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18:41, 21st May 2024 (GMT+0)

Closed ~ Perdane: The Gambit (SideQuest)

Posted by DM RyanFor group archive 0
Lady Jacqueline Raynelde
player, 177 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 16 Dec 2014
at 22:58
  • msg #12

Re: Side Quest #2: The Gambit

"Wait.." Lady Jacqueline says quickly. She checks about herself quickly. "...Do we really have everything?"
This message was last edited by the player at 02:16, Wed 17 Dec 2014.
Mikael Vaeltaja
player, 7 posts
Wed 17 Dec 2014
at 06:28
  • msg #13

Re: Side Quest #2: The Gambit

In reply to Lady Jacqueline Raynelde (msg # 12):

I feel the sharpness of the end of my spear and sheath my dagger. "Nothing else I am in need of." I take a large gulp of wine. "It seems that we should be able to get in without anyone taking notice of us. Time is of the essence however." I steal a quick glance at the surroundings and then shift my gaze back to the group. "We should be going if we are ready."
Lady Jacqueline Raynelde
player, 178 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Thu 18 Dec 2014
at 03:15
  • msg #14

Re: Side Quest #2: The Gambit

Lady Jacqueline nods, but then quickly shuffles to a shop and buys a matted cloak. She places her fascinator inside of her bags. "Johannes," she calls back, "Do we have headgear to use?" Her hair was still twisted up into her large pins. For a moment, her hair was tidy; in the next, it freely spills over her shoulders and loftily dances in the breeze. "Here.." she murmurs, half pulling some of her hair up into a different style. The scar above her eye is revealed in its eerie, silver spiral.

[Private to DM Ryan: 22:23, Today: Secret Roll: Lady Jacqueline Raynelde rolled 9 using 1d20. Sense Motive of the guy who has a missing daughter.]
This message was last edited by the player at 03:50, Thu 18 Dec 2014.
Mikael Vaeltaja
player, 8 posts
Thu 18 Dec 2014
at 03:41
  • msg #15

Re: Side Quest #2: The Gambit

I offer a drink of wine to Shareef. "Here. You look like you could use some." In a sympathetic tone, "Is there anything else that you haven't told us yet that could be of any help at all? The more information you can tell us now, the faster we can find Aisha."

[Private to DM Ryan: 22:33, Today: Mikael Vaeltaja rolled 19 using 1d20+5. Sense Motive of Merchant; SQ.}]
This message was last edited by the player at 23:41, Thu 18 Dec 2014.
Lady Jacqueline Raynelde
player, 179 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Thu 18 Dec 2014
at 03:48
  • msg #16

Re: Side Quest #2: The Gambit

"Sir Merchant?" she calls after a gentleman in a shop. "A gold pouch, please," Jacqueline says quietly. She hands over four golden coins in exchange for it. "Thank you." Lifting up her small bustle, she places the belt under the skirts. Her bag was pressed firmly under her arm.
This message was last edited by the player at 03:51, Thu 18 Dec 2014.
Herr Johannes
player, 150 posts
HP: 33/33/33(SQ:30) AC:18
Cloak,Tunic, Shield,Armor
Thu 18 Dec 2014
at 04:12
  • msg #17

Re: Side Quest #2: The Gambit

Before I rush headlong into a quest with danger, to save a daughter of a man I do not know I consider his authenticity and ulterior motives.

{22:26, Today: Herr Johannes rolled 18 using 1d20. Sense Motive of Merchant; SQ.}

I bring us (all 4 of us) to a corner less observed for us to talk. "Here we should not talk and prepare in such an open area, we need to be out of sight of that establishment. I tip my head toward the Serpent Galleon

I try to be understanding, yet firm about a few other important details. I ask the Merchant further:
"I know this may be difficult for you sir, but I need you to answer these questions:

How much is your debt for?
Do you remember the number of men that took came to take your daughter?
Do many men work for Vox? Does he have a ship?
"

Then I ask in the same rhythm as my other questions looking for a out of place response.
"Are you a pirate?"

{22:49, Today: Herr Johannes rolled 9 using 1d20. Sense Motive of Merchant; SQ2.
-you both could me a check for this question as well (are you a pirate??)
}

Realizing there was one other thing in the market that could help, I run back and purchase   money belt at the local thieving emporium.
{(book price: 4gp; arms and equipment guide; Money Belt: This cloth pouch is designed to be worn under clothing and can hold up to 50 coins. The Pick Pocket check DC to take something from a money belt is +5 higher than normal.)}

I then prepare accordingly.
     I return to our more hidden location (a corner less observed) for us to talk and dress {assuming I find the merchants actions veritable}. I bring our party a little away from the party and speak just amongst ourselves about plans, tactic and strategies.
     I put all my gold in the money belt and my valuables (gem, brooch), then I put the silver I can fit in the left over space. I put my shield on my back over my pack covering my pack. I put my cloak on over all of this and put my hood up. I then tie one bandana across my face and offer the other to any other party member who would like it. If no one wants it, I tie it around my neck. "Lady Jacqueline, you could use or fascinator to help hide your face and Mikael, you could use a bandana if you like. I would suggest, if not the fascinator, a hood, face wrapping and veil. Stay covered. I like the idea of a cloak for you, good buy. Lady Jacqueline, you walk behind us and keep an eye out the most for thieves. Keep an eye on your things and an eye out for thieves, especially children, do not let them distract you or get too close- like run under your cloak. Remember, keep the mindset, 'We are supposed to be here.' Keep your items closely guarded and your weapons ready to be drawn" I draw my cloak to hide my pouches and body. I keep my hands checking or guarding pouches and one hand on my guisarme, which I use as a staff.
This message was last edited by the player at 04:20, Thu 18 Dec 2014.
Lady Jacqueline Raynelde
player, 180 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Thu 18 Dec 2014
at 04:40
  • msg #18

Re: Side Quest #2: The Gambit

Lady Jacqueline nods and pulls out her fascinator again, placing it neatly on her head; meanwhile she glances around, eyes dilated like a cat.

[23:38, Today: Lady Jacqueline Raynelde rolled 23 using 1d20+6. Listen Check for sidequest.
23:38, Today: Lady Jacqueline Raynelde rolled 24 using 1d20+6. Spot Check for sidequest.

Don't mind me. I'll just be like: O_____O]

Herr Johannes
player, 151 posts
HP: 33/33/33(SQ:30) AC:18
Cloak,Tunic, Shield,Armor
Thu 18 Dec 2014
at 04:42
  • msg #19

Re: Side Quest #2: The Gambit

I speak to my companions. "Here, help me look this building over to know its exterior, that we may better know its interior."

{I do a 2 minute spot check of the Serpent Galleon or the structure it is a part of (21) and look over its exterior lay out: how many floors, how big are the windows, where are exits, where are the windows located.}

We will make this look natural, look over the building more as we approach it, map it out in your minds, look for the door to enter.

{Ryan: shall I do another spot check for this?}

Once everyone is prepared, and if we do not have doubts about the veracity of this man's statements, claims, and needs I ask us to join hands and pray with me again. "I always confess this before combat and danger if I have the time, I invite you to join and pray with me. I will speak in the common tongue so you understand, believe this for yourself as we pray. My God is faithful."

quote:
Psalm 91 {King James Version (KJV)}
1 He that dwelleth in the secret place of the most High shall abide under the shadow of the Almighty.
2 I will say of the Lord, He is my refuge and my fortress: my God; in him will I trust.
3 Surely he shall deliver thee from the snare of the fowler, and from the noisome pestilence.
4 He shall cover thee with his feathers, and under his wings shalt thou trust: his truth shall be thy shield and buckler.
5 Thou shalt not be afraid for the terror by night; nor for the arrow that flieth by day;
6 Nor for the pestilence that walketh in darkness; nor for the destruction that wasteth at noonday.
7 A thousand shall fall at thy side, and ten thousand at thy right hand; but it shall not come nigh thee.
8 Only with thine eyes shalt thou behold and see the reward of the wicked.
9 Because thou hast made the Lord, which is my refuge, even the most High, thy habitation;
10 There shall no evil befall thee, neither shall any plague come nigh thy dwelling.
11 For he shall give his angels charge over thee, to keep thee in all thy ways.
12 They shall bear thee up in their hands, lest thou dash thy foot against a stone.
13 Thou shalt tread upon the lion and adder: the young lion and the dragon shalt thou trample under feet.
14 Because he hath set his love upon me, therefore will I deliver him: I will set him on high, because he hath known my name.
15 He shall call upon me, and I will answer him: I will be with him in trouble; I will deliver him, and honour him.
16 With long life will I satisfy him, and shew him my salvation.


We then move toward the Serpent Galleon. We casually walk up to the merchant stalls preceding the Serpent Gallion's stall. We browse the wares a little while we make our way to the fabric stall with the door man. When we reach the stall of the Serpent Galleon we look over some of the fabrics at the Serpent Galleon, before I lean into to the doorman and ask quietly, "We would like to enter the Serpent Galleon." I then lean in and ask him quietly one more thing. "We are looking for a man named Vox, he has a certain good for sale that we wished to purchase, do you know where we might find him? We were told we could meet him here."

{I do a spot and listen check while we are there to be aware of our surroundings.

23:39, Today: Herr Johannes rolled 15 using 1d20+1. Listen Check, Situational Awareness, SQ2.
23:39, Today: Herr Johannes rolled 6 using 1d20+1. Spot Check, Situational Awareness, SQ2.
}

{I also do a spot check of the door man and his equipment and a knowledge adventure check to size him up.

{23:41, Today: Herr Johannes rolled 18 using 1d20+1. Knowledge Adventure, Door Man; SQ.
23:40, Today: Herr Johannes rolled 8 using 1d20+1. Spot Check of Door Man and his equipment; SQ2.
}

{I weigh the veracity of the doormans statements in case he is trying to swindle us out of money

23:56, Today: Herr Johannes rolled 2 using 1d20. Sense Motive of Door man; SQ. ...hmm only a 2? i look to my companions for their assessment}
This message was last edited by the player at 05:04, Thu 18 Dec 2014.
Mikael Vaeltaja
player, 9 posts
Thu 18 Dec 2014
at 05:11
  • msg #20

Re: Side Quest #2: The Gambit

I pull my hood over my head and it draws a large shadow over my face, making it almost impossible to distinguish out of direct sunlight. While Herr Johannes approaches the door man I take a look around to see if anyone is paying us any mind.

I do a spot and listen check to see if we have could the attention of anyone.
{00:01, Today: Mikael Vaeltaja rolled 16 using 1d20+7. Listen Check, Situational Awareness, SQ2.
00:01, Today: Mikael Vaeltaja rolled 10 using 1d20+2. Spot Check, Situational Awareness, SQ2.}


After the door man responds to Herr Johannes I do a sense motive check
{00:10, Today: Mikael Vaeltaja rolled 16 using 1d20+5. Sense Motive of Door man; SQ.}
DM Ryan
GM, 258 posts
Thu 18 Dec 2014
at 14:03
  • msg #21

Re: Side Quest #2: The Gambit

Herr Johannes and Jacqueline returned from the stalls again with money belts, looking with admiration at the all the coin pockets inside. Jacqueline held up her new cloak as well, which wasn't the nicest looking garment, but it was the best she could find among the dockside traders. "Now we have everything I believe." She began restyling her lengthy auburn hair. [Private to Herr Johannes: Money Belt: 4 gold pieces.] [Private to Lady Jacqueline Raynelde: Money Belt & Matted Cloak: 4 gold pieces, 5 silver pieces.]

They turned to the merchant and Johannes asked, "So how much was your debt?" With a look of despair beneath his short black beard and aging sand-colored skin, Shareef said, "Two hundred gold pieces. My business once very prosperous years ago. Everything gone bad since then." Johannes continued his inquiries though Shareef struggled to answer through his emotional duress, shaking his head with uncertainty, "Four? Five came? Don't know how many work for him. Many they say." "Are you a pirate?" "Huh?" Shareef responded. He looked pathetically confused, uncertain if his common tongue had failed. "No- I never," he finally understood to say. [Private to Herr Johannes: Between the inquires and grief, the merchant looked perplexed, lost and in agony, struggling to handle rational thought.] [Private to Lady Jacqueline Raynelde: Between the inquires and grief, the merchant looked perplexed, lost and in agony, struggling to handle rational thought.] [Private to Mikael Vaeltaja: Between the inquires and grief, the merchant looked perplexed, lost and in agony, struggling to handle rational thought. His sorrow could not be more authentic.]

"Ok, I just needed to ask," Johannes said with a comforting tone. Then Mikael added, "Is there anything else that you haven't told us yet that could be of any help at all?" "No, I not think so." Mikael put up his hood, along with the others, "Alright, let's go."

The party began walking toward the house. As ordinary looking as any of its neighbors, the building stood two stories tall, perhaps three if counting the lower level. Windows spotted the sides of the house and some right on level with the ground, suggesting a floor partially below; notably, the windows were completely opaque, allowing a mere diffused light through with no ability to see inside (or out). From this angle of the house there were no visible doors, but this was unsurprising, for the dockside face was hidden by the line of merchant stalls. The party felt a calm breeze from the bay at their backs, scented of the sea.[Private to Herr Johannes: Business was fairly calm at this hour of the day, not as busy as the Bazaar in Lower Herrod for certain. Traders hid from the sun in their stalls, watching customers pass by or trying to call over some. Nothing appeared threatening.] [Private to Lady Jacqueline Raynelde: Business was fairly calm at this hour of the day, not as busy as the Bazaar in Lower Herrod for certain. Traders hid from the sun in their stalls, watching customers pass by or trying to call over some. Nothing appeared threatening.] [Private to Mikael Vaeltaja: Business was fairly calm at this hour of the day, not as busy as the Bazaar in Lower Herrod for certain. Traders hid from the sun in their stalls, watching customers pass by or trying to call over some. Nothing appeared threatening.]

Approaching the fabric stall, the doorman watched them patiently and with little interest. An awning overhead shaded him and his wares from the sun, and old white tarps on both sides afforded some privacy. Rolls of colorful fabrics, plain and patterned, laid across a wooden counter, and more were stacked behind. Johannes placed his hand on the counter and leaned in, "We are looking for a man named Vox, he has a certain good for sale that we wished to purchase, do you know where we might find him? We were told we could meet him here." The doorman looked perplexed before he suddenly comprehended and laughed, "Your accent is shit. You mean Lox." He eased off his stool, his dull burgundy cloak trailing. "Fine. Fine." The doorman pulled back the rear white tarp, unveiling a door on the other side; he seemed rather bored with the mundane duties of a bouncer. Opening the door, the smell of food and the sound of noisy chatter drifted out, and a gently sloped stair lead down to a lower level partially underground. He held out his hand, "That's five gold pieces a head." [Private to Mikael Vaeltaja: He seemed fairly uninterested, feeling his talents were being wasted as a mere guard, though he certainly didn't look a fool. ]



[Private to Herr Johannes: His leather armor and vambraces matched the color of his cloak, rather stylishly, and a short sword was sheathed at his side. He looked strong, a fighter with perhaps a mix of something more subtle. Johannes then realized why perhaps the doorman was so bored, for he seemed quite overqualified – a very difficult fight to be sure.]
This message was last edited by the GM at 17:15, Thu 18 Dec 2014.
Herr Johannes
player, 152 posts
HP: 33/33/33(SQ:30) AC:18
Cloak,Tunic, Shield,Armor
Fri 19 Dec 2014
at 04:21
  • msg #22

Re: Side Quest #2: The Gambit

I speak calmly and in an almost friendly tone, disgruntled but not with the guard. I direct the calm displeasure toward Lox and compliment the guard instead. "He said nothing about a cover charge to us either, is this truely the price? If it is you must excuse me a moment to retrieve some funds. Actually now that I think about it, do you know if Lox is even here yet and if so where we might find him? I am a busy man and I do not want him to waste my time. Is he your boss? Because I get the sense you are much more qualified than they give you credit for. If he wastes time, I thought he might be wasting talent as well. Nice armor by the way." I re-pronounce the name more slowly and deliberately this time. {I am probing him for his opinion of Lox, so I subtly watch for a reaction from him about my comments. Do I need a gather information check/spot check for this? DM Ryan - You may do a gather information check to augment your speech, but nothing replaces good writing. 15:11, Sat 20 Dec: Herr Johannes rolled 20 using 1d20+2. Gather Information Check, doorman, SQ2 TG.}

{00:53, Today: Herr Johannes rolled 4 using 1d20. Sense Motive of Door man (veracity of cover charge); SQ.
01:39, Today: Herr Johannes rolled 3 using 1d20+1. Sense Motive of Door man (reaction to insult of Lox); SQ.
01:39, Today: Herr Johannes rolled 17 using 1d20+1. Sense Motive of Door man (reaction to compliment); SQ.
01:38, Today: Herr Johannes rolled 6 using 1d20+1. Spot Check, of the Door mans's reaction.
Ryan: would we need more than one sense motive or spot for this- 1 for his statement of the cover charge, 2 for his attitude toward Lox, 3 for his reaction to my notice of his talent?I know even with a bad check, i am looking so I see something, I just do not necessarily get an extra benefit, right?
DM Ryan - You could do it both ways, one check for everything or three checks for each things - just make sure you specify in the Dice Log.}

After his answer, "If you will excuse me a moment, I must discuss this with my compatriots." I take a step back and motion for the rest to follow. We speak privately. After another moment I mention to them, "I must retrieve my funds." I step aside to the stall over, behind the tarpaulin and when I am out of view I crouch and remove my pack and lift my tunic to get 10 gold pieces from my money belt and put them in my belt pouch. [Private to GM: While my pack is between me and the street I lower my hands behind it. I then pray and stretch my hands toward the door man from behind the tarpaulin. I lift only my forearms, while my upper arms remain at my side. I pray to the Lord, "Abba Father, give us direction on what to do, show me this man's heart whether he would be willing to help or if he is bent upon evil gain or if he is uninterested in helping the innocent. Show us what to do." I whisper the words to myself and then meditate on the Lord for a moment, clearing my mind of the concern, abiding in his presence and resting in Him and his peace. I close my eyes to receive insight from the Lord, seeing with my spirit, As God does into mens' hearts (but in a shadow of that true depth, one that my mortal frame can understand and handle.)]

I also think for a moment about the Serpent Galleon, Lox, and the Doorman (like his armour). If any of them have anything to do with Royalty - this place is pretty expensive after all.

{02:54, Today: Herr Johannes rolled 17 using 1d20+1. Knowledge Nobility/Royalty, Door Man (and his appearance), SQ.
02:54, Today: Herr Johannes rolled 10 using 1d20+1. Knowledge Nobility/Royalty, Lox, SQ.
02:54, Today: Herr Johannes rolled 3 using 1d20+1. Knowledge Nobility/Royalty, Serpent Galleon, SQ.
}

{01:06, Today: Herr Johannes rolled 20 using 1d20+1. Listen Check, Situational Awareness, SQ.
01:06, Today: Herr Johannes rolled 2 using 1d20+1. Spot Check, Situational Awareness, SQ.
}
This message was last edited by the player at 02:52, Tue 23 Dec 2014.
Lady Jacqueline Raynelde
player, 182 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Fri 19 Dec 2014
at 04:44
  • msg #23

Re: Side Quest #2: The Gambit

Lady Jacqueline glances at the doorman, gritting her teeth at his manner, but she kept calm. There's always a time to react, but she simply stands there, ready with coins in her hand. "Five did he say?" she murmurs to Herr Johannes.

[23:43, Today: Lady Jacqueline Raynelde rolled 24 using 1d20+6. Listen Check for sidequest.
23:43, Today: Lady Jacqueline Raynelde rolled 20 using 1d20+6. Spot Check for sidequest.
01:19, Today: Lady Jacqueline Raynelde rolled 10 using 1d20+5. Knowledge Local Check. Doorman information.
01:21, Today: Lady Jacqueline Raynelde rolled 21 using 1d20+5. Knowledge Local Check. Serpent Galleon information.
01:20, Today: Lady Jacqueline Raynelde rolled 7 using 1d20. Sense Motive Check. Doorman information.]

This message was last edited by the player at 06:22, Sat 20 Dec 2014.
Mikael Vaeltaja
player, 10 posts
Sat 20 Dec 2014
at 08:09
  • msg #24

Re: Side Quest #2: The Gambit

I keep my spear in my hand, but I hold it in a much more relaxed position and rest against it, using it more as walking stick. I face the doorman in a open stance as to not appear defensive. As Herr Johannes speaks to the doorman I keep my attention to the surroundings to be sure we are not caught off guard by anything.

{02:34, Today: Mikael Vaeltaja rolled 9 using 1d20+7. Listen Check, Situational Awareness, SQ2.
02:34, Today: Mikael Vaeltaja rolled 22 using 1d20+2. Spot Check, Situational Awareness, SQ2.}

I also pay close attention to the doorman while he answers all of the questions posed to him to ensure he is being honest.

{02:38, Today: Mikael Vaeltaja rolled 19 using 1d20+5. Sense Motive of Doorman (Cover charge); SQ.
02:38, Today: Mikael Vaeltaja rolled 11 using 1d20+5. Sense Motive of Door man (reaction to insult of Lox); SQ.
02:38, Today: Mikael Vaeltaja rolled 22 using 1d20+5. Sense Motive of Door man (reaction to compliment); SQ.}


As Herr Johannes steps aside I continue to converse with the guard. As I begin speaking to him I do a sense motive check to gauge his attitude on further conversation in general.

{02:48, Today: Mikael Vaeltaja rolled 20 using 1d20+5. Sense Motive of Door man (Attitude of conversation); SQ.}

"What is your opinion of Lox? Do you really think he is as impressive of a pirate as he makes everyone believe? He seems to have quite the reputation."

[If the doorman is annoyed with the conversation I stop there. If he seems to not mind the conversation I go on.]

"You seem rather over-qualified to be used as a guard. You seem like you could really handle yourself and you're prepared for much more than just the occasional difficult patron. Why settle for such an uninteresting position?" Not to anyone directly. "We better get in there, I don't want to miss out on an opportunity like this!"

I put in my hand the amount of gold the doorman asks only waiting on Herr Johannes make the first move to go inside.

{03:05, Today: Mikael Vaeltaja rolled 25 using 1d20+5. Sense Motive of Doorman (Opinion of Lox); SQ. [Checking if he is giving me his true opinion]
03:07, Today: Mikael Vaeltaja rolled 22 using 1d20+5. Sense Motive of Doorman (Reaction to questioning is ability/position); SQ.
03:08, Today: Mikael Vaeltaja rolled 16 using 1d20+2. Knowledge (local) [of Doorman]; SQ.
03:08, Today: Mikael Vaeltaja rolled 4 using 1d20+2. Knowledge (local) [of Serpent Gallion]; SQ.
03:07, Today: Mikael Vaeltaja rolled 5 using 1d20+2. Knowledge (local) [of Lox]; SQ.}

DM Ryan
GM, 261 posts
Sat 20 Dec 2014
at 13:14
  • msg #25

Re: Side Quest #2: The Gambit

Herr Johannes spoke, "He said nothing about a cover charge to us either, is this truly the price?" The doorman raised an eyebrow. A tuft of blonde hair peaked out of his hood; he was likely handsome in his youth, but scars and experience gave him a worn look, though he couldn't be past forty. He replied, "If you bat an eye at that, you don't belong here." Johannes and Mikael tried to asked questions about Lox, but the doorman simply replied, "Ain't my business. He's somewhere in there, but customers are customers."

Sunlight beat down on the docks. The stall would have been stifling hot if it wasn't for the cool, ocean wind constantly sweeping in. Wares of fabric hanging on a nearby rack fluttered in the breeze, but the sound was a light echo of the sails of docked ships, rippling with each gust. Mikael said, "You seem rather over-qualified to be used as a guard. You seem like you could really handle yourself and you're prepared for much more than just the occasional difficult patron. Why settle for such an uninteresting position?" Johannes spoke to a similar effect. The doorman chuckled, "I know, right? Dull thing, but good pay. Though I get a decent fight every now and then." He patted the hilt of his shortsword, just hidden beneath the edge of his cloak, sheathed at the side of his burgundy leather armor. "Nice armor by the way,"Johannes added. "Thanks, it's new. Had to kill a few to get it." Leaning beside the open door, the doorman continued, "Appreciate the compliments. You can have a gold piece off, so four each."

Johannes stepped behind the tarp a moment while he gathered funds from the hidden corners of his belt. After a few seconds he returned. Jaqueline, as well as Mikael, each counted up their coins, ready to have a night on the town. [Private to Herr Johannes: While Johannes walked behind the tarp, he prayed. There wasn't any lights, flare, or spectacle, but in the recesses of his mind, the answer arose – simply provided. He knew, then and there, the doorman was without compassion, godless, and tainted by greed. He simply knew, for he had asked to know, and so he received.]

[Private to Herr Johannes: The doorman spoke the cover charge flatly, with little interest, and he reacted similar to the sound of Lox's name. Likely, he doesn't know him closely. His interest perked at the compliments however. Whatever this guard was, he was undoubtedly vain and concerned with his appearance.

Johannes searched his memory for anything on Lox or the Serpent Galleon, but came up empty handed. These things were as far from nobility as could be found. But the doorman's armor struck a chord. The dull burgundy color and trim were reminiscent of a noble House from Solpras Peninsula, but it was clear the doorman was no noble – the armor was certainly 'borrowed.' Muffled chatter from numerous patrons carried from the Serpent Galleon through the door.
]

[Private to Lady Jacqueline Raynelde: Muffled chatter drifted through the door, the talk of numerous patrons. Jacqueline could see a glimpse of the floor at the base of the stairs – a worker passed by carrying a tray of drinks. She remembered hearing about this place. The Serpent Galleon was the most expensive place a thief could hope to go, a tavern to drink, gamble, and whore in, at the highest of the lowest class. A scoundrel knew he made it to the top when he spent his time at the Serpent Galleon. Everyone here was a somebody, at least in the underworld of Herrod.

On the other hand, the doorman was a mystery to her. Likely some outside talent, with no affiliation to anyone save for the largest paycheck.
]

[Private to Mikael Vaeltaja: The doorman spoke the cover charge flatly, with little interest, putting in no effort to lie. Likely, five gold pieces was the standard charge at a place like this, if just to keep the common scum out. He reacted similar to the sound of Lox's name; he didn't seem to know him too well. His interest perked at the compliments however. Whatever this guard was, he was undoubtedly vain and concerned with his image. Based on the nice outfit and unfamiliar face, the doorman was probably outside talent from Solpras Peninsula. The area around the Capital of Perdane, on Solpras Peninsula, had throngs of skillful mercenaries and muscle loyal only to one thing – the coin.

But Mikael had never heard of Lox nor the Serpent Galleon before, and thankfully so. Seemed like a bad crowd to be familiar with.
]
This message was last edited by the GM at 17:03, Sat 20 Dec 2014.
Lady Jacqueline Raynelde
player, 185 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 20 Dec 2014
at 19:12
  • msg #26

Re: Side Quest #2: The Gambit

A sweet gentility about Jacqueline blossoms in her smile. "Thank you, sir," she says, bowing her head politely. "Would you like us to spot you a drink for later? I know they're expensive here." She is sincere, holding the one gold from the five she took out before. Four gold coins rest on her other hand, extended out to the doorman.

[22:12, Today: Lady Jacqueline Raynelde rolled 23 using 1d20+5. Knowledge Local Check. Lox information.
23:42, Today: Lady Jacqueline Raynelde rolled 13 using 1d20+8. Search Check for sidequest.]

This message was last edited by the player at 04:43, Tue 23 Dec 2014.
Herr Johannes
player, 156 posts
HP: 33/33/33(SQ:30) AC:18
Cloak,Tunic, Shield,Armor
Tue 23 Dec 2014
at 04:10
  • msg #27

Re: Side Quest #2: The Gambit

I draw 4 gold coins from my pouch and keep them in my hand. I rise from kneeling and gird my loins (I actually pull up my tunic and gird it below my cloak). I remove my quarterstaff from my pack before I then return my pack to my back and don my cloak. I pick up again my guisarme and step out from behind the tarpaulin and walk back into the market stall.

I offer then my staff to Lady Jacqueline, "Here, I think this will help."

I give a slight nod, controlled and slow, to the doorman as I begin to speak.
     "Well, I appreciate your favor, Mr." {pauses} "I did not catch your name actually?"
     "Perhaps we will see you later," I say with a chuckle, "unless there is some other exit to this establishment?
     Along that same line, would you be able to direct us toward the gambling tables? Lox is a man fond of gambling, I was told."

I then hold out my leather clad hand with the 4 coins in hand to give to the doorman, as I proceed to enter.
     "Well thank you very much. Even if they gave you a boring job, they still choose well the best looking man available." I grin with the last words, though my face cannot be fully seen, one could observe it in my eyes.

I then descend down the steps into the Serpent Galleon. 'Descend', I think on that word. It reminds me of a Psalm I have quoted likely a thousand times before this. It brings comfort to my heart as I enter a place like this, you could say it even makes me joyful. It is like there is a separation from me and the surroundings. If I  could describe a visual representation of this manifestation in the spirit realm, it would likely be something like that I was surrounded by light in a den of darkness, much like a performer is in a cone of light while on stage. Unable to see the audience because of the light, the actor remains conscious of the performance and not the audience. So to I remain conscious of this... favor. I can feel my emotions reflect it in the material realm. I feel relaxed and at ease... "...Where the Lord of the Spirit is, there is freedom..." Such a contrast to the surroundings, or so I would guess. To ask me now to compare this feeling -or rather reality- to the surroundings, would be like asking a man to tell you the temperature of water while he stands in it, yet is kept from being wet somehow. I recite the psalm to myself silently in my mind... my lips may move and speak, yet I am unaware of that. It is a very familiar place my mind has walked many, many times...

quote:
Psalm 23 {King James Version (KJV)}

23 The Lord is my shepherd; I shall not want.
2 He maketh me to lie down in green pastures: he leadeth me beside the still waters.
3 He restoreth my soul: he leadeth me in the paths of righteousness for his name's sake.
4 Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me; thy rod and thy staff they comfort me.
5 Thou preparest a table before me in the presence of mine enemies: thou anointest my head with oil; my cup runneth over.
6 Surely goodness and mercy shall follow me all the days of my life: and I will dwell in the house of the Lord for ever.


{I love writing stuff like this that comes to mind :)}
[Private to GM: {I am leaving it in English because I am allowing people to see my thoughts, for writing and characterization. I am not putting it in German at this time, lest I reveal too much to Mikael at one time. That information he can find out later :)}]

I smoothly, slowly, calmly look around me for the layout of this place, specifically mapping out every detail of its lay out.
{23:06, Today: Herr Johannes rolled 18 using 1d20+1. Spot Check, of Serpent Galleon Layout; SQ2:TG.}

I also look about for Lox. Likely near a gambling table, a man seated? perhaps, with a 'long braided goatee.'
{23:07, Today: Herr Johannes rolled 12 using 1d20+1. Spot Check, for Lox; SQ2:TG.}

I also stay aware of my surroundings, on the look out for attacks and thieves. ...And unseen Blessings...
{23:05, Today: Herr Johannes rolled 7 using 1d20+1. Listen Check, Situational Awareness; SQ2:TG.
23:04, Today: Herr Johannes rolled 11 using 1d20+1. Spot Check, Situational Awareness; SQ2:TG.
}

{As a note to the party: I have been keeping all my checks visible for you to see. I think it would behove us to keep them visible for each other because we are working so closely together on this. We also have no doubt about each other's loyalty.}
This message was last edited by the player at 23:47, Thu 25 Dec 2014.
Lady Jacqueline Raynelde
player, 189 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 23 Dec 2014
at 12:19
  • msg #28

Re: Side Quest #2: The Gambit

Lady Jacqueline takes the quarter staff offered to her, and keeps a steady eye out.

[07:18, Today: Lady Jacqueline Raynelde rolled 23 using 1d20+6. Listen Check for sidequest.
07:18, Today: Lady Jacqueline Raynelde rolled 19 using 1d20+6. Spot Check for sidequest.
07:18, Today: Lady Jacqueline Raynelde rolled 11 using 1d20+8. Search Check for sidequest; searching for Lox.]

Mikael Vaeltaja
player, 13 posts
HP: 30/30 AC: 16(17)
Tue 23 Dec 2014
at 12:54
  • msg #29

Re: Side Quest #2: The Gambit

I follow Herr Johannes and take out the four gold, but I keep an eye on the guard and staying on the cautious side. I keep my spear in my hand and use ti as a walking stick as we enter so I am not caught off guard by anything.  I pay attention to my surroundings the whole time.

[07:50, Today: Mikael Vaeltaja rolled 20 using 1d20+7. Listen Check, Situational Awareness, SQ2.
07:50, Today: Mikael Vaeltaja rolled 9 using 1d20+2. Spot Check, Situational Awareness, SQ2.]

After entering the building I look for Lox on the description the merchant gave us along with the daughter if she happens to be here.

[07:53, Today: Mikael Vaeltaja rolled 5 using 1d20+2. Spot Check, daughter, SQ2.
07:53, Today: Mikael Vaeltaja rolled 11 using 1d20+2. Spot Check, Lox, SQ2.]


I keep silent to keep my mind clear as we do not know what we are walking into and to put more effort into keeping my senses sharp. I take note of the room inside the Serpent Galleon, its layout and the other people here.

[07:56, Today: Mikael Vaeltaja rolled 21 using 1d20+2. Spot Check, Serpent Galleon, SQ2.]
This message was last edited by the player at 12:56, Tue 23 Dec 2014.
DM Ryan
GM, 265 posts
Tue 23 Dec 2014
at 14:45
  • msg #30

Re: Side Quest #2: The Gambit



Teal eyes gazed from beneath the doorman's hood, though their brightness was darkened by scars, age, and past deeds. Nonetheless, Lady Jacqueline offered to buy him a drink. He gave a single, light chuckle, "Sure." Herr Johannes asked further questions, yet the doorman merely responded, "This is the only way, and you'd have to be blind not to find the table." He ceased there. While Jacqueline lingered at the entrance, Johannes paid the doorman and walked into the Serpent Galleon, followed by Mikael. [Private to Herr Johannes: Reflecting to himself, Johannes indeed felt separate from the place around him, stepping into a sea of sinful hearts. Yet, like a leaf in the rain, their taint dripped off harmlessly, unable to pierce the heart and mind. Darkness always yields to the light {Johannes casts Virtue; you gain 1 temporary HP, 1 minute}.]

The stairs did not descend very deep, three or four feet at the most. As Johannes took the first steps downward, he heard a roaring laughter from below amidst numerous voices; it sounded crowded to say the least. Holding strong in the stronghold of sin, his senses were immediately overwhelmed by the scene. Indeed, it was crowded. To his left, on the very side they entered from extended a bar; the wall behind it was lined with more kinds of liquor than Johannes had ever seen, and his eyes were instantly drawn to some of Vaterland's own brands.

Johannes and Mikael stepped onto the smooth stone floor, waiting for their last companion above. Circular tables filled the center of the room, all of them occupied by the most unique looking patrons, not one looking similar to another. Closest along the bar was a fellow with the sides of his head shaved and tattoos across his face, angrily staring into his glass {5}. Further down was a man from the jungle isles, his skin almost black in color; Johannes envied his plate armor, a blue as dark as the ocean depths with a silver trim {3}. At a nearby table stood a tan-skinned orc with black dreadlocks spilling down his shoulders {1}. He must've told a joke, for the two goblins at his table began laughing hysterically in shrill voices, nearly knocking aside their drinks in the process. And there were more, so many more – each person a character all their own.

Soft, feminine voices hailed them from ahead. On a vibrant red couch pressed against the wall laid several courtesans. Although they wore colorful silk pants, the only clothing above the waist was a thin, silk garment across the breasts, but being see-thru, it amounted to little. Johannes darted his eyes away. Behind them was another stair leading to the upper floor, wherever that might lead.

Then from across the room, Johannes and Mikael saw what they were looking for. At the furthest table, a group of men watched a live cobra battle a scorpion on the table – a dangerous game to be sure. Coins were stacked along the edges, people betting furiously. At the far side was a tall man, partially Shan-tai at least, with a courtesan clinging to his arm. From the long black goatee almost touching his chest, they knew he could only be one person. And beside the gambling table, nestled in the corner, was another red couch against the wall; there were indeed women upon it, but certainly not harlots. Unmistakably, they were slaves, three of them collared and tied to the couch with a cord, and in front of them stood a large, very large man. Possibly the largest either Johannes or Mikael had ever seen, he was shirtless, highly muscled, with skin nearly solid black; a scimitar hung in his sash. One of the slaves behind him stood out from the rest. Whereas two were matured women, in their thirties each, there was only one in the middle who was young, quite young. Holding her knees, collared, lengthy black hair fell across her golden brown skin. Aisha.


This message was last edited by the GM at 17:00, Tue 23 Dec 2014.
Lady Jacqueline Raynelde
player, 190 posts
HP:24/24 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Fri 26 Dec 2014
at 04:48
  • msg #31

Re: Side Quest #2: The Gambit

"I'll remember that," she nodded at the doorman. "See you soon." Lady Jacqueline entered the stairwell and followed after Johannes, her mind focused on finding a nice drink. Upon taking in her surroundings, her face seemed to meld in with the looks of others here; not vanity like the courtisans, but the willingness to get something of interest: and that was to help Aisha. Lady Jacqueline tucked past Johannes a moment to turn left towards the bar, keeping a wary eye out.

Lady Jacqueline peers over the bar at the bartender. "What's the best of whatcha have here?" she asks.


[23:50, Today: Lady Jacqueline Raynelde rolled 12+2=14 using 1d20+5+2 (circumstance bonus). Knowledge Local Check on anyone in the same room. -correction, on the Black guard.
22:12, Mon 22 Dec: Lady Jacqueline Raynelde rolled 23 using 1d20+5. Knowledge Local Check. Lox information. (check from before)

01:06, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+5. Knowledge Local, Patron 1; (SQ2:TG).
01:06, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+5. Knowledge Local, Patron 2; (SQ2:TG).
01:06, Today: Secret Roll: Lady Jacqueline Raynelde rolled 23 using 1d20+5. Knowledge Local, Patron 3; (SQ2:TG).
01:06, Today: Secret Roll: Lady Jacqueline Raynelde rolled 8 using 1d20+5. Knowledge Local, Patron 4; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 14 using 1d20+5. Knowledge Local, Patron 5; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 6 using 1d20+5. Knowledge Local, Patron 6; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 25 using 1d20+5. Knowledge Local, Patron 7; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+5. Knowledge Local, Patron 8; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+5. Knowledge Local, Patron 9; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 25 using 1d20+5. Knowledge Local, Patron 10; (SQ2:TG).
01:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 15 using 1d20+5. Knowledge Local, Patron 11; (SQ2:TG).
01:04, Today: Secret Roll: Lady Jacqueline Raynelde rolled 8 using 1d20+5. Knowledge Local, Patron 12; (SQ2:TG).
01:04, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+5. Knowledge Local, Patron 13; (SQ2:TG).
01:04, Today: Secret Roll: Lady Jacqueline Raynelde rolled 22 using 1d20+5. Knowledge Local, Patron 14; (SQ2:TG).

01:08, Today: Secret Roll: Lady Jacqueline Raynelde rolled 11 using 1d20+5. Knowledge Local, Courtesans; (SQ2:TG).
01:08, Today: Secret Roll: Lady Jacqueline Raynelde rolled 24 using 1d20+5. Knowledge Local, Aisha; (SQ2:TG).
01:08, Today: Secret Roll: Lady Jacqueline Raynelde rolled 7 using 1d20+5. Knowledge Local, Women Slaves of Lox; (SQ2:TG).
01:07, Today: Secret Roll: Lady Jacqueline Raynelde rolled 23 using 1d20+5. Knowledge Local, Waitresses; (SQ2:TG).
01:07, Today: Secret Roll: Lady Jacqueline Raynelde rolled 25 using 1d20+5. Knowledge Local, Barkeep; (SQ2:TG).

Taking a 20 on spot (26), listen (26), and search (28) checks of all the patrons. I look at their equipment and what they are wearing. I listen for interesting conversations relevant to us. I search for hidden things, like hidden doors or even traps. I also look at the game Lox is playing and the chains the slaves are chained with (26).

I also roll for Situational Awareness.
23:49, Yesterday: Lady Jacqueline Raynelde rolled 20 using 1d20+6. Listen Check for sidequest.
23:48, Yesterday: Lady Jacqueline Raynelde rolled 18 using 1d20+6. Spot Check for sidequest.
23:48, Yesterday: Lady Jacqueline Raynelde rolled 14 using 1d20+8. Search Check for sidequest
]

This message was last edited by the player at 06:10, Fri 26 Dec 2014.
Herr Johannes
player, 157 posts
HP: 44/44/44(SQ:44) AC:18
Cloak,Tunic, Shield,Armor
Fri 26 Dec 2014
at 05:50
  • msg #32

Re: Side Quest #2: The Gambit: Observation

I smoothly step to the side as Mikael follows me down the stairs, moving without interrupting my scanning at all. I look scan slowly across the room, taking in all the different faces and appearances of the patrons. I look at each to get an idea of who or what they are and what they are wearing. {I take a 10 (11) looking at every single patron. this only takes about 2 minutes maximum.}

     After I stand for a moment looking around, I lean over and whisper to Mikael as he comes up on my side from the stairs, my lips still covered by the bandana. "Make sure Jacqueline gets down here safely, and feel free to get yourself a drink while you look around at all the new faces with her. Keep an ear out as well. I am going to go find the bathroom after I get a better look at that interesting game they are playing. Lets find ourselves a table perhaps." After I notice each table is occupied I correct my suggestion. "Or actually make that the bar." I turn and look at the bar, searching for an open space big enough for the 3 of us. "Would you like to move to a table later perhaps, if one opens up? I think it might not be such a bad idea. I guess I will wait here with you and motion over Jacqueline before I go to the bathroom." I motion for Mikael to take a seat while I wait for Jacqueline. Now realizing she reached the floor while I was speaking to Mikael I lean and mention to her, reiterating to her what I said to Mikael. "I think we can sit at the bar, every table is taken (amazing at this time of day), I think we may order a drink while we have a look around. Later I am going to find the bathroom." I wink at her before turning to sit at the bar. I lean my back against the bar, facing the crowd, relaxed. I take time to look each person over.
      {If the barman offers me a drink, I ask him what he has. I consider some of the drinks from Vaterland. I am interested to know the price, I ask him if it is not shown or volunteered information. I will only buy a small drink and only if it is less than a gold. Otherwise I will choose some other drink, appetiser, or meal which is less than or equal to a gold.}

I pray quietly to myself, my lips barely moving, my voice barely making a sound, "Lord, give us favor, give me discernment. Help me discern who is a threat and who would run. Help me know who is a trained fighter and who is a noncombatant. Help me know who is an enemy and who is a friend, who would be willing to help us and who would seek to hurt us. Help me know how trained the fighters are. Help us know who deserves death and who deserves life. Reveal to me what is in their hearts. Your eyes see men's hearts and you give me '...an unction from the holy one and I know all things.' Christ, you are my wisdom. Christ, I remind myself that you watch over us." I pray slowly as I look intently at each of the patrons. [Private to GM: {I covertly do a detect evil on every person here if possible... if it is more of a group understanding I would take the information similar to the original books, the amount of auras of evil and their strength and location.}]

{
00:28, Today: Secret Roll: Herr Johannes rolled 23 using 1d20+3. Knowledge Adventure, Courtesans; SQ2:TG.
00:27, Today: Secret Roll: Herr Johannes rolled 6 using 1d20+3. Knowledge Adventure, Aisha; SQ2:TG.
00:27, Today: Secret Roll: Herr Johannes rolled 22 using 1d20+3. Knowledge Adventure, Women Slaves of Lox; SQ2:TG.
00:27, Today: Secret Roll: Herr Johannes rolled 6 using 1d20+3. Knowledge Adventure, Waitresses; SQ2:TG.
00:27, Today: Secret Roll: Herr Johannes rolled 13 using 1d20+3. Knowledge Adventure, Barkeep; SQ2:TG.
00:22, Today: Secret Roll: Herr Johannes rolled 7 using 1d20+3. Knowledge Adventure, Patron 1; SQ2:TG.
00:22, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+3. Knowledge Adventure, Patron 2; SQ2:TG.
00:22, Today: Secret Roll: Herr Johannes rolled 17 using 1d20+3. Knowledge Adventure, Patron 3; SQ2:TG.
00:22, Today: Secret Roll: Herr Johannes rolled 6 using 1d20+3. Knowledge Adventure, Patron 5; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+3. Knowledge Adventure, Patron 6; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 21 using 1d20+3. Knowledge Adventure, Patron 7; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 18 using 1d20+3. Knowledge Adventure, Patron 8; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 11 using 1d20+3. Knowledge Adventure, Patron 9; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 11 using 1d20+3. Knowledge Adventure, Patron 10; SQ2:TG.
00:21, Today: Secret Roll: Herr Johannes rolled 7 using 1d20+3. Knowledge Adventure, Patron 11; SQ2:TG.
00:20, Today: Secret Roll: Herr Johannes rolled 15 using 1d20+3. Knowledge Adventure, Patron 12; SQ2:TG.
00:20, Today: Secret Roll: Herr Johannes rolled 4 using 1d20+3. Knowledge Adventure, Patron 13; SQ2:TG.
00:19, Today: Secret Roll: Herr Johannes rolled 12 using 1d20+3. Knowledge Adventure, Patron 14; SQ2:TG.
00:22, Today: Secret Roll: Herr Johannes rolled 16 using 1d20+3. Knowledge Adventure, Patron 4; SQ2:TG.
00:18, Today: Secret Roll: Herr Johannes rolled 21 using 1d20+3. Knowledge Adventure, Lox; SQ2:TG.
00:17, Today: Secret Roll: Herr Johannes rolled 17 using 1d20+5. Knowledge Adventure, Black Guard of Lox; SQ2:TG.

*I make these checks in the opposite order they appear, the dice log makes them come out like this.
}

I am cautious to not stare at a patron if they look back at me and look me in the eye. I also make a point to not look at the courtesans except what is necessary to search for weapons/equipment/signs of fighting, from their lower clothed portions. "Lord, guard my eyes. In Jesus name." I add to my prayer quietly.

I watch the game Lox is playing, taking note of when a round finishes; who celebrates and who groans? How do they react? Controlled? Greatly angered? Groan? {I take a 20 (21) on watching them and listening to them}

After a long time of watching I speak to my compatriots.
"Well, While you both finish your <pause> drinks, I need to use the bathroom." At this I stand and walk toward the far stairway.

I make my way toward the stairs, purposefully looking at Lox's and the black guard's equipment.

{00:44, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+1. Spot Check, Black guard equipment; SQ2:TG.
00:44, Today: Secret Roll: Herr Johannes rolled 10 using 1d20+1. Spot Check, Lox Equipment; SQ2:TG.
}

I watch their game as well for a moment, interested, leaning on my guisarme, before I go up the stairs. I then go up the stairs and open the door. {If there is a sign or guard in front of the door I ask him where the bathroom is before entering.}

{00:16, Today: Secret Roll: Herr Johannes rolled 17 using 1d20+1. Listen Check, Situational Awareness; SQ2:TG.
00:16, Today: Secret Roll: Herr Johannes rolled 6 using 1d20+1. Spot Check, Situational Awareness; SQ2:TG.
}
This message was last updated by the player at 05:51, Fri 26 Dec 2014.
Mikael Vaeltaja
player, 14 posts
HP: 30/30 AC: 16(17)
Fri 26 Dec 2014
at 12:25
  • msg #33

Re: Side Quest #2: The Gambit: Observation

I enter the room and glide down the stairs after Herr Johannes. I say in reply to him, "Good idea. Let's just take a moment to take everything in."

I move to the bar with him and something to drink we a reasonable price {under one gold}. I stay with Herr Johannes and Lady Jacqueline just appearing to keep conversation with them while I observe everyone in the room.

I first take a look at the black guard
{07:18, Today: Mikael Vaeltaja rolled 22 using 1d20+2+2(CB). Knowledge (local) [BlackGaurde]; SQ.}

I continue to take my time to observe each other patron in the bar.
{I take a 20 on spot(22) and listen(27) checks for everyone in the room excepct Herr Johannes and Lady Jaqueline}

I then try to identify everyone as well.
{Just to make it a little simplier these checks are all local knowledge and in the same order as Herr Johannes}
{07:24, Today: Secret Roll: Mikael Vaeltaja rolled 10 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 19 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 18 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 7 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 13 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 17 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 10 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 19 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 11 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 20 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 12 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 19 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 11 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 6 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 20 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 17 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 3 using 1d20+2.
07:24, Today: Secret Roll: Mikael Vaeltaja rolled 16 using 1d20+2.
07:23, Today: Secret Roll: Mikael Vaeltaja rolled 15 using 1d20+2.
07:23, Today: Secret Roll: Mikael Vaeltaja rolled 17 using 1d20+2. Knowledge (local): SQ.
}
DM Ryan
GM, 267 posts
Fri 26 Dec 2014
at 18:42
  • msg #34

Re: Side Quest #2: The Gambit: Observation

One man burst out of his chair and backed away from the gambling table, laughing and cursing. Losing to the scorpion, the cobra thrashed toward his edge of the table. Onlookers cheered them on. The two creatures wrestled, twisting around each other in a tangle of fangs, claws, and poisonous things. The scorpion's tail was a blur, stabbing again and again and again. At last, the cobra finally fell limp, shaking with its death throes, and they declared the winner. His owner swiftly slammed a vase down on the scorpion and trapped it, smiling {14}. Most of the table gave a resigned laugh as they pushed coin stacks his way, but one had a deep frown, clearly losing more than he would've liked {11}. Lox had a taut, wide grin as a pile of gold came his way, one of the few winners. Apparently, it pays to know that Jahieran Scorpions have exoskeletons so thick, they're impervious to snake bites!

Lady Jacqueline was enthralled by the excitement as she sat. After the cobra's body was disposed, and blood and venom wiped from the table, they finally brought out the dice, and things settled down over there. Seated in a polished wooden stool by the bar, Jacqueline asked the bartender {B}, "What's the best of whatcha have here?" Older with a balding head and two tufts of gray hair on both sides, he replied, "Best is a Saarian Parakappa Royal-Vintage Wine, 200 gold pieces." He chuckled and smirked, "But you don't seem in the market for that." Herr Johannes took a seat next to her and tossed the bartender five silver pieces, "Yea, perhaps something a little less than what she's having." Johannes was met with a glass of Vaterlandic Red Ale. The color made him smile, for he knew the reddening was from a special kind of root that grew in the mountains, not far from his old home.

"Here, take my seat," Johannes said to Mikael when he was finished. "I need to use the bathroom." Standing, feeling the satisfying tingle of a Vaterlandic brew, he meandered across the room. Courtesans waved toward him as he walked by; they laid nearly on top of each other upon a lush red couch, likely high on some kind of opium. Johannes ignored them and continued up the stairs, passing by a drunk patron stumbling his way down {4}. He tried to open the door, but was disappointed to find it locked. Coming back downstairs, Johannes then realized there was another door beneath the steps, shadowed by the wooden supports – and based on the conflicting smells of something pungent and strong fragrances, it was definitely the bathroom. Johannes chuckled at having missed it and took a moment to watch the gambling table from here. Rolling two dice, it looked like they were playing Over-Under Sevens; this much Johannes recognized, but he didn't know how to play. Coins were stacked high around the table. Whatever they were doing, it was high stakes. [Private to Herr Johannes: Johannes prayed to know the hearts of those around him, but his thoughts were overburdened. There were too many, too close, unable to discern one from the other. Few were free from hatred and despicable deeds of their past, though some were clearer than others, yet they blurred together in Johannes' mind, inseparable from one to another. But a common taint stood out among them, among many if not all - avarice.]

***

Black Guard: Towering over others, this hulking man stood quiet and diligent. Jacqueline knew at first glance he wasn't local – likely from the tropical isles based on his dark skin. The Olseeni famously used men like this, often slave-born, castrating them at an early age and trained as harem guards from the day they can walk. They're highly prized both as palace guards and bodyguards, especially the latter by some noblewomen of Perdane. They're famous for both discipline and skill with numerous weapons. He looked like a very difficult fight.

Lox: Hair in a tight black bun, the same color as his long braided goatee, he gambled gleefully. Dull green shirt over leather armor, he had a rapier at his side, and it looked like he could use it. . . and well. Despite some Shan-tai heritage, he was Herrod-born, mixed. Jacqueline could only remember he was a successful pirate, one of many. Successful people often know what they're doing.

Barkeep: Although he was aging and gray, patrons treated the bartender with respect, almost reverence. Suddenly, Jacqueline realized he was the famous pirate Hugo Hawkins! Long retired of course. Decades ago, Hugo Hawkins was best known for his daring, if not insane, raid on a Galian warship, using treebark, a barrel, and storing the chemicals to a Fire Bomb in his stomach. The plunder was said to make him wealthy to the end of his days – Jacqueline supposed opening a high-end bar wasn't a bad way to retire!

Waiters: Both men, one was a halfing and the other a young man. At first Johannes was perplexed by the halfling, but then he saw him dash under three patrons with perfect agility, not spilling a drop. He'd be a useful server when the place got crowded.

Slaves: Two woman in their thirties, they were either Herrod-born or Kabariyan. By the worn expressions, they'd been slaves for a long time; clad in roughspun garb, they'd been brought here either to be sold, traded, or gambled away - common folk.

Aisha: Hair black as night, it fell over her clasped knees. She silently stared at the ground. Unlike the other slaves, she was in a white cotton dress which probably wasn't her own. She was dressed up to be sold, and at age fifteen, undoubtedly for a high price. Collared, she was tied like the others to the couch by a cord rope.

Courtesans: In their transparent silks, they were the finest the city had to offer, for only the most attractive were employed by the Serpent Galleon.

Patrons 1, 8, & 7: An orc {1} and his goblin companions {8 & 7} drank heavily and conversed. All looked to be sailors, a blade of some kind at their belts, but Jacqueline could tell by the small details of their garb and accent they weren't natives of Herrod. Likely, they were just passing through. Moderates at a guess.

Patrons 2, 9, & 10: Speaking with two dwarves, a man tugged at his blonde beard {2}. With the amount of facial hear he had, he almost looked like a dwarf himself, albeit a tall & thin one. His stylish tunic contrasted with rough pants, as though he'd only put on a nice shirt for the occasion. A business meeting? He laid out a paper in front of the two dwarves who examined it without a hint of joy, stoic. The man nervously laughed and spoke, but the stone-faced dwarves just glared at him. Jacqueline recognized one of the dwarves {10}, a local, for he was Ithor the Shipbuilder! He made ships for both states and pirates alike, and those who didn't pay for them always, always, met an unfortunate end.

Patron 3 & 6: One man was in cobalt-blue platemail, and the other, a woman {6}, wore a dull grey breast plate; their skin was dark – almost black - likely from the jungle isles. Longswords at their side, they looked like experienced adventures. Alternating between the Common tongue and a strange clicking language, they spoke pleasantly. The party couldn't name them, for the were foreigners, but they looked like a challenging fight.

Patron 4: Some sailor or thief, he drunkenly stumbled down the steps, ragged shoulder-length hair getting messed. More likely than not, he'd come into a large payday only recently and was eager to spend it on the luxuries this place had to offer. Mikael suspected he belonged here less than they did! He'd be effortless to put down.

Patron 5: Tattoos across his face, sides of his head shaved, this man stared angrily into his glass. Mikael had never met him, but he recognized the tattoos by someone's description. If he remembered correctly, this man was Nidvik, a cutt-throat known for his direct and brutal approach. He was messy, and that was the very reason he received so much business – for his employers knew that word of his work was a better deterrent than any threat. Judging by his expression and the heavily stained battleaxe, he'd be as likely to kill someone as talk to them. A challenging opponent to be sure.

Patrons 11, 12, 13, & 14: Most at the gambling table were either wealthy pirates, merchants, or perhaps an odd mixture of both. One had a large hat and mustache, and he was clad in expensive clothing {11}. He looked fairly displeased, apparently having lost quite a bit of money today. Likely some kind of merchant, he looked relatively harmless on his own, but that didn't mean he couldn't hire people to harm others for him. Next to him was another Herrod-born man in leather armor; hair tied up in a bandana, he gave full attention to the gambling at hand {13}. A shortsword was slung at his side. Across from them was a woman – not a slave, but an equal among them! Lengthy black hair flowed out of a rimmed hat with a red ribbon stylishly tied around it. Rapier at her side, she looked very confident, Mikael couldn't remember a thing about her save that her name was Unaylen {12}. Lastly was another unmistakable pirate; large hat with an equally large feather sticking out, he smoked a pipe while gambling away {14}. Next to him was a vase containing his prize-winning scorpion, and a little closer than that, a very ornate longsword. He'd clearly made quite a bit of money in his lifetime, and Jacqueline knew exactly who he was: Buddy. Despite the friendly sounding name, Buddy was an expert thief and pirate, who'd robbed more ships, towns, and homes in a few years than most thieves do in a lifetime. Jacqueline could say this much – he was ambitious. Thus, concluded the assortment of scallywags.
Mikael Vaeltaja
player, 15 posts
HP: 30/30 AC: 16(17)
Sun 28 Dec 2014
at 00:54
  • msg #35

Re: Side Quest #2: The Gambit: Observation

After I take the last gulp of my drink I ask the bartender, "So Lox is quite the character, huh? Does he always win all of his games and bets? Looks like you just managed to win quite the coin from that little fight between the creatures. So what goes on upstairs in this place? I'm a traveler and I finally had the chance to be in the city and I've heard that this is quite the place."

After speaking to the bartender I walk over to the stairs and proceed up them to gain more information on our surroundings. {Assuming there is nothing preventing me from going upstairs.}
I check my surroundings while I walk across the room and as I enter the next floor. Doing a spot and listen check for both locations. I take note of how many doors, what the walls are made of, how many windows there are, and if any doors appear locked. I make a silent approach in both locations as well. I also check for any escapes on the 2nd floor. I do a local Knowledge check on anyone I find upstairs.
19:46, Today: Mikael Vaeltaja rolled 18 using 1d20+7. Listen check; 2nd floor {TG}.
19:46, Today: Mikael Vaeltaja rolled 21 using 1d20+7. Listen check; Walking across the room {TG}.
19:45, Today: Mikael Vaeltaja rolled 14 using 1d20+2. Spot check 2nd floor {TG}.
19:45, Today: Mikael Vaeltaja rolled 3 using 1d20+2. Spot check walking across the room {TG}.
03:10, Today: Mikael Vaeltaja rolled 3 using 1d20+2. Knowledge (local) Upstairs {TG}.
03:08, Today: Mikael Vaeltaja rolled 3 using 1d20+2. Spot Check, Escapes {TG}.
[Private to DM Ryan: Not sure if I really needed these checks. Thought they wouldn't hurt and it wouldn't be a bad idea to draw as little attention as possible.]
19:48, Today: Mikael Vaeltaja rolled 6 using 1d20+3. Move silently; 2nd floor {TG}.
19:48, Today: Mikael Vaeltaja rolled 16 using 1d20+3. Move silently; Across the room {TG}.

{Again if there is nothing hindering me}
After I take a look upstairs I return down them and walk to Johannes and Lady Jacqueline to tell him what I have learned of the place. I say hushed to them, "So what do you think we do about the girl and Lox? This place had quite the crowd."
This message was last edited by the player at 08:10, Sun 28 Dec 2014.
Herr Johannes
player, 160 posts
HP: 44/44/44(SQ:44) AC:18
Cloak,Tunic, Shield,Armor
Sun 28 Dec 2014
at 05:40
  • msg #36

Re: Side Quest #2: The Gambit: Observation

I enter the bathroom, as uninviting as it smells and I close the door behind me. I lock it if I can.

[Private to GM: I untie my loins and take a leak. I then look around the room a moment. I search for the light-source: Is there any windows in the bathroom? Is the room lit by a lamp? Is there a window in the door? I then regird my loins and prepare to leave. I think to myself a moment, taking in the weight of what we may need to do in order to save this girl. Considering who is the victims and who are the aggressors. I feel my guisarme that I barely fit in the bathroom with me. I test the blade for sharpness. Good, still sharp. My heart begins to beat loudly, at the mere consideration of combat. Who knows if it is only moments before using it again. Do these here deserve death? Am I the one to decide? I realize it is too great a question for me to decide. The stress of the decision drives me to prayer. I speak quietly aloud as I fold my hands in front of me. "Lord, Lead me in this. You are my strength, You are my ability to fight, 'You teacheth mine hands to war.' Do these people who advance evil deserve death? I know You desire mercy, but you have called me to War. May the innocent not suffer for the sake of the wicked. I know you give me success, You 'bless the work of mine hands.' You are my victory, You are my courage, You are my support, You 'command your angels concerning me lest I dash my foot against a stone.' You are my might. May your will be done oh merciful Father. My one hand calls me to destroy these wicked who daily advance the suffering and will of the enemy, in my other hand I, even now, wish to see them saved, to turn to the light. You have given me the ability to lead Lord, because You lead me. Lead me now in this. I cast this burden onto You, 'for you careth for me.' In Jesus name, amen."]

I breath a sigh of relief and step out from the bathroom after a glance in the mirror. (I unlock the door if necessary.) I stand near the bottom of the stairs and look around the room. I take notice of each window on this floor and where they lead- just incase we might have to leap out of one. {I take a 10 (11) on spot to look. I would assume I could see them at this DC.}
     I catch Mikael by the arm, as he passes by and I ask him quietly, "Do you know how to play that game?" I nod toward the table at which Lox sits. "Let me know if you do. Going upstairs? Make sure to let me know what you see." I wink at him. You know, guards, exits, innocents, get a good look for me. How much was it by the way?" While I talk to Mikael I pull him close, like 2 friends talking quietly of an inside joke. If Jacqueline walks by I talk to her at the same time. "If you could, please stay and watch the game with me a moment, I think I may want to join. If it works as teams, you may want to join as well." {Do the same spot check of the game, taking a 10 would likely be enough...}

     I then turn to the gambling table and stare at their game, interested to see if I can learn how to play. I motion a waiter over, unless one is nearby and ask him how to play quietly. "That looks like an interesting game, how does one play? Could you explain the rules?"
     I take a close note of how many coins they are putting in each round. Also, how many coins do they begin the game each round with.

{00:32, Today: Herr Johannes rolled 5 using 1d20+1. Spot Check, Watching the game table and bets placed; SQ2:TG.}

I wait a moment for them to ask me to join.

{I request that we could do this portion of conversation with a chat room... I have a lot of simple questions that depend on their answers. The choices are affected by each answer.
If they do not invite me to join, I may ask if they have room for one more... see chat room.
}

{00:31, Today: Herr Johannes rolled 12 using 1d20+1. Listen Check, Situational Awareness; SQ2:TG.
00:31, Today: Herr Johannes rolled 8 using 1d20+1. Spot Check, Situational Awareness; SQ2:TG.
}
This message was last edited by the player at 05:56, Sun 28 Dec 2014.
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