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OOC - character creation (ARCHIVED)

Posted by a small fawnFor group archive Z
a small fawn
GM, 200 posts
Mon 29 Sep 2014
at 08:42
  • msg #75

Re: OOC - character creation

A note on pathfinder cantrips :
 http://www.d20pfsrd.com/magic/...-sorcerer-and-wizard

 The wizard knows "all cantrips" ; I take it as meaning they know all the cantrips  published in the Core Rulebook (those are marked "CRB" on the list above). That is, they don't know all the other "non-standard" cantrips.

 Each of you may add one of these non-standard cantrips to their spell list (those marked either "Blog" or "APG" or "UC")
a small fawn
GM, 201 posts
Mon 29 Sep 2014
at 08:48
  • msg #76

Re: OOC - character creation

Please copy/paste this to your character sheet in place of the skills section (which was made for 3.5)

Thanks

=========================================================================
Skills/

Skill Points:   (x+i)  x Level =  xx

                 Key     Total Ability     Class  Misc
                 Ability  Mod   Mod  Ranks Skill  Mod*
Acrobatics         (Dex) +    =     +     +     +
Appraise           (Int) +    =     +     +     +
Bluff              (Int) +    =     +     +     +
Climb              (Str) +    =     +     +     +
Craft:_____        (Int) +    =     +     +     +
Diplomacy          (Cha) +    =     +     +     +
Disable Device^    (Dex) +    =     +     +     +
Disguise           (Cha) +    =     +     +     +
Escape Artist      (Dex) +    =     +     +     +
Fly                (Dex) +    =     +     +     +
Handle Animal^     (Cha) +    =     +     +     +
Heal               (Wis) +    =     +     +     +
Intimidate         (Cha) +    =     +     +     +
Knowledge:_____^   (Int) +    =     +     +     +
Knowledge:_____^   (Int) +    =     +     +     +
Knowledge:_____^   (Int) +    =     +     +     +
Linguistics        (Int) +    =     +     +     +
Perception         (Wis) +    =     +     +     +
Perform:_____      (Cha) +    =     +     +     +
Profession:_____^  (Wis) +    =     +     +     +
Ride               (Dex) +    =     +     +     +
Sense Motive       (Int) +    =     +     +     +
Sleight of Hand^   (Dex) +    =     +     +     +
Spellcraft^        (Int) +    =     +     +     +
Stealth            (Dex) +    =     +     +     +
Survival           (Wis) +    =     +     +     +
Swim               (Str) +    =     +     +     +
Use Magic Device^  (Cha) +    =     +     +     +

^Trained only
* mention source : F for Feat, T for Trait, M for mwk item, etc.)
==========================================================================



This message was last edited by the GM at 10:19, Mon 29 Sept 2014.
a small fawn
GM, 202 posts
Mon 29 Sep 2014
at 10:25
  • msg #77

Re: OOC - character creation

 In case there is still a doubt about some stuff:

 Starting level will be level 3

 Abilities are 17 point-buy per Pathfinder rules, see here:
 http://www.d20pfsrd.com/basics...cores/ability-scores

 You get a "progression" enhancement of +1 to two different abilities at level 3, that is in replacement of the usual +1 to one ability at level 4. You'll get an other +1 to two different abilities at level 5 (upon becoming Maester).

 Starting gold is [max starting gold for you class] x 2 + 100 gp
  ( that's 340 gp for a wizard )

 Skills (just like everything else) are Pathinfder.

 @ group 1 (Zuhra, Kajiri, Haytham and Makin)
   -> I'll ask you to make the switch to Pathfinder after the current "combat", whenever you have time for it. PM me any question you might have.
Khaesis Beckett
Arbentur, 6 posts
Monitor Lizard
Leuwaard Necromancer
Tue 30 Sep 2014
at 23:19
  • msg #78

Re: OOC - character creation

Sorry for my delay all; hand to have a 8mm kidney stone removed with a bit -o- surgery.

So for the wizard/specialist groupi know the following...
quote:
So :
 First Name | atronym;matronym |  nickname | specialization      | opposition

  Renard    |       ???        |     ??    |  Illusion           |
  Khaesis   |   Fitzbeckett    |     ??    |  Necro-Sub:Life     |
  Curga     |     Ka-Zek       | Bloodfang |  Trans-Enhancement  | Enchant/Illusion
  Nils      |       ???        |  Wideyes  |  Evocation          |

When I went Necro it was to hit the sub-specialty Life.  When I cast spells I have the option of also dosing out a point of healing per level of the spell...so I can use 'utility' spells a little more efficiently to both shore up a defense as well as cure some minor damage...since I doubt that my orisons will cure a HP even if normally you round up. ;)

But we should discuss who has already picked opposition schools as well as the good GM pointed out utility spells and the like.  Try and have as few holes as possible and all...or design it to have specific holes of our own desire.
This message was last edited by the player at 02:48, Wed 01 Oct 2014.
Curga Bloodfang
Dark Druid, 5 posts
Wolverine
Leuwaard Transmuter
Wed 1 Oct 2014
at 02:40
  • msg #79

Re: OOC - character creation

I went with enchantment/illusion opposition to my transmutation specialty (enhancement sub school).

Curga's not into fooling people or messing with their minds.
a small fawn
GM, 206 posts
Wed 1 Oct 2014
at 08:22
  • msg #80

Re: OOC - character creation

Thanks Kheaesis for bumping this !

Here's the updated version based on your character sheets:
quote:
So :
 First Name | patronym;matronym |  nickname | specialization      | opposition

  Renard    |     O'Rourke      |  Wyndway  |  Illusion           | Necro/Enchant
  Khaesis   |    Fitzbeckett    |     ??    |  Necro-Sub:Life     |     ??
  Curga     |      Ka-Zek       | Bloodfang |  Trans-Enhancement  | Enchant/Illusion
  Nils      |        ???        |  Wideyes  |  Evocation          | Necro/Enchant


 Feel free to change some stuff if need be!

 I'll probably post an introduction tonight, meaning we can start the RP; which does not mean I'll forbid some modifications on your character sheets afterwards, especially skills, spells and gear.

 Jeez, you guys don't like enchantment !
This message was last edited by the GM at 08:26, Wed 01 Oct 2014.
a small fawn
GM, 207 posts
Wed 1 Oct 2014
at 08:48
  • msg #81

Re: OOC - character creation

All :

 please make the following clear in your "class feature" sections:
   - choice of arcane bond
       ex: familiar(raven) OR bonded item(dagger)
   - school specialization
       ex: specilization(conjuration)
   - focused sub-school if applicable
       ex: focused school(phantasm)
   - opposition schools
       ex: opposition schools(abjuration/evocation)

 Thanks.
Khaesis Fitzbeckett
Arbentur, 7 posts
Monitor Lizard
Leuwaard Necromancer
Sat 4 Oct 2014
at 02:48
  • msg #82

Re: OOC - character creation

I'll totally cover Enchantment ;)

Khaesis' opposition schools: Conjuration, Abjuration

Nickname: Blackbones
Nils Wideyes
Cpt Cthulhu, 9 posts
Owl
Leuwaard Evoker
Sat 4 Oct 2014
at 09:03
  • msg #83

Re: OOC - character creation

Patronym: MacFeegle
Renard Waywynd
Keroman, 8 posts
Fox
Leuwaard Illusionist
Sat 4 Oct 2014
at 19:12
  • msg #84

Re: OOC - character creation

MacFeegle?  Of the Nac Mac Feegle?  If only we were allowed teleport spells, then you could use the craw-step... :P
Nils Wideyes
Cpt Cthulhu, 10 posts
Owl
Leuwaard Evoker
Sat 4 Oct 2014
at 19:36
  • msg #85

Re: OOC - character creation

Aye.
a small fawn
GM, 462 posts
Tue 27 Oct 2015
at 16:58
  • msg #86

Re: OOC - character creation

 Hi wizards ;

 It looks like we lost Curga (and perhaps Khaesis)
 If you know someone who'd be willing to take over for them, PM me.

 For now we'll keep on rolling with both of them as NPC.

 (I might put them in increasingly dangerous situations until they either die or are recast)
Renard Waywynd
Keroman, 143 posts
Fox - HP: 15/15
Leuwaard Illusionist
Tue 27 Oct 2015
at 17:03
  • msg #87

Re: OOC - character creation

Sounds good to me.
Nils Wideyes
Cpt Cthulhu, 118 posts
Owl
Leuwaard Evoker
Tue 27 Oct 2015
at 17:04
  • msg #88

Re: OOC - character creation

ooooooookaay.
a small fawn
GM, 554 posts
Sat 20 Jan 2018
at 20:04
  • msg #89

Re: OOC - character creation

A New Start.

 Updated version of the character creation post.

 All characters will be human with animal totem (see House Rule 00 and "The Totems" thread)

 They will start as level 1 adventurers, they are thus novices.

 They all belong to an adventuring guild (I can suggest one based on totem/class)

 Most material from paizo will be accepted when it comes to feats, spells, etc.
 No Occult, Psychic, Unchained classes. If in doubt ask.
 see https://www.d20pfsrd.com/

 Some House Rules will apply (see House Rules thread )

 Stats will be point-buy, 17 points.
 Upon becoming journeymen (Level 3), you will get a +1 to two different stats, and again upon becoming Maesters (Level 5). This replaces the standard +1 upon reaching level 4.

 HP are max at fist level, and average rounded up thereafter.

 Starting gold: standard for your class.

 You can read about E6 in the house rule thread, but in a nutshell it means that you stop gaining levels after 6.
 Instead, you receive feats and skill points every 5000 xp you get. Which means you will still be getting stronger, but not quite as exponentially as per the traditional XP system.

 Every week if you have posted at least two meaningful IC posts, you will receive an xp bonus (I will need to check how much that is).
a small fawn
GM, 561 posts
Sun 21 Jan 2018
at 12:46
  • msg #90

Re: OOC - character creation

I should add, you will each start with two traits (as per standard pathfinder rules)
No racial trait can be taken, and one of these traits needs to be a campaign trait of the “Curse of the Crimson Throne”.
You can see the list here:
http://www.d20pfsrd.com/traits/tools/traits-filter/
Makin Bin Sabri
Arcanan, 118 posts
Land Turtle
St Cuthbert Rookie
Sun 21 Jan 2018
at 20:58
  • msg #91

Re: OOC - character creation

Am I mistaken or there are only 4 traits for this campaign ?

Framed (Curse of the Crimson Throne)
Love Lost (Curse of the Crimson Throne)
Missing Child (Curse of the Crimson Throne)
Unhappy Childhood (Curse of the Crimson Throne)

Looks very joyful that campaign ^^
Tikk
Tikkitiki, 1 post
Gorilla
Mon 22 Jan 2018
at 05:39
  • msg #92

Re: OOC - character creation

I had that same thought about those oh-so-cheerful backgrounds.

I'm leaning to a monk, and thinking of a control-oriented front-liner. I need to figure out the guilds, and I'll be good.
Makin Bin Sabri
Arcanan, 119 posts
Land Turtle
St Cuthbert Rookie
Mon 22 Jan 2018
at 05:45
  • msg #93

Re: OOC - character creation

About those traits, I didn't see the concentration skill in pathfinder but there is in the traits.
Haytham ibn Alii
Korentin, 231 posts
Viper
Mon 22 Jan 2018
at 05:49
  • msg #94

Re: OOC - character creation


 It's not a skill point sink any more, it's a caster level check. Which is nice!
a small fawn
GM, 568 posts
Arbiter of the
Crimson Throne
Mon 22 Jan 2018
at 07:58
  • msg #95

Re: OOC - character creation

Yes the tone is rather dark!
Makin Bin Sabri
Arcanan, 120 posts
Land Turtle
St Cuthbert Rookie
Mon 22 Jan 2018
at 16:20
  • msg #96

Re: OOC - character creation

Maybe, but my current character being the son of the other one, it does not exactly means good things for my previous one ^^
a small fawn
GM, 569 posts
Arbiter of the
Crimson Throne
Mon 22 Jan 2018
at 16:56
  • msg #97

Re: OOC - character creation

Well, you could make up an other dark backstory, as long as mechanically it retains one of the existing traits.
Makin Bin Sabri
Arcanan, 121 posts
Land Turtle
St Cuthbert Rookie
Mon 22 Jan 2018
at 16:57
  • msg #98

Re: OOC - character creation

Well, It might become lost father?
Not entirely orphaned, but partial.
This message was last edited by the player at 16:58, Mon 22 Jan 2018.
a small fawn
GM, 570 posts
Arbiter of the
Crimson Throne
Mon 22 Jan 2018
at 17:10
  • msg #99

Re: OOC - character creation

Lost father works!

Ideally you’d cover the 4 traits between the 5 of you, but that’s not strictly required.
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