OOC 2   Posted by GM.Group: 0
Alice
 player, 460 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 01:13
Re: OOC 2
Depends on what you consider 'large'
Arture Davoi
 player, 251 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 01:14
Re: OOC 2
9-10 inches I suppose.
EDIT. I MEAN 10+ players.

This message was last edited by the player at 01:16, Fri 30 May 2014.

Lilith Sereg
 player, 30 posts
 Blood will Tell
Fri 30 May 2014
at 01:19
Re: OOC 2
Thank you for making me choke laughing Arture.

On the topic of large games though, the ones I've been in before have varied a lot. Most of them varied with parts on rails interspersed with more sandbox type intervals.
Alice
 player, 461 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 01:19
Re: OOC 2
Huh, interesting, I'm only in large games then

Wait, no, one of them only has 8 players.

>.>


Aaaannnnnnnnnnnnnnnnnyyyyywayyyyyyyyyyyssssssssssssssss................

Might want to define 'player-driven' as well


Edit: Wait, this was a milestone post?

This message was last edited by the player at 01:20, Fri 30 May 2014.

Arture Davoi
 player, 252 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 01:22
Re: OOC 2
Alice... your input is useful. AS ALWAYS.
Lilith, it is my pleasure hehe
Evarri Verleden
 player, 122 posts
 Nydelisien Force
Fri 30 May 2014
at 01:31
Re: OOC 2
I think player driven just means the GM hasn't got the 'ole cattle prod out to start moving people along...
Caspia Medens
 player, 56 posts
 Healing Hand
Fri 30 May 2014
at 01:34
Re: OOC 2
Evarri Verleden:
I think player driven just means the GM hasn't got the 'ole cattle prod out to start moving people along...


*Zap*
Arture Davoi
 player, 253 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 01:42
Re: OOC 2
Caspia has joined in on the OOC banter! SHIT is about to get REAL.
Evarri Verleden
 player, 123 posts
 Nydelisien Force
Fri 30 May 2014
at 02:00
Re: OOC 2
Caspia Medens:
*Zap*


Why the zap? Why? *Begins flailing like a headless chicken.* Everyone get the cattle prod from Caspia!
Alice
 player, 462 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 02:03
Re: OOC 2
*casually hides a taser behind back*

>.>

I'd say most of the rapid-growing games are player-driven
Caspia Medens
 player, 57 posts
 Healing Hand
Fri 30 May 2014
at 02:18
Re: OOC 2
Because, zap.

*Continued zapping*

Shhhhh, this will make you all better Evarri.
Arture Davoi
 player, 254 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 02:36
Re: OOC 2
Le sigh... I am going to be a sad panda if today comes and goes and I don't get a response back on my RTJ.
*Eyes brimming with tears*
Lilith Sereg
 player, 31 posts
 Blood will Tell
Fri 30 May 2014
at 02:37
Re: OOC 2
You know, I think I'm just going to stay out of her way.
Evarri Verleden
 player, 125 posts
 Nydelisien Force
Fri 30 May 2014
at 02:45
Re: OOC 2
Neurgh! *The smell of seared flesh begins to fill the OOC chat.* I need to-..Ow ,go to -.. Ouch! .. Sleep any-.. Ow, come on!... Argh! Anyway! Sleep ahoy!
GM
 GM, 179 posts
 My word is law.
 But I'm a cool guy :3
Fri 30 May 2014
at 02:51
Re: OOC 2
Sorry for the wait folks, totally passed out/got distracted, not necessarily in that order.

And as for the comment on the player driven thing, I say if its not broke, don't fix it. I mean I doubt they'll spend the entire game in the alley way, so its all good~

I'll give interaction when I need to
Alice
 player, 463 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 02:56
Re: OOC 2
*sneaks up behind Caspia and applies taser*
Arture Davoi
 player, 255 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 03:00
Re: OOC 2
I wasn't asserting that anything was broken, just asking a question to OTHER players about OTHER games... but thanks for clarifying that you will post when needed. *facepalm*
Caspia Medens
 player, 58 posts
 Healing Hand
Fri 30 May 2014
at 03:08
Re: OOC 2
*BzzzzZzzt!*

Curse your sudden but inevitable betrayal!
Alice
 player, 466 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 05:04
Re: OOC 2
Dat Firefly reference tho >.>
Choryn Ghaoughran
 player, 540 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Fri 30 May 2014
at 05:11
Re: OOC 2
Ohai... so time to start responding... just got back from a combination of Ultimate and getting a start on organizing my storage unit for travel
Arture Davoi
 player, 256 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 05:13
Re: OOC 2
I'm engaged in fierce debate with the GM about the longevity of a dwarf via PMs.... hopefully he doesn't rage ban me lol.

*bats eyelashes demurely*
Alice
 player, 467 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 05:16
Re: OOC 2
Technically isn't the longevity of anything inversely proportional to the subject in question's recklessness?
Arture Davoi
 player, 257 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 05:21
Re: OOC 2
oOo Choryn has transformed into a Fairy.

And fixed it like lightning.

This message was last edited by the player at 05:21, Fri 30 May 2014.

Arture Davoi
 player, 258 posts
 Loner Assassin
 Tea Aficionado
Fri 30 May 2014
at 05:27
Re: OOC 2
Well I'm not gonna fight over every aspect of this character with GM. He doesn't want tech in "his" world. Which is FINE. Guess Dwarf Engineer was a poor choice for a reroll lol. I'm gonna call it, you guys have fun I will catch you on the flip side.
Choryn Ghaoughran
 player, 543 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Fri 30 May 2014
at 05:28
Re: OOC 2
Sad to see you go.