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12:53, 21st May 2024 (GMT+0)

Closed ~ Prelude.

Posted by RyanFor group archive 0
Ryan
GM, 1 post
Sat 22 Feb 2014
at 00:43
  • msg #1

It begins.

You suddenly wake up in your cot. The dream disappears instantly - or perhaps a nightmare? There's a *clang* on the doors of your prison cell, and a shadowy figure looks within.

He looks at you from beneath his cloak and says,
quote:
Wakey, wakey. It's time to play.


The doors slide open. Your free...
Ryan
GM, 2 posts
Sat 22 Feb 2014
at 00:54
  • msg #2

Re: It begins.


This prison cell, deep in the dungeons of Castle Herrod, has been all you've seen for 5 long years. Your doors are now open, and you won't pass up this chance for an escape. Your room is utterly barren except for a few stones, a bag, and a small knife you keep hidden behind a brick.
This message was last edited by the GM at 00:56, Sat 22 Feb 2014.
The Prisoner
player, 1 post
Sat 22 Feb 2014
at 00:57
  • msg #3

Re: It begins.

Grabbing the Knife, The Prisoner gather what little food he has with the bag and dash for the exit.
This message was last edited by the player at 00:58, Sat 22 Feb 2014.
Ryan
GM, 3 posts
Sat 22 Feb 2014
at 01:03
  • msg #4

Re: It begins.

You exit out the open cell. The weariness of sleep begins to fade, and you're now able to hear the cause for your escape. Outside your cell, you hear the shouts of prisoners and guards, fighting just in the nearby hall. A full scale riot has broken out!

To your right, is the hall where you hear the sounds of combat, and the most direct way out of the dungeon. To your left leads to another hall that can take you to the exit, but is somewhat longer.
This message was last edited by the GM at 01:06, Sat 22 Feb 2014.
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