The Warehouse District.   Posted by The Editor.Group: 0
Carapace (Xavier Morales)
 player, 314 posts
Tue 13 Jan 2015
at 23:16
Re: The Warehouse District
Carapace hurried towards the noise.
The Editor
 GM, 208 posts
Thu 15 Jan 2015
at 20:24
Re: The Warehouse District
You come to what is a workshop, with a man hunched over  aworkbench, cursing at something.
Carapace (Xavier Morales)
 player, 315 posts
Fri 16 Jan 2015
at 07:27
Re: The Warehouse District
"...Having trouble with interference from all the emergency vehicles when you make a car crash?" asked Carapace.
The Editor
 GM, 209 posts
Fri 16 Jan 2015
at 08:59
Re: The Warehouse District
The man spun around. He was rail thin and had a pair of glasses on.

"Just who the hell are you and how did you get in here?"
Carapace (Xavier Morales)
 player, 316 posts
Sat 17 Jan 2015
at 21:38
Re: The Warehouse District
"You don't watch the news much," observed Carapace.  "And I tracked the devices that have been making cars crash.  Don't really feel like telling you how."
The Editor
 GM, 210 posts
Thu 22 Jan 2015
at 08:22
Re: The Warehouse District
"Now then, what do you intend to do now?" the man asked.
Carapace (Xavier Morales)
 player, 317 posts
Fri 23 Jan 2015
at 07:33
Re: The Warehouse District
"I was kinda going to go with 'stop you,'" said Xavier.  "Wreck up the operation, maybe get the police in to pick up the pieces.  Find out why you're doing it would be a plus."
The Editor
 GM, 211 posts
Mon 26 Jan 2015
at 04:34
Re: The Warehouse District
(OOC: Give me a notice roll.)
Carapace (Xavier Morales)
 player, 318 posts
Mon 26 Jan 2015
at 06:30
Re: The Warehouse District
00:29, Mon 26 Jan 2015: Carapace (Xavier Morales) rolled 29 using 1d20+12 ((17)).  Radius Sight, Ultravision, Scent, Danger Sense.
The Editor
 GM, 212 posts
Mon 26 Jan 2015
at 07:41
Re: The Warehouse District
You could see the man reaching for something on the table. That was also the time that Spellslinger decided to teleport in.

"Sorry, had some trouble finding the place."

(OOC: Init time.)
Carapace (Xavier Morales)
 player, 319 posts
Mon 26 Jan 2015
at 08:38
Re: The Warehouse District
02:38, Mon 26 Jan 2015: Carapace (Xavier Morales) rolled 22 using 1d20+2 ((20))
The Editor
 GM, 213 posts
Mon 26 Jan 2015
at 09:32
Re: The Warehouse District
(OOC: Go.)
Carapace (Xavier Morales)
 player, 320 posts
Thu 29 Jan 2015
at 05:53
Re: The Warehouse District
Xavier sprayed the man with a resin designed to immobilize.  He looked like a normal human, after all.  No need to lead with the big guns.

All-Out Resin Jet 5.  23:53, Wed 28 Jan 2015: Carapace (Xavier Morales) rolled 24 using 1d20+15 ((9)).

If that hits, Snare 10.

The Editor
 GM, 214 posts
Fri 30 Jan 2015
at 07:01
Re: The Warehouse District
The man is hit full on and can no longer move.

"Well, you got that wrapped up rather quickly," Spell Slinger said.
Carapace (Xavier Morales)
 player, 321 posts
Fri 30 Jan 2015
at 07:31
Re: The Warehouse District
"Yeah, I guess," said Carapace.  "What I don't get is why.  Until we know that, we can't be sure that this is over."
The Editor
 GM, 215 posts
Mon 2 Feb 2015
at 07:42
Re: The Warehouse District
"Well, let's haul him back for the cops," Spell Slinger said.
Carapace (Xavier Morales)
 player, 322 posts
Mon 2 Feb 2015
at 08:54
Re: The Warehouse District
"Yeah," said Carapace.  He took a quick look around the workshop first, however.
The Editor
 GM, 216 posts
Tue 3 Feb 2015
at 08:08
Re: The Warehouse District
You find a lot of mechanical bits and complicated plans.

"Or should we just call them in?" Spell Slinger asked. "It's your call either way."
Carapace (Xavier Morales)
 player, 323 posts
Tue 3 Feb 2015
at 21:30
Re: The Warehouse District
"We should call them in," said Carapace.  "Lots of evidence here, you know?"

And he did.
The Editor
 GM, 217 posts
Tue 3 Feb 2015
at 21:47
Re: The Warehouse District
You get a phone call about thirty seconds after the police are called in.
Carapace (Xavier Morales)
 player, 324 posts
Mon 9 Feb 2015
at 07:56
Re: The Warehouse District
"Yeah?" said Carapace.
Stardroid
 NPC, 32 posts
Mon 9 Feb 2015
at 08:37
Re: The Warehouse District
"Hello, friend. What is happening?" Stardroid asked. "I had heard about what was happening when I scanned the police radio waves."
Carapace (Xavier Morales)
 player, 325 posts
Tue 10 Feb 2015
at 08:37
Re: The Warehouse District
"Tried a long shot, and we tracked down this guy who's been sabotaging cars," Carapace explained.  "The good news is that we caught him.  The downside is that we don't know what this stuff is, or why he did it.  Did you want to take a look?"
Stardroid
 NPC, 33 posts
Thu 12 Feb 2015
at 01:55
Re: The Warehouse District
"Ah, I can?" he asked. "I had thought this was what you called a 'date'."
Carapace (Xavier Morales)
 player, 326 posts
Thu 12 Feb 2015
at 05:46
Re: The Warehouse District
Carapace laughed.

"It might have been, in a way, but right now, it's a more serious situation."