Tau'ri came to my world and broke the Hammer to save one of their own. And after they left, the ettins came again. The Goa'uld Heru'ur and his Jaffa invaded and overran my world. They slew many, even my family.'
she said, voice tight with bitterness and old grief.

Then Hilda admitted 'I blame the Tau'ri for this. But still I came to fight for them. Because I know the ettins will keep coming and coming, and we must fight them. And because all the worlds of the galaxy are out there, and they cannot be ignored. They hold friends and foes, and there is much to trade and see and learn.'
Asherrra
NPC, 15 posts
First (Catfolk)
Guide
Thu 3 Nov 2016
at 05:06
  • msg #829

Re: X2U-238: Shot In the Dark Redux

"We understand this," Asherrra replies. "At least, we think we do, but much of it is nearly unfathomable to us. The Elders fear that the First Ones are not yet ready for... Out There." She gestures up to the sky.

"I will take you to the watch-bird controls. It is only there that you can see what the watch-bird sees. Vasandra will control them, correct? Who will observe the Jaffa at the ship?"
Hilda
SG-X1, 591 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 3 Nov 2016
at 06:26
  • msg #830

Re: X2U-238: Shot In the Dark Redux

'First visit worlds you know to be safe: Midgard, Cimmeria, perhaps... But beware, the Tau'ri have built a metal eye over their Stargate. You must radio first or, um, knock. By throwing big rocks through.' That had been Hilda's approach, and she was glad she hadn't just walked through that first time.

She looked to the Tau'ri, hoping they did not object to sharing the magic of travelling through the Stargate to Midgard. 'We can share the magic runes before we leave.'

She considered the question, saying 'Will we be journeying back to the ha'tak? Then I shall go.'
Vasandra Tourmaline
SG-X1, 173 posts
Netjerian
Wheelman/Pilot
Tue 8 Nov 2016
at 05:33
  • msg #831

Re: X2U-238: Shot In the Dark Redux

"Yes, we will need to re-take the Ha'tak," Vasandra said to Hilda. "We do not need to return in order to view it, not with the First Ones watch-bird."

As she followed Asherrra, she gave some thought to the best approach. The Jaffa would be suspicious after shooting down the first drone. In that respect, the watch-bird was only marginally better than her own drones. Her drones were clearly artificial, while the watch-birds only moved a bit unnaturally... something the First Ones were not really familiar with.

If she approached from the opposite side, she fly the drone up to the peak of the Ha'tak and then peer down on the Jaffa.

Or... she could try weaving in through the trees from the opposite direction. Of course, it depended on how high a watch-bird could fly, and what its optical resolution was. If it was high, she could watch from beyond the range of the staff weapons.
StarMaster
GM, 718 posts
Storyteller
License to Tamper
Fri 18 Nov 2016
at 05:12
  • msg #832

Re: X2U-238: Shot In the Dark Redux

Vasandra and Hilda follow Asherrra through the building and down a ramp to what is clearly a more industrial-looking level. The ramp turns into a circular hallway, and you eventually come to a doorway on the outer wall that leads into a metal room with various machinery and electronic systems.

Another Catfolk is there. He nods to Asherrra and then turns to indicate the console in front of him. While it looks like any standard such set-up back on Earth, there is a distinct alien look to it.

The center is a large blank area, but he touches the console and an image appears in this blank area. It apparently shows a view from one of the watch-birds, currently sitting in its hangar.

A hatch in front of it opens, letting in daylight and letting the watch-bird take flight.

He steps aside to let Vasandra get to the controls. It has two joystick-like control handles. However, they are set inside a globe attached to the base on a flexible rod. Vasandra is able to control various aspects of the watch-bird. It only takes her about 2 minutes to get the hang of it. Left-right, forward-back control is normal, but these handles also let her control elevation and speed. If she tilts a handle forward, the watch-bird goes faster. If she moves the handle downward, the watch-bird's altitude decreases. Smooth control of these handles enables the watch-bird to move more like a real bird.

Clearly, then, the Catfolk are not that adept at using the controls yet.

Asherrra informs you that the watch-bird can see in the dark, both as light-intensification and as thermal imaging.
Hilda
SG-X1, 592 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 18 Nov 2016
at 05:41
  • msg #833

Re: X2U-238: Shot In the Dark Redux

Quickly finishing her breakfast and taking an apple with her, Hilda followed after Vasandra and Asherrra. This was not because she felt she could fly a watch-bird (she was sure she could not) but rather to keep a watch on her teammate in this strange unknown city (in case the catfolk proved untrustworthy; if not, well, the dark elf was not unattractive). More, it was for the sake of something to do and basic curiosity. Besides, she could map what the watch-bird showed to the landscape and forest, and tell where the ettins made camp and where they hid.

Staying out of the way and staying quiet, she watched the proceedings patiently. This was the old high magic of technology and craft, to make a metal bird fly and divine what it saw; she had a superstitious inclination not to interrupt the spell.
Vasandra Tourmaline
SG-X1, 174 posts
Netjerian
Wheelman/Pilot
Sat 19 Nov 2016
at 22:18
  • msg #834

Re: X2U-238: Shot In the Dark Redux

The operation of the controls were unfamiliar to her--much more sophisticated than anything she'd ever seen before, but she quickly got the hang of it. She had far more control over the watch-bird than she could have imagined. If it wasn't for her years of pilot training, she might not have been any better than the First Ones at flying a watch-bird.

The watch-bird was just as maneuverable as the heli-drone, but much faster. And it clearly looked more natural.

"What do you think the best approach is, Hilda?" Vasandra asked the Cimmerian. "Should I bring it in from the north... where the entrance is, and the Jaffa camp was? Or should I come in from the south and fly up over the top of the ship?"

The directions were rather arbitrary, but she was pretty sure Hilda would understand what she meant.

She was asking Hilda because the Cimmerian had more experience with Jaffa as well as operating on the ground. Vasandra's expertise was in the sky and space.
Hilda
SG-X1, 593 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 20 Nov 2016
at 02:21
  • msg #835

Re: X2U-238: Shot In the Dark Redux

But Hilda had other expertise, too, as a hunter familiar with the natural world, and so she gave Vasandra a third answer. 'Fly in circles and dart from here to there, like a bird would. Dive into the trees and out again, as if catching bugs. This way the Jaffa will think it is just a normal bird, and not become suspicious.'
Vasandra Tourmaline
SG-X1, 175 posts
Netjerian
Wheelman/Pilot
Sun 20 Nov 2016
at 04:04
  • msg #836

Re: X2U-238: Shot In the Dark Redux

"That's easy for you to say," Vasandra replies to Hilda, "but while I may be able to act like a leaf on the wind, flying like a bird chasing a bug is not in my skill set."

"However... that's a good idea about flying in circles. I shall endeavor to 'fly like a bird', but do it in ever-narrowing circles until we spot something. I trust you'll be able to spot something more quickly than I."



She sends the watch-bird out and takes it up to a high altitude in order to get a broad overview of the area to orient just where they are. She had a good idea of the direction she needed to go, but she thought it would be a waste of time retracing their steps.

Once she spotted the ha'tak, she began flying the watch-bird in a rather erratic course... up and down, left and right, letting Hilda tell her when she spotted something that might need a close look.
Hilda
SG-X1, 594 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 20 Nov 2016
at 06:00
  • msg #837

Re: X2U-238: Shot In the Dark Redux

'Yes, it is easy for me to say,' Hilda declared proudly, 'I have learned much of the Midgard tongue. And how the Jaffa behave. I will look out.' She leaned over the display, closely watching the pyramid and the forests for signs of Jaffa activity.
StarMaster
GM, 720 posts
Storyteller
License to Tamper
Thu 1 Dec 2016
at 01:32
  • msg #838

Re: X2U-238: Shot In the Dark Redux

Vasandra pilots the watch-bird out in a wide circle around the area, quickly discovering that the drone is receiving beamed power, but also has a self-sustained 'battery' life of 221 hours.

She has plenty of time and room to get the hang of 'flying like a bird', so that by the time the drone makes its way close enough to the ha'tak, she's pretty good at it.

The first sign of the Jaffa is as the drone flies around the 'backside' of the ship. Hilda spots a two-person patrol, circling the ship just like when they first left the ship. Vasandra is able to follow them at a distance, and watch them as they return to the camp in front of the ship.

As near as Hilda can tell, it's the same Jaffa... and the same number... as there were when SG-X1 left the ship. The ship's cargo hatch is still closed.
Hilda
SG-X1, 595 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 1 Dec 2016
at 01:41
  • msg #839

Re: X2U-238: Shot In the Dark Redux

Hilda pointed out the Jaffa for the others' benefit. 'The lizard ones inside have not come out. The man-like ones outside have not gone in. They have not made peace or war with each other. Why haven't they done anything?' she demanded, perplexed by this lack of development. It made her suspicious and wary, filling her with a nagging sense of dread. What were they up to? Had the ones inside returned through the Ring of Stars? 'But this is good for us. We can hunt and slay the ones in the forest, before going back inside the pyramid.'
Vasandra Tourmaline
SG-X1, 176 posts
Netjerian
Wheelman/Pilot
Thu 1 Dec 2016
at 02:22
  • msg #840

Re: X2U-238: Shot In the Dark Redux

"The ones outside still fear the slime," Vasandra points out to Hilda. "If the ones inside did not open the hatch, then they do not know of those Jaffa outside. By now, however, they will have found the skeletal remains of the other Jaffa. If they did not put the slime in the ship, then they will not know how the Jaffa died."

"I must confess, in all the excitement, I forgot to inform Kaspar that I could not open the lower cargo hatch. I started to, but there was a discrepancy in the power source and the mechanism jammed. It opened out about an inch before seizing up. That may be sufficient for the lizard ones to think we left that way, especially if they search the ship and cannot find us."

"We had an alternate power source... three, in fact. The Goa'uld can put staff naquadah into the ship, but they still do not have the crystals to control the energy flow."

"I would guess that they are trying to figure out a way around that. The lizards won't have the technical knowledge to do that, so only the Goa'uld can do it. I certainly wouldn't trust the lizards to do the fine work."

Hilda
SG-X1, 596 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 2 Dec 2016
at 00:10
  • msg #841

Re: X2U-238: Shot In the Dark Redux

'But after our skirmish, the ettins outside know we are here too. But they did not follow us – instead, they stay on guard by the pyramid.' Hilda pointed out, then realised what this meant 'They must know we are not the cause of the slime. They think we fled it too, and think us marooned here just as they are.'

'And Asherrra says the slime-beast, the macro-mold, is a creature of the forests here. The slime came from here. So the ettins must have captured them, brought them into the ha'tak, and then the slime escaped to devour all inside.'


After a moment, she asked 'Is there a way to put the watch-bird inside the ha'tak?'
Vasandra Tourmaline
SG-X1, 177 posts
Netjerian
Wheelman/Pilot
Sat 3 Dec 2016
at 02:26
  • msg #842

Re: X2U-238: Shot In the Dark Redux

"The Jaffa outside don't know we came from within the ship," Vasandra reminded Hilda. "They only saw us on the outside."

"I cannot say what motivates them. They will wait only so long, however. Without women, they have no hope of starting a new colony."

"I didn't get the impression that they knew the slime came from this world. They may be waiting for rescue. They may be waiting for the slime to die out on its own... once it's run out of something to devour."

"We assumed that they were guarding the ha'tak in case the slime escaped. Maybe they were... maybe they weren't."

"We've been coming up with theory upon theory upon theory... with absolutely no data to base any of them on. We attribute motivations to the Jaffa and the Goa'uld based on our own motivations. And that's not reasonable."

"Anyway, the only way that I know of to get the watch-bird inside the ha'tak is if Gavin takes it inside. It doesn't have any phasing ability."


She perches the watch-bird on a branch in a tree where it can keep a watch on the Jaffa camp.

"Anything else you want to see?"

It'd only been a day. She really hadn't expected there to be a change. It was Kaspar that was reading more into the situation than they had information to support it.
This message was last edited by the player at 02:27, Sat 03 Dec 2016.
Hilda
SG-X1, 597 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 3 Dec 2016
at 12:11
  • msg #843

Re: X2U-238: Shot In the Dark Redux

Vasandra Tourmaline:
"The Jaffa outside don't know we came from within the ship," Vasandra reminded Hilda. "They only saw us on the outside."


'But it must be clear to them we came from the nearest Stargate – the one in the ha'tak.' Hilda tried pointing out.

But she shrugged as Vasandra spoke of theories and motivations, unable to deny this nor be overly concerned about it. 'Maybe so. All we can do, then, is go slay the ettins and question those that live – or make peace with them, as Kaspar wishes.' She scowled at that, still doubting the worth of attempting peace with ettin.

Vasandra Tourmaline:
"Anything else you want to see?"


'Let us spy on their camp for a time, and see what they are really doing.'


OOC: I forget: there's no sound on the watch-bird is there? Can we see any real activity at the camp, or work out a schedule to their patrols and guard routines?
Kaspar Radoslaw Gorski
SG-X1, 411 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 4 Dec 2016
at 07:02
  • msg #844

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 843):

Over at the door there is he sound of movement and gear rattling. A male First appears and gestures into the room for someone outside - a  moment later Kaspar appears, all kitted up and wearing his backpack.

"Ah! Thank you, uh, Mrr'rowl for the guidance, thank you very much." Kaspar says to the First, then addresses those inside the room.

"So, ladies, what's the situation at the ha'tak? Have both sides killed each other, yet?" Kaspar's glance falls upon the drone controls, "Wow. That set-up looks really ... mechanical. As opposed to overly electronic, I mean. Vassandra, do you think you can interface our drone remote controls with this system? So we can still use one of these bird-drones when we're away from the city?"

Behind Kaspar, in the hallway, there is evidence of others moving about - apparently the whole Team is with him.
Hilda
SG-X1, 598 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 4 Dec 2016
at 08:34
  • msg #845

Re: X2U-238: Shot In the Dark Redux

Hilda looked to Vasandra for her response, then reported 'There is no change. The ettins inside the ha'tak cannot come out, and those outside stay in their camp and patrol the forest. They have not pursued us either.' After a moment, she added with a wolfish grin 'They are ripe for ambush.'
StarMaster
GM, 721 posts
Storyteller
License to Tamper
Tue 13 Dec 2016
at 20:19
  • msg #846

Re: X2U-238: Shot In the Dark Redux

The watch-bird does not have any audio registers, so it cannot hear sounds around it. Clearly it was meant as a way to make it easy for the First Ones to use.

It probably doesn't matter at this point, though, since the Jaffa do not seem to be very talkative. They tend to be stoic and silent.
Vasandra Tourmaline
SG-X1, 178 posts
Netjerian
Wheelman/Pilot
Tue 13 Dec 2016
at 20:32
  • msg #847

Re: X2U-238: Shot In the Dark Redux

"I do not even know how these watch-birds are controlled," Vasandra replies to Kaspar. "I do not believe they function via radio waves as walls do not seem to have any effect on them."

"So, to answer your question, no, there is no way our simple drone controls can work with the watch-bird."

"It should not matter anyway. They are good for long distance recon. For our purposes, our drones will be fine for close up recon, which is what we will need to retake the ha'tak."

Hilda
SG-X1, 599 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 14 Dec 2016
at 06:01
  • msg #848

Re: X2U-238: Shot In the Dark Redux

'Yes, there's no more to see here.' Hilda agreed impatiently. 'Let's return to the ha'tak, fight the ettins, and return to Midgard.'
Rajip Mojdar
SG-X1, 254 posts
Human Scout
Army Ranger SSgt
Wed 14 Dec 2016
at 18:06
  • msg #849

Re: X2U-238: Shot In the Dark Redux

"The Jaffa do horrible acts because they are enslaved and do what their masters tell them to do... or die a horrible death themselves," Rajip tries to convince Hilda once more.

"They have larval Goa'uld within them, and in that sense, they are ettins, but the larva aren't aware yet. Killing one of them would be like killing a child... at least in one sense. In another sense, of course, they are vermin. We think nothing of stepping on an anthill and killing a thousand ants."

"I'm not saying this is right, only that this is how we function. So exterminating the Goa'uld--for us--would be like exterminating the termites or cockroaches in our houses. Leave the house alone, and you're fine."

"The Goa'uld leave nothing alone. Could we extract the Goa'uld larva from a Jaffa, we would do so, but doing so at this time would kill the Jaffa. They are inextricably linked somehow."

"But... as long as the larva is dormant, the Jaffa has free will. With their god and first prime killed by the slime, they have no master any more. However, they are still conditioned to be slaves, so if some other Goa'uld steps forward, they will bow down."

"Unless... we give them another option. Teal'c is a good example. He does not wish to be a slave, despite his conditioning. He does not wish to see his son become a host for a Goa'uld. Can we but give these Jaffa another option, they might fight along side us, just as Teal'c does with SG-1."


He suddenly shuts up... wondering what the hell just got into him? He wasn't usually so talkative. Must be nerves. Walking on other worlds was a science geek's dream. He just wished there was an end in sight where no more walking was involved... no more fighting. It was the way of the Warrior. Not everyone was able to walk the path. There were odd times when he wished he'd been one of the others.

Warriors fought. He'd tried to think of what he'd do if the fighting was all done... if he lived long enough to retire. He couldn't. Could he become an accountant and wage war on numbers and statistics? Those who can't, teach. Could being a teacher of war satisfy that warrior's urge?

More than once, he'd thought of retirement as 'dishonor'. Death before dishonor--you weren't supposed to live long enough to retire.

He didn't have a death wish by any means--he liked being a Warrior. But he was well aware that the sands of his Warrior's hourglass were slowly running out.
Kaspar Radoslaw Gorski
SG-X1, 412 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 15 Dec 2016
at 09:24
  • msg #850

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 849):

Kaspar, jaw hanging low, watched Rajip during the young Ranger's out-of-the-blue revealing of his attitude towards Jaffa. When Rajip was done, Kaspar turned a smug look towards Hilda.

"See? It isn't just me." he says, then raises a hand in a halting gesture towards an expected response from Hilda, "However ... sentiments towards Jaffa enslavement aside, I do believe it is time that we return to the ha'tak and ... deal with the issue ... of the Jaffa.  Convert 'em or kill 'em; either way we can no longer ignore them."

Kaspar focusses on Rajip, "That's what's called strategy, Staff Sergeant - I define, in a broad way, the objective we need to achieve. Right now, we need to remove the Jaffa from the equation. The actual doing of that task is called tactics - and that's you."

"She ..." Kaspar points at Hilda, "...is an excellent warrior and quite skilled at taking out Jaffa, but her duties are as Team Scout and resident Protector of Our Hard To Replace Asgard. You are the Team Tactical Leader. So get to thinking up a plan for how we are going to take out those human Jaffa. You have until they start shooting at us to come up with something."

Kaspar smiles, then winks at Rajip, "And I'm confident it will be brilliant."
Hilda
SG-X1, 600 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 15 Dec 2016
at 12:48
  • msg #851

Re: X2U-238: Shot In the Dark Redux

Cut off from answering Rajip with a repeat of her speech yesterday to Kaspar, or to Hammond several days ago, Hilda only bared her teeth in a wolfish snarl. But she cooled herself, answering instead 'Already I have said my mind on this – I'll let Kaspar tell you my vows. But do not tell me the Jaffa are slaves or thralls, not when I was slave to them. They are karls – free-men – bound to the Goa'uld.' It seemed petty to argue over terminology, but she felt it necessary to remind these people of Midgard, who had never been thralls, not to forget the crimes the Jaffa committed freely upon those beneath them. They were not innocent victims; she'd seen proof of that.

Aggrieved, she spoke before Rajip, answering questions not yet put to her 'We can ambush them in the forest; this I know well, if the rest of you can hold your ground. But if you want to parley with them, then think: why would they want to talk to us, who are not Jaffa?'
Kaspar Radoslaw Gorski
SG-X1, 413 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 17 Dec 2016
at 01:32
  • msg #852

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 851):

"Ah, yes! As to that..." Kaspar shifts a little awkwardly - he's still wearing his backpack - and reaches into one of the pockets of his trousers.

"I propose that I openly approach the Jaffa and display this..." Kaspar holds up one of the metal medallions that had been found aboard the ha'tak amid some of the Jaffa remains.

"I'm hoping that this might get me enough time to try and talk them over to our side. After all, they are effectively what the Japanese would call Ronin - masterless rogue warriors. Maybe they'd listen to an offer of a change of employment."

"However, even if they don't," Kaspar continues, replacing the medallion into his pocket, "My open approach could just as easily be used by us to draw them out into a trap."
Hilda
SG-X1, 601 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 17 Dec 2016
at 01:40
  • msg #853

Re: X2U-238: Shot In the Dark Redux

As she eyed the medallion, Hilda was of course dubious. 'You are obviously not Jaffa. They will think you stole it, or looted it. And they would be right.' she pointed out.
Kaspar Radoslaw Gorski
SG-X1, 414 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 17 Dec 2016
at 01:54
  • msg #854

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 853):

Kaspar nodded in agreement, "Yes, that's a very likely outcome. In which case they will either try to kill me or take me prisoner. So, if either of those outcomes do appear to be about to happen, I will duck-and-cover as best I can, and all of you will shoot the Jaffa. A lot."

Kaspar grinned confidently.
Rajip Mojdar
SG-X1, 255 posts
Human Scout
Army Ranger SSgt
Sat 17 Dec 2016
at 04:20
  • msg #855

Re: X2U-238: Shot In the Dark Redux

"Tactics are easy to come up with," Rajip replies. "Coming up with tactics that will work... now that's a different story."

"Yes, the Jaffa will know that we aren't fellow Jaffa... although I wouldn't be so quick to dismiss that possibility... there can be other Jaffa that they don't know about."

"I'm pretty sure they won't know we are Tau'ri. In any case, we are on this planet, so they are apt to think we are natives. That means we should know how to survive on the planet. Also, based on our weapons, they are going to know we have some sort of industrial base."

"I think that gets our foot in the door."

Hilda
SG-X1, 602 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 17 Dec 2016
at 12:40
  • msg #856

Re: X2U-238: Shot In the Dark Redux

'You could not duck and cover fast enough, old man.' Hilda warned, amused by Kaspar's daring nonetheless.

Although she was none too enamoured of the plan, her memory of the Þrymskviða – the comic story of how mighty Thor was disguised in wig and dress as comely Freyja for a wedding to the ettin Thrym, and how Loki excused Thor's small, frail, grey form with outrageous lies – inspired Hilda to a plan of her own, although not altogether a serious one. 'Ha! Why don't I pretend to be a Jaffa shield-maiden? I have a staff weapon and armour to wear. You can draw a symbol upon my brow. I can show the symbol and ask whom they serve. This will put our boots through the door!' The Norse had, in fact, invented trolls.


OOC: Yes, with my +0 Bluff and Disguise scores. :D
This message was last edited by the player at 00:46, Sun 18 Dec 2016.
Freyda
SG-X1, 219 posts
Asgard Scientist
Geneticist
Sat 17 Dec 2016
at 20:00
  • msg #857

Re: X2U-238: Shot In the Dark Redux

"Pardon my interruption of your discussion on tactics," Freyda offers, "but might it be more prudent to establish what is happening within the ha'tak first?"

"We could be busy attacking the Jaffa only to have the ship fly away while we are doing so."

"To our knowledge, the Goa'uld have no way of communicating through an open wormhole, unlike your radios. So while those on the other end can open the stargate, even send more troops through, there is no way for them to know what has transpired on the other end. More troops just become incommunicado as well. There is no way for the Goa'uld on the ship to tell those back home that he needs crystals."

"As far as we know."

"That does not mean that a hundred gator troops have not been sent through."

"While I do not wish to see the Jaffa killed for just being innocent bystanders, I see no way to trust them as a group. We can offer to help them, but we will not return them to the Goa'uld... if there is another Goa'uld that would take them and that they would serve."

"If they agree to join us... that is what I fear we cannot trust. We have no way of knowing how loyal they are to the Goa'uld. They might actually believe that the Goa'uld are gods."

"I apologize if you've already considered this, but I have not heard it conveyed to the others. We Asgard are not great tacticians. We can consider many options and take appropriate measure against them, but we rely on our technology for our tactics."

Rajip Mojdar
SG-X1, 256 posts
Human Scout
Army Ranger SSgt
Wed 28 Dec 2016
at 01:16
  • msg #858

Re: X2U-238: Shot In the Dark Redux

"Those are some good points, Freyda," Rajip concurred.

"Even you have to admit, Hilda, that attacking a hundred gator-men inside the ha'tak would be suicidal! We should definitely try and find out what's in there first."

"We know that there's a Goa'uld still in there. If they had control, they would have opened the door by now and come looking for us."

"So, since Freyda and Vasandra have the most familiarity with an ha'tak, which level would you think is the best entry point?"

"Hilda... do you want to go in with Gavan to scout? It'll need stealth, as well as possible combat ability."

Hilda
SG-X1, 603 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 28 Dec 2016
at 12:30
  • msg #859

Re: X2U-238: Shot In the Dark Redux

'The goddess speaks wisdom,' Hilda agreed with Freyda, of course.

'As Lady Freyda said, we cannot trust the Jaffa. The Jaffa also will not trust us. They might if we had one of Hammond's tame Jaffa, but we do not. We offer them nothing: not one of their own to speak to them, nor a home safe from their former masters, not service to a better master. Trying to parley with them is a foolish task.'

'And I did not say to attack a hundred of these gator-men at once. That would be a quick path to Valhalla.' she corrected Rajip, but it was clear that a glorious death in battle was not actually a bad thing to the Viking, only a pointless and early one. 'But we will need to fight some to get to the Ring of Stars. They will guard the Gate. They will not let us pass freely while we have the keys.' she pointed out.

'I will scout with Gavin.'
Kaspar Radoslaw Gorski
SG-X1, 416 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 5 Jan 2017
at 10:10
  • msg #860

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 859):

As Kaspar had been listening to the valid points his Team was discussing, he'd loosened, then slid his backpack off his back, to the floor.

"Okay, those are all some really good points." he says, nodding, "And I had, actually, considered some of them - just maybe not as completely as all of you. However, I really don't think our basic strategy has changed - which is that we need to get access to the 'gate and report or return to the SGC."

"In order to achieve that goal, we have to look at some facts. Fact One - as we've all noted, we do not know for certain what is happening inside the ha'tak. Are there more Gator-Jaffa? Less Gator-Jaffa? Is the Goa'uld inside there an enemy of the Goa'uld that the Human Jaffa followed? Just how likely are the Human Jaffa to join-up with the Gator-Jaffa Goa'uld, if they are asked?"

"I want to address that last question, first. As far as we know, despite our efforts to introduce them to one another, we did not, in fact, get the ha'tak opened as we left. The Human Jaffa outside the ha'tak saw us running away from the ship - they did not see us emerge through its hull - and they may have identified us as Humans. Maybe. But they never saw any of the Gator-Jaffa. As far as the Human Jaffa know, they are still stranded on this planet, and their Goa'uld God must be dead, or has abandoned them - because he certainly hasn't come out of the ha'tak."

"So, with all that on their minds, they may be receptive to an offer to parlay. And, if we can do that before the new Goa'uld inside the ship can get to them, we may be able to convince them it's in their interest to help us take him out."

"Which brings me to Fact Two - which isn't, really, so much a fact as it is my opinion as an Anthropologist. I believe that it is in our best interest to try and sway the Human Jaffa to work with us, before we attempt even a reconnaissance inside the ha'tak. We need their numbers to ensure we can neutralize the Gator-Jaffa. But, even if we can sway them over to aid us, will I trust them? Hell no! I will assume that they will think they are using us, just as we are using them. It's just that the chances of us double-crossing them is lower than them double-crossing us. So we recruit them, but we stay ready for a double-cross by them."

"Now, I had thought to try and let them capture me, and I would then try to sway them. You all have convinced me that that plan would probably fail. However - Hilda, I really think your suggestion of you walking in there pretending to be another Jaffa has real merit. Oh, they'll be suspicious about who you are, how you got there and whatnot, but the appearance of a strange female Jaffa will be easier for them to accept than the appearance of an over-weight Tau'ri Polack who speaks Jaffa rather badly - something they have no experience with. But, I mean, you know how they act, how they think, you can easily mimic their behaviorisms - uh - actually, can you speak Jaffa? I've just been taking it for granted that you do."

"And do you believe you speak it well enough that they won't immediately point you out as false? Ideally, you'll only need to speak with them for a minute, or two, to point out their desperate situation, and offer them an option for escape - if they'll just agree to meet with the rest of us."

Hilda
SG-X1, 606 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 5 Jan 2017
at 14:18
  • msg #861

Re: X2U-238: Shot In the Dark Redux

Hilda stared dumbfoundedly at Kaspar. 'I was joking.' Regardless, defeated by an array of arguments she found insane, she answered his questions 'I know the Jaffa tongue,' At this point, she switched to Goa'uld to demonstrate, proving herself more natural in it 'It is the same as the Goa'uld's. I probably speak it better than I speak Tau'ri. I probably have an accent, but Jaffa of different worlds and different Goa'uld have different accents,  so this is no problem. But I learned it from my slave-masters – they chose me to learn it, to pass on orders to my kin, because I was the smartest.' She was a little proud of that, despite the actual source and reason for this praise. 'But in truth, I learned very little of Jaffa ways. And there are few Jaffa warrior women. If we do this, we must hope they will excuse my differences as being the products of a different warrior band, a different Goa'uld.'
This message was last edited by the player at 00:00, Fri 06 Jan 2017.
Kaspar Radoslaw Gorski
SG-X1, 417 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 5 Jan 2017
at 19:29
  • msg #862

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 861):

"Yes, that's what I'm hoping." Kaspar responds, "Even though your appearance as a female Jaffa might, to them, appear odd, it should also look just familiar enough that it may also provoke a curiosity that will make them hold their fire until they figure out what is going on."

Kaspar gestures down at his own appearance, then gestures over at Rajip, "Whereas, if either one of us were to appear - even if we held our hands abouve or heads - we would appear as an unknown; our uniforms are nothing like they've ever seen, but if they remember seeing something like them when we were running from the ha'tak, they will also remember our strange weapons. And they will be more likely to shoot something that is unknown to them, than they are to shoot something that looks sort of like them, and that speaks like them, and is equipped like them."

Kaspar looks at the young Ranger, "Rajip, what is that saying that Southerners in America use? If it looks like a duck, walks like a duck and quacks like a duck, it's gotta be a duck...?"
Kaspar Radoslaw Gorski
SG-X1, 419 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 18 Jan 2017
at 09:19
  • msg #863

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 862):

"Okay, I think we have a plan." Kaspar says, "Hilda, dig up whatever of your Cimmerian gear you may have brought with you. Perhaps the First, here, might have some things you could make use of, if you're short of anything. Slim as they are, the First are still reasonably close to our humanoid form."
Hilda
SG-X1, 609 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 19 Jan 2017
at 12:34
  • msg #864

Re: X2U-238: Shot In the Dark Redux

OOC: I presume we're back in our quarters for this planning, rather than the watch-bird control room.

As much as Hilda disagreed with the entire plan and thought it doomed to failure, this actually filled her with a giddy excitement. A disguise, a lie, a clever ruse – such things were a saga built on. And though she thought it all doomed to failure, it would surely go disastrously wrong in the most hilarious way possible. 'My shield,' A wooden round shield emblazoned with a Stargate-like pattern, 'My helm,' A simple conical steel helm with nose guard. 'My plains-people bow,' A composite longbow, not of Norse style. 'And my sword.' An impressive straight-bladed sword with cross-guard and heavy pommel, with clear Norse styling.

She rummaged through her pack and pulled out her Norse-style leather armour. 'I smuggled this in, I did not trust this "tactical deployment vest"... Would that I had Jaffa mail for more armour. But, after the woman warriors I have seen on Tau'ri television, perhaps I should wear only loin-cloth and bra?' she teased, but reflected 'I should show some of my tattoos; Tau'ri warriors do not display these, but Jaffa wear them proudly on their brows. We can paint Thor's Hammer upon mine... But I will need a tunic.'
Rajip Mojdar
SG-X1, 257 posts
Human Scout
Army Ranger SSgt
Thu 19 Jan 2017
at 20:14
  • msg #865

Re: X2U-238: Shot In the Dark Redux

"Well, keep in mind that you have one big advantage over these Jaffa--you know what really happened!" Rajip comments.

"You know that their god is dead. You know that he was killed by the slime god. You know that the slime god is dead... slain by you! You know that another Goa'uld is now on the ship. That he's the one that sabotaged the ship. That he has the gator-men as servants. And... you have the control crystal that is keeping them stranded and confined in the ship."

"We can give you a crystal to take with you to show them. Show-and-tell is always popular among the uneducated."

"You have to use your judgment as to which version of the truth you think will work the best. Perhaps you can tell them that the other Goa'uld killed their god, and get the Jaffa to avenge him."

Kaspar Radoslaw Gorski
SG-X1, 420 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Jan 2017
at 04:20
  • msg #866

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 865):

"Oh, I like all those ideas, Sergeant! Very good observations." Kaspar nodded in agreement with Rajip's suggestions, "And I leave the various accoutrements of your disguise to your better judgement, Hilda. But..."

Kaspar paused to grin - for, of course, there had to be a "but".

"We don't know much about the Goa'uld out in this star cluster - remember that Freyda had no knowledge of the markings for either of the Goa'uld, or their Jaffa, that we've seen so far. But I'm not confident that that means they are not familiar with Asgardian themed icons - which, I note, some of your body art is distinctly derivative of. Especially the Warhammer of Thor. Do you think you should risk using that, specific, symbol?"
Hilda
SG-X1, 612 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 20 Jan 2017
at 04:58
  • msg #867

Re: X2U-238: Shot In the Dark Redux

'Yes.' Hilda answered, utterly resolute, angered that Kaspar would suggest she not. 'I will wear no false god's rune upon my brow. I will not swear to a Goa'uld, even falsely. I will wear the Mjǫllnir... or the rune of Lady Freyda.' she added, gesturing to the Asgard she'd accepted as a surrogate goddess. Freyda's rune would be less well known than Thor's, at least.
This message was last edited by the player at 08:26, Fri 20 Jan 2017.
Kaspar Radoslaw Gorski
SG-X1, 421 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Jan 2017
at 05:48
  • msg #868

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 867):

"Hilda," Kaspar frowns, "Nobody is asking you to swear fealty to any Goa'uld. And there is no issue of falsehood, here. Disguising and presenting yourself as a Jaffa is not lying! It is a deception, a legitimate Ruse of War."

"And before you say that there is no difference between a lie and a deception, I would point out that a lie usually involves someone violating their honor with the intent of hurting another. However, a deception against ones enemy is an entirely honorable tactic of warfare. Hell, in the Sagas of the Norse People of the Tau'ri, there are tales said of the Asgard - of Odin and Thor, themselves! - going among their enemies disguised as someone else."

"And if that isn't good enough, then I ask you - if there is no difference between a lie and a deception, then what were they doing..."
Kaspar points at Freyda, "...for all those generations of your people that the Asgard presented themselves as looking just like humans?"

"I'm not asking you to give your Word to these Jaffa! Tell them things they want to hear, sure. Even make vague promises. But never give your Word! This is pretend, this is..."


Kaspar's visage suddenly lightens, as a thought occurs, "This is play-acting! Just like the Bards - no, just like the Skalds, when they tell a tale and pretend to be all the different people in the story. You are just pretending to be a Jaffa. You will have to act like a Jaffa, speak like a Jaffa, even claim to think like a Jaffa, to make them believe you are Jaffa - until they either choose to help us, or everyone starts shooting at everybody."

"And if that happens, then duck and pray. Pray a lot."

Hilda
SG-X1, 613 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 20 Jan 2017
at 07:15
  • msg #869

Re: X2U-238: Shot In the Dark Redux

Hilda looked long and hard at Kaspar, as though he were an especially foolish and wayward piglet. 'Listen well, grandfather. I know the tales of the gods, of Odin's wandering in disguise, of how Thor put on Freyja's wedding dress to marry Thrym – the Þrymskviða is what gave me this idea. And I know how they disguised themselves as men to guide us. I learned this at the feet of Hermod himself. And I disguised myself as a slave when I fought the ettins, to get close to them, to surprise them. I have no fear of disguising myself as one.' she declared.

'But there is magic in runes. To paint them on my skin is to invoke their magic: wardings, blessings of the gods,' To demonstrate, she tugged up her jacket and shirt to reveal lines of runes tattooed in black across her firm abdomen, 'Or curses. False or not, I will not take another god's mark on my body. I must be true to myself.'
Kaspar Radoslaw Gorski
SG-X1, 422 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 20 Jan 2017
at 08:23
  • msg #870

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 869):

Kaspar shrugged.

"Okay, then. But, as you suggested, it'll probably be safer to use Freyda's Symbol, then. She's probably obscure enough in Goa'uld databases to be unknown."

Kaspar tossed a grin towards the Asgard scientist "No offence meant, Freyda. The Goa'uld probably just don't respect - yet - the actual threat you present to them."
Kaspar Radoslaw Gorski
SG-X1, 424 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 26 Feb 2017
at 06:32
  • msg #871

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 870):

OOC: I am still here. I will always be here. I am trapped in a cybernightmare that will not let me leave ^_^  Okay, StarMaster, break's over! Figger out a storyline for us, and let's go! ^_^



Kaspar claps his hands together and rubs them vigorously.

"Right then, Team, as the Americans say," Kaspar looks around for where he placed his pack, "Let's get this show on the road! Hilda, as soon as you've finished with whatever prep work you need, we will leave. Asherrra, please inform the Elders that we will be leaving shortly, and that we thank them, and all the First People, for their aid and their kindness. We shall be leaving shortly. If you will be coming with us, get whatever gear you need - you should plan to be away from the city for a day or two, I think."
Hilda
SG-X1, 617 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 27 Feb 2017
at 06:41
  • msg #872

Re: X2U-238: Shot In the Dark Redux

With the nature of her disguise settled, Hilda kept tugging up her shirt and tank-top, then proceeded to undress, without anything resembling shame or embarrassment, nor concern for the propriety of others. She tried only to catch Vasandra's eye, curious to know if the dark elf woman was curious too.

So off came her deployment vest, then BDU jacket, and tank-top, before she tugged off her combat boots and dropped her trousers. Wearing only her underwear (a practical black bra and underwear supplied by women on base), Hilda was revealed in all her Cimmerian glory, as a beautiful woman and a powerful warrior, short and slim yet busty, her lithe body holding compact muscles and sinews like steel cords just below her soft curves and pale skin.

Yet her body carried the scars of work and battle: the burn of a too-close Jaffa staff weapon blast on her left leg, a cut from a sword on her right forearm, and a bracelet of wolf-fang bites around her left wrist. There were also mysterious tattoos of ancient Norse design: a complex, stylised dragon on her upper right arm, a wolf upon her chest, and lines of runes around her back, belly and legs.

Together with her SGC dog-tags, she wore an iron arm-band around her upper left arm, a silver ring, a Thor's hammer pendant, and a necklace of wolf fangs.

Then the vision was past, as Hilda hauled on her leather armour vest and skirt, tying it firmly into place. She put her combat boots back on, because there was no going without footwear (and the paw-footed First had no substitutes that would fit). She belted on her sword sheath, donned her conical steel helm with nose guard, slung her bow and quiver, took up her round shield with its Stargate design, and hefted her looted staff-weapon. 'I am ready.' she said with meaning, every inch the ancient warrior, no longer a modern soldier.

'We can draw on Freyda's rune before we meet the Jaffa, before I sweat it off. Where is the Jaffa sign you took from the bones?'
StarMaster
GM, 738 posts
Storyteller
License to Tamper
Mon 27 Feb 2017
at 15:54
  • msg #873

Re: X2U-238: Shot In the Dark Redux

SG-X1 was used to moving out at a moment's notice, so Kaspar was the only one that actually had to pack up... well, he and Hilda, who had to pack her BDUs away now that she was in her traditional Cimmerian armor.

The best Hilda could determine was that Vasandra watched her striptease with 'mild' interest, though she thought she caught a brief flash of approval on Vasandra's face. Somewhat sadly, this seemed to be normal for Vasandra, if not all Netjerians--she didn't express emotions very often. About the only time Hilda had seen any display of emotion on Vasandra's part was when she realized she was in a Ha'tak, and when she deployed the drones.

Asherrra returns in a few minutes, carrying a small furry haversack. Similar items had been observed around the city, but were usually involved in work, carrying foodstuffs. She was also wearing a fine metal belt from which a knife of some sort was hung. It appeared to be a two-prong blade--a tighter version of a katar.

You could also see a small flattened egg-shaped device fastened to the belt.


This time, as you exit the city, there are hundreds of cat-folk gathered around the main thoroughfare to watch the group leave. The idea of waving good-bye isn't apparently part of their culture, but one female quickly moves over to Asherrra, exchanges a few words and rubs noses with her.

Hilda is in the lead this time, leaving Rajip to bring up the rear. Vasandra is just in front of Rajip, directing the long-range drone ahead of the group, scouting the forest to either side of the path as well as the path ahead.


Thus the group makes its way back to the vicinity of the ha'tak. The drone shows the same set-up as when they left, and when the First People let them use their drone.

Clearly now, the situation is not what Kaspar thought it was. The Goa'uld inside do not appear to have come out yet, and the Jaffa outside are apparently still waiting for something to happen... to be rescued maybe?

The Jaffa are still sending a patrol of 2 around the Ha'tak about every hour. These Jaffa seem primarily concerned about the Ha'tak itself, rather than any possible threat from the forest.

The only question now is: do you confront just the two patrol Jaffa first, or confront the whole group?
Hilda
SG-X1, 618 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 28 Feb 2017
at 11:43
  • msg #874

Re: X2U-238: Shot In the Dark Redux

Hilda found the token of the Free Jaffa that Kaspar had insisted she take the other day and that she had subsequently forgotten about – it was in a vest pocket of her BDU – and tucked it under her armour at her breast. From what she understood, the Free Jaffa moved among their people in secret, so even a false Jaffa would not show it openly until she must.

On the journey back to the ha'tak, she insisted she lead the way, some distance ahead, in case they stumbled upon a Jaffa patrol and needed to urgently try to deceive them. Hilda felt so good to be back in her armour – armour she understood, not this kevlar – with weapons that felt right in her hands, honest sword and shield, not thunder-weapons and fire-staffs. She was fighting in forest and mountain, in her native environment. She felt like a true Cimmerian warrior again, going a'viking against her enemies. Only she was going not to slay the Jaffa, but to try to treat with them. That felt wrong. I am sorry, Astrid. I cannot slay these Jaffa.

'It is easier to persuade two than many.' Hilda said when they stopped to confer, 'And it is easier to defeat them too. We also know the ways and times they patrol. We will set an ambush – I know the place – where I will show myself and try to parley with them. If I succeed, then all is well. If not, then you attack and save me. If I die, then I shall kill you day after day in Valhalla until Ragnarok comes.'


OOC: I can use my Trailblazer ability to share my Forest and Mountain Training feats to the team, so we should be able to set an effective ambush.
This message was last edited by the player at 09:37, Wed 01 Mar 2017.
Kaspar Radoslaw Gorski
SG-X1, 425 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 1 Mar 2017
at 07:56
  • msg #875

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 874):

"Hilda, you mean Ragnarök hasn't already started?" Kaspar asks with a smirk (and pronouncing the word with an almost flawless Old Scandinavian accent) as he wipes sweat from under his helmet band, "We had a pretty nasty winter in Poland back in '97 - I certainly thought it was the fimbulvinter!"

Finished drying his brow, Kaspar now tips the helmet back on his head, "I have to agree with you about it being safer to approach the roving patrol first, rather than just walking right into their camp - although something can be said for showing that kind of bravado, as well."

"Perhaps we should plan for the encounter to happen on the side of the ha'tak opposite the Jaffa camp? It might help reduce any noise we make, should we have to fight with the patrol?" Kaspar turns to Rajip, "Staff Sergeant? Ideas on  where to make first contact?"

Kaspar looks around at the other Team members, "Anyone? Suggestions?" pause for a few moments, to let anyone speak, "Okay, then, let's get this op started..."
Hilda
SG-X1, 619 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 1 Mar 2017
at 11:42
  • msg #876

Re: X2U-238: Shot In the Dark Redux

'Old men call any winter the fimbulvinter when their bones creak.' Hilda teased Kaspar.

', behind the ha'tak,' Hilda agreed, 'It will also slow the Jaffa from sending reinforcements.'
Gavan
SG-X1, 144 posts
Tollani
Scientist
Wed 1 Mar 2017
at 15:54
  • msg #877

Re: X2U-238: Shot In the Dark Redux

"Remember, we weren't able to get the windows open, so as far as these Jaffa know, the slime is still inside the ha'tak," Gavan offered.

He'd pretty much kept quiet during the excursion to the city of the First People, except to agree on a course of action, or request food and drink. The First People were a new experience for the Tollan, so not only was he observing the First People, but he was also performing his primary mission: observe the Tau'ri. Regardless of what he reported back to the Council, he was pretty sure the Tollan would not share their advanced technology with the humans. The culture shock that resulted from the self-destruction of the other race they'd shared with was still too fresh, too deep and too traumatizing.

He believed, as did other Tollani, that it was wrong to make such a blanket assessment of all other species in the galaxy. Clearly, sharing it with the Goa'uld was not an option, but could these other species stop the Goa'uld? The Tollan could not; the best they'd been able to accomplish was a stalemate. Tollan worlds were protected from the Goa'uld, but the Tollan could not--and would not--wage a war against them.

"After all this time, the Jaffa must believe that their god is dead--killed by the slime god. I am not familiar enough with Jaffa culture to know what they might think could kill a god, other than another god, but if their god had been victorious, why hasn't he opened the ha'tak and let them back in?"

"I believe the evidence suggests that the slime grew aboard the ha'tak, and the Jaffa probably observed this. That is why they do not want to let it out--it could devour the entire planet."

"Also, while they surely know that there is no chance of rescue for them, as the only stargate on the planet is in the ha'tak, without a leader, they do not know what other course of action to take. That is probably your 'in' with them, Hilda--give them a valid course of action. Revenge on the Goa'uld that sabotaged their ship is probably the best option. Perhaps  you could even blame the slime on that Goa'uld. After all, the slime is now gone, and the Goa'uld isn't."

"Show them the symbol of the other Goa'uld... let them identify it for you."


He'd already mentioned several of these points before, but with every step they took on this planet, things seemed to change.

"I'm also curious about this naquadah mine. After all we've observed, it does not seem as if this is a major mining operation. In fact, it might be secret. Perhaps you could convince them to take us there to gather some more naquadah to power the  ship."
Hilda
SG-X1, 620 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 2 Mar 2017
at 07:16
  • msg #878

Re: X2U-238: Shot In the Dark Redux

'They may think their Goa'uld has simply retreated through the Ring of Stars,' Hilda pointed out to Gavan, musing 'Maybe they think he has abandoned or forgotten them.'

'As for this naquadah mine, let me make peace with them first.'
Freyda
SG-X1, 220 posts
Asgard Scientist
Geneticist
Fri 3 Mar 2017
at 18:42
  • msg #879

Re: X2U-238: Shot In the Dark Redux

Freyda is able to let Hilda know when the next patrol is due. Although the Jaffa didn't seem to have any specific time-keeping ability, they were sending out a patrol roughly every hour. Freyda has been able to keep track of how much time has passed.

The next patrol is due in about 15 minutes, give or take a few.

There are some plants that have been blasted away, to make a clear path for the patrol to walk around, so where they are likely to walk is fairly obvious.

Once everyone is in position, Hilda just has to wait for the patrol to show up. Knowing the path they are walking, she is able to spot them about 100 feet away, just as they round the edge of the ha'tak. They do seem a bit more wary than the last time, but they are still primarily focused on the ha'tak.
Hilda
SG-X1, 621 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 4 Mar 2017
at 12:09
  • msg #880

Re: X2U-238: Shot In the Dark Redux

On the way, Hilda had been teaching her team-mates all that she had learned of this world's forest, learned from speaking with the First and her own observations. While she declared that this forest was very different in flora and fauna from those of Cimmeria or Earth, this wasn't really apparent to the lay-person (nor on television). She taught them how to conceal a track (stepping lightly on harder ground, sweeping behind with branches), how to spot an obvious one, and a few things that weren't poisonous to eat. As they came to the designated ambush spot, she showed them where to hide, how to be quiet, and what to listen out for.

Once she had her team concealed behind various trees, rocks, and bushes, Hilda also hid herself behind a tree, not wishing to stand waiting in the open for the Jaffa to fire his staff-weapon at her prematurely. She waited for them to come into close range before she would hail them.


OOC:
Trailblazer: Spend 1 Action Die, give Forest Training to all team-mates for this scene (I think that's how it works, the description is weird on how many). Applies to scrub and forest areas. You gain +2 competence bonus on Survival, Listen, Spot, Move Silently. Opponents suffer DC +2 on Listen and Spot checks to notice us. We move full speed in scrub, 3/4 speed in forest. Given the blasted foliage, I assume it's scrub terrain?

Hide 24, Move Silently 22; or 26 and 24 for the Jaffa
20:06, Today: Hilda rolled 24 using 1d20+6. hide.
20:06, Today: Hilda rolled 22 using 1d20+6. move silently.

I'll wait for the team to be ready before I call out.

Rajip Mojdar
SG-X1, 258 posts
Human Scout
Army Ranger SSgt
Sun 5 Mar 2017
at 13:41
  • msg #881

Re: X2U-238: Shot In the Dark Redux

During the trip back to the ha'tak, Rajip mostly ignores the teachings of Hilda about the terrain. Having grown up being trained how to survive in the forest, then his training as an Army Ranger, he felt he knew more than Viking. After all, he's had years of teaching by those who already learned from past cultures plus what he learned on his own. As they traveled, though, it became apparent that, while she has a different approach to things, she can achieve the same results. Apparently, the 'lost' cultures only remained stagnant in their technology, but they continued to learn other things... like survival.

quote:
"Perhaps we should plan for the encounter to happen on the side of the ha'tak opposite the Jaffa camp? It might help reduce any noise we make, should we have to fight with the patrol?" Kaspar turns to Rajip, "Staff Sergeant? Ideas on  where to make first contact?"


"Well", Rajip thinks for a moment. "Do we know how many total that we're dealing with?", he asks with his slight British accent. "If it comes down to it, we can take out two fairly quickly and quietly. Then, when they send a couple more, we can take them out. After that, they'll probably come in force, then the fight starts.We'll need to spread out in the treeline, watching both sides and stay in constant communication."

He smiles at Hilda and adds, "Of course, this is just in case the initial plan doesn't work... which it will, of course."

quote:
"Also, while they surely know that there is no chance of rescue for them, as the only stargate on the planet is in the ha'tak, without a leader, they do not know what other course of action to take. That is probably your 'in' with them, Hilda--give them a valid course of action. Revenge on the Goa'uld that sabotaged their ship is probably the best option. Perhaps  you could even blame the slime on that Goa'uld. After all, the slime is now gone, and the Goa'uld isn't."


"That sounds like as good a plan as any, mate." Rajip says to Gavin. "They're probably just waiting for orders."

Having focused his intense training more on the jungle environment, he accepted Hilda's lead and backed her up as she instructed everyone on where best to stay concealed. Though he added that they should all spread out in order to watch a broader area and retain the capability to attack from multiple angles.

(ooc: Hey, all! I'm Chuck. I'll be taking over Rajip. I'm brand new to this site, so there's gonna be a little learning as I go. Thanks in advance for being patient. Now.... what dice should I roll....?)
This message was last edited by the player at 22:18, Sun 05 Mar 2017.
Kaspar Radoslaw Gorski
SG-X1, 426 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 6 Mar 2017
at 03:42
  • msg #882

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 881):

OOC: Probey! Welcome! You roll d20's - preferably throwing them at StarMaster. If you knock him unconscious, you win! ^_^



Taking cover where Hilda - and an approving Rajip - places him for the meeting/ambush, Kaspar pulls his old Makarov automatic from it's leather holster with the faded red 5-pointed star on the flap, and chambers a round.

Quietly he makes a small prayer in Polish, "O Najświętsza Matko, proszę pilnować nas i chronią nas w naszych wysiłkach w ciągu najbliższych kilku godzin." after a moment he adds, "I proszę miejcie to Asgard żywy ... Nie chcę do czynienia z całą papierkowej."




OOC: Polish translation: "O Blessed Mother, please watch over us and protect us in our efforts in the next few hours." after a moment he adds, "And please keep that Asgard alive ... I do not want to deal with all the paperwork."
Hilda
SG-X1, 622 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 6 Mar 2017
at 08:06
  • msg #883

Re: X2U-238: Shot In the Dark Redux

OOC: Hello new Rajip! Welcome to the team! Since we setting an ambush, you could roll Hide, Move Silently, Spot, Listen.


Hilda had worked carefully with Rajip to plan the ambush. After all, skilled veteran of the Cimmerian occupation as she was, her experience was in the medieval warfare of swords, axes, bows, and the shield-wall, with the recent introduction of stolen staff-weapons. The use of guns, or "thunder weapons" as she called them, with the ability to strafe and fire rapid bursts, changed many tactics dramatically. Hilda recognised this shortcoming and had learned of modern military techniques at the SGC, and so paid close attention to Rajip's recommendations.

Rajip Mojdar:
"Well", Rajip thinks for a moment. "Do we know how many total that we're dealing with?", he asks with his slight British accent. "If it comes down to it, we can take out two fairly quickly and quietly. Then, when they send a couple more, we can take them out. After that, they'll probably come in force, then the fight starts.We'll need to spread out in the treeline, watching both sides and stay in constant communication."

He smiles at Hilda and adds, "Of course, this is just in case the initial plan doesn't work... which it will, of course."


'Only two in this patrol.' Hilda had answered, 'The rest wait in camp. If we fail to parley and must fight them, we can be gone before reinforcements get here. We can flee that way if we must.' Hilda pointed out a good trail to retreat by, before she took her position.
Rajip Mojdar
SG-X1, 259 posts
Human Scout
Army Ranger SSgt
Tue 7 Mar 2017
at 21:06
  • msg #884

Re: X2U-238: Shot In the Dark Redux

Rajip took his position, hidden in the vegetation under a thick tree. He keyed his radio and spoke quietly, "Gavan. Keep watch on the left. I have the right. Over." As he settled in, he unslung his SR-25 Sniper Rifle and hunkered down watching the right side of the ha'tak. He chambers a round and silently waits for a potential target to come into view.

(OOC: I'm assuming we all have some kind of communications gear. Ear-pieces or hand-held... something. If not, Rajip would have spoke to Gavan in person before hiding.

Hide: 23 // Spot: 16))

Hilda
SG-X1, 623 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 8 Mar 2017
at 00:23
  • msg #885

Re: X2U-238: Shot In the Dark Redux

OOC: We're issued with a "tactical radio" as part of the standard bundle. It's on page 300 of the main book, since it's hard to find.
Rajip Mojdar
SG-X1, 260 posts
Human Scout
Army Ranger SSgt
Thu 9 Mar 2017
at 00:40
  • msg #886

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 885):

(ooc: I don't have any of the books. Is it a hand-held or earpiece?)
Hilda
SG-X1, 624 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 9 Mar 2017
at 00:44
  • msg #887

Re: X2U-238: Shot In the Dark Redux

OOC: Unclear, as it only appears in the table, not described. In the show, IIRC, they're usually clipped to the front of the vest:
http://stargate.wikia.com/wiki...-27-14h54m03s144.png
StarMaster
GM, 743 posts
Storyteller
License to Tamper
Sun 12 Mar 2017
at 15:21
  • msg #888

Re: X2U-238: Shot In the Dark Redux

OOC: My admittedly-poor memory seems to think they were using standard walkie-talkie style radios during the first season, and switched later on to the police tactical style clipped to the tactical vest.

In any case, I set the game up with the idea that it was taking place NOW, so whatever is available at the present time is available to them. I'm not sold on the strict wireless earbud type of communication. Nearly all earbuds still have to be connected via wire to the radio.

So while your vest radio still has to be spoken into, you can connect an earbud to it so that only you here what comes over the radio.




As expected, the two Jaffa on patrol soon come into view. They are not being particularly quiet, but neither are they making a lot of noise. Also as expected, their attention is focused on the ha'tak.

They do spare a glance now and then for the surrounding trees. The brief encounter they had with SG-X1 before just confused them.

Remember, too, that you are a good 100 feet from the ha'tak, as when it landed, it crushed the trees beneath it, flattening a lot of them outward in a radius.
This message was last edited by the GM at 15:28, Sun 12 Mar 2017.
Rajip Mojdar
SG-X1, 261 posts
Human Scout
Army Ranger SSgt
Sat 18 Mar 2017
at 16:01
  • msg #889

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 888):

Rajip scopes out both jaffa then keys his radio. He hears the familiar 'pop' in his connected earbud then whispers to everyone, "Two approaching." He, then, quickly informs the others which one he's ready to shoot if things go poorly.

((OOC: He's ready to to shot the one following behind. If they're walking side-by-side, he'll make a professional choice and tell the others which one he's covering))
Hilda
SG-X1, 625 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 19 Mar 2017
at 04:17
  • msg #890

Re: X2U-238: Shot In the Dark Redux

OOC: Huh, I last checked this thread right between when Starmaster posted his OOC response and when he edited to add the update, so I completely missed it.


'I see them.' Hilda whispered in confirmation over the radio. She was hiding behind a tree, peeking around the thick trunk at the approaching Jaffa. Gods forgive me, she thought sourly, reminding herself But it's a cunning ruse to gain advantage over many more foes. She waited until the two Jaffa were in speaking distance, then key the radio 'I go now.'

Moments later, her voice rang out. 'Chel hol!' she greeted formally in Goa'uld as she stepped out from behind the tree. What the Jaffa saw was a beautiful warrior woman, in leather armour vest and skirt, with sheathed sword belted at her hip, round shield and bow at her back, and a ma'tok staff held upright, not aggressively. A conical steel helm perched on her head, nose-guard between ice-blue eyes. This she pulled off, golden hair spilling free, revealing a runic symbol of her forehead. Continuing in Goa'uld, she said 'I would parley with you.'
StarMaster
GM, 751 posts
Storyteller
License to Tamper
Thu 23 Mar 2017
at 22:29
  • msg #891

Re: X2U-238: Shot In the Dark Redux

With their primary attention still focused on the ha'tak, the two Jaffa are surprised--though only a little--when Hilda steps out and speaks to them.

They are either smart enough or well-trained enough that they don't immediately starting shooting. They turn to face her, holding their staff weapons in her direction, but not leveled at her.

"Who are you?" one asks.

"How did you get here?" asks the other, as he glances around.

"Where are you from?" the first one adds.
Hilda
SG-X1, 627 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 24 Mar 2017
at 04:09
  • msg #892

Re: X2U-238: Shot In the Dark Redux

'I came to you – I will ask the questions!' Hilda shouted back, not least because lying wasn't her best attack (no, attacking was her best attack). Although she had a cover story in mind, she knew that she risked being caught out on the details if forced to use it. It was better to bully them into listening first. 'Now what are you doing on my goddess's world?!' she demanded.


OOC: I'm better at Intimidate, so I'll use that first to coerce information out of them and get them talking. Besides, it feels more appropriate that Jaffa would shout at each other for dominance. :)
12:03, Today: Hilda rolled 16 using 1d20+4. intimidate.

This message was last edited by the player at 04:09, Fri 24 Mar 2017.
StarMaster
GM, 753 posts
Storyteller
License to Tamper
Thu 30 Mar 2017
at 08:06
  • msg #893

Re: X2U-238: Shot In the Dark Redux

The two Jaffa exchange a glance before raising their staves to an upright position and dropping to one knee and snapping their free arm across their chance, almost in salute.

"Yes, my queen," the first one replies. "Our ship crashed. It was invaded by a Great Slime God that ate everyone on board! We now guard the ship to make sure it does not escape to this... to your goddess's world!"

"We meant no disrespect. We did not know this world was claimed by another. Our god came here for the naquadah found on this world. He is still inside the ha'tak fighting the Slime God," the other adds.
This message was lightly edited by the GM at 07:03, Fri 31 Mar 2017.
Hilda
SG-X1, 628 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 30 Mar 2017
at 08:27
  • msg #894

Re: X2U-238: Shot In the Dark Redux

That... was unexpected. Jaffa taking a knee before her was more than she'd bargained on, and the humble Cimmerian warrior found herself in an unfamiliar position. Well, she couldn't say she didn't like it. 'On your feet! Kree!' she ordered them irritably. Okay, she'd always wanted to tell a Jaffa to kree; she'd been told it often enough as their serf.

What the Jaffa told her agreed with they'd observed. She was unsure how much of the truth to tell them, but needed some details first. 'Still? How long does it take to slay a slime god? And what is the name of your god, who would dare trespass here?'
StarMaster
GM, 754 posts
Storyteller
License to Tamper
Fri 31 Mar 2017
at 07:03
  • msg #895

Re: X2U-238: Shot In the Dark Redux

The two Jaffa exchange a glance again, and then they both shrug their shoulders.

"It takes as long as it takes to slay a Slime God," the one replies.

"Fu-Ts'ang the Hidden Dragon did not inform us of how long it would take," the other one said, further explaining their ignorance while answering her question.
Hilda
SG-X1, 629 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 31 Mar 2017
at 07:20
  • msg #896

Re: X2U-238: Shot In the Dark Redux

'Indeed.' Hilda agreed gravely, doing her best impersonation of a Jaffa, or at least one in particular.

She dipped her staff weapon, just a bit to be less confrontational. 'I am sorry for you. Your lord, the Hidden Dragon Fu-Ts'ang, was slain. He, his First Prime, and his retinue made their stand in the pel'tak. I found his bones still seated upon his throne.' she informed, watching carefully for their reaction, if it would be anger or shock or grief at hearing their god was dead. But it was better to cut them from their loyalty to their dead king, before offering a new path.
Kaspar Radoslaw Gorski
SG-X1, 427 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 31 Mar 2017
at 08:27
  • msg #897

Re: X2U-238: Shot In the Dark Redux

Kaspar, hiding behind a log about 20 meters away, keeps a bead on the outermost Jaffa with his Makarov, while also trying his best to listen in on the goings on.

StarMaster:
The two Jaffa exchange a glance again, and then they both shrug their shoulders.

"It takes as long as it takes to slay a Slime God," the one replies.

"Fu-Ts'ang the Hidden Dragon did not inform us of how long it would take," the other one said, further explaining their ignorance while answering her question.


Kaspar carefully reaches up to his radio mic, "Freyda, any data on a Goa'uld named Fu-Ts'ang in your Asgard database?" he asks quietly, "Everyone else, be ready to open fire - Hilda just told these guys their God is dead. Let's see how well they take the news. Rajip, either of these guys looks like he's about to pull their trigger, you drop 'em."
StarMaster
GM, 755 posts
Storyteller
License to Tamper
Fri 31 Mar 2017
at 14:56
  • msg #898

Re: X2U-238: Shot In the Dark Redux

The name Fu-Ts'ang is not known to Hilda.

The two Jaffa seem to sigh with resignation.

"We feared as much. Why else would Fu-Ts'ang not have opened the ha'tak to let us back in?" the one Jaffa says.

"How do you know this?" asks the other Jaffa, though it can only be marginally construed as challenging. "Why has the Slime God not exited the ha'tak then? Or flown off with it?"
Freyda
SG-X1, 221 posts
Asgard Scientist
Geneticist
Fri 31 Mar 2017
at 15:07
  • msg #899

Re: X2U-238: Shot In the Dark Redux

The name was not familiar to Freyda, but then she hardly knew the name of every Goa'uld. On the other hand, it might have been an alias. Few Goa'uld ever used such a device, but it wasn't unheard of.

It sounded vaguely familiar, and it was clearly of Tau'ri origin, though, so she accessed her data base, much of which was from Earth. Not surprisingly, she got a hit on it.

"I do not know of this Fu-Ts'ang," Freyda informed the others over the radio, "but my database tells me it is an old dragon of Chinese mythology, known as the Dragon of Hidden Treasures. He presided over the minerals of the Earth."
Hilda
SG-X1, 630 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 31 Mar 2017
at 15:16
  • msg #900

Re: X2U-238: Shot In the Dark Redux

'Because the Slime God is a mindless thing,' Hilda began. 'And my goddess has slain it!' she boasted. Since her goddess was Freyda, she was still not technically lying. Quickly she went on, turning the questions back 'We have been inside the ha'tak and learned much from the bones. Tell me, what do you know of this sign?' Pulling it from under her armour, Hilda displayed the emblem of the Free Jaffa, watching them for their reaction. She thought this a useless question, but the others had been so set on finding the so-called Free Jaffa, she had to ask.


OOC: Wondering if they are of the Free Jaffa, Sense Motive 16.
23:13, Today: Hilda rolled 16 using 1d20+1. sense motive.

StarMaster
GM, 757 posts
Storyteller
License to Tamper
Fri 31 Mar 2017
at 16:19
  • msg #901

Re: X2U-238: Shot In the Dark Redux

"Yes, we know of it," the first Jaffa says, and spits on the ground.

"It is the symbol used by Crom for the orak'tar!" the second Jaffa says, apparently seeing no reason to repeat his comrade's action.


Based on their response, it seems clear to Hilda that these are not Free Jaffa. In fact, the concept seems totally unfamiliar to them.
Rajip Mojdar
SG-X1, 262 posts
Human Scout
Army Ranger SSgt
Sat 1 Apr 2017
at 01:50
  • msg #902

Re: X2U-238: Shot In the Dark Redux

Rajip Continued to watch the interaction through his sniper scope. Her occasionally, sweeps back the way they came just to be sure they aren't followed for whatever reason. At Kaspar's command, the sniper replies "Copy" and focuses in on the two Jaffa.

OOC: Rolled Sense Motive to judge any hostility.
21:47, Today: Rajip Mojdar rolled 6 using 1d20+2.Sense Motive.

Hilda
SG-X1, 631 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 1 Apr 2017
at 03:28
  • msg #903

Re: X2U-238: Shot In the Dark Redux

Hilda looked disgusted at the emblem. It wasn't even a Free Jaffa sign. Vasandra had been wrong. What a wasteful attempt this was! She could have just slain them and been done with it! She cast the stupid thing into the bushes, demonstrating to the Jaffa she shared their contempt, albeit for a different cause.

She wondered what to do with them now. She was too honourable to blast them in cold blood in the midst of parley. How could she use them? 'Good. Perhaps I can trust you.' she began warily, playing for time. She couldn't break off now to confer with her team, she just had to wing it. She remembered the reptilian Jaffa they'd seen emerge from the Ring of Stars. 'Because the filthy orak'tar have now invaded your god's ship. What would you do it about?'
StarMaster
GM, 760 posts
Storyteller
License to Tamper
Sat 8 Apr 2017
at 16:15
  • msg #904

Re: X2U-238: Shot In the Dark Redux

"We have no god now," replies the one Jaffa.

"We have no leader among us," replies the other, "though Mogar aspires to it. He is not smart enough."

"We will follow your goddess... and kill the orak'tar that have invaded the ha'tak."

"Anything to stop these incessant patrols around the ha'tak looking for a Slime God that has already been destroyed!"
Hilda
SG-X1, 632 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 10 Apr 2017
at 04:23
  • msg #905

Re: X2U-238: Shot In the Dark Redux

OOC: Sorry, I missed this.


Hilda was taken aback by how quickly the Jaffa switched gods, after hearing they were freed of their last master. They hardly even cared he was dead. Slaves to Goa'uld, my arse! Surely they just desired a new king to serve, to be his jarls and warriors. So much for these Free Jaffa. She wasn't sure how to respond, but knew she needed to speak with her team before deciding anything. 'Good. Perhaps you may be worthy to serve my goddess – if you can prove it. Go tell your fellow Jaffa. Kree!'
StarMaster
GM, 761 posts
Storyteller
License to Tamper
Mon 10 Apr 2017
at 17:55
  • msg #906

Re: X2U-238: Shot In the Dark Redux



The two Jaffa salute and head off, essentially continuing their patrol, but not as interested in the ship as they were.
Hilda
SG-X1, 633 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 11 Apr 2017
at 08:28
  • msg #907

Re: X2U-238: Shot In the Dark Redux




Hilda stood and watched the Jaffa march off, suspicious as to what they'd really do. Why continue their patrol anyway? Once she was sure they were out of earshot, she directed her team to depart by the paths she'd shown them earlier.

Once they were reunited, Hilda declared with a cocky grin 'I have always wanted to tell a Jaffa to kree.' She looked around the team, asking 'Did you hear what was said? These Jaffa will change sides easily, and there are no "free Jaffa". I say we send them to fight the orak'tar for us.'
Kaspar Radoslaw Gorski
SG-X1, 428 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 12 Apr 2017
at 06:53
  • msg #908

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 907):

"Yes, I heard that - though I wasn't sure I'd heard it correctly." Kaspar nods, "While I don't find it odd that news of any kind of a 'The Goa'uld Are Not Gods' sentiment among Jaffa would tend to be suppressed, I have to agree with you that their attitude towards changing allegiance from one Goa'uld to another was rather ... laissez-faire." Kaspar catches a glimpse of Hilda in his peripheral vision, and realizes she might not know the French phrase.

"That is, they were very casual and indifferent - though they did express a desire to get revenge for their lost boss. So they weren't completely indifferent towards him." he qualifies.

"Which brings up the next, more immediate issue ..." Kaspar turns to grin at Hilda, "That was an excellent prevarication you used there, Hilda, saying that you served a 'Goddess' without ever mentioning her name. They likely would have recognized the name 'Freyda' as being of Asgardian origin; and it is no lie that your culture worships the Asgard as Gods." Kaspar chuckles, "That performance probably would have fooled a lie-detection device - or earned you a film award."

"Anyway. We are now faced with the problem of having a large number of Jaffa now expecting to meet with the local 'Goddess' ... Jaffa who will likely open fire as soon as they see an Asgard! What are we going to do about that? I don't suppose, Freyda, that your chair has a holographic system that could make you look like a small Human with creepy glowing eyes, sitting in a floating chair, could it?"

Kaspar pauses and frowns in thought - pulling his pipe from a pocket of his tactical vest and idly toying with it.

"Although..." Kaspar says slowly, "I also find it particularly odd that this Goa'uld - this Fu-Ts'ang..." Kaspar pronounces the Chinese name with a Cantonese accent, "...is not mentioned in Freyda's database. The Asgard have been dealing with the System Lords for millennia; how can there be a Goa'uld they don't know about?"

"And what was that other name they mentioned - when you flashed the medal? Crum? Is that a Goa'uld? And that other word they used - I didn't quite catch it - they said that Crum used the symbol on the medal for the ... the, what?" Kaspar looks to Hilda and Freyda for an answer.
Hilda
SG-X1, 634 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 12 Apr 2017
at 07:34
  • msg #909

Re: X2U-238: Shot In the Dark Redux

'They probably knew their "god" was dead and devoured by slime when he never came out of the ha'tak.' Hilda conceded grudgingly. 'They denied it openly, because they could not speak ill of their god, but knew it in their hearts. They needed me to speak it for them.'

She beamed at the praise. 'I know.' she said smugly. 'I am surprised they did not ask. If they demanded a name, I would have named Angrboða of the Jötunn, She Who Offers Sorrow. She is an ettin, mother of monsters, and I figured she would be too little known for these Jaffa to question.'

'But, we do not need to show them a goddess. I never said she was here... Even if we must, we do not need to show them Freyda. We have a dark elf.' Hilda indicated Vasandra, who looked alien enough to avoid any question of a lack of glowing eyes.

'The name was Crom. And the word was orak'tar. It means...' Hilda struggled to translate between two foreign languages. 'Tar is short for Tau'ri, and orak is... "not thing"? "Wrong thing"? A bad wrong thing. It means they are "un-human". They must be the lizard things we saw.'


OOC: "Abomination" is the word Hilda's getting at.
This message was last edited by the player at 05:23, Thu 13 Apr 2017.
Freyda
SG-X1, 222 posts
Asgard Scientist
Geneticist
Wed 12 Apr 2017
at 08:37
  • msg #910

Re: X2U-238: Shot In the Dark Redux

"No, my chair does not have illusionary abilities at the moment, but I shall make a mental note to add that function when I get the chance," Freyda replied to Kaspar.

"This is a most interesting mission. We have the technology to project an image of Norse gods, but I did not bring that with me, either. By the time I brought along everything that you seem to think I would need, I'd have brought an entire Asgard ship."

"We explored this cluster 15,000 years ago, but there was nothing of interest here then. The Goa'uld had not expanded this far at that time."

"I think you give the Jaffa too much credit. They will not be educated. They will not have much knowledge about anything that doesn't let them perform their function better."

"What you consider a lack of loyalty is merely survival. If their god is dead, which they expected and Hilda confirmed, then they have no protection, no home. They are not trained to survive on their own. It has not been long enough for them to panic yet."

"You offered them shelter from the storm. Why would they not take that? Revenge was merely a rationale for them to accept. What I just explained as their motivation was probably not a conscious thought on their part. You have free will. Your entire life is built upon generations of your people having free will. That is not the case with Jaffa."

"You are expecting them to THINK. Yet they have been conditioned to do just the opposite."

Rajip Mojdar
SG-X1, 263 posts
Human Scout
Army Ranger SSgt
Thu 13 Apr 2017
at 05:21
  • msg #911

Re: X2U-238: Shot In the Dark Redux

In reply to Freyda (msg # 910):

Rajip continued to monitor the two Jaffa until they disappeared around the side of the ha'tak.

"All clear", he informed the others as he readjusted his position to keep blood pumping to all his extremities.

When Hilda directed everyone to meet near the huge ship, he remained hidden and replied, "I'll stay here and keep watch in case they conned you better than you conned them. Just keep and open mic and I'll be listening." After that, Rajip continued to scan the area that the Jaffa departed, then the other side of the ha'tak, then back again.

(OOC: Rajip will continue to keep watch while we discuss what we're doing. Also Sense Motive to see if they acted fishy when they thought they weren't being watched closely... through a sniper scope.)
Kaspar Radoslaw Gorski
SG-X1, 429 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 21 Apr 2017
at 05:38
  • msg #912

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 911):

Kaspar nods at Hilda's report, and Freyda's analysis.

"Right. That all makes sense, put in that perspective - on one hand the Jaffa are a Warrior culture, expected to be able to think and react almost independently on the battlefield, but they are also a Slave culture, raised and trained to obey without thinking. I can see where that would create a conflicted logic process."

"Alright, then. Captain Tourmaline - are you willing to pretend to be a Goa'uld for a little while? These Jaffa are already used to having their 'God' in a non-Human body. Which reminds me, who has the ribbon device of their Goa'uld master - the dead one, up in the ha'tak control room - who has his ribbon device? That's not something we're trained to leave lying around - I'm sure I remember someone taking it from that horned skeleton. A ribbon device is all metal, crystals and circuits, the slime shouldn't have eaten it..."

Hilda
SG-X1, 635 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 21 Apr 2017
at 07:22
  • msg #913

Re: X2U-238: Shot In the Dark Redux

'The kara kesh.' Hilda supplied. 'I picked it up... And put it in the lock-box on the FRED.' The FRED currently locked away inside the pyramid. 'I thought it would be dangerous. That is what we are trained to do.' she reminded, no matter how inconvenient that choice was now.
StarMaster
GM, 762 posts
Storyteller
License to Tamper
Tue 25 Apr 2017
at 02:00
  • msg #914

Re: X2U-238: Shot In the Dark Redux

Rajip did not sense any duplicity from the Jaffa. They aren't sure what they are doing, or perhaps that what they are doing is the correct course of action. They are clearly unsure.
Vasandra Tourmaline
SG-X1, 179 posts
Netjerian
Wheelman/Pilot
Tue 25 Apr 2017
at 02:07
  • msg #915

Re: X2U-238: Shot In the Dark Redux

"I will pretend to be a Goa'uld, if you think that plan is a good one," Vasandra replies to Kaspar. "I do not profess to be very good at ruses, however, so be prepared to defend me."

"I do not need the kara kesh, as I have two zats. That should be enough to convince them."

Hilda
SG-X1, 636 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 25 Apr 2017
at 02:18
  • msg #916

Re: X2U-238: Shot In the Dark Redux

'I will.' Hilda vowed. 'But the others will have to hide again. They will not pass as Jaffa, and the Jaffa will recognise them from our skirmish the other day. I am surprised they did not recognise me.' She was also disappointed. 'Unless we take one of you as prisoner?'
Kaspar Radoslaw Gorski
SG-X1, 430 posts
Professor of Anthropology
Major, Polish Land Forces
Tue 25 Apr 2017
at 03:32
  • msg #917

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 913):

"Damn. Hoist by our own security petard!" Kaspar grinned, "Well, I guess we'll just have to do without. Vasandra, I hope you're feeling up to a melodramatic villainous performance."

Kaspar returned his Makarov pistol to it's old, leather holster.

Then, with a frown, he asked, "Has anyone else wondered about the inconsistency, here?" he points off where the two human Jaffa had gone, "Those Jaffa served a Goa'uld with a non-Human host, a Xel, wasn't it? And that same Goa'uld had twenty personal guards that were also non-Human, remember! But these human Jaffa appear to despise orak'tar; the non-Human Jaffa. Even the Jaffa Prime was non-Human. Yet these Jaffa, outside here, with their evidenced hatred of non-Human Jaffa, say they served with and for a non-Human. On top of all that, suspiciously, I think, the survivors outside, here, say that they have no leader types among themselves - could all the leaders aboard the ha'tak have been non-Human?"

And what about the few of their compatriots trapped aboard the ha'tak - and only a few! - that carried the small medal with a symbol representing non-Human Jaffa. What's the deal with that? They hate orak'tar, but they carry lucky pieces representing them?"


"And let's not forget that the ha'tak crashed because it was sabotaged - the naquada fuel was dumped. Could those Jaffa that carried these medals actually have been double-agents, working for Crom, or that Goa'uld in the ship..."

Kaspar pauses, a stunned look on his face.

"Wait a minute! Those two Jaffa said that their master was called Fu-Ts'ang - the name of a Chinese Dragon. We've been assuming that these outside Jaffa served the Goa'uld infesting the Xel, whose skeleton we found seated on the throne up in the pel'tak. But I just remembered, the Goa'uld who came through the stargate with the Gator-Jaffa was Human. Oriental, to be specific, and wearing ancient Chinese clothing that was heavily decorated with a Dragon motif!"

Kaspar now looks grief-stricken,

"Holy Mother Mary, what have I done? What if we have this situation backwards? What if the human Goa'uld now inside the ha'tak is actually Fu-Ts'ang, and these Jaffa outside, here, are the saboteurs who disabled the ha'tak, and fled outside once it had crashed - incidentally letting the slime inside?"
Hilda
SG-X1, 637 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 25 Apr 2017
at 04:24
  • msg #918

Re: X2U-238: Shot In the Dark Redux

As Kaspar went on and on, Hilda grew increasingly annoyed and impatient at the revelations, then finally exploded 'What? You made me pretend to be Jaffa for nothing?! This is why we kill Jaffa first, then learn who they serve. Because they lie and they are boring and they are all the same.' she fumed, stamping around in circles like a caged tiger. She caught herself, snarling in frustration.

'Bah! Who cares what stupid Jaffa say and think? We know there are humans and orak'tar on both sides. Maybe the humans sometimes serve the orak'tar? Maybe this,' she waved Crom's orak'tar sign, which she'd retrieved from the bushes after throwing it away earlier, 'Is just a dog-tag a Jaffa picked up? We can never know for sure, so we should stop making up ideas to fill the holes.'


OOC: Of course, it would help if we knew what symbols they all had on their heads?
This message was last edited by the player at 04:42, Wed 26 Apr 2017.
StarMaster
GM, 763 posts
Storyteller
License to Tamper
Tue 25 Apr 2017
at 17:51
  • msg #919

Re: X2U-238: Shot In the Dark Redux

OOC: I've just uploaded a new 'map' which shows the Jaffa symbols under Map J. The top row were the ones on the Varana that came through the gate. You didn't see a Prime, but you did see a Second, who was on guard in the gate room and was killed.

The bottom row are the Fu-Ts'ang symbols. All the Jaffa outside the ha'tak have the Soldier symbol on their heads. None of them have the Leader symbol. Inside, you saw several Soldiers, two Leaders, and one Prime. None of the human Jaffa inside were Leaders.

Hope that clears it up.

Hilda
SG-X1, 638 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Wed 26 Apr 2017
at 05:00
  • msg #920

Re: X2U-238: Shot In the Dark Redux

OOC: Thanks. So we're actually completely fine: Fu-Ts'ang and his crew are dead, bar the group outside we just talked to; and the skull-cross lot are the unknown invaders inside.
Kaspar Radoslaw Gorski
SG-X1, 431 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 27 Apr 2017
at 02:56
  • msg #921

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 920):

"Hey, I'm still new to this, right?" Kaspar snaps back at Hilda, "Four months ago I was a simple Professor in Silesia, trying to shove a higher education into the brains of hormone-controlled youths!"

Kaspar reaches up and morosely strokes his almost-clean shaven chin, "And the Land Forces hadn't made me shave my beard." he adds in a quieter voice, "It was a nice beard ... it took me years to get it just right ..."

Kaspar suddenly shakes his head, then looks around as if waking from a nap. After a moment-or-two, though, his demeanor starts to change - the set of his jaw becomes firmer, the jovial light that's usually in his eyes seems to fade, he stands a little straighter, and he surveys the area as if already looking at a wasteland.

"Right. Things are screwed up - the usual Soviet Way. So. We handle it Old School - also the Soviet Way ..."

Kaspar turns his now-hard gaze towards Hilda and points at her, he no longer sounds like someone from Chicago. There is an almost Slavic taint to his speech, now.

"Hilda, ven dose Jaffa retoorn yoo vill be joost outside dis tree line..." Kaspar thrusts his finger at the ground where the Team is standing, "Joost over dere, vere dere is a convenient fallen tree to duck behind, and vere vee can provide good cover fire. Vasandra vill stand back here, in dee shadows of dee tree line, but still visible."

"If only dose two Jaffa retoorn, or it's joost a small delegation, yoo, Hilda, vill inform dem, in dee strongest terms dat yoor Goddess - Vasandra, pick some Goa'uld-sounding name yoo can live vit and tell Hilda - Hilda, yoo vill tell any Jaffa representatives dat come back here dat yoor Goddess is here, in dis field! And if any of dose Jaffa vant to beseech yoor Goddess for acceptance and protection, dey vill get every one of deir sad asses over here faster dan vatever-dee-hell Kree means!"


Kaspar turns his head to look over where Rajip is watching where the Jaffa had gone, "Sergeant." Kaspar says, double checking that he was sending this over his radio, "Once dee main body of Jaffa get here, Hilda vill have dee one who is trying to be deir leader identify himself. Dee very moment dat he does so, yoo vill put a bullet right in dee middle of dee symbol on his head. If yoo hit him anyvere else, I vill have your pay docked an entire veek. Yoo are an American Ranger Sniper - time to prove it."

Kaspar swings his gesturing hand to include the rest of the Team, "Once dee American has opened fire, dee rest of us vill open up on dee Jaffa - including yoo, too, Hilda and Vasandra. Dee objective is to kill every ... single ... one of dose Jaffa. I do not feel dee need for prisoners. Kill dem. Kill dem all."
Hilda
SG-X1, 639 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 27 Apr 2017
at 05:26
  • msg #922

Re: X2U-238: Shot In the Dark Redux

'And not long ago, I was a farmer and hunter who thought she could be a skald.' Hilda sighed wistfully. 'But I have fought Jaffa before... Old man, there is no need for silly voices. Maybe there is no we don't need to kill them all, yet. This one called Mogar, who would be their leader, is not liked by his men. The one I spoke with called him a fool. If he complains, kill him, and the rest will swear on their arm-rings or whatever to serve Vasandra. The first to obey can be leader.' she pointed out. She couldn't believe she was reviving the old plan. But as much as she didn't like it, she was practical and wanted to salvage what they'd already accomplished. She hadn't pretended to be a Jaffa for nothing.

'Those we met are soldiers of Fu-Ts'ang, they bear the rune of the dragon. We saw the bones of his Prime and others in the pel'tak. But these new ones who came through the Ring of Stars, the alligator-heads, the Varana orak'tar, bear the mark of a skull on a cross. One you think is Fu-Ts'ang is with them, but if he is their leader or their captive, we don't know.'

'And neither do they.'
she added, cocking her head in the direction of the Jaffa camp. 'We let them think the Varana slew their god, and they will slay many of each other before they learn their error. Maybe some will go to Fu-Ts'ang, maybe some will stay with our "goddess". Then we slay those who survive, or just escape through the Ring of Stars while they are busy. Better they slay each other than us.'
Kaspar Radoslaw Gorski
SG-X1, 432 posts
Professor of Anthropology
Major, Polish Land Forces
Thu 27 Apr 2017
at 06:55
  • msg #923

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 922):

Kaspar turns towards Hilda - and for a few moments it seems more like he's looking through her - but then you visibly see his focus center on Hilda.

"Fine. Vee'll keep running the op ... on your say-so." he says in a calm, flat almost-monotone, "But if I suspect the tiniest hesitation to obey, or even a hint of betrayal, I vill order the American to put a bullet in the brains of as many Jaffa as he can. And, if vee're to believe his record, that vould be tvelve kills in 30 seconds. I rather doubt that, though, as not even our Spetsnaz snipers are that good."
Hilda
SG-X1, 640 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 27 Apr 2017
at 08:15
  • msg #924

Re: X2U-238: Shot In the Dark Redux

'It was your old plan. And I care not for the Jaffa.' Hilda returned with a shrug.
Gavan
SG-X1, 145 posts
Tollani
Scientist
Thu 27 Apr 2017
at 15:29
  • msg #925

Re: X2U-238: Shot In the Dark Redux

"Far be it for me to point this out," Gavan said, "but you did not tell the Jaffa to return here."

"And it does appear that the term orak'tar only refers to the Varana... the gator-folk. It's unlikely that a Jaffa would ever refer to the form his deity took--as in the Xel--as an orak'tar."

"All of us except Freyda can pass as Jaffa. It is only our clothing that makes us different, but not all Jaffa dress the same, either."

"We need to follow after them... just give them enough time to inform the others before we show. Don't give them too much time to think about it."

"Freyda will have to remain out of sight, well behind us. Perhaps Rajip can stay with her as a guard. I'm thinking, though, that Rajip may have to be the sniper Kaspar is indicating. If the Jaffa don't go along, Vasandra can raise an arm and point at one of them--presumably the disagreeable one--and Rajip can kill him. Too bad his rifle isn't silenced, though. That would make the Jaffa's death appear... well, magical."

Rajip Mojdar
SG-X1, 264 posts
Human Scout
Army Ranger SSgt
Thu 27 Apr 2017
at 16:12
  • msg #926

Re: X2U-238: Shot In the Dark Redux

Rajip remained silent while listening to the discussion and keeping watch through his sniper scope.
At the sudden change in the Major's demeanor and speech, his ears perk up. "Yessir", is his only reply back over the comm. Then after the conversation dies down a bit, he clicks the comm again and says, "Uh, sir? I'm acting as a sniper, now. I'm actually a scout and tracker. To be clear, their hearts are gonna explode. Not their heads."

(OOC: And, my luck with dice rollers.... y'all better duck!" Does a sniper scope ad anything?)
Hilda
SG-X1, 641 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Fri 28 Apr 2017
at 06:42
  • msg #927

Re: X2U-238: Shot In the Dark Redux

'They went back to their patrol around the pyramid.' Hilda answered Gavan. 'I wonder why did they did not go straight back to their camp, but they are Jaffa.' she decided. 'We can follow them to their camp when they come back around.'
Rajip Mojdar
SG-X1, 265 posts
Human Scout
Army Ranger SSgt
Sat 29 Apr 2017
at 10:51
  • msg #928

Re: X2U-238: Shot In the Dark Redux

Rajip keys his mic. "I like the idea of staying here and telling them to come here", he says from his hidden position in the treeline. "Here, we have the element of surprise.... and cover. Over."
Gavan
SG-X1, 146 posts
Tollani
Scientist
Sat 29 Apr 2017
at 20:09
  • msg #929

Re: X2U-238: Shot In the Dark Redux

"If my geography is accurate, we are on the opposite side of the ha'tak from where their camp is," Gavan replies to Hilda. "It would have taken them just as long to go back the way they came as it would to continue on."

"Remember, they were given a task. Just because you confronted them was hardly enough reason to abandon that task, especially since the new task you gave them could be done at the same time."

"That's my guess, anyway."

"Not to disagree with you, Rajip, but we wouldn't have much of a surprise since they now know that Hilda is here, with, presumably, her goddess."

"In any case, how do you propose we tell them to come here? Without actually going there and telling them?"

Hilda
SG-X1, 642 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 30 Apr 2017
at 05:46
  • msg #930

Re: X2U-238: Shot In the Dark Redux

'Uh, .' Hilda acknowledged to Gavan. 'I suppose they would have to keep walking around it...' she mused sheepishly.

'I made no plans, so they would be expecting me to come to them. But I never told them my "goddess" was here. Anyway, let us go toward them. We can still call them out of their camp and into a place of our choosing.'
Rajip Mojdar
SG-X1, 266 posts
Human Scout
Army Ranger SSgt
Sun 30 Apr 2017
at 19:59
  • msg #931

Re: X2U-238: Shot In the Dark Redux

Rajip keys his mic, again. "If we stay here, two more will surely come back on patrol" he says. "Hilda can tell them her Goddess demands they retrieve the others. We don't have to go anywhere. Over."
Kaspar Radoslaw Gorski
SG-X1, 433 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 30 Apr 2017
at 23:46
  • msg #932

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 931):

"Actually, Hilda, you gave them very specific instructions to bring all the Jaffa back here." Kaspar says, looking off to where the Jaffa had gone - and almost sounding normal. He even manages a small smile.

"I told you your performance as an 'Important Jaffa' was quite good. Better than you thought, I think." he added, still looking off in the distance,

"Remember that Jaffa are servants to petty tyrants - just to survive they must learn to anticipate the needs of their masters, without their masters actually saying anything, or suffer punishments. You told those Jaffa to go tell the others that your Goddess would meet with them, and then you just stood there!"

"Very impressive."

"I'm quite sure that, to them, that silent, haughty attitude you presented said to them 'now go and bring them back to me, to meet my Goddess!' - all without saying a single word."


"Also, I believe that what the American - sorry - what Rajip is trying to say is that, at their camp, the Jaffa have control of the terrain. They have been there long enough know the lay of the land, they have identified all approaches, they have selected defensive positions, they know where they can run, and where they cannot. Here, for them, that is not so much the case. Not so much for us, either, but at least we have taken some time to look over the lay and have chosen a few good fields of fire."

"What it boils down to is that as Team Leader, my job is come up with a Strategy - I've said we will either recruit these Jaffa or kill them all; that is my strategy. Sergeant Mojdar is the Team Tactical Officer - it is his job to determine how to make my strategy happen. And he has decided that here is where we make that happen. So here ... it ... will ... happen."

"This does not mean that we do not want your input, your suggestions and concerns - of course we do! But when the decision finally has to be made, he or I will make it." Kaspar finally turns to face Hilda, "I really do appreciate how this must chafe with your desire for action, Hilda. I really do. But this is the way that Terran militaries operate, and, for good or ill, I am ultimately a Tau'ri soldier."

"So. Everyone find a hidey hole - except Hilda and Vasandra. As I said earlier, Hilda, you're the front man in this caper, you have to be out there and visible. Vasandra, as our Goa'uld, you have to be visible, too, but it shouldn't be seen as unusual behavior for you to be off to the side, in the shade of the trees. Freyda and Asherrra - you two just stay as far back as you can and try to follow along, for now. If you think of something to help, use the radio - quietly."

"Rajip, Gavan and myself will take cover to provide fire support for Hilda and Vasandra's positions, in case things fall apart. Sergeant, you will follow the order I have already given - once this wanna-be leader of the Jaffa is identified you will keep your aim on him and if he shows the least resistance to joining with us, you will drop him immediately. Your call, do not wait for a shoot order. However, cancel my follow-up order to keep killing Jaffa - let's see if the big-mouths death changes anybody's mind about following our orders."

"Gavan, I understand and appreciate your cultures concerns about getting involved with other peoples fights, but if all the Jaffa start shooting at us, I expect you to contribute to our defense, cultural imperatives or no. In fact, I am ordering you to assist in a defense. That should free you of any culpability."
Hilda
SG-X1, 643 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 1 May 2017
at 08:14
  • msg #933

Re: X2U-238: Shot In the Dark Redux

Frowning at the praise, Hilda wasn't sure whether to be impressed with her performance or not. Maybe she was a better skald than she knew. 'I was only angry to be talking with them. And I just didn't want to speak with them any more.' she admitted.

'Okay, if you say they will come back, then this place is best. When you go into hiding, I will hide your prints and wait for the ettins with my goddess.' Hilda accepted.

After a moment's thought and poetic inspiration, she announced 'I shall be Hildr Eriksdóttir, Third Prime – then I do not need metal in my brow – and best scout and shieldmaiden of,' she turned to Vasandra, offering 'Maybe Lady Angrboða, She Who Offers Sorrow, and the mother of monsters. She is of the Jötunn, the giants, who I think are an old clan of the Goa'uld we fought long ago... This body is of the myrkálfar, the dark elves... We came from the Iron Wood of Járnviðr to claim this world and its cat people and this ha'tak... Is this tale good?'
Kaspar Radoslaw Gorski
SG-X1, 434 posts
Professor of Anthropology
Major, Polish Land Forces
Mon 1 May 2017
at 10:56
  • msg #934

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 933):

"I like it. Vasandra, that work for you?" Kaspar asks.
Vasandra Tourmaline
SG-X1, 180 posts
Netjerian
Wheelman/Pilot
Mon 1 May 2017
at 17:15
  • msg #935

Re: X2U-238: Shot In the Dark Redux

"Sure, that works for me," Vasandra answered. "What should I be doing? I can't see a goddess just standing around. If this was my abode, then I would need a throne, of course, but this is just wilderness."

"Should I claim to be from the Cat-folk city? That would give justification to Asherrra's presence."

"How about if I start using my zats to clear away some of these shattered trees from around the ha'tak? Hilda could always say that I find the broken trees 'unsightly'."

Hilda
SG-X1, 644 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 2 May 2017
at 09:14
  • msg #936

Re: X2U-238: Shot In the Dark Redux

'We have no chariot for you, but it is no matter. Gods must walk like mortals, and they do not sit on logs. You and I will do the talking to them.'

'Yes, you could say Asherrra is your thrall, or slave, if she wishes to stand with us. You would appear to have power over the First Ones.'

'If you wish, my goddess.' Hilda offered impishly in mock deference.
Rajip Mojdar
SG-X1, 267 posts
Human Scout
Army Ranger SSgt
Fri 12 May 2017
at 21:47
  • msg #937

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 936):

Rajip keys his mic again to reply to Kaspar, "Copy that. Over." is all he says.


I really hope they don't force me to shoot, he thinks to himself, I'd hate to slaughter a group of soldiers when they're as brainwashed as goa''uld can be.


Rajip continues to watch through his sniper scope, ready to alert the others as soon as anyone comes into view.
StarMaster
GM, 767 posts
Storyteller
License to Tamper
Mon 15 May 2017
at 19:36
  • msg #938

Re: X2U-238: Shot In the Dark Redux

After about 15 minutes, a half dozen Jaffa come into view. They are making not attempt at stealth, but do seem to be approaching rather cautiously.

"We waited, but you did not come," one of them says as he steps forward. "Perhaps we misunderstood you... that you wished us to return here."

"The others remain on guard at the entrance to the ha'tak. If there is no more slime-god to worry about, then there are the orak'tar still within. We would need to enter that way to defeat them."

Hilda
SG-X1, 645 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 16 May 2017
at 12:34
  • msg #939

Re: X2U-238: Shot In the Dark Redux

'Indeed, you are here now.' Hilda declared, not needing feign annoyance, and heading off any questions about who'd failed to arrange to meet with who.

She gazed over the Jaffa troop, appraising their strength, as she heard the report. She was wondering which one was Mogar, if not the one talking now. It would be good to identify the leader first in case he caused trouble. Then Rajip could shoot him down when he did. 'This is good forethought. Who shall I tell the goddess is responsible for this?' Once she had that, she could begin formal introductions and the singing of praises.
Rajip Mojdar
SG-X1, 268 posts
Human Scout
Army Ranger SSgt
Wed 17 May 2017
at 18:40
  • msg #940

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 939):

"Jaffa approaching from the East", Rajip says over the comm as the six jaffa come into view. He levels his site on the one in the lead and follows until they stop. Once he sees which one addresses Hilda, he trains his site on him and moves his finger along side the trigger of his SR 25 MK11 sniper rifle. "Let's hope the sound suppressor keeps the shot quiet enough to make the others think it's magic." He whispers to himself, hoping he doesn't actually have to shoot anyone.
StarMaster
GM, 770 posts
Storyteller
License to Tamper
Fri 19 May 2017
at 20:34
  • msg #941

Re: X2U-238: Shot In the Dark Redux

"It was Mogar that suggested some of them stay and guard the entrance to the ha'tak... in case the orak'tar came out," replied the Jaffa.

"Do you wish for one of us to return and get the others?"
Kaspar Radoslaw Gorski
SG-X1, 435 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 20 May 2017
at 06:24
  • msg #942

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 941):

OOC: Kaspar Radoslaw Gorski rolled 5 ((1)) using 1d20+4 for a Surveillance skill check.


Kaspar, from his hidden vantage point, grabs for his mini-binoculars so that he can better maintain a better surveillance on the Jaffa - then realizes he's left the small viewing glasses back at he SGC.

With an inward sigh, Kaspar attempts to watch each Jaffa carefully - watching for any sign of deception or deceit.

OOC: Kaspar Radoslaw Gorski rolled 6 ((1)) using 1d20+5 for a Sense Motive skill check.
The frigging dice roller is rigged! I swear! Two friggin 1's in a row! C'mon! ^_^

Hilda
SG-X1, 646 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 20 May 2017
at 06:25
  • msg #943

Re: X2U-238: Shot In the Dark Redux

'No. Let them remain on guard.' So, this Mogar did not deign to come. Maybe he did not wish to lead after all? Regardless, she knew Rajip and Kaspar would have picked this other Jaffa as a target in Mogar's place.

'Know that I am Hildr Eriksdóttir, Third Prime of the Shield Maidens, and I am your leader now.' Then, speaking loudly and boldly as Jaffa did, Hilda gave them their new orders. 'Now bow before Lady Angrboða of the Jötunn, She Who Offers Sorrow! Kree!'
Kaspar Radoslaw Gorski
SG-X1, 437 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 20 May 2017
at 07:44
  • msg #944

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 943):

*Here we go...* Kaspar thought to himself, carefully bringing up the P90 dangling at his chest and releasing the safety.

*If they're going to balk, now's the time.*

And then that distracting, double-thinking worm of doubt crept into his thoughts,

*Wait ... if we're all looking over there ... who's watching the other approach?*

Kaspar glances over towards the other side of the ha'tak, opposite the direction from which these Jaffa came. Just to see if those Jaffa who, supposedly, had stayed behind to watch the cargo door on the other side might be coming from that direction ...

*One of four such doors ... and each door is located in the middle of each side of the ha'tak ... so, why does that one need to be guarded more than any of the others...*

*Oh, crap...*

OOC: you want I should have the dice roller roll me another 1 for a Spot check? ^_^
Rajip Mojdar
SG-X1, 269 posts
Human Scout
Army Ranger SSgt
Tue 23 May 2017
at 18:04
  • msg #945

Re: X2U-238: Shot In the Dark Redux

Rajip watched the speaking jaffa, carefully, for any 'tell' that he plans on anything but following Hilda's orders. A small insect buzzes around his ear, then lightly lands on his camouflaged hat and crawls down onto his left ear . The sniper ignores the tiny annoyance and sets his sight on the jaffa's face. Partly to watch his target's eyes and partly to erase any of his facial features at the first hint of trouble.

(ooc: Sense Motive check 13:57, Today: Rajip Mojdar rolled 8 using 1d20+2 ((6)).)
Kaspar Radoslaw Gorski
SG-X1, 439 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 27 May 2017
at 23:35
  • msg #946

Re: X2U-238: Shot In the Dark Redux

In reply to Rajip Mojdar (msg # 945):

OOC: While we wait for the Jaffa to respond to Hilda's instructions...
19:30, 5/27/2017: Kaspar Radoslaw Gorski rolled a Spot Skill check of 17 using 1d20+4 ((13+4)), to spot any Jaffa sneaking up from the other side of the Ha'tak.

Hey, look Ma! No roll of 1! ^_^

Vasandra Tourmaline
SG-X1, 181 posts
Netjerian
Wheelman/Pilot
Sun 28 May 2017
at 18:28
  • msg #947

Re: X2U-238: Shot In the Dark Redux

Vasandra took Hilda's loud commands as her cue, and she stepped out from behind a tree where the Jaffa couldn't see her, and then began walking forward.

The underbrush and the debris from the crushed trees concealed her approach until the last moment. And then, like a goddess, she appeared!

For the moment, she chose to say nothing. It was a given... or it should have been... that she spoke the Goa'uld and Jaffa languages. And she did, of course. But she'd wait to see what any of the Jaffa had to say.

She gave them a cold stare, as if to say 'Just who do you think you are?' and 'Of what use are you to me?'.

The Major hadn't actually formulated any sort of plan that went beyond this encounter, just nebulous suggestions.
Hilda
SG-X1, 649 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 29 May 2017
at 01:25
  • msg #948

Re: X2U-238: Shot In the Dark Redux

On cue, Hilda dropped to her knee (a good habit before a woman) and bowed her head to Vasandra the frost giant Angrboða. Though it took her eyes off the treacherous Jaffa, it was necessary to convince them that Vasandra was a Goa'uld. Hilda could only trust her companions would slay the Jaffa if they took advantage, before they blew her up with staff weapons.
StarMaster
GM, 773 posts
Storyteller
License to Tamper
Sun 4 Jun 2017
at 17:37
  • msg #949

Re: X2U-238: Shot In the Dark Redux

Neither Kaspar nor Rajip spot any other Jaffa approaching from the other side of the Ha'tak.

Jaffa are not known for nor encouraged to engage in 'innovative' thinking. Only the free Jaffa do that out of survival.

When Vasandra steps out, all the Jaffa drop to one knee and bow their heads.
Hilda
SG-X1, 650 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Mon 5 Jun 2017
at 06:36
  • msg #950

Re: X2U-238: Shot In the Dark Redux

Peeking, Hilda confirmed the Jaffa had all properly made obeisance. She rose, then ordered 'Now, report! Tell the goddess all that happened here.' she urged them, hoping to get the complete story this time, so Kaspar couldn't second-guess it. Then she added, for good measure, 'Kree!'
StarMaster
GM, 775 posts
Storyteller
License to Tamper
Sun 18 Jun 2017
at 02:15
  • msg #951

Re: X2U-238: Shot In the Dark Redux

The Jaffa look a bit confused at Hilda's demand.

Finally, one of them speaks.

"We mine this planet for naquadah, but because there is no chappa'ai, we have to transport it off the planet with a ha'tak. When we came here this time, there was a problem with the engines, and we crashed here."

"That was when the Slime God got aboard. It was on the cargo level first, but as the others attacked it, it drove them up to the peltak. Then it started coming back down. We could not contact Fu-T'sang or his Prime, or anyone else that had gone above."

"Our weapons were ineffectual against the Slime God. Without orders to do anything else, we left the ship and sealed it behind us so that the Slime God could not get out. We have been watching ever since."

Hilda
SG-X1, 651 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 18 Jun 2017
at 06:55
  • msg #952

Re: X2U-238: Shot In the Dark Redux

'Indeed.' Hilda declared solemnly, for lack of anything else to say while she considered what to ask next. 'Now, describe your former god Fu-T'sang, so there can be no doubt that he is dead.' she demanded next, hoping just as she'd said that they could eliminate their doubt that he was actually dead.

'Did orak'tar ever serve Fu-T'sang, or any enemies known to him?'
StarMaster
GM, 777 posts
Storyteller
License to Tamper
Thu 22 Jun 2017
at 05:37
  • msg #953

Re: X2U-238: Shot In the Dark Redux

[OOC: Ack! You stumped me, Hilda! I had/have no idea how the Jaffa would describe their god! Fortunately, I was able to consult the Oracle!]


"Uh... well, Fu-T'sang looks like a god," the Jaffa finally answers. He was clearly confused by Hilda's request.

"He is a Dragonlord. Looks like any of us, but taller. His skin was red. And he had two horns on his head."

"I do not know for sure if he's ever had orak'tar servants, but I do not believe so. He's the last of the Dragonlords to do so. He's traded with the other Dragonlords for their Jaffa."

Hilda
SG-X1, 652 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 22 Jun 2017
at 06:48
  • msg #954

Re: X2U-238: Shot In the Dark Redux

Hilda recalled the horned skull and strange bones she'd found lying in the throne in the pel'tak, it had to be the same. That confirmed it – Fu-T'sang was dead. The one who'd come through the Ring of Stars was some other Goa'uld. 'It is him, my lady. Fu-T'sang is dead.' she declared to Vasandra.

Glancing back to the assembled Jaffa, she demanded 'Now, will you follow us and avenge Fu-T'sang and serve your new god?
StarMaster
GM, 778 posts
Storyteller
License to Tamper
Thu 22 Jun 2017
at 13:33
  • msg #955

Re: X2U-238: Shot In the Dark Redux

"Yes. We'd already agreed to that," the Jaffa replies. "Unless Fu-T'sang is reborn. We have seen the remains after the Slime-god devoured a person. Not even a telchak can restore life to what is left."

"Who are we wreaking vengeance upon? Did not the goddess destroy the Slime-god? We have no chance of defeating it with our weapons."

Hilda
SG-X1, 653 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 22 Jun 2017
at 13:57
  • msg #956

Re: X2U-238: Shot In the Dark Redux

'The goddess did indeed destroy the Slime God.' Hilda confirmed, leaving it open as to which goddess she believed responsible. 'But now the ha'tak has been invaded through the Chappa'ai by another Goa'uld, who commands ten orak'tar, with the heads of great reptiles. It was he who sabotaged your engines.' Hilda wasn't too sure of that fact, but it didn't hurt to give the Jaffa another reason to hate them.
StarMaster
GM, 780 posts
Storyteller
License to Tamper
Thu 22 Jun 2017
at 16:38
  • msg #957

Re: X2U-238: Shot In the Dark Redux

"It is probably Chu-Lung! The Torch Dragon!" the Jaffa replies. "It is said that he breathes fire!"

"It did seem as if the ha'tak developed a problem rather quickly... and rather conveniently. Chu-Lung will take the ha'tak, the chappa'ai and the naquadah mine!"

"It is also said that he wishes to challenge Ra!"

Hilda
SG-X1, 655 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sat 24 Jun 2017
at 05:48
  • msg #958

Re: X2U-238: Shot In the Dark Redux

'Then he is a fool, for Ra is dead.' Hilda declared, realising  these Jaffa had been hopelessly behind on news and skald's tales of the Goa'uld. She had to wonder – how far behind? It was probably their ignorance that had helped them swallow her story of Angrboða of the Jötunn. She'd tell them no more than needed to know. That was the Jaffa way after all.

'The Torch Dragon might – but, with our goddess's wisdom, we have stolen the keys to the Chappa'ai. He and his filthy orak'tar had trapped inside the ha'tak – trapped like foxes in a snare, waiting for we hunters to slay them! she shouted, raising her ma'tok staff weapon into the air. Though they might be misled Jaffa, Hilda still relished this chance to lead a team into battle, to death and glory – death for them, glory for her.
Kaspar Radoslaw Gorski
SG-X1, 441 posts
Professor of Anthropology
Major, Polish Land Forces
Sat 24 Jun 2017
at 06:11
  • msg #959

Re: X2U-238: Shot In the Dark Redux

In reply to Hilda (msg # 958):

Kaspar opened his radio on the Team push and whispered, "If these głupek don't even know that Ra is dead, then they no nothing of the Tau'ri." he whispered in everyone's ear, "We can claim to be Jaffa soldiers too; say we are the goddesses' infiltration troops. That's why we're dressed different and why we have no markings on our foreheads; so we can easily change our appearance to infiltrate the enemies of the goddess."
Gavan
SG-X1, 147 posts
Tollani
Scientist
Sat 24 Jun 2017
at 21:01
  • msg #960

Re: X2U-238: Shot In the Dark Redux

"It might be more believable if we just claimed to be Tau'ri," Gavan replies over the radio, also in a whisper.

"They probably heard of the Tau'ri, but only as Ra's servants. Even if Ra is dead, where did his servants go? We can say that we've become Angrboda's servants. That way, there's nothing to explain."

"We still have a problem with Freyda. I can only think of claiming that she's a prisoner."

Kaspar Radoslaw Gorski
SG-X1, 442 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 25 Jun 2017
at 01:25
  • msg #961

Re: X2U-238: Shot In the Dark Redux

In reply to Gavan (msg # 960):

"Good idea, Gavin. Simpler." Kaspar whispers in response, "The story with Freyda can be that she was captured and Angrboda broke her will, and now Freyda is a trusted Tech-Slave. That can explain why she has the chair; Angrboda is confident Freyda won't run away. Freyda, can you handle that?"

"Okay, Vasandra, we'll leave it to you to pick a time to...how to put it...order the rest of your servants to gather at your feet, or something like that. And that'll be the cue for the rest of us to show ourselves and get together with you and the Jaffa. Hopefully that'll prevent us from surprising the Jaffa too much with our appearance."

Vasandra Tourmaline
SG-X1, 182 posts
Netjerian
Wheelman/Pilot
Tue 27 Jun 2017
at 17:04
  • msg #962

Re: X2U-238: Shot In the Dark Redux

"You have done well," Vasandra replies to the Jaffa.

"I will now reveal the rest of your allies. We are all one now. Do not be concerned about their appearance. They are not Jaffa, but Tau'ri, formerly Ra's servants, but now they are mine!"

"We will now join the rest of your servants, for where they keep watch is where we will enter the ha'tak."

Kaspar Radoslaw Gorski
SG-X1, 443 posts
Professor of Anthropology
Major, Polish Land Forces
Wed 28 Jun 2017
at 08:06
  • msg #963

Re: X2U-238: Shot In the Dark Redux

In reply to Vasandra Tourmaline (msg # 962):

Kaspar takes a deep breath to steady himself, then stands up from where he'd been hiding. While he keeps his Makarov in his hand, with the safety off, he keeps the barrel lowered.

With a bow towards Vasandra, Kaspar then starts making his way over to where she is.
Gavan
SG-X1, 148 posts
Tollani
Scientist
Wed 28 Jun 2017
at 19:14
  • msg #964

Re: X2U-238: Shot In the Dark Redux

At Vasandra's prompt, Gavan speaks into the radio.

"Unless Kaspar has a different idea, then Freyda and myself will have to drop behind at some point to enter the ha'tak and open the cargo door," he says.

"To keep the Jaffa guessing, I think Rajip should be the last one to show himself... and look threatening. That should make them realize that Angrboda is serious."
Hilda
SG-X1, 657 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Thu 29 Jun 2017
at 13:59
  • msg #965

Re: X2U-238: Shot In the Dark Redux

As her team began to step out of the words, Hilda was glad to no longer be the only one talking on their behalf. Someone else could help fool these Jaffa now. She kept a closer eye on the assembled Jaffa, aware this tense moment was when trouble could break out.
Kaspar Radoslaw Gorski
SG-X1, 445 posts
Professor of Anthropology
Major, Polish Land Forces
Fri 30 Jun 2017
at 07:54
  • msg #966

Re: X2U-238: Shot In the Dark Redux

In reply to Gavan (msg # 964):

"I hope you mean that, because he's holding a weapon that's almost half as big as he is, with all those silencers and fancy electronic do-dads, that that will intimidate them." Kaspar whispers to his radio, as he starts towards Vasandra, "Because I don't think the sight of a Nepalese US Ranger is going to scare these guys the way it scares me."

"But, again, you make a valid point. Sergeant, you will come out of cover last. And, I don't know, scowl, or something. Make Gavin happy."

Rajip Mojdar
SG-X1, 270 posts
Human Scout
Army Ranger SSgt
Sat 1 Jul 2017
at 11:14
  • msg #967

Re: X2U-238: Shot In the Dark Redux

In reply to Kaspar Radoslaw Gorski (msg # 966):

"Roger that", Rajip replies as he looks, with his naked eye, at the other members of his team expose themselves. The small Nepalese Ranger continues to cover the others until it's time for him to join them. As quietly as he can, Rajip stands and walks out, making sure to make a little noise just before leaving the tree line, so as not to spook the Jaffa. Scowl at them, he says... That'll work, he thinks to himself as he steps into view holding his SR 25 MK11 sniper rifle, barrel down across his chest... and scowling.

(ooc: Dice roller still hates me. 07:10, Today: Rajip Mojdar rolled 7 using 1d20+5 with rolls of 2.  Hide., 07:10, Today: Rajip Mojdar rolled 10 using 1d20+7 with rolls of 3. Move Silently, 07:11, Today: Rajip Mojdar rolled 12 using 1d20+2 with rolls of 10.  Intimidate.)
StarMaster
GM, 785 posts
Storyteller
License to Tamper
Mon 10 Jul 2017
at 19:19
  • msg #968

Re: X2U-238: Shot In the Dark Redux

For a moment, at the beginning, the Jaffa are surprised at the presence of a hidden person... hidden people... and then at the strange variety of those people. Gavan, Kaspar and Rajip look fairly normal, even if they aren't dressed in normal clothing, but then, neither was Hilda or the goddess.

They look curiously at Freyda, but don't seem to recognize the Asgard.

The one that they are the most concerned about is Asherrra. Apparently, they recognize the First One. They then look suspiciously and questioningly at Vasandra, but they dare not question anything.

When Vasandra and Hilda indicate, they turn around and head to their camp.
Vasandra Tourmaline
SG-X1, 183 posts
Netjerian
Wheelman/Pilot
Mon 10 Jul 2017
at 19:49
  • msg #969

Re: X2U-238: Shot In the Dark Redux

As the goddess Angrboda, though it seems unlikely that the Jaffa have ever heard of her, she, of course, owes them no explanation. However, her people's own history indicated what could happen when left in the dark.

"The First One left the First City and fell under my influence," she told them. "Should I return her to the First City, she will be freed of that influence. The gods of the First City are potent, indeed."

"I now control when the ha'tak opens."


Should things not go as they anticipated, she did not want to cause the First Ones any difficulty with the Dragon Lords. Not that they couldn't take care of themselves, or at least the Ancient technology could.
Hilda
SG-X1, 659 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Tue 11 Jul 2017
at 11:35
  • msg #970

Re: X2U-238: Shot In the Dark Redux

'Now, we will return to your campsite. You will break camp, then we will join your comrades at the ha'tak. We shall enter at the goddess's command. Kree!' she ordered the Jaffa, thinking she could really get used to this.

As the Jaffa formed up and marched off, Hilda took her place by Vasandra's side and whispered to the team 'This seems to be working. We're lucky Jaffa are so stupid. What more shall we tell them to do?'
StarMaster
GM, 791 posts
Storyteller
License to Tamper
Thu 20 Jul 2017
at 03:32
  • msg #971

Re: X2U-238: Shot In the Dark Redux

As the group moves off, following the Jaffa to their encampment, Freyda and Gavan fall a bit behind before finally moving off the path completely.

As a precaution, they enter the ha'tak one level above the cargo doors. Shouldn't be any reason for the Dragonlord and his minions being up there, but you never know.

After listening for a minute, they detect no one above them, and only some noise from below. Gavan guesses there are two voices from below, but the speech is incomprehensible to him. He's not even sure it is speech.

As the two of them float downward, Gavan pulls out his stunner, and as soon as two of the orak'tar come into sight, he fires at them. They are completely surprised, and are knocked out.

Now comes the dangerous part... having to watch in three directions at once while using the crystals to open the doors.

Fortunately, Freyda had already been working on the problem. She uses one crystal for power, and one crystal for control... because it's a limited power need and a simple operation.

Then they have to open the cargo hatch/door, and defend the opening until the Jaffa get aboard.


Those on the outside wait. There is some concern from the other Jaffa, but the presence of Angrboda and Hilda, not to mention the rest of the SG-X1 team.

Before much can be done, the door to the pyramid begins to open.
Kaspar Radoslaw Gorski
SG-X1, 446 posts
Professor of Anthropology
Major, Polish Land Forces
Sun 23 Jul 2017
at 01:06
  • msg #972

Re: X2U-238: Shot In the Dark Redux

In reply to StarMaster (msg # 971):

As the heavy cargo door begins to open, Kaspar takes a step out in front and raises his P90 over his head,

"For the greater Glory of Our Goddess - death to all orak'tar!"

Then Kaspar looks expectantly towards First Prime Hilda...
This message was last edited by the player at 01:07, Sun 23 July 2017.
Hilda
SG-X1, 660 posts
Cimmerian Scout/Soldier
MisSpec, SSgt (honorary)
Sun 23 Jul 2017
at 02:47
  • msg #973

Re: X2U-238: Shot In the Dark Redux

OOC: It's a bit unclear what's happening. I take it that Gavan and Freyda phased through the wall and are now opening the door from the other side? The actual phasing wasn't mentioned.


Hilda watched the door slowly rumble open, levelling her staff weapon just in case enemies appeared within, and not Gavan and Freyda as expected. She would be glad to finally get back inside the ship, to have a pathway home and not be marooned on this alien world. She also relished the opportunity for a real battle against the Jaffa – against them, not alongside them.

'We shall advance and secure the first corridor. Kree!' she ordered the Jaffa.

'Then where, my Queen? Do we seize the pel'tak or the chappa'ai?' she asked, facing Vasandra but hoping the rest of the team would have a better idea.
StarMaster
GM, 794 posts
Storyteller
License to Tamper
Wed 9 Aug 2017
at 01:37
  • msg #974

Re: X2U-238: Shot In the Dark Redux

[OOC: No, I didn't actually say 'phase', but since that was the only way they could enter the ha'tak, I thought that was self-evident.]


When the hatch opens, it is Freyda and Gavan standing there, and they quickly move down the ramp to join the rest of you... who are hopefully charging up the ramp already...
Sign In