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06:05, 28th April 2024 (GMT+0)

Day 23: The Decay Node.

Posted by Wyrm of WyrdFor group 0
Bulldust
player, 684 posts
Full grown Bugbear
Moffdust's little bruvver
Wed 6 Jan 2021
at 12:16
  • msg #120

Day 24: After the Decay Node

Puzzled "Do we take our cloves off?"  What's noodz?  He joins the circle, trusting Min with if not Nuffle.
This message was last edited by the player at 12:17, Wed 06 Jan 2021.
Dregz
player, 707 posts
Goblin Priest /Bargrivyek
As it is written !
Wed 6 Jan 2021
at 14:16
  • msg #121

Day 24: After the Decay Node

"Dis iz not colds !"  Dregz is mightily puzzled, and is still frowning as he follows the others to Min's circle, shaking the Magic Stick in the fine tradition of percussive maintenance, hoping to set it aright.
Minmorc
player, 830 posts
I am fastest
I am strongest
Thu 7 Jan 2021
at 00:50
  • msg #122

Day 24: After the Decay Node

Min will look at Dregz and will go cross eyed as he tries to remember what happened backwards. "So der wand can ony take us ter der outside of somefing den point der way. It brought us ter a cave an we went inside inside through a nooooooo dz, so we gotta go outs the inside inside an den leave der cave. If der white giants an der glass dragon was inside sumfing den der mace will take us near. Mebbe der will be udder giants first, dat way I could fights a stumpy giant den a rocky giant den a red giant den a white giant so's I know oo I'm der boss of an oo's still my boss."
Jurz
player, 834 posts
Goblin Druid
Thu 7 Jan 2021
at 09:14
  • msg #123

Day 24: After the Decay Node

Glad to see that Dregz is getting into the right spirit, Jurz waves his stompy stick back, setting all the favours and decorations jangling.
This message was last edited by the player at 12:39, Sat 09 Jan 2021.
Wyrm of Wyrd
GM, 976 posts
Sun 10 Jan 2021
at 04:07
  • msg #124

Day 24: After the Decay Node

With all of Team Arda-Nuff (including Rog the dire bat) gathered close around Minmorc at the centre of the crater, he punches his spiked gauntlet into the ground and channels a spell from Nuffle into the earth node. Moments later everyone finds themselves back in the other Earth Node they visited ten days ago.

This cavern has a diameter of about 60 feet at the bottom, forming a roughly circular, smooth floor. The air here is alive with energy and thick with the smell of developing lightning. Small holes puncture the walls near the floor, opening into a dozen small tunnels (only about 2.5 feet in diameter). You are able to see down each of those small tunnels for 10 to 30 feet before each tunnel bends out of sight in the darkness. Dull dust is thickly heaped around the edges of this circular hollow, thickest near the holes but is not deep enough to hide the piles of dead cockroaches that you swept out to the edges of the cave after your previous visit. The corpses of the half dozen giant cockroaches you fought here are still lying where they were dumped after the fight.

The roof of the cavern stretches up in the darkness too far for even the keenest darkvision to see the top. It is still the same empty, vertical shaft that you previously descended. From memory it was about 150 feet up to the tunnel that you entered from. Moffa's feather fall magic got you all safely down but getting back up again is going to be a different challenge.

OOC: Main Game Map updated.
Dregz
player, 708 posts
Goblin Priest /Bargrivyek
As it is written !
Sun 10 Jan 2021
at 04:45
  • msg #125

Day 24: After the Decay Node

"Ise got Magic Boots," Dregz reminds everyone as he stares up the shaft.  "Enybuddy got ropes ?"
Raven
player, 434 posts
Kenku
Sun 10 Jan 2021
at 09:29
  • msg #126

Day 24: After the Decay Node

Raven quickly pulls out a 50-foot coil of silk rope and a grappling hook from her backpack.

"I got my golden girdle, too. Very good for going up but it don't know how to stop, or how to come back down again! I gotta untie the knot, then I come down quick, quick, quick! It's good I can glide some, isn't it?" Raven added.
Jurz
player, 835 posts
Goblin Druid
Sun 10 Jan 2021
at 10:17
  • msg #127

Day 24: After the Decay Node

Jurz looks upwards trying to remember how wide the shaft was, and wondering whether he and Rog could fly up together.

"I'se got de magic boots too." he reminds everyone.
Wyrm of Wyrd
GM, 977 posts
Sun 10 Jan 2021
at 13:18
  • msg #128

Day 24: After the Decay Node

From what you remember of your previous journey the shaft is about 60ft diameter at the base, the same size as this Earth Node, and tapers to about 20ft diameter at the tunnel opening 150 feet above the Earth Node. It continued to narrow down above the tunnel opening but was blocked by webs some distance above the tunnel.

Rog the dire bat would be able to fly up this vertical shaft.
Bulldust
player, 685 posts
Full grown Bugbear
Moffdust's little bruvver
Mon 11 Jan 2021
at 12:26
  • msg #129

Day 24: After the Decay Node

Bulldust already has one foot in the Bag of Holding, expecting someone to float him up.
Moffdust
player, 496 posts
Female Goblin Summoner
Bully's big sister
Mon 11 Jan 2021
at 12:35
  • msg #130

Day 24: After the Decay Node

"I can magic de rest of usses up dere wid Dimension Doorses, jus as soon as I can see's de landing places. So after youse brave goblins an de Birdie Girls flies up dere an lights de ways we'll be straight up!" Moffdust can take herself and three others, and no one has to go in a bag unless they wants to.
Minmorc
player, 831 posts
I am fastest
I am strongest
Tue 12 Jan 2021
at 23:19
  • msg #131

Day 24: After the Decay Node

Minmorc will continue to help stuff Bully in a bag. "Wot?"
Bulldust
player, 686 posts
Full grown Bugbear
Moffdust's little bruvver
Wed 13 Jan 2021
at 22:25
  • msg #132

Day 24: After the Decay Node

Bulldust laughs and let's Min pull the draw-string tight with only his head sticking out of the bag. He waddles around the node. "I'm da walkin talkin treasure Draglin!" Grinning, he climbs out of the bag before lift off.
Jurz
player, 836 posts
Goblin Druid
Wed 13 Jan 2021
at 23:07
  • msg #133

Day 24: After the Decay Node

Seeing that the plan is agreed, Jurz will mount Rog ready to let the direbat fly him up to the cave above.
Dregz
player, 709 posts
Goblin Priest /Bargrivyek
As it is written !
Thu 14 Jan 2021
at 04:03
  • msg #134

Day 24: After the Decay Node

"Wese'll follow youse," Dregz tells Jurz.  Seeing as how the druid is mounted upon Rog, he really doesn't want to get in their way.

"Youse hold on ta me," the priest tells Raven, "I knows how ta stop."

The little goblin pulls on his Goggles of the Golden Sun in preparation.

"Can youse cast a Light spell on me ?" he suggests to Moffa, getting ready to lift off, thinking that'll be the best way to give her the clarity she needs for her transportation spell.
Moffdust
player, 497 posts
Female Goblin Summoner
Bully's big sister
Sat 16 Jan 2021
at 00:25
  • msg #135

Day 24: After the Decay Node

Moffdust is ready with the Dimension Door spell as soon as Bully is out of the bag. "De Birdie Girl's glowin swords is enough lights fer me. We'll lands before youse, jus as soon as I sees de landings. I thinks dere was someting nasties in de webs last times, so lets all waits till we's all outa de shafts before we lights dem up."
Wyrm of Wyrd
GM, 978 posts
Sun 17 Jan 2021
at 15:58
  • msg #136

Day 24: After the Decay Node

The plan for the ascent is swiftly agreed and put into action. Jurz rides upon his dire bat to lead the way up the shaft with Raven using her golden girdle and Dregz using his boots of levitation to levitate up the shaft after Rog and Jurz. Raven's glowing rapier lights the way, providing 20ft of light and 40ft of low-light for those who need it.

Raven's light even lets those waiting below see that the shaft narrows to 20ft diameter by the time the side tunnel is reached. Then moments later the dense mass of webs that blocks the shaft 10 feet above the tunnel opening comes into view.

That view of the tunnel mouth is all that Moffa was waiting for and she casts her Dimension Door spell to teleport herself, Bully and Minmorc up to materialise on that ledge.

Just as everyone arrives a voice with a hiss or a lisp speaks in the common tongue from the webs above.

"It is you folks again! I thought you all looked familiar, but you had another goblin and no dire bat when you entered, didn’t you? Did you trade the goblin for the dire bat? That would certainly be a good deal! Oh, sorry, I nearly forgot to ask. Do you still remember the password or will you be paying the exit fee this time?"

OOC: Main Game Map updated.
Bulldust
player, 687 posts
Full grown Bugbear
Moffdust's little bruvver
Mon 18 Jan 2021
at 12:20
  • msg #137

Day 24: After the Decay Node

Passwords sounds like another of those puzzling matters, like barricades and nodes, but Bulldust has a go.  "Dregzie knew da password.  It was Dusklorn.  If youse changed it den you better tell us da new one."
Wyrm of Wyrd
GM, 979 posts
Mon 18 Jan 2021
at 14:39
  • msg #138

Day 24: After the Decay Node

"That's still the password," the voice from the webs replies, sounding rather relieved. "You may pass, friends. Perhaps I will see you again one day, if you return to use the earth node again. But make sure you remember that password. If someone else is here on guard when you return you will need it or a sack full of gold to pass through safely. I hope you enjoy your time in the surface world."
Bulldust
player, 688 posts
Full grown Bugbear
Moffdust's little bruvver
Fri 22 Jan 2021
at 23:15
  • msg #139

Day 24: After the Decay Node

"OK, so we don't have ter burn yer house down.  You have a nice day in da webs too."  Bulldust helps to pull Dregz and Raven onto the ledge.  "How did yer know da password Dregzie?  Was it in da book?"

When all are ready he'll set off towards the surface, determined to ignore the whispering voices in the tunnel this time.
Dregz
player, 710 posts
Goblin Priest /Bargrivyek
As it is written !
Sat 23 Jan 2021
at 05:02
  • msg #140

Day 24: After the Decay Node

"Bargrivyek wisped der password tah me," the hairy little goblin tells Bully, pointing at his ear for good measure.

Dregz follows after the bugbear, also wary of the voices, just in case they are the utterings of some other god, not his own.
Jurz
player, 837 posts
Goblin Druid
Sat 23 Jan 2021
at 07:02
  • msg #141

Day 24: After the Decay Node

Jurz, feeling somewhat lazy, but also exhilarated by the flight up the crevice, stay aboard Rog and  guides him to follow the group.
Bulldust
player, 689 posts
Full grown Bugbear
Moffdust's little bruvver
Sat 23 Jan 2021
at 10:22
  • msg #142

Day 24: After the Decay Node

Bulldust surreptitiously tries to look in Dregs' ear, to see if Bargrivyek is still in there, but it's too hairy so he shrugs and marches on.
Wyrm of Wyrd
GM, 980 posts
Fri 29 Jan 2021
at 15:05
  • msg #143

Day 24: After the Decay Node

The tunnel is about 5 feet wide and 7 feet high, roughly hewn with the marks of pick and chisel clearly discernible on the walls, with wooden posts supporting the walls and ceiling where required. There is no light in the tunnel and no brackets for torches or hooks for lamps on the walls It heads roughly northwards and slopes upwards at a gradient of about one in four, which is reasonably steep but not difficult to walk up.

Raven's magical rapier sheds 20ft radius light (40ft radius low light) when it is unsheathed, so Raven can see 40ft along the tunnel when she draws her rapier. Everyone else has 60ft darkvision, which is not affected by the light.

The tunnel climbs for about a mile before a tiny spot of daylight ahead marks the end of the tunnel. As you get closer you faintly start to hear the unintelligible words of a mournful song in a deep, bass voice that seems echo faintly down the tunnel. As you get close to the entrance individual words can be picked out, if not understood.

OOC: Main game map updated. The tunnel slopes up to emerge amid a tumbled mass of boulders at the base of a mountain and is not obstructed by them. Anyone exiting the tunnel will be looking northward across a narrow valley between mountains in a rocky mountain range. It is bright daylight out there and after so many days underground you will all be dazzled at first and will need at least one round for your eyes to adjust to the bright light, so presumably nobody will be charging out straight away.
Minmorc
player, 832 posts
I am fastest
I am strongest
Sun 31 Jan 2021
at 03:40
  • msg #144

Day 24: After the Decay Node

Having crushed his enemies, driven them before him and now hearing the lamentation of their women Minmorc will comment "Dey are lamenting, dis is best" and will cast bless on the party. He will wait inside the cave entrance until his eyes have adjusted before going out into the light.
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