The Storming of Meneldorod
Draxella bows her head to the inevitable.
"I will take you to his door," she agrees, "but I will accompany you no further. For that betrayal he will punish me, but should I raise my hand against him he would never forgive and my death would be slow and painful."
"I hope you have made your peace with whatever gods you pray too ... and for what little it is worth, I wish you luck."
Bidding you follow her, the woman turns back, retracing her steps as she passes by both star-scribed and map rooms to take the eastern corridor and the stairs leading to the level above.
Many times have you walked down dark and narrow passageways, alert for inevitable dangers ... but this is something new as you trail through wide lit halls, footsteps echoing.
At the top of the stairs, Draxella continues, following the wide corridor as it turns and turns again, her fingers trailing along the northern wall ...
... she stops, about half way down, and turns to face the wall, then, with a small smile and a deep breath she steps through it.
You follow ... to find a similarly wide passage stretching out before you.
"An illusion," Draxella mutters, bobbing her head as she recognises the needlessness of her words.
Long by normal standards, the passage leads but a hundred or so feet to end in a huge wooden door. Once more the handle stands about half way up it, but the woman ignores it, merely touching her hand to the wood causing it to vanish.
Beyond the room widens, like a bottle, the narrow neck thirty feet or so across opening out to around seventy-five feet, and perhaps twice that in length. In the centre of the huge chamber is a grand statue of an armoured and sword wielding warrior, ten feet high, though bit as it is, it seems almost lost in this room built by and for giants.
There are doors in the centre of the east and west walls, and an immense tapestry hanging on the north wall, depicting a man in a hooded cloak, his face hidden in shadows.
Draxella crosses the chamber pausing before the tapestry for a moment before reaching out gingerly to touch the foot of the man, which causes a loud grinding noise to issue forth from the north west corner.
Pulling back the tapestry, Draxella reveals an opening in the wall beyond, where a section of it has swung back.
And beyond lies a corridor with wide stairs rising to the level above.
"There," she says, eyes wide with fear. "There you will find Ezoran."
OOC: Map of the proceedings updated ...