Chapter 3 - Frigorn.   Posted by Dungeon Master.Group: 0
Dungeon Master
 GM, 241 posts
Thu 28 Aug 2014
at 19:09
Chapter 3 - Frigorn
The badger give their best to pull the sleighs although the teams are reduced to two animals now. As dusk falls, you can see that they are pretty exhausted and definitely need some rest.

As the light of the setting sun falls upon you, you finally reach the western shore of the Blue Lake. The fissure in the ice continues on all the way to the shore as well. Reaching the shore you try to orientate yourselves first. With Raissa's knowledge of navigation and some help bestowed upon by Seluné, you indicate your current position as somewhat south of the village of Frigorn.

Sticking to your earlier plan to reach the village as quickly as possible, you steer the badgers one more time, hoping they as well as you will spend this night in a bed and not on the road in temperature below zero.



Dungeon Master
 GM, 243 posts
Fri 29 Aug 2014
at 06:34
Re: Chapter 3 - Frigorn
It is still somewhat difficult for you to calculate distance in this featureless surrounding and therefore you are surprised that the way to what must be the village of Frigorn is actually much shorter than you anticipated. The barely recognizable snow road you are travelling on leads you directly to the southern part of it.

The first sign of civilization you can make out is a large, snow-covered cabin on the right side of the track with a shed nearby and a much smaller building with a chimney on its roof on the left side. Further down the road you can see a score of buildings on each side. In contrast to the cabin, these ones seem to be made of a different material but are snow-covered, too.

Even further to the north you see something that you first thought to be some natural outcropping or other mineral structure but those with keen eyes are convinced that this is man-made as well. It looks like several cones stuck in the ground with the tip pointing skywards. They are of different heights ranging between 20 and 40 feet.

Not a single person can be seen.
Falco
 Halfling Burglar, 104 posts
 locksmith and trader
Fri 29 Aug 2014
at 07:31
Re: Chapter 3 - Frigorn
Falco thought for a moment, "Where do you suppose everyone is?  Could they all be inside for the night already?"

He wondered what kinds of goods and services a people way out here would be interested in purchasing.  He would have to inquire, just in case he ever returned to these parts.
Alaric
 Half-elf Wanderer, 44 posts
Fri 29 Aug 2014
at 17:35
Re: Chapter 3 - Frigorn
Placing his hand on Falco's shoulder. "It is odd.  Let us proceed with caution."
Falco
 Halfling Burglar, 105 posts
 locksmith and trader
Tue 2 Sep 2014
at 05:20
Re: Chapter 3 - Frigorn
He looked up to Alaric, "Do you suppose it is worthwhile to knock at this first door?  Or should we wander down until we see signs of life?"
Tarl Jorgen
 Human Fighter, 64 posts
 26 HP/11 HP
Tue 2 Sep 2014
at 06:06
Re: Chapter 3 - Frigorn
Tarl looks about doubtfully.  "Let's head further into the village and see if any of the buildings appear to be an inn or tavern.  Surely this place has such."
Falco
 Halfling Burglar, 106 posts
 locksmith and trader
Tue 2 Sep 2014
at 06:13
Re: Chapter 3 - Frigorn
"Now, I am curious.  If the big & hairy attacked us for food, why don't they attack this village?  Surely it has foodstuffs of value.  We should find out what they have of use against those beasts."

Falco was prepared to enter the village, as long as the group did, and he did not go alone.
Alaric
 Half-elf Wanderer, 46 posts
Wed 3 Sep 2014
at 01:12
Re: Chapter 3 - Frigorn
Nodding at Tarl; "Agreed lets move further in then either call out or knock."  With that he steps forward and slowly starts to walk toward what he perceives is the center of the town.
Dungeon Master
 GM, 245 posts
Wed 3 Sep 2014
at 06:02
Re: Chapter 3 - Frigorn
Darkness has fallen as you travel further into the village. Passing the cabin you move closer to the other buildings, with an icy wind blowing through the place.
As you reduce the distance, you find out that the low cut huts are actually made of ice blocks and even the doors seem to be made of ice boards. No windows can be found.

Checking the first row of ice huts you see no lights or activity inside. Most of the buildings close by seem to be private homes with no public buildings like shops or inns recognizable, at least they show no signs on the walls indicating such.

Still, you see no other people on the streets. Either they are all huddled up inside their homes or this place is abandoned.
Falco
 Halfling Burglar, 107 posts
 locksmith and trader
Wed 3 Sep 2014
at 06:19
Re: Chapter 3 - Frigorn
"Could they all be gathered in some communal place for protection?"  He looked down the road at those unusual structures they had spotted from a distance.
Tarl Jorgen
 Human Fighter, 65 posts
 26 HP/11 HP
Wed 3 Sep 2014
at 06:48
Re: Chapter 3 - Frigorn
"I find it odd that there are no public houses.  Let's head down to those structures and then we can start knocking on doors."