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10:33, 6th May 2024 (GMT+0)

The Wayfarer's Inn - Netherworld Campaign Thread.

Posted by The ChroniclerFor group 0
The Chronicler
GM, 6958 posts
Knowledge is the key...
Seek the key...
Sat 25 Apr 2020
at 11:12
  • msg #1

Wayfarer's Inn - Netherworld Campaign Thread

This is where you post if you're at the Wayfarer's Inn.

Also see this link to a message in this game if you want to refer to what's posted on the message board, see who's who at the inn, see what shops are available in town, see what is offered to eat and drink at the inn, and to see what is offered for games and entertainment (Official Rules for games of chance, and pit fights.)
This message was last edited by the GM at 13:36, Sat 25 Apr 2020.
Alton Chasmyr
player, 452 posts
Male Drow
Multitalented
Sat 25 Apr 2020
at 12:33
  • msg #2

Wayfarer's Inn - Netherworld Campaign Thread

Alton waits patiently for Balgus to get enough drinks in himself for a round of friendly combat in one of the side areas,

His mind wanders to his early days of training in the rapier and hand crossbow style of fighting arts, he wonders how much different would it be to use the rapier and a wand in hand, even if the wand were something like a sudden flare of course magic miss...wouldn’t even require aiming so that should be even easier.  Ah the curse of being multitalented in a society which forces males into either magic or fighter..perhaps that was part of the matriarchal scheme to keep the males in line.
The Chronicler
GM, 6969 posts
Knowledge is the key...
Seek the key...
Sat 25 Apr 2020
at 12:46
  • msg #3

Wayfarer's Inn - Netherworld Campaign Thread

Hearing that there might be a competition of prowess between two newcomers, several patrons start placing bets.

(Anyone can place bets, even the combatants. You can place bets with the generic patrons as long as the bet is reasonable.)
The Chronicler
GM, 6970 posts
Knowledge is the key...
Seek the key...
Sat 25 Apr 2020
at 12:49
  • msg #4

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 548 of the Old The Netherworld Plane - Game Thread):

In your mind The Keeper says that you may have business coming your way.
Balgus Brashhorn
player, 10 posts
Sat 25 Apr 2020
at 13:22
  • msg #5

Wayfarer's Inn - Netherworld Campaign Thread

Balgus orders 4 more drinks, seeing that his been challenge in a fight. He grabs a pickaxe, downs the dinks with lightning fast reflexes and approaches Alton.

So how does combat work in this particular thread.
The Chronicler
GM, 6972 posts
Knowledge is the key...
Seek the key...
Sat 25 Apr 2020
at 13:31
  • msg #6

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Balgus Brashhorn (msg # 5):

You cannot kill anyone here, but you can make them wish they were dead, lol. All damage is non-lethal damage, and when you reduce an opponent to 1 or less (knocked out),the fight is over. That's the point the loser needs to pay up if they made a bet, and both players can heal up their damage. (The player character named Arbella is an available healer who just happens to be here now.)

From time to time the inn conducts matches between noted personalities who excel in brawn, or weapon finesse. These matches draw quite a crowd. Sometimes even guests wish to get involved and show their prowess by asking the inn to sponsor a match between them and a noted personality or even a dangerous creature. More oft than naught, guests will outright challenge another guest. Most know of how the management frowns upon unsanctioned brawls and personal fights in the inn, so these challenges are kept respectable by having the inn sanction the fight. If both parties agree to such an encounter, the inn will sanction the fight the same as any other event.

Unlike other events that the inn sponsors, these events are not heavily restricted. A challenger is allowed to bring the best they have to the table, including magic. The only rule is that the inn isn’t damaged in any way during the bout.

Most events of this nature are held outside, since they draw large crowds, but some are held indoors in the pit fight area.

This message was last edited by the GM at 13:37, Sat 25 Apr 2020.
The Chronicler
GM, 6973 posts
Knowledge is the key...
Seek the key...
Sat 25 Apr 2020
at 13:38
  • msg #7

Wayfarer's Inn - Netherworld Campaign Thread

Also see this link to a message in this game  if you want to refer to what's posted on the message board, see who's who at the inn, see what shops are available in town, see what is offered to eat and drink at the inn, and to see what is offered for games and entertainment (Official Rules for games of chance, and pit fights.)
This message was last edited by the GM at 13:39, Sat 25 Apr 2020.
Balgus Brashhorn
player, 11 posts
Sun 26 Apr 2020
at 10:46
  • msg #8

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 2):

Balgus stares at Alton calmly and pulls out a masterwork axe,"Alright pal, ye look like your interested in a brawl. So how aboot this, loser pays for me next round o' drinks, dinna worry I promise ta nae hurt your financial status one bit." he says, laughing jovially.
The Keeper
GM, 969 posts
Sun 26 Apr 2020
at 11:24
  • msg #9

Wayfarer's Inn - Netherworld Campaign Thread

In the heads of the two potential combatants you hear. "I will sanction this bout, and may the best man win! The match will take place outside in the center of the Farmer's Market in 1 hour. This will allow for bets to be placed, and for spectators who want to see the match to gather. I will announce it to the populace."
Alton Chasmyr
player, 453 posts
Male Drow
Multitalented
Sun 26 Apr 2020
at 12:21
  • msg #10

Wayfarer's Inn - Netherworld Campaign Thread

“Thank you Sir Balgus for indulging me in a bit of recreation, I have rested too much and need a good workout, shall we agree to at least a few rounds of warming up before we work on vanquishing each other, or must I warm up on my own?”

Alton stands and thinks about the opponents height reach and weapon....
This one is full of surprises he might show up with a tower shield or a couple of war dogs...though that might be against the rules...
Balgus Brashhorn
player, 12 posts
Sun 26 Apr 2020
at 13:04
  • msg #11

Wayfarer's Inn - Netherworld Campaign Thread

Balgus scratch his head when he heard another voice announcing in his mind but then turns to the drow and nods,"I'm fine with a few warm up rounds, I'll be seeing ye at tha farmers market pal. May the better warrior be the Victor." he says, taking another mug from the bartender and heading out.
Alton Chasmyr
player, 454 posts
Male Drow
Multitalented
Sun 26 Apr 2020
at 14:17
  • msg #12

Wayfarer's Inn - Netherworld Campaign Thread

“Sure! Oh one more question Magic or no magic?”

Alton is wondering who will wait until after the terms are in place and the practice passes completed before placing a bet on the outcome
Arbella Elann
player, 433 posts
AC 12
HP 18
Sun 26 Apr 2020
at 20:32
  • msg #13

Wayfarer's Inn - Netherworld Campaign Thread

When the match starts, Arbella, with assistant Isobel at her side, waits with her healer's and surgeon's kits. Four onlookers have volunteered to use stretches to bear patients to the Infirmary, Room 5. Her equipment is in front of her, and her belongings are tied...all to guard against thieves. Her jo* is in hand.

Before the bout begins, she announces Anybody who uses poison forfeits my assistance.

* A jō is an approximately 1.27-metre (4.2 ft) wooden staff
Balgus Brashhorn
player, 13 posts
Sun 26 Apr 2020
at 22:09
  • msg #14

Wayfarer's Inn - Netherworld Campaign Thread

"Oh, so ye have a few tricks up your sleeves, while I'm nae a mage like yourself but I'll agree ta use magics. I think it gives ye some even ground, heh, heh, heh." Balgus says before heading off.
The Chronicler
GM, 6982 posts
Knowledge is the key...
Seek the key...
Mon 27 Apr 2020
at 11:34
  • msg #15

Wayfarer's Inn - Netherworld Campaign Thread

There are several bets being placed with Blaze, and its a bit uncomfortable as some patrons come to look you over like you were a side of beef or even more uncomfortably, as if they were about to buy you at a slavers market. The sizing up seems to lean more towards the dwarf, and so do the bets.

(I will allow the warming up bouts to be carried out now in roleplay. However, I want to give a little more time for any other players in the game to post that they want to come to the event or make a bet. By, lets say, USA 6:00 AM CST the bout will begin.)

The Keepers visage remains impassive as the patrons scrutinize the competitors. Arbella is approached by a woman who thinks she's in labor. Her oversized middle, and the spasms of wracking pain that come quite frequently reinforces the fact that she's about to give birth.

"Greeting. My name is Lilly Farmer, and I think I'm about to have my baby. I didn't know what to do. James, my husband, should have come home by now but hasn't. I was all alone at the farm, and got scared when the pains wouldn't stop. This being my first child, and all, I didn't want to be alone if it came. Oh!" she sways as a contraction takes over.
Balgus Brashhorn
player, 14 posts
Mon 27 Apr 2020
at 12:24
  • msg #16

Wayfarer's Inn - Netherworld Campaign Thread

Balgus appears in the ring, instead of his miner outfit his wearing a well polished wooden shield, a metal banded armor, an impressive looking cloak and he carries an  above average axe with a Longbow strapped on his shoulders,"Can ye believe that I bought this here gears for a cheap bargain. Why I kinna even believe it myself, ha, ha, ha." he says, doing a few practice swings with his axe.
Alton Chasmyr
player, 455 posts
Male Drow
Multitalented
Mon 27 Apr 2020
at 12:47
  • msg #17

Wayfarer's Inn - Netherworld Campaign Thread

Alton smiles he makes certain his rapier, hand cross bow and buckler are all ready to start the match

He sizes up the dwarf again now that he is fully in his gear, at least now he knows the dwarf is no Druid

He changes his mind and switches the buckler and hand crossbow around then sets his rapier to the other hip

“Glad to hear of someone catching a break on prices now and then. So any wager Inwas thinking the loser could buy the winner a triple serving of seasoned potatoes.”
Sensing disappointment...
“...and two common pints of ale.”
Balgus Brashhorn
player, 15 posts
Mon 27 Apr 2020
at 12:57
  • msg #18

Wayfarer's Inn - Netherworld Campaign Thread

"Hah, ye almost had me their. I wou' have quit right here right now if ye dinna even mention a pint o' ale." he says, striking his axe on the ground and rubbing his beard,"Fine, loser buys tha groceries an' a 4 pints o' ale."
Waldorf
player, 1 post
Local Farmer
Tavern Patron
Mon 27 Apr 2020
at 16:04
  • msg #19

Wayfarer's Inn - Netherworld Campaign Thread

The old farmer grabbed his mug and wandered outside to watch the event.  "Closest thing to dinner and a show around here, I guess.  Even have the medical emergency theme going on.  Why can't they do the fight in the bar?  All this exercise is going to kill me."
This message was last edited by the player at 16:38, Mon 27 Apr 2020.
Statler
player, 1 post
Mon 27 Apr 2020
at 16:18
  • msg #20

Wayfarer's Inn - Netherworld Campaign Thread

Statler grumbled and mumbled something under his breath at having to get up from his comfy seat, grabbed his ale and followed Waldorf out of the tavern.  "I've done enough walkin to last two lifetimes, but this should be a good laugh.  Though if they make me spill my ale I'ma burry them!"
Waldorf
player, 2 posts
Local Farmer
Tavern Patron
Mon 27 Apr 2020
at 16:27
  • msg #21

Wayfarer's Inn - Netherworld Campaign Thread

Waldorf nodded in agreement to the spilt ale comment.  "My coins on the dwarf.  Then again, I bet on him last time and I'm still broke.  What is he fighting?  That dirty fellow should go take a bath.  Can't bet on a fellow if you can't see his face proper."  The farmer barked out.
Statler
player, 2 posts
Mon 27 Apr 2020
at 16:43
  • msg #22

Wayfarer's Inn - Netherworld Campaign Thread

Statler looks at Waldorf and laughs "dunn know, the dwarf might faint from the smell of the dirty feller...reckon you could smell that with even with all that manure you've been around...and oh look!  That one there is about ta give birth, hmmm, cute medic too!  What a day!"  as he takes another drink of his ale and watches.
Alton Chasmyr
player, 456 posts
Male Drow
Multitalented
Mon 27 Apr 2020
at 18:55
  • msg #23

Wayfarer's Inn - Netherworld Campaign Thread

The muppets have arrived

Alton takes his place and draws his rapier...
“Unless you would rather draw weapons like a duel?”
Alton shrugs
This message was last edited by the player at 18:57, Mon 27 Apr 2020.
Arbella Elann
player, 434 posts
AC 12
HP 18
Mon 27 Apr 2020
at 20:36
  • msg #24

Wayfarer's Inn - Netherworld Campaign Thread

Arbella replies, Yes...of course. Isobel and she pick up the kits and start for the Inn. They ask two of the stretcher bearers to haul Mrs. Farmer.

She asks the other two to stand by to haul if necessary, and she'll send the first two back.
The Chronicler
GM, 6985 posts
Knowledge is the key...
Seek the key...
Tue 28 Apr 2020
at 11:40
  • msg #25

Wayfarer's Inn - Netherworld Campaign Thread

PM
This message was last edited by the GM at 11:41, Tue 28 Apr 2020.
Arbella Elann
player, 435 posts
AC 12
HP 18
Tue 28 Apr 2020
at 21:22
  • msg #26

Wayfarer's Inn - Netherworld Campaign Thread

After some time, more or less, Arbella and the stretcher bearers reappear at the fight site. Isobel is not present; Arbella's equipment is.

PM
Balgus Brashhorn
player, 16 posts
Tue 28 Apr 2020
at 22:50
  • msg #27

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 23):

"Well 'en lad, we shou' probably start tha fight. However i'm a nice guy, i'll let ye deal tha first blow. Come an' show me what your made o'." Balgus says, remaining stationary for now.
Alton Chasmyr
player, 457 posts
Male Drow
Multitalented
Tue 28 Apr 2020
at 23:40
  • msg #28

Wayfarer's Inn - Netherworld Campaign Thread

Alton responds by using his innate magic to outline the dwarf in the harmless flickering flames of fairie fire
“That’s my opener, can’t have you sneaking about or hoping to make me lose sight of you.”

Alton holds his rapier at the ready...
“En garde!”
Balgus Brashhorn
player, 17 posts
Wed 29 Apr 2020
at 00:00
  • msg #29

Wayfarer's Inn - Netherworld Campaign Thread

"Hah, I'm nae thief, I'm a full blooded miner o' battle." he says and heads straight for Alton.


Full-round Action:
Charge Att on Alton
07:55, Today: Balgus Brashhorn rolled 16 using 1d20+8.  Charge Att.
07:56, Today: Balgus Brashhorn rolled 6 using 1d10+3.  Dmg.

AC is now 16 for this turn.

Alton Chasmyr
player, 458 posts
Male Drow
Multitalented
Wed 29 Apr 2020
at 00:24
  • msg #30

Wayfarer's Inn - Netherworld Campaign Thread

Alton steps out of the way the axe clanging off his crystal buckler...

His counter with the slim blade of the rapier seeks an opening in the armor but fails to find it.
20:25, Today: Alton Chasmyr rolled 15 using 1d20+2.  Rapier attack

“Respectable.“


My AC is 18 FYI unless I use cunning defense...
This message was last edited by the player at 00:47, Wed 29 Apr 2020.
Balgus Brashhorn
player, 18 posts
Wed 29 Apr 2020
at 01:06
  • msg #31

Wayfarer's Inn - Netherworld Campaign Thread

Balgus manage to block Alton's strike and chooses to counter it with another axe swing. This time, more accurately then his charge attack.
AC is now 19

Standard Action:
09:02, Today: Balgus Brashhorn rolled 22 using 1d20+8.  Axe Att.
09:04, Today: Balgus Brashhorn rolled 7 using 1d10+3.  Dmg.

Alton Chasmyr
player, 459 posts
Male Drow
Multitalented
Wed 29 Apr 2020
at 01:13
  • msg #32

Wayfarer's Inn - Netherworld Campaign Thread

"Seems I need to work on my footwork,Fair hit!"

Alton feints with the rapier before firing the hand crossbow towards Balgus's face....
Which misses entirely....


Cunning Defense AC 21 for this round
This message was last edited by the player at 01:50, Wed 29 Apr 2020.
Balgus Brashhorn
player, 19 posts
Wed 29 Apr 2020
at 01:47
  • msg #33

Wayfarer's Inn - Netherworld Campaign Thread

Balgus managed to grab the bolt before it strikes his eye, and breaks it with his hand,"Nae bad leg work lad, but that won't help when your against pure drunken determination." he says, and heaves his axe, then cleaves right through the drow.

Standard Action:
09:42, Today: Balgus Brashhorn rolled 23 using 1d20+8.  Axe Att.
09:44, Today: Balgus Brashhorn rolled 13 using 1d10+3.  Dmg.

Alton Chasmyr
player, 460 posts
Male Drow
Multitalented
Wed 29 Apr 2020
at 01:52
  • msg #34

Wayfarer's Inn - Netherworld Campaign Thread

Alton crumples in a heap at the dwarfs feet no longer putting up a fight....
Balgus Brashhorn
player, 20 posts
Wed 29 Apr 2020
at 01:56
  • msg #35

Wayfarer's Inn - Netherworld Campaign Thread

"Ah, it looks like I won, cheer up lad. Your nae dead, though ye'll have ta pay for me drinks. Ha, ha, ha!" Balgus says and grabs Alton's shoulder to help him stand up.
Arbella Elann
player, 436 posts
AC 12
HP 18
Wed 29 Apr 2020
at 03:42
  • msg #36

Wayfarer's Inn - Netherworld Campaign Thread

Arbella, her holy symbol in evidence, goes to crouch beside the drow. Hands off, please, Master Balgus*! Moving him might injure him further. She assessesses Alton's wounds.

*I'm assuming she asked his name earlier.
Balgus Brashhorn
player, 21 posts
Wed 29 Apr 2020
at 03:56
  • msg #37

Wayfarer's Inn - Netherworld Campaign Thread

"Oh aye, o' course. Your tha healer with tha pregnant women, Arbella was it. Good ta know tha lads in capable hands." Balgus says, leaving Alton alone putting his axe on his belt.
OOC: Yeah sure, I'm okay with that assumption
Arbella Elann
player, 437 posts
AC 12
HP 18
Wed 29 Apr 2020
at 05:46
  • msg #38

Wayfarer's Inn - Netherworld Campaign Thread

Thank you the Healer says while examining the drow.

Master Balgus, if you are injured, I'll tend you as soon as I deal with this more severe case.
This message was last edited by the GM at 10:18, Thu 30 Apr 2020.
Waldorf
player, 3 posts
Local Farmer
Tavern Patron
Wed 29 Apr 2020
at 11:43
  • msg #39

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton Chasmyr:
“Unless you would rather draw weapons like a duel?”


"What is this?  I thought we were going to see a fight, not some Art seminar.  Get on with it, my beer is getting warm."  He snarked.

Waldorf watched the short fight.  He made old man grunts and noises with each hit.  Suddenly it was over as quickly as it had started.  "Eh, glad that's over.  My feet were starting to hurt."

The old farmer turned and meandered back into the Tavern.
This message was last edited by the player at 11:43, Wed 29 Apr 2020.
Alton Chasmyr
player, 461 posts
Male Drow
Multitalented
Wed 29 Apr 2020
at 11:44
  • msg #40

Wayfarer's Inn - Netherworld Campaign Thread

Easiest way to locate a healer challenge a fighter to fight...
Balgus Brashhorn
player, 22 posts
Wed 29 Apr 2020
at 13:21
  • msg #41

Wayfarer's Inn - Netherworld Campaign Thread

"Anyway, if tha lad wakes up, tell him he owes me those drinks an' I'll be at tha tavern." Balgus says to Arbella as he heads back to the Wayfarer's Inn.
The Chronicler
GM, 6992 posts
Knowledge is the key...
Seek the key...
Wed 29 Apr 2020
at 13:22
  • msg #42

Wayfarer's Inn - Netherworld Campaign Thread

Pickpocket walks up, realizes the fight is over, and that he lost his bet. A murmured curse follows a look of scorn at Alton, then he turns and starts walking back towards his shop.

Blaze sorts out the bets, and all are paid.
This message was last edited by the GM at 10:19, Thu 30 Apr 2020.
Arbella Elann
player, 438 posts
AC 12
HP 18
Wed 29 Apr 2020
at 18:51
  • msg #43

Wayfarer's Inn - Netherworld Campaign Thread

Arbella sees Alton is woozy and in pain. The cut is deep. She touches him and says. This is Arbella. HOld still. She intones By the grace of Pelor, let your pain be no more.
That done, she exposes the wound and puts her hands over it lightly. Blood, dirt, grime, and sweat puff out sideways from the wound, disinfecting it. Then she prays

My lord, please heal now.
Be kind to this drow.


The cut is nearly closed and other harms are lessened.

11:23, Today: Arbella Elann rolled 9 using 1d8+5.  CLW.

She beckons to the stretcher bearers. Of your kindness, put Alton on a stretcher and bear him to my infirmary. Alton, easy does it. You feel no pain, but any exertion could damage your body. You're going to have an overnight stay.

Once Alton is settled, Arbella gives the stretcher bearers two silver pieces with her thanks. (Isobel may be solicitous of Alton.) Arbella now touches Alton. I'm going to restore your ability to feel pain. One should feel that fighting has consequences. I recommend you have some broth, which Isobel will fetch and help you with. We wil talk later.

She goes to see about mother and child. If is awake, Arbella will ask what she's like to eat. Tea will be the drink, and plenty of it.
This message was last edited by the GM at 10:19, Thu 30 Apr 2020.
Alton Chasmyr
player, 462 posts
Male Drow
Multitalented
Wed 29 Apr 2020
at 19:08
  • msg #44

Wayfarer's Inn - Netherworld Campaign Thread

“Fighting you say, what that was just training.  Besides I thought the best way to find a healer was to get a good bashing.  I best get some ale and potatoes purchased for that dwarf or he will surely come to give me another dose of axial flaying.”

Yes it’s a pun....ishment
Arbella Elann
player, 439 posts
AC 12
HP 18
Wed 29 Apr 2020
at 21:42
  • msg #45

Wayfarer's Inn - Netherworld Campaign Thread

Lay the coin by your cot. I'll send him to you. If you're asleep, I'll tell him the coin is for him, for meals. Later, after you've had a nap or whatever it is you elves do, I'll ask why you were looking for a healer with such pains.
The Chronicler
GM, 6994 posts
Knowledge is the key...
Seek the key...
Thu 30 Apr 2020
at 10:31
  • msg #46

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Balgus Brashhorn (msg # 41):

Balgus returns to the inn. He doesn't get half the way to the bar when he hears from behind...

"...up against a real man that dwarf Balgus wouldn't last half the time that drow did."

(The statement was directed to Waldorf and Statler by a rugged looking dwarf steeped in a stout lager called Old One Eye.)
This message was last edited by the GM at 10:44, Thu 30 Apr 2020.
The Chronicler
GM, 6995 posts
Knowledge is the key...
Seek the key...
Thu 30 Apr 2020
at 11:00
  • msg #47

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 45):

PM

Lilly Farmer is is very happy about having a baby boy. She says they agreed to name the baby Joe; after her husbands grandfather, should it be a boy, and Lilah had it been a girl. Her face clouds in worry after the momentary smile.

Tears begin to fall when she says, "I'm worried about James. He should have been back by now. He'd know I'd come to town if something happened while he was a way. I left a can on the table like we agreed on should I have to come to town. James can't read, so that was my way of leaving him a note."

Alton and Arbella would be who would hear the woman's statements.
This message was last edited by the GM at 11:04, Thu 30 Apr 2020.
Balgus Brashhorn
player, 23 posts
Thu 30 Apr 2020
at 11:34
  • msg #48

Wayfarer's Inn - Netherworld Campaign Thread

In reply to The Chronicler (msg # 46):

Balgus overhearing the conversation, heads straight to Waldorf and Statler,"Oi, what's this aboot me nae lasting. Ye saying that theirs someone that cou' beat me in half tha time I beat that drow. Well I challenge whoever this be ta a fight." he loudly says for everyone around him to here.
Statler
player, 3 posts
Thu 30 Apr 2020
at 11:52
  • msg #49

Wayfarer's Inn - Netherworld Campaign Thread

Statler looks at the rugged dwarf and raises his ale "ye got that.  They wouldn't even make good trainin dummies in the military!  Two hits...I've seen babes last longer!"
Balgus Brashhorn
player, 24 posts
Thu 30 Apr 2020
at 12:18
  • msg #50

Wayfarer's Inn - Netherworld Campaign Thread

Balgus slams his fist on Statler's table,"Well tha'ss'a because that drow fellow kinna handle me. Who's ta say that I'm just a better fighter, if ye know any worthy challengers 'en ye can bet I'll either beat them or I'll last way longer 'en Alton." he says confidently and also swipes an ale from a random barmaid, flipping a silver piece to said barmaid.
Waldorf
player, 4 posts
Local Farmer
Tavern Patron
Thu 30 Apr 2020
at 12:54
  • msg #51

Wayfarer's Inn - Netherworld Campaign Thread

"Then go find a real man!"  Waldorf shot back at the 2 coppers comment from the crowd.  Balgus seemed up for it.  The farmer didn't care.  A fight was a fight.  He'd watch the healer fight a puppy if it provided some entertainment around here.  He'd probably bet on the puppy.


(Got it.  Edited.)
This message was last edited by the player at 13:08, Thu 30 Apr 2020.
The Chronicler
GM, 6997 posts
Knowledge is the key...
Seek the key...
Thu 30 Apr 2020
at 13:05
  • msg #52

Wayfarer's Inn - Netherworld Campaign Thread

FYI:

quote:
rugged looking dwarf steeped in a stout lager called Old One Eye.


where "Old One Eye" is a lager (drink) sold in the inn, and the man who was making the statements is a "rugged looking dwarf"
Balgus Brashhorn
player, 25 posts
Thu 30 Apr 2020
at 13:41
  • msg #53

Wayfarer's Inn - Netherworld Campaign Thread

Balgus downs the ale he swiped and looks toward a rugged looking dwarf,"Oi ye, ye look like tha strong an' punchable type. Wanna fight me?" the dwarf says, pointing at the rugged dwarf.

OOC: Oh yeah, that make sense, I'll just chalk it up as Balgus being too drunk to know who's who right know.
Alton Chasmyr
player, 463 posts
Male Drow
Multitalented
Thu 30 Apr 2020
at 14:11
  • msg #54

Wayfarer's Inn - Netherworld Campaign Thread

In reply to The Chronicler (msg # 47):

Alton spends the next four hours in a meditative trance; somewhere in his subconscious he processes the information
Befuddled Ancient Dwarf
Thu 30 Apr 2020
at 14:52
  • msg #55

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Balgus Brashhorn (msg # 53):

An "oops" look crosses the drunken old-timer as he turns to stare with bleary eyes at the one called Balgus Brashhorn.

The turn, and half belligerent step forward which has one foot stepping on the trailing white and grey streaked beard, sends him plunging face first to the floor.


The bumbling man tries several times to get up, but makes a mess of the job, and looks more like a fish flopping around on dry land.
Statler
player, 4 posts
Thu 30 Apr 2020
at 16:30
  • msg #56

Wayfarer's Inn - Netherworld Campaign Thread

Statler lifts his ale off the table as the rowdy dwarf slams his fist into it "na look here laddy...you spill my ale and it be the last thing you'll ever do!  Ya want to prove ur worth, go join the military, least ya'd actually learn howta fight.  Er at least go help that wee lass that just gave birth an can't find her husband...ya might run into a gnoll runt that could give ya a challenge!"

He then watches the old dwarf fall down and bursts out laughing "Now THAT is some good entertainment!  All that ale is too much for the ol bloke!  Beats a lousy fight anyday!"
Arbella Elann
player, 440 posts
AC 12
HP 18
Thu 30 Apr 2020
at 22:44
  • msg #57

Wayfarer's Inn - Netherworld Campaign Thread

Arbella fetches a sheet of paper. We'll see what we can do. Tell me how to get to your farm. I'll make a map.

Isobel mentions that the room should have curtained sections arranges so patients may either have privacy or companionship. Arbell replies Good idea. Will you please talk to your father (the innkeep) about this?
...
Arbella enters the commons room to see the ancient dwarf on the floor. She goes to one knee beside him and says Honorary grandfather, please may I help you up?
...
When she can, she asks Balgus Can you undertake to do a good deed, possibly dangerous, as well as you can fight?
Balgus Brashhorn
player, 26 posts
Thu 30 Apr 2020
at 22:51
  • msg #58

Wayfarer's Inn - Netherworld Campaign Thread

Balgus nods at Statler then looks toward Arbella,"You bet lass, apparently there be people accusing me o' being weak. So if it's a challenge, count me in."
Alton Chasmyr
player, 464 posts
Male Drow
Multitalented
Thu 30 Apr 2020
at 23:21
  • msg #59

Wayfarer's Inn - Netherworld Campaign Thread

Alton turns up about four hours later in the common room

@Balgus
“Ready for those spicy potatoes and maybe the cyclops keg? Maybe a few meat pies?”

He winks at Arabella
“Will I be well enough to give an assist?”

He holds up a hand to get the server to their table....
Balgus Brashhorn
player, 27 posts
Thu 30 Apr 2020
at 23:29
  • msg #60

Wayfarer's Inn - Netherworld Campaign Thread

"Hey, good ta see ye lad, an' I see your making good o' your promise." Balgus says, if food is served he'll munch all of it quickly and drink the kegs in one gulp.
Alton Chasmyr
player, 465 posts
Male Drow
Multitalented
Fri 1 May 2020
at 03:15
  • msg #61

Wayfarer's Inn - Netherworld Campaign Thread

Alton orders three helpings of spicy potatoes, one for himself and two for the dwarf
He selects a dark ale for himself
The Chronicler
GM, 7002 posts
Knowledge is the key...
Seek the key...
Fri 1 May 2020
at 11:51
  • msg #62

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 57):

Lilly is quite agreeable to describe how to get to the farm, and seems very relieved that you'd go to the trouble of having someone find her husband. She helps you draw the map.

Isobel hears your request and says she can have her father, (The stable master Wynn Dixie), ask Blaze, (The assistant innkeeper), if that can be arranged.

The blustering ancient dwarf blushes deeply when you help him up. He claims he's had too much of the "good stuff", and seems quite embarrassed. Sheepishly he apologizes to everyone, and states he'll retire to his room. You're not too sure if he'll be able to manage the task.

You could swear you hear The Keeper's chuckle resound in your head.
This message was last edited by the GM at 11:52, Fri 01 May 2020.
Balgus Brashhorn
player, 28 posts
Fri 1 May 2020
at 12:13
  • msg #63

Wayfarer's Inn - Netherworld Campaign Thread

As Balgus finish stuffing his well deserved potatoes, he looks toward the healer,"Hey lass, what be this good deed ye wish me ta do? I'm pretty new around these parts but if it's a fight I can definitely handle." he says, with a little bit of boasting.
Arbella Elann
player, 441 posts
AC 12
HP 18
Fri 1 May 2020
at 21:19
  • msg #64

Wayfarer's Inn - Netherworld Campaign Thread

Arbella assists the ancient dwarf to his rest and tucks him in.

Before she goes, she tells Alton and Balgus the one or two more helpers would be welcome. Whoever, please talk to figure out how you best can work as a team.

When she returns, she explains the situation. I suspect accident or foul play. She shows the map. Something else you should know: I have expenses. That means I'll need to charge fees or just maybe rely on free-will offerings. I'll listen to your opinions about his...would listen to what you have to say in any case. Also, you are earning my good will.
Balgus Brashhorn
player, 29 posts
Fri 1 May 2020
at 22:12
  • msg #65

Wayfarer's Inn - Netherworld Campaign Thread

Balgus looks a bit miffed at the thought of doing something for free, but he then rubs his beard in thought,"Hmm, fine, I'll help ye out for free, but as long as I dinna have ta pay any medical bills. An' ye owe me a beer."
Alton Chasmyr
player, 466 posts
Male Drow
Multitalented
Fri 1 May 2020
at 22:48
  • msg #66

Wayfarer's Inn - Netherworld Campaign Thread

“Easy enough Balgus is a fighter and I’m not.”

He rests heavily on the table the spicy potatoes a delight paired with the dark lager...

“More rest would be helpful as well, but magical healing might get me up to snuff.”
Waldorf
player, 5 posts
Local Farmer
Tavern Patron
Fri 1 May 2020
at 22:54
  • msg #67

Wayfarer's Inn - Netherworld Campaign Thread

"I'll say your not.  You win the Mr. Obvious comment of the day.  That fight was so pathetic, you should buy us a round of drinks for having to suffer through watching it."  The peanut gallery commented from the bar.
This message was last edited by the player at 22:55, Fri 01 May 2020.
Balgus Brashhorn
player, 30 posts
Fri 1 May 2020
at 23:23
  • msg #68

Wayfarer's Inn - Netherworld Campaign Thread

Balgus pat Alton's shoulder,"Ignore them lad, their just hecklers. Anyway, what's this sort aboot foulplay, an' who needs a beat up for it." he says to Arbella, readying his axe for anything that needs a good swinging.
Alton Chasmyr
player, 467 posts
Male Drow
Multitalented
Sat 2 May 2020
at 00:58
  • msg #69

Wayfarer's Inn - Netherworld Campaign Thread

“You two side liners were never invited there or here either.  So you both owe Balgus admission for getting to watch his excellent axemanship.”
Arbella Elann
player, 442 posts
AC 12
HP 18
Sat 2 May 2020
at 04:02
  • msg #70

Wayfarer's Inn - Netherworld Campaign Thread

Master Dwarf, you're not helping me out, you helping the mother of a new-born babe, She expected her husband to come to her, and he has not. If you go, I'll do my part; other than that, I have expenses. If I fail to meet them, meeting the likely need will be difficult. And I don't recall owing you a beer, but I'll stand you a spot of herbal tea.

She turns to Alton and touches him.

Dear Lord Pelor, please be sweet.
Heal Alton from head through feet.


CLW; Alton is healed; no need to roll.

She turns to the patron. What of you? Does your bravery match your way with words?
Balgus Brashhorn
player, 31 posts
Sat 2 May 2020
at 04:14
  • msg #71

Wayfarer's Inn - Netherworld Campaign Thread

Balgus grumbles a bit at the mention of tea,"Hmm tea, fine! So all I need ta do be find this husband. Okay, do ye have any directions or maps that'll help in me search." he says, patting his miner helmet.
Arbella Elann
player, 443 posts
AC 12
HP 18
Sat 2 May 2020
at 07:07
  • msg #72

Wayfarer's Inn - Netherworld Campaign Thread

Arbella shows the map with a smile. Good Balgus, I'd say your bark is worse than your bite except I've seen how you can bite. I feel more safe with you close by.
Balgus Brashhorn
player, 32 posts
Sat 2 May 2020
at 07:21
  • msg #73

Wayfarer's Inn - Netherworld Campaign Thread

Balgus only nods in agreement as he looks toward,"Hmm, okay, good. This'll help find this missing man much faster, whoever kidnapped him will surely get a butt whooping or in my case an axe ta tha face." he say, clapping his hands together,"You want ta join in drow, or do ye have other business." he says to Alton.
Alton Chasmyr
player, 468 posts
Male Drow
Multitalented
Sat 2 May 2020
at 11:02
  • msg #74

Wayfarer's Inn - Netherworld Campaign Thread

“I will go I still wanted to learn a bit more about healing from Ms. Arabella I know some but not enough to sate my curiosity.  One for the road?”
Arbella Elann
player, 444 posts
AC 12
HP 18
Sat 2 May 2020
at 20:41
  • msg #75

Wayfarer's Inn - Netherworld Campaign Thread

Arbella calls over a server. A pot or mountain tea, please, with three cups, spoons, and some honey. While they are drinking (if Alton and Balgus are), she says I'm no fighter, though I know how to use this jo stick. I also can utter Commands. Alton, I know you can scout and shoot. Balgus, you've proved to be a doughty fighter. What else do we three need to know about each other.

At some time, she says Alton, as you wish, we will work together doing healing. It may be I shall learn as well as teach.

Wikipedia
Ironwort has been traditionally used to aid digestion, strengthen the immune system and suppress common cold, the flu and other viruses, allergies and shortness of breath, sinus congestion, even pain and mild anxiety.

Scientists have suggested that the popular pronouncement of ironwort as panacea may have some basis in fact. Studies indicate a positive effect on many common ailments.[12] Ironwort is known scientifically to be anti-microbial, anti-inflammatory, and anti-oxidant. Active elements include diterpenoid and flavonoids.[13] Significant research has been done on ironwort confirming its popular use to prevent colds, flu, and allergies. Most of this research has taken place in universities in the Netherlands and in Greece, Turkey, North Macedonia, Bulgaria, and Albania, where the plant is indigenous.[14]
The Chronicler
GM, 7007 posts
Knowledge is the key...
Seek the key...
Sun 3 May 2020
at 11:48
  • msg #76

Wayfarer's Inn - Netherworld Campaign Thread

@ Arbella, Balgus, & Alton

Will you enlist anyone elses help? Hirelings? When you are ready to head out after you finish roleplaying, I will create a separate thread called. "The Missing Husband". Once you leave the inn, you will begin posting in this thread.
This message was last edited by the GM at 11:49, Sun 03 May 2020.
Alton Chasmyr
player, 469 posts
Male Drow
Multitalented
Sun 3 May 2020
at 11:55
  • msg #77

Wayfarer's Inn - Netherworld Campaign Thread

Yes we have obviously need Statler and Waldorf to criticize us to better performance the anti-bards!



@Arabella
“ Do you have a tome of these medicinal plants and extracts?  I found witch hazel to be useful for some minor issues and salts of epsom for wound drainage and bruises.   So any knowledge of problems or creatures of the area he went missing and does any of that make us think we should go find Jon or Victor or another fighter?”

Finishes up his crusty fried potatoes
This message was last edited by the player at 12:00, Sun 03 May 2020.
Waldorf
player, 6 posts
Local Farmer
Tavern Patron
Sun 3 May 2020
at 12:00
  • msg #78

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton Chasmyr:
“I will go I still wanted to learn a bit more about healing from Ms. Arabella I know some but not enough to sate my curiosity.  One for the road?”


"With the way you took a hit, again and again, looks like you'll get plenty of opportunity to learn about healing.  Haha!"  The old farmer got a chuckle out of that.  It seemed the drow had thin skin in more ways than one.

"Don't all of you kids die out there, I want to hear how this turns out."

;
Balgus Brashhorn
player, 33 posts
Sun 3 May 2020
at 12:36
  • msg #79

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus begrudgingly takes a sip of his tea and replies to Alton with a straight face,"Hirelings an' other muscles won't be necessary, I may be an ordinary miner but it's just a simple kidnapping scenario. Besides this husband, from what I understand, be just a simple every day man so it won't be that serious. Tha three o' us can handle it."
Arbella Elann
player, 445 posts
AC 12
HP 18
Sun 3 May 2020
at 21:49
  • msg #80

Re: Wayfarer's Inn - Netherworld Campaign Thread

As it happens [by sufferance of the GM], I hope, I do. We finish this errand, we should visit the apothecary.
Statler
player, 5 posts
Tue 5 May 2020
at 11:07
  • msg #81

Re: Wayfarer's Inn - Netherworld Campaign Thread

The old veteran just lowers and shakes his head at hearing the dwarfs words.  "You mean ya hope its just a simple kidnapping, otherwise the three of ya might no make it back here.  Go prepare for the worst young miner, might just save ur hide."

He then slaps Waldorf hard on the back and raises his ale "Here here to the two hit Alton!" and then takes another drink.
Alton Chasmyr
player, 470 posts
Male Drow
Multitalented
Tue 5 May 2020
at 11:19
  • msg #82

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Here to Statler and Waldorf at risk of falling over on their own accord, one knock away from deaths door, ...I am glad you have each other for company and intimate companionship.”

Alton laughs and shrugs
This message was last edited by the player at 11:22, Tue 05 May 2020.
Waldorf
player, 7 posts
Local Farmer
Tavern Patron
Tue 5 May 2020
at 12:13
  • msg #83

Re: Wayfarer's Inn - Netherworld Campaign Thread

"By the gods!  The dusky one thinks drinking and bitching is how to be intimate with a woman.  Haha!  Poor kids never going to get a girl with that attitude.  Didn't anyone ever explain the birds and the bees?"  Waldorf laughed at the drow and then just shook his head.

"I hope you got more common sense than that when you get out there."
This message was last edited by the player at 12:44, Tue 05 May 2020.
Balgus Brashhorn
player, 34 posts
Tue 5 May 2020
at 12:25
  • msg #84

Re: Wayfarer's Inn - Netherworld Campaign Thread

"The only common sense tha lad needs be some proper drink, nae this tea business." he says, still grumpy at the taste of tea,"Anyways, if this kidnapping be a serious one, 'en it's nae going ta be a problem. Leave tha situation ta a fella like me." Balgus says confidently.
Alton Chasmyr
player, 471 posts
Male Drow
Multitalented
Tue 5 May 2020
at 17:56
  • msg #85

Re: Wayfarer's Inn - Netherworld Campaign Thread

“My mistake gents I had mistaken you for a couple of the sexual variety; but all this talk of winning the affection of a woman has made me second guess the Bert and Ernie nature of your relationship.”
Arbella Elann
player, 446 posts
AC 12
HP 18
Wed 6 May 2020
at 03:39
  • msg #86

Re: Wayfarer's Inn - Netherworld Campaign Thread

Not seeing anybody interested in going, Arbella says I think it's time to head out. I need to retrieve some things; be right back.

She gets her jo and things, except her healer's kit. She tells Isobel to look after Lilly and to read in the Herbalist's Guide. [If there is such a tome present and Isobel can read.

She returns to the common room, expecting Balgus and Alton to be ready.
Balgus Brashhorn
player, 35 posts
Wed 6 May 2020
at 04:10
  • msg #87

Re: Wayfarer's Inn - Netherworld Campaign Thread

After Arbella left, Balgus heads toward the strange alien like bartender,"I'll take a jug worth 10 tankards o' ale." he says and flips one gold piece towards him. After his been served a jug, he returns back to the table,"Alright, got some ale and ready to go."
The Chronicler
GM, 7013 posts
Knowledge is the key...
Seek the key...
Wed 6 May 2020
at 10:27
  • msg #88

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 80):

PM
This message was last edited by the GM at 10:35, Wed 06 May 2020.
Alton Chasmyr
player, 472 posts
Male Drow
Multitalented
Wed 6 May 2020
at 12:22
  • msg #89

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Suggestion  we send a messenger to see if Jon or some of the other scouts would like to go?”

Assuming this covers the pm the DM sent out... unless we want to go find them...
The Chronicler
GM, 7014 posts
Knowledge is the key...
Seek the key...
Wed 6 May 2020
at 13:34
  • msg #90

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 89):

I sent everyone who's in this plane a PM to see if they want to join group. I'm waiting on a response.
Waldorf
player, 8 posts
Local Farmer
Tavern Patron
Wed 6 May 2020
at 17:44
  • msg #91

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Huh, the dirty elf admitted he was wrong.  Maybe he's not so bad.  I heard the women are in charge in drow society.  So it's a good thing the girl is going along to tell him what to do."  Waldorf commented to Statler.

"Looks like the dwarf has enough drink to last him to the edge of town.  I wonder how he's going to manage to fight sober?"  The peanut gallery chimed in.
Statler
player, 6 posts
Wed 6 May 2020
at 18:12
  • msg #92

Re: Wayfarer's Inn - Netherworld Campaign Thread

"hmmm, women in charge eh?  Not sure about that if his mom let em outta the house!" and takes a drink of his ale.

He then looks at Arbella with a smile "ya make sure to take good care of em lass.  If they run into trouble, you'd be the only reason they'd make it back here.  Try an make sure the dirty elf dunn get to close to the fight."

He then turns to the dwarf "now listen up lad.  War is my specialty, and you two would take a beatin from turtle.  So ya gonna have to be smarter than your enemy and you'll do just fine.  Just make sure to..." he stops to take a drink of his ale, and returns and sits down at the bar next to Waldorf.
Arbella Elann
player, 447 posts
AC 12
HP 18
Wed 6 May 2020
at 21:43
  • msg #93

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella smiles her sweetest smile and exclaims But, Oh!, good sir. I'd feel so much safer were you to come along. Your specialty and comments will, no doubt, make a happy result so much more probable.
Waldorf
player, 9 posts
Local Farmer
Tavern Patron
Wed 6 May 2020
at 23:47
  • msg #94

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Hahahaha.  She wants you to go!  His griping would alert everyone in the area.  You'd probably have to carry him most of the time.  So much for the girl having good ideas.  Better put the dwarf in charge."  Waldorf laughed at the thought of Statler going on an 'adventure'.
Balgus Brashhorn
player, 36 posts
Wed 6 May 2020
at 23:58
  • msg #95

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Leave those old codgers be lass, they probably have arthritis. They might even croak if this adventure becomes too exciting. Ha, ha, ha!" Balgus says, laughing heartily.
Garret
player, 331 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Thu 7 May 2020
at 01:08
  • msg #96

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret comes in ...

He sees the Drow and Arbella.

Uh...hey there - neither of you have seen that Victor guy again have you?


He says looking side to side

Not that it would be bad or anything ... anyway ... I should probably settle up unless you guys want to do any more traveling together? Surely Evil Alton here still has a plan to feed a bunch of unsuspecting friends to Lolth in some ambush right buddy?


awkward chuckle

Anyway - you can both have 30 gold - not sure if it's precise but .... close enough, an you can keep that ol' wand sweetie just as long as you keep helping people.


He looks around - so - what's up?
This message was last edited by the player at 01:09, Thu 07 May 2020.
Arbella Elann
player, 448 posts
AC 12
HP 18
Thu 7 May 2020
at 04:57
  • msg #97

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella smiles at Garret's return. Thank you*. (She gives the gold to the Innkeeper to hold until she returns. ([I hope that's OK.]) Victor was called to his own world. I hope he finds some happiness. Quickly, she fills him on on what has happened and where they are about to travel toward.

Her looks back at Statler with an oh-so-hopeful face.

*As I recall, it's a wand of Cure Light Wounds with 50 charges.
Statler
player, 7 posts
Thu 7 May 2020
at 11:44
  • msg #98

Re: Wayfarer's Inn - Netherworld Campaign Thread

the old veteran smiles at Arbella at her invitation "but you would be so bored lass, you wouldn't have much healin to do!  I've seen more war, killing, and death to last two lifetimes.  I've lost more brothers and people I care about to even think about goin back to that.  Sides, these two need the experience, am sure the only fightin they've been part of is their mamas spankins!"

"Though if its talkin you like, I did meet this gnome once, extremely friendly bloke, but had a mouth that wouldn't quit, stories beyond stories, probably could sell full plate armor to a fish.  Hope the lad is doin ok..."

He then quick turns to Waldorf upon hearing his comments and slaps him hard on the back "gripin!  At least she asked me ya old fart!  Ain't nobody ever gonna ask you smelling like cow dung!"
Alton Chasmyr
player, 473 posts
Male Drow
Multitalented
Thu 7 May 2020
at 12:14
  • msg #99

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Garrett you scoundrel, 30 gold you say, I am glad to see you....unless of course you have gotten in over your head in trouble and are looking for some friendlies.”
The Chronicler
GM, 7015 posts
Knowledge is the key...
Seek the key...
Thu 7 May 2020
at 12:27
  • msg #100

Re: Wayfarer's Inn - Netherworld Campaign Thread

Just a FYI, if you're considering joining Arbella in looking for the missing farmer.

I've converted an old school series from the 1st Edition days. I don't want to give the name of the series, but I can say across the board, it was rated by many different reviewers to be in the top 10 of all dungeon crawls of all time. I've run this many times in 2 different editions, both online and in person gaming, and it's always been well received. All of the games finished the entire series.
This message was last edited by the GM at 12:27, Thu 07 May 2020.
The Chronicler
GM, 7016 posts
Knowledge is the key...
Seek the key...
Thu 7 May 2020
at 12:35
  • msg #101

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 97):

What a great idea. Yes, that's perfect. The Keeper will hold money for anyone not wanting to carry a lot of it. In fact, I'll even go so far as to say that wherever one is, and the need for funds is needed, The Keeper can get the money to you at no charge. I'll also make a note of this in the Quick Reference Notes.
This message was last edited by the GM at 12:36, Thu 07 May 2020.
Felmin Pasdeloup
player, 309 posts
Thu 7 May 2020
at 15:16
  • msg #102

Re: Wayfarer's Inn - Netherworld Campaign Thread

At the same time, Felmin enters the inn again.

The last days were a bit hazy, as he didn't remember well how they left the strange temple, but he spotted Arbella's group and went to say hello.

"I'm happy to see you.  It seems we went back from that nefarious place... although I don't exactly remember how or when... I suppose it happens with things related to this inn. "
He pauses for a moment, in case someone would brief him then continues.

"Are you getting out again?"
Arbella Elann
player, 449 posts
AC 12
HP 18
Thu 7 May 2020
at 20:37
  • msg #103

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella waits to find out if any of her cohorts will fill Felmin in.
Balgus Brashhorn
player, 37 posts
Thu 7 May 2020
at 22:58
  • msg #104

Re: Wayfarer's Inn - Netherworld Campaign Thread

The dwarven miner tips his helmet towards Felmin,"Oh, I see your an ally ta Arbella here, well. Tha answer for your question be aye, we're currently looking for a lost husband, we believe he might have been kidnapped so it's best ta have more manpower."
Alton Chasmyr
player, 474 posts
Male Drow
Multitalented
Fri 8 May 2020
at 00:23
  • msg #105

Re: Wayfarer's Inn - Netherworld Campaign Thread

“So it would seem, should one of us or all seek John as it is handy to have a tower shield and stout man behind it.”
Arbella Elann
player, 450 posts
AC 12
HP 18
Fri 8 May 2020
at 02:38
  • msg #106

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella is still a moment and says Excuse me. With this many people, I think I should take my complete surgeon's kit and my healer's kit. I hope somebody will help carry the load.
...

She returns, laden.
The Chronicler
GM, 7020 posts
Knowledge is the key...
Seek the key...
Fri 8 May 2020
at 13:43
  • msg #107

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 106):

PM
This message was last edited by the GM at 13:47, Fri 08 May 2020.
Alton Chasmyr
player, 475 posts
Male Drow
Multitalented
Fri 8 May 2020
at 13:50
  • msg #108

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton wonders if spicy potatoes can be wrapped in parchment and taken on the road perhaps with a piece of fried fish...probably still tasty cold...

Alton restraps all his gear and checks his equipment
Statler
player, 8 posts
Fri 8 May 2020
at 15:26
  • msg #109

Re: Wayfarer's Inn - Netherworld Campaign Thread

Statler notices all the equipment Arbella is carrying and looks at the others "HEY!  Git your bums over there and help out the lady before I put my boot in ur backside!  Bunch of inconsiderate whipper snappers!  She can't carry all that by herself and heal yur lazy bums!"

He then the new people that walked in, nudges Waldorf in the arm, and says mockingly to Waldorf"Currently looking...They haven't even left the tavern yet.  Looking in the pint of ale are they?  Back when I was their age I woulda done found ten missin people by now."
Waldorf
player, 10 posts
Local Farmer
Tavern Patron
Fri 8 May 2020
at 16:03
  • msg #110

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Wandering into a brothel don't count!"  Waldorf laughed at Statler.
Statler
player, 9 posts
Fri 8 May 2020
at 16:39
  • msg #111

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Missing is missing...don't matter where they are found.  Sides, man missing, thats obviously the first place to look!" Stater pipes back at the smelly farmer.
Waldorf
player, 11 posts
Local Farmer
Tavern Patron
Fri 8 May 2020
at 17:01
  • msg #112

Re: Wayfarer's Inn - Netherworld Campaign Thread

Waldorf laughs at the strange wisdom of Statler.
Arbella Elann
player, 451 posts
AC 12
HP 18
Fri 8 May 2020
at 18:45
  • msg #113

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Alton Chasmyr
player, 476 posts
Male Drow
Multitalented
Sat 9 May 2020
at 11:12
  • msg #114

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Easy gents the lady is overmuch burdened, but I need to stay light on my feet for stealth purposes; surely we will find a mule or something for such gear,....two old goats won’t be up for the job!”

Alton creates a verse of song...
“The old grey goats aren’t what they used to be, arn’t what they used to be....”
This message was last edited by the player at 11:25, Sat 09 May 2020.
The Chronicler
GM, 7024 posts
Knowledge is the key...
Seek the key...
Sat 9 May 2020
at 11:32
  • msg #115

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 108):

Yes, it is arranged, and delivered to you by one of the serving staff.
The Chronicler
GM, 7025 posts
Knowledge is the key...
Seek the key...
Sat 9 May 2020
at 12:01
  • msg #116

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 113):

PM
This message was last edited by the GM at 12:02, Sat 09 May 2020.
Felmin Pasdeloup
player, 310 posts
Sat 9 May 2020
at 16:19
  • msg #117

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I would gladly offer some help, but said help would be as small as I am" says Felmin.

"We should invest in some magical bag, when we have enough coins."

He does not insist on the resumé of their last adventure, there would be plenty of time to talk about it anyways.
Garret
player, 334 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Tue 12 May 2020
at 01:25
  • msg #118

Re: Wayfarer's Inn - Netherworld Campaign Thread

Not much trouble - an that isn't the only treasure we 'ave left from our Journey with ole Vic, I've got these here potions if needed an I paid dearly to 'ave em identified by a cooky old wizard too.

Garret says, his quiet voice belaying his unusual excitement, perhaps he is fishing for praise because he shows Alton Felmin and Arabella his potions, letting them take any they want to hold
This here is Cure Moderate Wounds, an oil of Bless Weapon, a potion of Lesser Restoration, a potion of Hide from Undead, a potion of Levitate, and a potion of Barkskin


so 30 gp to Alton, Felmin and Arabella - there is 30 left for John and only 10 for me - I forget if I'm missing anyone but don't feel bad for Garret, he may have stolen more loot than he lets on - fortunately the thing he's lying about is a benefit for several people if we get in dire straights so I don't feel bad.

Arbella Elann
player, 452 posts
AC 12
HP 18
Tue 12 May 2020
at 04:48
  • msg #119

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella has bought the Handy Haversack, so she has no encumbrance problem. Also, she has given over 120 gold to the Innkeeper for safekeeping and expenses. She lets people know she has five day's rations, just in case. She has 10GP on her just in case.

So, if all are ready, she bids the two sots farewell and heads for the door.

[OOC: We seem to be mangy magey enough.]
Balgus Brashhorn
player, 38 posts
Tue 12 May 2020
at 05:08
  • msg #120

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well, that must be our cue ta leave, let's move it lads." he says to the rest of the party and follows Arbella's lead.
Arbella Elann
player, 453 posts
AC 12
HP 18
Tue 12 May 2020
at 05:21
The Chronicler
GM, 7030 posts
Knowledge is the key...
Seek the key...
Tue 12 May 2020
at 11:19
  • msg #122

Re: Wayfarer's Inn - Netherworld Campaign Thread

@ Arbella, Alton, Balgus, Felmin, and Garret.

I have created the "The Missing Farmer" game thread for you. Please begin posting in that thread after I post the introduction. Thanks, and I hope you'll enjoy the adventure.

This message was last edited by the GM at 11:20, Tue 12 May 2020.
Waldorf
player, 12 posts
Local Farmer
Tavern Patron
Tue 12 May 2020
at 12:29
  • msg #123

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Kid's these days.  So disrespectful and not so bright.  Not a one of them asked if they could use my mule.  The Missing Farmer, Ha.  Won't they feel silly when they realize I was sitting here all along.  Haha."  Waldorf mused and asked for another drink.
This message was last edited by the player at 13:06, Tue 12 May 2020.
Statler
player, 10 posts
Tue 12 May 2020
at 12:57
  • msg #124

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well if they would've used your mule then I wouldn't have anyone to drink and talk to!"
The Chronicler
GM, 7033 posts
Knowledge is the key...
Seek the key...
Tue 12 May 2020
at 16:17
  • msg #125

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Statler (msg # 124):

ROFL
Statler
player, 11 posts
Tue 19 May 2020
at 19:10
  • msg #126

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Been a while since those fellers left.  They must'va gotten lost in the brothel!  HAHA!" and nudges Waldorf in the arm hard.
Waldorf
player, 13 posts
Local Farmer
Tavern Patron
Wed 20 May 2020
at 13:56
  • msg #127

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I doubt it.  Even a brothel has standards!  HAHA!"  Waldorf laughs back.

"What do you call a couple of dead adventurers in a dungeon?"
Alton Chasmyr
player, 486 posts
Male Drow
Multitalented
Wed 20 May 2020
at 14:28
  • msg #128

Re: Wayfarer's Inn - Netherworld Campaign Thread

Easy pickings
Statler
player, 12 posts
Fri 22 May 2020
at 12:12
  • msg #129

Re: Wayfarer's Inn - Netherworld Campaign Thread

Statler looks at the farmer..."where you get your odor from?...er wait, or is that the manure...hard to tell"
Waldorf
player, 14 posts
Local Farmer
Tavern Patron
Fri 22 May 2020
at 12:17
  • msg #130

Re: Wayfarer's Inn - Netherworld Campaign Thread

"It's from all that crap that flows from your mouth.  I sit to close to you!" The farmer shot back.
This message was last edited by the player at 12:17, Fri 22 May 2020.
Pig Farmer
Fri 22 May 2020
at 13:23
  • msg #131

Re: Wayfarer's Inn - Netherworld Campaign Thread

A pig farmer says to his son, "Never mind them, boy. That's what happens when the candles on your birthday cake cost more than the cake itself."

The son studies the two old men, and says, "Yeah, their jokes aren't as funny as some of yours pop. I liked the one you told the other day about the two inexperienced bear hunters that came upon a fork in the trail. At the junction there was a sign that said "Danger ahead! Bear Left.". So they turned around and went back home."
Arbella Elann
player, 481 posts
AC 12
HP 18
Mon 8 Jun 2020
at 19:49
  • msg #132

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella consider and replies Then we say that you encountered a bear and prevailed. We settle officially the question of how extensive your farm is. One reason why? Because we, or I, found out that ownership wasn't set down in black and white. We, I, care about Bearslayer James' family, and I don't like them having loose ends around.
After that, we deal with what we found.
She looks around. Agreed? ... Withholding information to lessen the chances of evil is no sin.
Balgus Brashhorn
player, 62 posts
Mon 8 Jun 2020
at 23:56
  • msg #133

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus solemnly nods in agreement"Yep, hmm, yep, what the lass said!",he says and grabs a mug of ale for a refresher.
Garret
player, 346 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Wed 10 Jun 2020
at 05:16
  • msg #134

Re: Wayfarer's Inn - Netherworld Campaign Thread

I don't see it matters - the farmer don't own that old stronghold no way. He probly just squatted there thinking it was empty. You wanna give 'm a share 'cause he found it that's nice but you do some work to make him own it an he may get greedy such that it does him an his family more harm than good.
The Chronicler
GM, 7101 posts
Knowledge is the key...
Seek the key...
Wed 10 Jun 2020
at 09:58
  • msg #135

Re: Wayfarer's Inn - Netherworld Campaign Thread

James listens to the conversation after being reunited with his wife and newborn son. For those who watch, the reunion is joyful, and filled with happiness as to the life ahead.

Lilly Farmer, once informed of the find, states that her husband would never be like that.

James sheepishly replies to Garret's comment by saying, "I'd be happy to just receive a finders fee that we can all agree on, if'n the owners are no more, and if'n you find anything of value. The Keeper suggests that 5% of treasure discovered by you, should you return to explore the complex, would be adequate."

Lilly asks out loud to the Keeper if he knows if the two missing adventurers are gone forever.  The answer is heard by everyone within their minds. The answer was no, and for all his powers, he stated that he wasn't capable of knowing things like that.
This message was last edited by the GM at 10:00, Wed 10 June 2020.
Balgus Brashhorn
player, 63 posts
Wed 10 Jun 2020
at 11:06
  • msg #136

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus put's down his mug to grab the parties attention,"Well 'en, I guess tha's settled, let's go right now 'afore some other fools decide ta take tha dungeon themselves. Everyone's fully stock, aye?"
Statler
player, 13 posts
Wed 10 Jun 2020
at 13:43
  • msg #137

Re: Wayfarer's Inn - Netherworld Campaign Thread

The old veteran slaps Waldorf on the arm hard "Look ya smelly ol goat!  They made it back!  Well, most of em that is, I don't see that dirty elf er that black haired fella.  Did yall make em bathe finally?  Well regardless, glad to see yall make it back!  How did it go?  Did ya find em where I'd suggested ta look?"
Waldorf
player, 15 posts
Local Farmer
Tavern Patron
Wed 10 Jun 2020
at 13:54
  • msg #138

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well, good luck to them.  If they make it back alive, maybe we get some fresh stories of adventure.  If they don't, more peace and quiet for us!"  Waldorf saluted Statler with his mug.
Alton Chasmyr
player, 499 posts
Male Drow
Multitalented
Wed 10 Jun 2020
at 14:16
  • msg #139

Re: Wayfarer's Inn - Netherworld Campaign Thread

“First we are going to have thinly sliced bear liver pan fried with spicy potatoes on the side!”

Looks at Balgus
“And some ale or pints.”
Arbella Elann
player, 482 posts
AC 12
HP 18
Wed 10 Jun 2020
at 19:10
  • msg #140

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella agrees with the proposal. She then tells those who went with her that she desired to pray. Deciding whether to explore the opening or to stay here as a healer is not clear in her mind.
Felmin Pasdeloup
player, 326 posts
Wed 10 Jun 2020
at 19:52
  • msg #141

Re: Wayfarer's Inn - Netherworld Campaign Thread

Exploring famous and yet unknown places sound like a good plan for anyone even remotely curious. And Felmin liked to seek for missing things, or mysteries.

But before that, he joined Alton and Balgus whose plan looked as good. And quite a bit easier too.
Balgus Brashhorn
player, 64 posts
Wed 10 Jun 2020
at 23:06
  • msg #142

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 139):

"Ah, aye, a good meal with ale an' tha flesh o' a worthy foe. Ain't nae better meal with alcohol in it." Balgus laughs heartily and drinks another mug of ale.
The Chronicler
GM, 7102 posts
Knowledge is the key...
Seek the key...
Thu 11 Jun 2020
at 12:30
  • msg #143

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 140):

PM
Arbella Elann
player, 483 posts
AC 12
HP 18
Thu 11 Jun 2020
at 19:12
  • msg #144

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Arbella Elann
player, 484 posts
AC 12
HP 18
Thu 11 Jun 2020
at 19:20
  • msg #145

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella returns to the group at the table. If you are set on discovering and dealing with whatever's beyond the entrance, I would like to go with you. I deem that whatever is thee should be dealt with; and, if we bide here, we are apt to resemble those two old fa ... gentlemen habitues.
This message was last edited by the player at 05:40, Fri 12 June 2020.
Alton Chasmyr
player, 500 posts
Male Drow
Multitalented
Thu 11 Jun 2020
at 20:28
  • msg #146

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Aye barring misadventure I will be exactly like them in 700 years, and perhaps they will let me change my name and join in.”
Balgus Brashhorn
player, 65 posts
Thu 11 Jun 2020
at 23:07
  • msg #147

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Hah, I dinna think those old fellows will even be alive in 700 years. Anyway's, let's head aff ta that place, best nae stay here any longer for tha meals taste delicious." Balgus raises his mug to the bartender, he then begins packing his backpack.
Arbella Elann
player, 485 posts
AC 12
HP 18
Fri 12 Jun 2020
at 02:24
  • msg #148

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella smiles at Balgus' eagerness. I think it'd be a good idea to check that we have what equipment we have a good chance of needing. I have (among such things as clothes:

Backpack, Bedroll, Healer’s Kit, Surgeon’s kit, Sack,
Waterskin. Tinder box, flask of oil, and five days' rations.
Standard Rations, and 2 alchemist's fire...which others can put to better use than I.

Also,I have the Wand of CLW Unknown number of charges.

Balgus Brashhorn
player, 66 posts
Fri 12 Jun 2020
at 02:35
  • msg #149

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus nods and pulls out his backpack to see his contents,"Oh, so ye want ta know what I got, well ye'll be impressed lassie cause a miner be always prepared for anything. Let's see, I got:

Backpack
   Bedroll
   Winter blanket
2  Oil flask, 1pt
4  Cure light wounds potions, which is mine
10 Trail rations, which is also mine,
   Silk rope 50' and
   Waterskin - filled"

Baste Bringer
player, 2 posts
Fri 12 Jun 2020
at 05:14
  • msg #150

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Hi." A young woman approached the groups table. Wearing simple leather breeches, blouse, belt and few if any weapons. "Sorry to be a bother I.." she looks around a little and moved her hand as if showing the place. "... arrived here a few days ago and..." She started looking a little unsure, but steeled herself and continued. "I was looking join a group. I was wondering if you could consider it. Or point me to someone else." Her eyes moved from person to person trying to judge their reactions.
This message was last edited by the player at 02:07, Sat 13 June 2020.
Balgus Brashhorn
player, 67 posts
Fri 12 Jun 2020
at 06:19
  • msg #151

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus looks the lass up and down and gives her a smile,"I wouldn't mind adding another person in this venture, but on one condition. Ye buy me some more ale an' we'll let ye in nae problem." the dwarf chuckles to himself, raising a empty mug towards the young woman.
The Chronicler
GM, 7105 posts
Knowledge is the key...
Seek the key...
Fri 12 Jun 2020
at 12:26
  • msg #152

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 148):

PM
Felmin Pasdeloup
player, 327 posts
Fri 12 Jun 2020
at 19:04
  • msg #153

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well, I have some tools, writing materials : ink, scrolls and the like.
Silk rope, a mundane mandolin, and of course a backpack and waterskin.

But I lack sleeping accommodation and should buy some. It was too heavy for me to carry. But with that magic bag of yours, this is not troublesome anymore."

Arbella Elann
player, 486 posts
AC 12
HP 18
Fri 12 Jun 2020
at 19:13
  • msg #154

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM Nothing to do with you or in-game happenings; just rules discussion for future reference.
Alton Chasmyr
player, 501 posts
Male Drow
Multitalented
Fri 12 Jun 2020
at 22:12
  • msg #155

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Are we trying to list stuff we have or need?”
Balgus Brashhorn
player, 68 posts
Fri 12 Jun 2020
at 22:32
  • msg #156

Re: Wayfarer's Inn - Netherworld Campaign Thread

"What we need, lad. What we need!!" Balgus clarifies.
Arbella Elann
player, 487 posts
AC 12
HP 18
Fri 12 Jun 2020
at 23:57
  • msg #157

Re: Wayfarer's Inn - Netherworld Campaign Thread

But we start out deciding what we need by knowing with what we have.
...
Arbella points to a chair, inviting the newcomer to take a seat. We're discussing business, but a break is okay. This place gets some getting used to. Are you hungry or thirsty? ... Now then, what sort of group do you want to join, and what do you hope to do. From our standpoint, in what ways do you think you can contribute to a group's success?

She extends an hand. I'm Arbella Elann, a servant of Blessed Pelor specializing in the healing arts.
Baste Bringer
player, 3 posts
Sat 13 Jun 2020
at 03:45
  • msg #158

Re: Wayfarer's Inn - Netherworld Campaign Thread

Baste thanks Arbella and shakes her hand. As she was invited, sits down, takes a moment to adjust the chair. "No thank you, I am fine." She takes another moment to think as she crosses her arms. "Kind of group... I was thinking of maybe starting simple. Exploration, maybe shadowing. I am good with the knife and bow and consider myself good at sneaking around... but at the moment I feel more comfortable shooting and moving around. "
This message was last edited by the player at 06:34, Sat 13 June 2020.
Alton Chasmyr
player, 502 posts
Male Drow
Multitalented
Sat 13 Jun 2020
at 11:16
  • msg #159

Re: Wayfarer's Inn - Netherworld Campaign Thread

The drow arches an eyebrow at the whisper gnome as the newcomer boldly declares the ability to sneak marooned.  He observes her closer trying to get a better read on he abilities....

He slaps a hand on Balgus
“Another round?”

Maybe word is out they have a lead....

@Baste
“What share of loot or wages do you seek?”
Balgus Brashhorn
player, 69 posts
Sat 13 Jun 2020
at 12:23
  • msg #160

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus raises his mug to the bartender for another refill,"Aye, o' course another round, an' it's obvious this little lassie's skillset cou' be o' use ta us in today's venture. Though I wonder if she's okay with facing unknown perils an' a little bit o' dungeoneering."
Baste Bringer
player, 4 posts
Sun 14 Jun 2020
at 07:10
  • msg #161

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Alton Chasmyr
"I was thinking 2 gold pieces a day, plus an extra for how mmuch I contributed..." She frowned at the end."But I am not good disabling traps. I am mor martial focused." She gave an explisive sigh at the end. "Thats not going to help, is it?"

@Balgus.
She laughed a little a dreamy smile on her face. "It has been a dream of mine for some time... The place is the only thing I did not consider."
This message was last edited by the player at 07:44, Sun 14 June 2020.
Arbella Elann
player, 488 posts
AC 12
HP 18
Sun 14 Jun 2020
at 07:58
  • msg #162

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella looks around. It sounds selfish, but when I'm with you in dangerous places, I meed all the protection I can get.

She muses. Money now, We've not discussed that among ourselves. I suggest this: As long as we're associated, every good thing is in common and assigned or expended for the good of the group. For example,this wand of Cure Light Wounds was put in my care. If we have a surplus, it can be divided equally to spend as we like.

And Balgus, we shall consider ale a necessary expense.


She pauses, waiting for comments or questions put to her and to the Baste.
Balgus Brashhorn
player, 70 posts
Sun 14 Jun 2020
at 08:23
  • msg #163

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus laughs at Arbella's consideration,"Hah, a woman after me own heart. But I'll need ta correct ye on that, ale be a top priority in this venture, how else will we keep on going wi'out it. Anyway, be we all set in this exploration or do we need more supplies, last chance here."
Alton Chasmyr
player, 503 posts
Male Drow
Multitalented
Sun 14 Jun 2020
at 11:47
  • msg #164

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Baste
“I am pretty handy with scouting, and dealing with traps, and have a few tricks up my sleeves, what exactly are you good at doing perhaps you have a professional training and skill set?”
Just digging a little bit to get an idea of your class

@Arabella
“We cannot give away the farm to hire a hand, though I agree that healing and help are a given to protect the party as a whole.”

@Balgus
“I hope kegs can fit in her backpack.....”

@All
A length of chain and a block and tacos and some pitons to add to the gear..”
Felmin Pasdeloup
player, 328 posts
Sun 14 Jun 2020
at 11:56
  • msg #165

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Baste.
Felmin acknowledged Alton's sign and added after her answer:
"Well, the fact you are more martially inclined is more a pro than a con, in our case as we have many people skilled in the stealth arts.  So I'm with master Alton on his questioning : what are your martial prowess?"
Baste Bringer
player, 5 posts
Mon 15 Jun 2020
at 06:07
  • msg #166

Re: Wayfarer's Inn - Netherworld Campaign Thread

@ Arbella.
"mmhhh" She coundnt help but humm approvingly. "Don't see a problem with that."

@Alton and Felmin.
"Professional training and martial prowess... " She murmured as she mulled on it. "I paid a few adventurers for some training. But mostly with old Marsh. He is an old monk of a lost sword temple." She frowned at that "Or so he said. Asking around I never found anything... Anyway. I learned a few tricks." Slowly she drew her dagger, lifted before her and the blade caught fire for a few seconds. Done that she returned it to its place behind her and placed her hands on the table. "Have been trying to do that to arrows, but I just can't find the focus."
Balgus Brashhorn
player, 71 posts
Mon 15 Jun 2020
at 07:47
  • msg #167

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus whistles impressed as Baste's blade lit up,"Tha's a neat trick, an' ye say ye can eventually use it on arrows if ye practice. Well I'm quite fine with letting her join an' dinna worry aboot carrying any kegs, I'll be tha one ta carry it lass." the dwarf chuckles to himself.
Arbella Elann
player, 489 posts
AC 12
HP 18
Mon 15 Jun 2020
at 07:56
  • msg #168

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella says solemnly No doubt in your belly and bladder.
Baste Bringer
player, 6 posts
Mon 15 Jun 2020
at 08:29
  • msg #169

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Balgus and Arbella
She had been struggling not to laugh at their play but eventually she couldn't help but let some of it out. "March didn't found the way. But I am not going to stop." She replied once she could talk.

@Alton
"I.. dont have bedroll, I guess I should go and get one. Or pitch in a buy another tent?"
This message was last edited by the player at 18:28, Mon 15 June 2020.
Statler
player, 14 posts
Mon 15 Jun 2020
at 11:32
  • msg #170

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Here that ya smelly ol goat?!  She called us "gentleman". she must be takin a liking to me." as the old veteran smiles and gives Arabella a wink.  He then turns and looks at the drow and dwarf "yall should hope to be like us in when ur older...means you were able to survive all yer adventures and actually make it to old age...not that we'd expect that from either of you two."
Alton Chasmyr
player, 504 posts
Male Drow
Multitalented
Mon 15 Jun 2020
at 13:19
  • msg #171

Re: Wayfarer's Inn - Netherworld Campaign Thread

“A skewer that cooks it’s own meat!  I am convinced you are a worthy cook for sure!”
Alton holds his facade of seriousness for a few moments ..
...and struggles to add...“...and arrows to kill the game and cook it before it hits the ground.”

He laughs heartily...

“Apologies i have had more ale than I should.”
Arbella Elann
player, 490 posts
AC 12
HP 18
Mon 15 Jun 2020
at 21:40
  • msg #172

Re: Wayfarer's Inn - Netherworld Campaign Thread

So...what supplies do we need, and can afford, that we don[t already have?
Balgus Brashhorn
player, 72 posts
Mon 15 Jun 2020
at 22:36
  • msg #173

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Let me think, we need more rope, a few more grappling hooks, a ten foot pole, an' a keg o' ale."
Garret
player, 347 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Tue 16 Jun 2020
at 04:30
  • msg #174

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret nods to the Farmers and their protestations of innocence he’s sure it’s all true of course until it isn’t then it’s all done.

Balgus Brashhorn:
"Hah, I dinna think those old fellows will even be alive in 700 years. Anyway's, let's head aff ta that place, best nae stay here any longer for tha meals taste delicious." Balgus raises his mug to the bartender, he then begins packing his backpack.


When Balgus speaks he looks at the wisecrackers nodding,,, of course this place is strange enough and he’s not entirely sure anyone’s really alive here. It could stay as it is for a moment a month or a thousand years.

As usual Garret remains silent.

Then they start listing what they has or doesn’t and he pipes up.
We can get that gear at Pick’s general store if you like, it’s where I work when I’m not running off to Farmer’s caves. I’ve got some of them things.
Arbella Elann
player, 491 posts
AC 12
HP 18
Tue 16 Jun 2020
at 04:45
  • msg #175

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella looks around the table and nods. Then let's go there and get the goods.

She turns to Baste. Garret's "We" includes you. And a bedroll for you is on the list.
Alton Chasmyr
player, 505 posts
Male Drow
Multitalented
Tue 16 Jun 2020
at 12:08
  • msg #176

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Best make it two kegs of ale...”
The Chronicler
GM, 7112 posts
Knowledge is the key...
Seek the key...
Tue 16 Jun 2020
at 12:14
  • msg #177

Re: Wayfarer's Inn - Netherworld Campaign Thread

Those who will be going to Pickpocket's General Goods should begin posting in the North Wing thread.
Balgus Brashhorn
player, 73 posts
Wed 17 Jun 2020
at 00:04
  • msg #178

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 176):

"You know what, yeah, let's go get some kegs for this trip. Bartender, give me 2 kegs o' ale for me please."
The Keeper of the Inn
Wed 17 Jun 2020
at 12:18
  • msg #179

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Balgus Brashhorn (msg # 178):

"Will that be small or regular size kegs?" the Keeper asks in your mind.
This message was last updated by the GM at 12:18, Wed 17 June 2020.
Balgus Brashhorn
player, 74 posts
Wed 17 Jun 2020
at 12:35
  • msg #180

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus rubs his beard in thought,"Hmm, best ta bring in tha small sizes, I'm nae that foolish when it comes ta travel weight."
Alton Chasmyr
player, 506 posts
Male Drow
Multitalented
Wed 17 Jun 2020
at 12:53
  • msg #181

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Perhaps we should invent saddle kegs, a sensible solution to not leaving by liquor behind...no liquor left behind...”

“Did they say where they were going?”
Balgus Brashhorn
player, 75 posts
Wed 17 Jun 2020
at 13:23
  • msg #182

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Who's going? Ye talking aboot that healer, tha thief, an' tha newbie, I believe they said something aboot heading ta Pick's General Goods, an' they went aff ta tha northern wing. So they must be somewhere over their, wanna go an' find them."
Alton Chasmyr
player, 507 posts
Male Drow
Multitalented
Wed 17 Jun 2020
at 13:49
  • msg #183

Re: Wayfarer's Inn - Netherworld Campaign Thread

“ A healer a thief and a newb walks into a bar and asks are the dwarf and drow still drinking?”“


“Did you need anything from the Shoppe?”
Balgus Brashhorn
player, 76 posts
Wed 17 Jun 2020
at 14:07
  • msg #184

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Nope, unless tha shop be selling alcohol, I'll be staying in this tavern until they come back."
Felmin Pasdeloup
player, 329 posts
Wed 17 Jun 2020
at 18:23
  • msg #185

Re: Wayfarer's Inn - Netherworld Campaign Thread

"If your are going, I would like you to buy a blanket and a bedroll, if you don't mind." answered Felmin, giving the required amount to Alton.
Alton Chasmyr
player, 508 posts
Male Drow
Multitalented
Wed 17 Jun 2020
at 22:49
  • msg #186

Re: Wayfarer's Inn - Netherworld Campaign Thread

“I had no plan to go I was content here at the bar.”
Arbella Elann
player, 495 posts
AC 12
HP 18
Fri 19 Jun 2020
at 17:08
  • msg #187

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella (and Garret?) return carrying:

2 50' silk ropes
2 grappling hooks
2 bedrolls
24 days' rations

In addition, Garret has potion of Cure Medium Wounds labeled CM, an oil that does Bless on a Weapon BW, a potion of Lesser Restoration LR, a potion that Hides one from Undead HU, a potion of Levitate LV, and a potion what gives one Barkskin BK.


Now, is this all we need that we can afford? If so, who carries what, and let's go.
Felmin Pasdeloup
player, 330 posts
Fri 19 Jun 2020
at 18:46
  • msg #188

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well" begins Felmin.
"I can't carry much, if anything. I expected most of that stuff would be in your magic bag."
Balgus Brashhorn
player, 77 posts
Fri 19 Jun 2020
at 22:42
  • msg #189

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus gives the bartender some silver pieces and grabs the kegs. He then heads towards the table and gives a nod to Arbella and Garret,"Well, a bought myself a couple o' kegs so I think I ave enough room ta carry all tha rope an' grappling hooks." he says and put's most of the ropes and grappling hooks in his backpack.


-8sp for 2 small kegs of ale(1 gallon each)
Alton Chasmyr
player, 509 posts
Male Drow
Multitalented
Sat 20 Jun 2020
at 01:32
  • msg #190

Re: Wayfarer's Inn - Netherworld Campaign Thread

“I suppose I am at the ready...slow and steady.”
Baste Bringer
player, 8 posts
Sat 20 Jun 2020
at 08:55
  • msg #191

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella Elann:
Arbella (and Garret?) return carrying:
Now, is this all we need that we can afford? If so, who carries what, and let's go.


"I can help carry the rope on my backpack. I just need to go get it... I have some money saved if we need something else."
She added afther a moment.
Balgus Brashhorn
player, 78 posts
Sat 20 Jun 2020
at 10:37
  • msg #192

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Great, 'en ye'll take one silk rope, I'll take tha other an' I'll also give ye a grappling hook. Also, how aboot we split tha ration evenly for each o' our party." he says, passing one rope and a grappling hook to Baste and gives everyone 4 days worth of ration since their are only 6 people here,"Alright, I'll leave tha bedrolls an' potions ta ye two, Arbella an' Garret since ye bought them. So we shou' go unless someone got any issues they wou' like ta resolve."

Okay, everyone gains 4 days worth of rations
The rope and grappling hook are split with me and Baste
I'll leave potions and the bedrolls to Arbella's and Garret's care.(They'll be sort of quartermastering it)

Anybody got a problem with this arrangement.

The Chronicler
GM, 7123 posts
Knowledge is the key...
Seek the key...
Sat 20 Jun 2020
at 12:32
  • msg #193

Re: Wayfarer's Inn - Netherworld Campaign Thread

When the party that's going to explore Rogahn and Zelligar's stronghold are ready, begin posting in the "Exploration of Rogahn and Zelligar's Stonghold" thread.
Baste Bringer
player, 9 posts
Sun 21 Jun 2020
at 04:36
  • msg #194

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Balgus Brashhorn (msg # 192):

"No problem" She placed the articles in a backpack.
Arbella Elann
player, 496 posts
AC 12
HP 18
Sun 21 Jun 2020
at 11:43
  • msg #195

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella lets the others know that she shouldn't carry any more than what she's already carrying except that, since nobody seems to want to take any of the potions, she can carry them. With the others, she stat traveling toward the cave.
Waldorf
player, 16 posts
Local Farmer
Tavern Patron
Mon 22 Jun 2020
at 14:09
  • msg #196

Re: Wayfarer's Inn - Netherworld Campaign Thread

Waldorf stops clutching his chest.  "Glad they left.  I thought I was done for there when that dwarf walked off with all the ale!"
Garret
player, 350 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Thu 25 Jun 2020
at 04:59
  • msg #197

Re: Wayfarer's Inn - Netherworld Campaign Thread

Yeah, I've got me own rope and graples as well an' I'm pretty fair with using em. So lessee Miss - I'll just keep the healing drought , the floating one  and that pasty one for now.(Cure medium wounds)(Levitate)(Hide from undead)

Quietly Garret moves on with the others
Messenger
Fri 4 Dec 2020
at 11:48
  • msg #198

Re: Wayfarer's Inn - Netherworld Campaign Thread

As Balgus, Alton, Garret, Felmin, and Arbella return from the stronghold, an impatient messenger rushes over to them after the Keeper points them out. You are barely through the door when a wax sealed letter is thrust into Balgrus' hand.
Balgus Bashhorn
player, 4 posts
Fri 4 Dec 2020
at 11:53
  • msg #199

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgus tries to flinch back away from the messenger who startles him as he rushes at the dwarf. He merely succeeds in bumping into the person coming in the door behind him.

"Oi! What goes!" Balgus exclaims.

His hand automatically, as reactions happen by reflex, grasps the wax sealed letter, and when it dawns on him, he immediately treats it like a too hot potato, and thrusts it into whatever hand is available behind him.

"Can't read," he grumbles as if this is the very reason he's pawning off the message to another.

Since Alton was named next as coming in the inn in the Chroniclers post, I hand the letter to him.
Messenger
Fri 4 Dec 2020
at 11:56
  • msg #200

Re: Wayfarer's Inn - Netherworld Campaign Thread

The messenger moves to the side to allow the group to enter. He remains within feet of the person with the letter, and seems to waiting to carry back a response.
Alton Chasmyr
player, 587 posts
Male Drow
Multitalented
Fri 4 Dec 2020
at 15:27
  • msg #201

Re: Wayfarer's Inn - Netherworld Campaign Thread

“I hope this is a prescription for a cure...”

Accepts the parchment and inspects the paper
“Who is it from?”
Arbella Elann
player, 550 posts
AC 12
HP 18
Fri 4 Dec 2020
at 16:50
  • msg #202

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella shows soem relief when the group arrives. PM
Felmin Pasdeloup
player, 394 posts
Fri 4 Dec 2020
at 18:13
  • msg #203

Re: Wayfarer's Inn - Netherworld Campaign Thread

By the time they reached the Inn, Felmin felt drained.
And poor little Shady shrieked plaintively in his hairs, under his cloak's hood.

"A cure,yes... I hope it won't be too expensive..." 
And looking at the relatively crowded inn
"And I hope we can't contaminate others."


"What's inside?"
he asked as Alton got the letter, curiosity momentarily superseding the illness in his mind.
Waldorf
player, 17 posts
Local Farmer
Tavern Patron
Fri 4 Dec 2020
at 19:03
  • msg #204

Re: Wayfarer's Inn - Netherworld Campaign Thread

Waldorf did a slow clap when the group returned.  “Congratulations, you didn’t die... yet”  He added the last once Fleming walked in.  “I guess I lost that bet.”  He slid a copper to the barkeep.
This message was last edited by the player at 19:04, Fri 04 Dec 2020.
Alton Chasmyr
player, 588 posts
Male Drow
Multitalented
Fri 4 Dec 2020
at 19:08
  • msg #205

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Might want to hold on to that copper piece unless your bet was our carcasses were all that was coming back.... pipe down I am reading.”
Waldorf
player, 18 posts
Local Farmer
Tavern Patron
Fri 4 Dec 2020
at 19:16
  • msg #206

Re: Wayfarer's Inn - Netherworld Campaign Thread

“You can read too?!?  That’s 2 miracles in the same afternoon.”  He waved for a refill of his tankard.

The old man conversed with the barkeep.  “What was the bet again?  I bet we never see them again or was it I bet they die a grizzly death and are never heard from again?  Eh, either way, they exceeded expectations.”
Alton Chasmyr
player, 589 posts
Male Drow
Multitalented
Fri 4 Dec 2020
at 19:19
  • msg #207

Re: Wayfarer's Inn - Netherworld Campaign Thread

https://m.youtube.com/watch?v=VbwetlDY8Dw


https://m.youtube.com/watch?v=NPMQ2W--vwI
This message was last edited by the player at 19:20, Fri 04 Dec 2020.
The Chronicler
GM, 7437 posts
Knowledge is the key...
Seek the key...
Sat 5 Dec 2020
at 15:17
  • msg #208

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 202):

No. You only know what you've asked or explored here on this plane.
Statler
player, 15 posts
Sat 5 Dec 2020
at 15:25
  • msg #210

Re: Wayfarer's Inn - Netherworld Campaign Thread

"What's those lesions on some of them? Maybe we ain't lost the bet yet, Waldorf."

Instead of paying, he tucks the coin purse back into his belt.

Those legions remind me of an unrelated joke.

Two bards are standing on a bridge, when the first one emits a stinking cloud.
The second bard says chokingly, "Gads, I didn’t know you could cast that spell!"
To which the first bard replies with a grin, "I can’t…"

Did you get it you old dolt?
This message was last edited by the player at 15:31, Sat 05 Dec 2020.
The Chronicler
GM, 7438 posts
Knowledge is the key...
Seek the key...
Sat 5 Dec 2020
at 15:29
  • msg #211

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton breaks the elaborate multi-colored wax seal of a signet that is not familiar to him, and swears he hears a sigh come from the parchment right at that very moment. Had the lighting in the inn also dimmed at that very moment? Alton looks about perplexed, but he doesn't seem to notice anything different. The lighting still seems to be normal for the hour of the day.

Day 2 - Evening (1700)

Alton unrolls the expensive stationary, and instead of reading the message, he glances down to the bottom of the letter to see who its signed by. The scrawling elegant writing states the letter is from Gaard, the Mage of Neverwinter.

The Message: https://www.davidmichaeldean.com/wayfarers-inn
_
Alton Chasmyr
player, 591 posts
Male Drow
Multitalented
Sat 5 Dec 2020
at 15:29
  • msg #212

Re: Wayfarer's Inn - Netherworld Campaign Thread

Turns to the parchment again to see what the message is...

“A job offer to transport goods, seems first we must return ourselves to proper health....”

Shares the message with the others...

Wonders if being delivered safe and sound included free of pox.....in case any mind readers are around..
This message was last edited by the player at 15:40, Sat 05 Dec 2020.
Waldorf
player, 19 posts
Local Farmer
Tavern Patron
Sun 6 Dec 2020
at 00:04
  • msg #213

Re: Wayfarer's Inn - Netherworld Campaign Thread

Waldorf laughed at Statler.

He then replied to Alton's comment.  "Actually, the first thing ya got to do is the Tradition.  All returning adventurers buy a round of drinks and tell their story.  Seems to me you got a doozy of a story.  Plus a tankard always did wonders to make people feel better."
Alton Chasmyr
player, 592 posts
Male Drow
Multitalented
Sun 6 Dec 2020
at 00:16
  • msg #214

Re: Wayfarer's Inn - Netherworld Campaign Thread

“You two louts have a proclivity for observational humor and expect us to give you stories about while you cannot observe us, ... who knows perhaps it will make you funny.. I heard that the tradition is you buy the drinks and we tell the tales.”
Felmin Pasdeloup
player, 395 posts
Sun 6 Dec 2020
at 15:27
  • msg #215

Re: Wayfarer's Inn - Netherworld Campaign Thread

"We might have stories to tell, indeed" answers Felmin, after he is done with the letter.


"But I would prefer to do it after I'm certain this thing won't do some permanent damage, or worse..."

To Alton he adds
"This looks interesting, and I wouldn't mind getting away from that cursed dungeon if I'm certain it won't be looted by someone else while we travel."
Alton Chasmyr
player, 593 posts
Male Drow
Multitalented
Sun 6 Dec 2020
at 15:35
  • msg #216

Re: Wayfarer's Inn - Netherworld Campaign Thread

"We will need the coin to clear out the mushrooms anyone else will likely meet a terrible end or come back with an extremely specific disease, so we will know who invaded our claim.  We could leave a message at the entrance with the current date...."
Arbella Elann
player, 551 posts
AC 12
HP 18
Sun 6 Dec 2020
at 20:05
  • msg #217

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
The Chronicler
GM, 7446 posts
Knowledge is the key...
Seek the key...
Mon 7 Dec 2020
at 14:48
  • msg #218

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Arbella Elann (msg # 217):

PM :
Arbella Elann
player, 552 posts
AC 12
HP 18
Mon 7 Dec 2020
at 22:08
  • msg #219

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Garret
player, 379 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Tue 8 Dec 2020
at 06:57
  • msg #220

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret reads the message and nods -

I don't mind helping this fellow I could sure use the money... He says quietly to the priestess he doesn't add that taking the cargo might also be a nice option.

He frowns at the others in their ... condition.

I would like my potions back now.
He says gathering the potions they had lent out and the wand he's given the priestess.

I'll share again when we go.


Did we get any treasure at all from that place?


He makes his way up to the shop to do his work.
Garret will then seek out information through gather info in the tavern, as well as any maps or books about Neverwinter and Silverymoon and the path between them. He'll make his own map with notes of what he learns.


22:59, Today: Garret rolled 16,21 using d20+4,d20+4.  gather info, knowledge geography.

This message was last edited by the player at 07:00, Tue 08 Dec 2020.
Alton Chasmyr
player, 594 posts
Male Drow
Multitalented
Tue 8 Dec 2020
at 13:40
  • msg #221

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Surely the mundane means of conveyance will be provided, though horse riding is not unknown to me.”
The Chronicler
GM, 7451 posts
Knowledge is the key...
Seek the key...
Tue 8 Dec 2020
at 14:36
  • msg #222

Re: Wayfarer's Inn - Netherworld Campaign Thread

This is carried over from the other thread, and I'll need to know how you are going to deal with your affliction, and if you're going to heal up the other damage.

Felmin : Diseased .
Arbella : 8 HP Damage - Diseased
Alton - 2 HP Damage - Diseased
Balgrus : 5 HP Damage - Diseased

To keep it simple, I'll have you start rolling your daily rolls for your disease on Day 3 - Mid Afternoon (1500).

Of course right now it's Day 2 - Early Evening (1700)

Waldorf
player, 20 posts
Local Farmer
Tavern Patron
Tue 8 Dec 2020
at 14:50
  • msg #223

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Gah!”  Waldorf’s face contorted when he realized the group was diseased.  “Woah, a walking example of the horrors of adventuring.  We’ll skip the Tradition for now.  You kids go get cured.  When you do it right and get some treasure, then come back and tell the tale.”

He turned to Statler.  “That’s too bad.  Kids deserve better than that.”
The Chronicler
GM, 7452 posts
Knowledge is the key...
Seek the key...
Tue 8 Dec 2020
at 14:54
  • msg #224

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Garret (msg # 220):

PM :
Statler
player, 16 posts
Tue 8 Dec 2020
at 15:01
  • msg #225

Re: Wayfarer's Inn - Netherworld Campaign Thread

Statler merely grimaces his sympathy as he takes a swig of ale.

"Tis a good thing none of 'em are half man half horse. They'd then have to find  the centaur for disease control."
Alton Chasmyr
player, 595 posts
Male Drow
Multitalented
Tue 8 Dec 2020
at 17:09
  • msg #226

Re: Wayfarer's Inn - Netherworld Campaign Thread

“We need every chance possible against the disease perhaps some draughts of anti-plague and a spellcaster on hand should it be necessary.”

Can’t remember if alchemical stuff exists in this game for this purpose...


Groans
The centaurs
Arbella Elann
player, 553 posts
AC 12
HP 18
Tue 8 Dec 2020
at 18:37
  • msg #227

Re: Wayfarer's Inn - Netherworld Campaign Thread

A worried Arbella says We should go to Neverwinter with all possible speed. Eventually, the disease will kill us unless we get cured.
Garret
player, 380 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Wed 9 Dec 2020
at 06:59
  • msg #228

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret looks at the Arbella - a'right how many is sick? and what do you need - some medicine? a scroll? a wand maybe? perhaps I can nick what you need or find someone to buy it from?
Alton Chasmyr
player, 596 posts
Male Drow
Multitalented
Wed 9 Dec 2020
at 20:54
  • msg #229

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Surely here is the best place to seek the cure, once on the road we may find limited or no options.”
Arbella Elann
player, 554 posts
AC 12
HP 18
Wed 9 Dec 2020
at 21:26
  • msg #230

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella shakes her head. There will be no cure here, at least not for some time. And waiting will not avail.
Garret
player, 381 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Thu 10 Dec 2020
at 04:51
  • msg #231

Re: Wayfarer's Inn - Netherworld Campaign Thread

Hm if you say so. Who’s sick? What do you need to cure it?

Garret soon realizes all four are diseased leaving only him and Felmin he is much less keen to share anything or travel close together.

He seeks either a powerful cleric or a wand or scroll of cure disease from his contacts among the thieves and vagrants.

21:48, Today: Garret rolled 16 using 1d20+4.  Gather information
This message was last edited by the player at 06:08, Thu 10 Dec 2020.
Garret
player, 382 posts
Shhh...I'm hiding..
Hp:23/23AC:19 F:4 R:7 W:3
Thu 10 Dec 2020
at 06:14
  • msg #232

Re: Wayfarer's Inn - Netherworld Campaign Thread

While searching for a resource to cure disease here Garret does eventually show the others what he finds is n looking up info about  Neverwinter and the road aforementioned including the map he traced out on his own parchment.

I suppose we could just go and find what we want in that city, if you can pay for that kind of spell? Garret concedes.
Keeper
Thu 10 Dec 2020
at 13:28
  • msg #233

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Keeper, on overhearing the conversation, realizes the dilemma you're in, and states that he has informed Mage Gaard of your predicament. He tells you that Mage Gaard has replied by saying that if you're willing to take the job, he'll arrange for you to go to the Temple of Pelor in Neverwinter to be cured. Once you are disease free, he would like you to do as he asked in the letter.
Alton Chasmyr
player, 597 posts
Male Drow
Multitalented
Thu 10 Dec 2020
at 20:56
  • msg #234

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Ah yes, so in that case I will have to accept the job. “

Alton recalls he had a horse once upon a time, surely he had stabled the beast...??????
Felmin Pasdeloup
player, 396 posts
Thu 10 Dec 2020
at 21:45
  • msg #235

Re: Wayfarer's Inn - Netherworld Campaign Thread

"It sure does add some incentive.  I hope Shady is included in the offer.
But how long will it take for us to get to Neverwinter? I suppose there is the same 'shortcut' as for the various others destinations?"

This message was last edited by the GM at 13:38, Fri 11 Dec 2020.
The Chronicler
GM, 7467 posts
Knowledge is the key...
Seek the key...
Fri 11 Dec 2020
at 13:38
  • msg #236

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 234):

Surely! I'd assume yes. There's a fine stable here.
This message was last edited by the GM at 13:41, Fri 11 Dec 2020.
The Chronicler
GM, 7468 posts
Knowledge is the key...
Seek the key...
Fri 11 Dec 2020
at 13:41
  • msg #237

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Felmin Pasdeloup (msg # 235):

The Keeper assures you there is indeed a fast way to reach Neverwinter just like there is to reach anywhere else in the universes from the Netherworld plane. He indicates that those interested in taking the job should take the road heading directly east from the inn.
Balgus Bashhorn
player, 5 posts
Fri 11 Dec 2020
at 13:57
  • msg #238

Re: Wayfarer's Inn - Netherworld Campaign Thread

Balgrus indicates he would indeed be willing to take on the other job with the others. He studies the spread of painful purple lesions across his exposed skin, and says. "I don't seem to have any other choice. This wizards willing to help, and by the Gods, I'm willing to accept it. In return for him saving my life, I'll take the job!"
Arbella Elann
player, 555 posts
AC 12
HP 18
Fri 11 Dec 2020
at 19:54
  • msg #239

Re: Wayfarer's Inn - Netherworld Campaign Thread

Arbella is impatient to be gone.
The Chronicler
GM, 7475 posts
Knowledge is the key...
Seek the key...
Sat 12 Dec 2020
at 12:15
  • msg #240

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ok, I believe everyone has indicated they're interested in going to Neverwinter. To move this along, the Keeper has stated that you will be on your way to Neverwinter by taking the road heading directly east from the inn.

When you are ready as a group to do so, you can begin posting in the Neverwinter thread in response to my narrative posted there.

Alton Chasmyr
player, 599 posts
Male Drow
Multitalented
Sat 12 Dec 2020
at 12:35
  • msg #241

Re: Wayfarer's Inn - Netherworld Campaign Thread

Wanted to assume research on Neverwinter......just enough to enhance/flavor, not enough to ruin anything


 Neverwinter was regarded by Volo as the most cosmopolitan and the most civilized city in all of Faerûn. The city was a member in good standing of the Lords' Alliance.[14]


Neverwinter is a friendly city of craftsmen, who trade extensively via the great merchants of Waterdeep; their water-clocks and multi-hued lamps can be found throughout the Realms. Neverwinter gained its name from the skill of its gardeners, who contrived to keep flowers blooming throughout the months of snow -- a practice they continue with pride.

— Elminster Aumar[13]]
John D'oh
player, 459 posts
AC 22,F+7 R+5 W +0
HP 49/49
Mon 26 Apr 2021
at 10:24
  • msg #242

Re: Wayfarer's Inn - Netherworld Campaign Thread

After many days absent, a grinning John D'oh enters with a heavy, overpacked load. He approaches the barkeep. "I've got a few things I need appraised and Identified. Also got some prime red dragonhide that the craftsmen will love. But first, a beer. Sturnheim Ale's okay, but your stuff is better."
The Keeper of the Inn
Wed 28 Apr 2021
at 12:21
  • msg #243

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Keeper looks you over; sizing you up and says via telepathy that you don't look any worse for wear. You can get appraisals at The Magic Shoppe. Palmer can identify any items you need looked over. His shop is in the North Wing. You can take the dragon stuff to the vendors in the West Wing. That's wear the weapons and armor shops are located. Have you successfully completed the job in Sturnheim?" he asks as he shoves across the bar a foaming tankard of the inns best ale.
This message was last updated by the GM at 12:21, Wed 28 Apr 2021.
John D'oh
player, 460 posts
AC 22,F+7 R+5 W +0
HP 49/49
Wed 28 Apr 2021
at 16:11
  • msg #244

Re: Wayfarer's Inn - Netherworld Campaign Thread

John nods. "Took care of the bandits already. But Sturnheim got hit by a similar band 40 years before, and the goods were never recovered. I think it was part of the dragon's hoard, so I volunteered to try recovering it. Need to re-equip before I make the attempt, and neither Sturnheim nor the local fort have the resources to supply much besides the basics." He polishes off the drink with a satisfied sigh, then gathers his stuff and heads to the West Wing to unload the Red Dragonhide, and perhaps commission a job.
Greb
player, 724 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Wed 2 Jun 2021
at 08:55
  • msg #245

Re: Wayfarer's Inn - Netherworld Campaign Thread

An ugly goblin with a monkey's tail stumbles in from outside. After taking in his surroundings, he heads for the bar. At the bar, he asks for a beer and inquires "what be this place, mate? I entered a sea grotto with me best girl, we got seperated, and I found meself entering yer establishment through an ancient archway. Ye didn't happen to see me girl, Abigail, did ye?"
The Chronicler
GM, 7813 posts
Knowledge is the key...
Seek the key...
Wed 16 Jun 2021
at 14:00
  • msg #246

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 245):

Apologies Greb. I've been a bit under the weather for a few weeks. I'm unsure why you are at the Wayfarer's Inn, though I welcome you to be here. Did your game end? Are you seeking to find a new one?

You suddenly appear in an area void of color and of which everything that you do see appears in shades of gray. It is bitterly cold. Before you materializes an immense building that appears as if it has continuously been added on to for many years ambles about the yard like an apparition with many arms. A ragged sign beside the entrance announces the establishment to be the Wayfarer’s Inn. If the building is the first thing to capture your notice, then the eight roads that come in from all angles like the spokes of a great wheel are the second thing that attracts your attention. Each road only goes a few hundred yards before vanishing in the mist and fog that utterly hides the surrounding countryside.

The drab dark grey shingles drip drops of water on the soggy ground below as if either heavy dew or a light rain occurred. Looking aloft, you see that the overhead sky is as dull and grey as your surroundings. Thick heavy rain clouds loom ominously above, and appear to move very slowly as if no wind could possibly push their bulk onward. A whinny comes forth. The sound comes from the other side of the inn letting you know that life does exist on this plane; a hopeful sign indeed.

Looking more carefully at the walls of the inn you notice that there are quite a few windows, but all let out no light as there seem to be hung across them thick hide coverings. A waft of smoke rising from one of the many extensions, and the smell of bear stew lets you know that within is at least a warm hearth and a hot meal.

Time has come to a standstill and you neither care nor desire to know what the hour is, or what day, week or year it may happen to be. You can choose to wear what you like for the temperature here will always stabilize so you will always feel comfortable. Step forth now and usurp your destiny!

(The inns door faces north, and the inn is like the hub of a wheel. The roads leading away from it are like the spokes of a wheel. The north road runs smack into the door of the inn. Clockwise, the roads are northeast, east, southeast, south, southwest, west, and northwest; respectively. The lands between the roads vary with one direction leading off to the oceans, another into the swamps, hills, mountains, forests, and etc.. If you choose to wander about this plane, you'll have to discover these areas for yourself.)

The minute the door becomes even the slightest bit opened, a cacophony of sound is emitted. To begin to describe the chaos that is the Wayfarer’s Inn one must not look inside and expect to see a room of set dimensions. No, one must put perceptions of normality aside, and just accept that the inn simply is whatever size it needs to be at any given moment.

With that aside, you see the inn bustles with activity as patrons unlike you’ve ever seen call out to the serving staff for food and drink; typical of any inn-like environment, but very much atypical in its clientele. The gleaming polished bar seems to go on forever, and the kegs are stacked so high you wonder if the place even has a ceiling. But surely, though skepticism pervades, there is indeed one up there somewhere?

Tankards clink as people fellowship in cheerful camaraderie at tables of all shapes, heights and sizes. Cubby hole alcoves can be found down the outer walls where games of chance are always in full swing. If you head towards any of the many corners of the room you are sure to find some form of entertainment from bardic serenades to plays or even small circus acts.

(OOC: I’ll not be delivering drinks and food to characters, if you desire to actually talk to the serving staff, then I’ll NPC the talk, but as far as basic services go, it is an assumed thing that this is always happening. This inn is the chat room for players to engage in roleplay among themselves until they take off on an adventure. It is the trading post, the crafting hall, and will serve as the place all business is conducted. Have fun!)

You approach what can only be described as an ancient being of a life form unknown to you. The being looks up as you attract his attention, and though the being appears human, its constantly shifting outline clearly indicates it’s not. The beings wrinkly skin is of a yellowish color liken to one that is jaundiced. Milky eyes that once were a pale green peer out beneath a heavy brow crowned with bristling white eyebrows. Whitish-grey stubble can be seen along the beings jaw line, and chin, and there is a faint trace of an equally colored, and recently trimmed mustache.

At first you thought the Keeper was sitting, but as he approaches the counter, you see that the being is merely hunched over as if the weight of the universes is weighing down on his shoulders. The clothing of the being, leather jerkin shirt, breeches, and low boots are nondescript and neutral tan in color.

The Keeper pours you a frothy mug of beer.

The Keeper here, who's name isn't affiliated with your former GM, tells you about the inn and the Netherworld Plane. If you haven't looked this over, here is a link that tells you all about this place, and more. link to a message in this game. Also, all "talk" with the Keeper is done telepathically.
Greb
player, 725 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Wed 16 Jun 2021
at 17:18
  • msg #247

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC Aye, Greb lost his game unexpectedly. He seeks a new adventure as well as Identifying a Magic Item that tries to possess him.
The Chronicler
GM, 7819 posts
Knowledge is the key...
Seek the key...
Thu 17 Jun 2021
at 10:40
  • msg #248

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 247):

Understood. Welcome, and I hope you find what you're looking for here in the Netherworld Plane. I have given you a sufficient intro so we can start from there. Can you tell me a bit more about the magic item as a player? Did the GM tell you what it was OOC?
Greb
player, 727 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Thu 17 Jun 2021
at 11:20
  • msg #249

Re: Wayfarer's Inn - Netherworld Campaign Thread

I am trying to get specifics from the Skulls & Shackles GM, The Keeper. The necklace grants him a Swim Speed of 20', and a +8 on all Swim checks. Not every time, but on two occasions of using the item, I have needed to make a Will Save. Made it both times, but when I rolled a nat 20 on the save I spotted (in a patch of darkness underwater) an outline of a horned being. I suspect it is a Cursed item with a demonic entity trying to Possess him, but I have no proof of that.

As for Greb, he is a Monkey Goblin Unchained Rogue who is a rapier fighter.

The Chronicler
GM, 7822 posts
Knowledge is the key...
Seek the key...
Thu 17 Jun 2021
at 11:35
  • msg #250

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 249):

I closed the Skull and Shackles Game, and hopefully you'll get an answer from The Keeper about the necklace. If you can't get a reply, I'll come up with something that may or may not be what you're thinking it is. Let's give The Keeper a few days to answer. If not, I'll get the bones a roll'in an come up with background to the necklaces properties.
Greb
player, 728 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Fri 18 Jun 2021
at 04:42
  • msg #251

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb nods in appreciation and takes a swallow of the cold, frothy beer. "By my mother's tail, that's good! This place is a wonder, to be sure. " He drifts over to the message board and reads the notes and offers posted there. He returns to the bar and asks "has the ship for Captain Fenn sailed yet? I'll admit, I saw no port outside, nor did I smell the sweet smell of the ocean air. So I take it the job is a ways removed from here?" He thinks about his gear and wonders if he might be able to secure better gear despite meager funds.
Keeper
Fri 18 Jun 2021
at 12:28
  • msg #252

Re: Wayfarer's Inn - Netherworld Campaign Thread

You are told telepathically that the ship called the Albers hasn't set sail yet, and that there's a good chance you could still catch it before it does. If you hurry, you can hire on before it does.

"Head out the door, and take the road leading off to the northwest," you hear within your head, "Then, when you get to the Port of Clearwater, head over to the Salty Wench where you'll find Capt. Fenn."

Note: I had to change the names of the ports given in the message on the message board.
Greb
player, 729 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Fri 18 Jun 2021
at 13:21
  • msg #253

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb asks "have I enough time to have an Identify cast and do a deal with your armorsmith? You do have one here, correct?"

OOC Greb wants to pay for the Identify on the necklace, and try to sell his Amulet of Natural Armor +1 to buy a mithril chain shirt (sized Small) if one is available. The Amulet sells for 1000 gp, mithril chain shirt costs 1100 gp, and he has the gold for completing the exchange.
Keeper
Sat 19 Jun 2021
at 10:50
  • msg #254

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 253):

Of course you do. Petrajolo Negroli and his son Antonio are Armorsmiths. They run the armor shop in the West Wing. You can have the necklace identified by Pulmer over at the The Magic Shoppe in the North Wing.

The deal can easily be made regarding the selling and buying of the armor.

However, the identifying of the necklace requires a few more questions. Have you heard from your former GM in regards to the necklace? If so, what is it? If not, do you want me to work on something regarding it?

Greb
player, 730 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Sat 19 Jun 2021
at 11:24
  • msg #255

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC As yet, no response from Keeper. Yeah, have some fun. Only thing I know for sure is that the necklace let's you travel your land speed (20' in Greb's case) as a natural swim speed.
Greb
player, 731 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Sat 19 Jun 2021
at 11:28
  • msg #256

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb responds



Thanks, mate. Cap'n had most o' the spoils, but I managed a wee bit of better equipment. I'm guessing ye can get most anything here if ye have the coin?


OOC As an aside, Greb is lvl 5 with about 5K worth of equipment to his name.
The Chronicler
GM, 7852 posts
Knowledge is the key...
Seek the key...
Tue 6 Jul 2021
at 12:34
  • msg #257

Re: Wayfarer's Inn - Netherworld Campaign Thread

Dang, I hope I've not lost you. I must have forgotten to hit post as I assumed I'd updated this thread. FYI, if 2 days go by and I haven't updated, please gently remind me of this fact. Unless something serious happens to me, or I state I'm going to take a break, I always update within 2 days.

I take it you've not heard from the Keeper? Do you want me to create something around the necklace?


The Keeper nods indicating that you're correct in your stated assumption.
Greb
player, 732 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Tue 6 Jul 2021
at 16:44
  • msg #258

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC Correct. No word from Keeper. Feel free to play with the necklace.


"So, magic shop in the North Wing, Armorsmiths in the West wing. Thanks."

OOC 2: Can we just make the deal without RPing through it? I sell the Amulet of Natural Armor +1 for 1000 gold, then buy a mithril chain shirt (Small) for 1100 gold? And sell off my old Leather for 5 gold, of course.
The Chronicler
GM, 7854 posts
Knowledge is the key...
Seek the key...
Tue 6 Jul 2021
at 17:05
  • msg #259

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 258):

Absolutely. I only rp it if the player wants to do so. Usually that's so they can do a bit of dickering.

I'll play around with some ideas for the necklace once I get a feel for your character.

So, is there anything else you need to do during what I call official downtime? If not, what is your next move?

BTW, thanks for understanding. Just shoot me an rMail if I miss a post again.

Greb
player, 733 posts
Nasty pirate, AC 21 or 24
HP 45/45 F+2 R+10 W+1
Tue 6 Jul 2021
at 19:41
  • msg #260

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC Next move is to haul ass to catch that ship, after asking the bartender how to let the Captain know he is answering the advertisement before being shot on sight for being a goblin....
The Keeper
Wed 7 Jul 2021
at 10:51
  • msg #261

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Keeper assures you that you'll make it before the ship sets sail. He says Capt. Fenn has been informed, and that he's waiting to meet you at the Salty Wench.

"Remember, take the road leading off to the northwest from this inn," you hear inside your head.

You head off down the road as directed, and as you travel down it, an intense fog overcomes you. The blinding swirling mist lasts but a moment or two and then dissipates. When it clears you see you are traveling along a high cliff road along what can only be the ocean. Palm trees, and a white sand beach solidify your assumption. The great expanse of water lies to your west, and you are traveling north on the road that follows the coastline. You continue traveling north since this is the direction you assume you must go since it is how you came from the Netherworld Plane. In a few miles, your guess pays off. In the distance, you see what must be the Port of Clearwater. Even from this distance you can see that the docks are bustling with workers loading and off-loading a number of sailing vessels. The town is typical in appearance to coastal towns with most of the buildings fanning out from the docks. Looking east you can see that the land is sandy and there are huts where farming families work orchards of fruit crops.

Moving you to your own thread called Greb's Game Thread don't post anything else in this thread, please.
This message was last edited by the GM at 10:54, Wed 07 July 2021.
John D'oh
player, 549 posts
AC 22,F+8 R+6 W +1
HP 47/49
Fri 10 Sep 2021
at 16:12
  • msg #262

Re: Wayfarer's Inn - Netherworld Campaign Thread

John saunters in and walks up to Keeper. He says "the Sturnheim job is done. Recovered nearly 90 percent of what was taken. Got to meet a dragon as well. Anything new on the jobs board since I last checked it?" He signals for a beer.
The Keeper of the Inn
Sun 12 Sep 2021
at 12:36
  • msg #263

Re: Wayfarer's Inn - Netherworld Campaign Thread

In your mind you receive the following congratulations from the Keeper of the inn. "Well done! I've heard that you did an exemplary job for the town of Sturnheim.

Actually, you're just in time to help me again. I sent an adventurer to find a missing princess, but unfortunately his life force has ended. I know where it ended, but not how. I want you to find out what happened to the man, and if it had anything to do with the missing young lady. Once you have accessed the situation. Find the missing lass.

You interested?"

John D'oh
player, 550 posts
AC 22,F+8 R+6 W +1
HP 47/49
Sun 12 Sep 2021
at 14:22
  • msg #264

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "sign me up, but first I have a little shopping to do."

OOC John wants to pick up Eyes of the Eagle & a lesser augment crystal for his armor.
This message was last edited by the GM at 10:01, Mon 13 Sept 2021.
The Chronicler
GM, 8029 posts
Knowledge is the key...
Seek the key...
Mon 13 Sep 2021
at 10:04
  • msg #265

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to John D'oh (msg # 264):

Sure, you're in downtime. You're able to do whatever you want during this time. Please, make sure to remind me, when you're done, to make a new copy of your updated character.
John D'oh
player, 551 posts
AC 22,F+8 R+6 W +1
HP 47/49
Mon 13 Sep 2021
at 15:10
  • msg #266

Re: Wayfarer's Inn - Netherworld Campaign Thread

Okay, bought and paid for. Eyes of the Eagle (+5 Spot) for 2500 gold and lesser aquatic armor Crystal (-0 ACP for Swim, natural Swim speed 15') for 1000 gp
The Chronicler
GM, 8031 posts
Knowledge is the key...
Seek the key...
Mon 13 Sep 2021
at 17:47
  • msg #267

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ok, anything else? If not, are you ready to proceed with the quest The Keeper told you about?
John D'oh
player, 552 posts
AC 22,F+8 R+6 W +1
HP 47/49
Tue 14 Sep 2021
at 15:31
  • msg #268

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ready to go forward
John D'oh
player, 553 posts
AC 22,F+8 R+6 W +1
HP 47/49
Sat 18 Sep 2021
at 02:11
  • msg #269

Re: Wayfarer's Inn - Netherworld Campaign Thread

Bump
The Chronicler
GM, 8038 posts
Knowledge is the key...
Seek the key...
Tue 21 Sep 2021
at 11:34
  • msg #270

Re: Wayfarer's Inn - Netherworld Campaign Thread

When you've conducted your business, and return to see the Keeper, he notifies you that the princess has been found but the adventurer in question is still missing. The man comes from the same family as the princess and the family is now offering a 1,000 gold reward to whoever brings the man back to the Keeper. If the man returns  on his own, then the contract is null and void.

"Are you still interested?"you are asked telepathically.

I've set up a new game thread. We'll transfer to there once you pick what you want to do. If you agree to do this one, I'll update in that thread.
This message was last edited by the GM at 11:36, Tue 21 Sept 2021.
John D'oh
player, 554 posts
AC 22,F+8 R+6 W +1
HP 47/49
Tue 21 Sep 2021
at 16:45
  • msg #271

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "yes, but I'd like the opportunity to speak to the princess as well, before seeking the man."
The Keeper of the Inn
Wed 22 Sep 2021
at 13:26
  • msg #272

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I'm afraid that would be impossible. She wouldn't have any information that would be helpful to you anyway. She is only 6 years old, and was found in a lightly used area in the castle with her head stuck between two bannister rails. Her calls out couldn't be heard. It was lucky they found her in time. The king ordered every square inch of the castle be searched, including the dungeons, and that's when she was found.

The man I sent out has now been found as well. All isn't lost though for I have another thing you can help me with. The Kingdom of Romantza has seen blood flow time and time again over the past two hundred years. It does not matter what people and rulers do, it always comes back to the same old quarrel of the person sitting on the throne. People talk about fake kings, impostor kings, fabricated kings, unlawful kings. It seems to most that any excuse is good enough to sit a bloke on the throne and crown him. As a consequence, the kingdom has bled. Many have died, many will die in the coming years too. The populace is divided among the few royals that claim a piece of the throne. The current ruler, King Adulah, was crowned two years ago after a bloodthirsty campaign that massacred the west side of the kingdom. But everyone is aware that King Adulah’s claim to the throne is not valid. Yes, he is in the line of succession, but he is twelfth in line. At least he was before his men killed or cast away almost everyone before him.

The populace refuses to rally behind a fraud king even if his place in the line of succession is somewhat legitimate. On the other hand, no one wants to support the people after him as they are considered to be so far removed from the original king’s bloodline that the family line would essentially disappear. However, it is well known that a few direct descendants of the great kings of old still roam the world unknowing of their own blood. The old kings had off spring outside of their households and fostered them abroad on with master workers. These bastard children had kids of their own and continued the royal bloodline for several generations. The only problem is that those family lines were lost with the passage of time and no has the slightest clue who they are and where they maybe. Worse of all, these descendants do not know their origins either.

A rebellious group known only as the Order of the Beaks opposes the current king and all the other would-be kings who would like to take his place. They have found an interesting reference in the ancient library of the kingdom about a fabled artifact that may put the Kingdom of Romantza’s pains at ease. The ancient tome described what is known as the Aredian Manuscripts. This arcane document is said to be a magical permanent recording of all bloodlines and family trees. The ancient repository of bloodline knowledge is said to update itself every time a person is born, dies, marries, or has off spring. The envoys and investigators of the Order of the Beaks have tracked down the possible location of the Aredian Manuscripts. They are located deep below the surface in a bleak place known as the Underdark. The trip there is dangerous. Many who embark on expeditions to the unknown depths of the underworld never return to tell the tale. To make matters worse, you would need to pass through drow territory and then fomorlan territory.

The spiritual leader of the Order of the Beaks, Sir Dante Urgald, is seeking someone to retrieve the Aredian Manuscripts. The group is willing to negotiate your price, and are in a position to offer you a great place in the new kingdom once a rightful king is found and put on the throne.

What say you?"

John D'oh
player, 555 posts
AC 22,F+8 R+6 W +1
HP 47/49
Wed 22 Sep 2021
at 14:01
  • msg #273

Re: Wayfarer's Inn - Netherworld Campaign Thread

John shakes his head. "I'm brave enough, but not stupid. Alone? Through Drow and Formian territory? No, not without a support team of wizard and cleric. I'm human,  and need light to see by, light that attracts the denizens of the underworld. And without Healing.....it's a fool's mission."
Garret
player, 441 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Thu 23 Sep 2021
at 04:41
  • msg #274

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret finds his way back at the wayfarer's in, devastated after drinking himself into a stupor for sevral days he finally begins to sober up..

What happened? I was ready, I had a plan. He reaches out the the Keeper.

Keeper? He says still holding the book he had been reading in Mage Gaard's library, the one about dragons.

Did Mage Gard get a different group to help him? Do you think they need a ... a guy like me? not a thief

He looks around for any sign of the others, even that drow, though it was probably the dark elf that cost them the job wasn't it? Naw he wasn't that bad
The Keeper of the Inn
Thu 23 Sep 2021
at 09:07
  • msg #275

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to John D'oh (msg # 273):

"You can put that team together."

You can hire help. I don't want to run NPC characters anymore, but if you want to run multiple characters I'll allow it or you can run hirelings. You can also recruit players. I know there are several looking for a game as their game just ended.
The Keeper of the Inn
Thu 23 Sep 2021
at 09:15
  • msg #276

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Garret (msg # 274):

"I cannot tell you what has happened. I'm looking into the matter. I've not talked with the mage so I cannot answer your other question either."

Until the others post here, I can only say you don't see them right now. When you approached the Keeper of the inn you sidled up beside another man (John D'oh) You wouldn't know he's also conversing with the innkeeper because all talk with the innkeeper is done telepathically.
This message was last edited by the GM at 09:16, Thu 23 Sept 2021.
John D'oh
player, 556 posts
AC 22,F+8 R+6 W +1
HP 47/49
Thu 23 Sep 2021
at 12:16
  • msg #277

Re: Wayfarer's Inn - Netherworld Campaign Thread

Actually, I think Garret and John worked together for Victor during another game, so perhaps he recognizes me?
Garret
player, 442 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Thu 23 Sep 2021
at 18:32
  • msg #278

Re: Wayfarer's Inn - Netherworld Campaign Thread

Oh, hey John

Garret says just a lot type bleary from the spirits.

I was in the middle of a job but something happened. I wonder if I can get back.
What’s going on with you?

Garret glances about.
John D'oh
player, 557 posts
AC 22,F+8 R+6 W +1
HP 47/49
Thu 23 Sep 2021
at 18:41
  • msg #279

Re: Wayfarer's Inn - Netherworld Campaign Thread

John replies "oh, hi Garret. Just completed a mission, routing out a bandit enclave. Also faced some harpies, wererats, an otyugh and a pair of dragons. Just been offered another job, but one that needs a team. You know anybody free to visit the Underdark?"
Garret
player, 443 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Thu 23 Sep 2021
at 18:49
  • msg #280

Re: Wayfarer's Inn - Netherworld Campaign Thread

I’m your guy for under dark, you know - there was another gnome who could help.

Garret says, not mentioning any dark elves as they can’t be trusted. In fact it was probably the Drow that ruined the last job. And the one before that.

You’ll need some magic for dark vision or something though. You don’t want to go burning torches everywhere, it gets silly.
John D'oh
player, 558 posts
AC 22,F+8 R+6 W +1
HP 47/49
Thu 23 Sep 2021
at 20:10
  • msg #281

Re: Wayfarer's Inn - Netherworld Campaign Thread

John nods. "Torches, sunrods, or get someone who knows his biolumenesence for glow-in-the-dark lichen. The job is to seek out a Magic tome that lays in the Underdark. The trail takes us through Drow and Formian territories. Do you know any semi-trustworthy drow? I've got a Shield sconce on my shield so I can use a torch or sunrod without using an extra hand, and can craft such for others if need be."
Garret
player, 444 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Fri 24 Sep 2021
at 04:37
  • msg #282

Re: Wayfarer's Inn - Netherworld Campaign Thread

eh...I know a Dark Elf - but are they ever trustworthy? I mean he talks a good game and is okay in a scrap but what happens when some lady drow demands a human sacrifice? I give it even odds. Garret says, holding his hand out flat. Alton he goes by... maybe ... If 'e and Felmin joined you would be the only one who needs a sunrod I guess you could be like what do they call that? oh yeah, BAIT... he he he chuckles at his own joke... he honestly chuckles, really thinking himself clever in the silence. Then he looks up

'scuse me Mr Keeper Sir? Is Felmin an Alton back too? Or was it just me that came in?

John D'oh
player, 559 posts
AC 22,F+8 R+6 W +1
HP 47/49
Fri 24 Sep 2021
at 07:21
  • msg #283

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "weren't both of them with us when we were working for Victor? If their skills have improved like mine have, we may have a good core group. Might have to hire a cleric or mage, though. As I recall, you're a good scout and a decent fighter when working with others. You'll love this technique I picked up recently."
Alton Chasmyr
player, 678 posts
Male Drow
Multitalented
Fri 24 Sep 2021
at 11:59
  • msg #284

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton had recalled some type of implosion his ears felt it still and his balance was off for days…

Slowly the cobwebs began to clear he had awakened in a room in the inn
The first day he spent in bed

Once he regained his senses he ventured to the bar…..
Had to have been… something
Felmin Pasdeloup
player, 430 posts
Fri 24 Sep 2021
at 18:05
  • msg #285

Re: Wayfarer's Inn - Netherworld Campaign Thread

Still unable to remember how their last work ended - probably a failure, or his purse would have been fatter - Felmin had wandered a bit, trying go get some of his usual line of work.

He was sitting in a corner, pondering about his next move when Shady began to click in his hear. She had apparently recognized someone.

He almost choked on his drink when he spotted him too.

"Garret? Incredible ! Maybe he has some answers."

He quickly jumped on his feet and moved toward him

"And he is talking to John?  I wonder if he has news of Viktor..."



"Garret? You got here too?  How? What happened? Did we blew the rocks in the wagon?

And hello too, John"
he added, quickly focusing on Garret again.
John D'oh
player, 560 posts
AC 22,F+8 R+6 W +1
HP 49/49
Sat 25 Sep 2021
at 04:06
  • msg #286

Re: Wayfarer's Inn - Netherworld Campaign Thread

John replies "Hello Felmin. Is Alton around? I just got back from a successful adventure and Keeper here was offering me an assignment best done by a group. We'd need to have at least 1 wizard and a healer along, but you're pretty good in a fight."
Felmin Pasdeloup
player, 431 posts
Sat 25 Sep 2021
at 06:44
  • msg #287

Re: Wayfarer's Inn - Netherworld Campaign Thread

"It seems you did better than us...  I don't know where Alton his. We were on a mission,  about to transport a wagon of magic sensitive rocks... But I have no idea how I got back here.  I'm hoping Garret knows something.


Well, about fighting, I'm more a stealthy wizard than a melee fighter..."

Garret
player, 445 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Sat 25 Sep 2021
at 06:59
  • msg #288

Re: Wayfarer's Inn - Netherworld Campaign Thread

Hello cousin, is that all you remember? Garret says with a knowing look. I’m sure we’ll talk about it sometime but before that, let’s see what John has going? Seems he’s been winning while we mugged about yeah John I’m real interested in the technique you mentioned- a way to help each other?

Garret looks on and continues the conversation.

John wants to go to the underdark. We can help with that. I speak the language and we can watch any threats and blend in right?What does this deal pay?
John D'oh
player, 561 posts
AC 22,F+8 R+6 W +1
HP 49/49
Sat 25 Sep 2021
at 08:36
  • msg #289

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "the technique is called Island of Blades. I can stand next to you and my offense against a mutual foe will expose holes in his defense for you to exploit."

This means that in this Stance, any adjacent ally can fight a foe that we are both targeting, and you gain the advantages of Flanking. +2 attack, sneak attacks, etc.

"As for the job, the kingdom of Romantza currently has an illegitimate King who won his crown through treachery and murder. A rebellious group known only as the Order of the Beaks opposes the current king and all the other would-be kings who would like to take his place. They have found an interesting reference in the ancient library of the kingdom about a fabled artifact that may put the Kingdom of Romantza’s pains at ease. The ancient tome described what is known as the Aredian Manuscripts. This arcane document is said to be a magical permanent recording of all bloodlines and family trees. The ancient repository of bloodline knowledge is said to update itself every time a person is born, dies, marries, or has offspring. The envoys and investigators of the Order of the Beaks have tracked down the possible location of the Aredian Manuscripts. They are located deep below the surface in a bleak place, basically the Underdark. The trip there is dangerous. Many who embark on expeditions to the unknown depths of the underworld never return to tell the tale. To make matters worse, we would need to pass through drow territory and then fomorlan territory.

The spiritual leader of the Order of the Beaks, Sir Dante Urgald, is seeking someone to retrieve the Aredian Manuscripts. The group is willing to negotiate our price, and are in a position to offer us a great place in the new kingdom once a rightful king is found and put on the throne. But I cannot think they could offer us a better base of operations than the Inn here. You interested?"

Garret
player, 446 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Sat 25 Sep 2021
at 20:49
  • msg #290

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ooooh that sounds delightfully helpful - so I can just stick by you an I don't have to get targeted to get jabs in whenever I feel like? sweet.

Garret agrees -

Huh so these guys want a bloodline map to pick the next king - what if the map says someone on the other side is king - they good no matter what? I mean - not that I mind - I'll take anything.

Alton Chasmyr
player, 679 posts
Male Drow
Multitalented
Sun 26 Sep 2021
at 03:02
  • msg #291

Re: Wayfarer's Inn - Netherworld Campaign Thread

“I thought for sure the lot of you know not to go to such a place… you’re likely to get yourself killed….almost impossible to avoid becoming food, slaves or sacrifices…. I believe the correct translation is a fool’s errand.”
John D'oh
player, 562 posts
AC 22,F+8 R+6 W +1
HP 49/49
Sun 26 Sep 2021
at 04:35
  • msg #292

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "given how many scholars and craftsmen reside here, I think it likely that we can purchase a map of the main Underdark tunnels for the world in question. Do any of you have the skills or knowledge to identify or avoid things like shriekers and molds?"
Garret
player, 447 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Sun 26 Sep 2021
at 05:51
  • msg #293

Re: Wayfarer's Inn - Netherworld Campaign Thread

I think it depends on where exactly we need to go. - if we can avoid people it might be okay. And I still have my get away instantly toy if we need to depart in a rush.
Felmin Pasdeloup
player, 432 posts
Sun 26 Sep 2021
at 12:52
  • msg #294

Re: Wayfarer's Inn - Netherworld Campaign Thread

"A reassuring thought, Garret." acknowledged Felmin
"You are the specialist we need to avoid most of those dangers, Alton." he added.
Alton Chasmyr
player, 680 posts
Male Drow
Multitalented
Sun 26 Sep 2021
at 15:42
  • msg #295

Re: Wayfarer's Inn - Netherworld Campaign Thread

“A permanent silence spell should let us skirt around the drow and deal with echolocation and shriekers…formians however should be given a wide bearth, what one sees all know….”


“Also the name of the city… I will not return to the place I faked my death to escape from.”
This message was last edited by the player at 15:46, Sun 26 Sept 2021.
Felmin Pasdeloup
player, 433 posts
Sun 26 Sep 2021
at 16:27
  • msg #296

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I don't have the capacity to make it permanent, but I can cast silence spells four times a day, but not for very long."
The Chronicler
GM, 8046 posts
Knowledge is the key...
Seek the key...
Sun 26 Sep 2021
at 23:31
  • msg #297

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ok, so it looks like you are formulating a plan. Are you satisfied with 4 players, or do you want to ask around in the Players Seeking Games or General OOC thread to recruit someone else?
John D'oh
player, 563 posts
AC 22,F+8 R+6 W +1
HP 49/49
Mon 27 Sep 2021
at 06:50
  • msg #298

Re: Wayfarer's Inn - Netherworld Campaign Thread

John is a fighter/warblade. Garret is a Rogue, and I'm not sure about the other two. Felmin I think is a wizard, but Alton? I'd like to advertise for a healer at least.
Felmin Pasdeloup
player, 434 posts
Mon 27 Sep 2021
at 08:11
  • msg #299

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin is a diviner with a bit of rogue
This message was last edited by the player at 14:03, Mon 27 Sept 2021.
Alton Chasmyr
player, 681 posts
Male Drow
Multitalented
Mon 27 Sep 2021
at 11:56
  • msg #300

Re: Wayfarer's Inn - Netherworld Campaign Thread

“That seems clearly not enough.  A healer perhaps a somewhat stealthy one, maybe a Druid even; one familiar with caves…”


Alton is a factotum, a jack of all trades type…
Evangeline
player, 1 post
Evangeline's Potions,
Ointments & Sage Advice
Tue 28 Sep 2021
at 12:18
  • msg #301

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: As mentioned in ooc thread Evangeline is a cleric of Azuth.

Just then a tall young woman, dressed in an elaborately crafted blue cloak, walked down the stairs. Her long, honey blonde hair fell down her back without curls or the the faintest wave. Sky blue eyes gazed serenely over the crowd, almost as if she was looking for someone, then turned back to watch the steps as she walked on. A basket, its contents hidden under a simple cloth, was in her hand.

She made her way to the bar and asked the innkeeper "So, how is your wife doing, did the salve help? I made sure to use only the freshest of herbs." There was a clicking noise when she leaned closer, a pendant of the sorts you often saw priests and priestesses wear.
The Keeper of the Inn
Tue 28 Sep 2021
at 21:31
  • msg #302

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Keeper of the inn nods appreciatively, and smiles. Telepathically you hear,
Alton Chasmyr
player, 684 posts
Male Drow
Multitalented
Wed 29 Sep 2021
at 00:45
  • msg #303

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Greetings fair lady, I noticed the scent of your hair is it the earthy scent of lichen hidden in there?”
John D'oh
player, 568 posts
AC 22,F+8 R+6 W +1
HP 49/49
Wed 29 Sep 2021
at 06:55
  • msg #304

Re: Wayfarer's Inn - Netherworld Campaign Thread

A tall, blond man in full plate stands in front of the bar. He approaches the newcomer. "Pardon me, good lady. I heard you mention herbs and remedies. Are you a healer, perchance? We have need of one for a mission that the Keeper just offered us."
Evangeline
player, 2 posts
Evangeline's Potions,
Ointments & Sage Advice
Wed 29 Sep 2021
at 08:40
  • msg #305

Re: Wayfarer's Inn - Netherworld Campaign Thread

The tall blonde gave the innkeeper a big smile "Glad it all worked out so well." she answered his mental comments.

She turned to face the drow and looked at him gently, if there was any resentment felt towards his race it could not be noticed on her features. "You do have a fine nose, good sir." she replied, neither confirming nor denying his assumption. "It's just a simple soap I make in my shop." she added as she turned fully towards him. But before the healer could engage in further conversation, another man approached.

Evangeline's head turned slightly to look at the man in full plate when he addressed her, cocking her head sideways as she listened to his words. "Aye, I own Evangeline's Potions, Ointments & Sage Advicetm" she said, her free hand joining the one that already held her basket. "It's been a while since I traveled last." she told the man, her face expressing that it wasn't a pleasant memory. "What is the purpose of your mission, if I may ask?" the blonde queried, focusing on the eyes of the man in front of her in an attempt to assess the truthfulness in his next words. Looking into her eyes, there seemed to be flecks of gold dancing in them, hinting at something otherworldly about the healer.
John D'oh
player, 569 posts
AC 22,F+8 R+6 W +1
HP 49/49
Wed 29 Sep 2021
at 10:10
  • msg #306

Re: Wayfarer's Inn - Netherworld Campaign Thread

John responds "I'm John D'oh. I sometimes work at the forge, mostly I adventure. As for the job, the spiritual leader of the Order of the Beaks, Sir Dante Urgald, is seeking someone to retrieve the Aredian Manuscripts. They are located in the Underdark, and I am told we have to pass through both Drow and Formian territory to reach it. We have a good skillset in our core group, but we desperately need a healer to round out our capabilities. Might you be interested in joining us?"
Evangeline
player, 3 posts
Evangeline's Potions,
Ointments & Sage Advice
Wed 29 Sep 2021
at 13:47
  • msg #307

Re: Wayfarer's Inn - Netherworld Campaign Thread

The woman sighed, lowering her eyes to the ground as she thought about it. She had retired from adventuring life because it was becoming too much to watch other's putting themselves in harms way and getting hurt. Well, she couldn't watch HIM risking his life, and the longer they were traveling together the more dangerous the missions became. The more she feared for his life, feared for the time she would not be able to save him. Evangeline looked at her hands and images of his blood on her hands came to her mind unbidden. She bit her lip and looked up again, they needed help and she could use the coins to renovate her storage room. "Desperately, eh?" she asked rhetorically, looking more resolved now. "Alas, how many days do you expect this will take and how much would be my share of the reward?"
This message was last edited by the player at 13:50, Wed 29 Sept 2021.
Felmin Pasdeloup
player, 435 posts
Wed 29 Sep 2021
at 19:04
  • msg #308

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin eyed the newcomer with an appraising look.
She reminded him a little of Arbella.

Apparently she was a merchant? Could she be strong enough to enter the Underdark?

He wouldn't have wanted Arbella to do it, that's quite certain.

"I'm sorry, but I feel I have to ask. Please don't take it personally...

You know the kind of place the Underdark is, don't you? You need to be hard to survive there. And I only heard tales of it, I didn't live in it like Alton."

Garret
player, 449 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Thu 30 Sep 2021
at 06:20
  • msg #309

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret frowns One human scratching around for sunrods is bad enough. We would do better to attract a Dwarf cleric to join us. Or maybe a cave Druid?

With a shrug he asks. Do you know any languages of earth or have some magic to see without a bright beacon calling everything that creeps to dinner?
Evangeline
player, 4 posts
Evangeline's Potions,
Ointments & Sage Advice
Thu 30 Sep 2021
at 09:01
  • msg #310

Re: Wayfarer's Inn - Netherworld Campaign Thread

As Garret and Felmin posed their questions the woman rolled her eyes, it seemed that some prejudices could not be killed. "Look, I'm not naive, I'm very well aware of the dangers that lurk in the Underdark. My strength is not in the use of weapons but in my confidence in the spells the High One blesses me with to patch you up and in the knowledge of the healing skills I learned in the cloister." she told them with an annoyed tone.

Focusing on the non-descript man before her Evangeline looked directly into his eyes, the golden flecks in her own seemingly aglow so that they seemed... otherworldly. "I may not be a dwarf or a cave druid, but my vision in darkness equals theirs." she said, adding "It would be unwise to attract unwanted attention in such a horrible place." the priestess ended, tossing a strand of her long blonde hair over her shoulder.

"Do you want a healer to accompany you or not?" she asked, looking at each man as if she were challenging them to a duel.

Evangeline was kind of taken aback by the sudden shift against her and the thought crossed her mind that Raiden would never had been asked the same questions. Perhaps it was his horns, or perhaps that big scythe he carried everywhere. Unnoticed by the cleric, her hand had wandered to touch the silver ring that adorned her other hand, twisting it idly.

ooc: For the record, Evangeline is an Aasimar with 60ft darkvision and a Daylight spell once per day. Good enough? And Garret, there's no description in your profile :(
John D'oh
player, 570 posts
AC 22,F+8 R+6 W +1
HP 49/49
Thu 30 Sep 2021
at 09:42
  • msg #311

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "aye, we do need a healer. As for duration and recompense we have yet to meet with the client, where those things will be discussed. While I do require light to see by, I can operate somewhat by scent when need be."
Alton Chasmyr
player, 685 posts
Male Drow
Multitalented
Thu 30 Sep 2021
at 11:15
  • msg #312

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton distracts himself by switching his rapier and hand crossbow to the opposite side before adding the buckler to the same arm as the crossbow…

He orders a drink
Without saying a word..

“She is quick to sign on, I will hear the offer out, but first want to know the drow city involved…and other details…”
The Chronicler
GM, 8057 posts
Knowledge is the key...
Seek the key...
Thu 30 Sep 2021
at 12:03
  • msg #313

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Evangeline (msg # 307):

A PM :
Felmin Pasdeloup
player, 436 posts
Thu 30 Sep 2021
at 17:37
  • msg #314

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Aye aye, we need one. And you showed enough backbone and assertiveness to quench any worry I might have had for your safety." he answered with a apologetic smile.
The Chronicler
GM, 8060 posts
Knowledge is the key...
Seek the key...
Fri 1 Oct 2021
at 09:56
  • msg #315

Re: Wayfarer's Inn - Netherworld Campaign Thread

Will you still be adding any more players? If not, should I start a new thread? John, I will be changing the name of the thread I started for you to the Aredian Manuscripts Game Thread. I will give everyone access to the thread, but please don't post anything into it until I tell you to.
This message was last edited by the GM at 11:54, Sat 02 Oct 2021.
Garret
player, 450 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Sat 2 Oct 2021
at 06:10
  • msg #316

Re: Wayfarer's Inn - Netherworld Campaign Thread

thumbs up
Felmin Pasdeloup
player, 437 posts
Sat 2 Oct 2021
at 06:46
  • msg #317

Re: Wayfarer's Inn - Netherworld Campaign Thread

Fine by me.
John D'oh
player, 571 posts
AC 22,F+8 R+6 W +1
HP 49/49
Sat 2 Oct 2021
at 08:26
  • msg #318

Re: Wayfarer's Inn - Netherworld Campaign Thread

Fine by me as well. We still need details and negotiate with the client.
Alton Chasmyr
player, 686 posts
Male Drow
Multitalented
Sat 2 Oct 2021
at 11:28
  • msg #319

Re: Wayfarer's Inn - Netherworld Campaign Thread

Fine with me
The Chronicler
GM, 8061 posts
Knowledge is the key...
Seek the key...
Sat 2 Oct 2021
at 11:57
  • msg #320

Re: Wayfarer's Inn - Netherworld Campaign Thread

That thread is up, and all interested parties have access to it. Now, the next question is are you finished here? If so, we do the usual walk down a road, and insta-port to the adventures starting area. If your ready, I'll post the intro. If not, continue with your downtime activities.
Evangeline
player, 5 posts
Evangeline's Potions,
Ointments & Sage Advice
Sat 2 Oct 2021
at 14:26
  • msg #321

Re: Wayfarer's Inn - Netherworld Campaign Thread

I'm good, thanks :)
This message was last edited by the GM at 14:13, Mon 04 Oct 2021.
Alton Chasmyr
player, 687 posts
Male Drow
Multitalented
Mon 4 Oct 2021
at 14:05
  • msg #322

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton sips a beer ….

“We could spend some funds muffling armor for those not well versed in stealth perhaps the bit of help will be enough…”
The Chronicler
GM, 8064 posts
Knowledge is the key...
Seek the key...
Mon 4 Oct 2021
at 14:15
  • msg #323

Re: Wayfarer's Inn - Netherworld Campaign Thread

Does anyone want to try to muffle their armor? How would they go about that Alton?
Alton Chasmyr
player, 688 posts
Male Drow
Multitalented
Mon 4 Oct 2021
at 14:46
  • msg #324

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin Pasdeloup
player, 438 posts
Mon 4 Oct 2021
at 17:17
  • msg #325

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Not for me thanks, but I might decide to change my armor. Or maybe get rid of it until I have the gold for a good one.

I should try to buy a mage armor scroll to learn it, until then."

John D'oh
player, 572 posts
AC 22,F+8 R+6 W +1
HP 49/49
Mon 4 Oct 2021
at 17:39
  • msg #326

Re: Wayfarer's Inn - Netherworld Campaign Thread

John is familiar with the technique and can do the work for a fraction of the cost. 1/3 of 300 gp = 100 gp, working at cost.
The Chronicler
GM, 8065 posts
Knowledge is the key...
Seek the key...
Mon 4 Oct 2021
at 18:04
  • msg #327

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Felmin Pasdeloup (msg # 325):

PM :
The Chronicler
GM, 8066 posts
Knowledge is the key...
Seek the key...
Mon 4 Oct 2021
at 18:11
  • msg #328

Re: Wayfarer's Inn - Netherworld Campaign Thread

Those players who are going to do the Aredian Manuscripts I am going to ask you to look over your character sheets. If you don't have the equivalent of 5,400 gp at 4th level or 9,000 gp at 5th in items/gold/ for your character minus what you think you spent as you leveled, then I'll allow you to have the difference in gp before you go. I want you to start out like you should. Hope that helps as it was brought to my attention that treasure finds have been lite due to changing games. John, I think you've made appropriate amounts for your level, right?
This message was last edited by the GM at 18:13, Mon 04 Oct 2021.
John D'oh
player, 573 posts
AC 22,F+8 R+6 W +1
HP 49/49
Mon 4 Oct 2021
at 21:38
  • msg #329

Re: Wayfarer's Inn - Netherworld Campaign Thread

Heh, more than enough. My actions beyond my last contract brought me in contact with the remains of a paladin who fought a large red dragon. His surviving items are mine now.
The Librarian
Tue 5 Oct 2021
at 07:51
  • msg #330

Re: Wayfarer's Inn - Netherworld Campaign Thread

A smallish man, dressed in pale blue scholar’s robes enters the room.  He has a pale complexion, and his hair is shot through with grey,  it is almost like he has faded with age.   Making his way across to Felmin, the man stands with his hands clasped in front of his waist.  ”I am The Librarian.” he says by way of introduction.  His voice is firm and confident, and not quite what you would expect from his appearance.  ”I understand that you have a book of spells.  An important book of spells.  I would like to buy it from you.”
Keeper
Tue 5 Oct 2021
at 11:44
  • msg #331

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to The Librarian (msg # 330):

PM :
Alton Chasmyr
player, 689 posts
Male Drow
Multitalented
Tue 5 Oct 2021
at 11:48
  • msg #332

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to The Chronicler (msg # 328):

Excellent
This message was last edited by the GM at 11:51, Tue 05 Oct 2021.
Felmin Pasdeloup
player, 439 posts
Tue 5 Oct 2021
at 18:25
  • msg #333

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well, yes indeed." answered Felmin, a bit surprised the information leaked.
But in this place, nothing - and everything - should surprise him, after all.

"It is a comprehensive book of the evocation school. Although limited to first level spells."


He eyed the man with a interested, slightly greedy look.

"And how much would you be ready to pay for such an important book, as you mentioned so correctly?"

The Librarian
Tue 5 Oct 2021
at 18:34
  • msg #334

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Yes. I know." The Librarian says, as Felmin describes the book. "Otherwise I wouldn't be here."

He tilts his head to one side slightly, then squints one eye ...  "Fifteen hundred." he says after a moment's thought.
This message was last updated by the GM at 18:34, Tue 05 Oct 2021.
Alton Chasmyr
player, 690 posts
Male Drow
Multitalented
Wed 6 Oct 2021
at 02:34
  • msg #335

Re: Wayfarer's Inn - Netherworld Campaign Thread

I would like to finish crafting my new armor update before the start and use that to calculate off of…

Alton has a brew and looks into all the prep he needs to complete
Garret
player, 451 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Wed 6 Oct 2021
at 04:44
  • msg #336

Re: Wayfarer's Inn - Netherworld Campaign Thread

Thank you I’m looking
The Chronicler
GM, 8072 posts
Knowledge is the key...
Seek the key...
Wed 6 Oct 2021
at 10:54
  • msg #337

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 335):

I saw your post, and will be checking with the other DM's in regards to this before you can do this. The Netherworld is seeing changes that will soon be revealed, and crafting is one of the things that is in the process of development.
John D'oh
player, 574 posts
AC 22,F+8 R+6 W +1
HP 49/49
Wed 6 Oct 2021
at 14:43
  • msg #338

Re: Wayfarer's Inn - Netherworld Campaign Thread

John is a skilled armorer as well, if Alton needs assistance.
Felmin Pasdeloup
player, 440 posts
Wed 6 Oct 2021
at 15:29
  • msg #339

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin stayed silent for some time, wondering if he had any leverage to bargain a few extra coins.

"Well, I could try to find a better buyer, but with no assurance of success.  And I need to gold. So... We have a deal."


He then turned to John.

"John, have you ever worked with mithral? I'm planning to get a mithral shirt. And once I have enough gold, I plan to enchant it to reduce its hindrance when casting spells."
Alton Chasmyr
player, 691 posts
Male Drow
Multitalented
Wed 6 Oct 2021
at 17:15
  • msg #340

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to John D'oh (msg # 338):

Looks like my last projected wrapped up, but several more still to come.  Already inquired about sharing a workshop space.  I think it will get figured out soon in the new thread
The Librarian
GM, 11 posts
Burgher of the Inn
Wed 6 Oct 2021
at 18:17
  • msg #341

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Librarian smiles slightly as he makes arrangements for delivery of the book to the library, and the subsequent payment.   "Thank you."
The Chronicler
GM, 8079 posts
Knowledge is the key...
Seek the key...
Wed 6 Oct 2021
at 18:29
  • msg #342

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to The Librarian (msg # 341):

PM :
This message was last edited by the GM at 18:29, Wed 06 Oct 2021.
John D'oh
player, 575 posts
AC 22,F+8 R+6 W +1
HP 49/49
Wed 6 Oct 2021
at 23:17
  • msg #343

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Felmin Pasdeloup (msg # 339):

John nods. "I have, actually. Crafted a mithril shield a few months ago. Sold it to pay for an enchantment on my light shield, actually. Since the Inn operates in its own time bubble, I can help you with that shirt before we go into the field. I actually have access to one of the forges here if you want to utilize it."
Alton Chasmyr
player, 692 posts
Male Drow
Multitalented
Thu 7 Oct 2021
at 01:45
  • msg #344

Re: Wayfarer's Inn - Netherworld Campaign Thread

“I just finished with mine”

Shows of the camo pattern of Mithral that has grey to black and breaks up his shape…
Also has fine strands running through that make it quieter…

“Costs more but worth it…”
Evangeline
player, 6 posts
Evangeline's Potions,
Ointments & Sage Advice
Thu 7 Oct 2021
at 12:33
  • msg #345

Re: Wayfarer's Inn - Netherworld Campaign Thread

As it seemed she was going to accompany the men on their foray into the underdark, the healer began gathering the necessary supplies. Dusting off the old staff and sling she stopped for a heartbeat or two, remembering the times she and Raiden had started on a quest. Facing the dangers of scary labyrinths and Red Wizard treasure vaults, the two had grown closer and closer and she wondered how the tiefling was doing. With a sigh she put away the memories and gathered her pack and gear, it was time...

ooc: Save for a few purchases Evangeline is ready to go.
John D'oh
player, 576 posts
AC 22,F+8 R+6 W +1
HP 49/49
Thu 7 Oct 2021
at 13:00
  • msg #346

Re: Wayfarer's Inn - Netherworld Campaign Thread

John displays the Healing Belt he wears (only 750 gold) and suggests that others pick one up if they can afford it.
The Chronicler
GM, 8084 posts
Knowledge is the key...
Seek the key...
Thu 7 Oct 2021
at 13:54
  • msg #347

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Evangeline (msg # 345):

Of course.
Felmin Pasdeloup
player, 441 posts
Thu 7 Oct 2021
at 16:44
  • msg #348

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to John D'oh (msg # 343):

"That would be perfect yes.  How much gold to you need to purchase the material and do the crafting?"

Felmin looked at the belt with obvious interest.

"Indeed, a most useful purchase.  It should lessen the burden on our new companion and grant a measure of security to each of us.  Where did you buy this one?"

Alton Chasmyr
player, 693 posts
Male Drow
Multitalented
Thu 7 Oct 2021
at 18:59
  • msg #349

Re: Wayfarer's Inn - Netherworld Campaign Thread

“For the party and the price a wand of healing magic might take more of the burden off our cleric..  worth thinking about?”

Alton shrugs

“Say maybe we should ask her.  She may already be stocked up.”
This message was last edited by the player at 19:12, Thu 07 Oct 2021.
Evangeline
player, 7 posts
Evangeline's Potions,
Ointments & Sage Advice
Thu 7 Oct 2021
at 19:23
  • msg #350

Re: Wayfarer's Inn - Netherworld Campaign Thread

"So you all want to buy such a healing belt? - Do you know where?" the aasimar asked her new traveling companions. Unfortunately she did not have the necessary experience to craft an item like that herself. But she did know who possessed the skills and access to the right magics.
John D'oh
player, 577 posts
AC 22,F+8 R+6 W +1
HP 49/49
Fri 8 Oct 2021
at 05:48
  • msg #351

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Felmin Pasdeloup (msg # 348):

John replies "I bought the belt here, of course. West wing, I think. As for the mithril shirt, I'll need about 370 gold worth of mithril ingots to craft a shirt,  and I already possess the tools."
The Chronicler
GM, 8090 posts
Knowledge is the key...
Seek the key...
Fri 8 Oct 2021
at 11:39
  • msg #352

Re: Wayfarer's Inn - Netherworld Campaign Thread

The mithril is available, but at this time, you find that there isn't another healing belt available.

John, figure up what is needed to get this done, and we'll get it made so we can get the adventure going. Thanks!

Alton Chasmyr
player, 694 posts
Male Drow
Multitalented
Fri 8 Oct 2021
at 11:56
  • msg #353

Re: Wayfarer's Inn - Netherworld Campaign Thread

“A wand might be more healing and save our lady some resources, lesser vigor might also be an option in place of standard curative…”
The Chronicler
GM, 8094 posts
Knowledge is the key...
Seek the key...
Sat 9 Oct 2021
at 11:35
  • msg #354

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin, John has the go ahead for the mithril shirt if you have the gold to make it. If so, then about 4 weeks will go by in game time, and you will have the item. If that is all and last item to be done in downtime, then I should be posting the start of your next adventure soon. (Just need to know that everyone is done with downtime)
John D'oh
player, 578 posts
AC 22,F+8 R+6 W +1
HP 49/49
Sat 9 Oct 2021
at 12:30
  • msg #355

Re: Wayfarer's Inn - Netherworld Campaign Thread

Felmin, you will need to spend 390 gold to get your mithril chain shirt.
Alton Chasmyr
player, 699 posts
Male Drow
Multitalented
Sat 9 Oct 2021
at 17:39
  • msg #356

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton decides to shop for a few items....

If he has time he plans to craft trail bars and clearwater tablets, as food can be scarce in the underdark and stagnant pools offer fouled water only......


The wand of lesser vigor seems like a good option and the chronocharm of the horizon walker, if he can find those.....

"Any one have any other must have suggestions?"
Felmin Pasdeloup
player, 442 posts
Sat 9 Oct 2021
at 17:42
  • msg #357

Re: Wayfarer's Inn - Netherworld Campaign Thread

Could it be enchanted +1 while we are at it?
Does it mean we leave in a month or Felmin will have to go back here in a month?

"I have heard of magic ring that works like invisibility on dark vision. I researched ways people could use to evade my pursuit, and since darkvision is one of my most useful abilities, I had to look.  But I think they are expensive.

And there is the language barrier. I know we don't plan to meet underdark dwellers, and even in that case we have Alton, but a pearl of speech could be useful."

The Chronicler
GM, 8096 posts
Knowledge is the key...
Seek the key...
Sat 9 Oct 2021
at 22:28
  • msg #358

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Felmin : Not at all. So, you'll get the mithril shirt enchanted to +1 and that will complete your downtime?

@Alton : Deduct the cost from your sheet and add the items to your inventory.

Is anyone else going to do or buy anything else?

If not, I will make a copy of your sheets for my records, update my planner, and get ready to post my next post narrative in the game thread.

Make an answer here so I'll know your ready or not ready. Thanks.

Felmin Pasdeloup
player, 443 posts
Sun 10 Oct 2021
at 13:25
  • msg #359

Re: Wayfarer's Inn - Netherworld Campaign Thread

Waiting for opinion on last suggestion.
Alton Chasmyr
player, 700 posts
Male Drow
Multitalented
Sun 10 Oct 2021
at 13:45
  • msg #360

Re: Wayfarer's Inn - Netherworld Campaign Thread

“That is a handy trick for sure, magic is one option, the other is skill, a wool cloak can blend your heat away from eyes as can stone or steam vents fool the sight… perfect steps of balanced weight can fool tremor sensitivity…. I agree with your idea .. I wanted to ensure everyone has a few ration bars and water cleaning pills…”
Felmin Pasdeloup
player, 444 posts
Sun 10 Oct 2021
at 14:02
  • msg #361

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Good idea, I will buy some and a pear of speech for undercommon.
 But I believe magic could help us here too.
Can't cleric purify and create water?"




[Private to GM:
1260
- 100 * number of scrolls available,
-600 pearl of speech if there is one available
-50 potion of cure light wounds, just in case
The Chronicler
GM, 8103 posts
Knowledge is the key...
Seek the key...
Sun 10 Oct 2021
at 20:33
  • msg #362

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Felmin : Yes to the items you requested, add them to your inventory, and subtract the gp, please.

So, John, Alton, Felmin are ready. I'm just waiting now to hear from the others. I even think Evangeline was ready.

This message was last edited by the GM at 20:51, Sun 10 Oct 2021.
The Chronicler
GM, 8104 posts
Knowledge is the key...
Seek the key...
Sun 10 Oct 2021
at 20:46
  • msg #363

Re: Wayfarer's Inn - Netherworld Campaign Thread

This does not pertain to the Aredian Manuscripts group before they leave Neverworld, but will be enacted immediately after.

This does pertains to the rest of the Crafters/Shopkeepers/Adventurers/Players/Npc's/ and etc., in the Neverworld plane.

I'm just throwing my thoughts out, and this is subject to correction by the other GM's, but if you have the money, the item can be crafted here or may have already been crafted here by another PC for you to purchase from them. Some items may be here even if they can't be or haven't been crafted here. The GM's will confer with each other to see if the item is here in a NPC's shop or if it can even be quested for.

From this point on, buying and selling will be roleplayed. What we mean is that we roleplay what your looking for. This gives the crafters a chance to respond with "I can sell you one for this much..." or "I can make that for you for "x" amount. Roleplay the dickering on a price because there may be someone who'll undercut your price. Undercutting can even be done by a NPC if your price be off-kilter.

Roleplay the crafting, because an epic failure just has to be rp'd... Yeah!

No response? No problem. The 3 GM's will roleplay their NPC's to help get you the item you want crafted or bought from a NPC shop in the Netherworld; if it's possible.

*Note : Homebrewed items will have to be allowed by all GM's in order to be crafted.

This message was last edited by the GM at 20:49, Sun 10 Oct 2021.
Garret
player, 453 posts
Shhh...I'm hiding..
Hp:33/33 AC:20 F:6R:8 W:3
Tue 12 Oct 2021
at 05:27
  • msg #364

Re: Wayfarer's Inn - Netherworld Campaign Thread

Garret visits mr Pickpockets with his takings before leaving. He tries to sell a few things before leaving to trade for a dagger or gloves.

Hello master, He says to his boss Something went wrong with the wizard.
I do have a couple of his books here - and a few things I’ve found. A Broach and a necklace. 

The Chronicler
GM, 8115 posts
Knowledge is the key...
Seek the key...
Tue 12 Oct 2021
at 10:36
  • msg #365

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Garret (msg # 364):

My records show that you've already sold those items.

Re: Neverwinter - Northern Journey by 308413 Garret
-----------------------------------------------------------
Thanks boss, to simplify money, can I just assume I spent whatever I got from the broach and the necklace and take those off my sheet and have money leftover for food at the Tower? I’ll meet everyone  at the fallen tower having done a full day of information gathering.

Garret settles in for the evening at the Fallen Tower, he gets a table big enough for everyone else to join him ... he even includes a chair for the Dark Elf if only because he doesn’t have a way to single him out for standing room only.

Raven duKassen
player, 26 posts
Thu 11 Nov 2021
at 16:20
  • msg #366

Re: Wayfarer's Inn - Netherworld Campaign Thread

Raven walks in and looks around the bar.  "I'll get the first round.  What can I get you?" he asks the rest of the group.

Then a thought strikes him, "That is, if my money is any good here ..."
Corlan
player, 769 posts
Thu 11 Nov 2021
at 21:37
  • msg #367

Re: Wayfarer's Inn - Netherworld Campaign Thread

Corlan follows Raven into the bar and quickly scans for any interesting figures.  "A glass of red, please.  Nothing fancy.  Thank you very much."
The Chronicler
GM, 8215 posts
Knowledge is the key...
Seek the key...
Fri 12 Nov 2021
at 00:14
  • msg #368

Re: Wayfarer's Inn - Netherworld Campaign Thread

No matter what the coin, the change is always given in the coin presented.

Your orders are taken by a young woman server named Justina, and a young man named Jarrod Wayfarer who you learn from Justina is the son of the other innkeepers Fleur the Rose and Blaze Wayfarer. The Keeper is the Head Innkeeper who answers to no other name, and never utters a word, at least verbally.

You are handed menus : https://www.davidmichaeldean.com/wayfarers-inn

The servers wait patiently as you browse the Bill of Fare.
Lan
player, 283 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Fri 12 Nov 2021
at 04:52
  • msg #369

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan orders Stew, Rabbit, and a glass of Black Bitter. He says "if the merchants here are as well stocked as the library and the tavern, we can pick up Holy Water and other alchemical weapons to help us in our upcoming fight."

OOC Subtracting 2 sp 7 cp
Corlan
player, 770 posts
Fri 12 Nov 2021
at 07:03
  • msg #370

Re: Wayfarer's Inn - Netherworld Campaign Thread

"A glass of the Arabellan wine and the rabbit please."
Oktar
player, 531 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Sat 13 Nov 2021
at 06:23
  • msg #371

Re: Wayfarer's Inn - Netherworld Campaign Thread

Oktar looks around, this isn’t what he was looking for. He grunts at the inconvenience and mutters Shucking Magic.

He looks around to get a lay of the place. Goes back out to see where he is and then back inside. The others seem happy in their trap. So Oktar picks a direction and strides off looking to get control of his situation.
Raven duKassen
player, 28 posts
Sat 13 Nov 2021
at 08:31
  • msg #372

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I think I will try a glass of Tanagyr's stout and a meat pie, please" Rave  says as he looks around to see if there are any other guests.
The Chronicler
GM, 8223 posts
Knowledge is the key...
Seek the key...
Sat 13 Nov 2021
at 12:14
  • msg #373

Re: Wayfarer's Inn - Netherworld Campaign Thread

To begin to describe the chaos that is the Wayfarer’s Inn one must not look inside and expect to see a room of set dimensions. No, one must put perceptions of normality aside, and just accept that the inn simply is whatever size it needs to be at any given moment.

With that aside, you see the inn bustles with activity as patrons unlike you’ve ever seen call out to the serving staff for food and drink; typical of any inn-like environment, but very much atypical in its clientele. The gleaming polished bar seems to go on forever, and the kegs are stacked so high you wonder if the place even has a ceiling. But surely, though skepticism pervades, there is indeed one up there somewhere?

Tankard's clink as people fellowship in cheerful camaraderie at tables of all shapes, heights and sizes. Cubby hole alcoves can be found down the outer walls where games of chance are always in full swing. If you head towards any of the many corners of the room you are sure to find some form of entertainment from bardic serenades to plays or even small circus acts.

(OOC: If you desire to talk to the serving staff, then I’ll NPC the talk, but as far as basic services go, it is an assumed you eat, drink, and be merry. The cost to your character is on the honor system, or if you use the cost of living monthly expense, then don't worry about tracking food and drink costs. The Wayfarers Inn is the chat room for players to engage in roleplay among themselves by gambling, trading, and etc. until they take off on an adventure. The Netherworld Plane serves as the GREAT trading post, crafting hall, and will serve as the place where all business is conducted across the omniverse. Have fun!)
_
This message was last edited by the GM at 12:20, Sat 13 Nov 2021.
Esmerelda Najeet
Netherworlder, 14 posts
Resident of the Inn
"Root, brew, or remedy?"
Sun 14 Nov 2021
at 12:44
  • msg #374

Re: Wayfarer's Inn - Netherworld Campaign Thread

Esmerelda stops in to check inventory and plan for brewing and distillation
After noting it she decides to look around for new faces
Lilianne Nenuial
player, 12 posts
Alchemical Items
Potions & Scrolls
Sun 14 Nov 2021
at 16:20
  • msg #375

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lilianne had closed her shop briefly to pick up some supplies, then decided to have a drink for she had been focused on work lately, granting herself a short break would surely do no harm.

The elf went over to the bar and found a free stool to sit on, and even while she was no regular she had lived here in the Netherworld long enough that the barkeep already knew what she would be having. It was almost like magic. She gave him a gentle smile and a respectful nod as she grabbed the glass of feywine before the mage and scholar turned her attention to the crowd.
Raven duKassen
player, 29 posts
Sun 14 Nov 2021
at 16:51
  • msg #376

Re: Wayfarer's Inn - Netherworld Campaign Thread

Raven sees Esmerelda and Lilianne stop in and look around the bar.  Nudging his companions, he asks  "Do you think they're locals?"
Oktar
player, 532 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Mon 15 Nov 2021
at 07:31
  • msg #377

Re: Wayfarer's Inn - Netherworld Campaign Thread

He had been looking for the shops in the village of this enormous inn but something about the two women at the bar gives Oktar pause. He goes over to speak to them.
The Librarian
GM, 45 posts
Burgher of the Inn
Mon 15 Nov 2021
at 10:35
  • msg #378

Re: Wayfarer's Inn - Netherworld Campaign Thread

Esmerelda and Lilianne are PCs, rather than NPCs run by a DM.  If you wish to speak to them privately, you should address a PM to them personally.
The Librarian
GM, 46 posts
Burgher of the Inn
Mon 15 Nov 2021
at 10:39
  • msg #379

Re: Wayfarer's Inn - Netherworld Campaign Thread

Esmerelda and Lilianne are PCs, rather than NPCs run by a DM.  If you wish to speak to them privately, you should address a PM to them personally.
Lilianne Nenuial
player, 14 posts
Alchemical Items
Potions & Scrolls
Mon 15 Nov 2021
at 11:47
  • msg #380

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Or you could just walk up to them and ask nicely :D
Esmerelda Najeet
Netherworlder, 16 posts
Resident of the Inn
"Root, brew, or remedy?"
Mon 15 Nov 2021
at 11:56
  • msg #381

Re: Wayfarer's Inn - Netherworld Campaign Thread

Oktar:
Oktar pause. He goes over to speak to them.



“Hello deary you smell like herbs, are you looking for a rare root, brewery or remedy?”
Oktar
player, 533 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Mon 15 Nov 2021
at 13:47
  • msg #382

Re: Wayfarer's Inn - Netherworld Campaign Thread

Do you trade in herbs and potions? he says ready to trade.

Can you share what is for sale? Do you also have need for ingredients and poisons? I could sell...

Note: this character is from pathfinder. Potions and poison are  sometimes slightly different. 
Esmerelda Najeet
Netherworlder, 17 posts
Resident of the Inn
"Root, brew, or remedy?"
Mon 15 Nov 2021
at 17:30
  • msg #383

Re: Wayfarer's Inn - Netherworld Campaign Thread

Esmerelda is a pathfinder witch, herb witch archetype.....


"Oh dear.  I run the local brewery and have some potions put back, what are you looking for?  I can also turn a potion into a tattoo, mostly I offer remedies for deafness, blindness, disease, etc but these have to be administered and do not work anywhere else......but a cheaper option for most, and you can repay for honest work."
Able Nimblefingers
player, 178 posts
A.K.A Peddler
Tue 16 Nov 2021
at 11:51
  • msg #384

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able orders a tankard of Suzale and a hot meat pie. When the woman mentions potions, Able speaks up. "I'm in the market to find a few potions that will cure light wounds."

He considers his money, and decides that 3 to 4 of them are all that he could afford if the price was reasonable.
Raven duKassen
player, 30 posts
Tue 16 Nov 2021
at 12:23
  • msg #385

Re: Wayfarer's Inn - Netherworld Campaign Thread

Raven glances at Corlan, shrugs, and moves across to join the others and  the conversation "I might be interested in some alchemical items.  Perhaps some weapon blanch or a tanglefoot bag.  Although, we also need holy water - if anyone here is able to help us with that."
Able Nimblefingers
player, 178 posts
A.K.A Peddler
Tue 16 Nov 2021
at 12:47
  • msg #386

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able smacks his forehead with the palm of his right hand. "Oh, yes, holy water too. I can pitch in some coin to buy that as well. I almost forgot. Thanks Raven."
This message was last edited by the GM at 12:49, Tue 16 Nov 2021.
Esmerelda Najeet
Netherworlder, 18 posts
Resident of the Inn
"Root, brew, or remedy?"
Tue 16 Nov 2021
at 12:43
  • msg #387

Re: Wayfarer's Inn - Netherworld Campaign Thread

“Yes potions of cure light wounds I have several of those, come by my brewery and you can get a taste for pear ale pear wine etc…”

“Holy water I don’t deal with, no time a brewery doesn’t operate itself….Lil does scrolls I believe…”
Lan
player, 284 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Tue 16 Nov 2021
at 12:47
  • msg #388

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan asks "potions as a tattoo? Does that make the effect permanent? And do you know of anyone here who might sell prefabricated spellbooks?"
Lilianne Nenuial
PC Crafter, 15 posts
Alchemical Items
Potions & Scrolls
Tue 16 Nov 2021
at 13:12
  • msg #389

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lilianne's elven ears pricked at the mention of potions and alchemical items. Moving to join the gathered people she cleared her throat. "Sorry for interrupting your conversation without being invited. My name is Lilianne Nenuial, you can come to me if you need magical supplies for the arcane arts or alchemical items. If the price is right I can create a scroll or even a wondrous item - depending on the effect you are looking for." she offered then added. "If you are looking for holy water you might want to visit Evangeline's Potions, Ointments & Sage Advice.
Esmerelda Najeet
Netherworlder, 19 posts
Resident of the Inn
"Root, brew, or remedy?"
Tue 16 Nov 2021
at 13:29
  • msg #390

Re: Wayfarer's Inn - Netherworld Campaign Thread

"It simply moves the potion into tattoo form, once you use it, much like the potion it came from the magic is no more.  A simple spell at that.  Do you mean a proper tome that has blank pages, You should seek the librarian for restoration and binding of books."



Holy water
"Nishka in the Agent's office will have holy water."
This message was last edited by the player at 17:15, Tue 16 Nov 2021.
Corlan
player, 771 posts
Tue 16 Nov 2021
at 21:45
  • msg #391

Re: Wayfarer's Inn - Netherworld Campaign Thread

Corlan quietly finishes his rabbit before grabbing his glass of wine and joining the group.  He steals glances at some of the odder figures in the inn as he listens to the conversation until Lilianne catches his attention.  "Ahem. 'Magical supplies for the arcane arts' you said?  I would be interested in taking a look at that."
Lan
player, 285 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Wed 17 Nov 2021
at 08:22
  • msg #392

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Esmerelda Najeet (msg # 390):

Lan shakes his head in response. "No, more like a pre-constructed tome of study, like an abjurer's Defensive tome. What a Master might give a student to study."


https://www.google.com/url?sa=...j7dDloviM0v1oLAeabFm
Oktar
player, 534 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Wed 17 Nov 2021
at 13:57
  • msg #393

Re: Wayfarer's Inn - Netherworld Campaign Thread

Can you make protective potions against evil? Or something to make my weapons magical? Do you have any potion that would make me move faster to surprise and surround my enemies.

The Hobgoblin asks.
Lilianne Nenuial
PC Crafter, 17 posts
Arcane Items
Potions & Scrolls
Wed 17 Nov 2021
at 14:54
  • msg #394

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I can provide basic training in Abjurations, young man, although my special focus is on abjurations." the elf told Lan before turning her attention to Corlan "Yes, supplies for the arcane arts," Lilianne repeated, "My shop is not far from here. - Lilianne's. Come in and browse at your leasure."
The Librarian
GM, 48 posts
Burgher of the Inn
Wed 17 Nov 2021
at 14:58
  • msg #395

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC:  Can I suggest that  if you want private or more focussed conversations, you decamp to one of the Wing threads.   It might just help the conversations flow more smoothly.
Able Nimblefingers
player, 179 posts
A.K.A Peddler
Thu 18 Nov 2021
at 11:35
  • msg #396

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able asks to obtain three cure potions, and a couple vials of holy water. "How much for what I need? If I can afford it, I'll be happy to accompany you to your shop."
Raven duKassen
player, 31 posts
Thu 18 Nov 2021
at 11:49
  • msg #397

Re: Wayfarer's Inn - Netherworld Campaign Thread

"And a couple of vials of holy water for me too.  Perhaps a tanglefoot bag, or two, as well." Raven says, looking at Lilianne.
Lan
player, 286 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Fri 19 Nov 2021
at 13:50
  • msg #398

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan says "Holy Water would be nice. It might also help to have the actual activation phrase for my wand rather than always having to intuit it."
Esmerelda Najeet
Netherworlder, 25 posts
Resident of the Inn
"Root, brew, or remedy?"
Fri 19 Nov 2021
at 14:39
  • msg #399

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Oktar (msg # 393):
"Why deary, I do have a potion to do the faster movement, and protection from evil, but do not have an oil of magic weapon at this time. I might be able to get that together without too long of a delay.  How long will you be about?"

Oktar
player, 535 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Sun 21 Nov 2021
at 17:45
  • msg #400

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Esmerelda Najeet (msg # 399):
Oktar likes this woman, he is glad for the opportunity to buy from someone who uses natural herbs and not the cold harsh alchemy of the wizards.

Yes. I will buy those.
I do not know how long we are here, we are buffeted by a force in some greater plot.

Are there some here that can add any magic we desire?

Esmerelda Najeet
Netherworlder, 27 posts
Resident of the Inn
"Root, brew, or remedy?"
Mon 22 Nov 2021
at 01:17
  • msg #401

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I will have to make inquiries on the magic weapon oil, as it is not something I am versed in preparing, the movement potion is called cheetah's speed.  I honestly can say that you are likely to encounter plenty of magic items here for sale, though I doubt many multiples of the ones that take more time.  Did you want to buy in coin or come work for a real brewery and goat farm for a while?"
Oktar
player, 536 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Mon 22 Nov 2021
at 15:24
  • msg #402

Re: Wayfarer's Inn - Netherworld Campaign Thread

Oktar nods Cheetah’s sprint, yes I know that one. I make it as well. Hmmm I can make herbal concoctions or potions for the spells of the Druid. Perhaps there is ought you want in trade? Or effort I could make? Otherwise I can pay in coin to start. I’ll take the protection from evil first - how many do you have?
I would also look for those I can’t make myself.
Oktar will show the potions on his bandolier and consider trade.
Looking for these from witch list.  Can you also go cleric or wizard potions?
Adhesive Spitle, Command, Ear piercing scream, enlarge person, reduce person, glitterdust. Steal size


Oktar has these on his person for trade.

Savage Maw x1 1 min/ Lvl bite attack 1d4+str or base attack -5 1/2 str
Barkskin x1
Bull's Strength x2
Monkeyfish x3lvl 2
Air Bubble
Cure Light Wounds x3 lvl 1
Cure Moderate wounds lvl 3
CLW LVL 2 x2
Magic Fang
Cheetahs sprint
Deadeye’s Lore
Obscuring Mist
Shillelagh
Spider climb
Fire Belly x 2
Produce Flame lvl 2 x2 1min/lvl d6+2 make up to 2 attacks 120’ or melee touch

The other members of Oktar’s party also have unused Monkeyfish potions they could trade

This message was last edited by the player at 05:21, Wed 24 Nov 2021.
Corlan
player, 772 posts
Mon 22 Nov 2021
at 17:56
  • msg #403

Re: Wayfarer's Inn - Netherworld Campaign Thread

Corlan opens his mouth to speak but closes it as Oktar and Esmerelda continue their conversation.  When it becomes clear that this could go on awhile he finally says, "Lilianne, perhaps you might want to show us to your shop so I can see your goods, and we can talk in a calmer environment."
Raven duKassen
player, 32 posts
Mon 22 Nov 2021
at 18:42
  • msg #404

Re: Wayfarer's Inn - Netherworld Campaign Thread

Raven nods at Corlan's words "Just a tanglefoot bag and a couple of vials of Holy water forme, I think."
Lan
player, 287 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Mon 22 Nov 2021
at 18:55
  • msg #405

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC: Lan is looking for a MW Tool (50 gp cost) of common activation words and phrases, giving a +2 to UMD for activating Wands. He wants that, 2 Holy Water, and the Defensive Primer (185g), costing a total of 285 gold.
The Librarian
GM, 59 posts
Burgher of the Inn
Mon 22 Nov 2021
at 18:59
  • msg #406

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Lilianne Nenuial
PC Crafter, 20 posts
Arcane Items
Potions & Scrolls
Mon 22 Nov 2021
at 19:28
  • msg #407

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: For anything that Esmeralda cannot offer, check the goods that Lilianne can craft here: http://wiki.rpol.net/?id=59301/Liliannes
Artifex
GM, 1075 posts
Thu 25 Nov 2021
at 18:38
  • msg #408

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Esmerelda Najeet
Netherworlder, 31 posts
Resident of the Inn
"Root, brew, or remedy?"
Sat 27 Nov 2021
at 13:00
  • msg #409

Re: Wayfarer's Inn - Netherworld Campaign Thread

“You are in luck I have an extensive list from a master wandsman I can sort that information and get it scribed into pages and bound into a book… should be easy enough the scribe, binding, pages and information should be about 50 gold all in all…”
Lan
player, 288 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Sat 27 Nov 2021
at 18:20
  • msg #410

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan smiles "Excellent! Then you've got yourself a sale."


OOC Lan will reduce his funds by 285 gold and add those items to his equipment.
Oktar
player, 537 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Sat 27 Nov 2021
at 22:04
  • msg #411

Re: Wayfarer's Inn - Netherworld Campaign Thread

Pm
Esmerelda Najeet
Netherworlder, 32 posts
Resident of the Inn
"Root, brew, or remedy?"
Sat 27 Nov 2021
at 22:12
  • msg #412

Re: Wayfarer's Inn - Netherworld Campaign Thread

"That is quite a list of potions that you have, and yes I could brew some of those you are asking for.  Do you want to part with all of those?  We can do an exchange for part of them, or did you have something else in mind?"
Corlan
player, 773 posts
Sat 27 Nov 2021
at 22:35
  • msg #413

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Impressive list of spells you have here Lilianne," Corlan says as he peruses.

Turning to the group he says, "I see no way for me to harm the demon, so I shall provide assistance to you all as needed.  If there are any spells which one of you might want cast, then I can learn it from one these scrolls for later use, just let me know.  Do we have a magical instrument which can provide healing and has plenty of charges?  If not, then I suggest we pool some gold together and purchase one."
This message was last edited by the player at 22:41, Sat 27 Nov 2021.
Oktar
player, 538 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Sun 28 Nov 2021
at 05:39
  • msg #414

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Esmerelda Najeet (msg # 412):

I do. Do you have any of those we could get now? If so do you want anything I make in trade? I could also offer poisons I can brew or buy.

I have these poisons I’m willing to trade Giant wasp poison or the others for the same value in enlarge person or steal size for instance
.

1 75      Gelidburn oil inj 12 1/rd 4 rds 1d3 fire, 1d3 cold, and staggered 1 round 1 save 75 PPC:P&P
1 210     Giant wasp po inj 18 1/rd 6 rds 1d2 Dex 1 save 210 PZO1123
1 50    centipede poison inj 11 1/rd 4 rds 1 Dex 1 save 90

So lets make a deal. I don’t know your interest so you need to say what works.

If you can say what you have and what you want it would help but I will make an offer I think fair.



I’ll give you Giant Wasp poison and two monkeyfish potions for Steal Size potion
I’ll also trade Bulls strength for glitterdust

I’ll give you barkskin and shillelagh or others in exchange for Adhesive Spitle, Command, Ear piercing scream, enlarge person, reduce person
Or I’ll buy any you don’t want to trade for outright
.
Lilianne Nenuial
PC Crafter, 24 posts
Arcane Items
Potions & Scrolls
Mon 29 Nov 2021
at 13:47
  • msg #415

Re: Wayfarer's Inn - Netherworld Campaign Thread

While the others were already making purchases, Lilianne pursed her lips and thought about Lan's request. "I should be able to provide you with a comprehensive work for commonly used words of activation, including a section on correct pronunciation in Elven, Draconic, Celestial, Terran, Ignan, Auran, Aquan, Abyssal, Infernal, Undercommon, Sylvan, Dwarven, Goblinoid and Gnomish for good measure." the elf offered. "It will take a day to have it prepared, if you are willing to part with fifty golden coins that is."

Corlan's words were met with a gentle but reserved smile "My past allowed me to accumulate some knowledge on many fields of interest."
Lan
player, 289 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Mon 29 Nov 2021
at 15:59
  • msg #416

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan agrees to the terms and has the funds at hand. He makes a purchase of 2 flasks of Holy Water for good measure.
Esmerelda Najeet
Netherworlder, 34 posts
Resident of the Inn
"Root, brew, or remedy?"
Tue 30 Nov 2021
at 01:48
  • msg #417

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Oktar (msg # 414):
"I am pretty favorable to exchanging what you do not need, but there are some things I do have or not.  I can do enlarge person, ear peircing scream and gltterdust...though some brewing may be required.  I can take poisons off but generally do not sell it, nasty business it is...."

Oktar
player, 539 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Tue 30 Nov 2021
at 07:44
  • msg #418

Re: Wayfarer's Inn - Netherworld Campaign Thread

To Esmerelda That is good - I won't burden you with poisons - I'll trade bulls strength for glitter dust - Trade a (first-level) potion of your choice for ear-piercing scream and I will buy 2 potions of enlarge person at normal price.


Oktar will also buy 4 holy water from Liliannne if possible

Lilianne, how many vials of blessed water are you able to sell? I would like 4 if possible...

Raven duKassen
player, 33 posts
Tue 30 Nov 2021
at 08:42
  • msg #419

Re: Wayfarer's Inn - Netherworld Campaign Thread

As the dealing appears to be coming to a conclusion, Raven turns to Lilianne, and reiterates  "Just a tanglefoot bag and a couple of vials of Holy Water for me."

Then digs in his bag to find coins to hand over.


1x Tanglefoot bag : 50gp
2x Holy Water: 50go
Total: 100gp

Able Nimblefingers
player, 180 posts
A.K.A Peddler
Tue 30 Nov 2021
at 11:49
  • msg #420

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able deftly counts the coins out for his purchases, and hands them to the respective merchant. He carefully puts away his three cure potions, and the two vials of holy water.
Esmerelda Najeet
Netherworlder, 36 posts
Resident of the Inn
"Root, brew, or remedy?"
Tue 30 Nov 2021
at 12:28
  • msg #421

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Oktar
“Shillelagh…wait that’s not how you say it, but nice to have anyway.  You have a deal young man.”
Corlan
player, 774 posts
Tue 30 Nov 2021
at 22:33
  • msg #422

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I suppose I will take two potions of cure light wounds as well."
Lan
player, 290 posts
HP 22/22 AC 19
F+2R+7W+2 Elf Rogue
Wed 1 Dec 2021
at 06:03
  • msg #423

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lan asks "do you have any potions of Infernal Healing? I find it efficient in healing you as you walk."
Lilianne Nenuial
PC Crafter, 25 posts
Arcane Items
Potions & Scrolls
Wed 1 Dec 2021
at 07:35
  • msg #424

Re: Wayfarer's Inn - Netherworld Campaign Thread

The elf turned to each of the buyers and gave a nod of affirmation, "I can provide the requested items if you will stop at my shop." she said, looking at each of the people for a moment. "And since you seem to be fighting the good fight, I shall give you the holy water at break even cost." Lilianne told them, smiling gently.

"And remember: All sales are final, no refunds, no returns." she added with a wink.

ooc: Standard prices for holy water do not include any profit margin, since the authors decided that temples would sell it at cost. The Netherworld does not have a temple/resident healer yet, but to provide you with your items Lilianne will forego any profits until details can be hashed out with the GMs :)

Please adjust your sheets with your purchases accordingly :)

Able Nimblefingers
player, 181 posts
A.K.A Peddler
Wed 1 Dec 2021
at 11:54
  • msg #425

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able thanks the lady for her generosity, and pays the requested price.
Esmerelda Najeet
Netherworlder, 40 posts
Resident of the Inn
"Root, brew, or remedy?"
Wed 1 Dec 2021
at 14:33
  • msg #426

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Lan (msg # 423):
"I have been researching such a spell, it is old magic and I do not yet have it, but perhaps one day soon....."
Artifex
GM, 1082 posts
Wed 1 Dec 2021
at 21:43
  • msg #427

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Esmerelda Najeet
Netherworlder, 42 posts
Resident of the Inn
"Root, brew, or remedy?"
Thu 2 Dec 2021
at 01:09
  • msg #428

Re: Wayfarer's Inn - Netherworld Campaign Thread

Esmerelda seems to spend some time in a trance-like state......

"Ok, yes I believe that my famliar has access to the invigorating spell you are in talking about, though it has nothing to do with neither good nor evil."
Oktar
player, 540 posts
Bitter Herbalist Str11/14
Hp:25/25AC:20 F:5 R:4 W:6
Thu 2 Dec 2021
at 05:59
  • msg #429

Re: Wayfarer's Inn - Netherworld Campaign Thread

Oktar hands to Esmerelda potions of Bulls Strengths, Shillelagh and 150gp
He takes potions of Glitterdust, Ear Piercing scream, and 2 enlarge persons as well as protection from evil

Oktar gives Lilliane 100gp for the 4 vials of holy water.
He adds for her an herbal concoction of Monkeyfish potion as a tip.

Good trade, he says. I return to Sandpoint, there are some herbs there I can use to make this holy water more effective against demons.

Oktar steps out the door hoping he will return whence he came.
Corlan
player, 775 posts
Thu 2 Dec 2021
at 06:16
  • msg #430

Re: Wayfarer's Inn - Netherworld Campaign Thread

Corlan hands over the gold and takes the two potions.  "It was a pleasure meeting both of you.  I shall be back to peruse your wands and scrolls again."

Corlan turns and quickly follows Oktar out.
Able Nimblefingers
player, 182 posts
A.K.A Peddler
Thu 2 Dec 2021
at 12:00
  • msg #431

Re: Wayfarer's Inn - Netherworld Campaign Thread

Able sees that business in this unusual place have come to a conclusion and he too follows his companions out the door.
Raven duKassen
player, 34 posts
Thu 2 Dec 2021
at 12:09
  • msg #432

Re: Wayfarer's Inn - Netherworld Campaign Thread

Raven follows along behind the others.
Lilianne Nenuial
PC Crafter, 27 posts
Arcane Items
Potions & Scrolls
Thu 2 Dec 2021
at 16:21
  • msg #433

Re: Wayfarer's Inn - Netherworld Campaign Thread

"It would be my pleasure to see you again." the elf replied, bowing slightly.
Able Nimblefingers
player, 183 posts
A.K.A Peddler
Fri 3 Dec 2021
at 11:35
  • msg #434

Re: Wayfarer's Inn - Netherworld Campaign Thread

Before exiting, he replies to Lilianne in kind,  waves, and continues to leave the inn.
Esmerelda Najeet
Netherworlder, 43 posts
Resident of the Inn
"Root, brew, or remedy?"
Fri 3 Dec 2021
at 15:52
  • msg #435

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well it looks like we may have a demand for inventory that I did not necessarily foresee....I may have to spend more time brewing potions than I had thought originally, perhaps an apprentice is what I need........"


Checks back over her notes as far as the inventory goes, and stays a few moments more to check than none has turned cloudy or other quality issues
The Librarian
GM, 80 posts
Burgher of the Inn
Fri 3 Dec 2021
at 16:04
  • msg #436

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM
Greb
player, 926 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 12 Aug 2022
at 09:25
  • msg #437

Re: Wayfarer's Inn - Netherworld Campaign Thread

From outside, a monkey goblin ambles in, pack laden with goods and equipment. Greb orders a warm ale and politely asks "please remind me where I post for Help Wanted? I have a group of pirates I need to remove, and I think I might need help with that."


OOC Chronicler, Remind me what the reward was for clearing the pirates? Was it 800 gold? After the initial 200 gold?
This message was last edited by the GM at 20:03, Fri 12 Aug 2022.
The Chronicler
GM, 8628 posts
Knowledge is the key...
Seek the key...
Fri 12 Aug 2022
at 20:10
  • msg #438

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 437):

This link: link to a message in this game is where you go if you want to refer to what's posted on the message board, see who's who at the inn, see what shops are available in town, see what is offered to eat and drink at the inn, and to see what is offered for games and entertainment (Official Rules for games of chance, and pit fights.)

This link: http://wiki.rpol.net/?id=59301 is our wiki link where you'll find more in-depth information about the Netherworld, find crafters, and etc.

Yes, 800 gp was the reward being offered to clear out the pirates.


The Keeper silently points a finger over to the message board as he slides you your requested ale.

Write up your advertisement and post it so other players can see it, and I will ad it to the message board.
Greb
player, 927 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sat 13 Aug 2022
at 08:58
  • msg #439

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb thanks Keeper, mentioning "Captain Fenn has passed this mortal coil. I think you can remove his advertisement, unless you know someone who wouldnt mind serving an undead captain?"


Ad: Hearty Adventurers! The city of Seawall is being blockaded by a murderous group of pirates. The crew of 40 is headed by a female captain who is both fighter and sorceress, with a dwarvish first mate.  The crew is organized in a military fashion, which speaks to training. The city is offering 800 gold to the group who frees their port from the pirates. But as the city made no mention of it, the pirates loot is ours to keep or return as we see fit. See Greb for further details.
This message was last edited by the player at 09:09, Sat 13 Aug 2022.
The Keeper
Sat 13 Aug 2022
at 21:23
  • msg #440

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 439):

In your head you hear The Keeper state that the message has been removed, and that your message has been added to the message board.

Message Board Update : link to a message in this game
Sir Constantine Godalming
player, 1 post
no way! no way!
Yeah-way Bruh...
Fri 26 Aug 2022
at 19:05
  • msg #441

Re: Wayfarer's Inn - Netherworld Campaign Thread

A tall blonde man comes in wearing an armored coat of fine quality, a large steel shield across his back and a longsword in the sheath on his hip.  The holy symbol around his neck leaves little doubt he is a holy warrior of some sort, (at least by all appearances...

He brushes his hair out of his eyes looking over the board, he looks like he just got out of the water recently....

Still working on this character, some more work required to get completed....

He goes to the bar...
"Bruh, I jus washed up here, but I am not sure where here is."
The Chronicler
GM, 8680 posts
Knowledge is the key...
Seek the key...
Sat 27 Aug 2022
at 04:01
  • msg #442

Re: Wayfarer's Inn - Netherworld Campaign Thread

For those new to the Netherworld Plane and the Wayfarer's Inn...

A cacophony of sound is the only way to begin to describe the chaos that is the Wayfarer’s Inn. One must not look inside and expect to see a room of set dimensions, no, one must put perceptions of normality aside, and just accept that the inn simply is whatever size it needs to be at any given moment.

With that aside, you see the inn bustles with activity as patrons unlike you’ve ever seen call out to the serving staff for food and drink; typical of any inn-like environment, but very much atypical in its clientele. The gleaming polished bar seems to go on forever, and the kegs are stacked so high you wonder if the place even has a ceiling. But surely, though skepticism pervades, there is indeed one up there somewhere?

Tankards clink as people fellowship in cheerful camaraderie at tables of all shapes, heights and sizes. Cubby hole alcoves can be found down the outer walls where games of chance are always in full swing. If you head towards any of the many corners of the room you are sure to find some form of entertainment from bardic serenades to plays or even small circus acts.
This message was last edited by the GM at 04:01, Sat 27 Aug 2022.
The Keeper
Sat 27 Aug 2022
at 04:08
  • msg #443

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Sir Constantine Godalming (msg # 441):

You approach what can only be described as an ancient being of a life form unknown to you. The being looks up as you attract his attention, and though the being appears human, its constantly shifting outline clearly indicates it’s not. The being's wrinkly skin is of a yellowish color liken to one that is jaundiced. Milky eyes that once were a pale green peer out beneath a heavy brow crowned with bristling white eyebrows. Whitish-grey stubble can be seen along the beings jaw line and chin, and there is a faint trace of an equally colored and recently trimmed mustache.

At first you thought The Keeper was sitting, but as he approaches the counter, you see that the being is merely hunched over as if the weight of the universes is weighing down on his shoulders. The clothing of the being, leather jerkin shirt, breeches, and low boots are nondescript and neutral tan in color.

The words that are telepathically conveyed to you are cryptic. “Here is here and can lead to any destination you want adventurer. You are neither here nor there. What is it you seek?"
This message was lightly edited by the GM at 04:09, Sat 27 Aug 2022.
Sir Constantine Godalming
player, 2 posts
no way! no way!
Yeah-way Bruh...
Sat 27 Aug 2022
at 11:34
  • msg #444

Re: Wayfarer's Inn - Netherworld Campaign Thread

He lays his sword in front of him, his hand obviously webbed,
"On the one hand, I am a warrior of the holy light, a paladin of Iomedae, on the other hand I have been followed since birth by the fey, even now they give me minor magic and the ability to link my life to that of another."

He holds his webbed hand up....
"If I fail to die in battle, and instead die of old age, I will likely become what my father was an immortal skum and seek the depths far from the light...."

"Perhaps right now I have need of a drink."



He sets his pack down, it is a square frame with what appears a single opening large waterproof sack attached with four additional waterskin pouches, currently empty, in fact the bag itself appears nearly completely empty.
This message was last edited by the player at 13:48, Sat 27 Aug 2022.
Macawi
player, 1 post
Sat 27 Aug 2022
at 14:04
  • msg #445

Re: Wayfarer's Inn - Netherworld Campaign Thread

A very large man almost 8' tall staggers in through the doors bumping a shoulder into one frame as he ducks. His gaze is that of a climber navigating a tricky outcrop and as he moves it from here to there the light of understanding does not break. His clothing is light and torn to make his pantaloons short and his blouse tied up on the side of a burlap bag slung over his shoulder. He has a helm of sorts that seems almost as wild as his eyes.

He enters and nods at the Keepers speech inside his head. He seems comforted and relaxes. He speaks to no one:
Aegirran! only you could lead to such a place...In dreams we must always move forward!

He shakes his head, to sober himself further and bumps himself on a beam...then moves into the Inn looking for a sign of which way forward might be...

There is a sign.
He stands before it.
He looks at it and marks out the letters and the language.
hmmmm
Lost sheep - no
what's this? Pirates? Gold? he he heh


He looks toward the bartender and points a meaty finger at the board.

How do I find Greb?
he says.
Sir Constantine Godalming
player, 3 posts
no way! no way!
Yeah-way Bruh...
Sat 27 Aug 2022
at 15:37
  • msg #446

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Welcome!  Come and share some pitchers of dark ale with me."
Macawi
player, 2 posts
Sat 27 Aug 2022
at 21:04
  • msg #447

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi nods at the friendly man and drinks half of a pitcher then hands it back.
Thank you.

He says.

He points a thumb at his chest and says Mac. Then waddles his head and adds Macawi.

He then gestures at the stranger Are you Greb?
Sir Constantine Godalming
player, 4 posts
no way! no way!
Yeah-way Bruh...
Sat 27 Aug 2022
at 21:18
  • msg #448

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I am Constantine, I washed ashore recently and saw a man, who I followed here, he may have been this Greb fellow, but I never caught up with him, I am also still trying to figure out the nature of this reality."

Downs the second half of the pitcher with one hand and passes the full pitcher to Mac...

"First we drink."


"I am a warrior of the holy light by the way..."
The Keeper
Sat 27 Aug 2022
at 22:11
  • msg #449

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb, your on!

The Keeper, who was busy at the time of your asking, points a boney finger at a monkey goblin that is standing at the bar. He is about 3 1/2 feet tall, and might weigh 80 lbs soaking wet. He wears simple leather armor, carries a sap at his belt, and has a bow slung over his back. The most arresting part of his attire is the thin rapier he is wearing at his side.
Macawi
player, 3 posts
Sun 28 Aug 2022
at 03:05
  • msg #450

Re: Wayfarer's Inn - Netherworld Campaign Thread

Mac shows a holy symbol to the man...You follow gods, yes? They are all connected, like us...

he takes a deep breath as if it proves his point. Look here Aegirran, god of dreams and the sea - he brought us from the sea to a dream place...the rule of dreams is to move forward, find the way through and then you understand.

He looks around for Greb and approaches with the holy warrior.

He looks at the little fella and squints a bit to take it all in... Are you seeking others to stop Pirates?
Greb
player, 934 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sun 28 Aug 2022
at 04:23
  • msg #451

Re: Wayfarer's Inn - Netherworld Campaign Thread

The monkey goblin turns and looks up.....and up. His tail curls into a tight coil as a huge grin crosses the ugliest face you've ever seen. "My Lady of the Sea must like me. Two big bruisers, ready to sign up." He points to a table and says "let's sit and talk a bit. I'll lay out the situation, you tell me if you're interested." He signals the Keeper, adding "three ales, please." Probably the first time either of you have heard a goblin say 'please'.

He points at the holy symbol with his tail. Greb says "Holy warrior, huh? That's all well and good, but you two look like newbies, so I'll let you know up front. This place is a no-kill zone. As long as people follow the rules, they are free to eat, drink, and converse here. That applies to undead as well. You cannot kill them here, unless Keeper relents."
This message was last edited by the player at 08:52, Sun 28 Aug 2022.
Sir Constantine Godalming
player, 5 posts
no way! no way!
Yeah-way Bruh...
Sun 28 Aug 2022
at 13:05
  • msg #452

Re: Wayfarer's Inn - Netherworld Campaign Thread

"My connection to the sea and the fey of the sea is undeniable, I have been taken by the fey before, and I was fathered by a skum. I was set adrift after a storm, my backpack is a raft since I like to swim in the sun soaked shallows.  I have no love of pirates, my home island had too many encounters with them."


SCG finishes the second pitcher....
"Are you then Greb buying us more pitchers?  While we discuss the job?"


He shows them his sword, inheiritor's light, he pulls just enough for the sword to glow, his hand on the hilt is obviously webbed,
"On the one hand, I am a warrior of the holy light, a paladin of Imodea, on the other hand I have been followed since birth by the fey, even now they give me minor magic and the ability to link my life to that of another."
This message was last edited by the player at 13:08, Sun 28 Aug 2022.
Macawi
player, 4 posts
Sun 28 Aug 2022
at 17:04
  • msg #453

Re: Wayfarer's Inn - Netherworld Campaign Thread

MAC sits pulling up a chair to the corner and carefully squatting his weight onto it with a creek. His knees come up to table height on either side.
He nods with a big grin at the tiny fella. Safe space.  No fighting or breaking. He confirms his understanding just a little more slowly than expected.
Holy warrior He agrees gesturing toward Constantine. He points a thumb at himself and says Macawi not holy. Follow the path through. He says. By way of introduction he continues with Macawi fights well. And he pantomimes punching over the table and then holding his arms up in triumph as enemies fall.

Macawi looks at the smaller warrior as he speaks. He focuses on the sword he is showing to better understand him. Imodea He repeats and Fey followers and family. That is so nice He says nodding.
Sir Constantine Godalming
player, 6 posts
no way! no way!
Yeah-way Bruh...
Sun 28 Aug 2022
at 17:38
  • msg #454

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG pulls out a gold coin, puts the light orison on it, and then fills the empty pitchers with the create water orison....
"Fey gifts...."

He stands up and takes off his armored coat and hangs it over the back of the chair, you can see he is mostly tan all over, his armored kilt shows as he sits back down...


He holds up the glowing coin....
"Two....."....he looks at Greb....."Make that three, large pitchers of dark ale."


"Close enough my tall friend......"

On a side note, I was planning on Conan meets surfer dude for this character....
Willowdine
Sun 28 Aug 2022
at 20:14
  • msg #455

Re: Wayfarer's Inn - Netherworld Campaign Thread

Your needs are met by a buxom young half-orc lass. She quickly takes your order, and returns with it.

Meanwhile, bets are being taken by a man who wants everyone to know his name, for he repeats it constantly. Grunger B. Gumpsha is the mans name, and he's taking bets at the dagger throw board. Another man is also taking bets at the death wrestle, arm wrestling table.
Lysande
player, 1 post
An elf, with magic
and a bow
Mon 29 Aug 2022
at 08:32
  • msg #456

Re: Wayfarer's Inn - Netherworld Campaign Thread

A young-looking elven lass enters the Wayfarer's Inn and proceeds to the bar. Kindly she asks for a glass of fey wine before taking a look at the board of wanted ads. Taking her wine there seems to be a short hesitation as she confers with the innkeeper, mentally asking for the one calling himself Greb. Her purple eyes scan the room for the goblin and eventually come to rest at the table of the three men.

Pushing a strand of her long auburn hair behind the typical pointed ear, the woman made her way to the men. "Excuse me, I presume you are Greb?" she asked with the very typical lilt of those preferring to speak in Elven tongue. She was not wearing any armor but carried a finely crafted longbow and quiver on her back. Glancing left and right at the two big men she seemed hesitant for a heartbeat but continued anyway "Are you still looking for people to help with your pirate situation? - If you are, my knowledge of the arcane arts might become useful and if necessary I can be rather sneaky, too." the elf offered, looking at the goblin and his articulate tail intently. Although she didn't really look like she could hold herself long in a fight, for spellcasters that rarely seemed to matter.
Sir Constantine Godalming
player, 7 posts
no way! no way!
Yeah-way Bruh...
Mon 29 Aug 2022
at 12:52
  • msg #457

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I am SCG, that agile looking fellow is the one who names himself Greb, come have your drink with us, mind the pitchers, we may spill if we continue to drink. "


He eyes the young lass...
"Not to question your talents but  Pirates have a bad reputation for dealing with everyone...I come from an island so I have no love for them."
Greb
player, 935 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Mon 29 Aug 2022
at 14:55
  • msg #458

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb snorts. "Not all pirates. Some, like myself, get shanghaid in taverns and wale up at sea, where we're told to Serve or Die. Not much choice to be made at that point. But I avoided attacking innocents and got out at my first opportunity." He takes a drink to steady his voice, and continues. "The city of Seawall has a problem. For weeks, no ships have sailed inland to make port. Until my recent ship arrived. We'd spotted three abandoned ships beached near the river that leads towards the Seawall dock. The Lighthouse had been disabled and some sort of camp had been set up. We slipped past and into the channel and made our way to the dock. While the Ship's Master concluded his business with the mayor I reported what we saw. As I was the only Adventurer around they asked me to hire a crew to remove the pirates. They offered the group 800 gold to eliminate the threat, which I think is a pittance. I don't like these guys to begin with. I was ready to refuse when it occured to me. They said nothing about what the pirates had taken so far. Which means by the maritime code that such spoils are ours to keep, making it a much more lucrative offer. After accepting the commission, I scouted out the Pirate encampment. It is being run like a military encampment, and from what I saw they deserve what's coming to them. Anyone interested?"
Lysande
player, 2 posts
An elf, with magic
and a bow
Mon 29 Aug 2022
at 15:06
  • msg #459

Re: Wayfarer's Inn - Netherworld Campaign Thread

The sun elf pursed her lips when the goblin spun his tale. Didn't they say that all sailors were exaggerating or making stories up? Regardless, the lighthouse non-operational posed a threat to trade and obviously the lives of sailors. "You may count me in, Greb. I believe that my spells can help us gain entrance by putting pirate guards asleep or knock them unconscious." she said, elaborating on how the arcanist could be of assistance.

"You were speaking of maritime code and that spoils would be ours to keep, but what if the townsfolk decide the camp was located on land and not at sea and thus the maritime code not being applicable?" she added almost as an afterthought. It would be disappointing if the pirate's treasures would be taken out of their hands by a greedy mayor or town council members.
Macawi
player, 5 posts
Mon 29 Aug 2022
at 16:24
  • msg #460

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi hears a lot of words all at once. But it is clear these pirates are doing something wrong.
They hurt the lighthouse? That’s not safe. 
He says between bites of broccoli salad and cooked greens and potatoes. He looks around for a chili pepper to eat between bites. Then takes another drought from his pitcher.
 
I can help you stay safe and reach high places and maybe you get the lighthouse working before people get hurt.

Greb
player, 936 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Mon 29 Aug 2022
at 17:43
  • msg #461

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greg nods. "I already investigated the lighthouse. Climbed up the outside during the night. They destroyed and looted it entirely, and slaughtered the family in their beds. I may have done some awful things in my life, but at least I'd never kill a child. From atop the lighthouse I was able to see how the camp was laid out. Oh, and it looks like their leader is a woman capable of arcane magics as well as fighting ability."
Willowdine
Mon 29 Aug 2022
at 22:07
  • msg #462

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 460):

The servers come around often, and upon your request the hot peppers make their way to the table. As each potential party member arrives at the table, your orders are taken.

A gasp comes from the area of the death arm wrestling table as a big orc takes down a bulky human. Within moments, the human has froth forming at his mouth as he slups from the chair with a heavy thud to the floor. The orc, being the favorite, accepts the applause of those gathered as bets are distributed to the winners.

The dagger throw is still in progress, and a dice game has started up. Wagers are now heating up as a scrawny man steps up, much to the astonishment of the orc, to try the big orc's strength at the death wrestle table. The other man is drug off. He appears to be dead.
This message was last edited by the GM at 22:12, Mon 29 Aug 2022.
Seralessa Vadmal
player, 1 post
Mon 29 Aug 2022
at 22:59
  • msg #463

Re: Wayfarer's Inn - Netherworld Campaign Thread

Seralessa opens the door of the inn. "So... let's see if you can find a job here." She says leading the two men behind her. "And no looking at girls funny, you hear me?" She looks around and finds the advertising board. She goes there and reads till she finds the sweetest words anyone could have written.

"Well... I found a job for you, guys." She smiles. "We only need to find this Greb person."
Sir Constantine Godalming
player, 8 posts
no way! no way!
Yeah-way Bruh...
Mon 29 Aug 2022
at 23:42
  • msg #464

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Tis true enough that many get press ganged into service aboard pirate ships.  The leader sounds formidable to be certain, so defense wise is it possible to get to her and the dwarf and then deal with the rabble?"
Ailishi Urcmon
player, 1 post
Say my name is girly
I dare you.
Tue 30 Aug 2022
at 01:02
  • msg #465

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi didn't have much hope to prove himself in this little journey. But as he read the thing Seralessa pointed at he nodded. "Mmmm... And who is this Greb?" He looked around. There were all kind of people inside the tavern. And when he saw the orcs and goblins, Ailishi understood that it accepted monsters too. With his Mithral breastplate on, Ailishi seemed ready to jump into trouble.

OOC: Roleplaying my abysmal spot and listen checks, sorry to make this longer.
Greb
player, 937 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Tue 30 Aug 2022
at 03:12
  • msg #466

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb responds to Lysander by spitting over the side of the table and says "tough for them. I already told you I don't like them. They were prepared to execute a man for a crime he didn't commit, so my heart bleeds for them" he says sarcastically. "They said nothing about spoils or recovering lost items.If any of use feels strongly about returning an item to the proper owner, the value comes out of your cut.You get less pay, but you get to feel better about yourself. Fair enough?"
Macawi
player, 6 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:21 F:8 R:6 W:4
Tue 30 Aug 2022
at 03:38
  • msg #467

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi decides he believes Greb. The rest seems to be too many words.

Do we go tonight to this place to fight?
he asks Greb.

Now that he has had a snack he is eyeing the competition areas.
Larmiun Dol'Uten
player, 1 post
Tue 30 Aug 2022
at 11:48
  • msg #468

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun followed Seralessa and Ailishi in silence. The young man wasn't one of speaking much. That is till he heard the conversations coming from a nearby table and specially the name of Greb. Tapping Ailishi's shoulder he pointed at them. "I think we will find Greb there."

He walks to the table. "Hail and well met. My name is Larmiun Dol'Uten. MY friends here are Seralessa Vadmal and Ailishi Urcmon. I believe this is the group that is gathering to find a solution to the pirate problem?"
Sir Constantine Godalming
player, 9 posts
no way! no way!
Yeah-way Bruh...
Tue 30 Aug 2022
at 21:31
  • msg #469

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG smiles at the newcomers,

"I believe that the answer to your inquiry is a resounding yes!  Sorry but we have started drinking without you, but we were unaware you were coming."
Ailishi Urcmon
player, 2 posts
Say my name is girly
I dare you.
Wed 31 Aug 2022
at 00:20
  • msg #470

Re: Wayfarer's Inn - Netherworld Campaign Thread

"We were unaware that there was a pirate problem." Ailishi sits at the table and smiles to everyone. Trying to not look at the goblin much. "So, who is Greb? If we are going to kill pirates, we must know why they are sieging a city and not go around hunting merchant ships."
Sir Constantine Godalming
player, 10 posts
no way! no way!
Yeah-way Bruh...
Wed 31 Aug 2022
at 00:43
  • msg #471

Re: Wayfarer's Inn - Netherworld Campaign Thread

"As I understand things, where we are now is connected to lots of places, so the pirate problem is one of those theres, and we are here, and we can get there from here, but they cannot get here from there."

SCG drinks more ale, concluding that no one is leaving until everyone is sober......
Assuming Greb does not just have the drunk guys carried/carted to the ship


SCG points to Greb.....
Macawi
player, 7 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:21 F:8 R:6 W:4
Wed 31 Aug 2022
at 01:21
  • msg #472

Re: Wayfarer's Inn - Netherworld Campaign Thread

They broke the lighthouse, very dangerous, and kill many people. Greb will tell you with more words.
This comes from a nearly 8 foot tall man at one corner of the table. His empty salad bowls soup and chili pepper stems take up space before him. He seems naked from the waist up but for a fine chain shirt with no sleeves. He takes a drink from a pitcher and points a thumb to his chest. Macawi He says and gestures to the sitting newcomers with questions in his eyes. Realizing something, manners perhaps, he offers the rest of his pitcher.
Greb
player, 938 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Wed 31 Aug 2022
at 05:26
  • msg #473

Re: Wayfarer's Inn - Netherworld Campaign Thread

The monkey goblin doffs his hat with a prehensile tail. "I'm Greb. This is my expedition. First things first. Do any of you have Arcane or Divine magic? I mean the wizard here I already know about, and I have a little battle magic myself, but I'd like to know if we have a healer, or need to invest in potions and scrolls." Setting his cap on, he takes a drink of ale. "Job is straight forward enough.Group of about 40 pirates. Mostly fighters and rogues. Leader is a female human with arcane abilities. Her first mate is a tough-looking dwarf. They have a couple of animal handlers, not sure how skilled. Pay is 800 gold for the group when the job is done, and we can divide the pirates spoils as we see fit."
Lysande
player, 3 posts
An elf, with magic
and a bow
Wed 31 Aug 2022
at 07:21
  • msg #474

Re: Wayfarer's Inn - Netherworld Campaign Thread

At the mention of 'wizard' the elven woman gave a slight nod, indicating the goblin was talking about her. "In a pinch I can use my belt to heal the worst of wounds, but in no way is that good enough to replace a healer." she mentioned, pointing at the elaborately crafted item around her waist, sporting three gleaming moonstones in the buckle.
Seralessa Vadmal
player, 2 posts
Wed 31 Aug 2022
at 08:39
  • msg #475

Re: Wayfarer's Inn - Netherworld Campaign Thread

"If they destroyed a lighthouse, then they can navigate in darkness. Or are totally insane. The lighthouse doesn't protect the city. It protects ships." The woman with a chain shirt on top of her robs sits at the table. "I will be your medic. I have no divine magic, but I don't need it to heal you." She looks at the elf. "With so many people, I am sure we will find use for your belt." Seralessa looks again to the goblin. Who could have imagined that she could hear a plea for help from a monster? "Are the pirates still in their ship or have they already secured a beachhead?"
Lysande
player, 4 posts
An elf, with magic
and a bow
Wed 31 Aug 2022
at 09:58
  • msg #476

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Indeed." Lysande agreed with Seralessa's comment on finding a use for her belt. She raised an eyebrow at the mention of healing without divine assistance and had to admit she was curious, though questions could wait until a more opportune time. "Yes, the pirates have secured a beachhead near the lighthouse. From what I can tell they destroyed the means to warn the ships heading for the town's harbor of dangerous waters. They do so in order to wreck the ships and raid it at the beach. At least that is the tactic mentioned in several tales I've heard in the past." the elf explained, hoping to clarify. "As long as the lighthouse is out, no ships can enter the port without risking sinking. Surely a blow against the city's economy."
Greb
player, 939 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Wed 31 Aug 2022
at 10:03
  • msg #477

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb replies "beachhead. Three pirate ships are grounded on the sand, and a military-type camp has been set up. They set up their own beacon to lure ships onto the rocks. I've already investigated one such ship, its bottom holed out and burned below the water line. No one is left aboard the three ships. One other complication we may have to deal with though. There is a local tribe of lizardfolk who hate both the pirates and the city of Seawall. Both entities are encroaching on the swamplands that the lizardfolks call home. Ran into a scouting party and managed some nonverbal communication with them.  So, fair warning, possible interference." He pulls out a rough map and says "from atop the disabled lighthouse I was able to make a rough draft of what the encampment is laid out like. Also made some notes on regular patrols. Best bet I think is to intercept a patrol, then take their clothes and infiltrate/destroy as we complete their route. Might be able to whittle down their forces somewhat before we tackle their main strength. If anyone has a better suggestion I am willing to hear it."
Lysande
player, 4 posts
An elf, with magic
and a bow
Wed 31 Aug 2022
at 13:54
  • msg #478

Re: Wayfarer's Inn - Netherworld Campaign Thread

"What if we get pirates and lizardfolk to fight each other?" the elf suggested. "We could kill some patrol as you said, then disguise as pirates and attack a lizardfolk patrol, leaving a trail back to the camp. We can drop a couple of pirate corpses to make it more convincing." the mage outlined a plan without going into details just yet. "Of course we need to be sure we can get away without being killed or recognized, plus we will need to be patient." she added as an afterthought, looking at Macawi "Like a hunter needs patience to capture his prey."
This message was last updated by the player at 13:54, Wed 31 Aug 2022.
Greb
player, 940 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Wed 31 Aug 2022
at 10:49
  • msg #479

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb shakes his head. "I can't be sure I could find another lizardfolk party. Ran across the one because I can swim as well as I can climb, and found them skulking from seaward. No idea where their homes are either. But it's a thought."
Larmiun Dol'Uten
player, 2 posts
Wed 31 Aug 2022
at 12:11
  • msg #480

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I like how you think." Larmiun smiles to the woman that suggested putting pirates and lizardfolk against each other. "For me, that is the best course of action. We should search for it and then make them think that a pirate party was scouting the place to find them. I can swim very well and Seralessa too. But this can be easier for you, right Seralessa?" Larmiun obviously know what she is capable of.
Sir Constantine Godalming
player, 11 posts
no way! no way!
Yeah-way Bruh...
Wed 31 Aug 2022
at 12:46
  • msg #481

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I can aid in healing, but I need time for the healing to be effective and that often requires just time to do so.  My own healing is swift and pussiant, and I can aid others, but I can only link my life to  one other person at a time, and it is about the same healing as the most minor of spells...."


Life link only one  at a time and it heals 5 points per round, I can move it easily enough, and my lay on hands 9/day (3d6+10 on myself/as long as not fatigued) and I heal lots of extra per die....In fact running cure light  wounds through me is 1d8+4 in healing...I can also hold up to 5 temporary hit points......
This message was last edited by the player at 12:47, Wed 31 Aug 2022.
Macawi
player, 8 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:21 F:8 R:6 W:4
Wed 31 Aug 2022
at 12:51
  • msg #482

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi frowns
We are many and strong. Take pirates in groups so our weight is always more or make a sneaky plan.
But remember plans never go how you want. I don’t like a plan that brings more enemies together. Then their weight is more.

Seralessa Vadmal
player, 3 posts
Wed 31 Aug 2022
at 13:40
  • msg #483

Wayfarer's Inn - Netherworld Campaign Thread

"Truth. But at least we can say that we have a plan." Seralessa looks at the really big man. "A plan that has me scouting alone for the lizardfolk lair. Thanks Larmiun."
Greb
player, 941 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Wed 31 Aug 2022
at 16:32
  • msg #484

Wayfarer's Inn - Netherworld Campaign Thread

"I would be remiss if I didn't mention that lizardfolk in the area are very xenophobic. They do not speak the Common tongue. But learning their language is possible, and I'd bet there are a number of travellers or merchants here who could teach you. I've heard it said that the lack of a common tongue never stopped a Daveel who smelled a sale coming."



*A nod to Robert Aspirin and Phil Foglio*
Larmiun Dol'Uten
player, 3 posts
Wed 31 Aug 2022
at 17:47
  • msg #485

Wayfarer's Inn - Netherworld Campaign Thread

"That makes the plan even better. If the pirates and lizardfolk can't communicate with each other then they can't reach an agreement or compare information that could lead to us."

And then Larmiun turns to Seralessa. "Don't mention it, I know you are up to the task."
The Chronicler
GM, 8691 posts
Knowledge is the key...
Seek the key...
Wed 31 Aug 2022
at 20:12
  • msg #486

Wayfarer's Inn - Netherworld Campaign Thread

Those who are Grebs Game may now  continue this conversation in Grebs "Pathfinder - A Pirates Peril Game Thread".
This message was last edited by the GM at 20:13, Wed 31 Aug 2022.
Tandon Hahpet
player, 804 posts
Mulhorandi Noble
Hp:30/30AC:19 F:6R:3W:9
Wed 7 Sep 2022
at 04:46
  • msg #487

Wayfarer's Inn - Netherworld Campaign Thread

A hearty crew make their way into the hall. A thin academic fellow with shaven head wearing finely wrought and delicate armor is met by a countryman of his, older and stronger, both seem otherworldly. They bring together a noble warrior woman, a tall man with simple attire and a young woman with dark locks and a hunter's appearance. The cheer and laugh and order a great feast. They call themselves Wicked Knife Enterprises and they will advertise their shop and wares and remain here for a while at least.
Nishka
Master Crafter, 1 post
Wed 7 Sep 2022
at 14:19
  • msg #488

Wayfarer's Inn - Netherworld Campaign Thread

A particularly tall woman in well-worn, high-quality artisan's clothing comes boldly striding into the Inn, calling out to several of the staff in a familiar way, then calls to Blaze and Rose by name, "Blaze! Rose!  It's been too long!  The workshop has me going night and day.  How have things been?  Is The Keeper about?  I really need a drink and a solid meal."

She seats herself and takes a look around to see who else is present.
The Keeper
Wed 7 Sep 2022
at 20:00
  • msg #489

Wayfarer's Inn - Netherworld Campaign Thread

The greetings from all are friendly, including the one in your head from The Keeper who suddenly appears behind the bar.

"Been busy here in the inn," Blaze admits.

Meanwhile, Belline brings you a menu.
The Librarian
GM, 208 posts
Burgher of the Inn
Thu 8 Sep 2022
at 14:09
  • msg #490

Wayfarer's Inn - Netherworld Campaign Thread

"I haven't seen you out and about in a while." The Librarian says, rising from a small table at the back of the room, "I normally take a small meal here at about this time of day."
Nishka
Master Crafter, 1 post
Thu 8 Sep 2022
at 14:32
  • msg #491

Wayfarer's Inn - Netherworld Campaign Thread

"It's been busy all over, it seems!" Nishka agrees with Blaze, then turns to Belline to accept the menu.  "Thanks, Love," she tells her, then begins to go over the offerings.

The Librarian's comments pull her back up and out of her meal choices.

"Ah!  Peter!  Excellent!  I haven't been out in so long I can't remember.  Would you like to join me?  Shall I join you?  I've barely spoken to anyone except my assistants and necessary extra-planar entities."  Nishka's relief at seeing another familiar face is palpable.  "How have you been?  What's been going on in the worlds?"
This message was last updated by the player at 14:32, Thu 08 Sept 2022.
The Librarian
GM, 209 posts
Burgher of the Inn
Thu 8 Sep 2022
at 16:00
  • msg #492

Wayfarer's Inn - Netherworld Campaign Thread

Peter studies Nishka's face for a moment, "Well, you are looking good on all that hard work." he says with a gentle smile.

He reflects for a moment as he indicates a larger table, that would accommodate them, and any other guests, quite comfortably.  Shall we take this table?  The one I normally use is quite small ..."

Once he has seated Niska, and himself, Peter tells the tale of the last few weeks.  "There was an incursion into the Orchard area, but I sent the crafters to deal with it, then The Keeper sealed it properly.  Those are the smae two, along with someone from the security agency and a couple of new crafters, that have been sent to deal with that tower you were concerned about."
The Chronicler
GM, 8717 posts
Knowledge is the key...
Seek the key...
Thu 8 Sep 2022
at 19:59
  • msg #493

Wayfarer's Inn - Netherworld Campaign Thread

In reply to Nishka (msg # 491):

Bill of Fare: link to a message in this game
Nishka
Master Crafter, 1 post
Fri 9 Sep 2022
at 14:34
  • msg #494

Wayfarer's Inn - Netherworld Campaign Thread

Nishka takes the seat indicated by The Librarian, giving an exaggerated sigh of relief to again be off of her feet, then gives the menu a more thorough looking-over.

Some moments later, she calls her server back over, asking, "Could you bring me a couple of meat pies and a bowl of stew?  A pint of Black Bart wouldn't go amiss, either, when you get a minute."

"I definitely appreciate the company," Nishka says to her dining companion.  "I find great satisfaction in my work, and being able to submerge myself in the intricacies of the magics are endlessly fascinating, but I do find that I need to speak with entities that aren't constantly saying things like, 'Please, Mistress, don't touch me with that cold iron again,' and, 'I will flay your soul, you pitiful, wretched creature!' when they're not just discussing materials and aetheryic matricies."

"How are the group doing at the tower?  I haven't taken the time to check in since I first learned of it."
This message was last updated by the player at 14:34, Fri 09 Sept 2022.
The Librarian
GM, 211 posts
Burgher of the Inn
Fri 9 Sep 2022
at 17:21
  • msg #495

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Just a selection of cheeses and a jug of clarry, for me." The Librarian adds his own selection to the order.  "I can understand how that would be draining for you.  Fortunately, my interests are much more academic than that.  Books don't argue back.  Well, at least not many of them do."

He pauses for a moment, before he continues, "They haven't been gone all that long, and I think they are still considering their final approach to the tower.  You might find it interesting to look in on them occasionally.  None of them are skilled in that type of work, so it will provide a good test of their abilities and temperament."
Belline
Sat 10 Sep 2022
at 02:13
  • msg #496

Re: Wayfarer's Inn - Netherworld Campaign Thread

As you talk your food and drinks arrive. Most notable is the sampling of three different cheeses that are served on a wooden trencher with a silver knife. There is a tangy goat cheese, a spicy "farmers cheese" of curds that have been salted and spiced, and an autumn cheese, a cheese made after the cattle had fed on the second growth.
Nishka
Master Crafter, 2 posts
Thu 15 Sep 2022
at 19:00
  • msg #497

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Look in on them?" Nishka asks with surprise, "Do you think I will need to?  I know you said that they were relatively unseasoned, but I do hope that they're up to the task."

She makes appreciative noises as she tucks into her meal, sounding as if she hasn't eaten in quite some time.

"Excellent!  It seems like I completely forget what eating is like sometimes, and this food is excellent!" Nishka declares while flashing a somewhat awkward thumbs-up to the staff, still balancing a spoon and pint.
The Librarian
GM, 214 posts
Burgher of the Inn
Sat 17 Sep 2022
at 11:06
  • msg #498

Re: Wayfarer's Inn - Netherworld Campaign Thread

"No.  I don't think you will need to look in on them, I just thought it might make an interesting distraction occasionally.  You know, when you go for a glass of water, or some other sort of comfort break."  For a moment he wonders if Nishka actually needs comfort breaks, but that is just an idle thought that is soon pushed away.

"Please try some of the cheese, if you would like.  I particularly like this spiced Farmers' Cheese, it has a bit of a tang to it."  Then after a short pause suggests "Maybe we should make it a regular occasion?  I come here to people watch, fairly regularly.  Normally from a table at the back, but it is pleasant to have some company occasionally."
Nishka
Master Crafter, 3 posts
Sat 17 Sep 2022
at 21:59
  • msg #499

Re: Wayfarer's Inn - Netherworld Campaign Thread

"A more regular occasion?" Nishka asks, while taking a smaller piece of the farmer's cheese and popping it into her mouth.  She makes an appreciative noise and her eyes widen a bit, then swiftly takes another, obviously savoring it.  "I could definitely use a more frequent set of distractions, and people are certainly some of the more interesting things around... Yes.  I think I like that idea very much."

Nishka pulls a small sphere out of one of her many pouches, sets it on the table, and gestures over it.  The small, milky crystal sphere expands to the width of an outspread hand and hovers the breadth of a couple of fingers above the wooden surface.

"You did say the just got to the tower, yes?" she asks The Librarian as an image of that same location fades into view in the depths of the crystal ball.
The Librarian
GM, 215 posts
Burgher of the Inn
Sat 17 Sep 2022
at 22:17
  • msg #500

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Well, I sent them 'through' a while ago, but I doubt that they will have got very far yet.  I don't have your advantages ..." he says with a nod towards the crystal ball.

"Should I order some more cheese?" he asks noticing Nishka's reaction to the cheese.  "They might have some blue cheese in stock.  That can pack quite a punch." he adds with a smile.
Crystal Ball
Sun 18 Sep 2022
at 08:20
  • msg #501

Re: Wayfarer's Inn - Netherworld Campaign Thread

The scene becomes more clearer and you see the party climb up the path towards a tower.  Though the steep path has few loose stones, and there appears to be little chance of slipping, you see that they take an abundance of caution anyway. Once they reach the top, a clearer view of edifice is seen in the crystal ball.

The ruined watch tower rises out of the bare rock at the top of the outcrop. No doors or windows mar the otherwise smooth expanse of the tower’s walls. The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse. At ground level, the rubble frames a gaping hole in the side of the building that provides access to the tower’s darkened interior.

The ground in front of the tower is covered in rubble and causes them to pause as they consider how best to approach the tower.

The crystal ball fades...
This message was last edited by the GM at 08:20, Sun 18 Sept 2022.
Nishka
Master Crafter, 4 posts
Sun 18 Sep 2022
at 18:42
  • msg #502

Re: Wayfarer's Inn - Netherworld Campaign Thread

Nishka steadily works through the remainder of her meal while watching the scene inside of the crystal ball.  As it fades she finds that she's gone through all of what she ordered, plus no small amount of the cheese on the platter her companion requested.

She pushes back from the table just a bit with a sigh, eyes the cheeseboard, and gives a little regretful shake of her head.  "No, Peter my friend, I'm afraid that work calls me back even now.  It would be delicious, I'm quite sure, but I've got a couple of projects that require as much attention as I can muster, and pleasant memories of this meal will be sufficiently distracting as is."
The Librarian
GM, 216 posts
Burgher of the Inn
Sun 18 Sep 2022
at 18:45
  • msg #503

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Until next time ..." The Librarian agrees, as he sets about the rest of his cheese and clarry.  "I'll know to order more cheese, next time." he grins across at her.
Nishka
Master Crafter, 5 posts
Mon 19 Sep 2022
at 14:24
  • msg #504

Re: Wayfarer's Inn - Netherworld Campaign Thread

Nishka stands and thanks the staff for their service, leaving a generous-but-not-exorbitant tip, and departs.  She can be heard already mumbling to herself about the irritations of 14-aethyr sub-harmonics in relation of partial alchemical ex-sangination, presumably as part of her work, as she exits.
Sir Constantine Godalming
player, 52 posts
no way! no way!
Yeah-way Bruh...
Wed 26 Oct 2022
at 14:22
  • msg #505

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Yo ho ho! We have returned from the island of pirates!"
The Chronicler
GM, 8832 posts
Knowledge is the key...
Seek the key...
Thu 27 Oct 2022
at 19:45
  • msg #506

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Sir Constantine Godalming (msg # 505):

You are greeted by a wave and a smile from The Keeper as well as from several of the staff members. A few guests nod as well. One of the serving staff asks if you'll be staying to have a drink or a meal.
Sir Constantine Godalming
player, 53 posts
no way! no way!
Yeah-way Bruh...
Fri 28 Oct 2022
at 02:30
  • msg #507

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Twould seem I have earned enough coin to stay a good long while...."


He takes a seat at the bar, holds up two fingers
"Pitchers, two pitchers, good keeper."



Temporary character who just might retire to haunt the bar...henceforth
Macawi
player, 67 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Fri 28 Oct 2022
at 03:05
  • msg #508

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi comes in after Sir Constantine...

Uh.. Hey

He says to the staff. He sees Sir Constantine at a table and pats him on the shoulder.

You going to stay here?


He asks....

Maybe there is another job - something That we can do?


he goes to look at the notices.
Greb
player, 982 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 28 Oct 2022
at 05:00
  • msg #509

Re: Wayfarer's Inn - Netherworld Campaign Thread

After the conclusion of a successful campaign, Greg returns having finished his business. He goes to the Keeper and asks "can Blacksmith Joe enchant armor, or would that be the General Store? And has anybody seen Abigail around (Greb's girlfriend)?"
Lysande
player, 26 posts
An elf, with magic
and a bow
Fri 28 Oct 2022
at 09:01
  • msg #510

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lysande entered the inn with a wave of her hand and an absent expression on her features. The mage was pondering the strange sticky substance that she had found, an alchemical analysis seemed in order. Perhaps it could be replicated?

She found herself a seat and mentally asked the innkeeper for a glass of water and one of fey wine.
The Chronicler
GM, 8833 posts
Knowledge is the key...
Seek the key...
Fri 28 Oct 2022
at 23:32
  • msg #511

Re: Wayfarer's Inn - Netherworld Campaign Thread

See this link to a message in this game if you want to refer to what's posted on the message board, see who's who at the inn, see what shops are available in town, see what is offered to eat and drink at the inn, and to see what is offered for games and entertainment (Official Rules for games of chance, and pit fights.)

To all vendors/ game GM's : Please address those who are needing services.

The sales and services are done by players and GM vendors now so, the NPC vendors that I've created will only be used if one of them cannot do what you need. I know they are alerted to your returning party and should be able to help you with whatever you need.

@ Sir Constantine Godalming : You are brought two pitchers of the house ale and a full frothing tankard.

@ Macawi :

@ Greb :

@Lysande : You are brought a glass of water and one of fey wine.

_
This message was last edited by the GM at 23:34, Fri 28 Oct 2022.
The Agent
Nishka's Agent, 8 posts
Sat 29 Oct 2022
at 17:17
  • msg #512

Re: Wayfarer's Inn - Netherworld Campaign Thread

The open air in one corner of the Inn seems to twist and crack in an undefinable way that is reminiscent of both a spider's web, and of a whirlpool, and yet entirely unlike both.  A figure which appears to be human, with pale skin, black hair, and eyes that look wholly black while displaying lines that remind one of a glass orb which had sustained a sharp blow and shattered in a star pattern steps through the disturbance, from somewhere beyond it.

"There are several artisans here, and no small number of them can enchantment items, but I do believe that my mistress, Nishka, will be the one which you seek," she says to Greb, striding up slowly.

OOC:
If there are any NPC crafters run by players who can enchant armor, please let me know.  I did a quick look through the characters that I know to do crafting work here and didn't find any who could, although I did just do a cursory look.

This message was last edited by the player at 17:18, Sat 29 Oct 2022.
Greb
player, 983 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sat 29 Oct 2022
at 22:10
  • msg #513

Re: Wayfarer's Inn - Netherworld Campaign Thread

The monkey goblin watches the creature's approach with wary eyes. "Nishka, huh? Is she skilled with wondrous items too?"
The Agent
Nishka's Agent, 9 posts
Sun 30 Oct 2022
at 17:15
  • msg #514

Re: Wayfarer's Inn - Netherworld Campaign Thread

"That is a service which my mistress provides, but you will also find that Lilianne Nenuial provides this service.  Whenever possible, we attempt to direct inquiries to those who are getting started here.  If you question her and she is unable to craft any particular wondrous item for you, seeks us out at Nishka's Emporium and we will be glad to see that you acquire what you need."
Lilianne Nenuial
PC Crafter, 35 posts
Arcane Items
Potions & Scrolls
Sun 30 Oct 2022
at 21:44
  • msg #515

Re: Wayfarer's Inn - Netherworld Campaign Thread

A tall and slim sun elf with large almond-shaped eyes and aristocratic features rose from her seat at the bar. Her hair is platinum blonde, cascading down to her waist but kept in check with strickt braids. Her eyes are the palest of blues which seemed to be aglow lightly. Dressed in pale grey, but expensive, silk robes of exceptional craftmanship, an embroidered cloak and carrying a dagger and staff she looks very much the typical elven wizard. An elaborately crafted amulet circled her neck. The staff in her hand and the wands on her belt indicated she knew how to use the Art.

"I heard my name and gather you may be in need of my assistance. How may I help you today?" she asked kindly.
Greb
player, 984 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sun 30 Oct 2022
at 23:48
  • msg #516

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb grins up from his 3 and 1/2 feet and curls his prehensile tail in delight. "Mistress Nenuial, I take it? I've been getting by so far on skill and my good looks. Okay, maybe not so much my looks. But this is the first time I've had funds to get something more potent than a potion. Any chance you can put a protective dweomer on my armor? And have you a cloak of resistance for sale?"


Shopping list
+1 on Chain shirt armor
Cloak of Resistance +1
Macawi
player, 69 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 31 Oct 2022
at 04:10
  • msg #517

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi reads the messages wondering if there is anything he can do.
He thinks slowly for a moment and then starts to move in the direction he thinks might lead "out back" to find Nester.

Where is Nester, is wonders to himself.
The Chronicler
GM, 8837 posts
Knowledge is the key...
Seek the key...
Mon 31 Oct 2022
at 20:14
  • msg #518

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 517):

PM :
Macawi
player, 71 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 31 Oct 2022
at 22:02
  • msg #519

Re: Wayfarer's Inn - Netherworld Campaign Thread



Hmmm ….
Lilianne Nenuial
PC Crafter, 36 posts
Arcane Items
Potions & Scrolls
Mon 31 Oct 2022
at 22:26
  • msg #520

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 516):

"Hmm..." Lilianne nodded at Greb's request. "I can definitely provide you with a cloak that will increase your resistance. However, enchanting armor with magic is not within my capabilities." she clarified. "If you visit my shop tomorrow, you will find a cloak, suitable for your size, waiting for you." the elf ended with a slight smile.
The Agent
Nishka's Agent, 10 posts
Tue 1 Nov 2022
at 01:15
  • msg #521

Re: Wayfarer's Inn - Netherworld Campaign Thread

"And with that said, Nishka will be happy to assist you with your armor needs," the woman says to Greb.  "Come by any time.  None of us sleep with any regularity."
Greb
player, 985 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Tue 1 Nov 2022
at 06:49
  • msg #522

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb nods his head at the Agent. "Might as well do it now, before someone tries to con the stupid goblin out of his gold. Hey, Macawi, maybe later we can try that fighting match between us. Bet we can rack up some heavy betting on that after your last match."
Macawi
player, 72 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Thu 10 Nov 2022
at 04:04
  • msg #523

Re: Wayfarer's Inn - Netherworld Campaign Thread

Yes, friend, we can spar to pass time when you like

Macawi says with a smile...
The Chronicler
GM, 8852 posts
Knowledge is the key...
Seek the key...
Thu 10 Nov 2022
at 20:56
  • msg #524

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 523):

PM :
Sir Constantine Godalming
player, 56 posts
no way! no way!
Yeah-way Bruh...
Fri 11 Nov 2022
at 02:07
  • msg #525

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG finishes a pitcher and starts on the second one, he likes to see others happy and festive....
Macawi
player, 73 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Sun 13 Nov 2022
at 05:24
  • msg #526

Re: Wayfarer's Inn - Netherworld Campaign Thread

Yellow dog...Macawi thinks slowly as though the ideas needs to step lightly over a series of stones and alligator heads to cross a river.
Sir Constantine Godalming
player, 57 posts
no way! no way!
Yeah-way Bruh...
Sun 13 Nov 2022
at 14:53
  • msg #527

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG notices some of those who went to battle the pirates, and he waves any over to join him for drinks and conversation....
The Chronicler
GM, 8856 posts
Knowledge is the key...
Seek the key...
Sun 13 Nov 2022
at 19:53
  • msg #528

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 526):

PM :
Macawi
player, 74 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 14 Nov 2022
at 03:25
  • msg #529

Re: Wayfarer's Inn - Netherworld Campaign Thread


Macawi is not too bright. He says both of those things out loud, it's more of a curious thing than blatantly accusatory but the potential for accusation is there.

On not hearing a response he pauses a moment. The keeper doesn't talk here... he says almost to himself.
The Chronicler
GM, 8859 posts
Knowledge is the key...
Seek the key...
Mon 14 Nov 2022
at 20:00
  • msg #530

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 529):

The girl seems truly surprised at the accusation, and firmly denies it. Since she's finished with her task, she abruptly leaves the henhouse and stalks away without a look back.
Macawi
player, 75 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 14 Nov 2022
at 20:04
  • msg #531

Re: Wayfarer's Inn - Netherworld Campaign Thread

Makawi walks back saying Keeper can you hear me? When he passes any obvious barrier.
This message was last edited by the player at 05:17, Tue 15 Nov 2022.
Dagger
player, 141 posts
Fri 17 Feb 2023
at 11:49
  • msg #532

Re: Wayfarer's Inn - Netherworld Campaign Thread

A note appears on the "Help Wanted" board

"A druid, a cleric and a duskblade seek a fourth companion to take new and exciting adventures! Contact Breonna, Varlian or Zaineb"
The Chronicler
GM, 8970 posts
Knowledge is the key...
Seek the key...
Fri 17 Feb 2023
at 12:05
  • msg #533

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Dagger (msg # 532):

I've added this to the actual message board in the 'Wayfarer's Inn in the Netherworld Plane - A Quick Reference' thread which is located at - link to a message in this game

If you haven't looked over this thread, I suggest you do. Thanks!

This message was last edited by the GM at 12:06, Fri 17 Feb 2023.
Greb
player, 987 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 17 Feb 2023
at 13:32
  • msg #534

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb approaches the bar. "Hey, Keeper. Where can I find this Breonna or this Zaineb?"
The Keeper
Fri 17 Feb 2023
at 14:39
  • msg #535

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 534):

The Keeper points over to a table where four people are gathered. They appear to be talking amongst themselves. In your head he asks if you'll be wanting anything to eat or drink.
_
This message was last edited by the GM at 14:40, Fri 17 Feb 2023.
Greb
player, 988 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 17 Feb 2023
at 16:30
  • msg #536

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb shakes a mental head at the request. He then leaps for the rafters and brachiates over to the table. Once over the four in discussion, he lowers himself by his prehensile tail. Upside down, he lifts his sailor's cap and remarks "I understand that you seek an adventuring companion? I'm here to apply. Greb is the name."
Sir Constantine Godalming
player, 58 posts
no way! no way!
Yeah-way Bruh...
Fri 17 Feb 2023
at 16:45
  • msg #537

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG walks over seeing Greb, and offers him a beer...
"Sorry to intrude....Greb, I got you an ale."


The blonde man with the thin shirt says...
The Chronicler
GM, 8974 posts
Knowledge is the key...
Seek the key...
Fri 17 Feb 2023
at 17:23
  • msg #538

Re: Wayfarer's Inn - Netherworld Campaign Thread

This is something I thought everyone should know. It will be updated biweekly and is located in the 'The Wayfarer's Inn & Netherworld Plane Quick Reference' thread. Thanks!

*
Today's Economy (02/16/2023)

The economy today is at +5% the base rate. So, NPCs will charge 5% more for goods bought from them and players will get 1/2 the adjusted rate when they sell items to NPC vendors.  Deals between PCs are not tied to this rate, and you can negotiate as hard as you want to - good negotiating could get you an RP Experience award.

The base cost of items will be at the prices listed in the various WotC published sourcebooks, and I’ll allow prices that are recommended in The Great Net Equipment List at http://members.tripod.com/lord_eadric/netequip.html.

This will be the only thing I’ll do with the economy in the game, though the economy could be affected by players buying and selling amongst themselves. Shrewd players could buy and sell to make a profit, and of course a player can try to charge anything they want for things they’ve crafted, gained as treasure, or bought from another player. Selling to NPC vendors will only get you the going economy rate, but you might try selling the item to another player for a profit above that which an NPC vendor would give for it, and etc…

_
Zaineb
player, 685 posts
Traveller from a distant
land, curious and kind
Fri 17 Feb 2023
at 19:53
  • msg #539

Re: Wayfarer's Inn - Netherworld Campaign Thread

A young woman, dressed in dark desert garb and armored with a chain shirt, leaned back in her seat when Greb made his introduction. Her head leaned to one side and warm brown eyes studied the short humanoid and his unusual means of locomotion. "Zaineb." she introduced herself, one hand dropping at her side, next to an exquisite looking battleaxe. "That is Varlian, Breonna and Dagger." she continued, gesturing at the respective companion with the other.

"Yes, we are looking for help finding traps and pitfalls." the woman elaborated, rubbing her chest where a trap's spear had pierced her chainmail. "That has been my task up to now." the duskblade added, her eyes wandering to the large man who had offered Greb a drink.
Greb
player, 989 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 17 Feb 2023
at 22:55
  • msg #540

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb tells SCG "Thanks, Con" before regarding the woman warrior. He smiles thinly, saying "I think I can help you in that endeavor. Among my talents is competent locksmithing and trap dispersal. I'm also an expert sailor and can climb the sheerest of surfaces. And not to brag, but I'm sneaky as hell and a pretty damned good fencer. So what's the target?" He wears a light chain shirt himself and carries a small rapier at his side. He is also one of the ugliest creatures you've ever seen, though his demeanor is pleasant.
This message was last edited by the player at 04:17, Sat 18 Feb 2023.
Varlian
player, 976 posts
Sat 18 Feb 2023
at 06:06
  • msg #541

Re: Wayfarer's Inn - Netherworld Campaign Thread

"That is a most impressive set of skills you have, Greb," says the reserved looking cleric in simple traveler's garb. Despite the scars on his cheeks, it's quite clear he's lived a sheltered life and is worried about how someone would acquire such a skillset. "Please have a seat and let us know about yourself, we can get to business after we're more familiar with each other. I am Varlian, as my friend say. I am a follower of Fharlanghn's teachings."
Greb
player, 990 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sat 18 Feb 2023
at 09:44
  • msg #542

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Telling you about the roads I've traveled would take a long time. But I can give you the highlights" says Greb. "I grew up a slave for an unscrupulous wealthy half-orc merchant in a group of Islands called the Shackles. He taught me to steal for him. About 2 years ago I escaped him, made my way to a port. Was given drugged ale and woke up on a pirate ship. I was given a choice. Serve as pirate or serve as lunch for the sharks. Easy choice." He sighs, then continues "had a bit of luck,though. Came across a Cursed Amulet that gave me the ability to swim like a sea creature and stay down for awhile. First time I tried to use it, a Sea Demon tried to claim my soul. Don't know if it was the Gods or my own stubborn will, but I beat the demon down so badly it doesn't trouble me anymore. Was involved in a mutiny and promoted a new Captain. Rescued some former pirate hunters stuck on an island. One even agreed to be my girlfriend. Her name's Abigail. She works in the kitchens here. Ended my service with the pirates and found myself here not long after. Recently helped defeat a ghost ship and drove some pirates off that were terrorizing a city."
This message was last edited by the player at 12:34, Sat 18 Feb 2023.
Varlian
player, 977 posts
Sat 18 Feb 2023
at 11:59
  • msg #543

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I can't say I agree with piracy, but given the circumstances... And Fharlanghn seems intent on putting the victims of slavery in my path." Varlian says, half to himself, after Greb finishes speaking. He looks to the others to see their reactions.
Zaineb
player, 686 posts
Traveller from a distant
land, curious and kind
Sat 18 Feb 2023
at 23:04
  • msg #544

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb listened patiently to the tales Greb shared with them "You seem to have been able to gather a lot of different experiences during your life." she commented. She looked over to where Breonna sat, her large canine companion at her side. She was interested in hearing her opinion.
Breonna
player, 515 posts
Mon 20 Feb 2023
at 08:46
  • msg #545

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna was quiet, and fairly indifferent as the creature showed off. In a moment of wisdom for her she said " Bold claims. Can you prove any of those skills?"

She reached down and scratched Ulfric behind his ears
Greb
player, 991 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Mon 20 Feb 2023
at 09:14
  • msg #546

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb swings over to a support beam and climbs down it like a gecko. Once at ground level he disappears into the crowd of legs milling about until he taps Breonna on the leg. "Im sure Keeper has a place for us to spar if you're interested. I can even put cork on the tip of my rapier to prevent skewering you."


01:34, Today: Secret Roll: Greb rolled 30 using 1d20+14.  Climb check.
01:34, Today: Secret Roll: Greb rolled 34 using 1d20+20.  Stealth .

This message was last edited by the player at 09:37, Mon 20 Feb 2023.
Zaineb
player, 687 posts
Traveller from a distant
land, curious and kind
Mon 20 Feb 2023
at 10:00
  • msg #547

Re: Wayfarer's Inn - Netherworld Campaign Thread

The chair, the desert warrior had sat in, screeched over the floor when Greb showed up before Breonna, voicing his challenge. Swiftly the woman stepped in between, protecting the youth with her body. The axe was in her hand, defensively, but served as a reminder that she was not to be trifled with. "If you need to spar, you spar with me." the woman stated firmly, meeting the short pirate's eyes. "You have demonstrated you are an excellent scout, whether you're good with traps we cannot determine that easily. Yet, I'm willing to give you the benefit of the doubt." the former Scorpion Guard told the [insert race].

ooc: What race is Greb again?
Varlian
player, 978 posts
Mon 20 Feb 2023
at 10:34
  • msg #548

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian watches in awe at Greb's agility, clearly impressed until the sudden change in mood snaps him out of his astonishment.

"I don't believe any displays of prowess are required, at least not for myself," Varlian interjects, attempting to diplomatically end the confrontation. "I of course appreciate how protective you are of your friends Zaineb, but I believe this fine gentleman-buccaneer did not mean to harm anyone. "

His eyes dart up and to the left as he attempts to recall something, "'Often behind a stranger's face awaits a friend', or so they say. I believe Greb might prove that saying to be true."
This message was last edited by the player at 10:43, Mon 20 Feb 2023.
Breonna
player, 516 posts
Mon 20 Feb 2023
at 12:00
  • msg #549

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Varlian (msg # 548):

Breonna tries to follow Greb through the crowd, but fails, but doesn't flinch when he taps her leg and looks at Greb blandly "Those wasn't the skill I was thinking of." she says "I can see you can climb, but what about the lockpicking and such - thats what we need help with."
The Keeper
Mon 20 Feb 2023
at 12:11
  • msg #550

Re: Wayfarer's Inn - Netherworld Campaign Thread

@Breonna, Greb, Zaineb, Varlian, and anyone else involved in this conversation...

In your mind you hear The Keeper state that he can produce a challenge that could test Greb's lockpicking skills. In your head he says, "If your interested. I can set it up immediately."
This message was last edited by the GM at 12:11, Mon 20 Feb 2023.
Sir Constantine Godalming
player, 59 posts
no way! no way!
Yeah-way Bruh...
Mon 20 Feb 2023
at 13:57
  • msg #551

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Greb yah err part goblin an part monkey, thas why you never fall down....bruh."
Breonna
player, 517 posts
Mon 20 Feb 2023
at 15:30
  • msg #552

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna nods and then pauses and talks out loud apparently to the ceiling "Yes, thank you keeper, I think that would be useful"
Greb
player, 992 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Mon 20 Feb 2023
at 17:40
  • msg #553

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb answers SCG "well of course. My people are known as monkey goblins. Name says it all. Yeah, I'll take the challenge, Keeper. Didn't think it was appropriate to open a guest's room to prove my skills."
The Chronicler
GM, 8986 posts
Knowledge is the key...
Seek the key...
Mon 20 Feb 2023
at 17:49
  • msg #554

Re: Wayfarer's Inn - Netherworld Campaign Thread

Whilst you are enjoying your beverage or meal and talking amongst yourselves in the Wayfarer Inn, something downright sinister begins to happen. First, the the inn suddenly goes pitch black. Then, the air becomes very uncomfortably hot and you smell what could only be described as either rotten eggs or brimstone.

In your mind you experience pain. The pain isn't in the physical sense, but more like a telepathic bond that has been torn asunder. The only word you telepathically hear is more a cry of anguish than an actual word. You assume that the cry could only have been made by The Keeper.

Out of the darkness, and just behind where The Keeper is usually found behind the bar, a gate or rift has opened. The swirling multi-colored vortex emits dim light, though an occasional burst of bright light from flaming tongues of fire or static lightening can dazzle ones vision.

From the orifice start emerging - https://static.wikia.nocookie....st?cb=20161120141633 .

There is no sign of The Keeper, and other than the dimmest of light given off by the rift, the inn remains in total darkness.
Zaineb
player, 688 posts
Traveller from a distant
land, curious and kind
Mon 20 Feb 2023
at 19:36
  • msg #555

Re: Wayfarer's Inn - Netherworld Campaign Thread

"What are those?" the warrior asked nobody in particular. She readied her shield with a shrug and removed the cap from her everlasting torch, shedding at least some light in her surroundings. Nervously she twirled the battleaxe in her hand, not liking this at all. "Get ready!" Zaineb warned, ready to fight off whatever was coming their way.

ooc: Ready shield and axe. Initiative 8.

10:39, Today: Zaineb rolled 8 using 1d20+2.  Initiative.

This message was last edited by the player at 09:40, Thu 23 Feb 2023.
Sir Constantine Godalming
player, 60 posts
no way! no way!
Yeah-way Bruh...
Mon 20 Feb 2023
at 20:02
  • msg #556

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG grabs and puts on his armored coat, grabs his big steel shield, and draws his sword to confront whatever is coming......

"Ware my might, evil!"
Jab Halle
NPC, 1 post
Mon 20 Feb 2023
at 20:06
  • msg #557

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Whaaah." Shouts the gnome in the corner as he falls off his chair.  Bits of the complicated metal puzzle that he has been playing with get scattered across the room, as his table flips over.
The Chronicler
GM, 8987 posts
Knowledge is the key...
Seek the key...
Mon 20 Feb 2023
at 22:27
  • msg #558

Re: Wayfarer's Inn - Netherworld Campaign Thread

I'm going to wait a couple days for everyone's initial reactions. This will let me know who is going to participate. There are some in the inn that I don't know about and it will give them a chance to actually see the post. The other GM's may have something to add to this scenario too. I know for sure the Librarian has something in mind and needs a bit of time to get it in place.

So, this narrative will be updated by 1630 CST on 2/22/2023. Please be patient.

Those who were forming a party for RHoD can continue to do so in a private thread. At least you can talk things out while this takes place with your characters. If you survive this, ehem, you'll be that much ahead.

This message was last edited by the GM at 22:27, Mon 20 Feb 2023.
Varlian
player, 979 posts
Tue 21 Feb 2023
at 01:43
  • msg #559

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian grabs his staff and jumps to his feet.
Greb
player, 993 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Tue 21 Feb 2023
at 01:44
  • msg #560

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC RHoD? Someone is running Red Hand of Doom? Nice.

Greb remarks after wincing "I think ownership just changed here at the Inn. Don't know what that thing is, but....."

Greb draws his rapier and casts a Shield spell. He leaps to a nearby table to get around back of the threat.



17:44, Today: Greb rolled 24 using 1d20+16.  Acrobatics.

23:08, Today: Greb rolled 20 using 1d20+6.  Initiative


This message was last edited by the player at 07:09, Tue 21 Feb 2023.
Macawi
player, 76 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Tue 21 Feb 2023
at 05:11
  • msg #561

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi is a large humanoid, nearly 8 feet tall wearing loose bloused pants  with wide stripes and a vest made of treated leaves that could be kelp. He lets himself is the part of the big dumb sailor and comes into the Inn from outback continuing to call out Keeper in his mind. Keeper, is this girl supposed to be taking eggs?
He asks again and again but is not answered as he approaches the bar area.

Then the pain strikes hi. and the telepathy of the Keeper is tearing from his mind he runs forward. Shouting now in his mind and his voice.
Keeper!

He sees the vortex and the creatures emerging and he charges with at them at all speed and intensity.

21:03, Today: Macawi rolled 17 using 1d20+2.  initiative.

If I can charge to attack first round will do but coming from out back if I can get within ranged attack distance will do that first.

This message was last edited by the player at 05:13, Tue 21 Feb 2023.
Breonna
player, 518 posts
Tue 21 Feb 2023
at 09:26
  • msg #562

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna stands and moves back, readying her sling - Ulfric at her side
The Chronicler
GM, 8988 posts
Knowledge is the key...
Seek the key...
Tue 21 Feb 2023
at 11:00
  • msg #563

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 560):

Yes, I am. That is what you're applying for. The group you are wanting to join is readying to play in RHoD.
The Chronicler
GM, 8989 posts
Knowledge is the key...
Seek the key...
Tue 21 Feb 2023
at 11:07
  • msg #564

Re: Wayfarer's Inn - Netherworld Campaign Thread

If you will be having a character(s) participating in this event, please make at least 1 post by 1630 CST on 2/22/2023. Please make an Initiative Roll.
This message was last edited by the GM at 20:24, Wed 22 Feb 2023.
The Chronicler
GM, 8990 posts
Knowledge is the key...
Seek the key...
Tue 21 Feb 2023
at 11:09
  • msg #565

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Breonna (msg # 562):


This message was last edited by the GM at 11:10, Tue 21 Feb 2023.
Jaqueline
Netherworlder, 85 posts
Jaqueline of all Trades
Factotum at Lilianne's
Tue 21 Feb 2023
at 13:35
  • msg #566

Re: Wayfarer's Inn - Netherworld Campaign Thread

As the commotion began the tiefling found herself a nice hiding spot in a niche far away from the rift.

ooc: 14:35, Today: Jaqueline rolled 13 using 1d20+10.  Hide check.
The Chronicler
GM, 8993 posts
Knowledge is the key...
Seek the key...
Wed 22 Feb 2023
at 17:21
  • msg #567

Re: Wayfarer's Inn - Netherworld Campaign Thread

quote:
Whilst you are enjoying your beverage or meal and talking amongst yourselves in the Wayfarer Inn, something downright sinister begins to happen. First, the the inn suddenly goes pitch black. Then, the air becomes very uncomfortably hot and you smell what could only be described as either rotten eggs or brimstone.

In your mind you experience pain. The pain isn't in the physical sense, but more like a telepathic bond that has been torn asunder. The only word you telepathically hear is more a cry of anguish than an actual word. You assume that the cry could only have been made by The Keeper.

Out of the darkness, and just behind where The Keeper is usually found behind the bar, a gate or rift has opened. The swirling multi-colored vortex emits dim light, though an occasional burst of bright light from flaming tongues of fire or static lightening can dazzle ones vision.


Initiatives

So far we have these characters participating. Sir Constantine (-1), Ailishi (2), Varlian (4), Zaineb (8), Makawi (9), Jab Halle (10), Tremaine (15), Lysande (18.1) + Shield, Jaqueline (18.2) - Hide 13, Camber of Culdi (19), Greb + Shield (20), and Breonna (24). I will accept anyone posting before 1630 CST today.

Questions to be answered after initiative rolls:

Lysande rolled 24 using 1d20+5.  Knowl.ot.Planes: What are the attackers? ANSWERED 2/23/2022 Msg #579


Please Roll Your Initiatives.

This message was last edited by the GM at 00:22, Sun 26 Feb 2023.
Sir Constantine Godalming
player, 61 posts
no way! no way!
Yeah-way Bruh...
Wed 22 Feb 2023
at 17:26
  • msg #568

Re: Wayfarer's Inn - Netherworld Campaign Thread

Even though the paladin came to stand there, his sword and shield drawn, his oracle's curse still slows his reflexes....

12:24, Today: Sir Constantine Godalming rolled -1 using 1d20-3.  Initiative.
Tremaine Allard
Netherworlder, 25 posts
AC 19
HP 14
Wed 22 Feb 2023
at 20:18
  • msg #569

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine rushes into the Inn, still holding his head, then stops to gape at the creatures coming through the vortex for just a moment, before drawing his sword and unslinging his shield.

"I'm pretty sure you're not supposed to be here!" he yells, in an uninspired fit of word-vomit.

OOC:
12:15, Today: Tremaine Allard rolled 15 using 1d20+2.  Initiative.

Camber of Culdi
Netherworlder, 36 posts
Wed 22 Feb 2023
at 20:40
  • msg #570

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber frowns when the lights go out and the fireplace where he was comfortably reading a manual suddenly extinguished. He was in the middle of studying a book on leadership and influence that he'd gotten from the library at the Temple of Motivation when the incident occurred. The sudden appearance of the vortex, the swirling lights and flashes, and the appearance of the creatures issuing forth from said vortex, caused him some alarm. The fear only escalated when The Keepers cry of anguish filled his head. That cry prompted him to leap into action.

Quickly, Camber grabbed his Morningstar and lifted his heavy steel shield that had been laying at his feet. Once the shield was in place on his forearm, he took a defensive stance in preparation to do battle.

Camber of Culdi rolled 19 using 1d20.  Initiative.
Lysande
player, 27 posts
An elf, with magic
and a bow
Wed 22 Feb 2023
at 22:26
  • msg #571

Re: Wayfarer's Inn - Netherworld Campaign Thread

The elf sat at the table and was quietly having her meal when all of a sudden all hell broke lose. Not being one to charge into the breach but rather watch and make a plan, Lysande hid under the table and protected herself with a spell while trying to figure out what assailed them and how to push them back to where they came from.

ooc: Initiative 18, cast 'Shield'

23:39, Today: Lysande rolled 24 using 1d20+5.  Knowl.ot.Planes: What are the attackers?

This message was last edited by the player at 22:40, Wed 22 Feb 2023.
Sir Constantine Godalming
player, 62 posts
no way! no way!
Yeah-way Bruh...
Thu 23 Feb 2023
at 02:33
  • msg #572

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG notices the men with shields coming to offer reinforcement.....

"Shield wall and cover each others flanks?"
Varlian
player, 980 posts
Thu 23 Feb 2023
at 03:14
  • msg #573

Re: Wayfarer's Inn - Netherworld Campaign Thread

10:14, Today: Varlian rolled 4 using 1d20.  Initiative.
Macawi
player, 77 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Thu 23 Feb 2023
at 05:32
  • msg #574

Re: Wayfarer's Inn - Netherworld Campaign Thread

21:27, Today: Macawi rolled 9 using 1d20+2.  Initiative

Macawi charges with a Great War cry and his tongue hanging out.
Jab Halle
NPC, 2 posts
Thu 23 Feb 2023
at 09:29
  • msg #575

Re: Wayfarer's Inn - Netherworld Campaign Thread

"What is going on?" Jab demands, as he climbs to his feet.  "This really isn't acceptable ..." he continues as he strains to see over the top of all the very large people in front of him.  "I had nearly completed that puzzle …"

09:26, Today: Jab Halle rolled 10 using 1d20+1.  init.
Jaqueline
Netherworlder, 86 posts
Jaqueline of all Trades
Factotum at Lilianne's
Thu 23 Feb 2023
at 09:36
  • msg #576

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Ready shield, hide in shadows 13.
10:35, Today: Jaqueline rolled 18 using 1d20+7.  Initiative.

Zaineb
player, 689 posts
Traveller from a distant
land, curious and kind
Thu 23 Feb 2023
at 09:40
  • msg #577

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Init 8. 10:39, Today: Zaineb rolled 8 using 1d20+2.  Initiative.
The Chronicler
GM, 8995 posts
Knowledge is the key...
Seek the key...
Thu 23 Feb 2023
at 11:41
  • msg #579

Re: Wayfarer's Inn - Netherworld Campaign Thread

The monsters you see emerging are small in size. 3 of the creatures emerge at a time. Through the swirling you can tell there are many of them ready to come through the portal.

Lysande :
This message was last edited by the GM at 11:46, Thu 23 Feb 2023.
Ailishi Urcmon
player, 31 posts
Say my name is girly
I dare you.
Thu 23 Feb 2023
at 15:51
  • msg #580

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi wasn't a stranger to telephatic pain. He just kept eating his omelette.
"Pass the salt, Seralessa. You took it, right? I am on your left."
Breonna
player, 519 posts
Thu 23 Feb 2023
at 16:19
  • msg #581

Re: Wayfarer's Inn - Netherworld Campaign Thread


16:18, Today: Breonna rolled 24 using 1d20+4.  Initiative.

The Chronicler
GM, 8996 posts
Knowledge is the key...
Seek the key...
Thu 23 Feb 2023
at 17:10
  • msg #582

Re: Wayfarer's Inn - Netherworld Campaign Thread

Initiatives Sir Constantine (-1), Ailishi (2), Varlian (4), Zineb (8), Makawi (9), Jab Halle (10), Tremaine (15), Lysande (18.1) + Shield, Jaqueline (18.2) - Hide 13, Camber of Culdi (19), Greb + Shield (20), and Breonna (24).

Of the three Dretch, one is lumbering towards and will reach Sir Constantine, Ailishi, and Varlian. There are 3 more Dretch exiting the rift.

The room fills with a cloudy fog that stinks to the high heavens.

Everyone will need to make a Fortitude Save DC 13 or become nauseated. Any creature that succeeds on its save but remains in the cloud must continue to save each round on their turn.

Everyones Turn, however your actual actions, moves, etc. will happen by how you rolled your initiative.
_
This message was last edited by the GM at 22:07, Thu 23 Feb 2023.
Ailishi Urcmon
player, 32 posts
Say my name is girly
I dare you.
Thu 23 Feb 2023
at 20:02
  • msg #584

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi stands up. "Oh, damn, now you messed with my stomach!". He hits the table and prepares to battle.

OOC:
17:00, Today: Ailishi Urcmon rolled 2 using 1d20.  Initiative.
Standard: Manifest Precognition Offensive with Wild Surge
+2 Insight to attack rolls.
00:09, Today: Ailishi Urcmon rolled 14 using 1d20+1.  Fort Save.

This message was last edited by the player at 03:10, Sat 25 Feb 2023.
Zaineb
player, 690 posts
Traveller from a distant
land, curious and kind
Thu 23 Feb 2023
at 21:53
  • msg #587

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb coughed when the smoke became noxious but pressed down the urge to vomit and focused back on the threat that came through the rift. The desert warrior strode forth to meet the next demon and brought down her axe.

ooc: AC N17/F15/T12 - Move to next target and attack 18, damage 10pts edit: added +1/+1 for 'Prayer'.
22:25, Today: Zaineb rolled 9 using 1d8+5.  Damage.
22:24, Today: Zaineb rolled 17 using 1d20+11.  Attack.
21:38, Today: Zaineb rolled 22 using 1d20+7.  Fort save.

This message was last edited by the player at 08:40, Fri 24 Feb 2023.
The Chronicler
GM, 8998 posts
Knowledge is the key...
Seek the key...
Thu 23 Feb 2023
at 22:03
  • msg #588

Re: Wayfarer's Inn - Netherworld Campaign Thread

If you have questions, or comments, please PM me or this thread will become very messy with all the OOC chatter. Thanks!
Greb
player, 996 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Thu 23 Feb 2023
at 22:30
  • msg #589

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb feels his stomach come up and backs out of the stinking cloud effect. He pulls out a short bow and nicks an arrow with a cold iron head



14:27, Today: Greb rolled 6 using 1d20+3.  Fort save.
This message was last edited by the player at 05:04, Fri 24 Feb 2023.
Jab Halle
NPC, 3 posts
Thu 23 Feb 2023
at 22:51
  • msg #590

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jab suddenly shouts, "Hey!   Be careful.  That's the swizzler!  I need that ..." as he spots a thin, silvery piece of metal close to the action - and goes charging in to pick it up.



22:46, Today: Jab Halle rolled 12 using 1d20+3.  fort save.
Varlian
player, 981 posts
Fri 24 Feb 2023
at 03:00
  • msg #592

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian bows his head in reverence and solemnly invokes his god, "Fharlanghn, patron of travelers, grant safety to those who have wandered down the eight roads to gather here at the Wayfarer's Inn."

He covers his mouth with a sleeve from his flowing traveler's robe and attempts to back out of the cloud.

09:53, Today: Varlian rolled 16 using 1d20+4.  fortitude save.

Varlian casts Prayer:

You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

(Varlian uses DMM:Extend to double its duration to 10 rounds.)

This message was last edited by the player at 03:01, Fri 24 Feb 2023.
Tremaine Allard
Netherworlder, 27 posts
AC 19
HP 14
Fri 24 Feb 2023
at 03:27
  • msg #593

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine starts to call, "To me!" then realizes that the others in the room aren't paying any attention to him.  He catches a whiff of the nauseating odor, but manages to keep his stomach for now.  He shifts his attention to the creatures coming through the portal, trying to catch them between himself and another patron, but if he can't, he'll try to join the shield wall.

OOC:
19:24, Today: Tremaine Allard rolled 20 using 1d20.  Fortitude Save.
19:24, Today: Tremaine Allard rolled 12,6 using 1d20+3,1d8+1.  Attack, Damage. (+2 to-hit if he can get into a flanking position, for 14 to hit, or 15 to hit, if Varlian's spell goes off first)


This message was last edited by the player at 03:27, Fri 24 Feb 2023.
Seralessa Vadmal
player, 28 posts
Fri 24 Feb 2023
at 04:51
  • msg #594

Re: Wayfarer's Inn - Netherworld Campaign Thread

Seralessa concentrates and stands up. Her body becomes healthier.

OOC:
01:43, Today: Seralessa Vadmal rolled 21 using 1d20+3.  Initiative.
01:44, Today: Seralessa Vadmal rolled 18 using 1d20+3.  Fort check.

Standard; Manifest vigor 5pp - Actually, it is 25 temp HP.(

This message was last edited by the GM at 11:11, Tue 28 Feb 2023.
Breonna
player, 520 posts
Fri 24 Feb 2023
at 08:37
  • msg #595

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna manages to avoid the effects of the smoke, and stepping back, releases a bullet from her sling at the Dretch before they are engaged

ooc
08:30, Today: Breonna rolled 22 using 1d20+5.  Fortitude.


08:33, Today: Breonna rolled 12 using 1d20+5.  Attack. (assumed +1 for Point Black range) Probably a miss - aiming at one Zaineb is going for


08:36, Today: Breonna rolled 4 using 1d4+1.  Damage

5 ft step back towards edge of cloud

The Chronicler
GM, 8999 posts
Knowledge is the key...
Seek the key...
Fri 24 Feb 2023
at 12:03
  • msg #596

Re: Wayfarer's Inn - Netherworld Campaign Thread

quote:
Of the three Dretch, one is lumbering towards and will reach Sir Constantine, Ailishi, and Varlian. There are 3 more Dretch exiting the rift.

The room fills with a cloudy fog that stinks to the high heavens.


Everyones Turn, however your actual actions, moves, etc. will happen by how you rolled your initiative. Everyone will need to make a Fortitude Save DC 13 or become nauseated. Any creature that succeeds on its save but remains in the cloud must continue to save each round on their turn. I will be update the narrative by 1700 CST on 2/25/2023. If you have not rolled your Fort Save and posted your actions, your character will automatically become nauseated. If you have questions, or comments, please PM me or this thread will become very messy with all the OOC chatter. Thanks!
This message was last edited by the GM at 00:22, Sun 26 Feb 2023.
Jab Halle
NPC, 4 posts
Fri 24 Feb 2023
at 12:15
  • msg #597

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jab starts to gag as he makes his way towards the swizzler, ignoring the fight that is going on around him.  The, as he bends down to pick the metal rod up, he suddenly loses control, and the small gnome spews his dinner, and everything he has drunk, in one great gout.

"Huuuueeeeey...."
The Chronicler
GM, 9002 posts
Knowledge is the key...
Seek the key...
Fri 24 Feb 2023
at 14:04
  • msg #598

Re: Wayfarer's Inn - Netherworld Campaign Thread

The "Wayfarers Inn - OOC Thread" can now be used for all OOC chatter, and questions to the GM's in leu of sending PM's. Thanks.

Seralessa, please see the question I asked you in that thread.

Lysande
player, 28 posts
An elf, with magic
and a bow
Fri 24 Feb 2023
at 20:41
  • msg #599

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Fort save 9, failed.

The mage drew a deep breath to warn her friends about the demons but as the poisonous gas filled her lungs she could do nothing else but heave. Slowly she moved towards the edge of the cloud.
Larmiun Dol'Uten
player, 25 posts
Sat 25 Feb 2023
at 02:51
  • msg #600

Re: Wayfarer's Inn - Netherworld Campaign Thread

After resisting the assault, Larmiun stands and moves to where he can aim to the biggest quantity possible of monsters and attack with a Bolt of Sound

OOC
14:37, Today: Larmiun Dol'Uten rolled 15 using 1d20+4.  Initiative.
14:37, Today: Larmiun Dol'Uten rolled 16 using 1d20+3.  Fortitude Save.
Manifest Energy Bolt Sound Reflex Save DC 18 for half damage
23:48, Today: Larmiun Dol'Uten rolled 16 using 5d6-5.  Energy Bolt Sound damage.

Sir Constantine Godalming
player, 64 posts
no way! no way!
Yeah-way Bruh...
Sat 25 Feb 2023
at 14:55
  • msg #601

Re: Wayfarer's Inn - Netherworld Campaign Thread

Today: Sir Constantine Godalming rolled 14 using 1d20+10.  fortitude save. Going to roll a few more for the future rounds... 18:41, Today: Sir Constantine Godalming rolled 12 using 1d20+10.  fort save 4. 18:41, Today: Sir Constantine Godalming rolled 25 using 1d20+10.  fort save 3. 18:41, Today: Sir Constantine Godalming rolled 17 using 1d20+10.  fort save 2.


SCG holds position and slices at a monster.....

09:54, Today: Sir Constantine Godalming rolled 14 using 1d20+6.  attack +1 longsword.

09:53, Today: Sir Constantine Godalming rolled 6 using 1d8+2.  damage.

This message was last edited by the GM at 15:05, Sat 25 Feb 2023.
Jaqueline
Netherworlder, 89 posts
Jaqueline of all Trades
Factotum at Lilianne's
Sat 25 Feb 2023
at 21:04
  • msg #602

Re: Wayfarer's Inn - Netherworld Campaign Thread


22:00, Today: Jaqueline rolled 6 using 1d20+2.  Fort save DC13.


The tiefling quietly whimpers as the clouds affect her, making her nauseous. For the time being she tried to hide under a table.
This message was last edited by the player at 21:10, Sat 25 Feb 2023.
Camber of Culdi
Netherworlder, 38 posts
Sun 26 Feb 2023
at 00:02
  • msg #603

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber is overwhelmed by the stinking fumes and bolts out the door of the inn.

Camber of Culdi rolled 11 using 1d20+4.  Fortitude Save.
This message was last edited by the player at 00:02, Sun 26 Feb 2023.
The Chronicler
GM, 9008 posts
Knowledge is the key...
Seek the key...
Sun 26 Feb 2023
at 01:07
  • msg #604

Re: Wayfarer's Inn - Netherworld Campaign Thread

If you had a pet with you, please roll for them too. This should be done every post. Remember to post any questions and OOC Chatter in the 'Wayfarers Inn - OOC Thread'. Thank you for your cooperation.

Breonna is able to stave off the effects of the stinking cloud, and fire off a sling bullet at a Dretch (D1) moving towards Sir Constantine. However, her animal companion, Ulfric, isn't able to and becomes nauseated. The bullet misses. She takes a few steps back (5') hoping to clear the stinking cloud, but remains within it. Seralessa suffuses herself with power. Tremaine hits the first Dretch (D1) to appear. It just happens it's the same one Breonna tried to hit. His sword does a moderate amount of damage to the outsider. Ailishi prepares for battle. Larmium manifests an energy bolt and hit one of the newly emerging Dretch (D4) with it; causing an immense amount of damage to it.

Zaineb spots a Dretch (D2) about to attack Ailishi. The desert warrior strode forth and met the demon with a solid hit from her axe. Varlian casts a spell, but while he is casting it, he fails to see Dretch (3) turn and come for him. Sir Constantine sees that Varlian is unaware of the danger, and despite having one coming at his own self, he attacks the Dretch (3) with his longsword. The blow is able to cause a severe gash in the evil outsider.

The Dretch (D1) that was lumbering towards Sir Constantine misses its claw attack when the  Warrior of Holy Light suddenly changed directions. Dretch (D2) claws Ailishi for a small amount of damage. The third Dretch (D3), scratches Varlian for a slight amount of damage. Several more Dretch come out of the rift. They pause to get the lay of the land (room).

The following patrons have become nauseated and remain in the stinking cloud. Jab spews a goodly amount of his bile all over several patrons. Ulfric (Breonna's Pet Companion), Greb (Shield), Jaqueline (Hiding Under Table), Jab, and Macawi have become nauseated. These patrons are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention until they move out of the stinking cloud. When you are clear of the cloud, you will remain nauseated for 1d4+1 rounds.

These patrons are nauseated, but ran up the stairs or out the door of the inn to get out of the cloud. Camber (2), and Lysande (Shield) (3). The number after the players name represents how many rounds they will remain nauseated.

ROUND 2 - YOUR TURN - Everybody can go now.

Battle Summary

Dretch 1 - Moderately damaged.
Dretch 2 - Critically Damaged.
Dretch 3 - Critically Damaged.
Dretch 4 - Critically Damaged.
Dretch 5 -
Dretch 6 -
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 10 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.

This message was last edited by the GM at 23:38, Tue 28 Feb 2023.
Greb
player, 997 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sun 26 Feb 2023
at 11:37
  • msg #605

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb activates his Air Bubble and begins to recover from the nausea.
Sir Constantine Godalming
player, 65 posts
no way! no way!
Yeah-way Bruh...
Sun 26 Feb 2023
at 15:03
  • msg #606

Re: Wayfarer's Inn - Netherworld Campaign Thread

Fighting off the stench of evil in his nostrils, SCG continues to keep his eyes on the rift, and attacks another dretch in front of him.....

10:00, Today: Sir Constantine Godalming rolled 15 using 1d20+6.  attack +1 longsword....rolled 6 using 1d8+2.  damage.

09:59, Today: Sir Constantine Godalming rolled 21 using 1d20+2.  perception.

Breonna
player, 521 posts
Sun 26 Feb 2023
at 21:34
  • msg #607

Re: Wayfarer's Inn - Netherworld Campaign Thread



ooc

21:31, Today: Breonna rolled 6 using 1d20+5 ((1)). Ulfrics Fort roll ROund 1

The Chronicler
GM, 9012 posts
Knowledge is the key...
Seek the key...
Sun 26 Feb 2023
at 23:46
  • msg #608

Re: Wayfarer's Inn - Netherworld Campaign Thread

ROUND 2 - YOUR TURN - Everybody can go now. Please read to make sure I didn't miss something you posted.

The next update is scheduled to be on 2/28/2023 after 1700 CST.

This message was last edited by the GM at 00:53, Mon 27 Feb 2023.
Zaineb
player, 691 posts
Traveller from a distant
land, curious and kind
Mon 27 Feb 2023
at 00:20
  • msg #609

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb felt the urge to retch but her body fought it down. "Somebody needs to get Nishka or the Keeper. They need to close the rift!" the former Scorpion Guard called out, hoping one of the sick would find a way out and get help.

She turned her attention back to the creature before her and delivered two swift blows with her axe, hoping to drive it back whence it came.

ooc: Full attack on previously injured creature.

01:10, Today: Zaineb rolled 7 using 1d8+5.  Damage #2.
01:09, Today: Zaineb rolled 22 using 1d20+7.  Attack #2.
01:08, Today: Zaineb rolled 7 using 1d8+5.  Damage #1.
01:07, Today: Zaineb rolled 27 using 1d20+11.  Attack #1.
01:05, Today: Zaineb rolled 15 using 1d20+8.  Fort save DC13.

Tremaine Allard
Netherworlder, 28 posts
AC 19
HP 14
Mon 27 Feb 2023
at 02:19
  • msg #610

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine is overcome by the stench in the room, and dashes for the door with his stomach in knots, barely hanging onto his sword and shield, neither of them useful as more than ballast for his fleeing form.

"Huuurrrkkkk..." is what comes out, in place of his intended cry for assistance.

OOC:
18:17, Today: Tremaine Allard rolled 10 using 1d20.  Fortitude Save.

Varlian
player, 982 posts
Mon 27 Feb 2023
at 03:06
  • msg #611

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian continues covering his mouth with his sleeve as he rubs the amulet hanging around his neck. A giant ant queen appears by his side but it immediately becomes ill from the shock of being summoned into a noxious cloud.

09:55, Today: Varlian rolled 17 using 1d20+5.  fortitude save.

10:04, Today: Varlian rolled 9 using 1d20+5 ((4)) ant queen fortitude save

Macawi
player, 78 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 27 Feb 2023
at 04:35
  • msg #612

Re: Wayfarer's Inn - Netherworld Campaign Thread

Sorry, I've been away this weekend - can Macawi continue moving into the portal these things are coming out of?

If not then it seems he can only try to escape which he will do out the front door and respond when he can.

This message was last edited by the player at 04:36, Mon 27 Feb 2023.
Jab Halle
NPC, 5 posts
Tue 28 Feb 2023
at 10:34
  • msg #613

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jab tucks the swizzler into one of his pockets as he continues to retch, and shakes his head to try and clear the tears from his eyes, before looking around the room.  Exhausted from fighting the vomiting effects, he takes one or two steps towards a small yellow ball, before seeing it kicked away in the heat of the battle.   He takes another couple of steps in that direction before doubling up and retching again.
Lysande
player, 29 posts
An elf, with magic
and a bow
Tue 28 Feb 2023
at 20:53
  • msg #614

Re: Wayfarer's Inn - Netherworld Campaign Thread

Standing outside there was little that Lysande could do but wait for her stomach to settle down again. Steadying herself with hands on her thighs she let go of her food...
The Chronicler
GM, 9023 posts
Knowledge is the key...
Seek the key...
Tue 28 Feb 2023
at 22:04
  • msg #615

Re: Wayfarer's Inn - Netherworld Campaign Thread

PAUSE GAME FOR UPDATES
This message was last edited by the GM at 23:00, Tue 28 Feb 2023.
Jaqueline
Netherworlder, 91 posts
Jaqueline of all Trades
Factotum at Lilianne's
Tue 28 Feb 2023
at 22:27
  • msg #616

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jackie couldn't do much but listen and watch, between heaving, however, she head the woman in desert garb point out that the breech needed to be closed and the tiefling was convinced none of the people present had that power. Moving out from under the table on all fours she made her way to leave the room, hoping to inform Nishka or somebody capable...
The Chronicler
GM, 9027 posts
Knowledge is the key...
Seek the key...
Tue 28 Feb 2023
at 23:52
  • msg #617

Re: Wayfarer's Inn - Netherworld Campaign Thread

Many of the defenders become sickened from the stench and flee the inns common room. Larmium isn't nauseated, but sees that the inn is about to get overrun. So, he makes a tactical decision and flees with the others. He is swiped at by a Dretch (D4) but the claw misses. Zaineb stays to wreak death upon the evil outsiders. A blow from her axe kills the one she was fighting (D2). Seeing it go down, she changes and attacks another (D3) Dretch. This Dretch also is felled by her powerful blow. Varlian remains resilient to the foul odor. He summons an ant queen, but unfortunately it is overwhelmed by the vapors. Sir Constantine sees Zaineb finish off the Dretch he wounded so turns to see the one that was stalking him that Breonna missed and Tremaine damaged with his sword. A blow from his longsword fells it.

Three more Dretch appear at the entrance of the rift ready to make their entrance. A Dretch (D4) takes a swipe at Sir Constantine with its claw but misses. Another Dretch (D5) takes a swipe at Zaineb and it too misses. Varlian avoids a swipe from a Dretch (D6). This Dretch doesn't only miss, but trips over one of his dead brethren and falls flat on its face (Prone).

The following patrons have become nauseated and remain in the stinking cloud. Jab, and the ant queen are nauseated and remain where they are. These patrons are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention until they move out of the stinking cloud. When you are clear of the cloud, you will remain nauseated for 1d4+1 rounds.

These patrons are nauseated, but ran out the door of the inn to get out of the cloud. Breonna (4) & Ulfric (Breonna's Pet Companion) (4), Camber (1), Seralessa (4), Jaqueline (2), Lysande (Shield) (2), Tremaine (2), Macawi (3), and Ailishi (4).

Greb (Shield) (4), went up the stairs and down the hall. The number after the players name represents how many rounds they will remain nauseated.



ROUND 3 - YOUR TURN - Everybody can now go. If you remain in the inn, please make a SPOT/PRECEPTION Check.

Battle Summary

Dretch 1 -DEAD.
Dretch 2 - DEAD.
Dretch 3 - DEAD.
Dretch 4 - Critically Damaged.
Dretch 5 - uninjured.
Dretch 6 - prone.
Dretch 7 - uninjured.
Dretch 8 - uninjured.
Dretch 9 - uninjured.
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 9 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.


_
This message was last edited by the GM at 21:51, Sat 04 Mar 2023.
The Chronicler
GM, 9028 posts
Knowledge is the key...
Seek the key...
Tue 28 Feb 2023
at 23:56
  • msg #618

Re: Wayfarer's Inn - Netherworld Campaign Thread

ROUND 3 - YOUR TURN - Everybody can now go. If you remain in the inn, please make a SPOT/PRECEPTION Check.

Next update 3/3/2025 after 1700 CST

This message was last edited by the GM at 21:55, Wed 01 Mar 2023.
Tremaine Allard
Netherworlder, 28 posts
AC 19
HP 14
Wed 1 Mar 2023
at 03:23
  • msg #619

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine stumbles up the road, desperately trying to get to Nishka's Emporium, and is forced to stop every couple of paces and retch.

The going is slower than the emergency would seem to demand.
This message was last updated by the player at 03:23, Wed 01 Mar 2023.
Zaineb
player, 694 posts
Traveller from a distant
land, curious and kind
Wed 1 Mar 2023
at 08:36
  • msg #620

Re: Wayfarer's Inn - Netherworld Campaign Thread

Glad having been able to dispose of two attackers, the duskblade was about to engage another when her stomach growled violently and emptied on the floor. Understanding that she was of no use to the defenders anymore Zaineb retreated out of the room.

ooc: Thanks Mr. Dice-Roller. Save DC13: Natural "1", failed.
Greb
player, 1001 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Wed 1 Mar 2023
at 08:42
  • msg #621

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb coughs out the vile fumes and tries to get his breath back.
Seralessa Vadmal
player, 32 posts
Wed 1 Mar 2023
at 10:34
  • msg #622

Re: Wayfarer's Inn - Netherworld Campaign Thread

Seralessa throws up everything in her stomach, hopefully hitting the monsters with her vomit before rushing outside of the cloud.

OOC:
Can I get a Repossessed kind of vomit attack?

Jab Halle
NPC, 6 posts
Wed 1 Mar 2023
at 10:43
  • msg #623

Re: Wayfarer's Inn - Netherworld Campaign Thread

"That's my ball ..."  Jab splutters as he moves across the inn, retching as he goes.

10:43, Today: Jab Halle rolled 4 using 1d20+3.  Perception.
Varlian
player, 983 posts
Wed 1 Mar 2023
at 10:50
  • msg #624

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian tries to utter a prayer but can only gag as he retches into his sleeve. He scurries out of the building, with the ant queen following after him.
Larmiun Dol'Uten
player, 27 posts
Wed 1 Mar 2023
at 17:59
  • msg #625

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun dodges the claw at the last moment and then he turns to shoot a ray of sound to the Dretch

"Seralessa! Ailishi! Are you getting better?"

OOC:
Standard: Manifest Energy Ray 5pp Sound to Dretch D4.
14:55, Today: Larmiun Dol'Uten rolled 13 using 1d20+8.  Energy Ray Sonic attack.
14:57, Today: Larmiun Dol'Uten rolled 15 using 5d6-6.  Sonic Damage.

Breonna
player, 522 posts
Wed 1 Mar 2023
at 19:27
  • msg #626

Re: Wayfarer's Inn - Netherworld Campaign Thread

Succumbing to the noxious odours, Breonna also runs outside to join Ulfric, heaving up the meal she had just eaten as she ran

ooc

19:25, Today: Breonna rolled 8 using 1d20+5.  Fortitude.

This message was last edited by the player at 19:28, Wed 01 Mar 2023.
The Chronicler
GM, 9035 posts
Knowledge is the key...
Seek the key...
Wed 1 Mar 2023
at 21:58
  • msg #627

Re: Wayfarer's Inn - Netherworld Campaign Thread

Moving the update to 3/3/2033. I have too much going on that Thursday, and nothing happening the next day.
Ailishi Urcmon
player, 33 posts
Say my name is girly
I dare you.
Wed 1 Mar 2023
at 23:42
  • msg #628

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi runs and once he can take hold of himself, he decides to attack with his new found natural weapon.


Larmiun Dol'Uten
player, 28 posts
Thu 2 Mar 2023
at 12:02
  • msg #629

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun begins to splash everyone with his vomit attack!

OOC:
08:59, Today: Larmiun Dol'Uten rolled 11 using 1d20+3.  Fortitude Save.

Sir Constantine Godalming
player, 66 posts
no way! no way!
Yeah-way Bruh...
Thu 2 Mar 2023
at 15:50
  • msg #630

Re: Wayfarer's Inn - Netherworld Campaign Thread

Thu 23 Feb: Sir Constantine Godalming rolled 25 using 1d20+10.  fort save 3.

The ongoing stench assails the paladin, but he carries on...

Did last rounds perception check result in any information?....

SCG continues to attack the dretch holding on one more round....


10:50, Today: Sir Constantine Godalming rolled 6 using 1d8+2.  damage.
10:50, Today: Sir Constantine Godalming rolled 14 using 1d20+6.  attack +1 longsword.
10:47, Today: Sir Constantine Godalming rolled 7 using 1d20+2.  perception.

This message was last edited by the player at 15:51, Thu 02 Mar 2023.
Camber of Culdi
Netherworlder, 40 posts
Thu 2 Mar 2023
at 18:17
  • msg #631

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber feels his stomach return to normal and the dry heaving stop. Steadying, he grips his shield and raises his morningstar as he rushes back in to carry on the fight. Spotting a Dretch (D4), he swings his weapon and hears that satisfying crunch of the spiked ball delivering a solid hit.

Camber of Culdi rolled 23 using 1d20+4 ((19)).
Camber of Culdi rolled 19 using 1d20+3.  Attack with Morningstar.
Camber of Culdi rolled 10 using 1d8+3.  Damage with Morningstar.

Camber of Culdi rolled 17 using 1d20+2 ((15)).

This message was last edited by the player at 18:57, Thu 02 Mar 2023.
The Chronicler
GM, 9040 posts
Knowledge is the key...
Seek the key...
Thu 2 Mar 2023
at 19:15
  • msg #632

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber of Culdi rushes back into the room and slays the first Dretch (D4) he sees. The thwack of his morningstar slamming into the head of the outsider is as satisfying as the sound of the monsters head hitting the floor. Sir Constantine also remains unaffected by the noxious fumes. He attacks another of the Dretch (D5) lumbering towards him. The longsword strikes true, and the Dretch howls in pain.

The Dretch (D5) stands his ground and attacks with both its claws and adds a bite as an afterthought. It only gets lucky with a raking of one of its claws which draws some blood from the Paladin. Luckily, he ducks the right direction to avoid a Dretch's (D6) claw attack from behind him, and yet another reaching claw from a third Dretch (D7), that comes beside him.

Camber doesn't realize the danger that his quick entrance and rushing into the battle has put him into. He quickly becomes surrounded by three Dretch (D8), (D9), (d10). He groans when he sees that there are three more Dretch emerging from the rift. To make matters even worse, he spots a ghostly figure in the middle of the room. The ethereal form seems to be casually watching the fray.

The Dretch attack; each trying to claw Camber and end the paladin's life. But Camber, like some exotic dancer, is able to deftly dodge all the claw attacks made upon him.

Though sick and retching, Tremaine Allard doggedly tries to get to Nishka's Emporium.


The following patrons have become nauseated and remain in the stinking cloud. Jab. These patrons are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention until they move out of the stinking cloud. When you are clear of the cloud, you will remain nauseated for 1d4+1 rounds.

These patrons are nauseated, but ran out the door of the inn to get out of the cloud. Breonna (3) & Ulfric (Breonna's Pet Companion) (3), Seralessa (3), Jaqueline (1), Lysande (Shield) (1), Tremaine (1), Larmiun (4), Macawi (2), Zaineb (2), Varlian (4), and Ailishi (3).

Greb (Shield) (3), went up the stairs and down the hall. The number after the players name represents how many rounds they will remain nauseated.



ROUND 4 - YOUR TURN - Everybody can now go.
Next update 3/4/2025 after 1700 CST


Battle Summary

Dretch 1 -DEAD.
Dretch 2 - DEAD.
Dretch 3 - DEAD.
Dretch 4 - DEAD.
Dretch 5 - Moderately injured.
Dretch 6 - Uninjured.
Dretch 7 - Uninjured.
Dretch 8 - Uninjured.
Dretch 9 - Uninjured.
Dretch 10 - Uninjured.
Dretch 11 - Uninjured.
Dretch 12 - Uninjured.
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.
Sir Constantine - 5 hit points damage.


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 9 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.

This message was last edited by the GM at 21:51, Sat 04 Mar 2023.
Zaineb
player, 696 posts
Traveller from a distant
land, curious and kind
Thu 2 Mar 2023
at 19:57
  • msg #633

Re: Wayfarer's Inn - Netherworld Campaign Thread

The desert warrior felt horrible, cramping in her stomach made thinking difficult, but she decided she had to go back in and hold the line. Her shield dropped from her weakened hands and she reached for a vial that was in her belt, pulling it free. Once she had recovered, she would prepare better for the next engagement.

ooc: Free Action: Drop shield. Move action: Take potion of Prot.f.Evil from belt.
Tremaine Allard
Netherworlder, 29 posts
AC 19
HP 14
Thu 2 Mar 2023
at 20:23
  • msg #634

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine, dry-heaving now, continues on his way, stumbling towards Nishka's workshops.  He cries out for help as much as he is able, between the painful bouts of his insides constricting.
This message was last updated by the player at 20:23, Thu 02 Mar 2023.
Ailishi Urcmon
player, 34 posts
Say my name is girly
I dare you.
Thu 2 Mar 2023
at 23:48
  • msg #635

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi attacks to any Dretch around with his lunch!


Sir Constantine Godalming
player, 68 posts
no way! no way!
Yeah-way Bruh...
Fri 3 Mar 2023
at 02:05
  • msg #636

Re: Wayfarer's Inn - Netherworld Campaign Thread

Nearly overcome with the stomach churning stench SCG grits his teeth and continues to attack the dretches before him.

10:57, Today: Sir Constantine Godalming rolled 13 using 1d20+2.  perception.

10:57, Today: Sir Constantine Godalming rolled 12 using 1d20+7.  attack +1 longsword (plus bonus).

This message was last edited by the player at 15:58, Sat 04 Mar 2023.
Varlian
player, 984 posts
Fri 3 Mar 2023
at 04:28
  • msg #637

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian gasps for air.
Greb
player, 1002 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Fri 3 Mar 2023
at 11:34
  • msg #638

Re: Wayfarer's Inn - Netherworld Campaign Thread

As Greb tries to suck in fresh air, his tail corkscrews as his gag reflex forces him to expel the nauseating fumes that overcame him.
Jab Halle
NPC, 7 posts
Fri 3 Mar 2023
at 12:08
  • msg #639

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jab continues chasing his ball, but accidentally kicks it away as he tries to dodge out of the way of one of the dretches.
Camber of Culdi
Netherworlder, 42 posts
Sat 4 Mar 2023
at 15:48
  • msg #640

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber seems oblivious to the foul odor, and remains vigilant in his efforts to bring down the outsiders. Not liking being nearly completely surrounded, he strikes again with his morningstar hoping to make an opening to escape from should the odds become overwhelming.

Attacking (D8) and I forgot the Prayer bonuses so I added the +1 to the rolls after the fact.
Camber of Culdi rolled 22+1=23 using 1d20+4.  Fortitude Save.
Camber of Culdi rolled 9+1=10 using 1d20+3.  Attack with Morningstar.
Camber of Culdi rolled 9+1=10 using 1d8+3.  Damage with Morningstar.

Seralessa Vadmal
player, 34 posts
Sat 4 Mar 2023
at 19:25
  • msg #641

Re: Wayfarer's Inn - Netherworld Campaign Thread

The healer knows perfectly well that if she tries to hold it, it will be worse.
She must take it all out.
Seralessa concentrates and virtually transforms herself in a puke fountain.



The Chronicler
GM, 9052 posts
Knowledge is the key...
Seek the key...
Sat 4 Mar 2023
at 22:40
  • msg #642

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jacqueline, Lysande, and Tremaine all feel better. Their nausea has left them.

Camber of Culdi, though hardy and defiant, finds himself in a perilous situation when his morningstar doesn't connect with any of the enemies surrounding him. Sir Constantine has no luck dispatching the Dretch, (D5), he's been engaged in fighting, and finds himself almost surrounded like Camber as two more Dretch, (D9) & (D10), move in. One Dretch, (D9), has him flanked. Jab is also unlucky as he continues to stumble about the inn chasing an elusive ball. One wrong turn lands him in the hotseat between two Dretch, (D11) & (D12). Suddenly, he finds himself flanked.

This time Camber cannot dodge the plethora of claws and gnashing teeth coming at him from all directions. He manages to dodge most of the claws and 3 bites, but two of the 6 claws that had reached for him were able to draw blood. The goddess of righteous valor, Iomedae, showed her favor on Sir Constantine who managed to evade every claw attack that had come his way. Not one claw came even close to raking the Warrior of Holy Light. Jab, who is almost completely unaware of the danger as he sicks up while trying to recover a ball, manages to trip one of the Dretch, (D11). This Dretch falls over backwards landing sideways in front of the other Dretch, (D12), who was also trying to attack the little gnome. Instead, the attacking Dretch trips and lands flat on its face as the gnome scurries away.

Something foreboding shadows the opening of the rift. https://static.wikia.nocookie....st?cb=20201030174544

Though sick and retching, Tremaine Allard continues to make his way to try and get help from Nishka's Emporium.


The following patrons have become nauseated and remain in the stinking cloud. Jab. These patrons are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention until they move out of the stinking cloud. When you are clear of the cloud, you will remain nauseated for 1d4+1 rounds.

These patrons are nauseated, but ran out the door of the inn to get out of the cloud. Breonna (2) & Ulfric (Breonna's Pet Companion) (2), Seralessa (2), Larmiun (3), Macawi (1), Zaineb (1), Varlian (3), and Ailishi (2).

Greb (Shield) (2), went up the stairs and down the hall. The number after the players name represents how many rounds they will remain nauseated.



ROUND 5 - YOUR TURN - Everybody can now go.
Next update 3/6/2025 after 1700 CST


Battle Summary

Dretch 1 -DEAD.
Dretch 2 - DEAD.
Dretch 3 - DEAD.
Dretch 4 - DEAD.
Dretch 5 - Moderately injured and is attacking Sir Constantine.
Dretch 6 - Uninjured and is attacking Camber of Culdi.
Dretch 7 - Uninjured and is attacking Camber of Culdi.
Dretch 8 - Uninjured and is attacking Camber of Culdi.
Dretch 9 - Uninjured and is attacking Sir Constantine.
Dretch 10 - Uninjured and is attacking Sir Constantine.
Dretch 11 - Uninjured and is prone.
Dretch 12 - Uninjured and is prone.
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.
Sir Constantine - 5 hit points damage.
Camber - 10 hit points damage.


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 9 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.

This message was last edited by the GM at 22:46, Sat 04 Mar 2023.
Sir Constantine Godalming
player, 71 posts
no way! no way!
Yeah-way Bruh...
Sun 5 Mar 2023
at 00:05
  • msg #643

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG makes his save against the stench of evil and the rift he can only assume goes to some level of hell.....
18:59, Today: Sir Constantine Godalming rolled 27 using 1d20+11.  fortitude save .


SCG the oradin seeing his ally in peril quickly life links the man, letting him draw upon his hit points for healing...

Life link will tranfer 5 hit points per round to Camber

He continues to cut into the dretch.....
Today: Sir Constantine Godalming rolled 11 using 1d8+3.  damage (including bonus).
19:00, Today: Sir Constantine Godalming rolled 16 using 1d20+7.  attack +1 longsword (plus bonus).



SCG continues to watch for larger threats that may emerge and for the reinforcements that may or may not be returning.....
, Today: Sir Constantine Godalming rolled 13 using 1d20+2.  perception.


He holds back on using a smite because larger threats may be coming......
This message was last edited by the player at 00:09, Sun 05 Mar 2023.
Jaqueline
Netherworlder, 93 posts
Jaqueline of all Trades
Factotum at Lilianne's
Sun 5 Mar 2023
at 00:32
  • msg #644

Re: Wayfarer's Inn - Netherworld Campaign Thread

Taking a few deep breaths Jaqueline felt almost like herself again. For a moment she debated with herself about her next steps. If she should just take the next portal off the Netherworld and try her luck at another place or go hide until the storm passed. The tiefling realized that she really liked her job at Lilianne's and that her gemcutting had improved significantly. Plus the people here treated her like a person, well most of them, and she would not find that anywhere else she could think of.

Her mind made up she took off in a mad dash to Nishka's doing her best to warn the woman and getting her help. Passing Tremaine she looked over her shoulder and shouted out "Move it or we can say goodbye to this place!"

ooc: Run at max speed.
Varlian
player, 986 posts
Sun 5 Mar 2023
at 06:25
  • msg #645

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian continues gasping for fresh air.
Tremaine Allard
Netherworlder, 32 posts
AC 19
HP 14
Sun 5 Mar 2023
at 17:55
  • msg #646

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine fells a bit better for the fresher air out here and gathers himself together as he sprints to the front door of Nishka's Emporium, crying out to all inside as he enters.

"The Inn is under attack!" he calls out, sword and shield still at the ready.

The guards inside move to protect the shop as the armed man bursts in.
The Agent
Nishka's Agent, 11 posts
Sun 5 Mar 2023
at 17:59
  • msg #647

Re: Wayfarer's Inn - Netherworld Campaign Thread

The dark-haired woman with the strange, shattered-glass eyes behind the counter hears Tremaine's call for help and cocks her head to one side, at a particularly severe angle, as if looking at something in a manner in which others cannot.  She immediately straightens and calls out to the guards.

"He's not a threat.  Send a couple of eldritch knights down to assist.  I'll alert Nishka."

She then steps through a spiderweb-crack that appears in the air next to her, and pieces of her flow through it at strange angles until she is no longer there.
Lysande
player, 31 posts
An elf, with magic
and a bow
Sun 5 Mar 2023
at 18:02
  • msg #648

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lysande had finally gotten her stomach back under control and was taking a few deep breaths to calm down. She thought about the situation and the attackers and what she could do about it, then moved back to the inn, going a few steps in but staying outside of the noxious fumes. One last deep breath and the sun elf began casting a spell, clasping a piece of mica...

ooc: Cast 'Hail of Stones' - fullround casting time.
Ailishi Urcmon
player, 35 posts
Say my name is girly
I dare you.
Sun 5 Mar 2023
at 19:42
  • msg #649

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi barfs everywhere. This is now last night's dinner.


Zaineb
player, 698 posts
Traveller from a distant
land, curious and kind
Sun 5 Mar 2023
at 23:00
  • msg #650

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb slowly recovered, stopping the dry heaving. It wouldn't take long and she would be able to get back into the fight...
Camber of Culdi
Netherworlder, 44 posts
Mon 6 Mar 2023
at 00:18
  • msg #651

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber is unable to carry on as he is overwhelmed by the stench emitted by the Dretch surrounding him. Regardless of his chances of getting hit, he suddenly turns tail and bolts for the door.

Camber of Culdi rolled 8 using 1d20+4.  Fortitude Save.
Jab Halle
NPC, 7 posts
Mon 6 Mar 2023
at 10:40
  • msg #652

Re: Wayfarer's Inn - Netherworld Campaign Thread

""Oi, that was my ...  urgh ..." Jab tries to admonish the dretch who had stepped on his ball and fallen over.   "Oh ..." he manages to say when he realises quite what he is talking too.  "You have the worst farts ...." he says as he moves after his ball once more.
This message was lightly edited by the GM at 10:40, Mon 06 Mar 2023.
Breonna
player, 523 posts
Mon 6 Mar 2023
at 08:59
  • msg #653

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna says nothing, but tries to avoid the various peoples vomit and her own, whilst comforting Ulfric, who is whining unhappily
Larmiun Dol'Uten
player, 29 posts
Mon 6 Mar 2023
at 15:05
  • msg #654

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun tries to hold on anything. He sees a brunette with blue eyes protected by hide armor. Seeking for help, he goes to her, vomiting like a hose.
The Chronicler
GM, 9056 posts
Knowledge is the key...
Seek the key...
Tue 7 Mar 2023
at 01:07
  • msg #655

Re: Wayfarer's Inn - Netherworld Campaign Thread

Chronicler, on behalf of Jab Halle, rolled 15 using 1d20+3.  Fortitude Save.

Jab, Macawi and Zaineb feel better. Their nausea has left them.

Camber is suddenly overcome from the stench and bolts for the door. He's able to dodge two of the three raking claws before he breaks free and exits the inn. Lysande moves to the inn's door just as Camber bursts through it. She keeps it from closing with her foot and begins to cast a spell. Jab sees the ball go ricocheting off towards the stairs and heads after it. Sir Constantine life locks with Camber restoring some of his health before Camber makes for the door. Sir Constantine then deals a killing blow with his longsword to one of the Dretch, (D5), that is surrounding him.

The two Dretch, (D11) & (D12), that were tripped, stand up. The two Dretch (D9) & (D10), are unable to damage the spry paladin with any of their claw attacks or bites with their teeth. The three Dretch on Camber, (D6),(D7) & (D8), slowly follow him as he dashes for the door. They are so slow, they don't quite reach the doorway where Jacqueline is holding it open. However, she realizes she'll probably just get the spell off in the nick of time before she will have to deal with the triple threat.

The Vrock exits the rift and emits a piercing screech as it flies towards a shadowy figure in the middle of the common room. As it flies it appears to be trying to summons something.

All creatures except for demons within a 30-foot radius must succeed on a DC 22 Fortitude save or be stunned for 1 round. The save DC is Constitution-based.

Tremaine Allard isn't to be outrun by Jaqueline who is about to blow by him. Instead the two race neck and neck to Nishka's Emporium. Bursting in they encounter a dark-haired woman with strange, shattered-glass eyes. She stands behind the counter and hears Tremaine and Jaqueline's call for help. After a moment, the dark-haired woman with strange eyes calls out to the guards.

These patrons are nauseated, but ran out the door of the inn to get out of the cloud. Breonna (1) & Ulfric (Breonna's Pet Companion) (1), Camber of Culdi (2), Seralessa (1), Larmiun (2), Varlian (2), and Ailishi (1).

Greb (Shield) (1), went up the stairs and down the hall. The number after the players name represents how many rounds they will remain nauseated.



ROUND 6 - YOUR TURN - Everybody can now go.
Next update 3/8/2025 after 1700 CST


Battle Summary

Dretch 1 -DEAD.
Dretch 2 - DEAD.
Dretch 3 - DEAD.
Dretch 4 - DEAD.
Dretch 5 - DEAD.
Dretch 6 - Uninjured and is attacking Camber of Culdi.
Dretch 7 - Uninjured and is attacking Camber of Culdi.
Dretch 8 - Uninjured and is attacking Camber of Culdi.
Dretch 9 - Uninjured and is attacking Sir Constantine.
Dretch 10 - Uninjured and is attacking Sir Constantine.
Dretch 11 - Uninjured.
Dretch 12 - Uninjured.
Vrock - Uninjured.
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.
Sir Constantine - 5 hit points damage.
Camber - 12 hit points damage. Life link will transfer 5 hit points per round to Camber


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 8 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.

This message was last edited by the GM at 11:15, Tue 07 Mar 2023.
Tremaine Allard
Netherworlder, 33 posts
AC 19
HP 14
Tue 7 Mar 2023
at 02:03
  • msg #656

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having delivered his plea for help, Tremaine immediately spins on his heel and races back toward the Inn, hoping he can arrive in time to keep the worst from happening.
Greb
player, 1003 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Tue 7 Mar 2023
at 04:35
  • msg #657

Re: Wayfarer's Inn - Netherworld Campaign Thread

Feeling more good air entering his lungs than bad air remaining, Greb tries to move back down the hall, not entering the area affected, but ready to jump in once he has erected new defenses.
Varlian
player, 988 posts
Tue 7 Mar 2023
at 04:58
  • msg #658

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian keeps inhaling and exhaling heavily, with fewer and fewer fits of coughing and retching as he does so.
The Librarian
GM, 276 posts
Burgher of the Inn
Tue 7 Mar 2023
at 07:18
  • msg #659

Re: Wayfarer's Inn - Netherworld Campaign Thread

As the Vrock charges forwards, , ghostly fingers appear in the air, and suddenly rip it apart – creating a second rift.  This time the space behind the rift looks grey, colourless, cold and uninviting, with darkness boiling somewhere behind it.

A pair of  dark grey clouds, shapeless except for a skeletal mouth and claws burst through into the inn.  They babble loudly to each other, the incoherent sounds filling  the same area as the stinking cloud, as they head towards the dretches.  Two more shadowy figures follow, incorporeal figures follow, long and slender, humanoid with a shadowy glow about them, they fly directly towards the Vrock, although even that direct flight is sinuous and almost graceful.

Finally, The Librarian steps through the rift, and allows it to close behind him.  Standing passively, he watches the effects of his handiwork.




Everyone one in the Stinking Cloud -  Make a Wis save (DC15) – or be fascinated by the babbling clouds for 2d4 rounds.
Zaineb
player, 699 posts
Traveller from a distant
land, curious and kind
Tue 7 Mar 2023
at 10:18
  • msg #660

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb felt strong enough to get back into the fight and downed the contents of the vial she had drawn a moment ago. Feeling the magic taking effect, the duskblade dropped the container which landed on the ground with a metallic clink. Quickly she strode through the door, one hand carrying her deadly axe, the other hand pulling a wand free from the belt around her waist. She passed Lysande and Varlian, giving both a nod of acknowledgement for the help they were providing.

She barely entered the cloud when her stomach turned again and she had to leave once more.

ooc: Drink potion Protection from Evil (10 rds), Nauseous 3rds.
11:16, Today: Zaineb rolled 3 using 1d4+1.  Duration nausea.
11:15, Today: Zaineb rolled 12 using 1d20+10.  Fort save DC13.

Sir Constantine Godalming
player, 73 posts
no way! no way!
Yeah-way Bruh...
Tue 7 Mar 2023
at 15:16
  • msg #661

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG smiles a little when the Vrock comes in to battle, but not enough to open his mouth....

10:13, Today: Sir Constantine Godalming rolled 24 using 1d20+12.  will save.
10:12, Today: Sir Constantine Godalming rolled 12 using 1d20+11.  fortitude save .
10:12, Today: Sir Constantine Godalming rolled 24 using 1d20+11.  fortitude save .


The cloud still does not effect him, and he stands stunned for the round as the other things occur, but it is not all that fascinating to watch......
Lysande
player, 32 posts
An elf, with magic
and a bow
Wed 8 Mar 2023
at 12:59
  • msg #662

Re: Wayfarer's Inn - Netherworld Campaign Thread

With increasing horror Lysande watched the vrock entering the scene and she wondered if they were able to stem the tide of demons entering the realm of the Keeper. This feeling increased when another rift opened but before she could collapse into a heap of despair, the mage recognized the librarian and sighed in relief.

With her spellcasting reaching the end, the elf wondered which enemy to target and figured the vrock was being the biggest problem at the time. With the last syllable of her spell ringing through the room a loud rumbling noise was heard and a shower of stones both big and small rained down upon the large demon, pelting it with death from above.

"Sir, dispel the noxious cloud, please!" she called out to the Librarian, thinking they needed more people in the fight, rather than puking their guts out.

The mage was sure this would not bring down the creature and so started casting another spell holding off until all of the advancing demons were in range, then a multicolored cone of light washed over the dretch...

ooc: End full round casting: 10 points of damage to the vrock. No save, no SR.
Edit: Re-reading the narrative of the last round, three dretch are heading for her and she needs to react to that threat. Start casting the same spell again.
Std. A.: Cast 'Color Spray' once they are all in range. Will save DC15 or for 2 HD or less
The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round.
Move A.: Draw scroll.

This message was last edited by the player at 09:00, Thu 09 Mar 2023.
Larmiun Dol'Uten
player, 30 posts
Wed 8 Mar 2023
at 14:49
  • msg #663

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun keeps vomiting. This time is the lunch of the previous day. He runs to anyone near to beg for help.
Nishka
Master Crafter, 6 posts
Wed 8 Mar 2023
at 15:13
  • msg #664

Re: Wayfarer's Inn - Netherworld Campaign Thread

In a flash, a tall humanoid female figure suddenly appears next to the rift in the Inn, girded about in glowing armor, a swarm of glittering stones orbiting her head, and a midnight-black staff in her hand.  She visibly frowns at the chaos, taking in the various parts of what is going on, before leaning forward to search through the rift, half of her body no longer visible as she does so.

A moment later she drags the Keeper's body out, pulling it from the rent in the fabric of reality.
Ailishi Urcmon
player, 36 posts
Say my name is girly
I dare you.
Wed 8 Mar 2023
at 19:15
  • msg #665

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Red Vomit" Ailishi, his new nickname use his puke weapon against anyone nearby.


The Chronicler
GM, 9062 posts
Knowledge is the key...
Seek the key...
Thu 9 Mar 2023
at 11:55
  • msg #666

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna & Ulfric (Breonna's Pet Companion), Seralessa, Greb, and  Ailishi feel better. Their nausea has left them.

Jacqueline and Tremaine deliver their message. Tremaine leaves Jacqueline and takes off to return to the inn. Lysande damages the Vrock with a hail of stones. She is able to cast colorspray which causes the three Dretches (D6,7,8), that are coming towards her to fall unconscious. Jab loses sight of the ball and as he searches around for it, becomes overwhelmed with nausea again. Macawi stays out of the way outside the inn trying to think how he can help. Upon the Vrock's entrance Sir Constantine cannot help but become momentarily stunned at its presence.

The pair of  dark grey clouds make short work of the dretches with their claws and shadowy mouths.  The other two shadowy incorporeal figures attack the Vrock doing a moderate amount of damage to the large outsider.

The last remaining Dretch are temporarily out of the picture as they lay unconscious by the inns main entryway. The Vrock is engaged in battle with the shadows The Librarian has conjured and appears to be trying to summon more of its brethren as it fights with its talons and beak. As if hearing the Vrock's call, more shadowy outlines can be seen in the glow of the rift and will probably make an entrance into the inn from the rift in another few moments.


These patrons are nauseated, but ran out the door of the inn to get out of the cloud. Camber of Culdi (1), Larmiun (1), Zaineb (3), and Varlian (1).

Jab is within the stinking cloud looking for his ball, but is nauseated for 4 rounds.


ROUND 7 - YOUR TURN - Everybody can now go.
Next update 3/10/2025 after 1700 CST


Battle Summary

Dretch 1 -DEAD.
Dretch 2 - DEAD.
Dretch 3 - DEAD.
Dretch 4 - DEAD.
Dretch 5 - DEAD.
Dretch 6 - Uninjured and are unconscious, blinded, and stunned for 4 rounds, then blinded and stunned for 2 rounds, and then stunned for 1 round.
Dretch 7 - Uninjured and are unconscious, blinded, and stunned for 4 rounds, then blinded and stunned for 2 rounds, and then stunned for 1 round.
Dretch 8 - Uninjured and are unconscious, blinded, and stunned for 4 rounds, then blinded and stunned for 2 rounds, and then stunned for 1 round.
Dretch 9 - Uninjured and is attacking Sir Constantine.
Dretch 10 - DEAD
Dretch 11 - DEAD
Dretch 12 - DEAD
Vrock - Moderately injured.
Ailishi - 7 hit points damage.
Varlian - 6 hit points damage.
Sir Constantine - 5 hit points damage.
Camber - 12 hit points damage. Life link will transfer 5 hit points per round to Camber


Spells, Powers, and Other Things in Effect

Prayer (Cast by Varlian) You and allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls for 8 more rounds.

Seralessa - Vigor gives her 25 temporary hit points.

Ailishi - Manifest Precognition Offensive with Wild Surge +2 Insight to attack rolls.

This message was last edited by the GM at 12:01, Thu 09 Mar 2023.
Greb
player, 1004 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Thu 9 Mar 2023
at 12:18
  • msg #667

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb casts an Air bubble spell. Once it is in place, he scrambles and climbs back down into the fray, assessing the situation.


OOC Is Greb able to perform a coup de grace on the unconscious Dretch on his next turn?
Jab Halle
NPC, 8 posts
Thu 9 Mar 2023
at 12:54
  • msg #668

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jab tries to run away, now that he realizes that the inn is fully of demons and ghostlike things -  but only manages a few paces in between doubling up and trying to cough up the contents of his empty stomach.
Varlian
player, 989 posts
Thu 9 Mar 2023
at 15:05
  • msg #669

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian stays hunched, his hands planted firmly on his thighs, until his breaths become more even.
Ailishi Urcmon
player, 38 posts
Say my name is girly
I dare you.
Thu 9 Mar 2023
at 17:10
  • msg #670

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ailishi stops puking and roars before moving back to where the action goes. His scream stays around and is fueled by his hate to the group that has made him vomit everything in his stomach.

"I am gonna kill ya!"

OOC:
Standard: Manifest Energy Emanation Sound with Wild Surge, 5ft emanation centered on Ailishi
14:07, Today: Ailishi Urcmon rolled 33 using 1d100.  95-99 Psychic Enervation.
14:08, Today: Ailishi Urcmon rolled 4 using 2d6-2.  Energy Emanation Sonic Damage.
Move: Move towards the enemies 30 ft

Seralessa Vadmal
player, 35 posts
Fri 10 Mar 2023
at 06:23
  • msg #671

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Wait for me, you idiot!" Seralessa hurries behind Ailishi and touches his back so she can heal him. His sonic attack makes her arm hurt a lot when she heals him

OOC:
Move: move to Ailishi
Standard: Manifest Empathic Transfer to Ailishi
03:21, Today: Seralessa Vadmal rolled 11 using 2d10.  Empathic Transfer.

Jaqueline
Netherworlder, 97 posts
Jaqueline of all Trades
Factotum at Lilianne's
Fri 10 Mar 2023
at 08:21
  • msg #672

Re: Wayfarer's Inn - Netherworld Campaign Thread

Her job was done, the message delivered and the cavalry was going to handle it. Or were they, the tiefling reflected, then idly wondering what it was that she could contribute? Well, she thought, there was no way to contribute saving her home from this demonic infestation, if she stayed here. Picking up where she had left, Jackie ran back to the inn at full speed, perhaps she would find a way to help out the others. If nothing else she would witness how the powers that kept the Netherworld running, moped the floor with the demonic scum.
Breonna
player, 524 posts
Fri 10 Mar 2023
at 08:55
  • msg #673

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna recovers and finds Varlian, she asks him "Are you ok? What should we do - we can't go back in there" as she seems unsure how to act.

She also casts a spell on herself, with Ulfric beside her

ooc

casts Barkskin on self

Zaineb
player, 701 posts
Traveller from a distant
land, curious and kind
Fri 10 Mar 2023
at 09:02
  • msg #674

Re: Wayfarer's Inn - Netherworld Campaign Thread

The desert warrior continued to dry heave outside the inn, feeling like a failure for not resisting the foul body odor of the demonic creatures attempting to invade the Netherworld.
Nishka
Master Crafter, 7 posts
Fri 10 Mar 2023
at 15:23
  • msg #675

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having dragged the Keeper's body out of the rift, Nishka eyes the edges of the planar tear up and down, then jams the end of her jet black staff into the air next to it.  The tip appears to pierce something behind the rift, and then appears in the center of it.  Three of the gemstones that orbit her head glow more brightly as she continues to shove the staff through the opening between the two planes, and she eventually begins pulling on the one edge, dragging it toward the other.  When the tip of her staff reaches the opposite side she again somehow pierces the opposite boundary, in the non-existent edge between the two parts of the multiverse.

At this point she wrenches the edges together, as if her staff were a suture needle that was pulling the two sides together.  She braces the staff against her side and pulls a small mass of gray-green skin, protruding nubs, and leathery wings out of a very small pouch on her side.  It quickly uncurls into the form of a tiny imp, firmly grasped by the nape of its neck.

[Language unknown: "Ent, Outbutasteraoerhereve, cellar io leul evepr om ithvenwhi ticeaupro th alpeho,"] she tells the thing, then breaks one of its wings off to the accompaniment of an agonized cry of pain, smearing the margins of the rift with the ichor which oozes out.  As they finish sealing up, the creature and its wing fade out of view as if dissolving.
Tremaine Allard
Netherworlder, 34 posts
AC 19
HP 14
Fri 10 Mar 2023
at 15:26
  • msg #676

Re: Wayfarer's Inn - Netherworld Campaign Thread

Tremaine continues dashing back toward the Inn, the stench at the door bringing him up short again.  He simultaneously takes stock of the goings-on while testing whether a new round of vomiting will ensue.

OOC:
07:24, Today: Tremaine Allard rolled 16 using 1d20.  Fortitude Save.

The Librarian
GM, 279 posts
Burgher of the Inn
Fri 10 Mar 2023
at 15:29
  • msg #677

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Librarian watches Niska's performance, as he allows his shadowy things and cloud to continue attacking the Demons that are already in the room.
Lysande
player, 34 posts
An elf, with magic
and a bow
Fri 10 Mar 2023
at 15:42
  • msg #678

Re: Wayfarer's Inn - Netherworld Campaign Thread

Believing that she did not have any other effective option at her disposal, the mage cast another spell as she tried her best not to block the entrance to the inn.

ooc: Cast 'Hail of Stone', full round.
Sir Constantine Godalming
player, 74 posts
no way! no way!
Yeah-way Bruh...
Fri 10 Mar 2023
at 16:25
  • msg #679

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG seeing the Vrock embattled and perhaps others on the way drops his sword and fires a smite empowered arrow at the beast....

Today: Sir Constantine Godalming rolled 21 using 1d20+10.  Longbow attack smite evil. 11:23, Today: Sir Constantine Godalming rolled 9 using 1d8+4.  damage smite.
The Chronicler
GM, 9068 posts
Knowledge is the key...
Seek the key...
Sat 11 Mar 2023
at 12:31
  • msg #680

Re: Wayfarer's Inn - Netherworld Campaign Thread

The host of invaders is quickly dispatched by the inn's defenders after the rift is closed by Nishka. In your head you are telepathically thanked by The Keeper who offers everyone a free meal and a couple of rounds on the house for helping with the calamity. Those that are hurt or still under the affects of the stinking cloud are healed and comforted. The staff and a bit of magic quickly restore the inn's common room back to its normal appearance and cleanliness. When things are back to normal, the staff begins taking orders for food and drink.

Thanks for your participation! We will be sending each participant a PM after I sort through the posts to determine each players XP, so watch your inbox.
This message was last edited by the GM at 12:33, Sat 11 Mar 2023.
Larmiun Dol'Uten
player, 31 posts
Sat 11 Mar 2023
at 13:29
  • msg #681

Re: Wayfarer's Inn - Netherworld Campaign Thread

Larmiun barfs the last content of his stomach and only then he can feel the words of the Keeper and the nausea fading away. Breathing hard, he falls on the ground, holding his belly. The free meal will have to wait for a few hours.
Greb
player, 1006 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sat 11 Mar 2023
at 15:35
  • msg #682

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb helps the cleanup by dispatching the sleeping Dretch. He then offers to cut the daemons up for parts if Nishka needs components for magic items.
Sir Constantine Godalming
player, 75 posts
no way! no way!
Yeah-way Bruh...
Sat 11 Mar 2023
at 16:02
  • msg #683

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Is anyone  wounded, beyond his or  her pride?"
Nishka
Master Crafter, 8 posts
Sat 11 Mar 2023
at 17:37
  • msg #684

Re: Wayfarer's Inn - Netherworld Campaign Thread

Nishka surveys the wreckage and the state of the patrons, and casts spells which remove their nausea and flush the tainted air from the place.

"One or two of them might be worth keeping, I suppose.  There isn't really much that I can do with the body of a dretch, but they aren't completely worthless," she tells Greb.  "If you don't mind, I'd rather keep them as whole as possible, though."
The Librarian
GM, 280 posts
Burgher of the Inn
Sat 11 Mar 2023
at 21:05
  • msg #685

Re: Wayfarer's Inn - Netherworld Campaign Thread

With a wave of his hand, small grey tears appear in the fabric of the world, and suck the shadowy things back to wherever they came from, although they seem to be fighting to avoid that - but to no avail.
This message was lightly edited by the GM at 21:58, Sat 11 Mar 2023.
Zaineb
player, 702 posts
Traveller from a distant
land, curious and kind
Sat 11 Mar 2023
at 21:41
  • msg #686

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zaineb returned to the inn once her stomach settled again, she did her best to assist putting the place back into the state it had before the attack. She felt a little embarrassed for not doing more but had to admit that she still was not strong enough to face such evil.

The offered meal and drink the desert warrior politely declined, perhaps another day.
Sir Constantine Godalming
player, 76 posts
no way! no way!
Yeah-way Bruh...
Sat 11 Mar 2023
at 22:41
  • msg #687

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG sets to first cleaning his sword, and then wiping down his shield, he takes off his armored coat and puts it over an intact chair....he eventually locates his backpack still sitting beside the fireplace....
Varlian
player, 990 posts
Sun 12 Mar 2023
at 01:07
  • msg #688

Re: Wayfarer's Inn - Netherworld Campaign Thread

Varlian goes back inside the inn and, in an effort to conceal his shock, starts putting the furniture that had been thrown around during the fight back in order. Once the great room is tidy, he collapses into the same chair he sat in before and takes some time to compose himself.
Ailishi Urcmon
player, 39 posts
Say my name is girly
I dare you.
Sun 12 Mar 2023
at 18:02
  • msg #689

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Serves you right! Don't come back!" Ailishi shouts to the invaders and walks into the inn.
Breonna
player, 526 posts
Sun 12 Mar 2023
at 20:08
  • msg #690

Re: Wayfarer's Inn - Netherworld Campaign Thread

Breonna wanders back into the inn and sits again with Varlian and Zaineb. "I have only been here once before. DO things like that happen often" she asks.

Breonna gratefully accepts the free meal, and tucks into a hearty stew, throwing odd choice bits of meat to Ulfric as she does so. SHe is not a tidy eater, using her fingers, bread, and occasionally a spoon to get food into her mouth, and draining the bowl dry by lifting it to her lips, before allowing Ulfric to lick it clean. She accompanies her meal with the weakest ale on offer.
This message was last edited by the player at 08:48, Mon 13 Mar 2023.
Greb
player, 1007 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Sun 12 Mar 2023
at 22:04
  • msg #691

Re: Wayfarer's Inn - Netherworld Campaign Thread

Whether due to personal acceptance or a lingering hunger, Greb has no problem enjoying a meal and wine over a recently-barfed-on tabletop. Seeing Zaineb and her group, he brings the remains of his meal over there. "Wow, that was exciting. Only wished I'd been faster. Still, it was admirable that someone thought to inform Nishka. I only thought of fighting directly."
Zaineb
player, 703 posts
Traveller from a distant
land, curious and kind
Mon 13 Mar 2023
at 00:14
  • msg #692

Re: Wayfarer's Inn - Netherworld Campaign Thread

The desert warrior nodded at Greb's words. "I prefer to fight my foe directly, too. Yet, there would have been an unending supply of those creatures if nobody closed the rift. With that being beyond my ability somebody else had to do it." she elaborated. "Your air bubble looks pretty nifty, too. Can you share it with others?" Zaineb asked, genuinely interested.
Greb
player, 1008 posts
Rogue Sailor, AC 22 or 25
HP 45/45 F+2 R+10 W+1
Mon 13 Mar 2023
at 02:33
  • msg #693

Re: Wayfarer's Inn - Netherworld Campaign Thread

Greb shrugs. "Might be able to. Never thought to try though. I get the ability from this Cursed Amulet" he taps the ornamentation slung around his neck. "It allows me to swim as effortlessly and quickly as I can climb. It also allows me the air bubble for undersea exploration and deep diving.  It doesn't last long, maybe a minute. I'd be afraid of sharing the ability, in case it also shared the curse. Would you chance having your soul dominated by a Sea Demon in order to breathe underwater for so short a time?"
Macawi
player, 80 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Mon 13 Mar 2023
at 04:54
  • msg #694

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi watches as Greb performs the death blow on the remaining Dretch. He goes inside to see what has become of the Keeper.


21:11, Today: Macawi rolled 13 using 1d20+8.  fort.
This message was last edited by the player at 05:11, Mon 13 Mar 2023.
Zaineb
player, 705 posts
Traveller from a distant
land, curious and kind
Mon 13 Mar 2023
at 11:37
  • msg #695

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Greb (msg # 693):

"Not in particular, no." she told the goblin, not at all wishing to have that kind of wrestling match.
The Chronicler
GM, 9073 posts
Knowledge is the key...
Seek the key...
Tue 14 Mar 2023
at 10:48
  • msg #696

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 694):

The inn and innkeeper seem to be back to normal; almost as if nothing unusual had occured.
The Librarian
GM, 281 posts
Burgher of the Inn
Tue 14 Mar 2023
at 11:03
  • msg #697

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Librarian, after a few moments of silent communication with The keeper, nods, and leaves the Inn, heading back towards his library.
Macawi
player, 81 posts
Half-Giant Sailor-Brawler
Hp:51/51AC:22 F:8 R:6 W:4
Wed 15 Mar 2023
at 05:19
  • msg #698

Re: Wayfarer's Inn - Netherworld Campaign Thread

Macawi stands there confused for a few moments...uh...

Inn keeper?

The Keeper
Wed 15 Mar 2023
at 10:36
  • msg #699

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Macawi (msg # 698):

Inside your head you hear the innkeeper ask you what can he do for you.
Sir Constantine Godalming
player, 77 posts
no way! no way!
Yeah-way Bruh...
Wed 15 Mar 2023
at 12:58
  • msg #700

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG continues to eyeball the place where the rift was open previously
He sits down for a pint of dark ale.....

He used lay on hands to heal himself up and then sat with a meditation crystal, first using the power to restore his lay on hands, and then channeling to recharge the crystal.....
Jem
player, 311 posts
Human Mystic
Merchant & Poet
Wed 28 Jun 2023
at 05:15
  • msg #701

Re: Wayfarer's Inn - Netherworld Campaign Thread

Jem walks back into the Inn, his one piece blue coverall neatly pressed, and finds a table.  "I'll have another one of those ales, please." he asks a passing server, And could you tell me where I can find someone who writes spells down as scrolls, or make them into potions that can be drunk?  I am told they might be found here ..." he asks hopefully.

AS he waits, he pulls a small grey oblong object from a pocket, and stares at it intensely, occasionally jabbing at it with a finger.
The Keeper
Wed 28 Jun 2023
at 12:06
  • msg #702

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Jem (msg # 701):

The Keeper replies telepathically that you can find what you're looking for at Liliannes. A server fills your order with a tankard of Old One Eye.

Game Wiki: http://wiki.rpol.net/?id=59301/Liliannes
This message was last edited by the GM at 12:09, Wed 28 June 2023.
Berta Roth
player, 296 posts
Human Female Dragonfriend
Let's do it my way
Sat 8 Jul 2023
at 05:47
  • msg #703

Re: Wayfarer's Inn - Netherworld Campaign Thread

Finding herself thrust though the door, Berta takes a moment to settle the twin blades at her hips and open up her heavy winter cloak which is proving entirely unnecessary here, to reveal the travel-stained leathers beneath.  No longer constrained by the hood, her unruly red tresses tumble down upon her broad shoulders.

"So ... we're not in Nesme anymore, then ?" the warrior-woman snorts rhetorically, looking over her shoulder to her companion as she peers around the tower.

"It's a very nice demiplane," she allows.  "At least what I've seen of it thus far."
Lysande
player, 69 posts
An elf, with magic
and a bow
Sat 8 Jul 2023
at 18:33
  • msg #704

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Indeed, we are not in Kansas Nesmé anymore." Lysande confirmed with a fine smile. "Come and enjoy the food and drink, then we finish our shopping and return to your brothers and Seraphiel." the elf suggested. "You can then tell the men about this place."
Berta Roth
player, 298 posts
Human Female Dragonfriend
Let's do it my way
Sun 9 Jul 2023
at 04:23
  • msg #705

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I like what they've done with the place," Berta muses as she continues to gawk.  "Similar to our Dragon, though it might be a bit fancier," she allows, graciously.

"We had a meal in a tower they've converted to an eating house back in Neverwinter," she tells Lysande.  "The Fallen Tower.  Haunted but not in a bad way."

"Not sure I can afford to eat here, though," the warrior-woman pats down her pockets. "Gedd lent me a few coins after mine were stolen, but ..." she frowns as she finds a small stone on her person, holding it up and eyeing it appraisingly.  "Not sure if this is worth anything."

"We have gems appearing in our pockets, now, apparently ..." she mutters.
Lysande
player, 70 posts
An elf, with magic
and a bow
Mon 10 Jul 2023
at 13:43
  • msg #706

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lysande smiled mildly when Berta commented on the Wayfarer's Inn; her remark of being broke, however, had the arcanist frown. The elf had some money left but it wasn't much, one of the reasons she had volunteered for that mission. Fortunately Berta found the gem "I believe that one is from the fallen goblins, Gedd gave one to me, too." the mage said, fishing the small stone from her money pouch. "I'd say that we have enough for a decent meal and a glass of wine or two."
Berta Roth
player, 299 posts
Human Female Dragonfriend
Let's do it my way
Wed 12 Jul 2023
at 05:25
  • msg #707

Re: Wayfarer's Inn - Netherworld Campaign Thread

The warrior-woman nods her head in agreement.  While she's no recollection of her brother giving her that gem, she's not prepared to admit such a lapse in her memory, and besides it does sound like the sort of thing he'd do.

"Just a meal will be fine for me," she stresses, steadfast in her refusal of any alcoholic beverages while she's 'working' much as she'd prefer otherwise.

Unused to such a place, Berta follows Lysande's lead as to what is the done thing in this establishment, whether that leads them to perch at the bar or find a booth or table, though she'll pick her actual place so as to get a good view, not so she can take in the sights and sounds, but simply from habitual distrust.
Lysande
player, 71 posts
An elf, with magic
and a bow
Thu 13 Jul 2023
at 10:04
  • msg #708

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lysande enters the inn, Berta in tow, and finds them a free table with a good view on most other tables. Even if her intellect told her that this was a safe place, she had to satisfy the paranoid part of her subconscious.

"You can order mentally, that means you think of the innkeeper and what you would like to have. Much easier than learning all the different languages of the various species that frequent this place." the mage told Berta as if that was the most natural thing to do.
Berta Roth
player, 300 posts
Human Female Dragonfriend
Let's do it my way
Sat 15 Jul 2023
at 05:38
  • msg #709

Re: Wayfarer's Inn - Netherworld Campaign Thread

"That all sounds terrifyingly familiar," Berta frowns, quickly deciding on the most defensible seat at the table.  "The Harpells back at Longsaddle have a somewhat similar arrangement in their dining room !"

She settles the blades on her hips more comfortably as she takes her seat.  "Hope there's no local laws I'm breaking carrying blades here," she mutters.  "A city is one thing; I'd rather not incur the wrath of a demiplane !"

To the warrior-woman, thought and word are most oft the same, and she can't help herself as she ennunciates those thoughts to place her order.

"Figure I'll have the same again, since it worked there ... a couple of rashers of bacon, two sausages and one egg, hot bread and butter with honey, and a cup of water," this time she manages the last without gritting her teeth. "Please."

"Back there, the food was delivered by globes of light," Berta notes.  "Not unlike the one that seemed to lead you to Rostar's camp."  Her inflection rises at the end of the sentence, framing it as a question, rather than a comment, should Lysande choose to pursue it.
John D'oh
player, 812 posts
AC 25,F+9 R+7 W +2
HP 64/64
Sat 15 Jul 2023
at 08:07
  • msg #710

Re: Wayfarer's Inn - Netherworld Campaign Thread

A soot-covered tradesman in forging leathers comes in to order a beer. He stops when he sees the two new women and gives a low whistle as his eyes travel over the hard-bitten shells of experienced adventurers. "Nice" he mumbles.
Server
Sat 15 Jul 2023
at 12:50
  • msg #711

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Berta Roth (msg # 709):

A young female server grins at you, turns and nods at The Keeper. "The rest of us speak, haha, so you can place your order vocally to one of us from now on. The Keeper told me your order. Do you want some jam? We kave strawberry, grape, peach, and apricot."
Lysande
player, 72 posts
An elf, with magic
and a bow
Sun 16 Jul 2023
at 20:50
  • msg #712

Re: Wayfarer's Inn - Netherworld Campaign Thread

The elf gave the smith a raised eyebrow at his whistle but said nothing, that kind of attention did nothing for her. Instead she focused on Berta "No, most people are good folk here." Lysande assured her companion, giggling slightly when the server confirmed they could order food normally. "Sorry, I just could not resist." she said with a wink.

"I will have the pancakes, with syrup and strawberries." she told the server.
Berta Roth
player, 301 posts
Human Female Dragonfriend
Let's do it my way
Mon 17 Jul 2023
at 13:32
  • msg #713

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I think he meant you," Berta snorts as the filthy fellow lurches past, likewise ignoring him and grinning at Lysande as she delivers her verdict on the Smith.  "Not sure I've ever been accused of actually being nice before.  None of our patrons back home think so.  Most of them try very hard to avoid my attention."

The warrior-woman's expression remains carefully blank as the server provides some clarification.  "Yes, strawberry jam, please, and thank you," she chooses to follow the lead of her Elven companion.
This message was last edited by the player at 13:34, Mon 17 July 2023.
Server
Mon 17 Jul 2023
at 22:47
  • msg #714

Re: Wayfarer's Inn - Netherworld Campaign Thread

In no time at all the food is delivered and served from a huge serving platter that all but hides the woman carrying it. Your original server serves from the laden tray. First, thick golden-brown stacks of pancakes on a raised-edge trencher are set in front of both of you. Then, a dish of butter, a jar of strawberry jam, and a jar of maple syrup are set on the table for the both of you to share. In case you didn't want to use your own eating knife, a two-pronged fork and a knife are also provided. Finally, a jug of goat's milk is provided with the meal. "This is a must try," the server explains as she sets down, "and it's on the house."

Another server carries over some linen napkins and a bowl of water for you to wash your hands. She sets them down on the table and leaves with the other two servers after they bid you to enjoy your breakfast.
This message was last edited by the GM at 22:50, Mon 17 July 2023.
Sir Constantine Godalming
player, 78 posts
no way! no way!
Yeah-way Bruh...
Wed 19 Jul 2023
at 19:33
  • msg #715

Re: Wayfarer's Inn - Netherworld Campaign Thread

The wayward paladin continues to hang out in the common area long after the battle took place, wondering at the finding of a shelter from his dark fate...

Perhaps the security agency would employ him and allow him to stay on...that is a discussion for another day...perhaps another job in the realm of the wayfarers Netherworld?  He decides to wait and bide his time.
Nether Security Agency
Security, 130 posts
Tasch, unrelenting tide
Security Agent HP28/31
Thu 20 Jul 2023
at 04:52
  • msg #716

Re: Wayfarer's Inn - Netherworld Campaign Thread

You’re hired!
Sir Constantine Godalming
player, 79 posts
no way! no way!
Yeah-way Bruh...
Thu 20 Jul 2023
at 13:19
  • msg #717

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Greetings elder.  I had forgotten the keeper must have been monitoring my thoughts....I have many questions, but I will need some sort of way to stay on here and afford both room and board."

"Share a pitcher with me?"
Nether Security Agency
Security, 131 posts
Tasch, unrelenting tide
Security Agent HP28/31
Thu 20 Jul 2023
at 14:30
  • msg #718

Re: Wayfarer's Inn - Netherworld Campaign Thread

The old security man does indeed sit down with the big fellow.

I’m not the inn keeper I’m a player playing a variety of relatively weak security types to tag along on adventure with the merchants and artisans.

I also played Macawi with you. I thought it was funny to respond to your post. I haven’t looked at this thread for a while.


Forgive me, you look to be a powerful man and a I’ve been plagued with personnel issues. Two of my guards I fired for sleeping through the last fight and one on child bearing leave and two out of pocket I’m stuck with only one staff member and no one is willing to work for our salary. The only reaso… well.. sorry I almost got rambling there.

I’m Edmund, nice to meet you.

Sir Constantine Godalming
player, 80 posts
no way! no way!
Yeah-way Bruh...
Thu 20 Jul 2023
at 14:55
  • msg #719

Re: Wayfarer's Inn - Netherworld Campaign Thread

I was just filling in the gap with a reasonable way the conversation got started....

SCG takes a large swig from his tankard....
"It was a glorious battle, though I do better as part of a set team... I held the line as long as was possible, until the Vrock was defeated....Another reason for me to stay  here, perhaps?"
Berta Roth
player, 302 posts
Human Female Dragonfriend
Let's do it my way
Fri 21 Jul 2023
at 05:35
  • msg #720

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Those pancakes look delicious !" Berta eyes the stack greedily, though waves her hand to give Lysande first go at them, perhaps less for politeness than in order to gauge just how many one might take without appearing to be an actual glutton.
Lysande
player, 73 posts
An elf, with magic
and a bow
Sat 22 Jul 2023
at 10:39
  • msg #721

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Welcome back!

"Indeed, they do!" the elf confirmed and put two of them on her plate, pouring some syrup over them but not drenching the food in it. "They taste great on their own, adding a touch of syrup gives it a gentle twist though." Lysande commented with a gentle smile, putting back the bottle. "Enjoy!"
Nether Security Agency
Security, 135 posts
Tasch, unrelenting tide
Security Agent HP28/31
Sat 22 Jul 2023
at 15:20
  • msg #722

Re: Wayfarer's Inn - Netherworld Campaign Thread

There are many reasons for you to stay old son. You belong, don't fear.

Thanks for your service - standing the line when others fell out.

The older security man stays for his drink but at some point in their conversation he gets a message and with some grumbling has to leave.


I find having to change pictures is annoying - I have a list of the different pics I want to use but I can't just type in or paste in the new portrait I must browse for it...

anyway - have fun!

Sir Constantine Godalming
player, 81 posts
no way! no way!
Yeah-way Bruh...
Sat 22 Jul 2023
at 15:31
  • msg #723

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Thanks for the time spent with me.  When and where should I report to to learn the SOPs?"
Standard operating proceedures....


It might be worth making a couple more aliases?  something like

Spoiler text: (Highlight or hover over the text to view)
Nether Security Agency - Captain (for the old guy);  Soldier for your half orc; Nether Security Agency "Agent"

Berta Roth
player, 303 posts
Human Female Dragonfriend
Let's do it my way
Mon 24 Jul 2023
at 04:29
  • msg #724

Re: Wayfarer's Inn - Netherworld Campaign Thread

Two pancakes it is, then ... and if Berta doesn't drown hers in maple syrup, it's only for sake of politeness, though she does manage to drizzle a fair bit more over her meal than Lysande does, reasoning as usual that if a little is good, a lot must be much better.

"Never tried syrup before," the warrior-woman notes as she tucks in.  "We use honey back home.  Mmmmmh !  Very toffee-like.  A lot more robust than honey."  She nods her approval.

"Hope the boys are having as good a time as we are.  Well, maybe not quite as good ..." she grins at her companion.  "We should get some of this syrup for them - Wyn would like it in his porridge."
Lysande
player, 74 posts
An elf, with magic
and a bow
Fri 28 Jul 2023
at 08:24
  • msg #725

Re: Wayfarer's Inn - Netherworld Campaign Thread

Lysande quietly nodded at Berta's approval, waiting until her mouth was empty again, "I am positive we can procure some of this syrup before we leave and I'm sure the boys will manage on their own." she told the warrior with a mild smile. Suddenly she frowned as if something had occurred to her "Or can't they?" the mage asked, unsure if her assumption was correct.
Berta Roth
player, 304 posts
Human Female Dragonfriend
Let's do it my way
Sat 29 Jul 2023
at 05:21
  • msg #726

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I think we can trust the boys to at least track down a meal for themselves," Berta assures her companion with a broad grin.  "My brothers know better than to rely on my cooking skills.  If I'm in charge of the frypan then I'm afraid it's all very much in the lap of the gods."
Lysande
player, 75 posts
An elf, with magic
and a bow
Tue 1 Aug 2023
at 14:15
  • msg #727

Re: Wayfarer's Inn - Netherworld Campaign Thread

The spellcaster giggled quietly "I get it. - So what are you in charge of, if not the cooking?" the elf asked curiously. "You do keep a low profile during encounters."
Berta Roth
player, 305 posts
Human Female Dragonfriend
Let's do it my way
Wed 2 Aug 2023
at 03:39
  • msg #728

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I'm definitely not here for my culinary skills !" Berta grins broadly.

"Back home," the warrior woman continues, wistfully, "I keep an eye on the customers in the Dragon - our inn, The Dragon's Den as it says on the shingle."

"But when we're on the road, I'm here to look intimidating, and to actually use my blades if it comes to it.  I was taught by some very nasty men and and women who weren't interested in a fair fight.  That's life in the City Guard !"

Berta shrugs.  "Though pretty much everything that's tried to kill us since we started this journey has been a lot bigger and nastier than me !"

"My brothers are all I care about, really - I guess my job is to keep them safe.  Though they'd say the same thing - we look after each other."

"What about you - how did you come to be working for ... the Keeper, wasn't it ?"
Lysande
player, 76 posts
An elf, with magic
and a bow
Wed 2 Aug 2023
at 14:02
  • msg #729

Re: Wayfarer's Inn - Netherworld Campaign Thread

"So, the men and women of the city guard are nasty people where you come from?" the mage asked with a raised eyebrow. "Oh dear." she said, shaking her head sadly.

"It is good to have family looking out for each other, that is how it was meant to be, right?" the elf commented, going on "For me it is my cousin who came to my aid when I was in a serious pickle. She is the proprietor of the local magic shop. Well, one of the two this place has. Which reminds me that I owe her some coins. Perhaps we can go see her when we finished our meals?" she suggested.
Berta Roth
player, 306 posts
Human Female Dragonfriend
Let's do it my way
Wed 2 Aug 2023
at 14:26
  • msg #730

Re: Wayfarer's Inn - Netherworld Campaign Thread

Berta allows herself a wry smile upon Lysande's remark.  "They were very nasty, though more crooked than criminal - too lazy to do worse.  And our father was their Captain !  Though to be fair to him, he didn't know the half of what was going on under his nose in the watch house .. or elsewhere."

"Probably not much of a surprise to you, given my brothers and I don't look that much alike," she smiles, though fondly as she speaks of Wyn and Gedd.  "Mother ... didn't always make the best decisions," the smile turns wistful.

"So we rely on each other, my brothers and me.  And I reckon we turned out alright.

"And truth be told, I'm not that nasty.  But don't tell anyone - my reputation !" the warrior-woman taps her nose, grinning all the while.

"A cousin ?" she is happy to turn her attention away from herself, though even after telling her own life's story, and curiosity as to that 'serious pickle' she chooses not pursue more of Lysande's past than the Elf is willing or able to share.  "Well you've met my family, so I'd be delighted to meet her.  I do promise to be on my best behavior."

Berta mops up the last smear of the maple syrup on her plate with her last bit of bread which is swiftly consumed.  "Shall we ?"
Sir Constantine Godalming
player, 82 posts
no way! no way!
Yeah-way Bruh...
Thu 3 Aug 2023
at 01:29
  • msg #731

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Bah they are all wrong the proper thing for hot pancakes is molasses and butter smashed together and then melted upon and between said cakes."
Lysande
player, 77 posts
An elf, with magic
and a bow
Sun 6 Aug 2023
at 13:33
  • msg #732

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Berta Roth (msg # 730):

"Yes, the daughter of my father's sister: A cousin." the elf explained patiently. "She crafts potions, scrolls, wands and other magical items as well as alchemist's fire, everlasting torches and such." the mage elaborated.

Lysande daintily dabbed her lips with the napkin before she rose to her feet "I will happily introduce you to her." she said, waiting for Berta to leave the inn with her...

ooc: Continued in link to a message in this game
Berta Roth
player, 307 posts
Human Female Dragonfriend
Let's do it my way
Mon 7 Aug 2023
at 05:06
  • msg #733

Re: Wayfarer's Inn - Netherworld Campaign Thread

Berta doesn't so much dab her lips as rub the napkin across them, and that only because it seems polite to follow her companion's example.

Rising to her feet, the warrior-woman pays her dues, pronouncing her meal excellent, and follows Lysande, keen to see more of the marvels of this Netherworld and meet one of the inhabitants.
Sir Constantine Godalming
player, 84 posts
no way! no way!
Yeah-way Bruh...
Wed 23 Aug 2023
at 16:55
  • msg #734

Re: Wayfarer's Inn - Netherworld Campaign Thread

SCG sets to work having his own order of pancakes after the others leave.
He decides to hang out in the common area until the NSA returns to get him sworn in or whatever it is that gets one hired.....

Afterwards he considers the whole area wondering if some sort of patrol action happens or if one just waits to be called upon.
Nether Security Agency
Security, 139 posts
Edmund, the Old Man
Security Chief
Tue 29 Aug 2023
at 04:55
  • msg #735

Re: Wayfarer's Inn - Netherworld Campaign Thread

Ah...


Edmund takes another long drink and stares off into the space a thousand steps away, he sits a little too long for comfort then he looks back over at the large Paladin.

Well, I can't pay what your worth so don't ask.

We can teach you your way around the Inn, some of the knooks and cranies the tourists don't know. First you'll have to get trained up on how to complete the appropriate forms to document our work. Then - if anything comes available, I'll reach out and get you involved in whatever needs some direct engagement.


he pushes over a small stack of papers to be signed.
Sir Constantine Godalming
player, 85 posts
no way! no way!
Yeah-way Bruh...
Tue 29 Aug 2023
at 14:03
  • msg #736

Re: Wayfarer's Inn - Netherworld Campaign Thread

"No worries my good man, I am not a mercenary  and my honor binds me."

He looks around
"I am satisfied with the most basic needs."

Who knows SCG may find other adventures from time to time.....and return when the quest  concludes...
Aego Yr
player, 69 posts
Tue 2 Jan 2024
at 00:46
  • msg #737

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego returns to the Netherworld and enters the Wayfarer's Inn where he nods a greeting to The Keeper and places an order for a tankard of Golden Sands Brew, the house stew, a 1/2 loaf wheat bread, and a slice of rhubarb pie.

Travel weary, he heads over to an empty table, and plunks down his worn travel bag by the chair before sitting down in it with a groan. He chose this particular table so he could observe a dice game of Serpent's Eyes that's going on at the table next to his. He's of a mind to join the game after he eats if his observations conclude it's a clean game.

The players are unknown to him, so he looks around to see if he sees any familiar faces at this hour.

Is anyone playing the dice game? If not, I'm willing to gamble a bit of gold if anyone's interested.


Staff
Wed 3 Jan 2024
at 02:11
  • msg #738

Re: Wayfarer's Inn - Netherworld Campaign Thread

Fleur the Rose nods at Yana who in turn waits patiently as The Keeper pours out the requested drink. Yana then picks up the drink and brings it to Aego's table. She leans over to set the tankard on the table giving the high elf quite the eyeful. "I thought you elves preferred wine," she says saucily.

Without waiting for an answer, she turns and steps away saying, "Hold that thought handsome, I'll be right back with your food."

Fleur rolls her eyes at her daughter: knowing her flirtations come to the girl honest.

Yana catches the look, but pays her mother no mind as she takes the tray of food, shoulders it, and heads back to Aego's table. When she arrives, she sets out the fare, carafe of water, a drinking glass, cutlery, and a table napkin. "You miss me?" she says with a quirky smile.
Aego Yr
player, 70 posts
Wed 3 Jan 2024
at 11:32
  • msg #739

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego suspects the girl is merely the flirty type and is solicitous in showing he's noticed her flirtations; however, his attention is fleeting as he takes a healthy drink and then plows into the food.

"I'm quite fond of wine, of course," he acknowledges her earlier statement. "But I do enjoy other libations."

He flips the gal a coin and returns his attention to his food with an occasional glance at the dice table.

When he's completed the meal, he shoves aside his plate, stands, and heads over to take a look at the message board. A slight frown forms at the corner of his mouth as he peruses the listings as none are quite what he'd like to endeavor to do. Of course, if he could find a cleric and paladin that would like to tackle the undead problem, he'd be inclined to help.

"Keeper," he asks within his mind, "Are there not any other jobs available?"
This message was last edited by the player at 11:32, Wed 03 Jan.
The Chronicler
GM, 9400 posts
Knowledge is the key...
Seek the key...
Wed 3 Jan 2024
at 18:41
  • msg #740

Re: Wayfarer's Inn - Netherworld Campaign Thread

When there isn't a forthcoming answer, you look towards the bar, but The Keeper isn't there. Odd, you think, and look at the other areas of the inn where you finally spot the old geezer warming his toes in a comfy chair by the fire. You don't see any movement coming from him, so you believe the old codger is napping.

Wait!

Somethings wrong, you think, for there doesn't seem to be any movement at all. No flutter of his beard when a breath is blown out, nor the rise and fall of his chest to show he's breathing. There doesn't seem to be any breaths being taken in or being blown out. Is he dead, you wonder?


A successful check had you notice the finer details of his lack of movement where it came to his breathing and the following...

Just as you are about to make a decision as to if you should take a closer look, something else catches your attention. A lit wall sconce, off to the side of the fireplace, seems to grow unusually dim before returning to its normal glow. That's not what catches your attention as much as the shadow that may have had the dimming effect for that split-second of a moment as it moved. By the time you turn your head to take a better look at the moving shadow, and track it, the shadow is gone. From the corner of your eye, your peripheral vision may have seen it float onto the stairwell landing and disappear. As tired as you are from traveling all day coupled with the eating of the filling meal along with the effects of the strong drink, you expect you are just weary and possibly seeing things.
.
Aego Yr
player, 71 posts
Fri 5 Jan 2024
at 11:03
  • msg #741

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego, momentarily distracted by the latter event, turns his attention away from his concerns about The Keeper. He rubs his eyes and stares at the wall sconce which seems to be operating perfectly normal. He looks at the stairs and landing but there too looks perfectly normal. Last, he looks around at the other patrons to see if anyone else may have noticed what he had perceived.

Did anyone else see that?
Zoho Perse
PC, 90 posts
of the The Amethyst Fist
Sun 7 Jan 2024
at 10:17
  • msg #742

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho sits cross-legged close to the hedge, between the fields and orchard in the North Wing. "Ommmmmmmmm," he intones quietly.
Aego Yr
player, 72 posts
Sun 7 Jan 2024
at 11:45
  • msg #743

Re: Wayfarer's Inn - Netherworld Campaign Thread

His casual glance around the room to see if anyone else had noticed the unusual event turns up squat, so he heads over to the stairs to take a closer look. If he sees nothing he will at least climb up to the landing and look down the hallway.
The Chronicler
GM, 9407 posts
Knowledge is the key...
Seek the key...
Sun 7 Jan 2024
at 12:42
  • msg #744

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM's : Each of the following characters are invited to join in the following narrative of a scenario I plan to run here in the Netherworld and possibly beyond this plane of existence. If you are not interested, then please roleplay an answer to the PM and then let me know you do not want to participate. If you are, then the PM starts your narrative. Thanks.

[6 blank lines suppressed]

.
Alton Chasmyr
player, 1032 posts
Male Drow
Multitalented
Sun 7 Jan 2024
at 16:04
  • msg #745

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton notices a slight change in the environment and no drow worth his salt would ever ignore something that might have been the work of scrying magic with the real possibility that he had been found by other drow....


Alton makes sure he leaves no dangerous items to cause problems, he immediately seeks the librarian, whom had assisted him with his new ear ring....
If the librarian does not answer he will seek the keeper.....
Zoho Perse
PC, 91 posts
of the The Amethyst Fist
Sun 7 Jan 2024
at 16:30
  • msg #746

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho maintains his position, legs still crossed hands resting on knees, head up and looking straight forwards and, apart from a breath, the long low note of universal meditation continues.  "Ommmmmmmmmmmmmmmmmm"

However, his mental focus has changed.  Rather than considering his internal being and weighing it against the that of the universe itself, he focuses on  one small part of the world that appeared to flicker.  The dark area by the trees didn't normally flicker.  He had been here before, the peacefulness of this spot, between the Fields and the orchard, helped him think - living green walls, grey sky and the perfume of the plants when they are in flower ...

But one small part of the universe, wasn't doing what he had come to expect of it, his training said he should watch, wait and learn.
The Chronicler
GM, 9409 posts
Knowledge is the key...
Seek the key...
Sun 7 Jan 2024
at 17:48
  • msg #747

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM:
Library Assistant
Sun 7 Jan 2024
at 19:15
  • msg #748

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Librarian is nowhere to be found, and one of the library assistants tells Alton "I'm sorry, but The Librarian is away at present.  He said something about visiting an old friend.  A Mr. Nightsky, I think it was."
Alton Chasmyr
player, 1033 posts
Male Drow
Multitalented
Sun 7 Jan 2024
at 19:54
  • msg #749

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I noted something strange whilst in the lab, whom do I report strange events to?"
Library Assistant
Sun 7 Jan 2024
at 20:23
  • msg #750

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I suppose The Keeper ..." the assistant answers hesitantly.
Alton Chasmyr
player, 1034 posts
Male Drow
Multitalented
Sun 7 Jan 2024
at 20:30
  • msg #751

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton heads for the bar to find the keeper

"Greetings..."
Alton looks to others who are in the main entertainment area.
Evangeline
player, 192 posts
Praise the High One!
AC19/F18/T15 HPs39
Sun 7 Jan 2024
at 21:03
  • msg #752

Re: Wayfarer's Inn - Netherworld Campaign Thread

Evangeline was busy enjoying her food when there was a sudden shift in the room's atmosphere. Looking up the aasimar looked around and noticed a young man moving towards the stairs. With a little frown she joins him. "Hi, what happened?" she asked Aego.
John D'oh
player, 818 posts
AC 27,F+9 R+7 W +2
HP 64/64
Mon 8 Jan 2024
at 04:01
  • msg #753

Re: Wayfarer's Inn - Netherworld Campaign Thread

John grabs his old shield and speaks aloud "Keeper, I think we have another dimensional incursion. Can you find the focal point of the breach?" He readies himself to counter a number of debilitating conditions that might impair his ability to respond.
The Chronicler
GM, 9411 posts
Knowledge is the key...
Seek the key...
Mon 8 Jan 2024
at 11:34
  • msg #754

Re: Wayfarer's Inn - Netherworld Campaign Thread

Like before when we had a rift form here in the Netherworld, I posted a date before I'd respond to each of your posts and update the scenario. This gives plenty of time for everyone to respond. With there being 14+ players, this much time is needed to ensure everyone gets a chance to respond. Please only post once and wait. I will update this scenario every 5 days. The next update will be Jan 10th, 2024.

I'm still waiting to hear from Alishi and Seralessa to see if they are still playing in the game room. I'm also waiting to see if those two, along with the others I've sent an invite to are interested in being a part of this scenario.

There may be a few kinks to work out to mesh all of you into the scenario, especially since you're all different levels and from different editions, but it worked out in the end when we ran the last big event, so I imagine we'll be able to iron out any wrinkles that appear. Thanks for playing!

This message was last edited by the GM at 11:35, Mon 08 Jan.
Alton Chasmyr
player, 1035 posts
Male Drow
Multitalented
Mon 8 Jan 2024
at 15:34
  • msg #755

Re: Wayfarer's Inn - Netherworld Campaign Thread

Understand what you are saying, just trying to get to a place where there are other PCs to interact with, no librarian, no keeper Alton would be looking for his companions from his last adventure.....
The Chronicler
GM, 9412 posts
Knowledge is the key...
Seek the key...
Tue 9 Jan 2024
at 11:05
  • msg #756

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 755):

Sure, that's a good idea.
The Chronicler
GM, 9416 posts
Knowledge is the key...
Seek the key...
Thu 11 Jan 2024
at 10:47
  • msg #757

Re: Wayfarer's Inn - Netherworld Campaign Thread

The Keeper is fast asleep by the fireplace and Blaze, the assistant innkeeper & booking agent has several large men pick up and carry the elderly man to his room. If anyone asks, Blaze admits that The Keeper will be indisposed and at rest for an undetermined amount of time which can be anywhere from four to six weeks.

@Aego: You don't see anything out of the ordinary when you peer up the stairs. The wall sconces are putting out the right amount of light, and the dancing shadows are simply the shadows caused by the flickering of the wall sconces light. You climb the stairs and reach the landing where a couple of guests pass by you descending the stairs, and another guest is approaching; having come from down the hall. None of these guests seem disturbed about anything.

@Alton and John: You have made inquiries and learn that your best bet is to report the incident to The Keeper. You arrive at the Wayfarer's Inn to find that The Keeper isn't available and appears to be fast asleep by the fire. When you approach The Keeper, you are warned away by Blaze who asks you not to disturb the man. He explains why, and then asks if he can be of assistance instead.

There is still time to add your posts if you want to be a part of what is happening at the inn. If I don't hear from anyone who received a PM to join this, I will assume you are in your rooms at the inn.
John D'oh
player, 819 posts
AC 27,F+9 R+7 W +2
HP 64/64
Thu 11 Jan 2024
at 11:01
  • msg #758

Re: Wayfarer's Inn - Netherworld Campaign Thread

John tells Blaze "I spotted a shift in the dimensional curtain between the Inn and, well, something like a shadowy realm. My peripheral vision picked up a momentary elongation of the normal dimensions of my forge. Figured another incursion was starting. What do we do?"
Aego Yr
player, 73 posts
Thu 11 Jan 2024
at 11:07
  • msg #759

Re: Wayfarer's Inn - Netherworld Campaign Thread

Seeing nothing amiss, Aego shrugs his shoulders, and comes back down to the common room; intent on waking The Keeper to tell him of the incident. He recalls the incident that happened in the inn in the past and would be remiss if he let this unusual occurrence go unmentioned.

When Evangeline asks him what's the matter, he tells her. "That lit wall sconce, off to the side of the fireplace," he states pointing to the offending wall sconce, "A moment ago, it grew unusually dim before returning to its normal glow. What caught my attention was the movement of a shadow. By the time I turned my head to take a better look at the moving shadow, and track it, the shadow was gone. I swear I saw it float up the stairs and disappear. I'm going to mention this to The Keeper."

True to his word, he heads over to wake the sleeping man. Like the others, he learns that The Keeper is unavailable, and when Blaze asks if he can help, Aego tells the same story he told to Evangeline.

Alton and John should be able to hear what he says too since the Chronicler stated that everyone heard what Blaze had to say and Aego's recanting of what happened is stated after Blaze speaks.
Camber of Culdi
Netherworlder, 72 posts
Thu 11 Jan 2024
at 11:48
  • msg #760

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber rubs his eyes and closes the book he's reading on demon outsiders as the stub of his candle flickers and threatens to go out. Dancing shadows from the sputtering candle prompt him to light a fresh candle using the dying flame. His belly rumbles.

Setting aside the book, he rolls from the bed after throwing off the coverlets: determined to fetch some food from the inn's kitchen. The brighter light from the fresh candle suddenly ceases as he blows it out. He heads for the door, opens it, and steps into the hall before heading for the stairs.

The movement of a shadowy form, possibly a large rat, is seen from the corner of his eye. He looks, but the varmint is gone before he can focus on where he thought he saw it moving. He heads for the stairs and descends. When he reaches the common room, he notices the discussion going on around The Keeper who is being carried away by some of the inn's employees. Concern flashes across his face as he wonders if something bad has happened to the old man.

He walks up to the group forming around the other innkeeper, and listens in. When Blaze finishes stating how long The Keeper would be unavailable, Camber asks, "What has happened to him? Why would he be incapacitated so long? Has someone harmed him?"

His question is ignored for the moment as Blaze asks the others why they need to urgently speak to The Keeper and if he can be of help instead. Camber listens in to their explanations as to why and stark fear blanches his face as white as a sheet. Forgetting all about ordering some food, Camber bolts for the stairs taking them two at a time. He reaches the landing, and races to his door where he flings it open, enters, and then slams it shut. Shaking hands fumble with the flint, steel and tinder as he tries to relight the candle. After several attempts he succeeds. He locates his weapon and begins donning his armor as fast as he possibly can.
This message was last edited by the player at 11:50, Thu 11 Jan.
Alton Chasmyr
player, 1036 posts
Male Drow
Multitalented
Thu 11 Jan 2024
at 13:57
  • msg #761

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I too witnessed a disturbance in the lab, I had thought it perhaps scrying from my people, but it seems a much more widespread incident.   We should marshal support for the defense of the realm whilst the keeper sleep.  John and I, along with the cleric Evangeline, are a good team.  Other suggestions of who might be able to guard the keeper directly?   Who stood during the last incursion?"

Alton recalls a similar story he had read in relation to powerful beings, then it came to him the Odin sleep,
Alton shrugged and decided to share his recollection

"Some recountances of dieties have similar ideas, Odin for example fell into the Odin sleep according to the lore.  Seems to have some similarities...."
The Chronicler
GM, 9418 posts
Knowledge is the key...
Seek the key...
Thu 11 Jan 2024
at 16:00
  • msg #762

Re: Wayfarer's Inn - Netherworld Campaign Thread

The next narrative update on the overall scenario will be Monday, 1/15/2024. You may roleplay banter amongst yourselves, but if you engage any NPC or do something that requires a GM response, you'll have to wait until next Monday to get that response. Thanks!
This message was last edited by the GM at 16:01, Thu 11 Jan.
Zoho Perse
PC, 92 posts
of the The Amethyst Fist
Thu 11 Jan 2024
at 16:16
  • msg #763

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having watched the hedge for a while, Zoho stands suddenly, and makes his way to the inn.   This would need careful thought and consideration.
The Chronicler
GM, 9425 posts
Knowledge is the key...
Seek the key...
Mon 15 Jan 2024
at 12:15
  • msg #764

Re: Wayfarer's Inn - Netherworld Campaign Thread

I think we've had plenty of time to allow those who want to participate in this event to do so. I haven't heard from Dagger, Garret, Larmiun, Macawi, and Tandon so I will have them in their rooms in the inn. You can still participate by reacting to the next posted narration as everyone in the inn will be able to hear the commotion.

Those who are participating are Aego Yr, Alton Chasmyr, Camber of Culdi, Evangeline, John D'Oh, and Zoho Perse.

The Chronicler
GM, 9426 posts
Knowledge is the key...
Seek the key...
Mon 15 Jan 2024
at 12:53
  • msg #765

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho hustles to the Wayfarer's Inn via the most expedient route he can take. Along the way he doesn't witness anything else unusual though there does appear to be a warming of the clime that is unusual to the steady atmosphere that one has come to know here. He pauses to look over the inn to see if anything outside appears unusual, but again, nothing seems amiss. Gingerly, he opens the door and peers inside. Looking in, he sees everything appears to be normal, though a gathering of guests around Blaze draws him in to see what is going on.

As he approaches, he witnesses that The Keeper is being carefully carried to the back of the house by several of the male servers. Curious, he thinks. The gathered guests and workers are talking amongst themselves and to Blaze. Listening in, he is soon to learn that some of these guests and residents have also witnessed the unusual disturbance in the dimensions that parallel this plane of existence, just as he had.

Blaze listens to their tales and is quick to reassure everyone that The Keeper is just fine and it's perfectly normal what happens to the elderly man when it's his time to rest. He also makes it clear that in The Keepers absence, he's in charge. When he hears the various accountings regarding the unusual interference described by those who witnessed it in the extradimensional space that is the Netherworld's space in this demi-plane, he does what it takes to reassure you that he'll look into it and consult with the other leaders here as soon as possible. Until then, he advises everyone go about their normal activities.
This message was last edited by the GM at 12:54, Mon 15 Jan.
The Chronicler
GM, 9427 posts
Knowledge is the key...
Seek the key...
Mon 15 Jan 2024
at 13:52
  • msg #766

Re: Wayfarer's Inn - Netherworld Campaign Thread

PM to Camber of Culdi:

A baleful shrieking scream comes from somewhere upstairs and is perhaps synonymous with the man who'd just fled up the stairs a moment ago. The first is followed by a second scream that shatters the tranquil calm that Blaze is trying to establish. Blaze looks for a security guard and spots two already heading towards the commotion. He urges them on as they head for the stairs.
This message was last edited by the GM at 14:21, Mon 15 Jan.
Aego Yr
player, 74 posts
Mon 15 Jan 2024
at 14:07
  • msg #767

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego listens to the others tell of their experiences and though he still feels uncomfortable regarding the incidences, he is just about to go about his business when the blood-curdling scream resounding from above interrupts his thoughts. Not being one to hesitate when danger presents itself, Aego releases his shortsword and heads for the stairs. Like the man earlier, Aego bounds up them two at a time. Hearing the struggle coming from a closed door down the hall, he heads towards it. When he's sure that it is where the struggle is coming from, he will try to open the door by its handle. If it won't open or is locked, he will attempt to kick it in.

Aego Yr rolled 14 using 1d20.  Kick in a door.
Alton Chasmyr
player, 1037 posts
Male Drow
Multitalented
Mon 15 Jan 2024
at 16:22
  • msg #768

Re: Wayfarer's Inn - Netherworld Campaign Thread

Hearing a scream from up the stairs, Alton travels upwards as well, but only as support behind at least one more capable fighter....

Alton will let John up ahead of him for certain....
John D'oh
player, 820 posts
AC 27,F+9 R+7 W +2
HP 64/64
Mon 15 Jan 2024
at 17:52
  • msg #769

Re: Wayfarer's Inn - Netherworld Campaign Thread

With his Dragon stance and Sudden Leap, John bounds up the stairs (45' across and up) in a fast second (swift action), passing the two security guards. He lands and orients on the last toned of the scream.



09:49, Today: John D'oh rolled 35 using 1d20+17 ((18)).
This message was last edited by the player at 17:52, Mon 15 Jan.
Evangeline
player, 193 posts
Praise the High One!
AC19/F18/T15 HPs39
Mon 15 Jan 2024
at 19:45
  • msg #770

Re: Wayfarer's Inn - Netherworld Campaign Thread

Evangeline let the men chase after the stranger first, they could engage him, her or it, she would patch them up later. Swiftly she moved up the stairs, remembering Alton and John working well together with her as healing backup.
Zoho Perse
PC, 93 posts
of the The Amethyst Fist
Tue 16 Jan 2024
at 11:45
  • msg #771

Re: Wayfarer's Inn - Netherworld Campaign Thread

Like Evangeline, Zoho follows the others up the stairs making sure to stay at the rear of the group.
The Chronicler
GM, 9433 posts
Knowledge is the key...
Seek the key...
Tue 16 Jan 2024
at 12:31
  • msg #772

Re: Wayfarer's Inn - Netherworld Campaign Thread

The next update is Saturday, January 20, 2024. If nobody else will join in on this scenario, it will be the last time I slow the scenario down to a 5-day update. With only this many participants, I will instead update like any other game I run which allows up to 3 days for posts or even earlier if everyone playing posts before 3 days. If the others join in, then I will determine if the 5-day update will remain in effect. Thanks!
This message was last edited by the GM at 12:32, Tue 16 Jan.
Camber of Culdi
Netherworlder, 73 posts
Fri 19 Jan 2024
at 14:16
  • msg #773

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber yells for help again and can only hope his voice will carry to someone. He knows there is no way he can hold out against such odds though he puts up a heroic fight to buy some time in hopes that someone will arrive to help him.

He swings his Morningstar and spiked gauntlet...

Camber of Culdi rolled 19 using 1d20+1.  Attack with Morningstar.
Camber of Culdi rolled 6 using 1d8+3.  Damage with Morningstar.

Alton Chasmyr
player, 1039 posts
Male Drow
Multitalented
Fri 19 Jan 2024
at 15:17
  • msg #774

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton watches John leap into action and wonders if he will ever actually get to utilize his Trapsmith haste spell upon him, it lasts only for a few seconds, but it could make the first series of attacks all the more devestating.....
The Chronicler
GM, 9443 posts
Knowledge is the key...
Seek the key...
Sat 20 Jan 2024
at 12:32
  • msg #775

Re: Wayfarer's Inn - Netherworld Campaign Thread

Camber's struggle against the overwhelming odds is indeed heroic in nature but even with a delivered blow to one of the assailants, he is swiftly subdued. Time is of the essence, but the locked door wastes precious moments as Aego tries to swiftly come to the man who is calling for help from within.

Aego kicks the door and is rewarded with the doors old brittle bar shattering and the door swinging open hard enough to slam the wall. Across the room Aego sees a shimmering portal between the small table and bed. Beyond the translucent circular portal is a desert-like landscape of reddish-lavender rock buttes and deep chasms gouging the land like erratic veins. The sky is blood-red, and the time of day could be dusk or perhaps even dawn. It is hard to say as things in this dimension seem to be blurry to the eye even when concentrating hard to see them clearly. This could also be due to tornadic dust devils that can be seen swirling a reddish dust that obscures the vision and might possibly even affect one's ability to breathe. Of what you are seeing, two things are the most notable.

First, is the occasional sighting, due to the whirling dust clouds, of three 6'-foot-tall humanlike creatures that are rapidly fleeing across the landscape. The creatures appear to be wrapped in chains, wearing them instead of clothing. It also appears that one of them is carrying the limp form of a humanoid, possibly the man who was abducted from this room. The forms disappear in and out of view as they descend into and out of the chasms or are lost from view to the rocky outcroppings and buttes.

The second thing you note is a floating obsidian citadel; perhaps 15 to 20 miles away. Again, it is hard to tell distance in the dust obscured and dim lighting. The citadel fades in and out of view because it seems like it bobs up and down like a bobber does in the waves of the ocean when one is fishing. The buttes act as the obscuring waves. With only a momentary viewing, it is hard to tell how fast or in which direction the citadel is moving.

Alton and John quickly come up behind Aego and can see what he is seeing. Evangeline and Zoho cannot see as they are still 10'-15'-feet behind Alton and John.
This message was last edited by the GM at 12:52, Sun 21 Jan.
Alton Chasmyr
player, 1040 posts
Male Drow
Multitalented
Sat 20 Jan 2024
at 14:31
  • msg #776

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton, no stranger to portals, knows that in the last adventure John had went though exactly such a thing with him to the drow city...


Alton takes in every detail of the landscape seeking to know as much as he can....
Today: Alton Chasmyr rolled 23 using 1d20+10.  know planes with inspiration

"Portal!!!  Hold we know not this barren landscape, we dare not enter without Evangeline."
Alton begins wrapping his shemagh around his neck, and the his new goggles in case they decide to go through...
John D'oh
player, 821 posts
AC 27,F+9 R+7 W +2
HP 64/64
Sat 20 Jan 2024
at 17:06
  • msg #777

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "that coloration....it could be Athas, which would mean a desert planet. We are not supplied for a journey to a world like that. But a floating citadel? I do not remember any such in the early days of my career so it might not BE Athas. What occurred in this room? Was there a kudnapping?" he asks.
Evangeline
player, 196 posts
Praise the High One!
AC19/F18/T15 HPs39
Sat 20 Jan 2024
at 22:20
  • msg #778

Re: Wayfarer's Inn - Netherworld Campaign Thread

Evangeline rushed up the stairs and caught up with Alton John, looking through the rift in the fabric. The aasimar frowned, her mind dealing with what she saw, trying to make sense of it. "Care to fill me in?" she asked, looking for more information.

ooc: Knowl.of the Planes 16.
23:18, Today: Evangeline rolled 25 using 1d20+15 ((10)).

The Chronicler
GM, 9447 posts
Knowledge is the key...
Seek the key...
Sun 21 Jan 2024
at 12:50
  • msg #779

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton:

Evangeline:
Zoho Perse
PC, 94 posts
of the The Amethyst Fist
Sun 21 Jan 2024
at 14:03
  • msg #780

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho comes up close behind the others, and watches.
Alton Chasmyr
player, 1042 posts
Male Drow
Multitalented
Sun 21 Jan 2024
at 15:33
  • msg #781

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton pauses a bit longer taking in what he is seeing, the land features and any identifying features...

"I believe we are viewing some place in the Great Beyond, either a demi or lower plain, most likely either the Outer Rifts or Abaddon, I cannot say for certain from what I see."


"Neither is a place I would wish to visit....."
This message was last edited by the player at 15:40, Sun 21 Jan.
Evangeline
player, 197 posts
Praise the High One!
AC19/F18/T15 HPs39
Mon 22 Jan 2024
at 10:16
  • msg #782

Re: Wayfarer's Inn - Netherworld Campaign Thread

Evangeline nodded in agreement with Alton's assessment, it could be a number of different planes. There were a few questions that popped into the priestess' head, like why did they take Camber and how did they manage to open a rift to the Netherworld, though none of them were relevant at this point in time. "Can you describe the creatures that took him? Perhaps if we can identify them we can determine which plane's denizens they are?" the aasimar asked the men, hoping to make sense of this strange occurrence. Her sky-blue eyes lingered on the portal, attempting to discern any signs of decaying magical energies which would lead to a closing of the rift between the worlds.

ooc:
11:03, Today: Evangeline rolled 23 using 1d20+8 ((15)) Knowledge Arcana (How long does the portal stay open?)
11:14, Today: Evangeline rolled 17 using 1d20+8 ((9)). Knowl. ot.Planes (What kind of creature stole Camber?)

Evangeline
player, 198 posts
Praise the High One!
AC19/F18/T15 HPs39
Mon 22 Jan 2024
at 13:30
  • msg #783

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: GM relayed info via PM. Skipping IC description.

The priestess looked thoughtful at what John and Alton had to tell about the creatures and the glimpse she could take at the floating castle was interesting, too. "The assailants were Kytons, also known as Chain Devils, thus we can assume that is one of the nine hells or a related plane. Unfortunately the castles are no clue I can make sense of." she told her companions, "However, based on the decay of the magical energies on the portal's edges, here and here," the woman elaborated and pointed out the sides of the rift with an elegant gesture, "there are only a few minutes left before it closes and the young man will be lost forever."
John D'oh
player, 822 posts
AC 27,F+9 R+7 W +2
HP 64/64
Mon 22 Jan 2024
at 14:14
  • msg #784

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Which means we could be lost forever if we follow. Unless we can open a way back even from a hell plane such as this. I can understand if any wish to turn back. Entering one of the Nine Hells is a task for only the mightiest of adventurers, and none of us come even close to that pinnacle." John says.
Evangeline
player, 199 posts
Praise the High One!
AC19/F18/T15 HPs39
Mon 22 Jan 2024
at 15:27
  • msg #785

Re: Wayfarer's Inn - Netherworld Campaign Thread

"These devils work for someone higher up the fiendish food chain and given these kytons are not run-of-the-mill fiends, their employer is much more powerful." Evangeline sighed. "At least we should find a way to identify where Camber was taken. Any suggestions?"
John D'oh
player, 823 posts
AC 27,F+9 R+7 W +2
HP 64/64
Mon 22 Jan 2024
at 15:37
  • msg #786

Re: Wayfarer's Inn - Netherworld Campaign Thread

John turns to the two security guards that Blaze had sent up. He asks "can we will ourselves back to the Inn from that plane if we cross over in pursuit? I figure you two must have been briefed at some point."
Alton Chasmyr
player, 1043 posts
Male Drow
Multitalented
Mon 22 Jan 2024
at 15:39
  • msg #787

Re: Wayfarer's Inn - Netherworld Campaign Thread

"I would assume the portal being possible is related to the slumber of the keeper.  If it be abbadon it is said to be a place of powerful entities and those who trade in souls, even the four horsemen and the night hags covens, along with other nasty things, the river styxx is the feature I had looked for, but see it not."

Alton looks through the portal at angles, trying to gather additional information.....
The Chronicler
GM, 9448 posts
Knowledge is the key...
Seek the key...
Tue 23 Jan 2024
at 11:20
  • msg #788

Re: Wayfarer's Inn - Netherworld Campaign Thread

The security guards step back as Blaze and Fleur the Rose come up from behind and Blaze answers John's question. "As far as I know, you are able to return here from anywhere. I have this though," he says removing from a shirt pocket what looks like a miniature ships anchor on a short length of line. Without hesitation he steps up to the portal and throws it through; holding on to the short length of line so that it stays on this side of the portal. Grinning he says, "With this on the other side, you'll be able to follow them and return if that portal collapses. This gives you another option to return should the other way we return to the inn fails. Hurry. Time is of the essence if Camber is to be saved."
This message was last edited by the GM at 11:21, Tue 23 Jan.
Evangeline
player, 200 posts
Praise the High One!
AC19/F18/T15 HPs39
Tue 23 Jan 2024
at 15:02
  • msg #789

Re: Wayfarer's Inn - Netherworld Campaign Thread

Understanding there was no time to waste, the aasimar quickly moved through the rift then waved for the others to follow her "Come on, let's move!" Immediately the priestess began summoning assistance...

ooc: Cast 'Summon Monster III'.
John D'oh
player, 824 posts
AC 27,F+9 R+7 W +2
HP 64/64
Tue 23 Jan 2024
at 16:05
  • msg #790

Re: Wayfarer's Inn - Netherworld Campaign Thread

With a way back established, John does not hesitate to move through the rift, shifting to Hunter's Sense as he does so. Catching the departing Scent of Camber, John can try to track if they lose sight of the krytons.
Alton Chasmyr
player, 1044 posts
Male Drow
Multitalented
Tue 23 Jan 2024
at 16:07
  • msg #791

Re: Wayfarer's Inn - Netherworld Campaign Thread

Seeing the dimensional anchor come into play Alton is more certain that going through this portal is not a one way trip.  He follows on the heels of John as the group passes through to the other side.....

"Hopefully we can get in and out quickly..."

Watches the casting as it is happening, assuming that the cleric is bringing some sort of mount to get them across the blighted plane swiftly......

He puts on his goggles and wraps his head in the shemagh.
This message was last edited by the player at 16:14, Tue 23 Jan.
Zoho Perse
PC, 95 posts
of the The Amethyst Fist
Tue 23 Jan 2024
at 16:55
  • msg #792

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho steps through and takes a place at the rear of the group.  He withdraws two short batons, joined by a length of chain, from his kknapsack and starts swinginging them around.
The Chronicler
GM, 9449 posts
Knowledge is the key...
Seek the key...
Wed 24 Jan 2024
at 11:44
  • msg #793

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Evangeline (msg # 789):

quote:
You choose which kind of creature to summon, and you can choose a different one each time you cast the spell. A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them.


quote:
This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.


What are you summoning?

Evangeline
player, 201 posts
Praise the High One!
AC19/F18/T15 HPs39
Wed 24 Jan 2024
at 12:20
  • msg #794

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: It's a full round spell, so I wanted the others to be able to post something in the meantime.

Evangeline's prayer was answered and a large form shimmered into view...

https://images.ctfassets.net/u...amp;q=70&fm=webp

The celestial hippogriff bowed its head, waiting for the summoner to give an order. "Who feels able to slow down the kidnappers long enough for the rest of us to catch up?" the priestess asked while stroking the magnificent beast's neck.

ooc: There isn't much time, so once that hero is up in the sky the hippogriff has to use 'run-speed' when in the air (500ft/rd) to catch up with the devils. If anyone else can speed up those on foot that would be great, too. At least that is the idea. If anyone has a better option you should let us know.
John D'oh
player, 825 posts
AC 27,F+9 R+7 W +2
HP 64/64
Wed 24 Jan 2024
at 12:36
  • msg #795

Re: Wayfarer's Inn - Netherworld Campaign Thread

John says "I can but try. Perhaps my odd style will allow me to survive long enough against three."
Evangeline
player, 202 posts
Praise the High One!
AC19/F18/T15 HPs39
Wed 24 Jan 2024
at 12:54
  • msg #796

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having seen John in action, Evangeline was convinced that he would be the one to survive long enough for the others to catch up. "Be careful and make sure to stay alive. We don't need to loose two people in one day." she cautioned the warrior, praying that the gods were with him this day.

"Fly like the wind and carry this one safely." she told the hippogriff in the celestial tongue, then, with a last pat on its flank, she sent it off on its dangerous mission. Immediately she followed, running as fast as she could...
John D'oh
player, 826 posts
AC 27,F+9 R+7 W +2
HP 64/64
Wed 24 Jan 2024
at 14:54
  • msg #797

Re: Wayfarer's Inn - Netherworld Campaign Thread

John climbs aboard and shifted to Flying Dragon stance, which should aid him in his dismounting into action if need be.
Alton Chasmyr
player, 1045 posts
Male Drow
Multitalented
Wed 24 Jan 2024
at 16:55
  • msg #798

Re: Wayfarer's Inn - Netherworld Campaign Thread

"How much can she carry?"

Alton  moves forward to join John on the beast if he  can be carried as well.
Evangeline
player, 203 posts
Praise the High One!
AC19/F18/T15 HPs39
Wed 24 Jan 2024
at 20:17
  • msg #799

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Given John's heavy armor I'd not recommend a second rider, it would slow her down - and her time on this plane is short." Evangeline replied, discouraging Alton's idea.

ooc: It's just for 7 rounds, the hippogriff will attack together with John, but there won't be much time left before the summoning ends.
Alton Chasmyr
player, 1046 posts
Male Drow
Multitalented
Wed 24 Jan 2024
at 20:50
  • msg #800

Re: Wayfarer's Inn - Netherworld Campaign Thread

"Point taken, We shall be upon your heels then...."

Alton begins to head swiftly in the direction of the abductors....
Evangeline
player, 204 posts
Praise the High One!
AC19/F18/T15 HPs39
Thu 25 Jan 2024
at 09:02
  • msg #801

Re: Wayfarer's Inn - Netherworld Campaign Thread

Following Alton's example the aasimar followed at running speed...
Zoho Perse
PC, 96 posts
of the The Amethyst Fist
Thu 25 Jan 2024
at 09:36
  • msg #802

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho follows, keeping pace with the others.
The Chronicler
GM, 9452 posts
Knowledge is the key...
Seek the key...
Thu 25 Jan 2024
at 11:11
  • msg #803

Re: Wayfarer's Inn - Netherworld Campaign Thread

Hold on a minute... I have a couple questions about the summoned creature.

A hippogriff requires training before it can bear a rider in combat. So, I'm assuming a summoned one doesn't have this capability. Also, you don't have the saddle.

Training a hippogriff requires six weeks of work and a DC 25 Handle Animal check. Riding a hippogriff requires an exotic saddle. A hippogriff can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Communicating: If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. Can you communicate with it?

This message was last edited by the GM at 11:11, Thu 25 Jan.
Evangeline
player, 205 posts
Praise the High One!
AC19/F18/T15 HPs39
Thu 25 Jan 2024
at 15:51
  • msg #804

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: The hippogriff is actually a Celestial creature, so it's smarter than an animal would normally be. The template entry says at least "3"; since that is effectively the lowest ability score a human can have for intelligence, the hippogriff should get the gist of 'carry that two-legged one in that direction'.

Yes, the creature does not come with a saddle, yet, given that there are bareback riders (ie. native Americans among others) my assumption is that it may not be comfortable, nor will it be overly safe but then Pegasus didn't come with bit and bridle either, did he ;) Also, the creature is not expected to take the rider into battle, just to follow the devils.

As a Celestial creature a Celestial Hippogriff ought to understand the Celestial tongue and Evangeline is not looking for a conversation, merely to convey the basic instructions.

Of course, I may be totally off, though I've used it two or three times in the past and no GM had an issue with that. I apologize if that was wrong to believe.

Alton Chasmyr
player, 1047 posts
Male Drow
Multitalented
Thu 25 Jan 2024
at 20:14
  • msg #805

Re: Wayfarer's Inn - Netherworld Campaign Thread

I do not think I have ever seen this come up as a potential issue....Makes me want to do some research....

I see why I always used either mount and/or phantom steed for such instances.....
This message was last edited by the player at 20:20, Thu 25 Jan.
Evangeline
player, 206 posts
Praise the High One!
AC19/F18/T15 HPs39
Thu 25 Jan 2024
at 22:17
  • msg #806

Re: Wayfarer's Inn - Netherworld Campaign Thread

 ooc: Mount and phantom steed are arcane spells, this little priestess doesn't have access to them. :(
The Chronicler
GM, 9455 posts
Knowledge is the key...
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Fri 26 Jan 2024
at 11:26
  • msg #807

Re: Wayfarer's Inn - Netherworld Campaign Thread

I do the research, and if you don't mind, I'm going to ask the other GM's in the GM discussion thread to give me guidance on this.
Evangeline
player, 207 posts
Praise the High One!
AC19/F18/T15 HPs39
Fri 26 Jan 2024
at 13:18
  • msg #808

Re: Wayfarer's Inn - Netherworld Campaign Thread

ooc: Sure thing.
John D'oh
player, 827 posts
AC 27,F+9 R+7 W +2
HP 64/64
Fri 26 Jan 2024
at 14:53
  • msg #809

Re: Wayfarer's Inn - Netherworld Campaign Thread

OOC I have no objections to being carried in claws if that solves the dilemma.
The Chronicler
GM, 9457 posts
Knowledge is the key...
Seek the key...
Sat 27 Jan 2024
at 13:16
  • msg #810

Re: Wayfarer's Inn - Netherworld Campaign Thread

Even with 44 years playing this game, I have to look things up and ask other GM's to guide me with rule interpretations. I've played so many versions, I get some rules mixed up due to the changes from version to version. Getting old isn't helping matters either, lol. Ok, so I'm going to say you can give the hippogriff basic commands, but the hippogriff isn't trained for riding. John will have to make a Ride check.
John D'oh
player, 828 posts
AC 27,F+9 R+7 W +2
HP 64/64
Sat 27 Jan 2024
at 15:39
  • msg #811

Re: Wayfarer's Inn - Netherworld Campaign Thread

07:39, Today: John D'oh rolled 16 using 1d20+2 ((14)).
The Chronicler
GM, 9459 posts
Knowledge is the key...
Seek the key...
Sun 28 Jan 2024
at 14:29
  • msg #812

Re: Wayfarer's Inn - Netherworld Campaign Thread

The hippogriff, with John hanging on for dear life, heads into the whirling reddish dust that obscures and stings the vision of the both of them. John is finding it hard to breathe and begins choking as the dust irritates his lungs. Tears stream down his cheeks as he's forced to close his eyes from the irritants that are nearly blinding him. The hippogriff seems to be struggling as well, probably because it too is suffering from the impact of the environment's abrasiveness. In a few minutes, though the magical beast has superior travel speed, it is unable to find the fleeing party in the varying landscape. If the direction the kidnappers have taken holds true, then Camber is being hustled off towards the floating citadel.
This message was last edited by the GM at 14:30, Sun 28 Jan.
Alton Chasmyr
player, 1048 posts
Male Drow
Multitalented
Sun 28 Jan 2024
at 20:02
  • msg #813

Re: Wayfarer's Inn - Netherworld Campaign Thread

As Alton moves into the desolate landscape, he is glad for both the shemagh and the new goggles, he watches as the summoned creature flies low, the storm of debris obviously stirred moreso overhead.....

He tries to not outpace the others as they head in the direction of the floating citadel, having lost sight of the captors and possibly also of John at some point in the near future....
Evangeline
player, 208 posts
Praise the High One!
AC19/F18/T15 HPs39
Sun 28 Jan 2024
at 20:41
  • msg #814

Re: Wayfarer's Inn - Netherworld Campaign Thread

Evangeline did her best to keep up with Alton, hoping that John would be alright the moment the summoned hippogriff would disappear. Regardless, the dust irritated her throat and she used her sleeve to cover mouth and nose. Trying her best the priestess wondered how they might be able to overwhelm the kidnappers and take Camber from their hands, or chains as it were.
Zoho Perse
PC, 97 posts
of the The Amethyst Fist
Sun 28 Jan 2024
at 21:24
  • msg #815

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho slits his eyes and tries to breathe shallowly -  although that is difficult as he runs to keep up with the others.
John D'oh
player, 829 posts
AC 27,F+9 R+7 W +2
HP 64/64
Mon 29 Jan 2024
at 10:19
  • msg #816

Re: Wayfarer's Inn - Netherworld Campaign Thread

With lowered visor to keep some of the grit out, John realizes that his new technological skills could be put to use on improving his helmet. Not only could it protect his head from lethal blows, but properly designed it might allow vision to cut through the murk, and air to survive hostile environments, whether they be planar or underwater.
The Chronicler
GM, 9461 posts
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Seek the key...
Mon 29 Jan 2024
at 11:32
  • msg #817

Re: Wayfarer's Inn - Netherworld Campaign Thread

For movement purposes this environment is considered difficult terrain.

The hippogriff delves into the many clefts and furrows in the terrain, trying to locate your quarry, but is unable to find them. The difficult terrain is hard to navigate, and it doesn't help that the swirling wind becomes gale-like in force at times, impeding your progress even more as you try to make your way towards the citadel. At this pace, it could take days to get there.
Aego Yr
player, 75 posts
Mon 29 Jan 2024
at 11:43
  • msg #818

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego is completely unable to progress forward as the gritty debris assaults his eyes and chokes him when he steps through the portal. Frustrated, he steps back through the portal and begins to look for something that will help him. Spotting the linen bedsheet, he tears it to make a face covering type of headwrap. Looking further, he doesn't find anything that could be used as a lens, so he simply cuts slits into the makeshift headwrap so he can see out of it. He may still be blinded a bit, but at least he'll be able to breathe.
The Chronicler
GM, 9462 posts
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Seek the key...
Mon 29 Jan 2024
at 11:59
  • msg #819

Re: Wayfarer's Inn - Netherworld Campaign Thread

Environmental Condition

A thick haze of swirling dust and sand obscures your sight, including darkvision, beyond 10 feet.

A creature within 20' feet has concealment. Creatures farther away have total concealment. Unprotected, nonmagical flames are automatically extinguished, and there is a 50% chance that protected flames will be snuffed.

Unprotected characters take a –1 penalty to Armor Class, lose their Dexterity bonus to AC (if any), moves at half speed, and takes a –4 penalty on Search checks. All checks and activities that rely on vision (such as reading, studying spells, and Spot checks) have a -4 DC penalty applied. If within a shelter or protected in some other way, this condition is negated.

This message was last edited by the GM at 12:00, Mon 29 Jan.
Alton Chasmyr
player, 1049 posts
Male Drow
Multitalented
Mon 29 Jan 2024
at 16:27
  • msg #820

Re: Wayfarer's Inn - Netherworld Campaign Thread

Alton slows to be close into the cleric....
"This is untenable, call back the steed, so that we do not get lost in this storm!"
Evangeline
player, 209 posts
Praise the High One!
AC19/F18/T15 HPs39
Tue 30 Jan 2024
at 10:52
  • msg #821

Re: Wayfarer's Inn - Netherworld Campaign Thread

"The hippogriff is long gone, Alton. Even if it was still there, it would be out of earshot." the aasimar replied, slightly irritated the otherwise well-educated drow didn't know better.

ooc: Actually the summoning lasts a mere 7 rounds, it is not a mount-like spell. And my understanding was that the chain devils didn't have a head start this big. By my counting they were as fast as a typical humanoid (30ft) and a 400ft running move should have allowed to catch up with them within that minute the hippogriff was 'in existence'. Sorry, I'm really confused about the timing here.
The Chronicler
GM, 9464 posts
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Tue 30 Jan 2024
at 11:21
  • msg #822

Re: Wayfarer's Inn - Netherworld Campaign Thread

They had a good lead in the conditions I mentioned. They didn't get away because of distance, they got away using the terrain that they are very familiar with. They utilized the gulley's, washouts, and other landscape features to hide their progress from anyone attempting to follow them. The hippogriff wasn't able to find them.
Alton Chasmyr
player, 1050 posts
Male Drow
Multitalented
Tue 30 Jan 2024
at 16:05
  • msg #823

Re: Wayfarer's Inn - Netherworld Campaign Thread

"You are right, our course is now set."

Alton tries to keep a consistent check that he can see his companions at all times.....while scanning the storm for any land features that might allow them to move forward and have some protection from the storm....


"Look for any terrain that might block the driving winds."


Today: Alton Chasmyr rolled 16 using 1d20+3 ((13)).  Spot check
This message was last edited by the player at 16:06, Tue 30 Jan.
Zoho Perse
PC, 98 posts
of the The Amethyst Fist
Tue 30 Jan 2024
at 16:45
  • msg #824

Re: Wayfarer's Inn - Netherworld Campaign Thread

"We won't catch them before they get to the citadel, and we know that the portal will stay open." Zoho says, looking down at the dimensional anchor.  "If that place is the hell that it appears to be, we would be best to take a few minutes to prepare before we head into it.  With the right preparation, we might even make up any time that we will lose in preparation."  With that, the monk steps back into the room and looks around for something that will help to protect him from the harsh environment.
The Chronicler
GM, 9469 posts
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Seek the key...
Sun 4 Feb 2024
at 12:21
  • msg #825

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Zoho Perse (msg # 824):

I listed what was in the room, so I guess there would be plenty of the linen sheet left for you to make a head covering out of.
This message was last edited by the GM at 12:22, Sun 04 Feb.
The Chronicler
GM, 9470 posts
Knowledge is the key...
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Sun 4 Feb 2024
at 12:25
  • msg #826

Re: Wayfarer's Inn - Netherworld Campaign Thread

In reply to Alton Chasmyr (msg # 823):

I think I've best described the terrain, and there isn't anything else to add to it. You could temporarily get out of the wind by slipping into the gully's but there isn't any one place you can go to get from here to the citadel being sheltered.
Zoho Perse
PC, 99 posts
of the The Amethyst Fist
Sun 4 Feb 2024
at 17:18
  • msg #827

Re: Wayfarer's Inn - Netherworld Campaign Thread

Zoho makes a facemask from part of a linen sheet, and prepares to step back into the maelstrom.
Alton Chasmyr
player, 1051 posts
Male Drow
Multitalented
Sun 4 Feb 2024
at 18:32
  • msg #828

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having no other choice Alton keeps trying to move towards the floating citadel...Assuming it can be seen....

With it hard to see light or dark spots through the sand, he uses the sunstone on his neck to keep the dark spot of the fortress in sight, even if it is a vague blur.



Spoiler text: (Highlight or hover over the text to view)
For those who care a sunstone is a thin slice of a mineral that allows the sun to be found even through very thick clouds.

John D'oh
player, 830 posts
AC 27,F+9 R+7 W +2
HP 64/64
Sun 4 Feb 2024
at 20:22
  • msg #829

Re: Wayfarer's Inn - Netherworld Campaign Thread

With no way to speak to the hippogryph, John's only hope was that it would set him down near a gulley before it disappeared.
Evangeline
player, 210 posts
Praise the High One!
AC19/F18/T15 HPs39
Sun 4 Feb 2024
at 22:36
  • msg #830

Re: Wayfarer's Inn - Netherworld Campaign Thread

Having no smarter idea, Evangeline does her best to keep up with Alton, holding her sleeve over mouth and nose.
Zoho Perse
PC, 100 posts
of the The Amethyst Fist
Sun 4 Feb 2024
at 23:30
  • msg #831

Re: Wayfarer's Inn - Netherworld Campaign Thread

Once through the rift, Zoho follows the others, as fast as he can.
The Chronicler
GM, 9474 posts
Knowledge is the key...
Seek the key...
Mon 5 Feb 2024
at 11:15
  • msg #832

Re: Wayfarer's Inn - Netherworld Campaign Thread

Aego, Alton, Camber, Evangeline, John, and Zoho can now start posting in "The Rescue of Camber of Culdi Game Thread". Thanks!
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