The Parchment and Skull.   Posted by GM.Group: 0
Alice
 player, 304 posts
 An orange a day
 keeps the assassins away
Sun 25 May 2014
at 23:27
Re: The Skull and Parchment
Alice by now was starting to feel her face stretching unpleasantly, her left eye had narrowed itself to a slit while her right eyebrow raised in response to Choryn's request. Lowering her right eyebrow and slightly relaxing her left eye, she replied.

"One out of four."
Her voice had returned to the cold, harsh, business tone, and she said it as a statement. Clearly she was not going to be soft about the negotiation.

Her hands returned to their previous position, and between her bangs and her hands, 3/4 of her face was hidden from view, allowing the two onlookers only the view of her emotionally masked right eye.
Choryn Ghaoughran
 player, 366 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Sun 25 May 2014
at 23:46
Re: The Skull and Parchment
Choryn responded by casually walking back to the door letting Lavender out, turning around and taking a deep breath, his face serious the redness fading quickly indicating he was fully in business mode. He quietly scoffs, "That's practically robbery. Let's start let's start that again somewhere reasonable, 1 out of 10" He said doubling his initial percentage. His eyes were cool and calculating almost predatory, like those of an animal closing on his prey.
Alice
 player, 305 posts
 An orange a day
 keeps the assassins away
Sun 25 May 2014
at 23:51
Re: The Skull and Parchment
"You're right, it is, but so was yours. One out of five."

She stared straight at him. If he knew her left eye wasn't blinking at the same time as her right eye was it would be an interesting sight, perhaps, but this way she had the satisfaction of never taking her eyes off him. This might take a bit.......
Lavender Isthmus
 player, 12 posts
 Apothacary, Healer
 Companion to Choryn
Sun 25 May 2014
at 23:53
Re: The Skull and Parchment
When Choryn opens the door Lavender bids farewell to the Alice and Choryn, "I'll be back shortly.  Behave yourselves" she says with a wink, but she can tell both are gearing up to determine the finders fee for the job, and possibly work out any other details of the job.  She zips off into the iron district headed for the steel district.

>>>> TO Iron District>>>>>

This message was last updated by the player at 23:53, Sun 25 May 2014.

Choryn Ghaoughran
 player, 368 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Mon 26 May 2014
at 00:00
Re: The Skull and Parchment
Choryn frowned 1 out of was still too much, he brought the amount up slightly. "You're killing me here, 3 of 25" hitting the top of his desired range. He wanted the job but not enough to pay one piece of every five.  "if I can get her to come down just a bit more" he thought keeping his face and eyes neutral.
Alice
 player, 306 posts
 An orange a day
 keeps the assassins away
Mon 26 May 2014
at 00:06
Re: The Skull and Parchment
"Thank you, it's what I do best. It pays well. Seventeen out of 100."

Alice's posture changed to a much more lax position. If she could distract him juuuuust enough......
Choryn Ghaoughran
 player, 369 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Mon 26 May 2014
at 00:12
Re: The Skull and Parchment
Choryn allowed a slight smile, perfect, he thought. "I'll meet you halfway three of twenty," he said upping his amount. "Final offer." If she couldn't agree to that he could always find work elsewhere.  His documents were good in many circles, and it may be more work to find the work himself, but it was less he had to give up.
Alice
 player, 307 posts
 An orange a day
 keeps the assassins away
Mon 26 May 2014
at 02:15
Re: The Skull and Parchment
"Fine."

Alice was surprised he hadn't just walked out after her first offer, but she'd been right that the higher start would get her what she was actually shooting for. Seventeen was a luckier number, but fifteen wasn't that bad. Whether or not Choryn specified the fee's amount to be calculated from his own pay rather than the whole three shares, she'd be walking away with just over half the total payment. Not a bad ratio from a three-person job.
Choryn Ghaoughran
 player, 372 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Mon 26 May 2014
at 02:43
Re: The Skull and Parchment
"Great," he said the blush creeping back into his face. "three of every 20 off the top at the start." Holding out his hand to seal the deal. "So, pay has been decided. What is the job then?". To himself he thought, "Fifteen out of every 100 pieces is quite a bit more than I wanted for a finders fee, and I'm sure she'll supplement her own share from it, but a high fee from a now guild shop is to be expected." Hopefully Lavender got back before they left.
Alice
 player, 416 posts
 An orange a day
 keeps the assassins away
Wed 28 May 2014
at 22:26
Re: The Skull and Parchment
"There's a bounty out on a guy's head. Defected from the army or something. There were a few implications he might be a spy, so the guy took the job here rather than an actual guild. Seemed to think that only a group of people would be able to find him, apparently."

"You up for catching a deserter?"

She said this all casually, without actually looking at him. This was the troublesome part of the hiring part, whenever someone other than her wanted to take a job quite often they found that their petty morals conflicted with some objective. Honestly, who came in to a mercenary's hideout expecting to find peaceful work?
Choryn Ghaoughran
 player, 501 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Thu 29 May 2014
at 00:05
Re: The Skull and Parchment
Apparently the bartering had momentarily worn out Choryn's vocal cords because he nodded pointing pausing for a moment awkwardly before awkwardly stating"Yes, done it before. When do we start?". He finished with the question hoping Lavender wouldn't be too much longer.
GM
 GM, 176 posts
 My word is law.
 But I'm a cool guy :3
Thu 29 May 2014
at 01:27
Re: The Skull and Parchment
The paper advertising the job lied on the table in front of the two and read as followed.

To whom it may concern,

    This is an official request from the Zedian Military. With advanced consent from the Grey Court, this missive will be sent to nearby mercenary businesses, taverns, similar places of business, town notice boards, and whomever else may be interested.

A deserter by the name of Zebadiah Custoh has fled his duty and hidden himself within the forest surrounding the city. A reward is being offered for the capture of this man, dead or alive, preferably alive. He is considered armed and dangerous, and it is advised that he should not be taken on by any less than two people. Upon completion of this duty, return, with Zebadiah to the Zedian Military War Camp in Forthu for your reward.


Signed,
    General Burrow Sek Of the Zedian Military.

Following is the official stamp of the Sek family.
Alice
 player, 435 posts
 An orange a day
 keeps the assassins away
Thu 29 May 2014
at 02:37
Re: The Skull and Parchment
"As soon as we can. Notice went up other places than just here, we're only counting on the fact that most mercenaries hate teams and that nobody's come in to cancel the request due to its completion."

Noticing that Lavender had yet to return, she commented, "How long's your friend gonna be?"

She stood up, absent-mindedly fiddling with the hilt of one of her daggers. She hated sitting around, it either meant she was out of work or wasting time not getting paid.
Choryn Ghaoughran
 player, 539 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Fri 30 May 2014
at 00:22
Re: The Skull and Parchment
Choryn shrugged and then finally whispered once the silence had become very awkward, "If she said two hours... she'll be back before that." He paused again for an awkwardly period of time looking over her with a penetrating and assessing stare before asking quietly, "What skills do you possess... other than breaking the local drunkard population?"
Alice
 player, 458 posts
 An orange a day
 keeps the assassins away
Fri 30 May 2014
at 00:37
Re: The Skull and Parchment
"You'd be surprised at how far breaking the local drunkard population goes on a resume...... But I happen to be quite good at a number of things, most of them involving some sort of physical performance. Don't really have the right scenery for that here, though."

If the words sounded strange, she didn't notice. She'd never really talked much to other people other than business, so any double-meanings to what she said were often missed by her.

"Don't worry, you'll see plenty well what I can do if we do this job right."
Choryn Ghaoughran
 player, 542 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Fri 30 May 2014
at 05:26
Re: The Skull and Parchment
Choryn while shy immediately recognized the double entendre's in Alice's and turned even darker shade of red, and became fixated on studying a knot on the floor. "Oh... okay..." he whispered poking at the knot in the floor.  Hearing a light tapping on the door he goes over and opens it.

This message was last edited by the player at 05:26, Fri 30 May 2014.

Lavender Isthmus
 player, 16 posts
 Apothacary, Healer
 Companion to Choryn
Fri 30 May 2014
at 05:47
Re: The Skull and Parchment
>>>> From Steel District (Silverkin Residence)>>>>>>

The flight back had been slightly more arduous, the fairly large letter causing quite a bit of drag, but she'd flown as quickly as she could. Arriving at the Skull and Parchment unable to knock on the door she resorted to kicking the thick door instead.  It must have been fairly comical to see what looked like a letter of introduction with arms legs and wings flying into the room, but Lavender didn't care she dropped the letter on the table and darts over to Choryn's shoulder. "You know you'd think something was up the way you're studying the floor." she says to him.  Looking at Alice she nods to the paper, "that should do the trick, though you made me skip the rest of tea with Will." She pouts a little bit, but puts a smile on saying. "When do we start Choryn and I have resupplied and are ready to go now."
Alice
 player, 476 posts
 An orange a day
 keeps the assassins away
Sat 31 May 2014
at 02:46
Re: The Skull and Parchment
"Well if you're ready then let's get a move on, we probably won't be the only people out looking for the guy."

She relinquished her grip on the knife she'd been playing with, making sure it was properly secure in its sheath before heading towards the door. Once reaching it she turned back towards the others. "You two coming?" she asked, almost in a teasing manner.
Choryn Ghaoughran
 player, 551 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Sat 31 May 2014
at 17:40
Re: The Skull and Parchment
Choryn nodded in agreement of Alice's  question and headed for the door.  It made sense, an all points bulletin like that there could be many that were already departing on the hunt.  All of various skill levels, tracking the fugitive on the road was the difficult part. Having to rely on who had seen who was arduous and annoying, but once the man stepped off the path into the trees... that was where Choryn excelled. His father had practically raised him in the forest, he was one of the best trappers, hunters, and trackers in near the capitol if not in the kingdom.  He starts heading for the door lingering a moment for Lavender.

>>>>> To Copper District>>>>>>

This message was last edited by the player at 04:19, Tue 03 June 2014.

Lavender Isthmus
 player, 17 posts
 Apothacary, Healer
 Companion to Choryn
Sat 31 May 2014
at 17:47
Re: The Skull and Parchment
"Why wouldn't we be?" asked Lavender. "How are your tracking skills in cities towns and such? Choryn isn't so good with people you know, but once we get into the trees and find the track of the fugitive, he is like a regular bloodhound.  Best hunter and tracker in the city, and probably the kingdom too.  Maybe I'll take him south to compete with some of those sneaky elves in the future.  I hope you can talk to people, because most seem to think since I am fairy I'm going to magic their kids into running away to the forest, or I'm going to steal their stuff... but anyways lets be off." Lavender rambles rapidly with a smile. She knows Choryn wont take offense at the seeming insult, odds are he is thinking the same thing.  She darts over to Choryn and lands on his shoulder, for longer journeys it was easier to ride, and save her energy for when it was needed.  Plus it didn't bother Choryn.

>>>>>>> TO Copper District>>>>>

This message was last edited by the player at 04:19, Tue 03 June 2014.

Alice
 player, 480 posts
 An orange a day
 keeps the assassins away
Sun 1 Jun 2014
at 00:43
Re: The Skull and Parchment
"I wouldn't say that city-smarts really qualify as tracking..... but I do know how to get people to tell me things," she finishes with a twisted grin. "C'mon then, we're gonna fall behind every other cutthroat in the city." She follows them out the door and then locks it behind them, pausing only to venture around the side and make sure the sign in the alley had the usual "Go Away". After she was satisfied that the sign was correct, she headed off with the other two towards the forest.

(To: Copper District)

This message was last edited by the player at 04:38, Tue 03 June 2014.

Alice
 player, 641 posts
 An orange a day
 keeps the assassins away
Fri 2 Jan 2015
at 20:09
Re: The Skull and Parchment
[From: Zedia Army Courtyard]

While it was true Alice had neither taken the quickest route nor sprinted her fastest getting back, she was there first, and the others would have had an excellent time waiting around outside while she arrived, had they gotten here first. They probably would have been able to gain access, but not without being rather obvious, as the only possible entrances were the two locked doors, and the one window that let light into the main area of the building.

In any case, she opened up the front door and set the coinpurse down on the table with a neat little thump sound. She quite enjoyed the sound of a heavy coinpurse, especially if it wasn't hers..... although it often was, once she saw it. Shaking her head slightly, she cleared her head and put her energy toward trying not to get impatient.
Shadow Flamel
 player, 23 posts
 If i'm still breathing,
 i'm still fighting.
Wed 7 Jan 2015
at 21:48
Re: The Skull and Parchment
( From: The Zedian Forest )

Shadow found the place easy enough. having spent most her time wandering the area and buying a few supplies. She took up a spot in a near by alley with a view of the building. Her cloak was on as usual with the hood up and hiding her features. She aimlessly let her thoughts wander about her next move, at the moment not sure as to what to do now. She figured she could find a job or two before moving on. She noticed Alice head into the building and figured the guy and his little companion weren't far behind. She stayed where she was though, looking almost a part of the alley shadows if you weren't paying enough attention to your surroundings.
Choryn Ghaoughran
 player, 668 posts
 Scout/Ranger/Tracker
 Merc, Contractor
Sun 11 Jan 2015
at 18:14
Re: The Skull and Parchment
Choryn arrived with Lavender walking into the alley.  He smirked at the cloaked figure in the shadows before entering the Parchment and Skull.  Feeling bold he walks up to the table Alice is sitting at pulls out a chair and drops into it.
Lavender Isthmus
 player, 39 posts
 Apothacary, Healer
 Companion to Choryn
Sun 11 Jan 2015
at 18:18
Re: The Skull and Parchment
Lavender was darting around in high spirits despite the earlier altercation.  Completely missing shadow she darts through the door and lands on the table near the the bag of money.