OOC 2   Posted by GM.Group: 0
Choryn Ghaoughran
 player, 579 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 02:47
Re: OOC 2
I might go back and edit Lavender's post a little, but still on the fence about the edit.  Just not sure if it's the tone I want for Lavender... I'll let you know before I decide to make the change if there are no posts when I decide
Alice
 player, 494 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 03:04
Re: OOC 2
Choryn Ghaoughran:
lol, so maybe a bit too crazy.  I was primarily concerned with the bit of a mean streak. The romance stuff I feel fits, but the angry part... not so sure


First post by Lavender after Norick's appearance = mild annoyance (_)

Second post = starting to get ticked off (  ヽ(#`Д)ノ   )
Choryn Ghaoughran
 player, 580 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 03:38
Re: OOC 2
yeah I don't really like the post... If anyone was planning on posting give me a few to edit
Choryn Ghaoughran
 player, 581 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 04:07
Re: OOC 2
feel free to post now. More happy with this
Alice
 player, 495 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 04:42
Re: OOC 2
Arright I'll take a look
Choryn Ghaoughran
 player, 582 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 05:14
Re: OOC 2
better?
Alice
 player, 497 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 05:15
Re: OOC 2
I wouldn't say better, just less likely to initiate a PvP situation
Choryn Ghaoughran
 player, 583 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 05:16
Re: OOC 2
That's fair, she is supposed to be more peppy, preppy, and friendly the hostility in the original was a bit out of character
Alice
 player, 498 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 05:17
Re: OOC 2
I really didn't have any problems with the first one other than not really wanting Alice to try and strangle Lavender


Edit: 2300 ;P

This message was last edited by the player at 05:17, Thu 05 June 2014.

Choryn Ghaoughran
 player, 584 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 05:18
Re: OOC 2
dangit you got the milestone. Yeah Lavender supposed to be a nuisance but not in a combative way, more just an overtly talkative annoying way. Also in Alice's case i suspect people breathing is enough to piss her off
Alice
 player, 499 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 05:20
Re: OOC 2
Only if they're breathing within 2-3 feet of her. Further than that she can't smell or feel their breath, though voices usually carry further than that
Alice
 player, 500 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 05:21
Re: OOC 2
I suppose if they were breathing loudly enough it would be annoying
Choryn Ghaoughran
 player, 585 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 05:22
Re: OOC 2
I like how you are actually considering the parameters for types of breathing that piss Alice off
Alice
 player, 501 posts
 An orange a day
 keeps the assassins away
Thu 5 Jun 2014
at 05:29
Re: OOC 2
.......... like you haven't considered the precise parameters of interactions with females produces which shade of blush.
Choryn Ghaoughran
 player, 586 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 5 Jun 2014
at 05:32
Re: OOC 2
Actually I haven't, though roughly it's current shade plus what ever seems good at the time
GM
 GM, 198 posts
 My word is law.
 But I'm a cool guy :3
Thu 5 Jun 2014
at 20:12
Re: OOC 2
Sorry for my absence yesterday, I'll post before my dinner tonight.

EDIT: Rather I'll be able to post until dinner tonight

This message was last edited by the GM at 20:12, Thu 05 June 2014.

Gorim Goldhorn
 player, 27 posts
Fri 6 Jun 2014
at 02:18
Re: OOC 2
Ugh, meant to get stuff done after work and accidentally end up taking a 2 hour nap.
Alexander Drake
 player, 35 posts
Sun 8 Jun 2014
at 16:14
Re: OOC 2
*Drags himself back into the game.*

Whelp, car stuff isn't technically solved but I have a car lined up which I will be purchasing once the current owner buys her new car and I have a van that I am borrowing from my sister so everything should be set. Work was hectic for a but but I should be back to a more normal posting schedule now; my apologies again for the holdup.

I'm at work currently and am thus unable to post now, but I have a partial post written up on L.E.G.I.O.N / J.A.R.V.I.S. at home and will get it up when I get off of work this evening. Thank you for being so wonderfully patient with me.
GM
 GM, 203 posts
 My word is law.
 But I'm a cool guy :3
Sun 8 Jun 2014
at 19:42
Re: OOC 2
Welcome back Alexander, glad to hear that things are falling back in to place, if a bit slowly
Annith Dree
 player, 7 posts
Mon 9 Jun 2014
at 00:36
Re: OOC 2
*Giggles madly at possible things to do to Annith*

As for parameters for different degrees of a girl's blush, you guys should meet my best friend... As well as when Alex is in a mischievous mood.
Lilith Sereg
 player, 33 posts
 Blood will Tell
Mon 9 Jun 2014
at 03:16
Re: OOC 2
See now you all have me looking at my previous post and trying to determine exactly to what degree Lilith was blushing. Hm...
Alice
 player, 519 posts
 An orange a day
 keeps the assassins away
Tue 10 Jun 2014
at 04:28
Re: OOC 2
I'm surprised no-one's jumped on the milestone yet >.>
Alice
 player, 520 posts
 An orange a day
 keeps the assassins away
Tue 10 Jun 2014
at 04:28
Re: OOC 2
Like, really now.
Evarri Verleden
 player, 157 posts
 Nydelisien Force
Sat 14 Jun 2014
at 22:57
Re: OOC 2
*Waves randomly.* Gone quiet.
Alice
 player, 528 posts
 An orange a day
 keeps the assassins away
Sat 14 Jun 2014
at 23:40
Re: OOC 2
Yeah, been a long day with nobody really on....