Dust Runner Bridge.   Posted by StarMaster.Group: 0
Arc Tangent
 Player, 55 posts
Mon 2 Apr 2018
at 21:41
On the Alien Ship
Arc decided not to be on the first trip, not because he was worried about getting injured by something unexpected, but because he was the medic, and medics aren't front line combatants. If there was some problem, who would take care of the injured?

As far as they now knew, the lower level was safe, so even if Hans never returned, he and the others could get out.

Fortunately, he didn't have to wait long for Hans to bring the elevator back down.
StarMaster
 GM, 485 posts
 Referee
Mon 2 Apr 2018
at 22:12
On the Alien Ship
Those who went up first with Hans would have been Rickie, Kraig, and IM.

Second trip would have been Gahler and Arc.


Since nothing untoward happened, everyone is up on the upper deck now. It doesn't take much to open the forward airlock door. It makes sense that the room you are in is an airlock, since someone on the bridge could put on a vacc/suit and then enter the airlock and equalize the pressure without affecting everyone on the bridge.

While it's possible that the ship could be put on some sort of lockdown status, that doesn't seem to have happened. So the door opens relatively easily.

As expected, this is the bridge. There are 5 large elaborate acceleration chairs strung out left to right. The center one is more forward, which might have as much to do with the shape of the 'cockpit' as it might with the status of the person that would sit there. The two on the ends are set back a little bit, pretty much for the same reason as the center chair.

You find the three center-most chairs have alien bodies in them that look like they've been squashed.
Dr. Hans Bomar
 player, 63 posts
 Scientist
 UPP 666CC9
Mon 2 Apr 2018
at 23:54
On the Alien Ship
Hans scans and records everything, with especially detailed scans of the alien bodies.  He will try to determine in what direction the force that squashed them came from.  He will also try to make a guess at what they looked like before being squashed and then exposed to vacuum for an unknown amount of time.

Waving Rikie over, Hans shows him his guess at a reconstruction of the aliens.  "This look anything like the aliens you mentioned dealing with previously?"

After dealing with the bodies, Hans examines the controls in detail, although he expects a lack of obvious controls, but there should be readouts and such.  He will probe mentally when near the acceleration chairs to see if there is any form of active ship interface.
Arc Tangent
 Player, 56 posts
Tue 3 Apr 2018
at 00:46
On the Alien Ship
"I don't think they've been squashed," Arc said as he walked over to the center chair and ran his medical scanner over the remains.

"It's a good thing we're in vacc/suits or else this room would stink... well, probably. I have no idea what these creatures would smell like when they decay, but as long as they are organic, I'm sure it can't be pleasant."

"They aren't squashed... at least, I don't think they are. Something killed them... radiation is my guess. Then, with the power out, they just started to decompose. Without air circulation, it was probably a lot like mummification."

Ignatius Maor
 Player, 167 posts
 Retired Imperial Scout
Mon 9 Apr 2018
at 01:18
On the Alien Ship
IM wanders around the bridge focused on his handheld comp giving the device a chance compare the scanned information with its Scout database. He notes "So far it looks like a major system failure." With a shrug he holds out his left hand palm up to emphasise the spacesuit concealed shrug. "As to what caused it..."
Kraig Pars
 Player, 490 posts
 Former Merchant
 696B73
Mon 9 Apr 2018
at 04:58
On the Alien Ship
Kraig followed the others into the room that turned out to be the bridge.  He looked around as well focusing particularly on the controls.  "Hans, do we need psionics to operate the ship controls as well?"
StarMaster
 GM, 486 posts
 Referee
Mon 9 Apr 2018
at 19:00
On the Alien Ship
Hans has no indication that any of the controls would require psionics to operate. The theory with the lift is that it would still work even if the ship lost power. That was to compensate for the lack of any stairs, ladders, ramps, drop tubes, or whatever.


The cause for the massive system failure was the (probably) instantaneous loss of the power plant and drive system. That's the real mystery--what caused it to... vanish.
Dr. Hans Bomar
 player, 64 posts
 Scientist
 UPP 666CC9
Mon 9 Apr 2018
at 22:42
On the Alien Ship
Hans frowns: "No I find no indication of a psionic interface.  It seems to be completely 'normal' although geared to an alien mindset and more advanced technology.  Which is strange.  The elevator would indicate a psionic capable race, so I would have expected psionic control interfaces.  'Normal' interfaces for backup I could see, but the 'normal' interfaces are all I can find.  Once again this will need more investigation."

Hans waves at the dead alien.  "While Arc may be right, my guess would go with squashed.  With the loss of power would have come the loss of air circulation and the loss of heat.  The temperature in here would have dropped fast enough that not much if any decomposition would have set in and the bodies would have frozen into the positions we see.  Once again it will need more investigation.  The one thing this does tell us is that the loss of power was extremely fast and these aliens did not have time to put on vacc suits.  Let's look over the rest of the ship and see what else we can find.  So far these 2 aliens are all we have found.  Some might have been lost in the catastrophe, but with no one in the labs, the rec room, etc on the lower deck, and less than a full bridge crew, I suspect that the catastrophe may have happened in the middle of the night.  I am expecting to find crew quarters to the rear of the elevator and more alien bodies caught in their quarters.  Let's see what we really find."
Kraig Pars
 Player, 492 posts
 Former Merchant
 696B73
Tue 10 Apr 2018
at 03:31
On the Alien Ship
Kraig nodded at the explanations.  He wasn't the scientist type so he had few opinions.  "Let's definitely finish exploring the ship as we should have at least a week here before anyone shows up."
Dr. Hans Bomar
 player, 65 posts
 Scientist
 UPP 666CC9
Sat 14 Apr 2018
at 22:40
On the Alien Ship
Hans heads back into the airlock and then through the aft door to see what's beyond.
Kraig Pars
 Player, 493 posts
 Former Merchant
 696B73
Sun 15 Apr 2018
at 02:49
On the Alien Ship
Kraig follows...

This message was last edited by the player at 02:49, Sun 15 Apr 2018.

StarMaster
 GM, 487 posts
 Referee
Mon 16 Apr 2018
at 15:46
On the Alien Ship
There are two other doors on the bridge, one to the left of the one you came through, and one to the right. The left one leads to another control room which looks like sensor operations. The right one leads to what appears to be a medical bay.

Heading back out through the bridge airlock, the door to the rear opens easily enough, and you have another long corridor. Six doors line each side, and you find that these are all quarters, though only four of them have bodies in them.

Past the living quarters are external airlocks, similar to the ones you entered the ship through. On the other side of the airlocks are larger quarters. It's hard to say if they are more opulent or fancier or whatever because they are alien, but one is probably the captain's quarters, and the other the first officer, or whatever the aliens think they are.

After that there is an airlock in the corridor, like on the lower deck.

Going through that, you find two doors on the left, a cross corridor and a third door before the airlock into upper engineering. The right side mirrors the left.

Left-hand doors lead to a hydroponics lab, an astrogation lab, and probably a bio-physical research lab.

Right-hand doors lead to... a lab of unknown function, a... shrine (?), and then another research station.

Down the cross corridors lead to an engineering compartment that seems to be some kind of shield generators. Off of those is a door to another engineering compartment, but the function of the equipment here is unknown. This equipment is along the outer wall. To the rear of the compartment, though, are the engines. While these are clearly alien in design, they appear to use standard gravitic and impulse principles.

At this point, the only section you haven't been in is the main engineering area at the rear center of the ship... the area where the hole is.
Dr. Hans Bomar
 player, 66 posts
 Scientist
 UPP 666CC9
Tue 17 Apr 2018
at 23:27
On the Alien Ship
Hans scans everything, but especially the shield generators.  Pointing at the shield generators: "Shield generators for a ship this small are unheard of.  They should bring a really good price."

Hans continues scanning and recording everything.
Ignatius Maor
 Player, 168 posts
 Retired Imperial Scout
Wed 18 Apr 2018
at 02:41
On the Alien Ship
IM is also recording and scanning as they move through the ship. He compares what he sees with the Scout data and other historical exploration information he has stored in his comp.
Kraig Pars
 Player, 494 posts
 Former Merchant
 696B73
Thu 19 Apr 2018
at 02:18
On the Alien Ship
"Now that we've been through the entire thing what's the plan?  Do we try to tow the thing off?"
Dr. Hans Bomar
 player, 67 posts
 Scientist
 UPP 666CC9
Thu 19 Apr 2018
at 18:48
On the Alien Ship
Hans heads to the access to main Engineering.  "We still haven't investigated main engineering.  Admittedly there probably isn't very much left with the big hole in it.  But it may have some clues to what happened to the ship."

"As for a forward plan, how about this as a starting idea.  I spend some time using my machine symbiosis ability to check out the various pieces of equipment on the ship, starting with the computers.  If we can, I would like to run a power cable from my ship and actually power up the alien computers and dump their contents to our computers.  Between my abilities and the standard translation programs on our computers I would think we could translate the alien data and files and get a much better picture of them, the ship, the ships capabilities and the aliens tech.  I don't want to apply power to any part of the ship until I have psionically scanned as much as I can to avoid any mis-steps or booby traps.  I would like to get as much information and data on this find for our use or sale.  We can sell the ship either in pieces or as a whole, but can only do that once.  All the data we can gather can be sold multiple times."

"Will we are getting all the data we can in a reasonable time, we tow it off and jump it to somewhere we can sell it.  I would prefer to sell it to the Imperial Government, but would like to hear any other opinions.  The simplest/fastest, but probably a lower price, would be to take it back in system to the Scout Base and arraign selling it there.  I think we could get a better price if we take it to Regina.  It's hard to estimate, but I think the Dust Runner's engines likely can only do about 3/4's of a parasec with the combination of both ships.  So to get to Regina we would have to do a double jump to Dinom, refuel and repeat through Jenghe.  In Dinom and Jenghe, we could park the alien ship in the outer reaches of the system, with my runabout and someone to keep watch on it, and do a normal visit to the port to refuel, exchange cargo, etc.  I figure that will take 8 weeks to get to Regina.  Which also gives us more time to mine the ship for information."

"Thoughts, comments, objections?"

Ignatius Maor
 Player, 169 posts
 Retired Imperial Scout
Fri 20 Apr 2018
at 02:39
On the Alien Ship
IM notes "We need to be sure and triple the feedback and safety protocols.  We don't know how much damage the ships systems have sustained. Really don't really want to fry our ride."

OOC: Do we have a generator or portable power source in our stores?"
Kraig Pars
 Player, 495 posts
 Former Merchant
 696B73
Sat 21 Apr 2018
at 05:19
On the Alien Ship
Kraig considered Hans' plan.  While primarily a pilot he had enough engineering experience to follow the discussion.  "As long as we can keep sufficient control of the alien systems that we don't trip a defensive reaction or send out a call for help I think that grabbing all the data we can is a good idea.  Whoever sell the ship and data to may not take kindly to our keeping a major data download that is going to go to their enemies.  Especially with a war going on the authorities are going to grab first and pay far, far later.  We just need to be prepared to be treated a bit roughly and have ourselves searched to the skin.  If they find we're holding out they may lock us up and throw away the key."  He shrugged.  "I'd say we sell at Regina to the Imperials."
Dr. Hans Bomar
 player, 68 posts
 Scientist
 UPP 666CC9
Thu 26 Apr 2018
at 21:40
On the Alien Ship
Hans heads into what remains of main engineering and looks to see what is left and anything he can make out on why there is a large section missing.
Dr. Hans Bomar
 player, 69 posts
 Scientist
 UPP 666CC9
Sat 5 May 2018
at 15:55
On the Alien Ship
Hans heads into what is left of Main Engineering.  He checks for radiation, Dark Energy, Dark Matter, anything he can think of that might be 1.) harmful and 2.) might explain why there is a big chunk of the ship seemingly missing.  He photographs and records all readings, coping them back to the ships.

As he pokes about he is reflecting on the overall state of the ship.  Does it seem unworn, like it was just built, possibly a prototype before what ever happened took a chunk out of the ship, killed the crew and it ended up here?  Or is somewhat or alot worn like it had been a working ship for a long time before the 'Incident'?
Ignatius Maor
 Player, 170 posts
 Retired Imperial Scout
Sat 5 May 2018
at 16:18
On the Alien Ship
IM wanders the ship looking at the overall layout design. He figure the number of crew from the quarters that look occupied and the number of bodies wondering if by some wild chance there might have been survivors of the crash.
StarMaster
 GM, 488 posts
 Referee
Thu 10 May 2018
at 18:35
On the Alien Ship
Hans picks up traces of dark matter in the engineering section, which isn't unusual as there is dark matter all around us. What is unusual is that it seems to be far lower quantity than normal.

He does pick up strong dark energy readings, though... well on the high side of anything that remotely smacks of normal. He picked up the same thing outside the ship when he was examining the damaged section.

He cannot account for either of those readings, but is convinced that they are somehow connected.

Once again examining the edge of the missing material, he's aware of only two things that might have caused that... some sort of disintegration effect or a black globe. Neither, however, are satisfactory. The disintegration effect would be a ray or beam, and wouldn't get a spherical volume as neatly as what's here. The black globe would create a clean cut, but wouldn't disintegrate the material on the inside.

There is something that would account for it, though: an implosion. The only thing he can think of that would generate an implosion is super-high pressure... or a black hole.


If the team has been over all of the ship, then IM is pretty sure that they've accounted for all of the aliens. It's a fairly big ship, but it's not like a starliner or anything with lots of passengers and support crew. If he had to make a guess, the ship 'feels' like an exploration ship... maybe with some auxiliary war functions.
Dr. Hans Bomar
 player, 70 posts
 Scientist
 UPP 666CC9
Thu 10 May 2018
at 23:21
On the Alien Ship
To the others:  "None of the explanations I can come up with for what might have happened to the engineering section seem feasible.  A disintegration ray wouldn't create a spherical effect, like we have here.  A Black Globe would be spherical, and slice through material like we see, but would leave either the globe or when it turned off, the engineering section would still be sitting here.  An implosion might take a chunk, but should leave twisted and stressed metal, not this clean cut we see.  Let me check something."

Hans stares into where the center of the spherical area is and using his psionic Dimensional Manipulation abilities, probes for a portal or weakness in the fabric of space.  Perhaps the missing section went into an alternate space, like Jump space.  Which should leave some residue that he might be able to sense.
StarMaster
 GM, 489 posts
 Referee
Fri 11 May 2018
at 01:57
On the Alien Ship
The ship is crashed on the asteroid, so there's a good chance that the problem happened in another location. The spherical zone would have caused a section of the asteroid to have vanished, too. That didn't happen.

While Hans doesn't find any portal indicators here, he does pick up some traces of a hyper-dimension. In fact, there's a trail of it that leads back to one of the technical labs. It appears to be residue along the surfaces.
Kraig Pars
 Player, 496 posts
 Former Merchant
 696B73
Fri 11 May 2018
at 03:07
On the Alien Ship
"A mini black hole collapse might make sense.  Perhaps they used the very focused gravity to manipulate the dark energy."