No no no no, don't worry. Animal totems and the changes they brought to the game were a core aspect of this setting and they are not going to change.
I was considering implementing a point system to balance the totems. Clearly the Bear, Tiger and Croc were overpowered when compared to the Owl, the Dog, or even the Jaguar and the Wolf. Which is why I didn't write about it yet.
But then I figured, if there's only the three of you, and maybe one or two others down the road, it's probably not worth the trouble.
I have to say though, the Nile Crocodile Totem was a bit of a monster. Based on the rough outlines I sketched for a point system, it was a 24-point build. Bear and Tiger were 20 ; Frog and Hare 18 ; Wolf and Jaguar 15 ; Owl and Dog 13.... But then I realized, the Bat was 8, and the Gorilla 13, so I thought that maybe my point system was not that good.
You can still see the Totems there :
link to a message in another game
Korentin, perhaps you could create a Totem for Gharial/Gator/Caiman/Desert Crocodile, that would basically be a modest version of the Nile Crocodile ?
Anyhow ; feel free to make up your totem the same way you did back in Animal Kingdom. I'll try and keep it balanced.
(as a guideline, note that combining potent features like Pounce, Imp. Grab and Powerful Built are a bit of a game-breaker at low-level )
Winger, you'd probably be better off with a dexterous rogue ; although bluff/diplomacy is never to sneeze at...