RolePlay onLine RPoL Logo

, welcome to GURPS 4E: The Road to Perdition

10:41, 7th May 2024 (GMT+0)

Repurposed Thread - questions for the future of this game.

Posted by RaddekFor group 0
Rolf Erikson
player, 525 posts
Sun 25 Sep 2022
at 15:16
  • msg #522

Re: Out of Character

PM
Rolf Erikson
player, 537 posts
Fri 21 Oct 2022
at 19:46
  • msg #523

Re: Out of Character

Caves of chaos OOC is here...I'll leave my OOC comments in the other OOC as it's too late for Runt to un-see...
Raddek
GM, 2528 posts
Mon 24 Oct 2022
at 13:53
  • msg #524

Re: Out of Character

Ok, I know we are itching to move things along, but I need what your plan is.  Even if it is something as simple as "hide in the bushes and wait for Norla's gang to come through."

I realize some of the issue is the lack of a map, so I'll try and alleviate that now.  Below is the map of the valley, without some of the cave references, just because it's too painful to get everything in.



The base of the cliff for the high (Norla's) cave is at the far Southwest, the bandit's cave is at the far Northwest.  You are currently in the middle of the map, where the shrub is centered on the river.  Disregard the 'E' cave and the red lines... they don't exist.  The 'A' Cave is there, but hasn't been explored yet (it's the one Hamish tried to get you to go in).

Let me know if you have any questions.
Rolf Erikson
player, 538 posts
Mon 24 Oct 2022
at 19:04
  • msg #525

Re: Out of Character

Cave A is the cave where we think there are spiders.  Got it.

Is Norla's cave at the 'I2' on the map?

Is D2 the slaver cave we cleared?
Sajaa al-Kassem
player, 373 posts
Stranger in a Strange
Land
Mon 24 Oct 2022
at 19:07
  • msg #526

Re: Out of Character

Rolf Erikson:
Cave A is the cave where we think there are spiders.  Got it.

Is Norla's cave at the 'I2' on the map?

Is D2 the slaver cave we cleared?


Yes, some reference points would be awesome!  Thanks!
Sajaa al-Kassem
player, 374 posts
Stranger in a Strange
Land
Mon 24 Oct 2022
at 19:16
  • msg #527

Re: Out of Character

In addition to the aforementioned reference points, does anyone have Tactics or Strategy or Area Knowledge enough for us to get a reasonable idea of the most direct, easy foot route from Norla's cave to the direction she desires to go to vacate the caves?

It would seem the best thing to do is find a position with cover and higher ground and decent fields of fire and we position ourselves there and see what we can do to them with missile fire.

Depending on how much time we have, we could also set traps/booby traps, pitfalls, snares, etc. to soften them up.

We will definitely want to ask our prisoner how many bad guys Norla hangs with, whether they're all humans or whatever, and how many spellcasters there are and a decent idea as to arms and armor.
Rolf Erikson
player, 539 posts
Mon 24 Oct 2022
at 20:10
  • msg #528

Re: Out of Character

Rolf has Area Knowledge Craine and Area Knowledge Western Megalos.
Gustav Du Meseries
player, 892 posts
Temperamental and Precise
Callous except to women
Mon 24 Oct 2022
at 20:14
  • msg #529

Re: Out of Character

He has Area Knowledge (SW Megalos) as well.
Raddek
GM, 2530 posts
Mon 24 Oct 2022
at 23:11
  • msg #530

Re: Out of Character

I'll try and get all the questions here as methodically as I can based on the fairly high level of area knowledge for this part of the map.

Rolf:
Is Norla's cave at the 'I2' on the map?

No, I2 is part of the original module that I'm not using, and it doesn't exist in this game.  Theoretically, that room is underground, which is why it is overlaid with the canyon.  Norla's cave is 60 feet off the canyon floor, at the far southwest corner of the map (no marker there, but it's the very edge).

Rolf:
Is D2 the slaver cave we cleared?

I'm missing the D2... the D cave though is the first cave you went in, the one with the trapped hallway.

Sajaa:
Yes, some reference points would be awesome!  Thanks!

Unfortunately, most of the caves are higher up than the ground floor, which makes them not show up on the map without including various rooms you haven't explored yet, but I'll try my best to give you an idea of where everything else is I haven't mentioned.

The Cave with the Bugbears was on the southern wall of the canyon, about as far down the canyon as the I2 mark is.

The slaver cave (the one you cleared out and reinvestigated at the beginning of this thread) is at the very top left of the map (again, no marker, but the very northwest).

Sajaa:
In addition to the aforementioned reference points, does anyone have Tactics or Strategy or Area Knowledge enough for us to get a reasonable idea of the most direct, easy foot route from Norla's cave to the direction she desires to go to vacate the caves?

Unless I'm mistaken, Norla didn't mention where they were going.  There are a few potential places they could be headed.  Three Corners is the closest place by far, which is almost due south.  Raphael and Craine are the closest big cities, which are a week's travel north or north north east.  Bannock and Quazr as Sawh are the closest cities on the south side of the Megalan/Wazifi border, both of which are about a week and a half away, and are east north east and due east respectfully.  Caithness is to the west, though that part of the country is almost uninhabited, likewise, due south is only small towns and villages.

Sajaa:
Depending on how much time we have, we could also set traps/booby traps, pitfalls, snares, etc. to soften them up.

Definitely a possibility.  Terri has some skill with traps, though snares and trips seem more likely unless you plan on spending a lot of time (or mana?) digging a hole for a pit trap.

Sajaa:
We will definitely want to ask our prisoner how many bad guys Norla hangs with, whether they're all humans or whatever, and how many spellcasters there are and a decent idea as to arms and armor.

I'm happy to just answer this one out of character unless you want to parse his exact words IC.  Elkins will mention that everyone in that cave (that he saw anyway) seemed to be packing reasonable arms and armor.  It was 50/50 almost with just over half having some sort of leathers, and the rest having chain or scale.  Swords were fairly commonplace, with some having shields.  Elkins will note that he didn't really see any magic while he was there, though he'll emphasize again that he was only in the cave for less than an hour before he was sent out again (to clear out the bodies from the slaver cave) and then incarcerated.  He will say that he had at least seven or eight working with him, and he would guess a total of ten or twelve for the whole group.  In short, they are better armed and outfitted than the slaver cave you already tackled.

Standing by for more questions or IC additions.
Raddek
GM, 2535 posts
Wed 26 Oct 2022
at 19:26
  • msg #531

Re: Out of Character

I'm going to submit that I think part of what is going on here is that the players realize that the choice confronting them is going to have potential life or death outcomes... which makes everyone hesitant to make any choice right away, lest it be the wrong one.

I'm not trying to push you into doing anything right away, but just be aware that any decision you make will still probably be subject to dice rolls, so even the best plan (in the GM's opinion) could fail, and even the worst plan (in the GM's oppinion) could succeed.  What I do want to avoid though, is having the players stew for weeks, trying to come up with the perfect solution.

With the intent of keeping things focused, I thought I would summarize the options as I see you all have talked about them.

1.  Ambush Norla's group as they are descending the rope
2.  Ambush Norla's group as they are walking the canyon
3.  Scout the surrounding area/caves to look for better options
4.  Set traps along the canyon floor to pick off fighters
5.  Healing Elkins to take part in the action

What has been ruled out (as I see it) has been the following:

A.  Storming the cave
Sajaa al-Kassem
player, 377 posts
Stranger in a Strange
Land
Wed 26 Oct 2022
at 19:43
  • msg #532

Re: Out of Character

Raddek:
I'm going to submit that I think part of what is going on here is that the players realize that the choice confronting them is going to have potential life or death outcomes... which makes everyone hesitant to make any choice right away, lest it be the wrong one.

I'm not trying to push you into doing anything right away, but just be aware that any decision you make will still probably be subject to dice rolls, so even the best plan (in the GM's opinion) could fail, and even the worst plan (in the GM's oppinion) could succeed.  What I do want to avoid though, is having the players stew for weeks, trying to come up with the perfect solution.

With the intent of keeping things focused, I thought I would summarize the options as I see you all have talked about them.

1.  Ambush Norla's group as they are descending the rope
2.  Ambush Norla's group as they are walking the canyon
3.  Scout the surrounding area/caves to look for better options
4.  Set traps along the canyon floor to pick off fighters
5.  Healing Elkins to take part in the action

What has been ruled out (as I see it) has been the following:

A.  Storming the cave


I'm actually aching to go fight. In fact, if Rolf and Gustav kept planning I was going to shoot one of them in the back with my crossbow just to spur them along! lol
Rolf Erikson
player, 544 posts
Thu 27 Oct 2022
at 14:20
  • msg #533

Re: Out of Character

I was thinking we should take option 3 and scout the area.  Look for other cave openings to make sure they don't leave via some exit that we aren't aware of.  Also, look for a place we might get to that's closer to their cave.  In hopes of being able to attack them while they transition down.  Though I would suggest if we do that don't attack too soon and let some of them descend down.  Divide and conquer.

Worst case if the plans above go awry we let them down to leave and track them to attack from behind.

Sound good?
Sajaa al-Kassem
player, 378 posts
Stranger in a Strange
Land
Thu 27 Oct 2022
at 14:37
  • msg #534

Re: Out of Character

I declare we immediately do what Rolf just suggested.
Gustav Du Meseries
player, 897 posts
Temperamental and Precise
Callous except to women
Thu 27 Oct 2022
at 18:16
  • msg #535

Re: Out of Character

Fine with me...
Rolf Erikson
player, 545 posts
Thu 27 Oct 2022
at 18:34
  • msg #536

Re: Out of Character

If we are all in agreement, then scouting will be our next action.  Pending what happens with Elkins that is.  We still need to resolve what to do with him, which will be dependent if he is mobile with Lisa's healing or not.
Raddek
GM, 2536 posts
Fri 28 Oct 2022
at 13:40
  • msg #537

Re: Out of Character

Sajaa:
I'm actually aching to go fight. In fact, if Rolf and Gustav kept planning I was going to shoot one of them in the back with my crossbow just to spur them along! lol

Actually, I suppose I added that last one because it was a point of contention, Sajaa has made her intentions quite clear :D.  The word suicidal was bandied about for storming the cave though, so I figured it was worth putting down for further discussion.

Ok, I'll post in the in game thread here in a few minutes to let you know the outcome with Elkins but as  a quick summary, healing him doesn't un-break his leg.

As for the scouting, I'll endeavor to get a meatier post up tonight with the results.  Based on the short suggestion above I'm going to assume the following:

-2 groups
    1st group scouting out the caves below and the valley (Rolf, Gustav)
    2nd group scouting out places nearer Norla's cave (Lisa, Terri, Sajaa)
-Scouting for 30 minutes
-Leaving Elkins behind (tied up?)
-Leaving the horses behind (same location they've been)
-Prearranged meet up back at the horses

There may be more pertinent details that I haven't though of, but that should at least get me going.  If anyone feels strongly and wants to change any of the details above, let me know before tonight.
Sajaa al-Kassem
player, 379 posts
Stranger in a Strange
Land
Fri 28 Oct 2022
at 14:34
  • msg #538

Re: Out of Character

Raddek:
Based on the short suggestion above I'm going to assume the following:

-2 groups
    1st group scouting out the caves below and the valley (Rolf, Gustav)
    2nd group scouting out places nearer Norla's cave (Lisa, Terri, Sajaa)
-Scouting for 30 minutes




Lisa Rufbin
player, 143 posts
HP 13/13; FP 11/12
Fri 28 Oct 2022
at 15:25
  • msg #539

Re: Out of Character

works!

(Sorry been a bit tied up lately)
Raddek
GM, 2538 posts
Fri 28 Oct 2022
at 17:08
  • msg #540

Re: Out of Character

Holy cow what a blast from the past!  I might just have to have Norla turn Terri's hair into a drumstick in nostalgic euphoria!  We've revolutionized this module!


Rolf Erikson
player, 547 posts
Fri 28 Oct 2022
at 17:20
  • msg #541

Re: Out of Character

Raddek:
As for the scouting, I'll endeavor to get a meatier post up tonight with the results.  Based on the short suggestion above I'm going to assume the following:

-2 groups
    1st group scouting out the caves below and the valley (Rolf, Gustav)
    2nd group scouting out places nearer Norla's cave (Lisa, Terri, Sajaa)
-Scouting for 30 minutes
-Leaving Elkins behind (tied up?)
-Leaving the horses behind (same location they've been)
-Prearranged meet up back at the horses

This all sounds good.
Rolf Erikson
player, 551 posts
Fri 4 Nov 2022
at 14:52
  • msg #542

Re: Out of Character

Raddek, let me know when you want me and Gustav to post.  Till then I'll wait.
Raddek
GM, 2556 posts
Fri 4 Nov 2022
at 20:15
  • msg #543

Re: Out of Character

Sounds good.  I’ll probably end up posting again before I’m ready for you.
Rolf Erikson
player, 555 posts
Mon 14 Nov 2022
at 15:40
  • msg #544

Re: Out of Character

PM
Raddek
GM, 2573 posts
Mon 14 Nov 2022
at 16:10
  • msg #545

Re: Out of Character

Neither you nor Gustav recognize the voice offhand.  Also note that only you and Gustav are in this OOC thread now, so no need for the private.  Thanks for being careful about it though :D.
This message was last edited by the GM at 16:10, Mon 14 Nov 2022.
Lisa Rufbin
player, 156 posts
HP 13/13; FP 11/12
Mon 21 Nov 2022
at 01:02
  • msg #546

Re: Out of Character

Do the three girls know the two boys are 10' behind them?

Relocated here by GM
Sign In