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13:48, 28th March 2024 (GMT+0)

Valerez?

Posted by JJJJFor group 0
RRRR
GM, 57 posts
Sat 17 Mar 2018
at 08:11
  • msg #11

Valerez?

Well that thought was a good prompt for me to make sure I have an up-to-date copy of Gedd's character sheet from Valarez.  :o)

Other than that I don't think we need to do anything else just yet.

Yes, I would be interested in taking the Roth family into another game if Valarez does die, if you two are still keen.
KKKK
GM, 95 posts
Sat 17 Mar 2018
at 13:22
  • msg #12

Valerez?

Oh yes !  To all of that.  I've got a current copy of the character sheet, thankfully - even though we'd probably end up reworking for another game (higher/lower level, different edition, different setting), that's definitely the direction I'll want to go in anyway, come what may.  :>
JJJJ
GM, 149 posts
Dapper looking
Bard / Cleric
Sat 17 Mar 2018
at 13:54
  • msg #13

Valerez?

Excellent.  I would be a shame to lose a set of such nicely playable characters  :)
JJJJ
GM, 150 posts
Dapper looking
Bard / Cleric
Wed 23 May 2018
at 08:17
  • msg #14

Valerez?

The DM has been away for more than six months now.  I was thinking of putting a post in Valerez offering any of the players a place in Stolen Land.

Character levels are generally too high in Valerez for them to transfer in as PCs, but I am thinking of offering them NPC type roles for their characters.  I need to  bring some new influential NPC blood into the game - rather than just grunt workers to be exploited.

Which led me to a couple of thoughts ....  One of the things I have been considering is having Oleg sell up (and run set up a proper merchant business).  That seems like an ideal purchase for the Roth's and their entourage (Winnie, Folfast, Wilric and the Potential Pete the Poacher :P  ) - I hate losing a good character, even in the short term.  And it gives Kevin somewhere to write another 300 verses of Bishop Brugar ....

Thoughts?
RRRR
GM, 58 posts
Wed 23 May 2018
at 13:41
  • msg #15

Valerez?

I think you are a glutton for punishment! You were recently telling us how busy your workload is at present - perhaps you ought to wait until July when you expected things to ease off a bit?

But if you do eventually want to extend that invitation I wouldn't mind transplanting Gedd (or a Gedd-like clone?) and creating Pete the Poacher here. I regretted missing out on the opportunity to create Pete the Poacher over there before we lost the DM.
JJJJ
GM, 151 posts
Dapper looking
Bard / Cleric
Wed 23 May 2018
at 14:12
  • msg #16

Valerez?

Of course I am a glutton for punishment :)  I always have been :)

However, there is not a lot of effort involved bringing the Roths over - that is just a cut and paste job, then give us a 'fuzzy time' thread to banter in and tease the other players up.  And it lets us 'keep in contact' with the characters while we find a new game for them.

The same is true for any other characters that 'port across as NPCs -  BUT none of that happens until the parties are back at home and we are in the 'down time' phase  :)  I have to  plan for that stage of the game -  and I will be bringing in NPCs anyway.  It might even make it a bit easier  if I don't have to write personalities and backgrounds.

I think a large chunk of  the players in that game have applied to Stolen lands (at some point) anyway, some are still with us, others have moved on.  so I am not expecting a great influx, if any at all.  However, they won't be incorporated into the game until until I have some time and space.  That said, I think we have lost two of the new recruits and I think Valoria/Zauria has gone AWOL again - so there might be places earlier.  A a six player party is easier to keep alive than a four player party  ....  and if I do kill one, the rest of you miss them less ....
KKKK
GM, 96 posts
Sun 27 May 2018
at 14:16
  • msg #17

Valerez?

Love the idea ... but you do realise that the Roths would be grabbing blades and bows and be out there in the wilds on the hunt at the first hint of danger or mystery ... can't see any of them wanting to sit still or wait around for the slower, more prudent people you call PCs ! <grins>

Aha ...

NOW I'm thinking older versions of them - the old retired ex-adventurers with tales to tell, advice to give, but willing to leave the hard work and discomforts to the younger crowd.  I might give Berta an eye patch ! :P  And Gedd might walk with a stick, but he can still beat any of 'em at darts.  Wyn's the only problem.  Doesn't look like he's aged a day !

Yes, I'm busy at the moment too.  Yes I'll admit that does seem to be more business as usual for me than anything out of the ordinary.  And yes, I'll obviously be there posting the second Berta hits the roster !  <ROFL>

Not sure I've got another 300 verses of Bishop Brugar in Folfast, though ... ;P
JJJJ
GM, 152 posts
Dapper looking
Bard / Cleric
Tue 29 May 2018
at 20:19
  • msg #18

Valerez?

Excellent  :)

When the time comes, I will have Oleg sell  his trading post to the Roths - bring Winnie, Wilric and Folfast over as well, and we can set up Pete the Poacher at the same time.

What sort of age range do you want them to be?

Retired and finished adventuring, or just moving on from Valerez looking for a place they can call their own?

I have been planning on the Roth's converting Oleg's to a proper inn, and gradually building up a town around it, along with the Roth Brewery, making Poacher's Pale.    Hmm,  will Pete the Poacher have brewing as skill?  That could be amusing :)
JJJJ
GM, 153 posts
Dapper looking
Bard / Cleric
Wed 30 May 2018
at 08:17
  • msg #19

Valerez?

talking of ages ..  I thought we had given some thought to starting ages, so looked back over the threads, and found ...

Nathaniel - 50
Marayne - 43
Wyn - 23  (miniumum age half-elf cleric)
Berhta - 21 (maximum age human fighter)
Gedd - 16 (15 is minimum age half-orc ranger)

So if we had started at those ages, what age are we now (as we leave Valerez)? Perhaps a year per level?  So something like .....

Wyn - 30
Berhta - 28
Gedd - 23

Or do you think we should be older?  Younger


And when we settle  in The Stolen lands?  Do we go straight there?  So perhaps a year older for travelling time?  Or do we assume they have adventured somewhere else or spent time somewhere else (living quietly in Valerez?) before they got here?

How old do you want to be?  How old will Folfast be?



RaceMiddle AgeOldVenerableMaximum Age
Cumulative Effects–1 to Str, Dex, and Con; +1 to Int, Wis, and Cha–2 to Str, Dex, and Con; +1 to Int, Wis, and Cha–3 to Str, Dex, and Con; +1 to Int, Wis, and ChaGM secretly determines Maximum
Half-elf62 years93 years125 years125 + 3d20 years
Half-orc30 years45 years60 years60 + 2d10 years
Halfling50 years75 years100 years100 + 5d20 years
Human35 years53 years70 years70 + 2d20 years

KKKK
GM, 97 posts
Wed 30 May 2018
at 13:12
  • msg #20

Valerez?

Folfast is ... 35 - oh good, if we do go older, he won't be dead ... though the way he eats and drinks it'll be a miracle if he does make it to old age !! ;>

I like the idea of them growing old ... but then again, we may need to hold our own against belligerent PCs, so younger works better - nice to have the skill to back up the swagger ... so I'm easy - the ages suggested below or older both work for me.
RRRR
GM, 59 posts
Wed 30 May 2018
at 14:35
  • msg #21

Valerez?

I'm happy with those ages, too. Where would 'Valarez' (or wherever we came from in this world) be in relation to the Stolen Lands? How long would it have taken us to travel to the Stolen Lands? Why have we left at all? Is there some dark secret that drove us out but we don't have any intention of ever telling anyone else about? Like having made an enemy so high up in the Valarez hierarchy that if we stayed we would bring down their vengeance on everyone else we cared about there? Maybe that's why we have wound up in the Stolen Lands, where all sorts of folk can look for a new life without too many awkward questions being asked.
JJJJ
GM, 154 posts
Dapper looking
Bard / Cleric
Wed 30 May 2018
at 15:01
  • msg #22

Valerez?

Jeez!  Have we pissed off Mud again ?
RRRR
GM, 60 posts
Wed 30 May 2018
at 15:13
  • msg #23

Valerez?

It was inevitable, really. Just a matter of time. But he really shouldn't have treated Winnie that way.
JJJJ
GM, 155 posts
Dapper looking
Bard / Cleric
Wed 30 May 2018
at 15:50
  • msg #24

Valerez?

Winnie and Dru were about to go out adventuring (to round out numbers for a short handed group) when everything came to a halt.  I commented, in a PM,  that Dru was a L4 mage built for research and was asking whether I should re-configure her.  I got the following  reply ...

quote:
Winnie is not a combat powerhouse either.  Rogue/bard levels that I never fully wrote out, most of the focus on social and stealthy skills.  She is essentially in training for the family business.”


We also know that she was 'checking us out' for the family before the deal to buy into The White Dragon.  So I was planning to build her as a Rogue 3 / Bard 1.  I got a few more things, from Private Lines and trawling the threads, that give an outline of some of her skills.  I settled on L4 as that is Dru's level (although she will be L5 when she gets here, because I want her able to make magic items (probably wands) when she comes across)

So how about Winnie upset Mud, perhaps something that happened in that minor adventure beneath the street of Valerez,  and she was advised (By Kezra and Flessel) to get out of town?  Wyn obviously needed to go, and everyone else tagged along as well.  That also gives me a good excuse to bring Dru over later, when Mud realises that she was involved too.

That way we can afford to be a bit mysterious about where they have come from, and just drop hints of upsetting someone important.  I was thinking of a long and boring journey, so that we leave the Roths exactly as they are - and not re-write them until we find a new game to take them into.  Lets face it, the Roth's as they are, aren't going to be particularly stretched if they travel along fairly major routes that are commonly used by everyday folks.  Especially if they are trying to remain inconspicuous.
This message was last edited by the GM at 15:51, Wed 30 May 2018.
JJJJ
GM, 156 posts
Dapper looking
Bard / Cleric
Wed 30 May 2018
at 20:00
  • msg #25

Valerez?

However, How about an Inn/music venue in Tusk Town (instead of taking over Oleg's)

Perhaps with the same purpose as the White Dragon's secret agenda of helping the poor and oppressed (on a smaller scale)   WE might even finish up as agents / sponsors for lower level parties (in a couple of years time)
RRRR
GM, 61 posts
Thu 31 May 2018
at 12:01
  • msg #26

Valerez?

Sounds good to me. I think I would prefer Tusk Town rather than Oleg's trading post too.
KKKK
GM, 98 posts
Thu 31 May 2018
at 13:02
  • msg #27

Valerez?

Oleg's has its own history with a lot of our Stolen Lands players and it'd be a shame to upset that - yup, I'm game for a new start in Tusk Town.

Inn name ... something like the Red Dragon (how's that for subtlety ?!!  Mud will never suspect !!  <grins> )
KKKK
GM, 99 posts
Thu 31 May 2018
at 13:04
  • msg #28

Valerez?

Ah ... you may have to create a Fuzzy or Location (or both) thread for Tusk Town: The Red Dragon, just so we don't take over the entirety of what is supposed to be city planning and administration with our banter and more tales of Bishop Brugar !!!  ;>
JJJJ
GM, 157 posts
Dapper looking
Bard / Cleric
Thu 31 May 2018
at 13:13
  • msg #29

Valerez?

Called The Red Dragon -  with a sign that shows intertwined Green and White Dragons?

Although that is sure to generate questions.

maybe just 'The Dragons' -  with a sign that shows  intertwined red, green and white dragons?  The picture of the Red Dragon will surely throw Mud off of the scent  :P
KKKK
GM, 100 posts
Thu 31 May 2018
at 13:20
  • msg #30

Valerez?

The Three Dragons ?!!  ;>
KKKK
GM, 101 posts
Thu 31 May 2018
at 13:27
  • msg #31

Valerez?

Valerez and Stolen Lands gods don't equate too well - though Pharasma could be said to be an amalgam of The Mother and Takri, so we could work with that.
JJJJ
GM, 158 posts
Dapper looking
Bard / Cleric
Thu 31 May 2018
at 13:33
  • msg #32

Valerez?

I think Wyn is the only one who really needs a god, and I can see Takri as an aspect of Pharasma.

Personally, I would rather leave rewrites until we find a new game to take them into as PCs (rather than NPCs).  I am in a lull between storms ATM, so I am fiddling with small and concept stuff - I don't think I  am going to have a lot of energy to throw at serious rewrites until the end of July.
KKKK
GM, 102 posts
Thu 31 May 2018
at 13:45
  • msg #33

Valerez?

Nah, not suggesting rewrite at all -> leave 'em exactly as they are.  We come from a foreign land with foreign gods ... just wondering how to equate them to what the local populace believe.  And Pharasma -> Takri connection is all we really need.

Berta's faith leans towards the Mother, but she doesn't have the true belief of a cleric, so she's not affected (can't see her worrying over dogmatic subtleties).  Complaining about the local ale, however and looking forwards to Pete's first batch, now that IS important.  ;>

One of the things I always liked about Thieves World was that they'd introduce characters with entirely different backgrounds, cultures and deities.
JJJJ
GM, 159 posts
Dapper looking
Bard / Cleric
Thu 31 May 2018
at 13:59
  • msg #34

Re: Valerez?

KKKK:
One of the things I always liked about Thieves World was that they'd introduce characters with entirely different backgrounds, cultures and deities.


Don't think I have ever read it (In fact I had to google it :P )

However, one of my bugbears with both D&D and pathfinder is that they pour so many different cultural concepts into the melting pot, that they all get mixed up into one big grey background and no-one pays any attention :(

One of my possible 'Future Projects'  (A la Classless) is to draw together a simplified set of the D20 rules, create an SRD website for it and use it to run a Traditional Style game in a setting of my own design!  But even now, I KNOW that I have too many deities ....  (Whoops, that is a giveaway, isn't it?)
KKKK
GM, 103 posts
Fri 1 Jun 2018
at 04:34
  • msg #35

Re: Valerez?

... you want us to kill a few of them off for you ?  ;>
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