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11:48, 9th May 2024 (GMT+0)

The Desert Journey.

Posted by Dungeon MasterFor group 0
Elder Voran
player, 1154 posts
18/18 hp AC 2
Spells on sheet
Thu 18 Apr 2024
at 01:51
  • msg #277

The Desert Journey

Dungeon Master:
Give me another damage roll each, on top of what you already rolled.</Orange>


Voran's total damage is 10, then. 21:51, Today: Elder Voran rolled 6 using 1d4+3.  Nat 20 damage. – 6
Roak The Quick
player, 1139 posts
AC 1
HP 22/25
Thu 18 Apr 2024
at 01:52
  • msg #278

The Desert Journey

Roak's total damage is 10.
21:52, Today: Roak The Quick rolled 6 using 1d8+4.  Nat 20 damage. – 6

Dungeon Master
GM, 2163 posts
Eyes Only
Thu 18 Apr 2024
at 02:12
  • msg #279

The Desert Journey

Roak and Elder voran take down the second quadruped quite thoroughly, and Hamburg's dart takes the charging goblin clean through one of its eyes.  The goblin falls, suddenly unmoving, in an indecorous heap.

The group can detect no further movement in the darkness, either around them, or from the direction of the archway.
Lanliss
player, 568 posts
Elf 4
AC0, hp 21/21
Thu 18 Apr 2024
at 10:28
  • msg #280

The Desert Journey

"Well that was quick enough. Shall we move on beyond the arch before anytihng else happens along?"

Lanliss wiped his sword on the dead goblin, hopefully cleaning it in the process, and looked to his companions.
Hamburg Hartclimber
player, 274 posts
AC9, HP: 16/16
Spells: 2/2 | 2/2
Thu 18 Apr 2024
at 15:27
  • msg #281

The Desert Journey

"Yes, in a moment Lanliss," Hamburg said as he knelt to inspect the bodies. His curiosity pertaining to the disease was piqued and he was looking to see if these mongrels or the goblin seemed to be similarly affected.

When finished, he glanced around to locate and recover his stray darts.

OOC: Checking for signs of the disease and if course anything interesting on the gob...

When the gruesome task was finished, he nodded to indicate he was ready to move on.
Dungeon Master
GM, 2164 posts
Eyes Only
Fri 19 Apr 2024
at 14:05
  • msg #282

The Desert Journey

Hamburg's examination of the bodies of the two quadrupeds shows both to be infested with something like mange.  Their skins are alternately dry, cracked, flaking, and show angry red weeping sores.  Their eyes and mouths are highly irritated, and the bend points on their feet and legs are a horror of raw and often weeping flesh.

Hamburg is able to recover all of his darts, although one now has a fairly bent tip that will need to be repaired.
Roak The Quick
player, 1140 posts
AC 1
HP 22/25
Sat 20 Apr 2024
at 00:17
  • msg #283

The Desert Journey

Once Hamburg is done, Roak nods to Lanliss. "Lead the way. We'll be a couple of paces back with the light so you can see in the dark better."
Lanliss
player, 569 posts
Elf 4
AC0, hp 21/21
Mon 22 Apr 2024
at 09:52
  • msg #284

The Desert Journey

When Hamburg asks for time Lanliss is curious as to what he intends, but when the mage kneels down and examines the dead he immediately understands. Disease, how awful.

"I have a bad feeling about this*. But anyway, onwards."

With that the elf takes up the lead once more and heads for the archway.

*OOC: Han Solo moment. :)
Dungeon Master
GM, 2165 posts
Eyes Only
Mon 22 Apr 2024
at 13:57
  • msg #285

The Desert Journey

When Lanliss leads the party onward, Hamburg has an opportunity to examine the body of the goblin.  It doesn't appear to be affected by whatever disease the doglike creatures were, and carries only some poorly-made arrows, a shortbow, and a long knife or shortsword sized for it.  The body wears leather armor, but has little else, aside from belt and boots, on it.

The path continues until it enters the previously-viewed archway, and the bodies of three sleeping goblins can be seen beneath it.  There is a passage which continues through the archway and into the side of the cavern wall, extending straight into darkness.
Lanliss
player, 570 posts
Elf 4
AC0, hp 21/21
Mon 22 Apr 2024
at 14:05
  • msg #286

The Desert Journey

Turning to Roak, Lanliss stops before the archway.

"Would you care to perform a quick examination for traps, before I step forth into the inky blackness? One can rarely be too careful. If all is clear, I will despatch the goblins then move on."
Hamburg Hartclimber
player, 275 posts
AC9, HP: 16/16
Spells: 2/2 | 2/2
Tue 23 Apr 2024
at 04:25
  • msg #287

The Desert Journey

Hamburg mused quietly on what he'd found with regard to the diseased appearance. He watched Lanliss disappear into the gloom and waited patiently for the others to proceed.
Roak The Quick
player, 1141 posts
AC 1
HP 22/25
Thu 25 Apr 2024
at 00:01
  • msg #288

The Desert Journey

Lanliss:
"Would you care to perform a quick examination for traps, before I step forth into the inky blackness? One can rarely be too careful. If all is clear, I will despatch the goblins then move on."


Roak looks up quizically at Lanliss. "I'm not some kind of thief, you know," says the diminutive warrior. "But for you, sure." He moves up to the archway and prods it with his sword, to see if he triggers any troubles, and then pokes at the ground as well for good measure.
Hamburg Hartclimber
player, 276 posts
AC9, HP: 16/16
Spells: 2/2 | 2/2
Thu 25 Apr 2024
at 02:26
  • msg #289

The Desert Journey

Hamburg made a certain gesture, and the skeletal hand that was wont to be in his proximity, skittered forward and playfully began to scratch around in the sand with Roak!
Dungeon Master
GM, 2166 posts
Eyes Only
Sat 27 Apr 2024
at 22:19
  • msg #290

The Desert Journey

Moving forward slowly and taking time to probe around, Roak soon finds a tripwire, a handful of yards down the tunnel.  It's taught, and disappears into the stone of the wall, sitting about four inches off of the floor.  The passage beyond leads to a tee intersection a few feet before the light source becomes too weak to reveal what else exists in the darkness.

The sound of the three goblins snoring in the mouth of the passage reminds the party of their presence.
Lanliss
player, 572 posts
Elf 4
AC0, hp 21/21
Mon 29 Apr 2024
at 13:03
  • msg #291

The Desert Journey

Lanliss takes a few moments to slit the throats of the sleeping goblins. He then steps over the tripwire and looks both ways down the t-junction with his infravision.
Hamburg Hartclimber
player, 278 posts
AC9, HP: 16/16
Spells: 2/2 | 2/2
Mon 29 Apr 2024
at 13:28
  • msg #292

The Desert Journey

After Lanliss completed the gruesome task, Hamburg rummaged a bit for anything of note... like a key, or a satchel of treasure, or even the Staff of Necroshnizzle...
Elder Voran
player, 1155 posts
18/18 hp AC 2
Spells on sheet
Sun 5 May 2024
at 13:23
  • msg #293

The Desert Journey

Voran pales a bit at this action of Lanliss. "I would prefer if you didn't do that," he says grumpily.

He then looks at Roak. "How do you propose to get past the wire?"
Roak The Quick
player, 1143 posts
AC 1
HP 22/25
Sun 5 May 2024
at 13:23
  • msg #294

The Desert Journey

Roak snorts up at Voran. "I propose that you pick me up and carry me over, assuming you can step over like a normal person."
Elder Voran
player, 1156 posts
18/18 hp AC 2
Spells on sheet
Sun 5 May 2024
at 13:24
  • msg #295

The Desert Journey

Voran shrugs, allows the halfling to clamber up his back, and then carefully over, following Lanliss at a distance.
Lanliss
player, 573 posts
Elf 4
AC0, hp 21/21
Mon 6 May 2024
at 11:40
  • msg #296

The Desert Journey

"I understand your concerns," remarks Lanliss to Voran, "But...rather my blade in their necks now, than their blades in our necks later. They would not hesitate, so neither do I."
Hamburg Hartclimber
player, 279 posts
AC9, HP: 16/16
Spells: 2/2 | 2/2
Mon 6 May 2024
at 13:31
  • msg #297

The Desert Journey

"We're here to sanitize a scourge are we not? We'll have to scrape the plates if we're to clean them." It was an odd metaphor, but considering the source...
Dungeon Master
GM, 2167 posts
Eyes Only
Mon 6 May 2024
at 14:09
  • msg #298

The Desert Journey

Hamburg searches through the belongings of the deceased goblins and finds precious little of note.  A small waterskin that might be full of water, some dried bits of unidentifiable meat, two bent copper pieces, a small piece of string, a brown pebble, and what is likely a small thighbone that is just longer than the wizard's palm are the non-armor and non-weapon things he finds.  The armor is particularly poor-quality leather, and the weapons include a crude shortsword, an equally crude shortbow, and six low-quality arrows.

In all, it's a little surprising that people see goblins as a threat off any sort.

A check of the tee intersection shows that the right-hand passage makes a sharp left turn around a half dozen of the tall folk's paces down, and the left hand passage continues past the limit of the available light, possibly slowly descending.  It's equally possible that the rough construction of the tunnels are presenting an illusion of descent.  Only exploration will reveal the truth of it.

There are small bones and bits of fur scattered about under the arch, leaving the impression that bored and hungry goblins are often posted here.
Lanliss
player, 574 posts
Elf 4
AC0, hp 21/21
Mon 6 May 2024
at 14:18
  • msg #299

The Desert Journey

Lanliss opts for the right-hand passage, and moves down toward the turn, peeking carefully around the corner.
Dungeon Master
GM, 2168 posts
Eyes Only
Wed 8 May 2024
at 19:12
  • msg #300

The Desert Journey

Lanliss turns to the right and cautiously moves down the turn.  Peeking around the corner he sees a ramp of moderate grade which descends over the course of 30 feet to a four-way intersection.  The left and right exits from the intersection appear to be level for at least a couple of feet, and the one that goes directly ahead continues at a downward slant.
Lanliss
player, 575 posts
Elf 4
AC0, hp 21/21
Wed 8 May 2024
at 20:16
  • msg #301

The Desert Journey

Indicating that the others should follow Lanliss moves down to the four-way intersection, then looks down each to see if anything stands out.
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