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17:14, 28th April 2024 (GMT+0)

The Netherworld Plane Campaign (Start Game Thread)

Posted by The ChroniclerFor group 0
Balgus Brashhorn
RTJ, 5 posts
Sat 18 Apr 2020
at 04:01
  • msg #508

Re: The Netherworld Plane - Game Thread

At the Inns entrance comes a dwarf miner, pickaxe and all, shirt is stained of ale and smells like he hadn't bathe. He waddles right through the counter, ignoring most of the occupants,"Hello, any barkeep around here! Cou' use some ale or at least a pick me up."
This message was last updated by the GM at 11:58, Sat 18 Apr 2020.
John D'oh
player, 255 posts
AC 22,F+7 R+5 W +0
HP 41/41
Sat 18 Apr 2020
at 05:54
  • msg #509

Re: The Netherworld Plane - Game Thread

In reply to Arbella Elann (msg # 507):

"I picked up an enchanted longsword and the platemail I currently wear. Garret and Figus detailed most of the other loot." John responds.
Arbella Elann
player, 430 posts
AC 12
HP 18
Sat 18 Apr 2020
at 05:56
  • msg #510

Re: The Netherworld Plane - Game Thread

Seeing her once-companion, Arbella beckons. Garrett, please join us.
John D'oh
player, 256 posts
AC 22,F+7 R+5 W +0
HP 41/41
Sat 18 Apr 2020
at 06:46
  • msg #511

Re: The Netherworld Plane - Game Thread

John says "If need be, I can sell this plate armor and split the money among us. I'll just build my own suit incorporating some things I learned from Victor."
The Chronicler
GM, 6929 posts
Knowledge is the key...
Seek the key...
Sat 18 Apr 2020
at 12:11
  • msg #512

Re: The Netherworld Plane - Game Thread

@ Arbella, John, Alton, and Garret

You've sold some or all the loot you had?

This is what loot I could find in the past threads...

Garret sells the leftovers on the first day - he gives each party member 143 gp from the party loot bag and keeps almost that much in the bag leftover.

As quartermaster I can tell you the current party goods are about 545.24 gp in assorted coins

The loot I said before is what we have to sell.

I also have a magic ring and a magic straw hat that never got identified, I’ve been wearing them and don’t seem cursed so far and possibly the “nice boots” in my pile could be magic.  I’m waiting for Felmin to respond to my request for detect magic as Alton is off at the herbal store. But anyone with identifying can help before we spend 110gp for the service here.

I did not track loot people took. I think John got a magic sword, there were a couple other rings and I don’t know what. I’m also carrying a magic man sized +1 dagger.

Now Garret will sell the boots of the winterland 2500gp to get 1250.
he will give each party member 208gp from that sale and put 2gp back in party loot 144.24gp

so all-together each party member should get 351gp from Garret when all done.


The bugbear is wearing a chain mail shirt and a leather jack with metal plates. In its purse are 6 sp, 3 cp, and a rock crystal (worth ??).

In terms of crafting a MW rapier; drow sleep poison; and an upgrade to armor (crazy upgrades like MW, muffled, camouflaged) eventually mithral breastplate, add boyancy to buckler Perhaps with cork inserts...a few alchemical items,  etc....normal drow stuff...

So, that was the latest. Garret can answer your questions in regards to what's left to sell.

This message was last edited by the GM at 12:35, Sat 18 Apr 2020.
John D'oh
player, 257 posts
AC 22,F+7 R+5 W +0
HP 41/41
Sat 18 Apr 2020
at 12:19
  • msg #513

Re: The Netherworld Plane - Game Thread

Never sold those 4, so far as I recall.
Alton Chasmyr
player, 448 posts
Male Drow
Multitalented
Sat 18 Apr 2020
at 12:25
  • msg #514

Re: The Netherworld Plane - Game Thread

Alton is surprised as he awakens back at the place he had started; it is busier with many more people than he had seen in some time;
Perhaps this meant they had failed to locate the artifact and perhaps he should sign on to some smaller adventure

He decides to recover some from his last adventure and look into some new socks and possibly boots, he hopes to find something supple like eel skin...the blisters on his feet heal quickly and he thinks of the knowledge Arabella had begun to teach him...did the others also return?
The Chronicler
GM, 6931 posts
Knowledge is the key...
Seek the key...
Sat 18 Apr 2020
at 12:32
  • msg #516

Re: The Netherworld Plane - Game Thread

In reply to Garret (msg # 506):

PM
This message was last edited by the GM at 12:37, Sat 18 Apr 2020.
The Chronicler
GM, 6932 posts
Knowledge is the key...
Seek the key...
Sat 18 Apr 2020
at 12:41
  • msg #517

Re: The Netherworld Plane - Game Thread

In reply to Hammerforge Delverdeep (msg # 503):

Jelly states he'll take you over after he's done with the horseshoe.

BANG !


* John D'oh arrives.

The metal is finally flattened to the correct thickness. Once he's satisfied, the metal hits the cooling tank.

HISS!
The Chronicler
GM, 6933 posts
Knowledge is the key...
Seek the key...
Sat 18 Apr 2020
at 12:45
  • msg #518

Re: The Netherworld Plane - Game Thread

Jelly looks at the newcomer. (John D'oh)

"Well met! How can I help you?"

John D'oh sees the farrier is addressing him. Standing off to the side is a dwarf that is apparently watching the farrier at work. (Hammerforge Delverdeep)
The Chronicler
GM, 6934 posts
Knowledge is the key...
Seek the key...
Sat 18 Apr 2020
at 12:54
  • msg #519

Re: The Netherworld Plane - Game Thread

In reply to Balgus Brashhorn (msg # 508):

The minute the door becomes even the slightest bit opened, a cacophony of sound is emitted. To begin to describe the chaos that is the Wayfarer’s Inn one must not look inside and expect to see a room of set dimensions. No, one must put perceptions of normality aside, and just accept that the inn simply is whatever size it needs to be at any given moment.

With that aside, you see the inn bustles with activity as patrons unlike you’ve ever seen call out to the serving staff for food and drink; typical of any inn-like environment, but very much atypical in its clientele. The gleaming polished bar seems to go on forever, and the kegs are stacked so high you wonder if the place even has a ceiling. But surely, though skepticism pervades, there is indeed one up there somewhere?

Tankards clink as people fellowship in cheerful camaraderie at tables of all shapes, heights and sizes. Cubby hole alcoves can be found down the outer walls where games of chance are always in full swing. If you head towards any of the many corners of the room you are sure to find some form of entertainment from bardic serenades to plays or even small circus acts.

You no sooner reach the bar when a frothing mug appears in front of you, and you're approached by what can only be described as an ancient being of a life form unknown to you. The being looks up as you attract his attention, and though the being appears human, its constantly shifting outline clearly indicates it’s not. The beings wrinkly skin is of a yellowish color liken to one that is jaundiced. Milky eyes that once were a pale green peer out beneath a heavy brow crowned with bristling white eyebrows. Whitish-grey stubble can be seen along the beings jaw line, and chin, and there is a faint trace of an equally colored, and recently trimmed mustache.

At first you thought he was sitting, but as he approaches the counter, you see that the being is merely hunched over as if the weight of the universes are weighing down on his shoulders. The clothing of the being, leather jerkin shirt, breeches, and low boots are nondescript and neutral tan in color.

"That'll be 1 sp Balgus Brashhorn." The words form within your mind telepathically; for you never saw the being speak.
This message was last edited by the GM at 13:02, Sat 18 Apr 2020.
Balgus Brashhorn
player, 6 posts
Sat 18 Apr 2020
at 13:17
  • msg #520

Re: The Netherworld Plane - Game Thread

The dwarf named Balgus eyed the strange entity that is the innkeeper but only shrugs, with a weary gesture he past him a silver piece,"This be tha weirdest bar that i've ever wondered on ta. I dinna think i've ever heard o' a Wayfarer's Inn." he says as he looks at the strange patrons while taking a long sip of his frothing mug as he eyed the features of the inn that seems to go on infinitely.
John D'oh
player, 258 posts
AC 22,F+7 R+5 W +0
HP 41/41
Sat 18 Apr 2020
at 16:44
  • msg #521

Re: The Netherworld Plane - Game Thread

In reply to The Chronicler (msg # 518):

John says "looking for an honest forge at which to ply my crafts. Thought I had an anvil brought in last time I was here."
Hammerforge Delverdeep
player, 15 posts
short and hairy,
many dwarven runes shown.
Sat 18 Apr 2020
at 19:31
  • msg #522

Re: The Netherworld Plane - Game Thread

Ham grins at John and jelly. I may take you up on that if I cannot find it meself. Thank you for your help. he says and pushes his rattling cart out of the shop.

Ham pushes on to areas he hasn't passed before listening for the sounds of a working forge.
The Chronicler
GM, 6936 posts
Knowledge is the key...
Seek the key...
Sun 19 Apr 2020
at 10:03
  • msg #523

Re: The Netherworld Plane - Game Thread

In reply to John D'oh (msg # 521):

What type of work will you be doing? The type of work will decide what Wing you'll be in and where I'd locate your anvil/forge. I don't remember you doing this when you were here last. I usually roleplay that type of thing because you'll have to get a permit, and rent a stall. Did we do this, and I forgot?
This message was last edited by the GM at 10:04, Sun 19 Apr 2020.
The Chronicler
GM, 6937 posts
Knowledge is the key...
Seek the key...
Sun 19 Apr 2020
at 10:51
  • msg #524

Re: The Netherworld Plane - Game Thread

In reply to Hammerforge Delverdeep (msg # 522):

Ham makes his way to the West Wing where he encounter jugglers, glassblowers, artisans, illuminators, tumblers, flame blowers, and people walking around on tall wooden poles. The streets in front of buildings that house the wealthier merchants have vendors with carts, and wagons piled high with salable goods. Those who are even poorer, ply their trade on blankets spread out on the ground. If you want it, you can probably find it here in the Netherworld Plane.

Finally, you arrive in the West Wing. The West Wing houses those vendors who make the goods of war. You ask a passerby where you can find the shoppe of the Negroli's, and in moments you stand out in the front of an armorer shop where the chain work, and plate armor is of jaw-dropping craftsmanship. You stare at a hauberk that is simply amazing before you enter the hot store. The familiar sounds of metal being shaped to a craftsman's will washes over you as you wander through the displayed armors for sale here.
This message had punctuation tweaked by the GM at 10:52, Sun 19 Apr 2020.
John D'oh
player, 259 posts
AC 22,F+7 R+5 W +0
HP 41/41
Sun 19 Apr 2020
at 14:17
  • msg #525

Re: The Netherworld Plane - Game Thread

In reply to The Chronicler (msg # 523):

As I recall, I hired on at another smith's as part-time help. Probably Negroli's in between adventures. I already paid the 5 gold for my own 100-lb anvil.
Hammerforge Delverdeep
player, 16 posts
short and hairy,
many dwarven runes shown.
Sun 19 Apr 2020
at 18:02
  • msg #526

Re: The Netherworld Plane - Game Thread

Ham stops inspect the consistency and quality of the chain armor on display. he is trying to note the tooling required to fabricate it in comparison to the master quality tools that he has brought along in the ore cart with his damaged armor.
Then Ham moves to an area of the shop to observe the working forge. If his diminutive height blocks his view he might lay the ore cart's handles on the ground and stand on the lid of the box to see better.
The Chronicler
GM, 6938 posts
Knowledge is the key...
Seek the key...
Mon 20 Apr 2020
at 10:14
  • msg #527

Re: The Netherworld Plane - Game Thread

In reply to John D'oh (msg # 525):

Sounds good. Thanks for the mind refresher.
The Chronicler
GM, 6939 posts
Knowledge is the key...
Seek the key...
Mon 20 Apr 2020
at 10:19
  • msg #528

Re: The Netherworld Plane - Game Thread

In reply to John D'oh (msg # 521):

"Newcomers are always gettin' turned around," Jelly says with merriment in his eyes. "I remember you. You're over at Negroli's in the West Wing. The dwarf's headin' that-a-ways. Mind he don't get lost."
This message was last edited by the GM at 10:38, Tue 21 Apr 2020.
Garret
player, 325 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Mon 20 Apr 2020
at 20:19
  • msg #529

Re: The Netherworld Plane - Game Thread

Garret goes to Mr Pickpockets.

Hello sir,


Garret takes a moment to get reacquainted with the shop


Garret takes shifts again hanging out at the shop. If any of the others come to visit he will split the group money with them.
The Chronicler
GM, 6942 posts
Knowledge is the key...
Seek the key...
Tue 21 Apr 2020
at 10:35
  • msg #530

Re: The Netherworld Plane - Game Thread

In reply to Garret (msg # 529):

You make your way to the North Wing from the Wayfarer's Inn. The street's are very congested at this time of day, and you cannot keep from getting jostled in the flow of things. At one such collision or near collision, you feel the tug as your pouch of thieves tools is lifted.

The people around you are all suspect, but the miscreant running and dodging between people with a familiar looking pouch clutched in his hand is the most suspect of all.

PM
This message was last edited by the GM at 10:40, Tue 21 Apr 2020.
Garret
player, 326 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Wed 22 Apr 2020
at 02:41
  • msg #531

Re: The Netherworld Plane - Game Thread

In reply to The Chronicler (msg # 530):

Yeah - Garret only has 1 silver piece of his own - under coins - he has 144 gp of party gold in a pouch (down at the bottom under quartermaster duties)

Is the thief close enough to attack?



Garret pretends he hasn't noticed and follows the thief, using the crowd and environment to keep himself hidden from the thief as he goes.

19:40, Today: Garret rolled 13,21,24 using d20+6,D20+16,d20+9.  bluff, hide, search.
The Chronicler
GM, 6947 posts
Knowledge is the key...
Seek the key...
Wed 22 Apr 2020
at 11:34
  • msg #532

Re: The Netherworld Plane - Game Thread

In reply to Garret (msg # 531):

Yeah, I saw that list which was able to help me determine the loot questions. You could try to throw or shoot at him, but it's crowded, and you don't know what the rules are for open violence in this plane regardless of the situation.

Garret is able to see the little miscreant before he is lost in the crowd. The barefooted, blonde, tow-headed boy who wears a filthy tunic, and leather breeches hands off the stolen pouch of tools to an equally shabby red-headed girl wearing a light green summer dress, and darker green cloak. She tucks the package of tools beneath the cloak and tries to slip into the crowd. The decision now comes down to who to follow?

Do you follow the boy, or the girl?
This message was last edited by the GM at 11:37, Wed 22 Apr 2020.
Garret
player, 327 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Wed 22 Apr 2020
at 12:52
  • msg #533

Re: The Netherworld Plane - Game Thread

Garret follows his tools (the girl).

Hey all, if you want to work out any other gear from Victor’s party come find me. I’ve got some party gold and 6 potions, and maybe something else if we want.  Arbella should have a CLW wand of mine if you are staying as a PC you can keep it. If not I’ll ask for it back.
Which means if Arbella doesn’t show to get party treasures I’ll RP with the GM asking her to return the wand.

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