Common NPC Stats
Peasant or other Commoner:
All stats generally 3d.
Religion 4d.
Ride 4d
Brawl and/or melee 4d
Most commoners will have a trade and thus associated dice in that skill, especially tradesmen (fletcher, carpenter, smith, tinker, tailor, cooper, etc.)
Merchants will additionally have:
Resist 4d
Law 4d
Commerce 4d
Negotiate 5d
Guardsman or civilian solider
All stats 3d.
Religion 4d.
Ride 4d
Brawl and/or melee 4d
Dodge 4d
Archery 4d
Throw 4d
Commonly armed with:
Padded, quilted or leather armor. Knife, axe, stick, club, spear, mallot, bow, etc.
Professional Soldier
All stats 3d except Body and Coordination 4d
Ride 5d
Brawl and/or melee 5d
Martial Arts 6d
Dodge 5d
Archery 5d
Throw 5d
Sight/Listen 4d
Search 4d
Commonly Armed with:
-Leather armor, sometimes coif/hauberk and maille gloves. Halfhelm. Short sword, axe, spear, club, knife, small shield, bow, etc.
Officers will have Leadership, intimidate, etc.
Man-At Arms
These are highly trained professional soldiers, often with their own lands and entourage.
Brains, Empathy 3d, Body, Sense, Command and Coordination 4d
Ride 6d
Martial Arts 7d
Dodge 6d
Archery 6d
Throw 6d
Sight/Listen/Search 6d
Leadership/Intimidate/Resist 6d
Commonly Armed with:
-Quilted armor with coif and hauberk over. Helm, gauntlets. Sometimes breastplate and grieves. Swords, axes, mace, spear, bow or crossbow, shield.
Knight
These are minor or major lords with a large degree of training, expensive equipment and loads of support staff.
Stats for these great warriors will vary greatly since encountering one will likely be a major event.
All Stats 4d. Body and/or Coordination sometimes 5d.
Ride 7d
Martial Arts 7d-10d
Dodge 7d
Archery 5d
Throw 7d-9d
Sight/Listen/Search 6d
Leadership/Intimidate/Resist/persuasion/Negotiate/Stability 6d-8d
Law/Religion 7d
Commonly Armed with:
The finest weapons. At least quilted padding under maille, often full plate. Tend to be mounted and supported by at least a squire or two if not fully-trained soldiers or Man-at-Arms. Fight with lance, shield, sword, longsword, axe, mace, etc.
This message was last edited by the GM at 16:33, Wed 17 Dec 2014.