Into the Drift
Those crossing the broken terrain have climbed to the top of the stairs, while the other group headed north along the base of the cliff.
Lady Isile has no problem flying up high enough to spot the distant city... now that she knows what it is. It wouldn't have been wise to teleport into an unknown place anyway, but it was good to know what was there just the same.
She'd been able to pick a spot that looked like it would be hidden from the city proper... an upturned boulder. Landing again, she explained what she saw and where she was planning on teleporting. Not knowing what else might be in the area, it was a good thing Borun was going with her.
When everyone was gathered around, Lady Isile teleported herself, Radagast, Tilaleria, and Borun to the spot she'd selected.
Anira waited for a few moments before she also teleported--to Lady Isile--with Grimfast and Saxon.
The two teleporters arrive just where they intended... behind a large somewhat-flattened stone seemingly thrusting up from the ground. It's about 30 feet high, half that across and maybe 10 feet thick. It appears to be much like an iceberg, with a large part of it buried underground, so there's no chance of it toppling over even though it is up-thrust at a 60-degree angle.
There is no signs of life in the area. Lady Isile's landing spot was another slab of rock, tilted at only a slight angle. Similar rocks of varying size surround them, haphazardly scattered about at dissimilar angles.
The rocks form numerous crevasses and nooks and crannies, but nothing comes crawling out of them. To those use to the green, this place is eerily silent.
As the closest thing to a scout that the group has, Tilaleria cautiously peers around the edge of the upturned stone. More jagged rocks lead up to the city wall about 300 feet away, but they get smaller and less jumbled as they get closer to the city wall.
The city wall soars around 120 feet into the sky, seemingly made of the same stone as that scattered all around them. Some of the jumble at the base of the wall appears to have come from the wall itself, as there are gouges in it, and the once pristine parapet has gaps in it.
The oddest part of the wall, however, is the symbols and runes both carved and painted on it. The few black-painted runes hurt Tilaleria's eyes when she looks at them. Other than those, she recognizes warding runes, defensive runes, and protection runes, plus dozens that she can't identify.