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09:53, 26th April 2024 (GMT+0)

Aftermath.

Posted by StarMasterFor group 0
Luise Wechsler
player, 131 posts
Admin/Broker
67999C
Sun 12 May 2019
at 16:23
  • msg #39

Aftermath

"I'd suggest you oversee the installation of the weapons," Luise says.

"Just stay out of their way but make sure they don't put things in the wrong place."

"It's rather amazing that it's still true after all these years that it takes a computer to really foul things up. So, while I expect these people to be professional, there's always the chance of a glitch somewhere along the line. And, of course, to err is human. We are all capable of making a mistake now and then."

Harry McStubbin
player, 47 posts
898BA7
Sun 12 May 2019
at 16:28
  • msg #40

Aftermath

Harry, being a gunner, helps make sure installation is straight forward, convenient and organized like he likes it. He'll learn even more jobs so he can pull his weight, but an excellent gunner he already is.
Luise Wechsler
player, 132 posts
Admin/Broker
67999C
Wed 15 May 2019
at 15:35
  • msg #41

Aftermath

"Just keep in mind, Kraig, that freight always has a specific destination," Luise tells Kraig. "If you have trouble finding free cargo, we'll take on a decent freight consignment, which will tell us where we're going."

"Otherwise, we can pick a destination and see what speculative cargo we can find that mind sell well there."

"And there's still the issue with the Baron. Let's stew on it for another 24 hours and then we'll decide where we want to take him."

Harry McStubbin
player, 51 posts
898BA7
Thu 16 May 2019
at 12:18
  • msg #42

Aftermath

"Lets go find that patron Kraig, maybe we need to find someone with a few billion credits they need to part with." he says with a grin knowing how unlikely that was. "Look for IM too!"
This message was last edited by the player at 12:19, Thu 16 May 2019.
Kraig Pars
Player, 528 posts
Former Merchant
696B73
Fri 17 May 2019
at 03:06
  • msg #43

Aftermath

Kraig nods to Louise.  "I'll keep my eyes out for what will give us the most flexibility.  The priority will be to find the weaponry and Harry can help with that and then see about a patron and speculative or consignment cargo."  He nodded to Harry.  "Let's head out.  There are a few bars we can start in to ask around and find out what is worth pursuing.  I know a few brokerages that can help us as well."
Harry McStubbin
player, 52 posts
898BA7
Fri 17 May 2019
at 11:44
  • msg #44

Aftermath

"Do you want a drink that bad?" Harry says with a smile. "As far as the brokerage, it sounds a little dry."
Harry McStubbin
player, 56 posts
898BA7
Sun 19 May 2019
at 18:42
  • msg #45

Aftermath

Harry follows Kraig to the bars and brokerage, looking for cargo and a drink to help with the dust of Regina.


OOC - Broker 3, Trader 3.
This message was last edited by the player at 18:15, Mon 20 May 2019.
Harry McStubbin
player, 61 posts
898BA7
Thu 23 May 2019
at 15:28
  • msg #46

Aftermath

"I need to pay my dues at the Trader's Guild too, got to keep current, mind if we swing by there? We might find a cargo."
Kraig Pars
Player, 530 posts
Former Merchant
696B73
Sat 25 May 2019
at 19:03
  • msg #47

Aftermath

Kraig laughed at Harry's joke.  "I can always use the drink.  Let's go to the Guild first then if you can get us in.  Between the two of us maybe we can find a bit of cargo that won't break the bank and can be sold for a profit."

He hails a cab to take them to the Trader's Guild.

OOC: Streetwise 2 Broker 1

I think Harry is better off looking for the cargo!

StarMaster
GM, 536 posts
Referee
Sun 26 May 2019
at 16:01
  • msg #48

Aftermath

The Trader's Guild is in a place called Blackthorne's. It's a huge converted warehouse that's been set up like a mini-mall. You walk in the wide open front doors and there's a 'street' down the middle of the building with an assortment of shops along both sides. There's even a second floor on both sides with stairs, escalators and elevators going up the second floor. The ceiling of this street is more like a giant vidscreen-billboard with constantly flashing lights and advertisements. ((Think Fremont Street in Vegas)).

There are restaurants, casinos, performance stages, and shops of all kinds. The light show on the ceiling runs 24/7 because it's the inside of a building and isn't particularly affected by daylight.

You nearly walk by the Trader's Guild because it's the first 'shop' on the left when you walk in and has flashy lights and pictures all across the front. It looked like any other hyped place in here.

Walking through the door to the guild you find yourselves in a mini-version of the outside, just not as loud or garish. There are several different sub-shops inside, including a sub shop (The Big Bologna), Trader Vic's bar, The Depot (cargo clearing house), and several others that aren't quite clear, though it does look like one of them might deal with weapons.
Harry McStubbin
player, 65 posts
898BA7
Sun 26 May 2019
at 17:43
  • msg #49

Aftermath

Harry walks up to the person behind the counter and tells them, "I'm here to pay my annual dues and look for a cargo, anything outbound?" Harry looks at the screen for cargoes and scans the crowd for familiar faces until he spots one.
This message was last edited by the player at 11:23, Mon 27 May 2019.
Joe Zjasicka
player, 5 posts
768BA3
Mon 27 May 2019
at 15:56
  • msg #50

Aftermath

Joe had been scanning the vids, looking for a ship that would hire him on. He had been looking for someone who needed a guard, security expert, marine, whatever they wanted to call him. Someone, or something, that would treat him better than the Marines had. One moment he's the war hero for his drastic actions and the next he's left out in the cold due to that failed assault. Someone had to take the blame for it, and the brass would always pass it down the chain of command, and Joe had been the 'fortunate' one to end up with it. He hadn't been in charge of the intel on the place. Only in charge of leading his company. And when the shit hit the fan, they were on the downward side of the wind.

Unconsciously, he rubbed his leg where the shrapnel had hit. If it hadn't been for the medic, and skilled doctors later, there was a good chance that he would've lost it. Fortunately, it was saved and only the constant low-level ache and the slight limp gave any evidence of what had happened.

Poring over the vids and offers, he still hadn't decided which opportunity to pursue, when a familiar voice interrupted his thoughts. Turning in the direction of the voice it only took him a second to realize who it was. "McStubbin! You scurvy space dog! What are you doing here?" he asked as he headed towards the old navy guy. They had been together at the height of Joe's career, and had had some good times on the transport, but Joe wasn't one to make too deep of a connection with anyone. Life of a Space Marine and all that being what it was.
Harry McStubbin
player, 67 posts
898BA7
Mon 27 May 2019
at 16:05
  • msg #51

Aftermath

"Joe Zjasicka, you old dog, what have you been up to?! Joe, this is Kraig, Kraig, Joe, he don't talk much but he surprises you sometimes! I'm here looking for a cargo for my ship, what about you?"

Harry then scans the monitor quickly, "Give me a few minutes then we can catch up before we jump out of here."
Joe Zjasicka
player, 6 posts
768BA3
Mon 27 May 2019
at 17:03
  • msg #52

Aftermath

Joe extends his hand to Kraig when Harry introduces him, "Joe Zjasicka, former Marine."

"I'm looking to find a ship who could use a grizzled war veteran to defend it," Joe says but with a bit of a sound of disappointment at the prospects he's seen so far.
Harry McStubbin
player, 68 posts
898BA7
Mon 27 May 2019
at 17:19
  • msg #53

Aftermath

"Can we use a body Kraig? We can always ask the captain if there is an opening. We're leaving in a day or two. So light a fire under your ass if you are interested."
Steve Cable
NPC in Memoriam, 368 posts
ex-Scout
Salvage Hunter
Fri 31 May 2019
at 20:58
  • msg #54

Aftermath

He'd been sitting in the bar for awhile. His comms 'cargo negotiation' involved buying a couple cases of beer and maybe some harder stuff.

When he heard someone call out the new guy's name, he looked up.

Oh, joy, he thought, Another freeloader.

No, that wasn't fair. He turned back to his comm and added another 10 cases to the order.

"Hey, McStubbin! Is your friend looking for a job?" he called out.

"Sign him up! We're not a fly-by-night on-a-shoestring operation any more, so we can afford warm bodies to take shifts."

He got up and sauntered over to the others.
Harry McStubbin
player, 70 posts
898BA7
Sat 1 Jun 2019
at 11:01
  • msg #55

Aftermath

"Will do Steve, you're on Joe, Security at the moment. What you been up to the last few years? Not much for me, I've been on the ship 3 months, before that I was bouncing around space."
Joe Zjasicka
player, 7 posts
768BA3
Sat 1 Jun 2019
at 12:41
  • msg #56

Aftermath

"Roger that. I'll wait until you're done, follow you to the ship, and then go and grab my stuff."
Harry McStubbin
player, 71 posts
898BA7
Sat 1 Jun 2019
at 12:45
  • msg #57

Aftermath

"I'm ship's gunner in space, and I'm a broker/Trader on the ground. I can do other jobs if needed, but those are my main jobs."
This message was last edited by the player at 12:47, Sat 01 June 2019.
Joe Zjasicka
player, 8 posts
768BA3
Sat 1 Jun 2019
at 14:29
  • msg #58

Aftermath

"If there's a second turret, I can man that. I had some training. Otherwise ship's security is perfect."
Harry McStubbin
player, 72 posts
898BA7
Sat 1 Jun 2019
at 15:02
  • msg #59

Aftermath

"We just installed two hard points with lasers and sandcasters on to our ship, still have the new laser smell!" he says with a smile. "May we never have to use them. It used to be a Darrian merchantman."
Joe Zjasicka
player, 9 posts
768BA3
Sat 1 Jun 2019
at 15:06
  • msg #60

Aftermath

"Sounds good. What are the immediate plans? I see you looking at loads. Speculating?"
Harry McStubbin
player, 73 posts
898BA7
Sat 1 Jun 2019
at 17:15
  • msg #61

Aftermath

"Yup, looking for an affordable cargo we can speculate on that will fit our hold and sale at a profit, or, tonnage to sale space for if all else fails."
StarMaster
GM, 537 posts
Referee
Sat 1 Jun 2019
at 18:23
  • msg #62

Aftermath

The trade screen at the Traders' Guild has a running list of cargoes showing up and getting scoffed up, sometimes as fast as they appear. Most of the ones that go quickly are small cargoes. Big cargoes are only for the freighters, and they stay up there for awhile as negotiations are made.

So, it's the middle range cargoes that are Harry's meat-and-potatoes. The market is a bit sluggish because of the war, of course.

There's a completely separate screen for freight. Freight destinations include: Roup, Ruie, Hefry, Uakye, Efate and Feri. Each one has 100 tons outbound, except Efate, which has 200 tons outbound.
Harry McStubbin
player, 74 posts
898BA7
Sat 1 Jun 2019
at 18:31
  • msg #63

Aftermath

In reply to StarMaster (msg # 62):

pm
"A few possibilities, but it isn't looking good really."
This message was last edited by the player at 18:33, Sat 01 June 2019.
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