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05:59, 25th April 2024 (GMT+0)

Frumious Bandersnatch Engineering.

Posted by StarMasterFor group 0
StarMaster
GM, 83 posts
Referee
Sat 17 May 2014
at 16:58
  • msg #1

Dust Runner Engineering

For posts in Engineering...
Stezfialtlsche
player, 23 posts
X-Military Psion
Zhodani
Sat 17 May 2014
at 17:01
  • msg #2

Re: Dust Runner Engineering

nods to Steve "as you wish" then he take Beth by the hand and goes to engineering.

<enter engineering>
"I was told to report?"
Kraig Pars
Player, 69 posts
Former Merchant
696B73
Sat 17 May 2014
at 17:02
  • msg #3

Re: Dust Runner Engineering

Kraig looked up and frowned.  He rose from the engineering terminal and held out a hand.  "Hi, I'm Kraig Pars.  You are?"
Stezfialtlsche
player, 24 posts
X-Military Psion
Zhodani
Sat 17 May 2014
at 17:03
  • msg #4

Re: Dust Runner Engineering

Returning the hand shake. "Stez, so whats the issue then?"
Kraig Pars
Player, 70 posts
Former Merchant
696B73
Sat 17 May 2014
at 17:04
  • msg #5

Re: Dust Runner Engineering

Kraig motions to the engine room.

"We need to get this baby ready for space.  We need to run diagnostics and check fuel and power reliability.  Do you have any engineering qualifications Stez?"
Shamus O'Donnell
player, 34 posts
Sat 17 May 2014
at 17:27
  • msg #6

Re: Dust Runner Engineering

Shamus finishes the diagnostics on the J-drive and then comes over to talk the two men, "I'm Shamus, J-drives are my specialty, but, if there's anything in particular you need, let me know."
Kraig Pars
Player, 71 posts
Former Merchant
696B73
Sun 18 May 2014
at 03:34
  • msg #7

Re: Dust Runner Engineering

Kraig nods to Shamus.  "Kraig Pars, glad to meet you Shamus.  I'm more of a pilot than an engineer but on free traders you learn to work where you are needed."
Shamus O'Donnell
player, 35 posts
Sun 18 May 2014
at 13:11
  • msg #8

Re: Dust Runner Engineering

"Well, if we work together and take our time, we should have everything up and running pretty quickly."

With that said, Shamus will start checking things out, both electronically and visually to make sure that everything's running smoothly

Preparing ship for flight
08:11, Today: Shamus O'Donnell rolled 10 using 2d6+1 with rolls of 6,3. flight prep time +1.

Kraig Pars
Player, 73 posts
Former Merchant
696B73
Mon 19 May 2014
at 02:38
  • msg #9

Re: Dust Runner Engineering

"Sounds good Shamus, since you know the systems here I will help you get things going."  Kraig works carefully along with Shamus to bring the ship's systems online and ready for stressful use.  "Do we have fuel scoops and a purification plant aboard Shamus?"
Stezfialtlsche
player, 25 posts
X-Military Psion
Zhodani
Mon 19 May 2014
at 16:01
  • msg #10

Re: Dust Runner Engineering

Stez, moves out of everyone's way, and just places his hands on one of the computer consoles. His expression goes blank, as concentration appears.







Machine symbiosis:Interact..  "Checking the ships systems."
Cost 1
10:59, Today: Stezfialtlsche rolled 12 using 2d6+2 with rolls of 5,5.

StarMaster
GM, 87 posts
Referee
Mon 19 May 2014
at 23:41
  • msg #11

Re: Dust Runner Engineering

Although all the systems seem to be nominal (there are no red flags), that's the hardware. The programming, however, is another story.

Stez is able to detect a bug... specifically a misjump worm. Without the proper diagnostic sequence being run AND a passcode entered, the ship would misjump when the J-drive was activated.
Stezfialtlsche
player, 26 posts
X-Military Psion
Zhodani
Mon 19 May 2014
at 23:57
  • msg #12

Re: Dust Runner Engineering

"umm, i know it's not my place, but the ship is infected with a misjump worm." he pulls his hand away from the console. "more specifically, without the proper diagnostic sequence being run AND a passcode entered, the ship would misjump when the J-drive was activated" he stands and waits, for the forth coming barrage of questions or scolding.
Shamus O'Donnell
player, 36 posts
Tue 20 May 2014
at 00:47
  • msg #13

Re: Dust Runner Engineering

Stezfialtlsche:
"umm, i know it's not my place, but the ship is infected with a misjump worm." he pulls his hand away from the console. "more specifically, without the proper diagnostic sequence being run AND a passcode entered, the ship would misjump when the J-drive was activated" he stands and waits, for the forth coming barrage of questions or scolding.

Shamus watches Stez, "Well, that's quite an ability you have, especially since this was discovered after we ran our diagnostics...I'm impressed, thank you... Can you guide me to remove it?"

Shamus runs the sequence/diagnostics....

This message was last edited by the player at 00:54, Tue 20 May 2014.
Kraig Pars
Player, 74 posts
Former Merchant
696B73
Tue 20 May 2014
at 01:10
  • msg #14

Re: Dust Runner Engineering

Kraig glances over at Stez and frowns.  "Ummm... good catch but how did you manage that Stez?"
Shamus O'Donnell
player, 38 posts
Tue 20 May 2014
at 01:15
  • msg #15

Re: Dust Runner Engineering

Going through the process....
20:13, Today: Shamus O'Donnell rolled 11 using 2d6+2 with rolls of 4,5. make engines run without explosion, taking time +2.

Steve Cable
Player, 71 posts
ex-Scout
Salvage Hunter
Wed 21 May 2014
at 02:46
  • msg #16

Re: Dust Runner Engineering

Comm

"Bridge here, is the gravitic drive on-line?"
Stezfialtlsche
player, 27 posts
X-Military Psion
Zhodani
Wed 21 May 2014
at 16:02
  • msg #17

Re: Dust Runner Engineering

"not all Zho are combat psi's some of us do have other talents." he smiles "let me see if i can help" he stretches his hands out once more in a effort to make the issue easier to find for the others to fix.



OCC:
Machine symbiosis:Control (Average +0) Cost 3
11:00, Today: Stezfialtlsche rolled 12 using 2d6+2 with rolls of 6,4. psi.
Total spent on this day 6

Shamus O'Donnell
player, 39 posts
Wed 21 May 2014
at 18:03
  • msg #18

Re: Dust Runner Engineering

Comm to bridge
"Everything is online, except that computer program concerning jumping, I'm working on that now."

Removing the jump program bug...Whooohoo 13.
13:02, Today: Shamus O'Donnell rolled 13 using 2d6+1 with rolls of 6,6. fix computer +1 computers.

StarMaster
GM, 88 posts
Referee
Wed 21 May 2014
at 22:19
  • msg #19

Re: Dust Runner Engineering

Shamus with an assist from Stez have no problem removing the virus from the ship's computer, even tracing the backup down and killing it.

Forcing a misjump was certainly one way for Ritter to avoid the authorities.
Kraig Pars
Player, 79 posts
Former Merchant
696B73
Thu 22 May 2014
at 01:18
  • msg #20

Re: Dust Runner Engineering

Kraig shook his head at the mention of psionics.  He wasn't one to lump all Zhodani into the category of mind raping control freaks but the idea of actually being in the presence of an active, skilled psion was a bit disconcerting.  "Psionics?  I'd expect you to keep your mind out of our thoughts at the very least."
Stezfialtlsche
player, 28 posts
X-Military Psion
Zhodani
Thu 22 May 2014
at 03:21
  • msg #21

Re: Dust Runner Engineering

In reply to Kraig Pars (msg # 20):

"rest assured, i'm not really into picking peoples brains apart." he removes his hand from the console. "I prefer utility uses of my talents, move objects, talk to machines, and stopping others psi's from using their powers"
StarMaster
GM, 89 posts
Referee
Thu 22 May 2014
at 04:43
  • msg #22

Re: Dust Runner Engineering

The internal gravity system is also off-line. It needs to have a few circuits replaced as they burnt out when Mara did her little trick with the zero-gee.
Kraig Pars
Player, 80 posts
Former Merchant
696B73
Thu 22 May 2014
at 05:07
  • msg #23

Re: Dust Runner Engineering

Kraig nodded, slightly mollified by Stez' answer.  "So you can interface directly with machines?  Is that similar to a direct neural interface like you would get with a jack?"
Shamus O'Donnell
player, 40 posts
Thu 22 May 2014
at 14:32
  • msg #24

Re: Dust Runner Engineering

StarMaster:
The internal gravity system is also off-line. It needs to have a few circuits replaced as they burnt out when Mara did her little trick with the zero-gee.

Shamus as he goes through he checks, will attempt to fix the gravity system.
09:31, Today: Shamus O'Donnell rolled 5 using 2d6 with rolls of 2,3. gravity repair.
Kraig Pars
Player, 81 posts
Former Merchant
696B73
Sun 25 May 2014
at 15:27
  • msg #25

Re: Dust Runner Engineering

Kraig turns from his conversation with Steve.  "Can I help Shamus?  I'm not sure about it but perhaps Stev can lend a hand with his... ability."
Shamus O'Donnell
player, 42 posts
Sun 25 May 2014
at 16:59
  • msg #26

Re: Dust Runner Engineering

"Thanks, I'm having a problem with the grav plates, when we used them to mess up our enemies, we screwed them up...I've tried to fix them...anyways, can either you or Stez get this thing working?"
Kraig Pars
Player, 82 posts
Former Merchant
696B73
Sun 25 May 2014
at 21:28
  • msg #27

Re: Dust Runner Engineering

Kraig walked over to look at the systems read outs.  "Yea, that kind of sudden overload is dangerous to the equipment.  Civilian ships like this aren't built for such sudden compensation."  He waves Stez over.  "Come on over and see if you can help me Stev."
This message was last edited by the player at 22:36, Mon 26 May 2014.
Stezfialtlsche
player, 29 posts
X-Military Psion
Zhodani
Sun 25 May 2014
at 21:41
  • msg #28

Re: Dust Runner Engineering

"hmm, sure i'll have a talk with the system see if we can narrow down a fix." with that he once again places his hand on the console.



OOC
Machine symbiosis: Interrogate
cost 2
16:40, Today: Stezfialtlsche rolled 9 using 2d6+2 with rolls of 2,5. psi.
This message was last edited by the player at 21:41, Sun 25 May 2014.
StarMaster
GM, 91 posts
Referee
Mon 26 May 2014
at 00:15
  • msg #29

Re: Dust Runner Engineering

Stez has no problem determining what and where the problem lies. There are two control boards--engineering and bridge, with a local auxiliary one in the cargo bay. The controls actual control the localized governors for each of the grids around the ship.

There are seven such grids: bridge, main deck, engineering port and starboard; saucer deck, crew deck and cargo bay.

All the governors are burnt out and need replaced. The normal gravity control program doesn't allow for reducing the gravity to zero, other than to shut it off. Mara didn't have time to rewrite a program that would allow fine control, so she had to override all the governors en mass.
Shamus O'Donnell
player, 43 posts
Mon 26 May 2014
at 01:31
  • msg #30

Re: Dust Runner Engineering

StarMaster:
Stez has no problem determining what and where the problem lies. There are two control boards--engineering and bridge, with a local auxiliary one in the cargo bay. The controls actual control the localized governors for each of the grids around the ship.

There are seven such grids: bridge, main deck, engineering port and starboard; saucer deck, crew deck and cargo bay.

All the governors are burnt out and need replaced. The normal gravity control program doesn't allow for reducing the gravity to zero, other than to shut it off. Mara didn't have time to rewrite a program that would allow fine control, so she had to override all the governors en mass.

So, once realizing the problem. Shamus looks at the best qualified to make the checks.
Kraig Pars
Player, 83 posts
Former Merchant
696B73
Mon 26 May 2014
at 06:38
  • msg #31

Re: Dust Runner Engineering

Kraig works with Steve to diagnose the problem.  Once the psion points out the problem he turns to the others.  "I think we can cobble together repairs from the spare parts for now.  Some of the power can be bypassed; it will be makeshift but should hold for now.  We can also scavenge the grav APC back at the beach for parts if they haven't been ruined by sea water."  He gets to work; "Lend me a hand would you Shamus, Stez?"


23:35, Today: Kraig Pars rolled 11 using 2d6+2 with rolls of 4,5. Engineering.

This message was last edited by the player at 22:36, Mon 26 May 2014.
Shamus O'Donnell
player, 44 posts
Mon 26 May 2014
at 15:43
  • msg #32

Re: Dust Runner Engineering

Shamus will assist.
StarMaster
GM, 93 posts
Referee
Mon 2 Jun 2014
at 21:16
  • msg #33

Re: Dust Runner Engineering

It's easy enough to replace the control circuits... while replacement parts last. There are only six.

Anyone with Engineering-0 can make the replacement (just don't fumble). It'll only take about 15 minutes.
Kraig Pars
Player, 84 posts
Former Merchant
696B73
Tue 3 Jun 2014
at 02:30
  • msg #34

Re: Dust Runner Engineering

23:35, Today: Kraig Pars rolled 11 using 2d6+2 with rolls of 4,5. Engineering.

Kraig works with the others to make the repairs.  "There we go Shamus, Stez good as new." He called up to the bridge.  "Grav system repaired and checks out satisfactory."
Gahler Grohlson
Player, 48 posts
Merchant
797997
Thu 5 Jun 2014
at 13:07
  • msg #35

Re: Dust Runner Engineering

Coms:
"Engineering. Switch on fuel pumps so we can bring on sea water."
Shamus O'Donnell
player, 45 posts
Thu 5 Jun 2014
at 15:25
  • msg #36

Re: Dust Runner Engineering

Shamus goes over to the pumps, and activates them...

Comms to bridge:"Filler up"...
Kraig Pars
Player, 89 posts
Former Merchant
696B73
Fri 6 Jun 2014
at 06:28
  • msg #37

Re: Dust Runner Engineering

Kraig calls out.  "Do you need me to monitor anything in the engineroom Shamus?"
Shamus O'Donnell
player, 47 posts
Fri 6 Jun 2014
at 13:31
  • msg #38

Re: Dust Runner Engineering

"I think we're good down here unless something goes wrong..." he crosses his fingers.
Gahler Grohlson
Player, 51 posts
Merchant
797997
Sun 8 Jun 2014
at 08:30
  • msg #39

Re: Dust Runner Engineering

Com: "Engineering. Staus report on fuel tanks. Are they full?"
"Are we going to salvage the shuttle or not."

Stezfialtlsche
player, 31 posts
X-Military Psion
Zhodani
Mon 9 Jun 2014
at 18:48
  • msg #40

Re: Dust Runner Engineering

"well it looks like we are ready to leave. Guess since someone on-board this ship thinks I'm a threat I'll just sit right here until told to do something useful" And with that he sits down on a tool crate and relax's
Kraig Pars
Player, 90 posts
Former Merchant
696B73
Wed 11 Jun 2014
at 02:55
  • msg #41

Re: Dust Runner Engineering

"If things are ok down here Shamus, I'll go up to the bridge and see if they need help.  My exertise is more with piloting but if they have that covered I'll come back and give you a hand if things get hot trying to run the blockade."  Kraig rises and heads to the bridge.

[To Bridge]
Shamus O'Donnell
player, 54 posts
Wed 18 Jun 2014
at 01:33
  • msg #42

Re: Dust Runner Engineering

Shamus does the usual engineering tasks...then sits back and watches an old holochip...something about worldcup...or something
Shamus O'Donnell
player, 55 posts
Sat 21 Jun 2014
at 23:45
  • msg #43

Re: Dust Runner Engineering

Hearing the bridge, Shamus will shut down all nonessential systems.

Comms to Bridge.
"Done"
Shamus O'Donnell
player, 60 posts
Tue 8 Jul 2014
at 14:31
  • msg #44

Re: Dust Runner Engineering

hearing the comms from the bridge, Shamus goes down to the cargobay and gets it prepped to load the escape pod.
Shamus O'Donnell
player, 87 posts
Mon 28 Jul 2014
at 17:10
  • msg #45

Re: Dust Runner Engineering

Munching on his sandwich, Shamus, begins an inventory of all the engineering "consumables"..Ie fuses/tubes/red dewhickies, etc...
Shamus O'Donnell
player, 88 posts
Fri 1 Aug 2014
at 02:45
  • msg #46

Re: Dust Runner Engineering

OOC: JTime on our hands....

Not really sure what the "lords" want...Shamus examines the escape pod...and how it might be modified...
StarMaster
GM, 118 posts
Referee
Fri 1 Aug 2014
at 02:51
  • msg #47

Re: Dust Runner Engineering

It's definitely reusable. It could stand to be cleaned, and it needs restocked with air, supplies and fuel. Some sort of launch device would also be helpful.

The only other option would be to alter the transponder.
Shamus O'Donnell
player, 89 posts
Mon 4 Aug 2014
at 00:12
  • msg #48

Re: Dust Runner Engineering

Shamus is reading a tech manual when the ship falls out of jump...He immediately moves to the engines to see what happened.
Roland Steen
player, 30 posts
Mon 4 Aug 2014
at 05:05
  • msg #49

Re: Dust Runner Engineering

  Entering the engineering area Roland moved to join Shamus." Need a hand?"
StarMaster
GM, 121 posts
Referee
Mon 4 Aug 2014
at 05:15
  • msg #50

Re: Dust Runner Engineering

The alarm signaled a 'misjump'. Emerging from J-space one hour early could have put the ship inside a planet, or at least in an immediate collision situation.

That one hour short jump was nearly a .6% deviation; .1% is the acceptable maximum.
StarMaster
GM, 125 posts
Referee
Thu 7 Aug 2014
at 00:49
  • msg #51

Re: Dust Runner Engineering

The ship coming out of J-space early could have been a misjump, but apparently that's not the case. Or, at least if it was, it was a very 'tiny' one.

However, there are three things that could have caused that. The first is an astrogation error. The computation generated an erroneous number.

The second is that there is something wrong with the J-drive.

The third possibility is that the ship entered a gravity field. Although the sensors indicate that the ship wasn't close enough to the gas giant for that, the engines are showing signs of that very thing.
Shamus O'Donnell
player, 90 posts
Thu 7 Aug 2014
at 02:16
  • msg #52

Re: Dust Runner Engineering

Shamus will run checks on the drives and also trying to figure out, if it wasn't the engines..what was the cause.
21:15, Today: Shamus O'Donnell rolled 9 using 2d6+2 with rolls of 2,5. Engineering check +2.
StarMaster
GM, 126 posts
Referee
Thu 7 Aug 2014
at 03:53
  • msg #53

Re: Dust Runner Engineering

Internal sensors show that the spindizzy in the J-drive developed a 'wobble' when it came out of J-space. Normally, everything is synched such that the drive shuts down the instant it's back in N-space. In this case, it took an extra second for that to happen. That's how the wobble occurred. What caused it never appeared on the sensors--at least not down here in Engineering--but the only thing known to cause that is when a ship drops out of J-space because the field hits a strong gravity well.

Shamus guesses that there is or was some sort of gravitic anomaly in the area. It might have only been momentary.
Shamus O'Donnell
player, 93 posts
Sat 9 Aug 2014
at 13:06
  • msg #54

Re: Dust Runner Engineering

Shamus, intrigued by the event, breaks out his "The Schwarzschild gravity fields guide for Dummies".

Calls the bridge...
StarMaster
GM, 128 posts
Referee
Sat 9 Aug 2014
at 19:52
  • msg #55

Re: Dust Runner Engineering

FYI: If you've ever seen the Jodie Foster movie, Contact, I picture the inside of a J-drive engine looking something like the machine they build. In technical jargon, it's a precessing magnetoscopic gyro... but the engineer's slang term is 'spindizzy'.

When it's spinning at the extremely high speeds needed to do a hyperspace jump, it is easily affected by strong gravity. Safety measures shut it down instantly when that happens, or else the imbalance would tear the engine apart.

Thus a gravity field produces a noticeable 'wobble' in one of the spinning loops. If the gravity is only temporary, it'll self-stabilize again, but the effect has still been interrupted, which drops you out of J-space.

It's all right there in the book Shamus is reading! :-D

Shamus O'Donnell
player, 96 posts
Sat 23 Aug 2014
at 17:21
  • msg #56

Re: Dust Runner Engineering

makes sure everything locked down and gets strapped down himself...
Roland Steen
player, 34 posts
Sat 23 Aug 2014
at 19:50
  • msg #57

Re: Dust Runner Engineering

"it's never the atmospheric turbulence that bothers me." Roland Grumbled as he strapped in." It's that ground based turbulence ya run into once in a while that gets me."

when he heard the com he unbuckled and replied."Confirmed, Gearing up and heading to the airlock.... "

  he headed back toward his quarters, stuffing the unlit cigar back between his teeth and Looking damned serious as he moved.
This message was last edited by the player at 01:50, Wed 27 Aug 2014.
Shamus O'Donnell
player, 115 posts
Wed 26 Nov 2014
at 14:21
  • msg #58

Re: Dust Runner Engineering

Shamus will monitor the engines, watching for any problems.
StarMaster
GM, 171 posts
Referee
Sat 29 Nov 2014
at 04:15
  • msg #59

Re: Dust Runner Engineering

The engines are running smoothly. The fuel is 99 and 44/100 pure hydrogen so power is at optimum.
Shamus O'Donnell
player, 116 posts
Sat 29 Nov 2014
at 14:27
  • msg #60

Re: Dust Runner Engineering

Shamus will proceed to count the bladders and figure out exactly how many tons of fuel we have (+whatever is in our fuel tank).
Roland Steen
player, 63 posts
Mon 1 Dec 2014
at 04:46
  • msg #61

Re: Dust Runner Engineering

Roland came down to engineering to hep out still sealed in his armor." Where ya need me?"

He asked as he picked up his tool kit and looked around the room.
Shamus O'Donnell
player, 117 posts
Mon 1 Dec 2014
at 13:54
  • msg #62

Re: Dust Runner Engineering

"Everything's working fine, just trying to get a total count of fuel tonnage we have."
Roland Steen
player, 64 posts
Thu 4 Dec 2014
at 19:50
  • msg #63

Re: Dust Runner Engineering

"Hope it's enough, we could be waiting here a while if it isn't.' Roland commented as he looked over the displays."the records we picked up said the station started suffering problems... If it had anything to do with the things they brought aboard running a diagnostic might be a good idea....we may have picked up some hitchhikers."
StarMaster
GM, 174 posts
Referee
Thu 4 Dec 2014
at 20:09
  • msg #64

Re: Dust Runner Engineering

The diagnostic turns up no problems.

Fuel capacity is at 57%. It's enough for a Jump-1.
Shamus O'Donnell
player, 118 posts
Mon 15 Dec 2014
at 15:56
  • msg #65

Re: Dust Runner Engineering

Shamus will continue to monitor the engines, hoping that Roland's warning would be unneeded.
Shamus O'Donnell
player, 120 posts
Tue 6 Jan 2015
at 13:04
  • msg #66

Re: Dust Runner Engineering

Shamus, who's keyed into the ships comms, overhears the conversation.

Private comms on ship, "It might just be me, but, I thinking he's dropping hints...perhaps the bad guys are already there..."
Roland Steen
player, 66 posts
Wed 7 Jan 2015
at 17:21
  • msg #67

Re: Dust Runner Engineering

"this is one of the few routes short range ships can take to get back to friendly space." Roland spoke up as he heard Shamus speak to the Bridge intending his words for Shamus not the bridge."I'd have at least a few gunboats if I were the other guys."
Shamus O'Donnell
player, 121 posts
Thu 8 Jan 2015
at 02:49
  • msg #68

Re: Dust Runner Engineering

Eating a processed ham and cheese sandwich, offering one to Rol, "If you're doing an invasion, right...you jump into as many systems as you can and send out non-jump ships to take on defenders...isn't it a bit strange not to find any imperial ships here?"
Kraig Pars
Player, 179 posts
Former Merchant
696B73
Thu 8 Jan 2015
at 05:58
  • msg #69

Re: Dust Runner Engineering

Kraig replies on the private line; "If the bad guys were here I would expect them to have a squadron at the gas giant as well.  They would have nabbed us there if they were going to do so.  Let's hope I'm right..."
Roland Steen
player, 67 posts
Thu 8 Jan 2015
at 08:48
  • msg #70

Re: Dust Runner Engineering

In reply to Shamus O'Donnell (msg # 68):

"Lets hope they missed those lessons in military tactics." Rutger replied as he stowed tools wiping them down and organizing them back to the way he found them." Still, we might want to be ready to haul ass out of here."
Kraig Pars
Player, 181 posts
Former Merchant
696B73
Fri 9 Jan 2015
at 05:42
  • msg #71

Re: Dust Runner Engineering

"We'll be ready to flee!"
Roland Steen
player, 68 posts
Fri 9 Jan 2015
at 19:50
  • msg #72

Re: Dust Runner Engineering

" I'd say that should be plan A, get the hell out of here if we see anything with a gun, that ain't Fleet." Rutger finished putting away the tools as he spoke.I'd also suggest a plan to deal with any unwelcome guests."
Steve Cable
Player, 221 posts
ex-Scout
Salvage Hunter
Wed 21 Jan 2015
at 00:48
  • msg #73

Re: Dust Runner Engineering

Comm

"Fill the bladders first, pump the refined fuel into seperete storage then fill tanks with water."
Kraig Pars
Player, 187 posts
Former Merchant
696B73
Thu 22 Jan 2015
at 06:25
  • msg #74

Re: Dust Runner Engineering

Kraig changed course to bring the ship around to the oceans for refueling.
Shamus O'Donnell
Player, 122 posts
Fri 23 Jan 2015
at 02:18
  • msg #75

Re: Dust Runner Engineering

Starts looking at refined fuel already collected and pushing forward unrefined into the empty bladders...

Set's up as a system to make it so, and works towards that goal.

Comms", "Working down here to make it happen, must be nice to eat sandwichs on a playground."
Gahler Grohlson
Player, 138 posts
Merchant
797997
Fri 23 Jan 2015
at 02:36
  • msg #76

Re: Dust Runner Engineering

Gahler having little else to do wandered into the engineering section. "I brought some coffe, tea and some biscuits. They look past their expiry date."
"So anyone?"

This message was last edited by the player at 11:36, Sun 25 Jan 2015.
Shamus O'Donnell
Player, 123 posts
Sun 25 Jan 2015
at 00:22
  • msg #77

Re: Dust Runner Engineering

"Love coffee, and biscuits." grabbing a cup and a couple. Looking towards the upcoming refueling, "You know, we've got to get a better idea of what we're doing....Understanding alot of this is improvising, we should have a sit-down, and work out a reasonable plan...you know, like a diagnostics...that's what engineers do...."

OOC:Ahhh..just realized...Gahler...dummy, you said the bridge but posted on the engineering section...so, I'm taking the coffee and biscuits and the bridge can f*-off.
Roland Steen
Player, 70 posts
Mon 26 Jan 2015
at 02:31
  • msg #78

Re: Dust Runner Engineering

"If I ever had something to eat that wasn't past it's date my stomach would not know what to do." Rutger chuckled as he took a few biscuits and coffee."I can whip up a decent meal if I have to..but lately it seems I spend more time helping in the engine room than cooking and tending to passengers."

   "If you want to get a plan started, best thing i'd suggest is draw it up and then start on it...usually easy to get things accepted if yer already doing them..."

Gahler Grohlson
Player, 139 posts
Merchant
797997
Mon 26 Jan 2015
at 05:37
  • msg #79

Re: Dust Runner Engineering

"Off to the bridge next. After the workers have been fed." Gahler winked.
With the engineering section fed he headed for the bridge.

OOC: I know I posted in wrong thread (head slap) so I corrected the previous post.
StarMaster
GM, 203 posts
Referee
Mon 26 Jan 2015
at 18:07
  • msg #80

Re: Dust Runner Engineering

Of course, in theory, you can't put as much water into the tanks as you can hydrogen, as a water molecule (that pesky oxygen atom) takes up more volume than straight H2. However, the equipment necessary to keep the H2 liquid isn't necessary, so there's a bit more room in the tanks for the water.

The baffles also work for compartmentalizing the tanks.

Since the bladders were fuel bladders, they have the necessary equipment built into them for keeping hydrogen liquid--a combination of pressure, temperature and magnetic induction. The bladders don't have baffles, though.

It takes about two hours to fill the tanks and bladders. Everything goes smoothly, even if it takes a bit of juggling.
Roland Steen
Player, 98 posts
Mon 8 Aug 2016
at 07:28
  • msg #81

Re: Dust Runner Engineering

As the best qualified engineer, firing up the J-drive fell to Roland.

08:18, Today: Roland Steen rolled 13 using 2d6+2 ((6,5)).

With a course laid in from the bridge, Roland checked all the gauges one last time and as they all showed green, he simply just pushed the jump button. It was more involved than that, but it always got down to pushing a button to activate it. He'd bled energy into the lanthanum grid, monitored the gauges to make sure everything was balanced, and when the grid was finally saturated, THEN he pressed the button, and the ship shifted into j-space.

It wasn't instantaneous, but it wasn't a long drawn out affair either. As the lights dimmed from the power drain, there was a slight tingle as the ship transitioned into the non-existent realm known as j-space.

There were only three ways to tell that you'd shifted to j-space: 1. look out the window; 2. check that the gauges all showed zero; 3. just stop for moment and 'feel' it. The last was a very faint effect, and as long as you were doing something, you didn't really notice.
Roland Steen
Player, 99 posts
Mon 15 Aug 2016
at 17:33
  • msg #82

Re: Dust Runner Engineering

Roland Watched with a slight grimace as the ship transited into Jump, then let out a sigh of relief.

"I really need to brush up on these systems." He muttered and headed off to download the manuals from the ships database grab a cup of coffee and sat down to brush up on his starship engineering skills.
Roland Steen
Player, 110 posts
Tue 6 Sep 2016
at 01:24
  • msg #83

Re: Dust Runner Engineering

"Copy that bridge."Roland replied to the bridge and went about rigging the systems for skimming. Opening up the intakes and doing a quick diagnostic on the processors to ensure they were fully operational.Then he set up the system to switch over to filling the bladders once the main tanks were full.
Roland Steel
NPC Crew, 163 posts
Wed 4 Mar 2020
at 13:26
  • msg #84

Re: Dust Runner Engineering

Roland takes Siy and Adriannah on a tour of engineering, both upstairs and down. He started with the consoles and readouts followed by a tour of the Jump Drives, maneuvers and Power Plant followed by the Life Support.

"We need someone to learn to back me up and or take a load of part of it off my plate. I'd still be able to help fix it, just concentrate on one or two sets of drives at a time instead of all of them at once."
Siyeon Lee
player, 25 posts
Celebrity
Wed 4 Mar 2020
at 13:56
  • msg #85

Re: Dust Runner Engineering

Switching her programs when they came to a different part of engineering, Siyeon made sure to ask questions that showed that she knew her way around those drives and plants. Her best comments came when they were at the Jump Drive, this was where she was most knowledgeable.
Adriannah Orilliah
player, 50 posts
Wed 4 Mar 2020
at 19:35
  • msg #86

Re: Dust Runner Engineering

Arm in arm with Siyeon, Adriannah lapped up the advice, comments and instructions provided by Roland and Siyeon. Noting the different controls, engine parts and equipment.
Roland Steel
NPC Crew, 164 posts
Wed 4 Mar 2020
at 19:47
  • msg #87

Re: Dust Runner Engineering

"You can learn Engineering skills and bridge skills too if you want to. Then you can offer even more to the crew by being inter changeable in multiple jobs. My brain doesn't always work when I look for words, but you would be more valuable."
Adriannah Orilliah
player, 51 posts
Thu 5 Mar 2020
at 22:27
  • msg #88

Re: Dust Runner Engineering

In reply to Roland Steel (msg # 87):

Several of my tutors often commented on my skills diversity. beamed Adriannah.
Roland Steel
NPC Crew, 165 posts
Fri 6 Mar 2020
at 13:09
  • msg #89

Re: Dust Runner Engineering

"Excellent, we need diverse skills from everyone to make us interchangeable so we can always get the job done."
Adriannah Orilliah
player, 52 posts
Sun 8 Mar 2020
at 23:20
  • msg #90

Re: Dust Runner Engineering

Adrianbah gave Siyeons arm an excited squeeze. I'm sure we'll do well; and get a chance to develope new skills or improve on those we have.,
This message was last edited by the player at 23:30, Sun 08 Mar 2020.
Siyeon Lee
player, 28 posts
Celebrity
Mon 9 Mar 2020
at 00:26
  • msg #91

Re: Dust Runner Engineering

Siyeon nodded when Roland explained about interchangeable skills. That made a lot of sense. When Adriannah squeezed her arm excitedly, Siyeon smiled at her.

"When I learned anything in my career, then this: Hard work is the first step to everything. So, Roland, tell me where you need me to be, I'm not afraid of getting my hands dirty. And it seems Adriannah wouldn't shy away from some engine grease either."
Roland Steel
NPC Crew, 166 posts
Mon 9 Mar 2020
at 13:42
  • msg #92

Re: Dust Runner Engineering

"That's me half the time, elbow deep in grease, maintenance is very important!"
Adriannah Orilliah
player, 55 posts
Tue 10 Mar 2020
at 19:39
  • msg #93

Re: Dust Runner Engineering

There didn't appear to be anything else to hear, say or do, prompting Adriannah to give Siyeon & Ronald a finger wave, goodby, as she headed to her cabin to unpack her duffel bag and stow her gear.
This message was last edited by the player at 22:05, Tue 10 Mar 2020.
Roland Steel
NPC Crew, 167 posts
Tue 10 Mar 2020
at 19:47
  • msg #94

Re: Dust Runner Engineering

"Well, that was the one credit tour. Any questions, just ask."
Siyeon Lee
player, 29 posts
Celebrity
Wed 11 Mar 2020
at 18:45
  • msg #95

Re: Dust Runner Engineering

"Sure thing, Roland.", Siyeon said, before giving him a nod and leaving engineering.
Roland Steel
NPC Crew, 168 posts
Sun 15 Mar 2020
at 15:33
  • msg #96

Re: Dust Runner Engineering

Roland cleaned the injectors on the Jump Drives to make sure everything was in great shape.
Adriannah Orilliah
player, 59 posts
Mon 16 Mar 2020
at 20:00
  • msg #97

Re: Dust Runner Engineering

Entering the controll room Adriannah watched Ronald run through the processes for Disembarking and Transition.
Roland Steel
NPC Crew, 169 posts
Tue 17 Mar 2020
at 12:49
  • msg #98

Re: Dust Runner Engineering

"Call me Rollie if you want."
Roland Steel
NPC Crew, 170 posts
Thu 19 Mar 2020
at 17:18
  • msg #99

Re: Dust Runner Engineering

Rollie dusted and polished his engines while reading out the computer display.
Adriannah Orilliah
player, 60 posts
Tue 24 Mar 2020
at 13:40
  • msg #100

Re: Dust Runner Engineering

Adriannah observed the readings & displays on various sensor panes, making notes on her wristpad as she did.
Roland Steel
NPC Crew, 171 posts
Tue 24 Mar 2020
at 13:45
  • msg #101

Re: Dust Runner Engineering

"Listen to the engines hum along. Music to my ears." he says to Adriannah
Adriannah Orilliah
player, 61 posts
Tue 24 Mar 2020
at 13:48
  • msg #102

Re: Dust Runner Engineering

In reply to Roland Steel (msg # 101):

Adriannah smiled as she clicked her fingers in time with the pulsing of the engines.
This message had punctuation tweaked by the player at 04:56, Mon 30 Mar 2020.
Roland Steel
NPC Crew, 173 posts
Engineer
69C975
Sun 29 Mar 2020
at 16:52
  • msg #103

Re: Dust Runner Engineering

During the jump, when he was off shift, Roland slept in a cot at the back of engineering. The thrum of the fusion engines helped relax him and he slept like a baby.
Adriannah Orilliah
player, 66 posts
Mon 30 Mar 2020
at 04:59
  • msg #104

Re: Dust Runner Engineering

With little more to do than watch dials or sensors Adriannah decided to head to her cabin.
This message was last updated by the player at 04:59, Mon 30 Mar 2020.
'Forge' Harris
player, 18 posts
Security
Mon 30 Mar 2020
at 15:27
  • msg #105

Re: Dust Runner Engineering

Forge took his time learning the engineering systems, since each ship has their own quirks, as they progressed through the jump.
Roland Steel
NPC Crew, 179 posts
Engineer
69C975
Fri 29 May 2020
at 16:28
  • msg #106

Re: Dust Runner Engineering

Roland relaxed at his station drinking kaffe while watching the engines.He wondered what they would see and do in Foreven, it would be all alien afterall. When the shit hit the fan, his kaffe spilled all over him!

"We're okay in engineering, what happened?"
This message was last edited by the player at 17:13, Fri 29 May 2020.
Roland Steel
NPC Crew, 182 posts
Engineer
69C975
Tue 2 Jun 2020
at 12:14
  • msg #107

Re: Dust Runner Engineering

In reply to Roland Steel (msg # 106):

"We're okay back here Forge, no bumps or bruises even. Made me spill my damn coffee though! Shit was hot!" Roland says over comms to Forge.
This message was last edited by the player at 13:15, Tue 02 June 2020.
Adriannah Orilliah
player, 82 posts
Tue 2 Jun 2020
at 13:10
  • msg #108

Re: Dust Runner Engineering

Roland Steel:
In reply to Roland Steel (msg # 106):

"We're okay back here Forge, no bumps or bruises even. Made me spill my damn coffee though! Shit was hot!"


Rofl oh my is Roland's talking to himself
This message was last edited by the player at 04:13, Wed 03 June 2020.
'Forge' Harris
player, 35 posts
Security
Tue 2 Jun 2020
at 23:15
  • msg #109

Re: Dust Runner Engineering

Retcon. I was going to head aft to engineering but forgot to post.

Making he was back to Engineering, Forge did a head count of the crew to see if anyone was missing. "Yo Chief, it everyone okay back there? Anyone missing?" he asked.
Roland Steel
NPC Crew, 184 posts
Engineer
69C975
Wed 3 Jun 2020
at 13:18
  • msg #110

Re: Dust Runner Engineering

In reply to 'Forge' Harris (msg # 109):

"Turn your comms on, I'm fine! Just got burnt by my coffee." he replies. "Everyone else okay?"
This message was last edited by the player at 13:18, Wed 03 June 2020.
Adriannah Orilliah
player, 86 posts
Sun 7 Jun 2020
at 03:53
  • msg #111

Re: Dust Runner Engineering

After a refreshing snack Adriannah headed to the Engineroom to continue her training. Entering the controll area and greeting Steel then waited for further instruction about the maintenance and running of the various engines.
Roland Steel
NPC Crew, 185 posts
Engineer
69C975
Sun 7 Jun 2020
at 11:29
  • msg #112

Re: Dust Runner Engineering

Roland handed the polishing towel to Adrianah "Polish and monitor and read the manuals, someday you'll get my job." he said with a grin. "Any questions, I'll be drinking my coffee."

He sits in the corner at a coffee table and had his coffee.
This message was last edited by the player at 11:30, Sun 07 June 2020.
Adriannah Orilliah
player, 87 posts
Sun 7 Jun 2020
at 12:37
  • msg #113

Re: Dust Runner Engineering

In reply to Roland Steel (msg # 112):

Adriannah took the offered cloth. Giving Roland a nod she the set to work on the first of the assigned tasks. After several hours Adriannah  finishing polishing everything that could be polished; during which she queried Ronald about the details and functions of each and every part. Handing the polishing cloth Adriannah absently adjusted a few dischevled hairs gave Roland a half smile. I wouldn't even consider think about any such thing.
This message was last edited by the player at 13:07, Sun 07 June 2020.
Roland Steel
NPC Crew, 186 posts
Engineer
69C975
Sun 7 Jun 2020
at 12:43
  • msg #114

Re: Dust Runner Engineering

In reply to Adriannah Orilliah (msg # 113):

"I've been polishing engines for more than 20 years, it's good to keep everything shiny and clean. You can have my job and then I can retire!" He says with a grin.
This message was last edited by the player at 13:11, Sun 07 June 2020.
Adriannah Orilliah
player, 88 posts
Sun 7 Jun 2020
at 13:09
  • msg #115

Re: Dust Runner Engineering

In reply to Roland Steel (msg # 114):

ooc Adriannah didn't speak his name.
Roland Steel
NPC Crew, 187 posts
Engineer
69C975
Sun 7 Jun 2020
at 13:12
  • msg #116

Re: Dust Runner Engineering

In reply to Adriannah Orilliah (msg # 115):

Edited accordingly ;-)Sorry, pet peeve.
This message was last edited by the player at 13:24, Sun 07 June 2020.
Harry McStubbin
Player, 384 posts
Human pain in the ass
898BA7
Sun 7 Jun 2020
at 13:27
  • msg #117

Re: Dust Runner Engineering

Harry comes down to engineering to see how Adriannah is. "Just checking to see how you are? Head alright?"
Adriannah Orilliah
player, 89 posts
Sun 7 Jun 2020
at 13:31
  • msg #118

Re: Dust Runner Engineering

Adriannah responded to Roland's suggestion, with a melodic chuckle. Twenty years... doesn't quite promote an intetest in striving for such a position.

Glancing in Harrys's direction, she reach up with one hand which she gingerly rested on her bruises. Well enough thank you; considering what happened.
This message was last edited by the player at 04:04, Wed 10 June 2020.
Adriannah Orilliah
player, 91 posts
Sun 14 Jun 2020
at 11:45
  • msg #119

Re: Dust Runner Engineering

Adriannah worked a full shift then headed back to her cabin. Refreshed and relaxed by a hot shower she dressed then made beeline to the galley for a meal before retiring.
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