Narthian Goldleaf:
Narthian pulls his wand from his belt, points it at Thunder, and says the command word. Natural Armor +2, Thunder's AC is effectively 19 for the next 50 minutes. Narthian retreats slightly, on the balls of his feet, diagonally away from Thunder and the ogre, and towards the caravan while saying ""
The affect that I'm looking for is to draw the ogre into Thunder's melee range and have Thunder basically Ready his attack until the ogre is near enough. At the same time, Narthian would like to be "fighting defensively" for the +2 to AC while waving his wand at Thunder instead of attacking. For what good it will do, it would make his AC effectively a 17 if you allow it.
Narthian invokes the power of the wand, and Thunder's fur grows thicker and more shaggy, like that of the bark of a tough hickory tree. With your empathic bond, your voice, and your hands, you urge him to wait as the ogre stomps free of the last of the
entangle spell. Mastery Deyna whips up her own shortbow, and Reetha aims an overlarge heavy crossbow she has mounted in a window of her wagon. Both woman hit, Deyna a lot harder than the Reetha. The arrows are followed fast on the heels with a sheet of flame from Dellas' outstretched hands, backed by the fury of a very tiny piece of dragon jewelry.
Dellas Nump:
The distance was greater than Dellas thought and instead waits for the next Ogre to get closer. He sprints the last few feet to the giant opponent and smiles, extending both hands, with the fingers pointing towards the Ogre... flames erupt from Dellas' fingertips, almost engulfing the opponent with fiery death. You can hear Dellas laugh and see Dellas' new bracelet lifting its dragon like head and eyes shining red.
The ogre isn't able to dodge, and stumbles right into Thunder's path as the wolf slashes with his fangs. Thunder likely would have been able to trip the brute, if his last attack hadn't laid open the ogre's thigh, making the punctured, burned, and bleeding beast crash to the ground, dead!
OOC: 11:05, Today: Dungeon Master, for the NPC Thunder, rolled 5 using 1d6+2. Bite damage.
11:03, Today: Dungeon Master, for the NPC Thunder, rolled 22 using 1d20+6. Bite Attack.
Haazheel Thorn:
Haazheel fires his bolt.
The ogre at the front of the party is dead, but a new one from the side has charged the center of the caravan. Switching his aim swiftly, Haazheel fires his spell-aimed bolt right at her, thudding into the ogre's shoulder!
Averdante:
Arrow nocked, Averdante takes a moment to turn Mask around and canter toward the back of the caravan. With Sir Aberlayne and the others in the trees, getting a clear shot at the remaining ogre there would be difficult, and he has little doubt the warriors can finish it off without his help.
Once he's close enough to have a clear shot at the gaudily bedecked ogre, he stops his mount and does so.
Mask moves willingly, and as the view of the strangely-garbed ogre at the back grows more clear through the tangle of wagon and trees, Averdante can launch off his arrow, this one lodging in the ogre magician's chest!
Out of the woods, from behind the ogre who had just charged the horse herd (and been wounded by Haazheel) a great stone cat lunges at the ogre's back! It misses striking her with its great claws, but it certain startles her and makes her shout in surprise.
--
On the other side of the road, in the trees, Sir Aberlayne urges Valiant around to flank the ogre with Volsh and Bruenor. Her own axe and Valiant's hoof strike miss their mark, but now the ogre would be hard-pressed to retreat.
Volsh roars in rage from the ogre's wounding of him, and it is with that rage and the ogre's inability to retreat that lets him sink the spear Widowmaker into the ogre's gut with a savage twist!
OOC: 11:20, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 14 using 1d8+7. Spear damage.
11:18, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 13 using 1d20+7. Spear attack. (Then add +2 for rage and +2 for flanking)
Bruenor Sedricson:
Bruenor wheels his warhorse around, easily avoiding the ogre's javelin...but cringing as he sees it make contact with Volsh. The wild man should be able to shrug it off, but not too many more hits like that.
They need to take this ugly brute down and get back to the caravan. Gods know what trouble the ogre's friends were causing.
He brings his horse alongside once again, and swings his sword with a bit of extra velocity.
Bruenor's attack misses the ogre cleanly, as the dancing into position made it harder for him to get a solid strike.
The ogre slams his broken javelin into Volsh again with a furious bellow, seeming determined to take Volsh with him to the grave! The barbarian is covered with blood, but roaring with the warrior spirits of his ancestors, and doesn't seem willing to give up even at the threshold of the Hellgates!
OOC: Volsh takes another 13 points of damage.
On the far side of the caravan, near the horse herd, the female ogre had thought she was going to be able to raid and get some easy meat, but instead found herself arrowed and attacked by a huge stone cat! Looking this way and that, she concentrates on the stone cat as the greater threat. Lifting the hapless horse bodily, she uses it to swing it at the big blue stone cat, catching him squarely with the thrashing equine body.
Gav and Maris have their hands full as the horse herd goes berserk, desperately attempting to get the panicking animals at least all running in the same direction.
Four other drivers have managed to get their crossbows and climb to the tops of their wagons. They fire at the female ogre, but all miss badly. Perhaps seeing a horse swung about like a club is somewhat unnerving to see...
---
Lantamori:
Lantamori nocked another arrow as she sat astride the patient Cloud and locked her gaze with that of the ogre. Should it cast or swing, she would let fly once more.
She was concerned with the screaming of the horses behind her but could do no more than what she could. She and Farian would have to deal with this one before they could see what had happened.
OOC: Ready another arrow and let fly if it casts or chooses to swing the club at Farian or herself.
May need to subtract 4 if Farian is still in melee when she fires.
Lantamori rolled 14 using 1d20+7 with rolls of 7. Composite Longbow Attack #3 w/Bless.
Lantamori rolled 5 using 1d8+1 with rolls of 4. Composite Longbow Damage #3.
Lantamori holds her arrow as Averdante pulls Mask up even with Cloud, his own arrow already spent. She hold hers ready in case the ogre magician tries anything.
He takes a step back and brings his hands up again. She fires, but her arrow misses him by a hair. His fingers form a familiar shape in front of his body, and you recognize what's about to happen a second before it does, having seen Dellas cast the same spell several times before. A sheet of flame roars out from the ogre's fingers, and Lantamori, Farian, Averdante, Mask, and Cloud are all in the fire! Averdante and Mask, recently arrived, are a little less alert, and take the wash of flame squarely, as the Farian, while Cloud and Lantamori sway as one, avoiding the worst of it.
OOC: Averdante, Mask, and Farian take 3 points of fire damage.
Cloud and Lantamori take 1 point of fire damage.
The ogre magician is sad at his weak damage rolls. :(
Farian Raymellie:
Farian turns around and looks at the ogre's side. He can't see that much has been done, but the look on the ogre's face shows him he struck true.
"Ya won't be eatin' my friends today ya nasty ogre!"
Not wanting to give the ogre a chance to start another enchantment, Farian's feet grab the ground and he runs towards the ogre again, swinging his mace for all he's worth.
23:33, Today: Farian Raymellie rolled 18 using 1d20+5. Attack with Mace (+4, +1 bless).
23:33, Today: Farian Raymellie rolled 9 using 1d8+2. Mace Damage.
Farian closes the gap and slams his mace into the ogre's side, rattling the tall creature with a solid hit!
This message was last edited by the GM at 16:45, Mon 14 Aug 2017.